<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HertzDevil</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HertzDevil"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/HertzDevil"/>
	<updated>2026-04-24T12:37:53Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66444</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66444"/>
		<updated>2025-09-29T11:58:12Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Youkai Buster || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Danmaku Power || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Magic Thruster || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Reinforced Barrier || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Nightfall || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Shade Boost || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;| Purity || Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Best Friends || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Healer || 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Go For It! || Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Tears on the Battlefield || 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Twin Fairies || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Ice Power || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Gatekeeper || Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Hard Qigong || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Scarlet Dragon || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Reinforced Barrier (Patchy) || Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Luna Dial || Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Head Maid || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Together With Remi || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Magical Girl || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Cold Wave || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Big Chill || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Dance of Snow || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Crystallize || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy&#039;s attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Sprint || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 50 || Increases Movement by 3 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Feral Cat || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Shikigami Boost (Chen) || 式神強化（橙） || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Bakeneko Boost || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)&#039;s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Kimontonkou || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Shanghai Doll || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Marionette || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Reinforced Barrier || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Danmaku Brains || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はブレイン || 20 || Grants +10% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 46 || Grants +15% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 70 || Grants +20% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Puppeteer || 人形師 || 30 || Doubles the amount of times Create Doll can be used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Breath of Life || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Spring Breeze || 春風の調べ || 10 || It&#039;s Spring! can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Angel&#039;s Blessing || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Fallen Angel Mood || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Angel&#039;s Gospel || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Depressing Sounds || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Phantom Ensemble || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Ensemble Leader || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Virtuoso || 超絶技巧 || 20 || Grants +20 SKL.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| So Exciting! || ハイテンション || 1 || Grants +1 to Power gains during battle.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Phantom Ensemble || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Happy Go Soul || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Happiness Shower || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Rambunctious Magic || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Let&#039;s go, Girls! || やっちゃいな！ || 1 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Phantom Ensemble || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Pearly Fingertips || 真珠の指先 || 40 || Grants +20 EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Reliable Talent || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Konpaku&#039;s Measure || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sword Arm || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Lotus Stance Slash || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Konpaku&#039;s Essence || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Death Butterfly || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sense of Elegance || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Return to Yomi || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Ghost Spot || ゴーストスポット || 50 || When an enemy unit is defeated, unit&#039;s pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Golden Fox || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Shikigami Boost (Ran) || 式神強化（藍） || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mark of Manji || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Strongest Shiki || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Spiriting Away || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Yukari&#039;s Delivery Service || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Rescue Gap || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari&#039;s space.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Boundary of Dreams and Reality || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Boundary of Dreams and Bonds || 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Insect News Service || 虫の知らせサービス || 1 || Grants target ally Auto Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Wriggle Kick Boost || リグルキック強化 || 1 || Ultimate Wriggle Kick gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Insect Shield+ || 装甲虫+ || 28 || Grants +3 Insect Shield activations.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Surprise Attack || 急襲 || 45 || Reduces the SP cost of Assault to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Firefly Soul || ファイアフライソウル || 60 || Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Bird Strike || バードストライク || 1 || Ill-Starred Dive gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Open, Human Cage || 明け放しのヒューマンケージ || 1 || Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Bye Bye, Chicken Heart || バイバイ・チキンハート || 1 || Mysterious Song gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Anti-Griddle of Anger || 憤怒のアンチグリルド || 1 || Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Flavor of Westernization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Teacher || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 先生 || 1 || Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 27 || Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Charge || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 突進力 || 1 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 45 || Grants +2 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Meddler || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 世話焼き || &#039;&#039;After Mokou joins&#039;&#039; || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 23 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 40 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Reduces the Power required to use Were-Hakutaku to 110.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Valorous Instructor || 熱血教師 || 45 || Reduces the SP cost of Valor to 30.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Brain of Steel || 鋼鉄のブレイン || 60 || Headbutt and Ultra Headbutt gain +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Extreme Luck || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 豪運 || 1 || Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 65 || Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Rabbit of Good Fortune || 幸運の素兎 || 1 || Reduces the SP cost of Luck to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Hop to it, Girls! || やっちゃうウサ || 30 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Lucky Strike || ラッキーヒット || 56 || When unit is under the effects of Luck, grants +30% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Red Eyes of Madness || 赤い狂気の瞳 || 1 || Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Kamikaze Rabbit Unit M || 特攻ウサギMチーム || 1 || Exchanges the Snipe Spirit for Assail.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Hallucinogenic Tuning || 幻視調律 || 30 || Grants +20% activation rate for Afterimage (Reisen).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| All Spectral || オールスペクトル || 48 || Sets the minimum Range of unit&#039;s weapons to 1.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sniper || スナイパー || 56 || When unit is under the effects of Snipe, grants +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || When used, each dose increases unit&#039;s character stats by 10. But if you drink it a 4th time... (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Lunar Medicine || 月の薬学 || 1 || Using Heal will full restore target ally&#039;s HP, and using Supply will fully restore target ally&#039;s MP and ammo.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Heaven Spider&#039;s Butterfly Net || 天網蜘網捕蝶の法 || 1 || Unit deals increased damage the farther away she is from her target.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Cage of Eternity || 永遠の檻 || 40 || Grants Invincibility (1 Turn) to target ally pair. They won&#039;t take any damage from attacks, but they won&#039;t be able to act or move. Their Power also won&#039;t change due to battle. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Moon Rabbit Incense || 仙香玉兎 || 56 || Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Yagokoro Revival Technique || 八意流蘇生術 || 65 || Reduces the SP cost of Revive to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Jewels from a Dragon&#039;s Neck || 龍の顎の玉 || 1 || Unit&#039;s weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Buddha&#039;s Stone Bowl || 仏の御石の鉢 || 1 || Casts Persist on all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Robe of Fire Rat || 火鼠の皮衣 || 1 || Salamander Shield gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Swallow&#039;s Cowrie Shell || 燕の子安貝 || 1 || Restores 3000 HP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Jeweled Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| End of Imperishable Night || 永夜返し || 70 || Reduces the SP cost of Enable to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| R-Plus || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| R・プラス || 1 || Sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 31 || Sets unit&#039;s Resurrection count to 3.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 55 || Sets unit&#039;s Resurrection count to 4.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Revitalize || 起死回生 || 1 || If unit&#039;s HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit&#039;s Resurrection count to 0.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| To The Death || 捨て奸 || 24 || Unit loses HP Regen (M), but gains +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Phoenix || R・フェニックス || 41 || When unit activates Resurrection, she revives with 20% more HP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Volcano || R・ヴォルケイノ || 51 || When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| R-Imperishable || R・インペリシャブル || 60 || When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Neurotoxin || 神経の毒 || 1 || Unit&#039;s next attack will ignore 100% of the enemy&#039;s Armor. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Melancholic Poison || 憂鬱の毒 || 1 || Adds MP,Ammo Damage to unit&#039;s next attack. The attacked enemy&#039;s MP and ammo counts will be reduced to 0. (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Kimikage Flowers || きみかげの花 || 35 || Reduces the SP cost of Triumph to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Suzuran Prayer || すずらんの祈り || 65 || Casts Prayer on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Wind God Girl || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 風神少女 || 1 || At 120+ Power, unit gains +1 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 50 || At 120+ Power, unit gains +2 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Gale || 追い風 || 1 || Grants target ally the effects of Accel. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Supreme Speed || 超高速移動 || 30 || Grants unit +5 Move for their next movement. Effect stacks with Accel. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Danmaku Breakthrough || 弾幕突破 || 35 || When used, unit will ignore movement penalties from danmaku on her next move. (Usable 2 times.) However, this skill will not ignore special danmaku effects.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Peerless Wind God || 無双風神 || 65 || Illusionary Dominance gains +400 ATK and an Air terrain rating of SS. Skill does not apply when using Aya (Reporter).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Path to Avici || 無間の道 || 1 || For one attack, weapons with a max range of 3 or more will have their max range become ∞. However, this effect can&#039;t be used when attacking after moving. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Slacker || 拓落失路 || 1 || Unit gains HP Regen (M), but reduces her starting Power by 20.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Ferriage Toll || 渡し賃徴収 || 20 || Grants +10% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Soul-Detaching Scythe || 離魂の鎌 || 30 || Changes Taste of Death to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Gyah! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || If Eiki is present on the map, unit deploys with +30 Power, and gains +2 Power at the start of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Judge of Paradise || 楽園の審判 || 1 || Grants all allies Accuracy Rounding. For 1 turn, accuracy rates above 50% will round up to 100%, and accuracy rates below 50% will round down to 0%. This affects both enemies and allies. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Get It Together! || 喝！ || 1 || All allies other than this unit deploy with +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Yama&#039;s Wrath || 閻魔の逆鱗 || 28 || Reduces the SP cost of Rage to 60 SP.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Judgment of Black and White || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 黒白の断罪 || 10 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 3000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 3000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 35 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 4000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 4000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 60 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 5000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 5000 ATK.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Loneliness || 寂び || 1 || Unit&#039;s next attack will inflict Power Mods Suppressed (Battle) for 1 turn. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Twin Autumn || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 25 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 35 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Golden Autumn || 黄金の秋 || 17 || When unit performs a support attack, gains an extra +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Good Sister || いいお姉ちゃん || 20 || Grants +25% damage dealt when using support and assist attacks. This effect stacks with Enhanced Assist.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sister Combo || 姉妹合体 || 60 || When in a pair with Minoriko, Shizuha&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Harvest || 収穫 || 1 || Unit obtains an item upon clearing a stage. (The item obtained depends on the season.)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Twin Autumn || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 25 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 35 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Golden Taste || 黄金の味 || 17 || When Minoriko is deployed, the effects of items like Potatoes are improved.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Ripen || 稔り || 20 || Unit gains +3000 Points and +10 PP when leveling up. (Includes level ups gotten using Supply.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sister Combo || 姉妹合体 || 60 || When in a pair with Shizuha, Minoriko&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Centrifugal Force || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 回転加速 || 1 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 50 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Misfortune Flow || 厄流し || 1 || Unit&#039;s next attack will inflict Auto Critical on the enemy. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Bad Fortune || バッドフォーチュン || 22 || Unit&#039;s next attack will inflict Activations Suppressed (1 Turn) on the enemy. This affects all activation-based skills except Counter. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sacrificial Hina || 身代わり雛 || 42 || Hina may perform support defenses regardless of her position on the map or whether she has learned Support Defend. She must be the lead unit to use this skill. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Hidden Nagashi-bina || 秘神流し雛 || 60 || Increases the damage multiplier of Sacrifice to 2.5x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Exteeending Aaarm+ || のびーるアーム+ || 1 || Exteeending Aaarm gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Supporter || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| サポートアタック || 1 || Grants +30% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 30 || Grants +50% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A Sworn Friend&#039;s Bond || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Reduces the SP cost of Faith to 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Optical Camouflage || O・カモフラージュ || 20 || Grants +25% activation rate for Optical Camouflage. This skill is only effective when used by Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Water Carpet || ウォーターカーペット || 40 || For one turn, unit and everything within a 1 space radius of unit is considered to be in Water terrain. This only pertains to accuracy and damage, and does not forcibly change any unit&#039;s terrain. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Gensokyo&#039;s Mechanic || 幻想郷のメカニック || 65 || Multiplies the effects of consumable and stat-increasing items by x1.5. (The latter effect applies to HP, MP, Mobility, Armor, and Movement.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Wolf Sword || Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 堅狼 || 1 || At 120+ Power, grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 35 || At 120+ Power, grants +25% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 50 || At 120+ Power, grants +35% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.4 || 70 || At 120+ Power, grants +50% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Advancing Guard || 進撃の盾 || 1 || Unit&#039;s damage dealt as the lead is halved, but grants 100% activation rate for Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Thousand-Li Vision || 千里眼 || 20 || At 105+ Power, grants +1 range to unit and pair partner&#039;s weapons (does not apply to MAP weapons and range 1 weapons).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Telegnosis || テレグノシス || 29 || At 120+ Power, unit automatically casts Snipe at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Patrol Tengu || 哨戒天狗 || 42 || Grants +1 uses of both Support Attack and Support Defense. This effect applies even if the relevant support skill is not learned.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Wolf Fangs || 狼の牙 || 65 || Rabies Bite gains +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Living God || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 現人神 || 1 || Grants +1 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 28 || Grants +1.5 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 48 || Grants +2 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Miracle Girl || 奇跡の少女 || 1 || Reduces the SP cost of Miracle to 80 SP.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Land, Sky, Human || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 天地よ人よ || 15 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 30 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 45 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| MAX GOD || マックスゴッド || 41 || When the Faith gauge reaches max value, additional modifiers occur, and the gauge no longer decreases.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| FINAL MAX GOD || ファイナルマックスゴッド || 60 || The Faith gauge&#039;s maximum increases to 200%. When it reaches MAX, unit receives modifications equal to or greater than those of MAX GOD.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Miraculous Living God || 奇跡の現人神 || 70 || Unit deploys with her Faith gauge at max.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sky God || 乾神 || 1 || Grants +1 Move and sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Divine Virtue of Wind God || 風神様の神徳 || 1 || Allies in a 3-space radius around unit gain +15% accuracy and evasion rates. This effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| War God || 軍神 || 20 || Unit&#039;s weapons gain +150 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Moriya God || 守矢の神 || 35 || Unit gains ATK, Armor, accuracy rate, and range boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Advancing Headwinds || 逆風の進撃 || 70 || Casts Accel on all ally units. If used when unit has 120+ Power, also casts Assail on all lead units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Earth God || 坤神 || 1 || Doubles the boosts gained from landscape tiles. Also doubles the boosts gained when in a terrain where the user has an S rating or higher.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Curse God || 祟り神 || 1 || Adds Acc,Evd Down 10% to all of unit&#039;s weapons except Mishaguji.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Moreya God || モレヤの神 || 20 || Unit gains ATK, Mobility, accuracy rate, and Move boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Ancient Jade || 古代翡翠 || 35 || Allows Focus to affect both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Apex of Indigenous Gods || 土着の頂点 || 70 || Casts Adapt on all ally units. If used when unit has 120+ Power, also casts Triumph on all ally units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Reinforced Bucket || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 強化桶 || 1 || Unit gains +150 Armor, and all weapons gain +100 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 29 || Unit gains +300 Armor, and all weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Vigilance || 警戒心 || 1 || Grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Full Metal Bucket || フルメタルバケット || 35 || When cast, Guard affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Vow of Stone || 磐石の固め || 60 || Grants +3 Support Defend uses. This skill applies even if unit does not have Support Defense.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Spider Net || スパイダーネット || 1 || For 1 turn, unit&#039;s attacks inflict No Move (1 Turn) on enemies. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Miasma Field || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ミアズマフィールド || 1 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 500 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 20 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 1000 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Hell String || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ヘルストリング || 1 || Spider String gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 31 || Spider String gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 50 || Spider String gains +3 range.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || Kandata&#039;s Rope gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Jealousy of the Kind || 仁者への嫉妬 || 1 || Increases damage dealt depending on how many skills the enemy has learned.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Revenge || 積念返し || 1 || Grants +15% damage dealt when counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Obsessive Hashihime || 執心の嫉妬姫 || 37 || Casts Accel and Yell on unit&#039;s pair. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Reduces the SP cost of Pressure to 30 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Strong as a Thousand || 一鬼当千 || 1 || Unit&#039;s CQB weapons gain +200 ATK and +10% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Infighter || インファイト || 1 || When fighting enemies within 3 spaces of unit, grants +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Oni Armor || 鬼神装甲 || 29 || Unit gains +1200 Max HP and +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Bring on a Brawl || 喧嘩上等 || 48 || At 130+ Power, unit automatically casts Fury at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Unexplainable Phenomena || 怪力乱神 || 60 || Knockout in Three Steps gains +600 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Know Without Seeing Lv.3 || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Terrifying Hypnotism || 恐怖催眠術 || 1 || Recollection gains +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Revived Trauma || 蘇るトラウマ || 1 || For unit&#039;s next attack, Recollection gains +50% damage dealt. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Attunement Waves || 精神感応波 || 35 || When cast, Attune will affect both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Underworld Pets || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 25 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 45 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Wild Cat || 猫まっしぐら || 1 || While unit is a cat, gains +15 Mobility, and Cat&#039;s Walk gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Schmoozer || 世話上手 || 35 || When cast, Devote affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Rekindling of Dead Ashes || 死灰復燃 || 41 || Exchanges the Devote Spirit for Revive. (Its cost changes to 90 SP.) In addition, revived units will spawn with maximum Power.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || While unit is a cat and has 130+ Power, automatically casts Chain at the beginning of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Underworld Pets || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 25 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 45 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Solar Reactor || 太陽の炉 || 1 || When unit&#039;s limiter is released, grants +20% damage dealt and HP Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Yatagarasu&#039;s Guidance || ヤタガラス・ガイド || 20 || At 130+ Power, grants +40% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Radiator Pack || 大型ラジエーター || 50 || Lessens the amount of heat unit&#039;s weapons generate.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| High Giga Cannon || ハイギガキャノン || 60 || Expands the range and shape of Giga Flare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| See Without Knowing Lv.3 || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sense of Zero || センスオブゼロ || 1 || At the beginning of each turn, unit casts a random Spirit command on herself.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Unconscious || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 無意識 || 21 || Unit automatically casts Cloak at the start of the first 2 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 36 || Unit automatically casts Cloak at the start of the first 3 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 46 || Unit automatically casts Cloak at the start of the first 4 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Hyper Reflexes || 超反応センス || 35 || If unit is in the rear, she switches to the lead at the end of her turn. In addition, gains +50% activation rate for Counter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Rat Bite || 齧りネズミ || 1 || Nazrin Pendulum inflicts Damage Taken +10% on enemies.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Pendulum Guard || ペンデュラムガード || 1 || Adds Pendulum Guard to unit. Ability reduces damage taken from all attacks by 2000. (Up to 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Clever Commander || 賢将 || 23 || Reduces the SP cost of Focus to 10 SP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| American Dream || アメリカンドリーム || 30 || Gold Rush gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| The Little Dowser General || ダウザーの小さな大将 || 65 || Use to cast Scan on all enemies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sadism?! || さでずむ！？ || 1 || Adds Provoke to the effects of Boo! (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Bullying?! || いぢめる！？ || 1 || Adds Mercy to the effects of Boo! (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Footstool || たたら踏み || 35 || Unit&#039;s pair gains +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Under My Umbrella || 相合傘 || 50 || Shares the effects of Spirit commands with both the lead and rear unit. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Nyudo Block || 入道ブロック || 1 || Adds Nyudo Block to unit. Ability reduces all damage taken by 700. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Nyudo Rush || 入道のラッシュ || 1 || A Solid Thrashing Around the World gains +200 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Spirited Old Man || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ハッスル親父 || 19 || Increases Unzan&#039;s max SP by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 31 || Increases Unzan&#039;s max SP by 35.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 43 || Increases Unzan&#039;s max SP by 50.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Vivacious Girl || ハツラツ娘 || 35 || Exchanges the Focus spirit for Yell+. (Its cost changes to 30 SP.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Youkai Trio Lv.3 || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || When adjacent to or paired with Murasa or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Venus on Board || 船上のヴィーナス || 1 || When piloting the Palanquin Ship, doubles HP and MP recovery for docked units.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Venus of the Bilge || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 水底のヴィーナス || 1 || Unit deals +20% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +20% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 30 || Unit deals +30% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +30% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 55 || Unit deals +40% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +40% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Reserve Anchors || 予備アンカー || 1 || Sinking Anchor gains +150 ATK, +1 range, and +3 ammo.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Naval Tactics || 艦隊戦用意 || 20 || Grants +20 RNG.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Full Speed Ahead || 全速前進 || 40 || Increases Unfocused and Focused Move by 1.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Youkai Trio Lv.3 || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || When adjacent to or paired with Ichirin or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Dazzling Gold || 黄金の震眩 || 1 || Grants +15% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Spear Combo Boost || 槍（連続）強化 || 1 || Spear Combo gains +250 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Bishamonten&#039;s Blessing || 毘沙門天の加護 || 17 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For 1 turn, halves the MP costs of unit&#039;s weapons. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Reduces the SP cost of Courage to 65 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Emotional Skyscraper || 感情の摩天楼 || 1 || Increases unit&#039;s max Power by 30.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Teachings of the Buddha || 御仏の教え || 1 || All Buddhists except this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Wings of Garuda || ガルーダの翼 || 1 || Byakuren (Superhuman) gains +1 Move and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Unidentified Flying Girl || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 未確認飛行少女 || 1 || Grants +15% to accuracy and evasion rates for the first 5 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 50 || Grants +30% to accuracy and evasion rates for the first 5 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Dark Cloud || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ダーククラウド || 20 || At 120+ Power, unit&#039;s terrain changes to Night, and unit regenerates 10% MP at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 40 || At 120+ Power, unit&#039;s terrain changes to Night, and unit regenerates 20% MP at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Great Youkai of Heian || 平安の大妖怪 || 45 || Reduces the SP cost of Confuse to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Youkai Trio Lv.3 || 妖怪三人組 || 1 || When adjacent to or paired with Ichirin or Murasa, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Acting Captain || 艦長代理 || 1 || Docked units receive double the normal HP and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Careful Steering || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 安全運転 || 1 || Grants +15% accuracy rate, but also inflicts -5% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 40 || Grants +20% accuracy rate, but also inflicts -10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Business is Booming || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 千客万来 || 12 || Unit can use items on allies within 1 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 35 || Unit can use items on allies within 2 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 50 || Unit can use items on allies within 3 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Retrieving Anchor || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 回収アンカー || 1 || The Retrieve command gains +5 range.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 30 || The Retrieve command gains +6 range.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 60 || The Retrieve command gains +7 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Power of Density || 密の力 || 1 || All weapons gain +30% accuracy and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Power of Sparseness || 疎の力 || 1 || All weapons gain +150 ATK and +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sake Bug || 酒虫 || 20 || Ibuki Gourd can be used one additional time.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Missing Power || ミッシングパワー || 30 || Unit&#039;s size increases to LL for 1 turn. (Usable 3 times.) While active, unit gains increased ATK, Range, and Armor.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Missing Purple Power || ミッシングパープルパワー || 60 || Unit&#039;s size increases to 3L for 1 turn. (Usable 2 times.) While active, unit gains increased ATK, Range, and Armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Danger Sense || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 危険察知 || 1 || Allows unit to use support skills for allies up to 2 spaces away.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 31 || Allows unit to use support skills for allies up to 3 spaces away.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Veils Like Water || 羽衣は水の如く || 1 || When used, unit will automatically dodge all attacks for one turn, but will receive graze damage from them regardless of whether she is Focused or not. This will not occur if unit chooses to Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Personal Generator || 自家発電 || 20 || Light Dragon&#039;s Sigh gains +1 range and its MP cost is reduced to 30 MP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Dragon God&#039;s Strike || 龍神の一撃 || 65 || Dragonfish Drill gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Iron Maiden || 鉄壁少女 || 1 || Reduces the SP cost of Guard to 15 SP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sword of Ebullience || 気炎万丈の剣 || 20 || If unit attacks an enemy located on terrain where her weapon&#039;s rating is S or higher, the attack is guaranteed to be a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Hermit&#039;s Peach of Recklessness || 猪突猛進の仙桃 || 40 || Casts Assail on unit. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Heavenly Body, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Scarlet Weather Rhapsody of All Fantasy gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Hermit Purple || 隠者の紫 || 1 || Use to give target enemy Damage Taken +10% (1 Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Consciousness Explosion || 念流爆破 || 1 || Inflicts 3000 damage on target enemy. This effect can&#039;t be used to defeat enemies, and does not affect enemies with Special Resistance. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120+ Power, unit&#039;s pair gains +10% evasion rate and +1 Focused Move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Slow Shutter || スローシャッター || 50 || While Focused, unit gains +7% damage dealt and +13% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Modern-Day Thoughtography || 今どきの念写記者 || 65 || Reduces MP costs by 40%. This effect stacks with MP Save.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Sun Fairy || 日の妖精 || 1 || On Day maps, increases HP regen by 30%.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Reflection || リフレクション || 1 || For one turn, any adjacent ally units as well as unit&#039;s pair cannot be targeted by enemies. However, they can still be counterattacked. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Three Fairies of Light || Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 21 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 38 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.4 || 50 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Sunny Barrier Boost || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| サニーバリアー強化 || 14 || Grants +500 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 24 || Grants +1000 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 37 || Grants +1500 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Shining Sunlight || 輝ける日の光 || 65 || Exchanges the Valor Spirit for Courage. (Its cost changes to 70 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Moon Fairy || 月の妖精 || 1 || On Night maps, increases HP regen by 30%.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Silence || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| サイレンス || 1 || Units in the 8 spaces adjacent to Luna gain +15% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 23 || Units in the 8 spaces adjacent to Luna gain +20% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 41 || Units in the 8 spaces adjacent to Luna gain +25% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Three Fairies of Light || Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 21 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 38 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.4 || 50 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Silent Moonlight || 静かなる月の光 || 65 || Exchanges the Yell Spirit for Drive. (Its cost changes to 45 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Star Fairy || 星の妖精 || 1 || Grants +20% HP regen regardless of whether it&#039;s Day or Night.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Radar || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| レーダー || 1 || Units in the 8 spaces adjacent to Star gain +8% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 24 || Units in the 8 spaces adjacent to Star gain +12% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 40 || Units in the 8 spaces adjacent to Star gain +16% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Three Fairies of Light || Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 21 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 38 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.4 || 50 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Pouring Starlight || 降り注ぐ星の光 || 65 || Exchanges Scan with Assault. (Its cost changes to 50 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyu===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| 9th Generation Savant || 九代目のサヴァン || 1 || When cast, Alert will affect both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Youkai Professor || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 妖怪博士 || 15 || Grants +30% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +30% accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 30 || Grants +50% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +50% accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Gumonji || 求聞持 || 1 || Doubles the effects of Scan.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mightier than the Sword || 筆は剣よりも強し || 1 || Brush gains +1000 ATK and +5 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Takemikazuchi || タケミカヅチ || 1 || Grants Break Accuracy Limit for unit&#039;s next attack. Accuracy rates exceeding 100% will be converted into damage.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Ame-no-Uzume || アメノウズメ || 25 || Grants Super Shrine Maiden to unit for 3 turns. The effects of Shrine Maiden are doubled, and unit&#039;s weapons gain +2 range. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Okuninushi || オオクニヌシ || 37 || Grants HP,,MP Regen 25% to unit for 3 turns. Regen occurs at the beginning of her turns. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Amaterasu Omikami || 天照大御神 || 50 || Adds the MAP weapon variant of Amaterasu Omikami to unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Connect Mountains to Sea || 海と山を繋ぐ力 || 1 || Select two points within 7 spaces of unit and move units to them. You are able to target both allies and enemies with this skill, but enemies with Special Resistance will not be affected.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Waveguider Fan || 波導扇 || 1 || The MAP weapon variant of Waveguider Fan gains ∞ Range. However, its overall shape shortens.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Lunar Peaches || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 月仙桃 || 15 || Unit&#039;s pair recovers 50 SP. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 35 || Unit&#039;s pair recovers 75 SP. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 55 || Unit&#039;s pair recovers 100 SP. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reysen===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| All-Out Shootout || 全弾発射 || 1 || The next attack will use all of its remaining Ammo to increase damage dealt. The strength of the increase is depends on the selected weapon and its remaining ammo. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Reload || 弾薬補給 || 1 || Use to recover all MP and ammo. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Rifle Ammo || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ライフル弾 || 10 || All of unit&#039;s weapons gain +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 50 || All of unit&#039;s weapons gain +2 range.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| AP Ammo || 徹甲弾 || 25 || All of unit&#039;s weapons gain Barrier Piercing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mashin Power || マシンパワー || 1 || At 130+ Power, grants +15% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Superalloy Great || 超合金グレート || 1 || Unit gains +2000 Max HP and +250 Armor.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Fusion Energy || 核融合エネルギー || 1 || Unit gains +100 Max MP as well as MP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Mach Scrander || マッハスクランダー || 1 || Grants +1 Move and sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Magic Charge || マジックチャージ || 1 || Unit gains MP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Chaotic Venom || カオティックヴェノム || 1 || Reduces the MP cost of Absolute Magic Barrier to 0.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Unsealed Magic || 禁呪開放 || 60 || Doubles the effects of Magician.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Perdition || パーディション || 1 || Unit is guaranteed to critical hit if adjacent to opponent.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Gatekeeper || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 21 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 42 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Tile Danmaku || 床弾幕 || 10 || For one turn, adds No Move (1 Turn) to all of unit&#039;s weapons. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Unwavering Heart || 挫けぬ心 || 38 || Reduces the SP cost of Vigor to 15 SP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Elly the Unbreakable || 不屈のエリーちゃん || 50 || At 130+ Power, unit automatically casts Persist at the beginning of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;| Bloodsuck || Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 吸血 || 1 || Unit recovers 15% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 15 || Unit recovers 20% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 28 || Unit recovers 25% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.4 || 41 || Unit recovers 30% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Night Owl || 夜の眷属 || 1 || When in Night terrain, grants +20% accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Break the Sabbath || ブレイクザサバス || 20 || Unit&#039;s next attack will inflict No Defend,,Evade (1 Turn). (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Safe Spot || 安地安定 || 31 || When unit is not in danger of being counterattacked, sets accuracy rate to 100%. This skill is always active when performing Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Devil&#039;s Contract || あくまの契約 || 50 || Consume 50 MP from an ally to grant them the effects of Alert and Bullseye. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Riding on Coattails || 他力本願 || 65 || Reduces the SP cost of Hope to 65 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Unseasonal Bloom || 狂咲 || 1 || At 150+ Power, increases damage dealt by 20%.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| A Flower in Return || 返花 || 1 || Increases damage when counterattacking by 15%.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Solitary || 孤高 || 24 || Doubles the effects of Diligence.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Shiver || 戦慄 || 37 || Casts Pressure on all enemies. (Usable 1 times.) Not effective on enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Blossom || 開花 || 50 || When unit activates Blossom Declaration, recovers 50% SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Re-Attack || 再攻撃 || 1 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Regeneration || リジェネレイション || 1 || After defeating an enemy, unit casts Vigor on herself. Effect can activate 2 times per turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Demon Slayer || デモンスレイヤー || 36 || Grants +1000 to final damage dealt by critical hits. This effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Tandem Assault || タンデムアサルト || 36 || Unit&#039;s pair gains +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Kamikaze Maid || カミカゼメイド || 50 || When unit deploys, gains the effects of Accel, Triumph, Yell, Assail, and Snipe.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Prayer Curtain || 祈りのカーテン || 1 || Allies within 5 spaces of unit receive Wide-Range Barrier. Ability reduces all damage taken by 500.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Peace of Mind || 安らぎの心 || 21 || SP Regen&#039;s effect increases by 15.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Together with Mom || おかあさんと一緒 || 35 || At the beginning of each turn, unit&#039;s pair partner recovers 25% HP and MP.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| God&#039;s Embrace || 神の抱擁 || 45 || After battling with unit, enemies with 20% HP or less are forced to retreat from the map. Unit will gain experience, however this effect cannot apply when using Bombs or MAP weapons. Enemies with Special Resistance are not affected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Mehko===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Hard Worker || 努力家 || 1 (Mehko Route) || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;| Shepherd || Lv.1 ||rowspan=&amp;quot;6&amp;quot;| 羊飼い || 1 (NG+) || At the beginning of the stage, increases the Sheep counter by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 10 (NG+) || At the beginning of the stage, increases the Sheep counter by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 25 (NG+) || At the beginning of the stage, increases the Sheep counter by 3.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.4 || 35 (NG+) || At the beginning of the stage, increases the Sheep counter by 4.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.5 || 50 (NG+) || At the beginning of the stage, increases the Sheep counter by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.6 || 65 (NG+) || At the beginning of the stage, increases the Sheep counter by 10.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Bouncy Mehko || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| はりきりメーコ || 1 (NG+) || Grants +0.5 Sheep gained from defeating enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 30 (NG+) || Grants +1 Sheep gained from defeating enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 60 (NG+) || Grants +1.5 Sheep gained from defeating enemies.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Fluffy Wool || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| もこもこウール || 1 (NG+) || Wool Guard gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 15 (NG+) || Wool Guard gains +450 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 30 (NG+) || Wool Guard gains +600 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Super Static Shock || 電撃宇宙一 || 20 (NG+) || Thunder Ram gains +400 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| After the End || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 果てより一歩 || 1 (NG+) || When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 25 (NG+) || When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 35 (NG+) || When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;Stage 74b&#039;&#039; || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;| Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Stray Dreamer || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ストレイドリーマー || 1 (NG+) || Grants +1 uses of Dream Crossing.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 30 (NG+) || Grants +2 uses of Dream Crossing.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 50 (NG+) || Grants +3 uses of Dream Crossing.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Rest || 眠る || 10 (NG+) || Fully restores unit&#039;s HP, MP, and SP, but renders her unable to act for 2 turns. Upon waking up, unit gains the effects of Zeal. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;| Dream Eater || Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 夢喰い || 20 (NG+) || Adds SP Get to unit&#039;s pair&#039;s next attack. Upon defeating an enemy, unit recovers 10 SP. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 40 (NG+) || Adds SP Get to unit&#039;s pair&#039;s next attack. Upon defeating an enemy, unit recovers 10 SP. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| After the End || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 果てより一歩 || 1 (NG+) || When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko&#039;s Sheep gains.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 25 (NG+) || When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko&#039;s Sheep gains.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 35 (NG+) || When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko&#039;s Sheep gains.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;| Guardian || Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ガーディアン || 1 (NG+) || Grants +25% damage dealt when support attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.2 || 15 (NG+) || Grants +30% damage dealt when support attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Lv.3 || 45 (NG+) || Grants +40% damage dealt when support attacking.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;| Dream Again || ドリーム・アゲイン || 60 (NG+) || Use to restore all allies&#039; use of Full Power Mode. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=66443</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=66443"/>
		<updated>2025-09-29T08:17:30Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: orange;&amp;quot;&amp;gt; Orange &amp;lt;/span&amp;gt; are available for that chapter, then leave.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: blue;&amp;quot;&amp;gt; Blue &amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets page]] for more details.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: red;&amp;quot;&amp;gt; Red &amp;lt;/span&amp;gt; previously joined, but after this chapter are rendered unusable.&lt;br /&gt;
&lt;br /&gt;
Those in &amp;lt;span style=&amp;quot;color: green;&amp;quot;&amp;gt; Green &amp;lt;/span&amp;gt; are upgrades for characters already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 紅の章 - Scarlet Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Reimu Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route-h&amp;quot; | &#039;&#039;&#039;Marisa Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Meeko (NG+)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Makura Muwatari (NG+)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;The characters you brought back for NG+&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat 5 times while grazing.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Marisa Kirisame&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Meeko (NG+)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Makura Muwatari (NG+)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;The characters you brought back for NG+&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; early Kosuzu as sub-pilot for Palaquin Ship (1/1):&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;You must be playing on NG+. The option will later be available after Stage 50.&lt;br /&gt;
&#039;&#039;&#039;Carry-Over Data:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If a Clear Data of Gensou Shoujo Taisen Yume is loaded to start a new game in CB, the player will receive the item &amp;quot;Genjii&amp;quot; and 100000 points (funds) after finishing the stage.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Rumia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Youmu enter combat 3 times with the enemy adjoining her.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Youmu Konpaku&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Marisa convince Alice, or reduce Alice&#039;s HP below 50%; (2) Defeat any of the Three Fairies of Light.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Alice use her Personal Command &amp;quot;Doll Generation&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Alice Margatroid &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Alice: &lt;br /&gt;
**Convince Alice with Marisa. This will increase Alice and Marisa&#039;s friendship points by 1 for both sides. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Attack Sakuya; (2) Defeat Sakuya (Sakuya retreats at below 30% HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Spirit Commands 5 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Marisa, Alice, Nitori&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reimu, Keine&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akyuu reaches the designated point, or all enemies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 11 turns pass, or the defeat of Akyuu / Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat an enemy with Akyuu (Support Attack counts).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Reimu gains &amp;quot;Fantasy Seal&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; early Kosuzu as sub-pilot for Palaquin Ship (1/1):&lt;br /&gt;
**Move Akyuu to the terrain &amp;quot;Small Flowers&amp;quot;, composed of 3 squares located on the cliff above. A dialogue event will occur when the condition is fulfilled. The option will later be available after Stage 50. If you&#039;re playing on NG+, the option will automatically be available.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Elly.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Elly last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa gains &amp;quot;Stardust Reverie&amp;quot; and &amp;quot;Master Spark&amp;quot; attacks.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Hurricane! Whirlwind! Aya Shameimaru!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aya Shameimaru &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use each of Narrow Spark, Artful Sacrifice, and Monster Cucumber at least once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake (Part 1)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daiyousei is defeated, or all other allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Convince Cirno with Daiyousei before her Spell Card activates.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Units from both routes regroup.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake (Part 2)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Momiji last.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meiling.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Use Bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 2 Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Alice gains &amp;quot;Shanghai Doll&amp;quot; attack.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sakuya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Resolution of the Scarlet Mist Incident (Defeat Sakuya, then Remilia).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: A Rare Book from Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Makai Bug.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akyuu is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Attack the Makai Bug with Keine&#039;s Headbutt.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurumi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Proto Malice Cannon once. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Keine gains &amp;quot;Amaterasu&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa and Alice unlock &amp;quot;Proto Malice Cannon&amp;quot; combination attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units aside from the main heroine.&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: Sister of Scarlet &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower Sanae&#039;s HP below 20%.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Sanae within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*All units which had officially joined your team before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|封|ふう}}じられる{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Maddening Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Patchouli.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sakuya Izayoi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elly&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurumi&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nitori, Youmu, Rumia, Daiyousei, Cirno&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Meeko gains &amp;quot;Scarlet&amp;quot; Personal Command in her Sheep Count command list. (NG+)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 妖の章 - Mystic Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Cirno.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeeat Cirno last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Minoriko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Shizuha after Minoriko&#039;s Spell Card triggers.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Reimu Route):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa, Alice, Cirno&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Marisa Route):&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu, Keine, Cirno&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Finger on that Human&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Finger on the Scarlet Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Crow Tengu A.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Keine is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Crow Tengu A last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia gains &amp;quot;Demarcation&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Rumia gains 1 Friendship level with Keine for her side.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Keine gains &amp;quot;Meddler&amp;quot; Personal Skill.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat all Youkai Crows.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hong Meiling&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Elly&lt;br /&gt;
*Kurumi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Komachi Onozuka&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Minoriko or Shizuha; (2) Defeat all Crow and White Wolf Tengus.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Dodge the Aki Sisters&#039; combination attack &amp;quot;Super Aki Sisters Kick&amp;quot; (Grazing does not count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei and Komachi; Marisa goes with Alice, Sakuya, Meiling, Elly and Kurumi. &lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: The Great Misfortune God&#039;s Calamity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Far Shores of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Hina.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Hina last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cirno&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Luna Child&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nitori. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Friendship points with Nitori: &lt;br /&gt;
**Convince Nitori with Marisa and then Alice when you are next to Nitori (and before activating her spell card). This increases Nitori and Marisa&#039;s friendship with each other by one level permanently. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Momiji; (2) Defeat Aya and Momiji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Momiji before Aya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both routes regroup.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient Peoples&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sanae.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Sanae last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nitori Kawashiro (FA)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nitori gains the Full Armor optional equipment. &lt;br /&gt;
*Patchouli Knowledge&lt;br /&gt;
*Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of a Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Kanako; (2) Defeat Suwako; (3) Defeat Kanako or Suwako.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Suika.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card (includes damage from bombs).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Minoriko Aki&lt;br /&gt;
*Shizuha Aki&lt;br /&gt;
*Hina Kagiyama&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All characters aside from Reimu and Sakuya (Reimu Route) or Marisa, Alice and Nitori (Marisa Route). &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nazrin (retreats at 40% HP or below). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nazrin reaches the designated point, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Charge Sanae&#039;s Faith Gauge to 20% or above.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sanae Kochiya&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Suika Ibuki&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*All characters from Stage 24 rejoin.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno gains &amp;quot;Ice Barrier&amp;quot; special ability.&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zenki or Goki (retreats at 40% HP or below). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage in 5 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Koishi Komeiji&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*All characters from Stage 24 rejoin.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno gains &amp;quot;Ice Barrier&amp;quot; special ability.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Letty. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Letty Whiterock&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Youmu (retreats at 40% HP or below). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage by shooting down Youmu. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sanae Kochiya&lt;br /&gt;
*Aya Shameimaru&lt;br /&gt;
*Momiji Inubashiri&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Keine, Mokou, Rumia, Daiyousei, Cirno, Letty, Minoriko, Shizuha, Aya, Momiji and Sanae; Marisa goes with Alice, Nitori, Hina, Sakuya, Meiling, Koakuma, Patchouli, Elly, Kurumi, Sunny, Star, Luna and Komachi. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Tradition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Cave of Fantasy &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Lunasa. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lily is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Lily White (Depressed)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lily Black (1/2):&lt;br /&gt;
**Have Lily defeat an enemy. This will add 3 Lily points. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Yamame. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Marisa is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: Encounter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: Closed Runaway &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Chen. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Nazrin or Shou is defeated. (2) All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Nazrin&lt;br /&gt;
*Shou Toramaru&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Have Marisa escape within 7 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 8 turns pass, or all allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have all units escape (Marisa must leave last). &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Koishi Komeiji&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Patchouli and Koakuma gain &amp;quot;Silent Selena&amp;quot; combination attack. &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marisa&#039;s friendship points with Alice, Nitori and Patchouli: &lt;br /&gt;
**The one chosen to lead the rescue team for Marisa will have their friendship points with Marisa increased by 1 for both sides. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds (Part 1)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat the Prisimriver Sisters. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sunny, Star, Luna or Lily is defeated. (2) All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lily changes from her Depressed state to her Normal state.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lily gains &amp;quot;Danmaku Attack&amp;quot;, &amp;quot;It&#039;s Spring~&amp;quot; (MAP) and &amp;quot;Spring-Heralding Danmaku&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lily gains &amp;quot;Breath of Life&amp;quot;, &amp;quot;Herald of Spring&amp;quot; and &amp;quot;Angel&#039;s Blessing&amp;quot; Personal Skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lily gains &amp;quot;Extended&amp;quot; Special Skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sunny, Star and Luna can now combine into Three Fairies of Light.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds (Part 2)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Ran. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: At the Brink of Death on Hakugyokuro&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Youmu. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Marisa is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Reimu and Marisa reach &#039;&#039;&#039;beyond&#039;&#039;&#039; the marked white line within 4 turns. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu and Marisa gain &amp;quot;Trichromatic Lotus Butterfly&amp;quot; combination attack.&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Youmu gains &amp;quot;Cherry Blossom Flashing&amp;quot;, &amp;quot;Five Signs of the Dying Deva&amp;quot; and &amp;quot;A Single Thought and Infinite Kalpas&amp;quot; attacks.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: The Perfect Blackened Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Take back Spring (Defeat Yuyuko). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;  Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offerings to the Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Yukari. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kurumi, Elly, Rumia, Letty, Lily, Youmu, Mokou, Sunny, Star, Luna&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Meeko gains &amp;quot;Mystic&amp;quot; Personal Command in her Sheep Count command list. (NG+)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 永の章 - Eternal Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Suika to 20% HP or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Enter combat with Reimu, Sakuya, and Cirno at the front (of their respective Pair Units).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Palaquin Ship (Minamitsu Murasa, Ichirin Kumoi) &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Keine, Patchouli, Koakuma, Nitori, Momiji and Aya are undeployable for this stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa cannot use &amp;quot;Stardust Reverie&amp;quot; and &amp;quot;Master Spark&amp;quot; attacks for Stages 35 and 36.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno gains &amp;quot;Great Crusher&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daiyousei gains &amp;quot;Flame Bullet&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno and Daiyousei gain &amp;quot;Fairy Simultaneous Attack&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Minoriko and Shizuha gain &amp;quot;Double Aki Buster&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hina gains &amp;quot;Exiled Doll&amp;quot; attack. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Twin Unit System is unlocked.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains Hieda no Akyuu as a Sub-Pilot. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains &amp;quot;Sinking Anchor&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Momiji gains &amp;quot;Tengu Squadron All-Out Attack&amp;quot; attack. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Sunny, Star, Luna, Rumia and Chen.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Sunny, Luna, and Star on the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hatate Himekaidou&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Rumia&lt;br /&gt;
*Sunny Milk&lt;br /&gt;
*Star Sapphire&lt;br /&gt;
*Luna Child&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rumia gains &amp;quot;Midnight Bird&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Keine &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reimu goes with Rumia, Daiyousei, Cirno, Minoriko, Shizuha, Aya, Hatate, Momiji, Sanae, Nazrin, Shou and Palaquin Ship&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Marisa goes with Alice, Nitori, Hina, Sakuya, Meiling, Koakuma, Patchouli, Sunny, Star, Luna, and Komachi.&amp;lt;/span&amp;gt; The Three Fairies of Light are still upgradable in Reimu Route. &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Enticing Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: A Star on Earth Fluttering in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Mystia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage without using Reimu (Support actions/attacking from a Pair&#039;s rear is still accepted).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Chen&lt;br /&gt;
*Ran Yakumo&lt;br /&gt;
*Yukari Yakumo&lt;br /&gt;
*Suika Ibuki&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Yuyuko Saigyouji&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Youmu gains &amp;quot;Two Hundred Yojana in One Slash&amp;quot; MAP attack, while her &amp;quot;Meditation Slash&amp;quot; attack gains 1 range.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Mystia Lorelei&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat Wriggle.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 3 Kappas in 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Kanako Yasaka&lt;br /&gt;
*Suwako Moriya&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Marisa regains &amp;quot;Stardust Reverie&amp;quot; and &amp;quot;Master Spark&amp;quot; attacks.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mima&lt;br /&gt;
*Kurumi&lt;br /&gt;
*Elly&lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Alice gains &amp;quot;Dolls&#039; War&amp;quot; and &amp;quot;Return Inanimateness&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Elly and Kurumi gain &amp;quot;Reflector Tile&amp;quot; combination attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Wriggle Nightbug &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Patchouli gains &amp;quot;Royal Flare&amp;quot; MAP attack.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Inaba of the Earth, Inaba of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Nue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mystia, Shou, or Palaquin Ship is defeated; (2) Shou or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down a single Red, Blue, and Green UFO on the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mystia gains 6 of her music-based moves: &amp;quot;Song of the Night Sparrow&amp;quot; + MAP variant, &amp;quot;Mysterious Song&amp;quot; + MAP variant &amp;amp; &amp;quot;Howl of the Horned Owl&amp;quot; + MAP variant. &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Tewi.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Marisa is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture Tewi&#039;s Spell Card on its final turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lily White&lt;br /&gt;
*Lunasa Prismriver&lt;br /&gt;
*Merlin Prismriver&lt;br /&gt;
*Lyrica Prismriver&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Prismrivers can combine into &amp;quot;Prismriver Sisters&amp;quot;.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lily Black (1/2):&lt;br /&gt;
**Have Lily defeat an enemy. This will add 3 Lily points. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: The Kirisame Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Reisen (retreats at 20% HP or below).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Palaquin Ship is defeated; (2) Reimu or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Reisen with Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu gains her permanent form upgrade.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu gains &amp;quot;Hakurei Danmaku Barrier&amp;quot; attack, along with Personal Skill &amp;quot;Duplex Barrier&amp;quot; upgraded into &amp;quot;Enhanced Duplex Barrier&amp;quot;.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Youkai Rabbit D.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Marisa or Mima is defeated; (2) Any enemy enters within the marked area, or Mima is defeated; (3) Marisa or Mima is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa gains her permanent form upgrade.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa gains &amp;quot;Blazing Star&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alice&#039;s &amp;quot;Shanghai Doll&amp;quot; gains 200 damage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa and Alice&#039;s &amp;quot;Proto Malice Cannon&amp;quot; combination attack is upgraded into &amp;quot;Malice Cannon&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: SHOWDOWN: Reimu vs Marisa&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: SHOWDOWN: Marisa vs Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Marisa.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both groups regroup.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sanae gains Personal Skill &amp;quot;Gods and Mortals&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Any unit which was still below Level 33 is automatically raised to Level 33.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Marisa is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Obtained characters from both groups regroup.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Any unit which was still below Level 33 is automatically raised to Level 33.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Keine; (2) Defeat Mokou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Convince Keine with Reimu before triggering her Spell Card.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu and Sanae gain &amp;quot;Spiritual Extension&amp;quot; combination attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sanae gains &amp;quot;Earth God&amp;quot; and &amp;quot;Sky God&amp;quot; optional forms. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage Concealing the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Eirin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakuya or Palaquin Ship is defeated; (2) Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Use Full Power Mode once.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Remilia Scarlet &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sakuya gains &amp;quot;Soul Sculpture&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Power Mode is unlocked.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Take back the Moon (Defeat Eirin); (2) Solve the Five Impossible Requests (Defeat Kaguya).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all of Kaguya&#039;s Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Keine Kamishirasawa (Hakutaku)&lt;br /&gt;
*Fujiwara no Mokou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Keine gains Special Ability &amp;quot;Hakutaku Transformation&amp;quot;, allowing her to change into Hakutaku form during Night maps.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mokou gains &amp;quot;Fujiyama Volcano&amp;quot; and &amp;quot;Possessed by Phoenix&amp;quot; attacks. &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Yuyuko, Yukari, Ran, Suika, Kanako, Suwako, Mima, Yuuka, Lily&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And then, There were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Flandre; (2) Convince Flandre with Remilia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Remilia or Palaquin Ship is defeated; (2) Flandre, Remilia, or Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have 5 units beside Remilia convince Flandre.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mokou, Komachi, Aya, Momiji, Hatate, Minoriko, Shizuha, Hina, Akyuu&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Orin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039;Defeat Utsuho before Orin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reisen Udongein Inaba (3 bars upgraded on all stats)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; 7 turns pass, or all enemies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any enemy enters within the marked area, or Reisen / Palaquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all UFOs, then defeat Nue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flandre Scarlet (2 bars upgraded on all stats)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Marisa gains &amp;quot;Orreries Sun&amp;quot; Special Ability.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lily White&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Palaquin Ship cannot take action during this stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reisen cannot be deployed until after Stage 49.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lily Black (2/2):&lt;br /&gt;
**Have Lily defeat an enemy. This will add 3 Lily points. If the total amount of Lily points is 4 or more, she will receive the costume after Stage 61. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens On the Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mystia gains &amp;quot;Midnight Chorus Master&amp;quot; move + MAP variant. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spellcard&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yorihime.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu or Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; All allies present on the map must be across the white line by the time the scenario ends.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu gains &amp;quot;Fantasy Nature&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu gains &amp;quot;Transparent Shrine Maiden&amp;quot; and &amp;quot;Fantasy Nature&amp;quot; Special Abilities.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu gains &amp;quot;Zeal&amp;quot; Spirit Command.&lt;br /&gt;
*All characters from Stage 43 aside from Mima and Yuuka rejoin. &lt;br /&gt;
(There will be no more mass departures of characters from now on.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Reimu.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture Reimu&#039;s Spell Card.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Rumia, Cirno, Daiyousei, Wriggle, Mystia, Sunny, Star, Luna, and Kurumi are playable for this stage. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Keine gains Personal Skill &amp;quot;Lunar Power Boost&amp;quot;.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Keine can now transform into Hakutaku form even during Day maps. &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Letty Whiterock&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Letty gains &amp;quot;Lingering Cold&amp;quot; attack.&lt;br /&gt;
*Tewi Inaba (3 bars upgraded on all stats)&lt;br /&gt;
*Eirin Yagokoro (3 bars upgraded on all stats)&lt;br /&gt;
*Kaguya Houraisan (3 bars upgraded on all stats)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hieda no Akyuu&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Palaquin Ship gains Kosuzu Motoori as its new sub-pilot. &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akyuu as a standalone unit &amp;amp; early Kosuzu as sub-pilot for Palaquin Ship:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;After the stage, Akyuu will decide to either continue staying as a sub-pilot for Palaquin Ship (聖輦船の方が性に合います), or participate in danmaku battles herself (弾幕戦に挑戦してみたいです). If the second option is chosen, you will receive Akyuu as a standalone unit and Kosuzu as the new sub-pilot #2 for Palaquin Ship. If not, Kosuzu will be available from Stage 57.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: Thread of Resentment Sinking into Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yamame.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Yamame and Kisume&#039;s Spell Cards on the same turn. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuugi.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Yuugi and Parsee on the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Suika gains &amp;quot;Night Parade of a Million Demons&amp;quot; attack.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Satori; (2) Defeat Orin.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Satori&#039;s first Spell Card within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Kisume (4 bars upgraded on all stats)&lt;br /&gt;
*Yamame Kurodani (4 bars upgraded on all stats)&lt;br /&gt;
*Parsee Mizuhashi (4 bars upgraded on all stats)&lt;br /&gt;
*Yuugi Hoshiguma (4 bars upgraded on all stats)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Utsuho.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Protect the Surface (Defeat Berserk Utsuho).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rin Kaenbyou&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nue Houjuu&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Reimu, Marisa, Sanae, Alice, Sakuya, Meiling, Patchouli, Koakuma, Remilia, Flandre, Elly, Kurumi, Daiyousei, Letty, Sunny, Luna, Star, Youmu, Yuyuko, Keine, Lily, Suika, Komachi, Shou and Nazrin are available.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Any unit which has not reached Level 52 yet is automatically raised to Level 52.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;10-bar upgrades are now unlocked.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Meeko gains &amp;quot;Eternal&amp;quot; Personal Command in her Sheep Count command list. (NG+)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 最終章 - Final Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Iku, Cirno, Rumia, Wriggle and Mystia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reimu Hakurei (Old costume)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Marisa Kirisame (Old costume)&lt;br /&gt;
*Palaquin Ship rejoins&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains Rinnosuke Morichika as its main pilot if Minamitsu is deployed (or sub-pilot if Minamitsu is the main pilot).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship gains Kosuzu Motoori as sub-pilot #3 (if not unlocked after Stage 50) when Minamitsu is deployed.&lt;br /&gt;
*Minamitsu Murasa (4 bars upgraded on all stats)&lt;br /&gt;
*Unzan &amp;amp; Ichirin (Ichirin Kumoi, Unzan) (4 bars upgraded on all stats)&lt;br /&gt;
*Kisume rejoins&lt;br /&gt;
*Yamame rejoins&lt;br /&gt;
*Parsee rejoins&lt;br /&gt;
*Yuugi rejoins&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kisume and Yamame gain &amp;quot;Cannonbucket Attack&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Parsee gains &amp;quot;Shrine Visit in the Dead of Night&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Iku Nagae (4 bars upgraded on all stats)&lt;br /&gt;
*All characters from Stage 55 rejoin.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Old costume for Reimu:&lt;br /&gt;
**Reimu must have at least 100 kills before this stage. She will sortie with the costume equipped.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Her old costume gains &amp;quot;Omnidirectional Oni-Binding Circle&amp;quot; MAP attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Old costume for Marisa:&lt;br /&gt;
**Marisa must have at least 100 kills before this stage. She will sortie with the costume equipped.&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Her old costume gains the MAP variation of her &amp;quot;Master Spark&amp;quot; attack.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: Ecstasy Unceasing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Tenshi.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Trigger Tenshi&#039;s first Spell Card within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aya and Hatate gain &amp;quot;Double Spoiler&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cirno, Rumia, Wriggle and Mystia gain &amp;quot;Bakartet Special&amp;quot; combination attack, along with &amp;quot;Enhanced Bakartet&amp;quot; Personal Skill for each of them.  &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Adjoin Shiro (Shiro retreats in 10 turns); (2) Defeat Meeko (Meeko retreats at 30% HP or if 9 turns pass).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shiro reaches the marked square and retreats or Palaquin Ship is shot down; (2) Palaquin Ship or Utsuho are shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Tenshi Hinanawi (4 bars upgraded on all stats)&lt;br /&gt;
*Rin Kaenbyou (5 bars upgraded on all stats)&lt;br /&gt;
*Utsuho Reiuji (4 bars upgraded on all stats)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nitori (FA) gains &amp;quot;Fly! Sanpei Fight&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Utsuho gains &amp;quot;Limiter Restricted Release&amp;quot; Personal Command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Komachi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The team splits up into 3 groups, corresponding to Stages 59-61:&lt;br /&gt;
**For Stage 59: Reimu goes with Rumia, Daiyousei, Cirno, Wriggle, Mystia, Letty, Palaquin Ship, Nazrin, Ichirin &amp;amp; Unzan, Minamitsu, Shou, Ran, Chen, Yukari, Youmu, Yuyuko, Suika, Keine and Mokou.&lt;br /&gt;
**For Stage 60: Alice goes with Hina, Nitori, Lunasa, Merlin, Lyrica, Meiling, Koakuma, Patchouli, Sakuya, Remilia, Flandre, Tewi, Reisen, Eirin, Kaguya, Elly and Kurumi.&lt;br /&gt;
**For Stage 61: Marisa goes with Lily, Minoriko, Shizuha, Momiji, Aya, Hatate, Sanae, Kanako, Suwako, Sunny, Star, Luna, Iku, Tenshi, Kisume, Yamame, Parsee, Yuugi, Orin and Utsuho. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nue.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Minamitsu, Ichirin, or Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down {{GSWX difficulties|8|9|10|11}} UFOs in a single turn.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nue&#039;s friendship points with Minamitsu and Ichirin: &lt;br /&gt;
**Convince Nue with Minamitsu and/or Ichirin. The convincer will have their friendship points with Nue increased by 1 for both sides. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: Innocent Poison&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Medicine.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Alice is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! Danmaku Best of Three&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Kogasa.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Move any of your units to the 3 highlighted squares.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Three Fairies of Light gain &amp;quot;Fairy Overdrive&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*All characters regroup&lt;br /&gt;
*Nue Houjuu (5 bars upgraded on all stats)&lt;br /&gt;
*Medicine Melancholy (5 bars upgraded on all stats)&lt;br /&gt;
*Kogasa Tatara (5 bars upgraded on all stats)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lily Black&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nue, Minamitsu and Ichirin gain &amp;quot;Youkai Trio&amp;quot; Personal Skill.&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lily Black&lt;br /&gt;
**If all conditions are fulfilled, you will receive the costume after the stage.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Eiki.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Fight Eiki with at least 10 different characters.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shou and Nazrin both gain the &amp;quot;Pagoda&amp;quot; optional form (mutually exclusive - only one can use it at a time).&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Satori Komeiji (4 bars upgraded on all stats)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*Eiki Shiki, Yamaxanadu (4 bars upgraded on all stats)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Komachi gains &amp;quot;Price of Life&amp;quot; attack, while her &amp;quot;Taste of Death&amp;quot; attack gains 3 range.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Komachi gains &amp;quot;Kyan!&amp;quot; Personal Skill.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: The Closed Eye of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Koishi.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: A Conversation of the Heart&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Koishi; (2) Convince Koishi; (3) Search for Koishi; (4) Break Koishi&#039;s Spell Card.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Satori is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Satori is playable, since this is mainly an event stage.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Koishi Komeiji (5 bars upgraded on all stats)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Satori and Koishi gain &amp;quot;Komeiji Heart Breaker&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Satori and Koishi gain &amp;quot;Bond&amp;quot; Spirit Command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Satori gains &amp;quot;Unreadable Companion&amp;quot; Personal Skill.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: Mystic Voyage&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yumeko. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Alice or Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship (Rinnosuke) gains &amp;quot;Heavy Dharmic Missile&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meiling gains &amp;quot;Colorful Light Lotus Flower Palm&amp;quot; attack, while her &amp;quot;Colorful Light Wind Chime&amp;quot; gains 1 range and 50 damage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Minoriko and Shizuha gain &amp;quot;Super Aki Sisters Kick Custom&amp;quot; combination attack, while their &amp;quot;Super Aki Sisters Kick&amp;quot; gains 1 range and costs 15 MP less.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mima&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mima gains &amp;quot;Akashic Catastrophe&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alice gains &amp;quot;The Phantom of the Grand Guignol&amp;quot; attack.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move Reimu&#039;s pair to the upper left, Marisa&#039;s pair to the upper right, Tenshi&#039;s pair to the lower left and Nue&#039;s pair to the lower right marked squares. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Forced Deployment ally units, or Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Patchouli gains &amp;quot;Philosopher&#039;s Stone&amp;quot; attack.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Patchouli gains &amp;quot;Philosopher&#039;s Stone&amp;quot; Personal Skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sanae (Sky God) gains &amp;quot;Wind of God&amp;quot; MAP attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Palaquin Ship (Minamitsu) gains &amp;quot;Palaquin Ship Charge&amp;quot; attack.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: Ties Lasting a Thousand Years (Part One)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move Shou to the marked square. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shou or Nazrin are defeated; (2) Shou, Nazrin or Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: Ties Lasting a Thousand Years (Part Two)&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Shinki. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Byakuren, Shou, Alice, or Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Byakuren Hijiri (5 bars upgraded on all stats)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Byakuren gains &amp;quot;Virudhaka&#039;s Sword&amp;quot;, &amp;quot;Hanuman&#039;s Dance&amp;quot;, &amp;quot;Devil&#039;s Recitation&amp;quot; and &amp;quot;Superhuman &amp;quot;Byakuren Hijiri&amp;quot;&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Byakuren gains &amp;quot;Superhuman Transformation&amp;quot; Personal Command, allowing her to transform into Superhuman Mode.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shou gains &amp;quot;Justice&amp;quot; and &amp;quot;Golden Braver&amp;quot; Personal Skills.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shou gains &amp;quot;Courage&amp;quot; Spirit Command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alice gains &amp;quot;Love&amp;quot; Spirit Command.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Reimu-Marisa, Sanae-Kogasa, Kanako-Suwako, Keine-Mokou, Koishi-Orin, Minamitsu-Ichirin and Byakuren-Nue fixed pairs are playable. Alice-Nitori, Elly-Kurumi and Yumeko-Shinki later arrive as reinforcements.&lt;br /&gt;
*Yumeko&lt;br /&gt;
*Shinki&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Equipment &amp;quot;Genjii&amp;quot;:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Move Reimu to the &amp;quot;Onsen&amp;quot; (温泉) terrain. A conversation event will occur, and you will receive the Genjii equipment.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifesting Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko (Meeko retreats at 20% HP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any enemy enters within the marked area, or any Forced Deployment units are defeated; (2) Any enemy enters within the marked area, or Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; After ally reinforcements arrive, shoot down Meeko within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Watatsuki no Toyohime (5 bars upgraded on all stats)&lt;br /&gt;
*Watatsuki no Yorihime (5 bars upgraded on all stats)&lt;br /&gt;
*Reisen (II) (5 bars upgraded on all stats)&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route A&amp;lt;br&amp;gt; Required route on first playthrough. On Dream Mode (NG+),&amp;lt;br&amp;gt; choose &amp;quot;Once more, witness the end of dreams&amp;quot; (もう一度、夢の果てを見る) in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;Route B&amp;lt;br&amp;gt; On Dream Mode (NG+), choose &amp;quot;Head for the future beyond the end&amp;quot; (果てより未来を目指す) in the Scenario 71 intro scene&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第71A話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71a: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第71B話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71b: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All ally units make it onto or across the marked line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palanquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tenshi gains &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tenshi gains &amp;quot;Courage&amp;quot; Spirit Command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tenshi gains &amp;quot;Heavenly Daughter, Earthly God, Human Heart&amp;quot; Personal SKill.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All ally units make it onto or across the marked line. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palanquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all enemies and clear the scenario within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuuka gains &amp;quot;Blossoming Declaration&amp;quot; Personal Command, allowing her to transform into Blossoming form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tenshi gains &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tenshi gains &amp;quot;Courage&amp;quot; Spirit Command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tenshi gains &amp;quot;Heavenly Daughter, Earthly God, Human Heart&amp;quot; Personal SKill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Mystia gain &amp;quot;Final Bakartet Special&amp;quot; combination attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Prismriver Sisters gain &amp;quot;Ghostly Wheel Concerto Grosso: Nostalgic&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yukari gains &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yukari gains &amp;quot;Boundary of Dream and Bonds&amp;quot; Personal Skill.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu and Marisa gain &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; combination attack.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第72A話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72A: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第72B話:　{{Ruby|捨|す}}てられし{{Ruby|夢|ゆめ}}の{{Ruby|胎動|たいどう}}&amp;lt;br&amp;gt;Scenario 72B: Stirrings of an Abandoned Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce Hisoutensoku&#039;s HP to 2000 or below; (2) Defeat Giant Catfish. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Palanquin Ship or Hisoutensoku is shot down; (2) Palanquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Reduce Hisoutensoku&#039;s HP to 100 or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Hisoutensoku (6 bars upgraded on all stats)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all 3 Barrier Keys (within 4 turns)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palanquin Ship is defeated, or turn 5 is reached. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all other enemies before beating the last Barrier Key. (Due to a bug in Version 1.1.12, defeating the top left Barrier Key counts as defeating two Barrier key boss for the stage&#039;s victory condition. You have to shoot it down last to acquire this skill point.) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Makura &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第73A話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73A: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第73B話:&amp;lt;tt&amp;gt;Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 73B: Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nightmare (Hijiri) and Nightmare (Mima).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Palanquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 30 Nightmares within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rumia, Cirno, Daiyousei, Wriggle and Mystia gain &amp;quot;Final Bakartet Special&amp;quot; combination attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Deviltensoku &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Makura is defeated; (2) Makura or Palanquin Ship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage with all enemies defeated (aside from Shitone).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
*Hisoutensoku (6 bars upgraded on all stats)&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第74A話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74A: Tribute&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第74B話: 数多の夢と共に&amp;lt;br&amp;gt;Scenario 74B: Together with Our Myriad Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Great Sheep. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Lunasa, Merlin, Lyrica, or Palanquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 12 enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The Prismriver Sisters gain &amp;quot;Ghostly Wheel Concerto Grosso: Nostalgic&amp;quot; attack.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura, Meeko, or Palanquin Ship is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;quot;.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meeko gains &amp;quot;Dream in this Hand&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meeko gains &amp;quot;Dream&amp;quot; Spirit Command.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meeko gains &amp;quot;Dream&amp;quot; Personal Command in her Sheep Counter command list.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第75話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flower that Remains in Fantasy&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; |  &#039;&#039;&#039;最終話B: 心に夢を、理想に未来を&amp;lt;br&amp;gt;Final Scenario B: My Dreaming Heart, My Ideal Future&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yuuka.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Yukari or Palanquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuuka gains &amp;quot;Blossoming Declaration&amp;quot; Personal Command, allowing her to transform into Blossoming form.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yukari gains &amp;quot;Profound Danmaku Barrier -Phantasm, Foam, and Shadow-&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yukari gains &amp;quot;Boundary of Dreams and Bonds&amp;quot; Personal Skill.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Grasp hold of the future beyond the end (defeat Shitone). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Makura or Palanquin Ship is defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Makura changes into her final form.&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第76話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep See&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Meeko. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reimu, Marisa, or Palanquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture all Spell Cards.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reimu and Marisa gain &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; combination attack.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話A： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario A: At a Dream&#039;s Distant End&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&lt;br /&gt;
|-.&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Witness the end of dreams (defeat Makura). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Chosen Protagonist or Palanquin Ship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; None.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 咲夜の章 - Sakuya&#039;s Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Yuuka to 50% HP or below, or have Remilia reduced to 30% HP or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage with Remilia above 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Patchouli Knowledge&lt;br /&gt;
*Koakuma&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Remilia Scarlet&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Collect 3 books (have allies arrive at 3 marked points).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Marisa steals 3 books, or any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down all Grimoires.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Alice Margatroid&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Patchouli, Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife in Her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the stage within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hong Meiling&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Flandre Scarlet&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down the Red Vengeful Spirit last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinigami&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ドリーム・アゲイン - DREAM AGAIN ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: Dream on the Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Clear the scenario within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*All units from Final Stage A (NG/NG+).&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Recollection&#039;s Spellcard&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Yorihime.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach turn 8.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Palaquin Ship is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; All allies present on the map must be across the white line by the time the scenario ends.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== メーコの章 - Meeko&#039;s Chapter ==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話：メーコの{{Ruby|弾幕戦|だんまくせん}}&amp;lt;br&amp;gt;Scenario 1: Mehko in a Danmaku Battle&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Byakuren.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Meeko is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 1 enemy unit with Meeko (Support Attacks count).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Meeko&lt;br /&gt;
*Sanae Kochiya&lt;br /&gt;
*Kogasa Tatara&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kanako, Suwako, Aya, Hatate, Momiji, Hina, Nitori, Lunasa, Merlin, Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話：お{{Ruby|茶会|ちゃかい}}の{{Ruby|午後|ごご}}に{{Ruby|弾幕|だんまく}}の{{Ruby|雨|あめ}}&amp;lt;br&amp;gt;Scenario 2: Danmaku Raining on an Afternoon Tea Party&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Remilia.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Meeko is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Shoot down 3 enemy units with Meeko.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Medicine Melancholy&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinki, Yumeko, Patchouli, Koakuma&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sanae, Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話：{{Ruby|紅白弾合戦|こうはくだんごうせん}}&amp;lt;br&amp;gt;Scenario 3: Red and White Danmaku Teams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Mokou.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Meeko is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Have Meeko battle Toyohime 3 times.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
*Reisen Udongein Inaba&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eirin, Kaguya, Tewi, Reisen (II), Yorihime, Lily White, Yukari, Chen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alice, Medicine&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話：{{Ruby|夢見|ゆめみ}}る{{Ruby|仔羊|こひつじ}}&amp;lt;br&amp;gt;Scenario 4: Dreaming Lamb&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Mima.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Meeko is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Mima last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kisume, Yamame, Parsee, Yuugi, Orin, Utsuho, Satori, Koishi, Iku, Tenshi, Flandre, Meiling, Suika&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Post-Stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Meeko gains &amp;quot;Mount Sheep&amp;quot; attack.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Youmu, Reisen&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第5話：{{Ruby|果|は}}てより{{Ruby|一歩|いっぽ}}&amp;lt;br&amp;gt;Scenario 5: One Step Beyond the End&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Reimu or Marisa.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Meeko or Makura is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;EX Condition:&#039;&#039;&#039; Defeat Reimu or Marisa with Meeko or Makura.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Pre-Stage):&#039;&#039;&#039;&lt;br /&gt;
*Makura Muwatari&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Makura changes into her upgraded form. &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sanae, Kogasa, Alice, Medicine, Youmu, Reisen, Orin, Utsuho, Satori, Koishi&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX Conditions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX Conditions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66442</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66442"/>
		<updated>2025-09-29T07:49:16Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Original Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Healer Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy&#039;s attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.2 || 50 || Increases Movement by 3 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Feral Cat || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Chen) || 式神強化（橙） || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Bakeneko Boost || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)&#039;s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Kimontonkou || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はブレイン || 20 || Grants +10% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.2 || 46 || Grants +15% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.3 || 70 || Grants +20% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer || 人形師 || 30 || Doubles the amount of times Create Doll can be used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Breeze || 春風の調べ || 10 || It&#039;s Spring! can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Angel Mood || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Depressing Sounds || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso || 超絶技巧 || 20 || Grants +20 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| So Exciting! || ハイテンション || 1 || Grants +1 to Power gains during battle.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Happy Go Soul || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Shower || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Rambunctious Magic || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Let&#039;s go, Girls! || やっちゃいな！ || 1 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips || 真珠の指先 || 40 || Grants +20 EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Talent || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Measure || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Slash || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Essence || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot || ゴーストスポット || 50 || When an enemy unit is defeated, unit&#039;s pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Ran) || 式神強化（藍） || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yukari&#039;s Delivery Service || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari&#039;s space.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Reality || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Bonds || 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Grants target ally Auto Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Wriggle Kick Boost || リグルキック強化 || 1 || Ultimate Wriggle Kick gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Insect Shield+ || 装甲虫+ || 28 || Grants +3 Insect Shield activations.&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Attack || 急襲 || 45 || Reduces the SP cost of Assault to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || Ill-Starred Dive gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Open, Human Cage || 明け放しのヒューマンケージ || 1 || Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || バイバイ・チキンハート || 1 || Mysterious Song gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Griddle of Anger || 憤怒のアンチグリルド || 1 || Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Flavor of Westernization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 先生 || 1 || Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.2 || 27 || Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 突進力 || 1 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.2 || 45 || Grants +2 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 世話焼き || &#039;&#039;After Mokou joins&#039;&#039; || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.2 || 23 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.3 || 40 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Reduces the Power required to use Were-Hakutaku to 110.&lt;br /&gt;
|-&lt;br /&gt;
| Valorous Instructor || 熱血教師 || 45 || Reduces the SP cost of Valor to 30.&lt;br /&gt;
|-&lt;br /&gt;
| Brain of Steel || 鋼鉄のブレイン || 60 || Headbutt and Ultra Headbutt gain +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 豪運 || 1 || Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.2 || 65 || Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit of Good Fortune || 幸運の素兎 || 1 || Reduces the SP cost of Luck to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || やっちゃうウサ || 30 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Strike || ラッキーヒット || 56 || When unit is under the effects of Luck, grants +30% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Rabbit Unit M || 特攻ウサギMチーム || 1 || Exchanges the Snipe Spirit for Assail.&lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 30 || Grants +20% activation rate for Afterimage (Reisen).&lt;br /&gt;
|-&lt;br /&gt;
| All Spectral || オールスペクトル || 48 || Sets the minimum Range of unit&#039;s weapons to 1.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || When unit is under the effects of Snipe, grants +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || When used, each dose increases unit&#039;s character stats by 10. But if you drink it a 4th time... (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 1 || Using Heal will full restore target ally&#039;s HP, and using Supply will fully restore target ally&#039;s MP and ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly Net || 天網蜘網捕蝶の法 || 1 || Unit deals increased damage the farther away she is from her target.&lt;br /&gt;
|-&lt;br /&gt;
| Cage of Eternity || 永遠の檻 || 40 || Grants Invincibility (1 Turn) to target ally pair. They won&#039;t take any damage from attacks, but they won&#039;t be able to act or move. Their Power also won&#039;t change due to battle. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Incense || 仙香玉兎 || 56 || Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Revival Technique || 八意流蘇生術 || 65 || Reduces the SP cost of Revive to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jewels from a Dragon&#039;s Neck || 龍の顎の玉 || 1 || Unit&#039;s weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Buddha&#039;s Stone Bowl || 仏の御石の鉢 || 1 || Casts Persist on all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Robe of Fire Rat || 火鼠の皮衣 || 1 || Salamander Shield gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Swallow&#039;s Cowrie Shell || 燕の子安貝 || 1 || Restores 3000 HP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Jeweled Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| End of Imperishable Night || 永夜返し || 70 || Reduces the SP cost of Enable to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.1 ||rowspan=&amp;quot;3&amp;quot;| R・プラス || 1 || Sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.2 || 31 || Sets unit&#039;s Resurrection count to 3.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.3 || 55 || Sets unit&#039;s Resurrection count to 4.&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || If unit&#039;s HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit&#039;s Resurrection count to 0.&lt;br /&gt;
|-&lt;br /&gt;
| To The Death || 捨て奸 || 24 || Unit loses HP Regen (M), but gains +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R・フェニックス || 41 || When unit activates Resurrection, she revives with 20% more HP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R・ヴォルケイノ || 51 || When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.&lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R・インペリシャブル || 60 || When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Unit&#039;s next attack will ignore 100% of the enemy&#039;s Armor. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Melancholic Poison || 憂鬱の毒 || 1 || Adds MP,Ammo Damage to unit&#039;s next attack. The attacked enemy&#039;s MP and ammo counts will be reduced to 0. (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Kimikage Flowers || きみかげの花 || 35 || Reduces the SP cost of Triumph to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Prayer || すずらんの祈り || 65 || Casts Prayer on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 風神少女 || 1 || At 120+ Power, unit gains +1 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.2 || 50 || At 120+ Power, unit gains +2 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gale || 追い風 || 1 || Grants target ally the effects of Accel. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Grants unit +5 Move for their next movement. Effect stacks with Accel. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || When used, unit will ignore movement penalties from danmaku on her next move. (Usable 2 times.) However, this skill will not ignore special danmaku effects.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Illusionary Dominance gains +400 ATK and an Air terrain rating of SS. Skill does not apply when using Aya (Reporter).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Path to Avici || 無間の道 || 1 || For one attack, weapons with a max range of 3 or more will have their max range become ∞. However, this effect can&#039;t be used when attacking after moving. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Unit gains HP Regen (M), but reduces her starting Power by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Grants +10% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
| Soul-Detaching Scythe || 離魂の鎌 || 30 || Changes Taste of Death to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gyah! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || If Eiki is present on the map, unit deploys with +30 Power, and gains +2 Power at the start of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || Grants all allies Accuracy Rounding. For 1 turn, accuracy rates above 50% will round up to 100%, and accuracy rates below 50% will round down to 0%. This affects both enemies and allies. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Get It Together! || 喝！ || 1 || All allies other than this unit deploy with +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Yama&#039;s Wrath || 閻魔の逆鱗 || 28 || Reduces the SP cost of Rage to 60 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 黒白の断罪 || 10 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 3000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 3000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.2 || 35 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 4000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 4000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.3 || 60 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 5000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 5000 ATK.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Unit&#039;s next attack will inflict Power Mods Suppressed (Battle) for 1 turn. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 17 || When unit performs a support attack, gains an extra +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 20 || Grants +25% damage dealt when using support and assist attacks. This effect stacks with Enhanced Assist.&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Minoriko, Shizuha&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || Unit obtains an item upon clearing a stage. (The item obtained depends on the season.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || When Minoriko is deployed, the effects of items like Potatoes are improved.&lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Unit gains +3000 Points and +10 PP when leveling up. (Includes level ups gotten using Supply.)&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Shizuha, Minoriko&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 回転加速 || 1 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.2 || 50 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || Unit&#039;s next attack will inflict Auto Critical on the enemy. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || Unit&#039;s next attack will inflict Activations Suppressed (1 Turn) on the enemy. This affects all activation-based skills except Counter. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Hina || 身代わり雛 || 42 || Hina may perform support defenses regardless of her position on the map or whether she has learned Support Defend. She must be the lead unit to use this skill. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Nagashi-bina || 秘神流し雛 || 60 || Increases the damage multiplier of Sacrifice to 2.5x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Exteeending Aaarm+ || のびーるアーム+ || 1 || Exteeending Aaarm gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.1 ||rowspan=&amp;quot;2&amp;quot;| サポートアタック || 1 || Grants +30% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.2 || 30 || Grants +50% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| A Sworn Friend&#039;s Bond || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Reduces the SP cost of Faith to 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || O・カモフラージュ || 20 || Grants +25% activation rate for Optical Camouflage. This skill is only effective when used by Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For one turn, unit and everything within a 1 space radius of unit is considered to be in Water terrain. This only pertains to accuracy and damage, and does not forcibly change any unit&#039;s terrain. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Gensokyo&#039;s Mechanic || 幻想郷のメカニック || 65 || Multiplies the effects of consumable and stat-increasing items by x1.5. (The latter effect applies to HP, MP, Mobility, Armor, and Movement.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 堅狼 || 1 || At 120+ Power, grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.2 || 35 || At 120+ Power, grants +25% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.3 || 50 || At 120+ Power, grants +35% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.4 || 70 || At 120+ Power, grants +50% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Guard || 進撃の盾 || 1 || Unit&#039;s damage dealt as the lead is halved, but grants 100% activation rate for Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Thousand-Li Vision || 千里眼 || 20 || At 105+ Power, grants +1 range to unit and pair partner&#039;s weapons (does not apply to MAP weapons and range 1 weapons).&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120+ Power, unit automatically casts Snipe at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Grants +1 uses of both Support Attack and Support Defense. This effect applies even if the relevant support skill is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || Rabies Bite gains +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 現人神 || 1 || Grants +1 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.2 || 28 || Grants +1.5 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.3 || 48 || Grants +2 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl || 奇跡の少女 || 1 || Reduces the SP cost of Miracle to 80 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 天地よ人よ || 15 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.2 || 30 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.3 || 45 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || When the Faith gauge reaches max value, additional modifiers occur, and the gauge no longer decreases.&lt;br /&gt;
|-&lt;br /&gt;
| FINAL MAX GOD || ファイナルマックスゴッド || 60 || The Faith gauge&#039;s maximum increases to 200%. When it reaches MAX, unit receives modifications equal to or greater than those of MAX GOD.&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Living God || 奇跡の現人神 || 70 || Unit deploys with her Faith gauge at max.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 || Grants +1 Move and sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Virtue of Wind God || 風神様の神徳 || 1 || Allies in a 3-space radius around unit gain +15% accuracy and evasion rates. This effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Unit&#039;s weapons gain +150 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Unit gains ATK, Armor, accuracy rate, and range boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Headwinds || 逆風の進撃 || 70 || Casts Accel on all ally units. If used when unit has 120+ Power, also casts Assail on all lead units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles the boosts gained from landscape tiles. Also doubles the boosts gained when in a terrain where the user has an S rating or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds Acc,Evd Down 10% to all of unit&#039;s weapons except Mishaguji.&lt;br /&gt;
|-&lt;br /&gt;
| Moreya God || モレヤの神 || 20 || Unit gains ATK, Mobility, accuracy rate, and Move boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || Allows Focus to affect both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Apex of Indigenous Gods || 土着の頂点 || 70 || Casts Adapt on all ally units. If used when unit has 120+ Power, also casts Triumph on all ally units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Bucket Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 強化桶 || 1 || Unit gains +150 Armor, and all weapons gain +100 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Bucket Lv.2 || 29 || Unit gains +300 Armor, and all weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 35 || When cast, Guard affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Vow of Stone || 磐石の固め || 60 || Grants +3 Support Defend uses. This skill applies even if unit does not have Support Defense.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For 1 turn, unit&#039;s attacks inflict No Move (1 Turn) on enemies. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ミアズマフィールド || 1 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 500 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field Lv.2 || 20 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 1000 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ヘルストリング || 1 || Spider String gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.2 || 31 || Spider String gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.3 || 50 || Spider String gains +3 range.&lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || Kandata&#039;s Rope gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Increases damage dealt depending on how many skills the enemy has learned.&lt;br /&gt;
|-&lt;br /&gt;
| Revenge || 積念返し || 1 || Grants +15% damage dealt when counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Hashihime || 執心の嫉妬姫 || 37 || Casts Accel and Yell on unit&#039;s pair. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Reduces the SP cost of Pressure to 30 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一鬼当千 || 1 || Unit&#039;s CQB weapons gain +200 ATK and +10% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Infighter || インファイト || 1 || When fighting enemies within 3 spaces of unit, grants +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Unit gains +1200 Max HP and +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130+ Power, unit automatically casts Fury at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomena || 怪力乱神 || 60 || Knockout in Three Steps gains +600 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Know Without Seeing Lv.3 || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || Recollection gains +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 蘇るトラウマ || 1 || For unit&#039;s next attack, Recollection gains +50% damage dealt. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Attunement Waves || 精神感応波 || 35 || When cast, Attune will affect both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.2 || 25 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.3 || 45 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Wild Cat || 猫まっしぐら || 1 || While unit is a cat, gains +15 Mobility, and Cat&#039;s Walk gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Schmoozer || 世話上手 || 35 || When cast, Devote affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Exchanges the Devote Spirit for Revive. (Its cost changes to 90 SP.) In addition, revived units will spawn with maximum Power.&lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || While unit is a cat and has 130+ Power, automatically casts Chain at the beginning of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.2 || 25 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.3 || 45 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Solar Reactor || 太陽の炉 || 1 || When unit&#039;s limiter is released, grants +20% damage dealt and HP Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu&#039;s Guidance || ヤタガラス・ガイド || 20 || At 130+ Power, grants +40% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Radiator Pack || 大型ラジエーター || 50 || Lessens the amount of heat unit&#039;s weapons generate.&lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Expands the range and shape of Giga Flare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| See Without Knowing Lv.3 || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || At the beginning of each turn, unit casts a random Spirit command on herself.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 無意識 || 21 || Unit automatically casts Cloak at the start of the first 2 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.2 || 36 || Unit automatically casts Cloak at the start of the first 3 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.3 || 46 || Unit automatically casts Cloak at the start of the first 4 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reflexes || 超反応センス || 35 || If unit is in the rear, she switches to the lead at the end of her turn. In addition, gains +50% activation rate for Counter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || Nazrin Pendulum inflicts Damage Taken +10% on enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Adds Pendulum Guard to unit. Ability reduces damage taken from all attacks by 2000. (Up to 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 23 || Reduces the SP cost of Focus to 10 SP.&lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Gold Rush gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| The Little Dowser General || ダウザーの小さな大将 || 65 || Use to cast Scan on all enemies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism?! || さでずむ！？ || 1 || Adds Provoke to the effects of Boo! (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying?! || いぢめる！？ || 1 || Adds Mercy to the effects of Boo! (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Footstool || たたら踏み || 35 || Unit&#039;s pair gains +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Under My Umbrella || 相合傘 || 50 || Shares the effects of Spirit commands with both the lead and rear unit. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyudo Block || 入道ブロック || 1 || Adds Nyudo Block to unit. Ability reduces all damage taken by 700. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Nyudo Rush || 入道のラッシュ || 1 || A Solid Thrashing Around the World gains +200 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ハッスル親父 || 19 || Increases Unzan&#039;s max SP by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.2 || 31 || Increases Unzan&#039;s max SP by 35.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.3 || 43 || Increases Unzan&#039;s max SP by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Vivacious Girl || ハツラツ娘 || 35 || Exchanges the Focus spirit for Yell+. (Its cost changes to 30 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || When adjacent to or paired with Murasa or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on Board || 船上のヴィーナス || 1 || When piloting the Palanquin Ship, doubles HP and MP recovery for docked units.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 水底のヴィーナス || 1 || Unit deals +20% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +20% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.2 || 30 || Unit deals +30% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +30% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.3 || 55 || Unit deals +40% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +40% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchors || 予備アンカー || 1 || Sinking Anchor gains +150 ATK, +1 range, and +3 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 20 || Grants +20 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Increases Unfocused and Focused Move by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || When adjacent to or paired with Ichirin or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Grants +15% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
| Spear Combo Boost || 槍（連続）強化 || 1 || Spear Combo gains +250 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Blessing || 毘沙門天の加護 || 17 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For 1 turn, halves the MP costs of unit&#039;s weapons. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Reduces the SP cost of Courage to 65 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Increases unit&#039;s max Power by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Teachings of the Buddha || 御仏の教え || 1 || All Buddhists except this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Wings of Garuda || ガルーダの翼 || 1 || Byakuren (Superhuman) gains +1 Move and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 未確認飛行少女 || 1 || Grants +15% to accuracy and evasion rates for the first 5 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl Lv.2 || 50 || Grants +30% to accuracy and evasion rates for the first 5 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cloud Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ダーククラウド || 20 || At 120+ Power, unit&#039;s terrain changes to Night, and unit regenerates 10% MP at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cloud Lv.2 || 40 || At 120+ Power, unit&#039;s terrain changes to Night, and unit regenerates 20% MP at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Great Youkai of Heian || 平安の大妖怪 || 45 || Reduces the SP cost of Confuse to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || 1 || When adjacent to or paired with Ichirin or Murasa, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Acting Captain || 艦長代理 || 1 || Docked units receive double the normal HP and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 安全運転 || 1 || Grants +15% accuracy rate, but also inflicts -5% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering Lv.2 || 40 || Grants +20% accuracy rate, but also inflicts -10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Business is Booming Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 千客万来 || 12 || Unit can use items on allies within 1 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
| Business is Booming Lv.2 || 35 || Unit can use items on allies within 2 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
| Business is Booming Lv.3 || 50 || Unit can use items on allies within 3 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
| Retrieving Anchor Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 回収アンカー || 1 || The Retrieve command gains +5 range.&lt;br /&gt;
|-&lt;br /&gt;
| Retrieving Anchor Lv.2 || 30 || The Retrieve command gains +6 range.&lt;br /&gt;
|-&lt;br /&gt;
| Retrieving Anchor Lv.3 || 60 || The Retrieve command gains +7 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || All weapons gain +30% accuracy and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparseness || 疎の力 || 1 || All weapons gain +150 ATK and +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 20 || Ibuki Gourd can be used one additional time.&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 30 || Unit&#039;s size increases to LL for 1 turn. (Usable 3 times.) While active, unit gains increased ATK, Range, and Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー || 60 || Unit&#039;s size increases to 3L for 1 turn. (Usable 2 times.) While active, unit gains increased ATK, Range, and Armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 危険察知 || 1 || Allows unit to use support skills for allies up to 2 spaces away.&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense Lv.2 || 31 || Allows unit to use support skills for allies up to 3 spaces away.&lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || When used, unit will automatically dodge all attacks for one turn, but will receive graze damage from them regardless of whether she is Focused or not. This will not occur if unit chooses to Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Light Dragon&#039;s Sigh gains +1 range and its MP cost is reduced to 30 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || Dragonfish Drill gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron Maiden || 鉄壁少女 || 1 || Reduces the SP cost of Guard to 15 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || If unit attacks an enemy located on terrain where her weapon&#039;s rating is S or higher, the attack is guaranteed to be a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| Hermit&#039;s Peach of Recklessness || 猪突猛進の仙桃 || 40 || Casts Assail on unit. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Body, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Scarlet Weather Rhapsody of All Fantasy gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || Use to give target enemy Damage Taken +10% (1 Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Consciousness Explosion || 念流爆破 || 1 || Inflicts 3000 damage on target enemy. This effect can&#039;t be used to defeat enemies, and does not affect enemies with Special Resistance. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120+ Power, unit&#039;s pair gains +10% evasion rate and +1 Focused Move.&lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || While Focused, unit gains +7% damage dealt and +13% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography || 今どきの念写記者 || 65 || Reduces MP costs by 40%. This effect stacks with MP Save.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || On Day maps, increases HP regen by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For one turn, any adjacent ally units as well as unit&#039;s pair cannot be targeted by enemies. However, they can still be counterattacked. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.2 || 21 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.3 || 38 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.4 || 50 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| サニーバリアー強化 || 14 || Grants +500 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier Boost Lv.2 || 24 || Grants +1000 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier Boost Lv.3 || 37 || Grants +1500 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Shining Sunlight || 輝ける日の光 || 65 || Exchanges the Valor Spirit for Courage. (Its cost changes to 70 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || On Night maps, increases HP regen by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Silence Lv.1 ||rowspan=&amp;quot;3&amp;quot;| サイレンス || 1 || Units in the 8 spaces adjacent to Luna gain +15% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Silence Lv.2 || 23 || Units in the 8 spaces adjacent to Luna gain +20% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Silence Lv.3 || 41 || Units in the 8 spaces adjacent to Luna gain +25% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.2 || 21 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.3 || 38 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.4 || 50 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Exchanges the Yell Spirit for Drive. (Its cost changes to 45 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || Grants +20% HP regen regardless of whether it&#039;s Day or Night.&lt;br /&gt;
|-&lt;br /&gt;
| Radar Lv.1 ||rowspan=&amp;quot;3&amp;quot;| レーダー || 1 || Units in the 8 spaces adjacent to Star gain +8% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Radar Lv.2 || 24 || Units in the 8 spaces adjacent to Star gain +12% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Radar Lv.3 || 40 || Units in the 8 spaces adjacent to Star gain +16% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.2 || 21 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.3 || 38 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.4 || 50 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Exchanges Scan with Assault. (Its cost changes to 50 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 9th Generation Savant || 九代目のサヴァン || 1 || When cast, Alert will affect both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Professor Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 妖怪博士 || 15 || Grants +30% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +30% accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Professor Lv.2 || 30 || Grants +50% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +50% accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effects of Scan.&lt;br /&gt;
|-&lt;br /&gt;
| Mightier than the Sword || 筆は剣よりも強し || 1 || Brush gains +1000 ATK and +5 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 1 || Grants Break Accuracy Limit for unit&#039;s next attack. Accuracy rates exceeding 100% will be converted into damage.&lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || Grants Super Shrine Maiden to unit for 3 turns. The effects of Shrine Maiden are doubled, and unit&#039;s weapons gain +2 range. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Okuninushi || オオクニヌシ || 37 || Grants HP,,MP Regen 25% to unit for 3 turns. Regen occurs at the beginning of her turns. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu Omikami || 天照大御神 || 50 || Adds the MAP weapon variant of Amaterasu Omikami to unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Connect Mountains to Sea || 海と山を繋ぐ力 || 1 || Select two points within 7 spaces of unit and move units to them. You are able to target both allies and enemies with this skill, but enemies with Special Resistance will not be affected.&lt;br /&gt;
|-&lt;br /&gt;
| Waveguider Fan || 波導扇 || 1 || The MAP weapon variant of Waveguider Fan gains ∞ Range. However, its overall shape shortens.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peaches Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 月仙桃 || 15 || Unit&#039;s pair recovers 50 SP. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peaches Lv.2 || 35 || Unit&#039;s pair recovers 75 SP. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peaches Lv.3 || 55 || Unit&#039;s pair recovers 100 SP. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reysen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-Out Shootout || 全弾発射 || 1 || The next attack will use all of its remaining Ammo to increase damage dealt. The strength of the increase is depends on the selected weapon and its remaining ammo. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Reload || 弾薬補給 || 1 || Use to recover all MP and ammo. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rifle Ammo Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ライフル弾 || 10 || All of unit&#039;s weapons gain +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Rifle Ammo Lv.2 || 50 || All of unit&#039;s weapons gain +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| AP Ammo || 徹甲弾 || 25 || All of unit&#039;s weapons gain Barrier Piercing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mashin Power || マシンパワー || 1 || At 130+ Power, grants +15% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Superalloy Great || 超合金グレート || 1 || Unit gains +2000 Max HP and +250 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Fusion Energy || 核融合エネルギー || 1 || Unit gains +100 Max MP as well as MP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Grants +1 Move and sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Unit gains MP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || Reduces the MP cost of Absolute Magic Barrier to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Unsealed Magic || 禁呪開放 || 60 || Doubles the effects of Magician.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Perdition || パーディション || 1 || Unit is guaranteed to critical hit if adjacent to opponent.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 21 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 42 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 10 || For one turn, adds No Move (1 Turn) to all of unit&#039;s weapons. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Unwavering Heart || 挫けぬ心 || 38 || Reduces the SP cost of Vigor to 15 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Elly the Unbreakable || 不屈のエリーちゃん || 50 || At 130+ Power, unit automatically casts Persist at the beginning of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloodsuck Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 吸血 || 1 || Unit recovers 15% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
| Bloodsuck Lv.2 || 15 || Unit recovers 20% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
| Bloodsuck Lv.3 || 28 || Unit recovers 25% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
| Bloodsuck Lv.4 || 41 || Unit recovers 30% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || When in Night terrain, grants +20% accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Unit&#039;s next attack will inflict No Defend,,Evade (1 Turn). (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || When unit is not in danger of being counterattacked, sets accuracy rate to 100%. This skill is always active when performing Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consume 50 MP from an ally to grant them the effects of Alert and Bullseye. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Riding on Coattails || 他力本願 || 65 || Reduces the SP cost of Hope to 65 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Unseasonal Bloom || 狂咲 || 1 || At 150+ Power, increases damage dealt by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 1 || Increases damage when counterattacking by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Solitary || 孤高 || 24 || Doubles the effects of Diligence.&lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts Pressure on all enemies. (Usable 1 times.) Not effective on enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Blossom || 開花 || 50 || When unit activates Blossom Declaration, recovers 50% SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Re-Attack || 再攻撃 || 1 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 1 || After defeating an enemy, unit casts Vigor on herself. Effect can activate 2 times per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || Grants +1000 to final damage dealt by critical hits. This effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || Unit&#039;s pair gains +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || When unit deploys, gains the effects of Accel, Triumph, Yell, Assail, and Snipe.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Allies within 5 spaces of unit receive Wide-Range Barrier. Ability reduces all damage taken by 500.&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || SP Regen&#039;s effect increases by 15.&lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || At the beginning of each turn, unit&#039;s pair partner recovers 25% HP and MP.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling with unit, enemies with 20% HP or less are forced to retreat from the map. Unit will gain experience, however this effect cannot apply when using Bombs or MAP weapons. Enemies with Special Resistance are not affected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Mehko===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Mehko Route) || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd Lv.1 ||rowspan=&amp;quot;6&amp;quot;| 羊飼い || 1 (NG+) || At the beginning of the stage, increases the Sheep counter by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd Lv.2 || 10 (NG+) || At the beginning of the stage, increases the Sheep counter by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd Lv.3 || 25 (NG+) || At the beginning of the stage, increases the Sheep counter by 3.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd Lv.4 || 35 (NG+) || At the beginning of the stage, increases the Sheep counter by 4.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd Lv.5 || 50 (NG+) || At the beginning of the stage, increases the Sheep counter by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd Lv.6 || 65 (NG+) || At the beginning of the stage, increases the Sheep counter by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Bouncy Mehko Lv.1 ||rowspan=&amp;quot;3&amp;quot;| はりきりメーコ || 1 (NG+) || Grants +0.5 Sheep gained from defeating enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Bouncy Mehko Lv.2 || 30 (NG+) || Grants +1 Sheep gained from defeating enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Bouncy Mehko Lv.3 || 60 (NG+) || Grants +1.5 Sheep gained from defeating enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Wool Lv.1 ||rowspan=&amp;quot;3&amp;quot;| もこもこウール || 1 (NG+) || Wool Guard gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Wool Lv.2 || 15 (NG+) || Wool Guard gains +450 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Wool Lv.3 || 30 (NG+) || Wool Guard gains +600 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Super Static Shock || 電撃宇宙一 || 20 (NG+) || Thunder Ram gains +400 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| After the End Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 果てより一歩 || 1 (NG+) || When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.&lt;br /&gt;
|-&lt;br /&gt;
| After the End Lv.2 || 25 (NG+) || When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.&lt;br /&gt;
|-&lt;br /&gt;
| After the End Lv.3 || 35 (NG+) || When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;Stage 74b&#039;&#039; || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ストレイドリーマー || 1 (NG+) || Grants +1 uses of Dream Crossing.&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer Lv.2 || 30 (NG+) || Grants +2 uses of Dream Crossing.&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer Lv.3 || 50 (NG+) || Grants +3 uses of Dream Crossing.&lt;br /&gt;
|-&lt;br /&gt;
| Rest || 眠る || 10 (NG+) || Fully restores unit&#039;s HP, MP, and SP, but renders her unable to act for 2 turns. Upon waking up, unit gains the effects of Zeal. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 夢喰い || 20 (NG+) || Adds SP Get to unit&#039;s pair&#039;s next attack. Upon defeating an enemy, unit recovers 10 SP. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater Lv.2 || 40 (NG+) || Adds SP Get to unit&#039;s pair&#039;s next attack. Upon defeating an enemy, unit recovers 10 SP. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| After the End Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 果てより一歩 || 1 (NG+) || When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko&#039;s Sheep gains.&lt;br /&gt;
|-&lt;br /&gt;
| After the End Lv.2 || 25 (NG+) || When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko&#039;s Sheep gains.&lt;br /&gt;
|-&lt;br /&gt;
| After the End Lv.3 || 35 (NG+) || When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko&#039;s Sheep gains.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ガーディアン || 1 (NG+) || Grants +25% damage dealt when support attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian Lv.2 || 15 (NG+) || Grants +30% damage dealt when support attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian Lv.3 || 45 (NG+) || Grants +40% damage dealt when support attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Use to restore all allies&#039; use of Full Power Mode. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66441</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66441"/>
		<updated>2025-09-29T07:46:16Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Classic Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Healer Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy&#039;s attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.2 || 50 || Increases Movement by 3 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Feral Cat || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Chen) || 式神強化（橙） || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Bakeneko Boost || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)&#039;s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Kimontonkou || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はブレイン || 20 || Grants +10% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.2 || 46 || Grants +15% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.3 || 70 || Grants +20% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer || 人形師 || 30 || Doubles the amount of times Create Doll can be used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Breeze || 春風の調べ || 10 || It&#039;s Spring! can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Angel Mood || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Depressing Sounds || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso || 超絶技巧 || 20 || Grants +20 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| So Exciting! || ハイテンション || 1 || Grants +1 to Power gains during battle.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Happy Go Soul || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Shower || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Rambunctious Magic || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Let&#039;s go, Girls! || やっちゃいな！ || 1 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips || 真珠の指先 || 40 || Grants +20 EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Talent || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Measure || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Slash || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Essence || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot || ゴーストスポット || 50 || When an enemy unit is defeated, unit&#039;s pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Ran) || 式神強化（藍） || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yukari&#039;s Delivery Service || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari&#039;s space.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Reality || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Bonds || 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Grants target ally Auto Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Wriggle Kick Boost || リグルキック強化 || 1 || Ultimate Wriggle Kick gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Insect Shield+ || 装甲虫+ || 28 || Grants +3 Insect Shield activations.&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Attack || 急襲 || 45 || Reduces the SP cost of Assault to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || Ill-Starred Dive gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Open, Human Cage || 明け放しのヒューマンケージ || 1 || Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || バイバイ・チキンハート || 1 || Mysterious Song gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Griddle of Anger || 憤怒のアンチグリルド || 1 || Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Flavor of Westernization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 先生 || 1 || Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.2 || 27 || Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 突進力 || 1 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.2 || 45 || Grants +2 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 世話焼き || &#039;&#039;After Mokou joins&#039;&#039; || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.2 || 23 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.3 || 40 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Reduces the Power required to use Were-Hakutaku to 110.&lt;br /&gt;
|-&lt;br /&gt;
| Valorous Instructor || 熱血教師 || 45 || Reduces the SP cost of Valor to 30.&lt;br /&gt;
|-&lt;br /&gt;
| Brain of Steel || 鋼鉄のブレイン || 60 || Headbutt and Ultra Headbutt gain +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 豪運 || 1 || Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.2 || 65 || Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit of Good Fortune || 幸運の素兎 || 1 || Reduces the SP cost of Luck to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || やっちゃうウサ || 30 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Strike || ラッキーヒット || 56 || When unit is under the effects of Luck, grants +30% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Rabbit Unit M || 特攻ウサギMチーム || 1 || Exchanges the Snipe Spirit for Assail.&lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 30 || Grants +20% activation rate for Afterimage (Reisen).&lt;br /&gt;
|-&lt;br /&gt;
| All Spectral || オールスペクトル || 48 || Sets the minimum Range of unit&#039;s weapons to 1.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || When unit is under the effects of Snipe, grants +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || When used, each dose increases unit&#039;s character stats by 10. But if you drink it a 4th time... (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 1 || Using Heal will full restore target ally&#039;s HP, and using Supply will fully restore target ally&#039;s MP and ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly Net || 天網蜘網捕蝶の法 || 1 || Unit deals increased damage the farther away she is from her target.&lt;br /&gt;
|-&lt;br /&gt;
| Cage of Eternity || 永遠の檻 || 40 || Grants Invincibility (1 Turn) to target ally pair. They won&#039;t take any damage from attacks, but they won&#039;t be able to act or move. Their Power also won&#039;t change due to battle. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Incense || 仙香玉兎 || 56 || Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Revival Technique || 八意流蘇生術 || 65 || Reduces the SP cost of Revive to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jewels from a Dragon&#039;s Neck || 龍の顎の玉 || 1 || Unit&#039;s weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Buddha&#039;s Stone Bowl || 仏の御石の鉢 || 1 || Casts Persist on all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Robe of Fire Rat || 火鼠の皮衣 || 1 || Salamander Shield gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Swallow&#039;s Cowrie Shell || 燕の子安貝 || 1 || Restores 3000 HP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Jeweled Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| End of Imperishable Night || 永夜返し || 70 || Reduces the SP cost of Enable to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.1 ||rowspan=&amp;quot;3&amp;quot;| R・プラス || 1 || Sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.2 || 31 || Sets unit&#039;s Resurrection count to 3.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.3 || 55 || Sets unit&#039;s Resurrection count to 4.&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || If unit&#039;s HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit&#039;s Resurrection count to 0.&lt;br /&gt;
|-&lt;br /&gt;
| To The Death || 捨て奸 || 24 || Unit loses HP Regen (M), but gains +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R・フェニックス || 41 || When unit activates Resurrection, she revives with 20% more HP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R・ヴォルケイノ || 51 || When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.&lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R・インペリシャブル || 60 || When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Unit&#039;s next attack will ignore 100% of the enemy&#039;s Armor. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Melancholic Poison || 憂鬱の毒 || 1 || Adds MP,Ammo Damage to unit&#039;s next attack. The attacked enemy&#039;s MP and ammo counts will be reduced to 0. (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Kimikage Flowers || きみかげの花 || 35 || Reduces the SP cost of Triumph to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Prayer || すずらんの祈り || 65 || Casts Prayer on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 風神少女 || 1 || At 120+ Power, unit gains +1 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.2 || 50 || At 120+ Power, unit gains +2 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gale || 追い風 || 1 || Grants target ally the effects of Accel. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Grants unit +5 Move for their next movement. Effect stacks with Accel. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || When used, unit will ignore movement penalties from danmaku on her next move. (Usable 2 times.) However, this skill will not ignore special danmaku effects.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Illusionary Dominance gains +400 ATK and an Air terrain rating of SS. Skill does not apply when using Aya (Reporter).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Path to Avici || 無間の道 || 1 || For one attack, weapons with a max range of 3 or more will have their max range become ∞. However, this effect can&#039;t be used when attacking after moving. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Unit gains HP Regen (M), but reduces her starting Power by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Grants +10% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
| Soul-Detaching Scythe || 離魂の鎌 || 30 || Changes Taste of Death to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gyah! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || If Eiki is present on the map, unit deploys with +30 Power, and gains +2 Power at the start of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || Grants all allies Accuracy Rounding. For 1 turn, accuracy rates above 50% will round up to 100%, and accuracy rates below 50% will round down to 0%. This affects both enemies and allies. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Get It Together! || 喝！ || 1 || All allies other than this unit deploy with +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Yama&#039;s Wrath || 閻魔の逆鱗 || 28 || Reduces the SP cost of Rage to 60 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 黒白の断罪 || 10 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 3000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 3000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.2 || 35 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 4000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 4000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.3 || 60 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 5000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 5000 ATK.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Unit&#039;s next attack will inflict Power Mods Suppressed (Battle) for 1 turn. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 17 || When unit performs a support attack, gains an extra +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 20 || Grants +25% damage dealt when using support and assist attacks. This effect stacks with Enhanced Assist.&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Minoriko, Shizuha&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || Unit obtains an item upon clearing a stage. (The item obtained depends on the season.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || When Minoriko is deployed, the effects of items like Potatoes are improved.&lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Unit gains +3000 Points and +10 PP when leveling up. (Includes level ups gotten using Supply.)&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Shizuha, Minoriko&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 回転加速 || 1 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.2 || 50 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || Unit&#039;s next attack will inflict Auto Critical on the enemy. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || Unit&#039;s next attack will inflict Activations Suppressed (1 Turn) on the enemy. This affects all activation-based skills except Counter. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Hina || 身代わり雛 || 42 || Hina may perform support defenses regardless of her position on the map or whether she has learned Support Defend. She must be the lead unit to use this skill. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Nagashi-bina || 秘神流し雛 || 60 || Increases the damage multiplier of Sacrifice to 2.5x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Exteeending Aaarm+ || のびーるアーム+ || 1 || Exteeending Aaarm gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.1 ||rowspan=&amp;quot;2&amp;quot;| サポートアタック || 1 || Grants +30% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.2 || 30 || Grants +50% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| A Sworn Friend&#039;s Bond || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Reduces the SP cost of Faith to 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || O・カモフラージュ || 20 || Grants +25% activation rate for Optical Camouflage. This skill is only effective when used by Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For one turn, unit and everything within a 1 space radius of unit is considered to be in Water terrain. This only pertains to accuracy and damage, and does not forcibly change any unit&#039;s terrain. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Gensokyo&#039;s Mechanic || 幻想郷のメカニック || 65 || Multiplies the effects of consumable and stat-increasing items by x1.5. (The latter effect applies to HP, MP, Mobility, Armor, and Movement.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 堅狼 || 1 || At 120+ Power, grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.2 || 35 || At 120+ Power, grants +25% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.3 || 50 || At 120+ Power, grants +35% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.4 || 70 || At 120+ Power, grants +50% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Guard || 進撃の盾 || 1 || Unit&#039;s damage dealt as the lead is halved, but grants 100% activation rate for Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Thousand-Li Vision || 千里眼 || 20 || At 105+ Power, grants +1 range to unit and pair partner&#039;s weapons (does not apply to MAP weapons and range 1 weapons).&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120+ Power, unit automatically casts Snipe at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Grants +1 uses of both Support Attack and Support Defense. This effect applies even if the relevant support skill is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || Rabies Bite gains +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 現人神 || 1 || Grants +1 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.2 || 28 || Grants +1.5 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.3 || 48 || Grants +2 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl || 奇跡の少女 || 1 || Reduces the SP cost of Miracle to 80 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 天地よ人よ || 15 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.2 || 30 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.3 || 45 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || When the Faith gauge reaches max value, additional modifiers occur, and the gauge no longer decreases.&lt;br /&gt;
|-&lt;br /&gt;
| FINAL MAX GOD || ファイナルマックスゴッド || 60 || The Faith gauge&#039;s maximum increases to 200%. When it reaches MAX, unit receives modifications equal to or greater than those of MAX GOD.&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Living God || 奇跡の現人神 || 70 || Unit deploys with her Faith gauge at max.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 || Grants +1 Move and sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Virtue of Wind God || 風神様の神徳 || 1 || Allies in a 3-space radius around unit gain +15% accuracy and evasion rates. This effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Unit&#039;s weapons gain +150 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Unit gains ATK, Armor, accuracy rate, and range boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Headwinds || 逆風の進撃 || 70 || Casts Accel on all ally units. If used when unit has 120+ Power, also casts Assail on all lead units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles the boosts gained from landscape tiles. Also doubles the boosts gained when in a terrain where the user has an S rating or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds Acc,Evd Down 10% to all of unit&#039;s weapons except Mishaguji.&lt;br /&gt;
|-&lt;br /&gt;
| Moreya God || モレヤの神 || 20 || Unit gains ATK, Mobility, accuracy rate, and Move boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || Allows Focus to affect both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Apex of Indigenous Gods || 土着の頂点 || 70 || Casts Adapt on all ally units. If used when unit has 120+ Power, also casts Triumph on all ally units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Bucket Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 強化桶 || 1 || Unit gains +150 Armor, and all weapons gain +100 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Bucket Lv.2 || 29 || Unit gains +300 Armor, and all weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 35 || When cast, Guard affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Vow of Stone || 磐石の固め || 60 || Grants +3 Support Defend uses. This skill applies even if unit does not have Support Defense.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For 1 turn, unit&#039;s attacks inflict No Move (1 Turn) on enemies. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ミアズマフィールド || 1 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 500 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field Lv.2 || 20 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 1000 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ヘルストリング || 1 || Spider String gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.2 || 31 || Spider String gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.3 || 50 || Spider String gains +3 range.&lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || Kandata&#039;s Rope gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Increases damage dealt depending on how many skills the enemy has learned.&lt;br /&gt;
|-&lt;br /&gt;
| Revenge || 積念返し || 1 || Grants +15% damage dealt when counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Hashihime || 執心の嫉妬姫 || 37 || Casts Accel and Yell on unit&#039;s pair. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Reduces the SP cost of Pressure to 30 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一鬼当千 || 1 || Unit&#039;s CQB weapons gain +200 ATK and +10% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Infighter || インファイト || 1 || When fighting enemies within 3 spaces of unit, grants +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Unit gains +1200 Max HP and +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130+ Power, unit automatically casts Fury at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomena || 怪力乱神 || 60 || Knockout in Three Steps gains +600 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Know Without Seeing Lv.3 || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || Recollection gains +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 蘇るトラウマ || 1 || For unit&#039;s next attack, Recollection gains +50% damage dealt. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Attunement Waves || 精神感応波 || 35 || When cast, Attune will affect both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.2 || 25 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.3 || 45 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Wild Cat || 猫まっしぐら || 1 || While unit is a cat, gains +15 Mobility, and Cat&#039;s Walk gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Schmoozer || 世話上手 || 35 || When cast, Devote affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Exchanges the Devote Spirit for Revive. (Its cost changes to 90 SP.) In addition, revived units will spawn with maximum Power.&lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || While unit is a cat and has 130+ Power, automatically casts Chain at the beginning of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.2 || 25 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.3 || 45 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Solar Reactor || 太陽の炉 || 1 || When unit&#039;s limiter is released, grants +20% damage dealt and HP Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu&#039;s Guidance || ヤタガラス・ガイド || 20 || At 130+ Power, grants +40% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Radiator Pack || 大型ラジエーター || 50 || Lessens the amount of heat unit&#039;s weapons generate.&lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Expands the range and shape of Giga Flare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| See Without Knowing Lv.3 || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || At the beginning of each turn, unit casts a random Spirit command on herself.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 無意識 || 21 || Unit automatically casts Cloak at the start of the first 2 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.2 || 36 || Unit automatically casts Cloak at the start of the first 3 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.3 || 46 || Unit automatically casts Cloak at the start of the first 4 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reflexes || 超反応センス || 35 || If unit is in the rear, she switches to the lead at the end of her turn. In addition, gains +50% activation rate for Counter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || Nazrin Pendulum inflicts Damage Taken +10% on enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Adds Pendulum Guard to unit. Ability reduces damage taken from all attacks by 2000. (Up to 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 23 || Reduces the SP cost of Focus to 10 SP.&lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Gold Rush gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| The Little Dowser General || ダウザーの小さな大将 || 65 || Use to cast Scan on all enemies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism?! || さでずむ！？ || 1 || Adds Provoke to the effects of Boo! (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying?! || いぢめる！？ || 1 || Adds Mercy to the effects of Boo! (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Footstool || たたら踏み || 35 || Unit&#039;s pair gains +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Under My Umbrella || 相合傘 || 50 || Shares the effects of Spirit commands with both the lead and rear unit. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyudo Block || 入道ブロック || 1 || Adds Nyudo Block to unit. Ability reduces all damage taken by 700. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Nyudo Rush || 入道のラッシュ || 1 || A Solid Thrashing Around the World gains +200 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ハッスル親父 || 19 || Increases Unzan&#039;s max SP by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.2 || 31 || Increases Unzan&#039;s max SP by 35.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.3 || 43 || Increases Unzan&#039;s max SP by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Vivacious Girl || ハツラツ娘 || 35 || Exchanges the Focus spirit for Yell+. (Its cost changes to 30 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || When adjacent to or paired with Murasa or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on Board || 船上のヴィーナス || 1 || When piloting the Palanquin Ship, doubles HP and MP recovery for docked units.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 水底のヴィーナス || 1 || Unit deals +20% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +20% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.2 || 30 || Unit deals +30% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +30% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.3 || 55 || Unit deals +40% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +40% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchors || 予備アンカー || 1 || Sinking Anchor gains +150 ATK, +1 range, and +3 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 20 || Grants +20 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Increases Unfocused and Focused Move by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || When adjacent to or paired with Ichirin or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Grants +15% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
| Spear Combo Boost || 槍（連続）強化 || 1 || Spear Combo gains +250 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Blessing || 毘沙門天の加護 || 17 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For 1 turn, halves the MP costs of unit&#039;s weapons. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Reduces the SP cost of Courage to 65 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Increases unit&#039;s max Power by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Teachings of the Buddha || 御仏の教え || 1 || All Buddhists except this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Wings of Garuda || ガルーダの翼 || 1 || Byakuren (Superhuman) gains +1 Move and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 未確認飛行少女 || 1 || Grants +15% to accuracy and evasion rates for the first 5 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl Lv.2 || 50 || Grants +30% to accuracy and evasion rates for the first 5 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cloud Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ダーククラウド || 20 || At 120+ Power, unit&#039;s terrain changes to Night, and unit regenerates 10% MP at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cloud Lv.2 || 40 || At 120+ Power, unit&#039;s terrain changes to Night, and unit regenerates 20% MP at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Great Youkai of Heian || 平安の大妖怪 || 45 || Reduces the SP cost of Confuse to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || 1 || When adjacent to or paired with Ichirin or Murasa, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Acting Captain || 艦長代理 || 1 || Docked units receive double the normal HP and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 安全運転 || 1 || Grants +15% accuracy rate, but also inflicts -5% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering Lv.2 || 40 || Grants +20% accuracy rate, but also inflicts -10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Business is Booming Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 千客万来 || 12 || Unit can use items on allies within 1 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
| Business is Booming Lv.2 || 35 || Unit can use items on allies within 2 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
| Business is Booming Lv.3 || 50 || Unit can use items on allies within 3 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
| Retrieving Anchor Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 回収アンカー || 1 || The Retrieve command gains +5 range.&lt;br /&gt;
|-&lt;br /&gt;
| Retrieving Anchor Lv.2 || 30 || The Retrieve command gains +6 range.&lt;br /&gt;
|-&lt;br /&gt;
| Retrieving Anchor Lv.3 || 60 || The Retrieve command gains +7 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || All weapons gain +30% accuracy and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparseness || 疎の力 || 1 || All weapons gain +150 ATK and +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 20 || Ibuki Gourd can be used one additional time.&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 30 || Unit&#039;s size increases to LL for 1 turn. (Usable 3 times.) While active, unit gains increased ATK, Range, and Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー || 60 || Unit&#039;s size increases to 3L for 1 turn. (Usable 2 times.) While active, unit gains increased ATK, Range, and Armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 危険察知 || 1 || Allows unit to use support skills for allies up to 2 spaces away.&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense Lv.2 || 31 || Allows unit to use support skills for allies up to 3 spaces away.&lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || When used, unit will automatically dodge all attacks for one turn, but will receive graze damage from them regardless of whether she is Focused or not. This will not occur if unit chooses to Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Light Dragon&#039;s Sigh gains +1 range and its MP cost is reduced to 30 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || Dragonfish Drill gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron Maiden || 鉄壁少女 || 1 || Reduces the SP cost of Guard to 15 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || If unit attacks an enemy located on terrain where her weapon&#039;s rating is S or higher, the attack is guaranteed to be a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| Hermit&#039;s Peach of Recklessness || 猪突猛進の仙桃 || 40 || Casts Assail on unit. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Body, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Scarlet Weather Rhapsody of All Fantasy gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || Use to give target enemy Damage Taken +10% (1 Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Consciousness Explosion || 念流爆破 || 1 || Inflicts 3000 damage on target enemy. This effect can&#039;t be used to defeat enemies, and does not affect enemies with Special Resistance. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120+ Power, unit&#039;s pair gains +10% evasion rate and +1 Focused Move.&lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || While Focused, unit gains +7% damage dealt and +13% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography || 今どきの念写記者 || 65 || Reduces MP costs by 40%. This effect stacks with MP Save.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || On Day maps, increases HP regen by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For one turn, any adjacent ally units as well as unit&#039;s pair cannot be targeted by enemies. However, they can still be counterattacked. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.2 || 21 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.3 || 38 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.4 || 50 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| サニーバリアー強化 || 14 || Grants +500 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier Boost Lv.2 || 24 || Grants +1000 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier Boost Lv.3 || 37 || Grants +1500 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Shining Sunlight || 輝ける日の光 || 65 || Exchanges the Valor Spirit for Courage. (Its cost changes to 70 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || On Night maps, increases HP regen by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Silence Lv.1 ||rowspan=&amp;quot;3&amp;quot;| サイレンス || 1 || Units in the 8 spaces adjacent to Luna gain +15% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Silence Lv.2 || 23 || Units in the 8 spaces adjacent to Luna gain +20% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Silence Lv.3 || 41 || Units in the 8 spaces adjacent to Luna gain +25% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.2 || 21 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.3 || 38 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.4 || 50 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Exchanges the Yell Spirit for Drive. (Its cost changes to 45 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || Grants +20% HP regen regardless of whether it&#039;s Day or Night.&lt;br /&gt;
|-&lt;br /&gt;
| Radar Lv.1 ||rowspan=&amp;quot;3&amp;quot;| レーダー || 1 || Units in the 8 spaces adjacent to Star gain +8% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Radar Lv.2 || 24 || Units in the 8 spaces adjacent to Star gain +12% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Radar Lv.3 || 40 || Units in the 8 spaces adjacent to Star gain +16% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.2 || 21 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.3 || 38 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.4 || 50 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Exchanges Scan with Assault. (Its cost changes to 50 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 9th Generation Savant || 九代目のサヴァン || 1 || When cast, Alert will affect both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Professor Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 妖怪博士 || 15 || Grants +30% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +30% accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Professor Lv.2 || 30 || Grants +50% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +50% accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effects of Scan.&lt;br /&gt;
|-&lt;br /&gt;
| Mightier than the Sword || 筆は剣よりも強し || 1 || Brush gains +1000 ATK and +5 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 1 || Grants Break Accuracy Limit for unit&#039;s next attack. Accuracy rates exceeding 100% will be converted into damage.&lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || Grants Super Shrine Maiden to unit for 3 turns. The effects of Shrine Maiden are doubled, and unit&#039;s weapons gain +2 range. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Okuninushi || オオクニヌシ || 37 || Grants HP,,MP Regen 25% to unit for 3 turns. Regen occurs at the beginning of her turns. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu Omikami || 天照大御神 || 50 || Adds the MAP weapon variant of Amaterasu Omikami to unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Connect Mountains to Sea || 海と山を繋ぐ力 || 1 || Select two points within 7 spaces of unit and move units to them. You are able to target both allies and enemies with this skill, but enemies with Special Resistance will not be affected.&lt;br /&gt;
|-&lt;br /&gt;
| Waveguider Fan || 波導扇 || 1 || The MAP weapon variant of Waveguider Fan gains ∞ Range. However, its overall shape shortens.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peaches Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 月仙桃 || 15 || Unit&#039;s pair recovers 50 SP. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peaches Lv.2 || 35 || Unit&#039;s pair recovers 75 SP. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peaches Lv.3 || 55 || Unit&#039;s pair recovers 100 SP. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reysen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-Out Shootout || 全弾発射 || 1 || The next attack will use all of its remaining Ammo to increase damage dealt. The strength of the increase is depends on the selected weapon and its remaining ammo. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Reload || 弾薬補給 || 1 || Use to recover all MP and ammo. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rifle Ammo Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ライフル弾 || 10 || All of unit&#039;s weapons gain +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Rifle Ammo Lv.2 || 50 || All of unit&#039;s weapons gain +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| AP Ammo || 徹甲弾 || 25 || All of unit&#039;s weapons gain Barrier Piercing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mashin Power || マシンパワー || 1 || At 130+ Power, grants +15% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Superalloy Great || 超合金グレート || 1 || Unit gains +2000 Max HP and +250 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Fusion Energy || 核融合エネルギー || 1 || Unit gains +100 Max MP as well as MP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Grants +1 Move and sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Unit gains MP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || Reduces the MP cost of Absolute Magic Barrier to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Unsealed Magic || 禁呪開放 || 60 || Doubles the effects of Magician.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Perdition || パーディション || 1 || Unit is guaranteed to critical hit if adjacent to opponent.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 21 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 42 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 10 || For one turn, adds No Move (1 Turn) to all of unit&#039;s weapons. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Unwavering Heart || 挫けぬ心 || 38 || Reduces the SP cost of Vigor to 15 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Elly the Unbreakable || 不屈のエリーちゃん || 50 || At 130+ Power, unit automatically casts Persist at the beginning of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloodsuck Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 吸血 || 1 || Unit recovers 15% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
| Bloodsuck Lv.2 || 15 || Unit recovers 20% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
| Bloodsuck Lv.3 || 28 || Unit recovers 25% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
| Bloodsuck Lv.4 || 41 || Unit recovers 30% of damage dealt as HP.&lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || When in Night terrain, grants +20% accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Unit&#039;s next attack will inflict No Defend,,Evade (1 Turn). (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || When unit is not in danger of being counterattacked, sets accuracy rate to 100%. This skill is always active when performing Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consume 50 MP from an ally to grant them the effects of Alert and Bullseye. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Riding on Coattails || 他力本願 || 65 || Reduces the SP cost of Hope to 65 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Unseasonal Bloom || 狂咲 || 1 || At 150+ Power, increases damage dealt by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 1 || Increases damage when counterattacking by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Solitary || 孤高 || 24 || Doubles the effects of Diligence.&lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts Pressure on all enemies. (Usable 1 times.) Not effective on enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Blossom || 開花 || 50 || When unit activates Blossom Declaration, recovers 50% SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Re-Attack || 再攻撃 || 1 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 1 || After defeating an enemy, unit casts Vigor on herself. Effect can activate 2 times per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || Grants +1000 to final damage dealt by critical hits. This effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || Unit&#039;s pair gains +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || When unit deploys, gains the effects of Accel, Triumph, Yell, Assail, and Snipe.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Allies within 5 spaces of unit receive Wide-Range Barrier. Ability reduces all damage taken by 500.&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || SP Regen&#039;s effect increases by 15.&lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || At the beginning of each turn, unit&#039;s pair partner recovers 25% HP and MP.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling with unit, enemies with 20% HP or less are forced to retreat from the map. Unit will gain experience, however this effect cannot apply when using Bombs or MAP weapons. Enemies with Special Resistance are not affected.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Meeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd ||  羊飼い  || 1/10/25/35/50/65 (NG+) || +1/2/3/4/5/10 to the Sheep Count at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| Meeko Hustle || はりきりメーコ  || 1/30/60 (NG+) || Increased sheep count when destroying enemy units by +0.5/1/1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Wool || もこもこ ウール  || 1/15/30 (NG+) || Increases &amp;quot;Wool Guard&amp;quot;&#039;s strength by +300/450/600.&lt;br /&gt;
|-&lt;br /&gt;
| Electrifying Universe~ || 電撃宇宙一 || 20 (NG+) || &amp;quot;Thunder Ram&amp;quot;&#039;s power +400 and the range +1.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩 || 1/25/35 (NG+) || When next to or paired with Makura, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;After Stage 74b&#039;&#039; || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command &amp;quot;Dreamwalk&amp;quot; can been used.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Meeko, the amount of increase in the sheep count of Meeko is +0.5.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater|| 夢喰い || 20/40 (NG+) || Adds the effect of &amp;quot;SP Get&amp;quot; to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Restores the number of times Full Power Mode (FPM) has been used on all allies (1 use per stage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66440</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66440"/>
		<updated>2025-09-29T07:43:57Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Misc. Games and Print Works */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Healer Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy&#039;s attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.2 || 50 || Increases Movement by 3 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Feral Cat || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Chen) || 式神強化（橙） || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Bakeneko Boost || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)&#039;s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Kimontonkou || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はブレイン || 20 || Grants +10% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.2 || 46 || Grants +15% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.3 || 70 || Grants +20% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer || 人形師 || 30 || Doubles the amount of times Create Doll can be used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Breeze || 春風の調べ || 10 || It&#039;s Spring! can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Angel Mood || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Depressing Sounds || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso || 超絶技巧 || 20 || Grants +20 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| So Exciting! || ハイテンション || 1 || Grants +1 to Power gains during battle.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Happy Go Soul || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Shower || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Rambunctious Magic || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Let&#039;s go, Girls! || やっちゃいな！ || 1 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips || 真珠の指先 || 40 || Grants +20 EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Talent || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Measure || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Slash || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Essence || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot || ゴーストスポット || 50 || When an enemy unit is defeated, unit&#039;s pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Ran) || 式神強化（藍） || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yukari&#039;s Delivery Service || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari&#039;s space.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Reality || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Bonds || 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Grants target ally Auto Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Wriggle Kick Boost || リグルキック強化 || 1 || Ultimate Wriggle Kick gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Insect Shield+ || 装甲虫+ || 28 || Grants +3 Insect Shield activations.&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Attack || 急襲 || 45 || Reduces the SP cost of Assault to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || Ill-Starred Dive gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Open, Human Cage || 明け放しのヒューマンケージ || 1 || Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || バイバイ・チキンハート || 1 || Mysterious Song gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Griddle of Anger || 憤怒のアンチグリルド || 1 || Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Flavor of Westernization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 先生 || 1 || Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.2 || 27 || Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 突進力 || 1 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.2 || 45 || Grants +2 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 世話焼き || &#039;&#039;After Mokou joins&#039;&#039; || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.2 || 23 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.3 || 40 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Reduces the Power required to use Were-Hakutaku to 110.&lt;br /&gt;
|-&lt;br /&gt;
| Valorous Instructor || 熱血教師 || 45 || Reduces the SP cost of Valor to 30.&lt;br /&gt;
|-&lt;br /&gt;
| Brain of Steel || 鋼鉄のブレイン || 60 || Headbutt and Ultra Headbutt gain +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 豪運 || 1 || Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.2 || 65 || Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit of Good Fortune || 幸運の素兎 || 1 || Reduces the SP cost of Luck to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || やっちゃうウサ || 30 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Strike || ラッキーヒット || 56 || When unit is under the effects of Luck, grants +30% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Rabbit Unit M || 特攻ウサギMチーム || 1 || Exchanges the Snipe Spirit for Assail.&lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 30 || Grants +20% activation rate for Afterimage (Reisen).&lt;br /&gt;
|-&lt;br /&gt;
| All Spectral || オールスペクトル || 48 || Sets the minimum Range of unit&#039;s weapons to 1.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || When unit is under the effects of Snipe, grants +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || When used, each dose increases unit&#039;s character stats by 10. But if you drink it a 4th time... (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 1 || Using Heal will full restore target ally&#039;s HP, and using Supply will fully restore target ally&#039;s MP and ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly Net || 天網蜘網捕蝶の法 || 1 || Unit deals increased damage the farther away she is from her target.&lt;br /&gt;
|-&lt;br /&gt;
| Cage of Eternity || 永遠の檻 || 40 || Grants Invincibility (1 Turn) to target ally pair. They won&#039;t take any damage from attacks, but they won&#039;t be able to act or move. Their Power also won&#039;t change due to battle. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Incense || 仙香玉兎 || 56 || Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Revival Technique || 八意流蘇生術 || 65 || Reduces the SP cost of Revive to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jewels from a Dragon&#039;s Neck || 龍の顎の玉 || 1 || Unit&#039;s weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Buddha&#039;s Stone Bowl || 仏の御石の鉢 || 1 || Casts Persist on all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Robe of Fire Rat || 火鼠の皮衣 || 1 || Salamander Shield gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Swallow&#039;s Cowrie Shell || 燕の子安貝 || 1 || Restores 3000 HP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Jeweled Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| End of Imperishable Night || 永夜返し || 70 || Reduces the SP cost of Enable to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.1 ||rowspan=&amp;quot;3&amp;quot;| R・プラス || 1 || Sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.2 || 31 || Sets unit&#039;s Resurrection count to 3.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.3 || 55 || Sets unit&#039;s Resurrection count to 4.&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || If unit&#039;s HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit&#039;s Resurrection count to 0.&lt;br /&gt;
|-&lt;br /&gt;
| To The Death || 捨て奸 || 24 || Unit loses HP Regen (M), but gains +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R・フェニックス || 41 || When unit activates Resurrection, she revives with 20% more HP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R・ヴォルケイノ || 51 || When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.&lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R・インペリシャブル || 60 || When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Unit&#039;s next attack will ignore 100% of the enemy&#039;s Armor. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Melancholic Poison || 憂鬱の毒 || 1 || Adds MP,Ammo Damage to unit&#039;s next attack. The attacked enemy&#039;s MP and ammo counts will be reduced to 0. (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Kimikage Flowers || きみかげの花 || 35 || Reduces the SP cost of Triumph to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Prayer || すずらんの祈り || 65 || Casts Prayer on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 風神少女 || 1 || At 120+ Power, unit gains +1 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.2 || 50 || At 120+ Power, unit gains +2 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gale || 追い風 || 1 || Grants target ally the effects of Accel. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Grants unit +5 Move for their next movement. Effect stacks with Accel. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || When used, unit will ignore movement penalties from danmaku on her next move. (Usable 2 times.) However, this skill will not ignore special danmaku effects.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Illusionary Dominance gains +400 ATK and an Air terrain rating of SS. Skill does not apply when using Aya (Reporter).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Path to Avici || 無間の道 || 1 || For one attack, weapons with a max range of 3 or more will have their max range become ∞. However, this effect can&#039;t be used when attacking after moving. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Unit gains HP Regen (M), but reduces her starting Power by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Grants +10% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
| Soul-Detaching Scythe || 離魂の鎌 || 30 || Changes Taste of Death to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gyah! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || If Eiki is present on the map, unit deploys with +30 Power, and gains +2 Power at the start of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || Grants all allies Accuracy Rounding. For 1 turn, accuracy rates above 50% will round up to 100%, and accuracy rates below 50% will round down to 0%. This affects both enemies and allies. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Get It Together! || 喝！ || 1 || All allies other than this unit deploy with +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Yama&#039;s Wrath || 閻魔の逆鱗 || 28 || Reduces the SP cost of Rage to 60 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 黒白の断罪 || 10 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 3000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 3000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.2 || 35 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 4000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 4000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.3 || 60 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 5000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 5000 ATK.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Unit&#039;s next attack will inflict Power Mods Suppressed (Battle) for 1 turn. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 17 || When unit performs a support attack, gains an extra +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 20 || Grants +25% damage dealt when using support and assist attacks. This effect stacks with Enhanced Assist.&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Minoriko, Shizuha&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || Unit obtains an item upon clearing a stage. (The item obtained depends on the season.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || When Minoriko is deployed, the effects of items like Potatoes are improved.&lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Unit gains +3000 Points and +10 PP when leveling up. (Includes level ups gotten using Supply.)&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Shizuha, Minoriko&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 回転加速 || 1 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.2 || 50 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || Unit&#039;s next attack will inflict Auto Critical on the enemy. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || Unit&#039;s next attack will inflict Activations Suppressed (1 Turn) on the enemy. This affects all activation-based skills except Counter. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Hina || 身代わり雛 || 42 || Hina may perform support defenses regardless of her position on the map or whether she has learned Support Defend. She must be the lead unit to use this skill. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Nagashi-bina || 秘神流し雛 || 60 || Increases the damage multiplier of Sacrifice to 2.5x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Exteeending Aaarm+ || のびーるアーム+ || 1 || Exteeending Aaarm gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.1 ||rowspan=&amp;quot;2&amp;quot;| サポートアタック || 1 || Grants +30% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.2 || 30 || Grants +50% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| A Sworn Friend&#039;s Bond || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Reduces the SP cost of Faith to 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || O・カモフラージュ || 20 || Grants +25% activation rate for Optical Camouflage. This skill is only effective when used by Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For one turn, unit and everything within a 1 space radius of unit is considered to be in Water terrain. This only pertains to accuracy and damage, and does not forcibly change any unit&#039;s terrain. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Gensokyo&#039;s Mechanic || 幻想郷のメカニック || 65 || Multiplies the effects of consumable and stat-increasing items by x1.5. (The latter effect applies to HP, MP, Mobility, Armor, and Movement.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 堅狼 || 1 || At 120+ Power, grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.2 || 35 || At 120+ Power, grants +25% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.3 || 50 || At 120+ Power, grants +35% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.4 || 70 || At 120+ Power, grants +50% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Guard || 進撃の盾 || 1 || Unit&#039;s damage dealt as the lead is halved, but grants 100% activation rate for Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Thousand-Li Vision || 千里眼 || 20 || At 105+ Power, grants +1 range to unit and pair partner&#039;s weapons (does not apply to MAP weapons and range 1 weapons).&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120+ Power, unit automatically casts Snipe at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Grants +1 uses of both Support Attack and Support Defense. This effect applies even if the relevant support skill is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || Rabies Bite gains +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 現人神 || 1 || Grants +1 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.2 || 28 || Grants +1.5 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.3 || 48 || Grants +2 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl || 奇跡の少女 || 1 || Reduces the SP cost of Miracle to 80 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 天地よ人よ || 15 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.2 || 30 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.3 || 45 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || When the Faith gauge reaches max value, additional modifiers occur, and the gauge no longer decreases.&lt;br /&gt;
|-&lt;br /&gt;
| FINAL MAX GOD || ファイナルマックスゴッド || 60 || The Faith gauge&#039;s maximum increases to 200%. When it reaches MAX, unit receives modifications equal to or greater than those of MAX GOD.&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Living God || 奇跡の現人神 || 70 || Unit deploys with her Faith gauge at max.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 || Grants +1 Move and sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Virtue of Wind God || 風神様の神徳 || 1 || Allies in a 3-space radius around unit gain +15% accuracy and evasion rates. This effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Unit&#039;s weapons gain +150 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Unit gains ATK, Armor, accuracy rate, and range boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Headwinds || 逆風の進撃 || 70 || Casts Accel on all ally units. If used when unit has 120+ Power, also casts Assail on all lead units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles the boosts gained from landscape tiles. Also doubles the boosts gained when in a terrain where the user has an S rating or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds Acc,Evd Down 10% to all of unit&#039;s weapons except Mishaguji.&lt;br /&gt;
|-&lt;br /&gt;
| Moreya God || モレヤの神 || 20 || Unit gains ATK, Mobility, accuracy rate, and Move boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || Allows Focus to affect both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Apex of Indigenous Gods || 土着の頂点 || 70 || Casts Adapt on all ally units. If used when unit has 120+ Power, also casts Triumph on all ally units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Bucket Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 強化桶 || 1 || Unit gains +150 Armor, and all weapons gain +100 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Bucket Lv.2 || 29 || Unit gains +300 Armor, and all weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 35 || When cast, Guard affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Vow of Stone || 磐石の固め || 60 || Grants +3 Support Defend uses. This skill applies even if unit does not have Support Defense.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For 1 turn, unit&#039;s attacks inflict No Move (1 Turn) on enemies. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ミアズマフィールド || 1 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 500 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field Lv.2 || 20 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 1000 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ヘルストリング || 1 || Spider String gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.2 || 31 || Spider String gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.3 || 50 || Spider String gains +3 range.&lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || Kandata&#039;s Rope gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Increases damage dealt depending on how many skills the enemy has learned.&lt;br /&gt;
|-&lt;br /&gt;
| Revenge || 積念返し || 1 || Grants +15% damage dealt when counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Hashihime || 執心の嫉妬姫 || 37 || Casts Accel and Yell on unit&#039;s pair. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Reduces the SP cost of Pressure to 30 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一鬼当千 || 1 || Unit&#039;s CQB weapons gain +200 ATK and +10% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Infighter || インファイト || 1 || When fighting enemies within 3 spaces of unit, grants +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Unit gains +1200 Max HP and +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130+ Power, unit automatically casts Fury at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomena || 怪力乱神 || 60 || Knockout in Three Steps gains +600 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Know Without Seeing Lv.3 || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || Recollection gains +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 蘇るトラウマ || 1 || For unit&#039;s next attack, Recollection gains +50% damage dealt. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Attunement Waves || 精神感応波 || 35 || When cast, Attune will affect both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.2 || 25 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.3 || 45 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Wild Cat || 猫まっしぐら || 1 || While unit is a cat, gains +15 Mobility, and Cat&#039;s Walk gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Schmoozer || 世話上手 || 35 || When cast, Devote affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Exchanges the Devote Spirit for Revive. (Its cost changes to 90 SP.) In addition, revived units will spawn with maximum Power.&lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || While unit is a cat and has 130+ Power, automatically casts Chain at the beginning of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.2 || 25 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.3 || 45 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Solar Reactor || 太陽の炉 || 1 || When unit&#039;s limiter is released, grants +20% damage dealt and HP Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu&#039;s Guidance || ヤタガラス・ガイド || 20 || At 130+ Power, grants +40% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Radiator Pack || 大型ラジエーター || 50 || Lessens the amount of heat unit&#039;s weapons generate.&lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Expands the range and shape of Giga Flare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| See Without Knowing Lv.3 || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || At the beginning of each turn, unit casts a random Spirit command on herself.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 無意識 || 21 || Unit automatically casts Cloak at the start of the first 2 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.2 || 36 || Unit automatically casts Cloak at the start of the first 3 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.3 || 46 || Unit automatically casts Cloak at the start of the first 4 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reflexes || 超反応センス || 35 || If unit is in the rear, she switches to the lead at the end of her turn. In addition, gains +50% activation rate for Counter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || Nazrin Pendulum inflicts Damage Taken +10% on enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Adds Pendulum Guard to unit. Ability reduces damage taken from all attacks by 2000. (Up to 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 23 || Reduces the SP cost of Focus to 10 SP.&lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Gold Rush gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| The Little Dowser General || ダウザーの小さな大将 || 65 || Use to cast Scan on all enemies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism?! || さでずむ！？ || 1 || Adds Provoke to the effects of Boo! (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying?! || いぢめる！？ || 1 || Adds Mercy to the effects of Boo! (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Footstool || たたら踏み || 35 || Unit&#039;s pair gains +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Under My Umbrella || 相合傘 || 50 || Shares the effects of Spirit commands with both the lead and rear unit. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyudo Block || 入道ブロック || 1 || Adds Nyudo Block to unit. Ability reduces all damage taken by 700. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Nyudo Rush || 入道のラッシュ || 1 || A Solid Thrashing Around the World gains +200 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ハッスル親父 || 19 || Increases Unzan&#039;s max SP by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.2 || 31 || Increases Unzan&#039;s max SP by 35.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.3 || 43 || Increases Unzan&#039;s max SP by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Vivacious Girl || ハツラツ娘 || 35 || Exchanges the Focus spirit for Yell+. (Its cost changes to 30 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || When adjacent to or paired with Murasa or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on Board || 船上のヴィーナス || 1 || When piloting the Palanquin Ship, doubles HP and MP recovery for docked units.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 水底のヴィーナス || 1 || Unit deals +20% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +20% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.2 || 30 || Unit deals +30% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +30% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.3 || 55 || Unit deals +40% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +40% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchors || 予備アンカー || 1 || Sinking Anchor gains +150 ATK, +1 range, and +3 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 20 || Grants +20 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Increases Unfocused and Focused Move by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || When adjacent to or paired with Ichirin or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Grants +15% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
| Spear Combo Boost || 槍（連続）強化 || 1 || Spear Combo gains +250 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Blessing || 毘沙門天の加護 || 17 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For 1 turn, halves the MP costs of unit&#039;s weapons. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Reduces the SP cost of Courage to 65 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Increases unit&#039;s max Power by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Teachings of the Buddha || 御仏の教え || 1 || All Buddhists except this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Wings of Garuda || ガルーダの翼 || 1 || Byakuren (Superhuman) gains +1 Move and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 未確認飛行少女 || 1 || Grants +15% to accuracy and evasion rates for the first 5 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl Lv.2 || 50 || Grants +30% to accuracy and evasion rates for the first 5 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cloud Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ダーククラウド || 20 || At 120+ Power, unit&#039;s terrain changes to Night, and unit regenerates 10% MP at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cloud Lv.2 || 40 || At 120+ Power, unit&#039;s terrain changes to Night, and unit regenerates 20% MP at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Great Youkai of Heian || 平安の大妖怪 || 45 || Reduces the SP cost of Confuse to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || 1 || When adjacent to or paired with Ichirin or Murasa, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Acting Captain || 艦長代理 || 1 || Docked units receive double the normal HP and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 安全運転 || 1 || Grants +15% accuracy rate, but also inflicts -5% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering Lv.2 || 40 || Grants +20% accuracy rate, but also inflicts -10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Business is Booming Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 千客万来 || 12 || Unit can use items on allies within 1 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
| Business is Booming Lv.2 || 35 || Unit can use items on allies within 2 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
| Business is Booming Lv.3 || 50 || Unit can use items on allies within 3 spaces. In addition, the items affect both units in a pair as well as combined units.&lt;br /&gt;
|-&lt;br /&gt;
| Retrieving Anchor Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 回収アンカー || 1 || The Retrieve command gains +5 range.&lt;br /&gt;
|-&lt;br /&gt;
| Retrieving Anchor Lv.2 || 30 || The Retrieve command gains +6 range.&lt;br /&gt;
|-&lt;br /&gt;
| Retrieving Anchor Lv.3 || 60 || The Retrieve command gains +7 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || All weapons gain +30% accuracy and critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparseness || 疎の力 || 1 || All weapons gain +150 ATK and +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 20 || Ibuki Gourd can be used one additional time.&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 30 || Unit&#039;s size increases to LL for 1 turn. (Usable 3 times.) While active, unit gains increased ATK, Range, and Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー || 60 || Unit&#039;s size increases to 3L for 1 turn. (Usable 2 times.) While active, unit gains increased ATK, Range, and Armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 危険察知 || 1 || Allows unit to use support skills for allies up to 2 spaces away.&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense Lv.2 || 31 || Allows unit to use support skills for allies up to 3 spaces away.&lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || When used, unit will automatically dodge all attacks for one turn, but will receive graze damage from them regardless of whether she is Focused or not. This will not occur if unit chooses to Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Light Dragon&#039;s Sigh gains +1 range and its MP cost is reduced to 30 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || Dragonfish Drill gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron Maiden || 鉄壁少女 || 1 || Reduces the SP cost of Guard to 15 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || If unit attacks an enemy located on terrain where her weapon&#039;s rating is S or higher, the attack is guaranteed to be a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| Hermit&#039;s Peach of Recklessness || 猪突猛進の仙桃 || 40 || Casts Assail on unit. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Body, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Scarlet Weather Rhapsody of All Fantasy gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || Use to give target enemy Damage Taken +10% (1 Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Consciousness Explosion || 念流爆破 || 1 || Inflicts 3000 damage on target enemy. This effect can&#039;t be used to defeat enemies, and does not affect enemies with Special Resistance. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120+ Power, unit&#039;s pair gains +10% evasion rate and +1 Focused Move.&lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || While Focused, unit gains +7% damage dealt and +13% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography || 今どきの念写記者 || 65 || Reduces MP costs by 40%. This effect stacks with MP Save.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || On Day maps, increases HP regen by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For one turn, any adjacent ally units as well as unit&#039;s pair cannot be targeted by enemies. However, they can still be counterattacked. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.2 || 21 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.3 || 38 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.4 || 50 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| サニーバリアー強化 || 14 || Grants +500 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier Boost Lv.2 || 24 || Grants +1000 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier Boost Lv.3 || 37 || Grants +1500 to the strength of Sunny Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Shining Sunlight || 輝ける日の光 || 65 || Exchanges the Valor Spirit for Courage. (Its cost changes to 70 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || On Night maps, increases HP regen by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Silence Lv.1 ||rowspan=&amp;quot;3&amp;quot;| サイレンス || 1 || Units in the 8 spaces adjacent to Luna gain +15% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Silence Lv.2 || 23 || Units in the 8 spaces adjacent to Luna gain +20% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Silence Lv.3 || 41 || Units in the 8 spaces adjacent to Luna gain +25% accuracy rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.2 || 21 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.3 || 38 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.4 || 50 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Exchanges the Yell Spirit for Drive. (Its cost changes to 45 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || Grants +20% HP regen regardless of whether it&#039;s Day or Night.&lt;br /&gt;
|-&lt;br /&gt;
| Radar Lv.1 ||rowspan=&amp;quot;3&amp;quot;| レーダー || 1 || Units in the 8 spaces adjacent to Star gain +8% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Radar Lv.2 || 24 || Units in the 8 spaces adjacent to Star gain +12% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Radar Lv.3 || 40 || Units in the 8 spaces adjacent to Star gain +16% evasion rate. This effect also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 光の三妖精 || 1 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.2 || 21 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.3 || 38 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light Lv.4 || 50 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Exchanges Scan with Assault. (Its cost changes to 50 SP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 9th Generation Savant || 九代目のサヴァン || 1 || When cast, Alert will affect both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Professor Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 妖怪博士 || 15 || Grants +30% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +30% accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Professor Lv.2 || 30 || Grants +50% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +50% accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effects of Scan.&lt;br /&gt;
|-&lt;br /&gt;
| Mightier than the Sword || 筆は剣よりも強し || 1 || Brush gains +1000 ATK and +5 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 1 || Grants Break Accuracy Limit for unit&#039;s next attack. Accuracy rates exceeding 100% will be converted into damage.&lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || Grants Super Shrine Maiden to unit for 3 turns. The effects of Shrine Maiden are doubled, and unit&#039;s weapons gain +2 range. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Okuninushi || オオクニヌシ || 37 || Grants HP,,MP Regen 25% to unit for 3 turns. Regen occurs at the beginning of her turns. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu Omikami || 天照大御神 || 50 || Adds the MAP weapon variant of Amaterasu Omikami to unit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Connect Mountains to Sea || 海と山を繋ぐ力 || 1 || Select two points within 7 spaces of unit and move units to them. You are able to target both allies and enemies with this skill, but enemies with Special Resistance will not be affected.&lt;br /&gt;
|-&lt;br /&gt;
| Waveguider Fan || 波導扇 || 1 || The MAP weapon variant of Waveguider Fan gains ∞ Range. However, its overall shape shortens.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peaches Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 月仙桃 || 15 || Unit&#039;s pair recovers 50 SP. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peaches Lv.2 || 35 || Unit&#039;s pair recovers 75 SP. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peaches Lv.3 || 55 || Unit&#039;s pair recovers 100 SP. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reysen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-Out Shootout || 全弾発射 || 1 || The next attack will use all of its remaining Ammo to increase damage dealt. The strength of the increase is depends on the selected weapon and its remaining ammo. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Reload || 弾薬補給 || 1 || Use to recover all MP and ammo. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rifle Ammo Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ライフル弾 || 10 || All of unit&#039;s weapons gain +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Rifle Ammo Lv.2 || 50 || All of unit&#039;s weapons gain +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| AP Ammo || 徹甲弾 || 25 || All of unit&#039;s weapons gain Barrier Piercing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Mashin Power || マシンパワー || 1 || At 130+ Power, grants +15% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Superalloy Great || 超合金グレート || 1 || Unit gains +2000 Max HP and +250 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Fusion Energy || 核融合エネルギー || 1 || Unit gains +100 Max MP as well as MP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Grants +1 Move and sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Grants the effect of MP Regen (S).  &lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || MP cost of Ability &amp;quot;Absolute Magic Barrier&amp;quot; set to 0. &lt;br /&gt;
|-&lt;br /&gt;
| Taboo Release || 禁呪解放 || 60 || Doubles the effectiveness of Skill &amp;quot;Magician&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Partition || パーディション || 1 || When adjacent to the target, all attacks are guaranteed to be critical hits. &lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 1 || Next attack inflicts &amp;quot;cannot move&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper || 門番 || 1 / 21 / 42 || -15% / -20% / -25% damage taken when support defending. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Heart || 挫けぬ心 || 38 || Spirit Command &amp;quot;Vigor&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Elly || 不屈のエリーちゃん || 50 || At 130 Power, casts &amp;quot;Grit&amp;quot; at the beginning of each turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血 || 1 / 15 / 28 / 41 || Recovers health equal to 10% / 20% / 25% / 30% of damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Next attack inflicts &amp;quot;cannot evade or defend&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || Accuracy and evasion +20% while in night terrain. &lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || 100% accuracy if enemy cannot counterattack, includes making an assist or support attack. &lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consumes 50MP of the recipient and cast &amp;quot;Strike&amp;quot; and &amp;quot;Alert&amp;quot; on them. &lt;br /&gt;
|-&lt;br /&gt;
| Salvation by Faith || 他力本願 || 65 || Spirit Command &amp;quot;Hope&amp;quot; costs 65. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloom || 狂咲 || 5 || At 150 Power, damage dealt +20%. &lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 5 || Counterattack damage +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Aloof Flower || 孤高 || 24 || Doubles the effect of skill &amp;quot;Diligence&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts &amp;quot;Pressure&amp;quot; on all enemies. 1 use per stage &lt;br /&gt;
|-&lt;br /&gt;
| Blossoming Flower || 開花 || &#039;&#039;Stage 76&#039;&#039; || Restores 50% SP upon activating ability &amp;quot;Flowering Declaration&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || For the unit&#039;s team, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 5 || Casts &amp;quot;Vigor&amp;quot; up to 2 times per turn when the unit shoots down an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || For the unit&#039;s team, critical damage +1000. &lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || Casts &amp;quot;Accel&amp;quot;, &amp;quot;Triumph&amp;quot;, &amp;quot;Spirit&amp;quot;, &amp;quot;Assail&amp;quot;, and &amp;quot;Snipe&amp;quot; for the unit&#039;s pair on sortie. &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 5 || At 130 Power, allows user to Support Attack for herself. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || Effect of Skill &amp;quot;SP Regen&amp;quot; +15. &lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Reduces all damage by 500 for all allies within a 5-square radius. Also applies to pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling, causes the target to retreat if it has less than 20% HP.  Count as a shoot down, and EXP / PP / Points are obtained as normal. Does not affect units with &amp;quot;Special Resistance&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || Shinki&#039;s pair partner regens 25% of their HP and MP at the start of turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Meeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd ||  羊飼い  || 1/10/25/35/50/65 (NG+) || +1/2/3/4/5/10 to the Sheep Count at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| Meeko Hustle || はりきりメーコ  || 1/30/60 (NG+) || Increased sheep count when destroying enemy units by +0.5/1/1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Wool || もこもこ ウール  || 1/15/30 (NG+) || Increases &amp;quot;Wool Guard&amp;quot;&#039;s strength by +300/450/600.&lt;br /&gt;
|-&lt;br /&gt;
| Electrifying Universe~ || 電撃宇宙一 || 20 (NG+) || &amp;quot;Thunder Ram&amp;quot;&#039;s power +400 and the range +1.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩 || 1/25/35 (NG+) || When next to or paired with Makura, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;After Stage 74b&#039;&#039; || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command &amp;quot;Dreamwalk&amp;quot; can been used.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Meeko, the amount of increase in the sheep count of Meeko is +0.5.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater|| 夢喰い || 20/40 (NG+) || Adds the effect of &amp;quot;SP Get&amp;quot; to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Restores the number of times Full Power Mode (FPM) has been used on all allies (1 use per stage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66439</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66439"/>
		<updated>2025-09-29T07:40:30Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Unidentified Fantastic Object */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Healer Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy&#039;s attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.2 || 50 || Increases Movement by 3 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Feral Cat || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Chen) || 式神強化（橙） || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Bakeneko Boost || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)&#039;s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Kimontonkou || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はブレイン || 20 || Grants +10% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.2 || 46 || Grants +15% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.3 || 70 || Grants +20% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer || 人形師 || 30 || Doubles the amount of times Create Doll can be used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Breeze || 春風の調べ || 10 || It&#039;s Spring! can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Angel Mood || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Depressing Sounds || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso || 超絶技巧 || 20 || Grants +20 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| So Exciting! || ハイテンション || 1 || Grants +1 to Power gains during battle.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Happy Go Soul || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Shower || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Rambunctious Magic || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Let&#039;s go, Girls! || やっちゃいな！ || 1 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips || 真珠の指先 || 40 || Grants +20 EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Talent || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Measure || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Slash || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Essence || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot || ゴーストスポット || 50 || When an enemy unit is defeated, unit&#039;s pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Ran) || 式神強化（藍） || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yukari&#039;s Delivery Service || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari&#039;s space.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Reality || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Bonds || 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Grants target ally Auto Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Wriggle Kick Boost || リグルキック強化 || 1 || Ultimate Wriggle Kick gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Insect Shield+ || 装甲虫+ || 28 || Grants +3 Insect Shield activations.&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Attack || 急襲 || 45 || Reduces the SP cost of Assault to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || Ill-Starred Dive gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Open, Human Cage || 明け放しのヒューマンケージ || 1 || Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || バイバイ・チキンハート || 1 || Mysterious Song gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Griddle of Anger || 憤怒のアンチグリルド || 1 || Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Flavor of Westernization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 先生 || 1 || Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.2 || 27 || Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 突進力 || 1 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.2 || 45 || Grants +2 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 世話焼き || &#039;&#039;After Mokou joins&#039;&#039; || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.2 || 23 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.3 || 40 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Reduces the Power required to use Were-Hakutaku to 110.&lt;br /&gt;
|-&lt;br /&gt;
| Valorous Instructor || 熱血教師 || 45 || Reduces the SP cost of Valor to 30.&lt;br /&gt;
|-&lt;br /&gt;
| Brain of Steel || 鋼鉄のブレイン || 60 || Headbutt and Ultra Headbutt gain +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 豪運 || 1 || Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.2 || 65 || Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit of Good Fortune || 幸運の素兎 || 1 || Reduces the SP cost of Luck to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || やっちゃうウサ || 30 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Strike || ラッキーヒット || 56 || When unit is under the effects of Luck, grants +30% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Rabbit Unit M || 特攻ウサギMチーム || 1 || Exchanges the Snipe Spirit for Assail.&lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 30 || Grants +20% activation rate for Afterimage (Reisen).&lt;br /&gt;
|-&lt;br /&gt;
| All Spectral || オールスペクトル || 48 || Sets the minimum Range of unit&#039;s weapons to 1.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || When unit is under the effects of Snipe, grants +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || When used, each dose increases unit&#039;s character stats by 10. But if you drink it a 4th time... (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 1 || Using Heal will full restore target ally&#039;s HP, and using Supply will fully restore target ally&#039;s MP and ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly Net || 天網蜘網捕蝶の法 || 1 || Unit deals increased damage the farther away she is from her target.&lt;br /&gt;
|-&lt;br /&gt;
| Cage of Eternity || 永遠の檻 || 40 || Grants Invincibility (1 Turn) to target ally pair. They won&#039;t take any damage from attacks, but they won&#039;t be able to act or move. Their Power also won&#039;t change due to battle. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Incense || 仙香玉兎 || 56 || Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Revival Technique || 八意流蘇生術 || 65 || Reduces the SP cost of Revive to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jewels from a Dragon&#039;s Neck || 龍の顎の玉 || 1 || Unit&#039;s weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Buddha&#039;s Stone Bowl || 仏の御石の鉢 || 1 || Casts Persist on all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Robe of Fire Rat || 火鼠の皮衣 || 1 || Salamander Shield gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Swallow&#039;s Cowrie Shell || 燕の子安貝 || 1 || Restores 3000 HP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Jeweled Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| End of Imperishable Night || 永夜返し || 70 || Reduces the SP cost of Enable to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.1 ||rowspan=&amp;quot;3&amp;quot;| R・プラス || 1 || Sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.2 || 31 || Sets unit&#039;s Resurrection count to 3.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.3 || 55 || Sets unit&#039;s Resurrection count to 4.&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || If unit&#039;s HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit&#039;s Resurrection count to 0.&lt;br /&gt;
|-&lt;br /&gt;
| To The Death || 捨て奸 || 24 || Unit loses HP Regen (M), but gains +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R・フェニックス || 41 || When unit activates Resurrection, she revives with 20% more HP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R・ヴォルケイノ || 51 || When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.&lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R・インペリシャブル || 60 || When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Unit&#039;s next attack will ignore 100% of the enemy&#039;s Armor. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Melancholic Poison || 憂鬱の毒 || 1 || Adds MP,Ammo Damage to unit&#039;s next attack. The attacked enemy&#039;s MP and ammo counts will be reduced to 0. (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Kimikage Flowers || きみかげの花 || 35 || Reduces the SP cost of Triumph to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Prayer || すずらんの祈り || 65 || Casts Prayer on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 風神少女 || 1 || At 120+ Power, unit gains +1 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.2 || 50 || At 120+ Power, unit gains +2 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gale || 追い風 || 1 || Grants target ally the effects of Accel. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Grants unit +5 Move for their next movement. Effect stacks with Accel. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || When used, unit will ignore movement penalties from danmaku on her next move. (Usable 2 times.) However, this skill will not ignore special danmaku effects.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Illusionary Dominance gains +400 ATK and an Air terrain rating of SS. Skill does not apply when using Aya (Reporter).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Path to Avici || 無間の道 || 1 || For one attack, weapons with a max range of 3 or more will have their max range become ∞. However, this effect can&#039;t be used when attacking after moving. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Unit gains HP Regen (M), but reduces her starting Power by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Grants +10% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
| Soul-Detaching Scythe || 離魂の鎌 || 30 || Changes Taste of Death to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gyah! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || If Eiki is present on the map, unit deploys with +30 Power, and gains +2 Power at the start of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || Grants all allies Accuracy Rounding. For 1 turn, accuracy rates above 50% will round up to 100%, and accuracy rates below 50% will round down to 0%. This affects both enemies and allies. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Get It Together! || 喝！ || 1 || All allies other than this unit deploy with +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Yama&#039;s Wrath || 閻魔の逆鱗 || 28 || Reduces the SP cost of Rage to 60 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 黒白の断罪 || 10 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 3000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 3000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.2 || 35 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 4000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 4000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.3 || 60 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 5000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 5000 ATK.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Unit&#039;s next attack will inflict Power Mods Suppressed (Battle) for 1 turn. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 17 || When unit performs a support attack, gains an extra +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 20 || Grants +25% damage dealt when using support and assist attacks. This effect stacks with Enhanced Assist.&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Minoriko, Shizuha&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || Unit obtains an item upon clearing a stage. (The item obtained depends on the season.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || When Minoriko is deployed, the effects of items like Potatoes are improved.&lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Unit gains +3000 Points and +10 PP when leveling up. (Includes level ups gotten using Supply.)&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Shizuha, Minoriko&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 回転加速 || 1 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.2 || 50 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || Unit&#039;s next attack will inflict Auto Critical on the enemy. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || Unit&#039;s next attack will inflict Activations Suppressed (1 Turn) on the enemy. This affects all activation-based skills except Counter. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Hina || 身代わり雛 || 42 || Hina may perform support defenses regardless of her position on the map or whether she has learned Support Defend. She must be the lead unit to use this skill. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Nagashi-bina || 秘神流し雛 || 60 || Increases the damage multiplier of Sacrifice to 2.5x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Exteeending Aaarm+ || のびーるアーム+ || 1 || Exteeending Aaarm gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.1 ||rowspan=&amp;quot;2&amp;quot;| サポートアタック || 1 || Grants +30% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.2 || 30 || Grants +50% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| A Sworn Friend&#039;s Bond || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Reduces the SP cost of Faith to 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || O・カモフラージュ || 20 || Grants +25% activation rate for Optical Camouflage. This skill is only effective when used by Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For one turn, unit and everything within a 1 space radius of unit is considered to be in Water terrain. This only pertains to accuracy and damage, and does not forcibly change any unit&#039;s terrain. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Gensokyo&#039;s Mechanic || 幻想郷のメカニック || 65 || Multiplies the effects of consumable and stat-increasing items by x1.5. (The latter effect applies to HP, MP, Mobility, Armor, and Movement.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 堅狼 || 1 || At 120+ Power, grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.2 || 35 || At 120+ Power, grants +25% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.3 || 50 || At 120+ Power, grants +35% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.4 || 70 || At 120+ Power, grants +50% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Guard || 進撃の盾 || 1 || Unit&#039;s damage dealt as the lead is halved, but grants 100% activation rate for Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Thousand-Li Vision || 千里眼 || 20 || At 105+ Power, grants +1 range to unit and pair partner&#039;s weapons (does not apply to MAP weapons and range 1 weapons).&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120+ Power, unit automatically casts Snipe at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Grants +1 uses of both Support Attack and Support Defense. This effect applies even if the relevant support skill is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || Rabies Bite gains +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 現人神 || 1 || Grants +1 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.2 || 28 || Grants +1.5 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.3 || 48 || Grants +2 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl || 奇跡の少女 || 1 || Reduces the SP cost of Miracle to 80 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 天地よ人よ || 15 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.2 || 30 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.3 || 45 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || When the Faith gauge reaches max value, additional modifiers occur, and the gauge no longer decreases.&lt;br /&gt;
|-&lt;br /&gt;
| FINAL MAX GOD || ファイナルマックスゴッド || 60 || The Faith gauge&#039;s maximum increases to 200%. When it reaches MAX, unit receives modifications equal to or greater than those of MAX GOD.&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Living God || 奇跡の現人神 || 70 || Unit deploys with her Faith gauge at max.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 || Grants +1 Move and sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Virtue of Wind God || 風神様の神徳 || 1 || Allies in a 3-space radius around unit gain +15% accuracy and evasion rates. This effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Unit&#039;s weapons gain +150 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Unit gains ATK, Armor, accuracy rate, and range boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Headwinds || 逆風の進撃 || 70 || Casts Accel on all ally units. If used when unit has 120+ Power, also casts Assail on all lead units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles the boosts gained from landscape tiles. Also doubles the boosts gained when in a terrain where the user has an S rating or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds Acc,Evd Down 10% to all of unit&#039;s weapons except Mishaguji.&lt;br /&gt;
|-&lt;br /&gt;
| Moreya God || モレヤの神 || 20 || Unit gains ATK, Mobility, accuracy rate, and Move boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || Allows Focus to affect both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Apex of Indigenous Gods || 土着の頂点 || 70 || Casts Adapt on all ally units. If used when unit has 120+ Power, also casts Triumph on all ally units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Bucket Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 強化桶 || 1 || Unit gains +150 Armor, and all weapons gain +100 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Bucket Lv.2 || 29 || Unit gains +300 Armor, and all weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 35 || When cast, Guard affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Vow of Stone || 磐石の固め || 60 || Grants +3 Support Defend uses. This skill applies even if unit does not have Support Defense.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For 1 turn, unit&#039;s attacks inflict No Move (1 Turn) on enemies. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ミアズマフィールド || 1 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 500 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field Lv.2 || 20 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 1000 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ヘルストリング || 1 || Spider String gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.2 || 31 || Spider String gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.3 || 50 || Spider String gains +3 range.&lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || Kandata&#039;s Rope gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Increases damage dealt depending on how many skills the enemy has learned.&lt;br /&gt;
|-&lt;br /&gt;
| Revenge || 積念返し || 1 || Grants +15% damage dealt when counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Hashihime || 執心の嫉妬姫 || 37 || Casts Accel and Yell on unit&#039;s pair. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Reduces the SP cost of Pressure to 30 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一鬼当千 || 1 || Unit&#039;s CQB weapons gain +200 ATK and +10% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Infighter || インファイト || 1 || When fighting enemies within 3 spaces of unit, grants +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Unit gains +1200 Max HP and +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130+ Power, unit automatically casts Fury at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomena || 怪力乱神 || 60 || Knockout in Three Steps gains +600 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Know Without Seeing Lv.3 || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || Recollection gains +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 蘇るトラウマ || 1 || For unit&#039;s next attack, Recollection gains +50% damage dealt. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Attunement Waves || 精神感応波 || 35 || When cast, Attune will affect both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.2 || 25 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.3 || 45 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Wild Cat || 猫まっしぐら || 1 || While unit is a cat, gains +15 Mobility, and Cat&#039;s Walk gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Schmoozer || 世話上手 || 35 || When cast, Devote affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Exchanges the Devote Spirit for Revive. (Its cost changes to 90 SP.) In addition, revived units will spawn with maximum Power.&lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || While unit is a cat and has 130+ Power, automatically casts Chain at the beginning of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.2 || 25 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.3 || 45 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Solar Reactor || 太陽の炉 || 1 || When unit&#039;s limiter is released, grants +20% damage dealt and HP Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu&#039;s Guidance || ヤタガラス・ガイド || 20 || At 130+ Power, grants +40% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Radiator Pack || 大型ラジエーター || 50 || Lessens the amount of heat unit&#039;s weapons generate.&lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Expands the range and shape of Giga Flare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| See Without Knowing Lv.3 || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || At the beginning of each turn, unit casts a random Spirit command on herself.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 無意識 || 21 || Unit automatically casts Cloak at the start of the first 2 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.2 || 36 || Unit automatically casts Cloak at the start of the first 3 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.3 || 46 || Unit automatically casts Cloak at the start of the first 4 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reflexes || 超反応センス || 35 || If unit is in the rear, she switches to the lead at the end of her turn. In addition, gains +50% activation rate for Counter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || Nazrin Pendulum inflicts Damage Taken +10% on enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Adds Pendulum Guard to unit. Ability reduces damage taken from all attacks by 2000. (Up to 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 23 || Reduces the SP cost of Focus to 10 SP.&lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Gold Rush gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| The Little Dowser General || ダウザーの小さな大将 || 65 || Use to cast Scan on all enemies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism?! || さでずむ！？ || 1 || Adds Provoke to the effects of Boo! (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying?! || いぢめる！？ || 1 || Adds Mercy to the effects of Boo! (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Footstool || たたら踏み || 35 || Unit&#039;s pair gains +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Under My Umbrella || 相合傘 || 50 || Shares the effects of Spirit commands with both the lead and rear unit. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyudo Block || 入道ブロック || 1 || Adds Nyudo Block to unit. Ability reduces all damage taken by 700. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Nyudo Rush || 入道のラッシュ || 1 || A Solid Thrashing Around the World gains +200 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ハッスル親父 || 19 || Increases Unzan&#039;s max SP by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.2 || 31 || Increases Unzan&#039;s max SP by 35.&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Old Man Lv.3 || 43 || Increases Unzan&#039;s max SP by 50.&lt;br /&gt;
|-&lt;br /&gt;
| Vivacious Girl || ハツラツ娘 || 35 || Exchanges the Focus spirit for Yell+. (Its cost changes to 30 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || When adjacent to or paired with Murasa or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on Board || 船上のヴィーナス || 1 || When piloting the Palanquin Ship, doubles HP and MP recovery for docked units.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 水底のヴィーナス || 1 || Unit deals +20% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +20% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.2 || 30 || Unit deals +30% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +30% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Venus of the Bilge Lv.3 || 55 || Unit deals +40% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +40% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchors || 予備アンカー || 1 || Sinking Anchor gains +150 ATK, +1 range, and +3 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 20 || Grants +20 RNG.&lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Increases Unfocused and Focused Move by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || When adjacent to or paired with Ichirin or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Grants +15% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
| Spear Combo Boost || 槍（連続）強化 || 1 || Spear Combo gains +250 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Blessing || 毘沙門天の加護 || 17 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For 1 turn, halves the MP costs of unit&#039;s weapons. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Reduces the SP cost of Courage to 65 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Increases unit&#039;s max Power by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Teachings of the Buddha || 御仏の教え || 1 || All Buddhists except this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Wings of Garuda || ガルーダの翼 || 1 || Byakuren (Superhuman) gains +1 Move and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 未確認飛行少女 || 1 || Grants +15% to accuracy and evasion rates for the first 5 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl Lv.2 || 50 || Grants +30% to accuracy and evasion rates for the first 5 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cloud Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ダーククラウド || 20 || At 120+ Power, unit&#039;s terrain changes to Night, and unit regenerates 10% MP at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cloud Lv.2 || 40 || At 120+ Power, unit&#039;s terrain changes to Night, and unit regenerates 20% MP at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Great Youkai of Heian || 平安の大妖怪 || 45 || Reduces the SP cost of Confuse to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio Lv.3 || 妖怪三人組 || 1 || When adjacent to or paired with Ichirin or Murasa, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Deputy Captain || 艦長代理 || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering || 安全運転 || 1 / 40 || Accuracy rate +15% / +20%, damage received -5% / -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Booming Business || 千客万来 || 1 / 35 / 50 || Unit can use items on teams / all allies within a 1- / 2- / 3-square radius. &lt;br /&gt;
|-&lt;br /&gt;
| Inventory Usage: || 在庫利用 || 45 || Unit can use items not equipped by any party member, up to one item per kind. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 1 || Sets Suika&#039;s size to LL, and increases Armor, Attack, and Range for 1 turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 1 || Increases the number of times command &amp;quot;Ibuki Gourd&amp;quot; can be used +1. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || Increases all weapons&#039; accuracy and critical rate +30%. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparsity || 疎の力 || 1 || Increases weapon range by 1 and weapon power by 150.  &lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー ||60 || Sets Suika&#039;s size to 3L, and increases Armor, Attack, and Range for 1 turn. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense || 危険察知 || 1 / 31 || Unit can perform Support Attacks / Defenses for units at most 2 / 3 squares away. &lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Changes the &amp;quot;Light Dragon&#039;s Sigh&amp;quot; weapon&#039;s MP cost to 30 and increases its range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || For one turn, unit always evades attacks and receives grazing damage, except when defending. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || &amp;quot;Dragonfish Drill&amp;quot; attack +400, range +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron-Wall Maiden || 鉄壁少女 || 1 || Spirit Command &amp;quot;Guard&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || Always performs critical hits if the weapon&#039;s rating for the opponent&#039;s terrain is S or above. &lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Daughter, Earthly God, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Increases the &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; weapon&#039;s power by 400 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Foolhardy Hermit ||  猪突猛進の仙桃 || 1 || Casts &amp;quot;Assail&amp;quot; on self. 2 uses per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || A selected enemy will take 10% more damage for a turn. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Thought Explosion || 念流爆破 || 1 || A targeted enemy takes 3000 damage. Cannot be used to shoot down enemies and does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120 Power, the unit&#039;s pair&#039;s Evasion is increased by 10%, and Focused movement is increased by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || When in Focused Mode, increase Damage by 7% and Evasion by 13% &lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography Reporter|| 今どきの念写記者 || 65 || Reduces MP costs by 40%. Stacks with MP Save. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For 1 turn, allies adjacent to unit are unable to be targeted by enemy units. Also works on units in the pair. Enemies can still counterattack. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー強化 || 14 / 24 / 37 || Ability &amp;quot;Sunny barrier&amp;quot;&#039;s strength is enhanced +500/+1000/+1500. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || HP regen is boosted by 30% on Day stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Luna by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
|  Shining Sunlight || 輝ける日の光 || 65 || Changes spirit command &amp;quot;Valor&amp;quot; to &amp;quot;Courage&amp;quot; (costs 70 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Silence || サイレンス || 1 / 23 / 41 || +15%/+20%/+25% accuracy for Luna and allied units in the 8 squares surrounding Luna. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || HP Regen is boosted +30% on Night stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Sunny by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Changes spirit command &amp;quot;Spirit&amp;quot; to &amp;quot;Drive&amp;quot; (costs 45 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Radar || レーダー || 1 / 24 / 40 || +8%/+12%/+16% accuracy for Star and allied units in the 8 squares surrounding Star. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || HP Regen is boosted by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Luna and Sunny by +1 / +2 / +3 / +4.  &lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Changes spirit command &amp;quot;Scan&amp;quot; to &amp;quot;Assault&amp;quot; (costs 50 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| The Ninth Generation Savant || 九代目のサヴァン || 1 || Spirit Command &amp;quot;Alert&amp;quot; affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Doctor || 妖怪博士 || 1 / ? || In combat against Youkai, increases damage dealt and accuracy/evasion rates by 30% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effect of Spirit Command &amp;quot;Scan&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| The Pen is Mightier than The Sword || 筆は剣よりも強し || 1 || Grants weapon power +1000 and range +5 to &amp;quot;Brush&amp;quot; weapon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Ookuninushi || オオクニヌシ || 37 || For 3 turns, restores 25% HP and MP at the start of turn. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || For 3 turns, doubles the effect of the &amp;quot;Shrine Maiden&amp;quot; skill, and increases weapon range by 2. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 5 || The next attack allows the accuracy rate to exceed 100%, and increases damage depending on extra accuracy. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu-oomikami || 天照大神 || 50 || Adds the &amp;quot;Amaterasu-oomikami (MAP)&amp;quot; weapon. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wave-Guiding Fan || 波導扇 || 5 || Changes the &amp;quot;Wave-Guiding Fan (MAP)&amp;quot; weapon&#039;s range to infinite. Also changes weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Power that Connects Seas and Mountains || 海と山を繋ぐ力 || 5 || Within 7 squares, moves any unit (player or enemy) to any spot. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peach || 月仙桃 || 35 || Restores 50 SP to both units in the pair. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rei&#039;sen===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-out Barrage || 全弾発射 || 1 || Next attack consumes all remaining ammunition and increases damage depending on weapon and ammunition count. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Armor-Piercing Rounds || 徹甲弾 || 26 || All weapons penetrate barriers. &lt;br /&gt;
|-&lt;br /&gt;
| Rifle Rounds || ライフル弾 || 10 / 50 || All weapons range +1/+2. &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Refill || 弾薬補給 || 1 || Fully restores MP and ammunition. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Machine Power || マシンパワー || 1 || At 130 Power and higher, damage dealt +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Great || 超合金グレート || 1 || Max HP +2000, Armor +250. &lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Fusion Energy || 核融合エネルギー || 1 || Max MP +100. Grants the effect of MP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Changes the unit&#039;s Sky rating to S, and increases movement by 1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Grants the effect of MP Regen (S).  &lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || MP cost of Ability &amp;quot;Absolute Magic Barrier&amp;quot; set to 0. &lt;br /&gt;
|-&lt;br /&gt;
| Taboo Release || 禁呪解放 || 60 || Doubles the effectiveness of Skill &amp;quot;Magician&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Partition || パーディション || 1 || When adjacent to the target, all attacks are guaranteed to be critical hits. &lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 1 || Next attack inflicts &amp;quot;cannot move&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper || 門番 || 1 / 21 / 42 || -15% / -20% / -25% damage taken when support defending. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Heart || 挫けぬ心 || 38 || Spirit Command &amp;quot;Vigor&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Elly || 不屈のエリーちゃん || 50 || At 130 Power, casts &amp;quot;Grit&amp;quot; at the beginning of each turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血 || 1 / 15 / 28 / 41 || Recovers health equal to 10% / 20% / 25% / 30% of damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Next attack inflicts &amp;quot;cannot evade or defend&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || Accuracy and evasion +20% while in night terrain. &lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || 100% accuracy if enemy cannot counterattack, includes making an assist or support attack. &lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consumes 50MP of the recipient and cast &amp;quot;Strike&amp;quot; and &amp;quot;Alert&amp;quot; on them. &lt;br /&gt;
|-&lt;br /&gt;
| Salvation by Faith || 他力本願 || 65 || Spirit Command &amp;quot;Hope&amp;quot; costs 65. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloom || 狂咲 || 5 || At 150 Power, damage dealt +20%. &lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 5 || Counterattack damage +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Aloof Flower || 孤高 || 24 || Doubles the effect of skill &amp;quot;Diligence&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts &amp;quot;Pressure&amp;quot; on all enemies. 1 use per stage &lt;br /&gt;
|-&lt;br /&gt;
| Blossoming Flower || 開花 || &#039;&#039;Stage 76&#039;&#039; || Restores 50% SP upon activating ability &amp;quot;Flowering Declaration&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || For the unit&#039;s team, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 5 || Casts &amp;quot;Vigor&amp;quot; up to 2 times per turn when the unit shoots down an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || For the unit&#039;s team, critical damage +1000. &lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || Casts &amp;quot;Accel&amp;quot;, &amp;quot;Triumph&amp;quot;, &amp;quot;Spirit&amp;quot;, &amp;quot;Assail&amp;quot;, and &amp;quot;Snipe&amp;quot; for the unit&#039;s pair on sortie. &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 5 || At 130 Power, allows user to Support Attack for herself. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || Effect of Skill &amp;quot;SP Regen&amp;quot; +15. &lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Reduces all damage by 500 for all allies within a 5-square radius. Also applies to pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling, causes the target to retreat if it has less than 20% HP.  Count as a shoot down, and EXP / PP / Points are obtained as normal. Does not affect units with &amp;quot;Special Resistance&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || Shinki&#039;s pair partner regens 25% of their HP and MP at the start of turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Meeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd ||  羊飼い  || 1/10/25/35/50/65 (NG+) || +1/2/3/4/5/10 to the Sheep Count at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| Meeko Hustle || はりきりメーコ  || 1/30/60 (NG+) || Increased sheep count when destroying enemy units by +0.5/1/1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Wool || もこもこ ウール  || 1/15/30 (NG+) || Increases &amp;quot;Wool Guard&amp;quot;&#039;s strength by +300/450/600.&lt;br /&gt;
|-&lt;br /&gt;
| Electrifying Universe~ || 電撃宇宙一 || 20 (NG+) || &amp;quot;Thunder Ram&amp;quot;&#039;s power +400 and the range +1.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩 || 1/25/35 (NG+) || When next to or paired with Makura, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;After Stage 74b&#039;&#039; || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command &amp;quot;Dreamwalk&amp;quot; can been used.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Meeko, the amount of increase in the sheep count of Meeko is +0.5.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater|| 夢喰い || 20/40 (NG+) || Adds the effect of &amp;quot;SP Get&amp;quot; to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Restores the number of times Full Power Mode (FPM) has been used on all allies (1 use per stage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66438</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66438"/>
		<updated>2025-09-29T07:36:10Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Subterranean Animism */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Healer Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy&#039;s attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.2 || 50 || Increases Movement by 3 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Feral Cat || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Chen) || 式神強化（橙） || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Bakeneko Boost || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)&#039;s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Kimontonkou || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はブレイン || 20 || Grants +10% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.2 || 46 || Grants +15% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.3 || 70 || Grants +20% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer || 人形師 || 30 || Doubles the amount of times Create Doll can be used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Breeze || 春風の調べ || 10 || It&#039;s Spring! can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Angel Mood || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Depressing Sounds || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso || 超絶技巧 || 20 || Grants +20 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| So Exciting! || ハイテンション || 1 || Grants +1 to Power gains during battle.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Happy Go Soul || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Shower || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Rambunctious Magic || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Let&#039;s go, Girls! || やっちゃいな！ || 1 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips || 真珠の指先 || 40 || Grants +20 EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Talent || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Measure || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Slash || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Essence || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot || ゴーストスポット || 50 || When an enemy unit is defeated, unit&#039;s pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Ran) || 式神強化（藍） || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yukari&#039;s Delivery Service || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari&#039;s space.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Reality || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Bonds || 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Grants target ally Auto Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Wriggle Kick Boost || リグルキック強化 || 1 || Ultimate Wriggle Kick gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Insect Shield+ || 装甲虫+ || 28 || Grants +3 Insect Shield activations.&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Attack || 急襲 || 45 || Reduces the SP cost of Assault to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || Ill-Starred Dive gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Open, Human Cage || 明け放しのヒューマンケージ || 1 || Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || バイバイ・チキンハート || 1 || Mysterious Song gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Griddle of Anger || 憤怒のアンチグリルド || 1 || Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Flavor of Westernization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 先生 || 1 || Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.2 || 27 || Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 突進力 || 1 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.2 || 45 || Grants +2 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 世話焼き || &#039;&#039;After Mokou joins&#039;&#039; || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.2 || 23 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.3 || 40 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Reduces the Power required to use Were-Hakutaku to 110.&lt;br /&gt;
|-&lt;br /&gt;
| Valorous Instructor || 熱血教師 || 45 || Reduces the SP cost of Valor to 30.&lt;br /&gt;
|-&lt;br /&gt;
| Brain of Steel || 鋼鉄のブレイン || 60 || Headbutt and Ultra Headbutt gain +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 豪運 || 1 || Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.2 || 65 || Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit of Good Fortune || 幸運の素兎 || 1 || Reduces the SP cost of Luck to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || やっちゃうウサ || 30 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Strike || ラッキーヒット || 56 || When unit is under the effects of Luck, grants +30% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Rabbit Unit M || 特攻ウサギMチーム || 1 || Exchanges the Snipe Spirit for Assail.&lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 30 || Grants +20% activation rate for Afterimage (Reisen).&lt;br /&gt;
|-&lt;br /&gt;
| All Spectral || オールスペクトル || 48 || Sets the minimum Range of unit&#039;s weapons to 1.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || When unit is under the effects of Snipe, grants +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || When used, each dose increases unit&#039;s character stats by 10. But if you drink it a 4th time... (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 1 || Using Heal will full restore target ally&#039;s HP, and using Supply will fully restore target ally&#039;s MP and ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly Net || 天網蜘網捕蝶の法 || 1 || Unit deals increased damage the farther away she is from her target.&lt;br /&gt;
|-&lt;br /&gt;
| Cage of Eternity || 永遠の檻 || 40 || Grants Invincibility (1 Turn) to target ally pair. They won&#039;t take any damage from attacks, but they won&#039;t be able to act or move. Their Power also won&#039;t change due to battle. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Incense || 仙香玉兎 || 56 || Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Revival Technique || 八意流蘇生術 || 65 || Reduces the SP cost of Revive to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jewels from a Dragon&#039;s Neck || 龍の顎の玉 || 1 || Unit&#039;s weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Buddha&#039;s Stone Bowl || 仏の御石の鉢 || 1 || Casts Persist on all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Robe of Fire Rat || 火鼠の皮衣 || 1 || Salamander Shield gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Swallow&#039;s Cowrie Shell || 燕の子安貝 || 1 || Restores 3000 HP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Jeweled Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| End of Imperishable Night || 永夜返し || 70 || Reduces the SP cost of Enable to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.1 ||rowspan=&amp;quot;3&amp;quot;| R・プラス || 1 || Sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.2 || 31 || Sets unit&#039;s Resurrection count to 3.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.3 || 55 || Sets unit&#039;s Resurrection count to 4.&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || If unit&#039;s HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit&#039;s Resurrection count to 0.&lt;br /&gt;
|-&lt;br /&gt;
| To The Death || 捨て奸 || 24 || Unit loses HP Regen (M), but gains +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R・フェニックス || 41 || When unit activates Resurrection, she revives with 20% more HP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R・ヴォルケイノ || 51 || When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.&lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R・インペリシャブル || 60 || When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Unit&#039;s next attack will ignore 100% of the enemy&#039;s Armor. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Melancholic Poison || 憂鬱の毒 || 1 || Adds MP,Ammo Damage to unit&#039;s next attack. The attacked enemy&#039;s MP and ammo counts will be reduced to 0. (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Kimikage Flowers || きみかげの花 || 35 || Reduces the SP cost of Triumph to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Prayer || すずらんの祈り || 65 || Casts Prayer on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 風神少女 || 1 || At 120+ Power, unit gains +1 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.2 || 50 || At 120+ Power, unit gains +2 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gale || 追い風 || 1 || Grants target ally the effects of Accel. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Grants unit +5 Move for their next movement. Effect stacks with Accel. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || When used, unit will ignore movement penalties from danmaku on her next move. (Usable 2 times.) However, this skill will not ignore special danmaku effects.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Illusionary Dominance gains +400 ATK and an Air terrain rating of SS. Skill does not apply when using Aya (Reporter).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Path to Avici || 無間の道 || 1 || For one attack, weapons with a max range of 3 or more will have their max range become ∞. However, this effect can&#039;t be used when attacking after moving. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Unit gains HP Regen (M), but reduces her starting Power by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Grants +10% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
| Soul-Detaching Scythe || 離魂の鎌 || 30 || Changes Taste of Death to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gyah! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || If Eiki is present on the map, unit deploys with +30 Power, and gains +2 Power at the start of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || Grants all allies Accuracy Rounding. For 1 turn, accuracy rates above 50% will round up to 100%, and accuracy rates below 50% will round down to 0%. This affects both enemies and allies. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Get It Together! || 喝！ || 1 || All allies other than this unit deploy with +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Yama&#039;s Wrath || 閻魔の逆鱗 || 28 || Reduces the SP cost of Rage to 60 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 黒白の断罪 || 10 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 3000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 3000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.2 || 35 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 4000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 4000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.3 || 60 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 5000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 5000 ATK.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Unit&#039;s next attack will inflict Power Mods Suppressed (Battle) for 1 turn. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 17 || When unit performs a support attack, gains an extra +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 20 || Grants +25% damage dealt when using support and assist attacks. This effect stacks with Enhanced Assist.&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Minoriko, Shizuha&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || Unit obtains an item upon clearing a stage. (The item obtained depends on the season.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || When Minoriko is deployed, the effects of items like Potatoes are improved.&lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Unit gains +3000 Points and +10 PP when leveling up. (Includes level ups gotten using Supply.)&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Shizuha, Minoriko&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 回転加速 || 1 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.2 || 50 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || Unit&#039;s next attack will inflict Auto Critical on the enemy. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || Unit&#039;s next attack will inflict Activations Suppressed (1 Turn) on the enemy. This affects all activation-based skills except Counter. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Hina || 身代わり雛 || 42 || Hina may perform support defenses regardless of her position on the map or whether she has learned Support Defend. She must be the lead unit to use this skill. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Nagashi-bina || 秘神流し雛 || 60 || Increases the damage multiplier of Sacrifice to 2.5x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Exteeending Aaarm+ || のびーるアーム+ || 1 || Exteeending Aaarm gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.1 ||rowspan=&amp;quot;2&amp;quot;| サポートアタック || 1 || Grants +30% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.2 || 30 || Grants +50% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| A Sworn Friend&#039;s Bond || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Reduces the SP cost of Faith to 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || O・カモフラージュ || 20 || Grants +25% activation rate for Optical Camouflage. This skill is only effective when used by Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For one turn, unit and everything within a 1 space radius of unit is considered to be in Water terrain. This only pertains to accuracy and damage, and does not forcibly change any unit&#039;s terrain. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Gensokyo&#039;s Mechanic || 幻想郷のメカニック || 65 || Multiplies the effects of consumable and stat-increasing items by x1.5. (The latter effect applies to HP, MP, Mobility, Armor, and Movement.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 堅狼 || 1 || At 120+ Power, grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.2 || 35 || At 120+ Power, grants +25% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.3 || 50 || At 120+ Power, grants +35% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.4 || 70 || At 120+ Power, grants +50% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Guard || 進撃の盾 || 1 || Unit&#039;s damage dealt as the lead is halved, but grants 100% activation rate for Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Thousand-Li Vision || 千里眼 || 20 || At 105+ Power, grants +1 range to unit and pair partner&#039;s weapons (does not apply to MAP weapons and range 1 weapons).&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120+ Power, unit automatically casts Snipe at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Grants +1 uses of both Support Attack and Support Defense. This effect applies even if the relevant support skill is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || Rabies Bite gains +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 現人神 || 1 || Grants +1 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.2 || 28 || Grants +1.5 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.3 || 48 || Grants +2 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl || 奇跡の少女 || 1 || Reduces the SP cost of Miracle to 80 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 天地よ人よ || 15 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.2 || 30 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.3 || 45 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || When the Faith gauge reaches max value, additional modifiers occur, and the gauge no longer decreases.&lt;br /&gt;
|-&lt;br /&gt;
| FINAL MAX GOD || ファイナルマックスゴッド || 60 || The Faith gauge&#039;s maximum increases to 200%. When it reaches MAX, unit receives modifications equal to or greater than those of MAX GOD.&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Living God || 奇跡の現人神 || 70 || Unit deploys with her Faith gauge at max.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 || Grants +1 Move and sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Virtue of Wind God || 風神様の神徳 || 1 || Allies in a 3-space radius around unit gain +15% accuracy and evasion rates. This effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Unit&#039;s weapons gain +150 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Unit gains ATK, Armor, accuracy rate, and range boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Headwinds || 逆風の進撃 || 70 || Casts Accel on all ally units. If used when unit has 120+ Power, also casts Assail on all lead units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles the boosts gained from landscape tiles. Also doubles the boosts gained when in a terrain where the user has an S rating or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds Acc,Evd Down 10% to all of unit&#039;s weapons except Mishaguji.&lt;br /&gt;
|-&lt;br /&gt;
| Moreya God || モレヤの神 || 20 || Unit gains ATK, Mobility, accuracy rate, and Move boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || Allows Focus to affect both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Apex of Indigenous Gods || 土着の頂点 || 70 || Casts Adapt on all ally units. If used when unit has 120+ Power, also casts Triumph on all ally units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Bucket Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 強化桶 || 1 || Unit gains +150 Armor, and all weapons gain +100 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Bucket Lv.2 || 29 || Unit gains +300 Armor, and all weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 35 || When cast, Guard affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Vow of Stone || 磐石の固め || 60 || Grants +3 Support Defend uses. This skill applies even if unit does not have Support Defense.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For 1 turn, unit&#039;s attacks inflict No Move (1 Turn) on enemies. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field Lv.1 ||rowspan=&amp;quot;2&amp;quot;| ミアズマフィールド || 1 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 500 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field Lv.2 || 20 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 1000 damage. This effect can&#039;t be used to defeat enemies and does not affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.1 ||rowspan=&amp;quot;3&amp;quot;| ヘルストリング || 1 || Spider String gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.2 || 31 || Spider String gains +2 range.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String Lv.3 || 50 || Spider String gains +3 range.&lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || Kandata&#039;s Rope gains +400 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Increases damage dealt depending on how many skills the enemy has learned.&lt;br /&gt;
|-&lt;br /&gt;
| Revenge || 積念返し || 1 || Grants +15% damage dealt when counterattacking.&lt;br /&gt;
|-&lt;br /&gt;
| Obsessive Hashihime || 執心の嫉妬姫 || 37 || Casts Accel and Yell on unit&#039;s pair. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Reduces the SP cost of Pressure to 30 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一鬼当千 || 1 || Unit&#039;s CQB weapons gain +200 ATK and +10% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Infighter || インファイト || 1 || When fighting enemies within 3 spaces of unit, grants +10% damage dealt and -10% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Unit gains +1200 Max HP and +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130+ Power, unit automatically casts Fury at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomena || 怪力乱神 || 60 || Knockout in Three Steps gains +600 ATK and +1 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Know Without Seeing Lv.3 || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || Recollection gains +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 蘇るトラウマ || 1 || For unit&#039;s next attack, Recollection gains +50% damage dealt. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Attunement Waves || 精神感応波 || 35 || When cast, Attune will affect both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.2 || 25 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.3 || 45 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Wild Cat || 猫まっしぐら || 1 || While unit is a cat, gains +15 Mobility, and Cat&#039;s Walk gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Schmoozer || 世話上手 || 35 || When cast, Devote affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Exchanges the Devote Spirit for Revive. (Its cost changes to 90 SP.) In addition, revived units will spawn with maximum Power.&lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || While unit is a cat and has 130+ Power, automatically casts Chain at the beginning of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 地底の属獣 || 1 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.2 || 25 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Pets Lv.3 || 45 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Solar Reactor || 太陽の炉 || 1 || When unit&#039;s limiter is released, grants +20% damage dealt and HP Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu&#039;s Guidance || ヤタガラス・ガイド || 20 || At 130+ Power, grants +40% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Radiator Pack || 大型ラジエーター || 50 || Lessens the amount of heat unit&#039;s weapons generate.&lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Expands the range and shape of Giga Flare.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| See Without Knowing Lv.3 || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || At the beginning of each turn, unit casts a random Spirit command on herself.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 無意識 || 21 || Unit automatically casts Cloak at the start of the first 2 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.2 || 36 || Unit automatically casts Cloak at the start of the first 3 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Unconscious Lv.3 || 46 || Unit automatically casts Cloak at the start of the first 4 turns after deploying.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Reflexes || 超反応センス || 35 || If unit is in the rear, she switches to the lead at the end of her turn. In addition, gains +50% activation rate for Counter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || The &amp;quot;Nazrin Pendulum&amp;quot; weapon causes the target to receive 10% more damage for one turn. &lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 1 || Spirit Command &amp;quot;Focus&amp;quot; costs 10 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Reduces all damage taken by 2000. 4 uses per stage &lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Increases the &amp;quot;Gold Rush&amp;quot; weapon&#039;s power by 300 and range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Little Dowser General || ダウザーの小さな大将 || 65 || Casts &amp;quot;Scan&amp;quot; on all enemies. 1 use per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism!? || さでずむ！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Provoke&amp;quot; on hit enemies. 2 uses per stage. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying!? || いぢめる！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Mercy&amp;quot; on hit enemies. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Tatara Step || たたら踏み || 35 || For both units in the pair, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Synergic Umbrella || 相合傘 || 50 || Grants the effects of active spirit commands of either unit in the team to both units. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi &amp;amp; Unzan===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || 1 || Adds the &amp;quot;Nyuudou Block&amp;quot; ability: reduces all damage by 700 (costs 10 MP). &lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Rush || 入道のラッシュ || 1 || Increases the &amp;quot;Consecutive Hooks Throughout Heaven and Earth&amp;quot; weapon&#039;s power by 200 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Old Man Hustle || ハッスル親父 || 1 / ? / ? || Unzan&#039;s max SP +20 / +35 / +50. &lt;br /&gt;
|-&lt;br /&gt;
| Girl Hustle || ハツラツ娘 || 1 || Changes Spirit Command &amp;quot;Focus&amp;quot; to &amp;quot;Spirit+&amp;quot; (costs 30 SP). &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Murasa and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on the Boat || 船上のヴィーナス || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Normal and focused movement +1. &lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 1 || Ranged stat +20. &lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchor || 予備アンカー || 1 || Increases the &amp;quot;Sinking Anchor&amp;quot; weapon&#039;s power by 150, range by 1, and ammo by 3. &lt;br /&gt;
|-&lt;br /&gt;
| Underwater Venus || 水底のヴィーナス || 1 / 55 || Damage dealt +30% /+40% on underwater enemies; evasion rate +30% / +40% when unit is underwater. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Ichirin and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Unit obtains 15% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Protection || 毘沙門天の加護 || 1 || At 120 Power, damage dealt +10%. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Spear (Continuous) || 槍（連続）強化 || 1 || Increases the &amp;quot;Spear (Continuous)&amp;quot; weapon&#039;s power by 250 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For one turn, MP costs are halved. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Spirit Command &amp;quot;Courage&amp;quot; costs 65 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Max Power +30. &lt;br /&gt;
|-&lt;br /&gt;
| Teachings of Buddha || 御仏の教え || 1 || Other units with the &amp;quot;Buddhist Power&amp;quot; skill sortie with 20 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Garuda&#039;s Wings || ガルーダの翼 || 1 || Increases Byakuren (Superhuman Form)&#039;s Movement by +1 and attack ranges by +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Youksi of Heian || 平安の大妖怪 || 45 || Spirit Command &amp;quot;Confuse&amp;quot; costs 50 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Dark Clouds || ダーククラウド || 20 / 40 || At 120 Power, changes the unit&#039;s terrain to Night and restores 10% / 20% MP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl || 未確認飛行少女 || 1 / ? || Accuracy and evasion rates +15% / +30% until 4 turns pass. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || 1 || Increases friendship bonus with Ichirin and Murasa by +3.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Deputy Captain || 艦長代理 || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering || 安全運転 || 1 / 40 || Accuracy rate +15% / +20%, damage received -5% / -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Booming Business || 千客万来 || 1 / 35 / 50 || Unit can use items on teams / all allies within a 1- / 2- / 3-square radius. &lt;br /&gt;
|-&lt;br /&gt;
| Inventory Usage: || 在庫利用 || 45 || Unit can use items not equipped by any party member, up to one item per kind. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 1 || Sets Suika&#039;s size to LL, and increases Armor, Attack, and Range for 1 turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 1 || Increases the number of times command &amp;quot;Ibuki Gourd&amp;quot; can be used +1. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || Increases all weapons&#039; accuracy and critical rate +30%. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparsity || 疎の力 || 1 || Increases weapon range by 1 and weapon power by 150.  &lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー ||60 || Sets Suika&#039;s size to 3L, and increases Armor, Attack, and Range for 1 turn. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense || 危険察知 || 1 / 31 || Unit can perform Support Attacks / Defenses for units at most 2 / 3 squares away. &lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Changes the &amp;quot;Light Dragon&#039;s Sigh&amp;quot; weapon&#039;s MP cost to 30 and increases its range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || For one turn, unit always evades attacks and receives grazing damage, except when defending. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || &amp;quot;Dragonfish Drill&amp;quot; attack +400, range +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron-Wall Maiden || 鉄壁少女 || 1 || Spirit Command &amp;quot;Guard&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || Always performs critical hits if the weapon&#039;s rating for the opponent&#039;s terrain is S or above. &lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Daughter, Earthly God, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Increases the &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; weapon&#039;s power by 400 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Foolhardy Hermit ||  猪突猛進の仙桃 || 1 || Casts &amp;quot;Assail&amp;quot; on self. 2 uses per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || A selected enemy will take 10% more damage for a turn. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Thought Explosion || 念流爆破 || 1 || A targeted enemy takes 3000 damage. Cannot be used to shoot down enemies and does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120 Power, the unit&#039;s pair&#039;s Evasion is increased by 10%, and Focused movement is increased by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || When in Focused Mode, increase Damage by 7% and Evasion by 13% &lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography Reporter|| 今どきの念写記者 || 65 || Reduces MP costs by 40%. Stacks with MP Save. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For 1 turn, allies adjacent to unit are unable to be targeted by enemy units. Also works on units in the pair. Enemies can still counterattack. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー強化 || 14 / 24 / 37 || Ability &amp;quot;Sunny barrier&amp;quot;&#039;s strength is enhanced +500/+1000/+1500. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || HP regen is boosted by 30% on Day stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Luna by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
|  Shining Sunlight || 輝ける日の光 || 65 || Changes spirit command &amp;quot;Valor&amp;quot; to &amp;quot;Courage&amp;quot; (costs 70 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Silence || サイレンス || 1 / 23 / 41 || +15%/+20%/+25% accuracy for Luna and allied units in the 8 squares surrounding Luna. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || HP Regen is boosted +30% on Night stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Sunny by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Changes spirit command &amp;quot;Spirit&amp;quot; to &amp;quot;Drive&amp;quot; (costs 45 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Radar || レーダー || 1 / 24 / 40 || +8%/+12%/+16% accuracy for Star and allied units in the 8 squares surrounding Star. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || HP Regen is boosted by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Luna and Sunny by +1 / +2 / +3 / +4.  &lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Changes spirit command &amp;quot;Scan&amp;quot; to &amp;quot;Assault&amp;quot; (costs 50 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| The Ninth Generation Savant || 九代目のサヴァン || 1 || Spirit Command &amp;quot;Alert&amp;quot; affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Doctor || 妖怪博士 || 1 / ? || In combat against Youkai, increases damage dealt and accuracy/evasion rates by 30% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effect of Spirit Command &amp;quot;Scan&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| The Pen is Mightier than The Sword || 筆は剣よりも強し || 1 || Grants weapon power +1000 and range +5 to &amp;quot;Brush&amp;quot; weapon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Ookuninushi || オオクニヌシ || 37 || For 3 turns, restores 25% HP and MP at the start of turn. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || For 3 turns, doubles the effect of the &amp;quot;Shrine Maiden&amp;quot; skill, and increases weapon range by 2. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 5 || The next attack allows the accuracy rate to exceed 100%, and increases damage depending on extra accuracy. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu-oomikami || 天照大神 || 50 || Adds the &amp;quot;Amaterasu-oomikami (MAP)&amp;quot; weapon. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wave-Guiding Fan || 波導扇 || 5 || Changes the &amp;quot;Wave-Guiding Fan (MAP)&amp;quot; weapon&#039;s range to infinite. Also changes weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Power that Connects Seas and Mountains || 海と山を繋ぐ力 || 5 || Within 7 squares, moves any unit (player or enemy) to any spot. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peach || 月仙桃 || 35 || Restores 50 SP to both units in the pair. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rei&#039;sen===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-out Barrage || 全弾発射 || 1 || Next attack consumes all remaining ammunition and increases damage depending on weapon and ammunition count. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Armor-Piercing Rounds || 徹甲弾 || 26 || All weapons penetrate barriers. &lt;br /&gt;
|-&lt;br /&gt;
| Rifle Rounds || ライフル弾 || 10 / 50 || All weapons range +1/+2. &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Refill || 弾薬補給 || 1 || Fully restores MP and ammunition. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Machine Power || マシンパワー || 1 || At 130 Power and higher, damage dealt +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Great || 超合金グレート || 1 || Max HP +2000, Armor +250. &lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Fusion Energy || 核融合エネルギー || 1 || Max MP +100. Grants the effect of MP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Changes the unit&#039;s Sky rating to S, and increases movement by 1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Grants the effect of MP Regen (S).  &lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || MP cost of Ability &amp;quot;Absolute Magic Barrier&amp;quot; set to 0. &lt;br /&gt;
|-&lt;br /&gt;
| Taboo Release || 禁呪解放 || 60 || Doubles the effectiveness of Skill &amp;quot;Magician&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Partition || パーディション || 1 || When adjacent to the target, all attacks are guaranteed to be critical hits. &lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 1 || Next attack inflicts &amp;quot;cannot move&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper || 門番 || 1 / 21 / 42 || -15% / -20% / -25% damage taken when support defending. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Heart || 挫けぬ心 || 38 || Spirit Command &amp;quot;Vigor&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Elly || 不屈のエリーちゃん || 50 || At 130 Power, casts &amp;quot;Grit&amp;quot; at the beginning of each turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血 || 1 / 15 / 28 / 41 || Recovers health equal to 10% / 20% / 25% / 30% of damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Next attack inflicts &amp;quot;cannot evade or defend&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || Accuracy and evasion +20% while in night terrain. &lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || 100% accuracy if enemy cannot counterattack, includes making an assist or support attack. &lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consumes 50MP of the recipient and cast &amp;quot;Strike&amp;quot; and &amp;quot;Alert&amp;quot; on them. &lt;br /&gt;
|-&lt;br /&gt;
| Salvation by Faith || 他力本願 || 65 || Spirit Command &amp;quot;Hope&amp;quot; costs 65. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloom || 狂咲 || 5 || At 150 Power, damage dealt +20%. &lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 5 || Counterattack damage +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Aloof Flower || 孤高 || 24 || Doubles the effect of skill &amp;quot;Diligence&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts &amp;quot;Pressure&amp;quot; on all enemies. 1 use per stage &lt;br /&gt;
|-&lt;br /&gt;
| Blossoming Flower || 開花 || &#039;&#039;Stage 76&#039;&#039; || Restores 50% SP upon activating ability &amp;quot;Flowering Declaration&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || For the unit&#039;s team, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 5 || Casts &amp;quot;Vigor&amp;quot; up to 2 times per turn when the unit shoots down an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || For the unit&#039;s team, critical damage +1000. &lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || Casts &amp;quot;Accel&amp;quot;, &amp;quot;Triumph&amp;quot;, &amp;quot;Spirit&amp;quot;, &amp;quot;Assail&amp;quot;, and &amp;quot;Snipe&amp;quot; for the unit&#039;s pair on sortie. &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 5 || At 130 Power, allows user to Support Attack for herself. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || Effect of Skill &amp;quot;SP Regen&amp;quot; +15. &lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Reduces all damage by 500 for all allies within a 5-square radius. Also applies to pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling, causes the target to retreat if it has less than 20% HP.  Count as a shoot down, and EXP / PP / Points are obtained as normal. Does not affect units with &amp;quot;Special Resistance&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || Shinki&#039;s pair partner regens 25% of their HP and MP at the start of turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Meeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd ||  羊飼い  || 1/10/25/35/50/65 (NG+) || +1/2/3/4/5/10 to the Sheep Count at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| Meeko Hustle || はりきりメーコ  || 1/30/60 (NG+) || Increased sheep count when destroying enemy units by +0.5/1/1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Wool || もこもこ ウール  || 1/15/30 (NG+) || Increases &amp;quot;Wool Guard&amp;quot;&#039;s strength by +300/450/600.&lt;br /&gt;
|-&lt;br /&gt;
| Electrifying Universe~ || 電撃宇宙一 || 20 (NG+) || &amp;quot;Thunder Ram&amp;quot;&#039;s power +400 and the range +1.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩 || 1/25/35 (NG+) || When next to or paired with Makura, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;After Stage 74b&#039;&#039; || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command &amp;quot;Dreamwalk&amp;quot; can been used.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Meeko, the amount of increase in the sheep count of Meeko is +0.5.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater|| 夢喰い || 20/40 (NG+) || Adds the effect of &amp;quot;SP Get&amp;quot; to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Restores the number of times Full Power Mode (FPM) has been used on all allies (1 use per stage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66437</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66437"/>
		<updated>2025-09-29T07:33:09Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Mountain of Faith */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Healer Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy&#039;s attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.2 || 50 || Increases Movement by 3 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Feral Cat || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Chen) || 式神強化（橙） || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Bakeneko Boost || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)&#039;s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Kimontonkou || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はブレイン || 20 || Grants +10% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.2 || 46 || Grants +15% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.3 || 70 || Grants +20% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer || 人形師 || 30 || Doubles the amount of times Create Doll can be used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Breeze || 春風の調べ || 10 || It&#039;s Spring! can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Angel Mood || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Depressing Sounds || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso || 超絶技巧 || 20 || Grants +20 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| So Exciting! || ハイテンション || 1 || Grants +1 to Power gains during battle.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Happy Go Soul || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Shower || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Rambunctious Magic || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Let&#039;s go, Girls! || やっちゃいな！ || 1 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips || 真珠の指先 || 40 || Grants +20 EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Talent || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Measure || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Slash || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Essence || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot || ゴーストスポット || 50 || When an enemy unit is defeated, unit&#039;s pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Ran) || 式神強化（藍） || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yukari&#039;s Delivery Service || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari&#039;s space.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Reality || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Bonds || 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Grants target ally Auto Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Wriggle Kick Boost || リグルキック強化 || 1 || Ultimate Wriggle Kick gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Insect Shield+ || 装甲虫+ || 28 || Grants +3 Insect Shield activations.&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Attack || 急襲 || 45 || Reduces the SP cost of Assault to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || Ill-Starred Dive gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Open, Human Cage || 明け放しのヒューマンケージ || 1 || Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || バイバイ・チキンハート || 1 || Mysterious Song gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Griddle of Anger || 憤怒のアンチグリルド || 1 || Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Flavor of Westernization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 先生 || 1 || Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.2 || 27 || Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 突進力 || 1 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.2 || 45 || Grants +2 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 世話焼き || &#039;&#039;After Mokou joins&#039;&#039; || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.2 || 23 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.3 || 40 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Reduces the Power required to use Were-Hakutaku to 110.&lt;br /&gt;
|-&lt;br /&gt;
| Valorous Instructor || 熱血教師 || 45 || Reduces the SP cost of Valor to 30.&lt;br /&gt;
|-&lt;br /&gt;
| Brain of Steel || 鋼鉄のブレイン || 60 || Headbutt and Ultra Headbutt gain +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 豪運 || 1 || Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.2 || 65 || Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit of Good Fortune || 幸運の素兎 || 1 || Reduces the SP cost of Luck to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || やっちゃうウサ || 30 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Strike || ラッキーヒット || 56 || When unit is under the effects of Luck, grants +30% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Rabbit Unit M || 特攻ウサギMチーム || 1 || Exchanges the Snipe Spirit for Assail.&lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 30 || Grants +20% activation rate for Afterimage (Reisen).&lt;br /&gt;
|-&lt;br /&gt;
| All Spectral || オールスペクトル || 48 || Sets the minimum Range of unit&#039;s weapons to 1.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || When unit is under the effects of Snipe, grants +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || When used, each dose increases unit&#039;s character stats by 10. But if you drink it a 4th time... (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 1 || Using Heal will full restore target ally&#039;s HP, and using Supply will fully restore target ally&#039;s MP and ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly Net || 天網蜘網捕蝶の法 || 1 || Unit deals increased damage the farther away she is from her target.&lt;br /&gt;
|-&lt;br /&gt;
| Cage of Eternity || 永遠の檻 || 40 || Grants Invincibility (1 Turn) to target ally pair. They won&#039;t take any damage from attacks, but they won&#039;t be able to act or move. Their Power also won&#039;t change due to battle. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Incense || 仙香玉兎 || 56 || Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Revival Technique || 八意流蘇生術 || 65 || Reduces the SP cost of Revive to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jewels from a Dragon&#039;s Neck || 龍の顎の玉 || 1 || Unit&#039;s weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Buddha&#039;s Stone Bowl || 仏の御石の鉢 || 1 || Casts Persist on all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Robe of Fire Rat || 火鼠の皮衣 || 1 || Salamander Shield gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Swallow&#039;s Cowrie Shell || 燕の子安貝 || 1 || Restores 3000 HP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Jeweled Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| End of Imperishable Night || 永夜返し || 70 || Reduces the SP cost of Enable to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.1 ||rowspan=&amp;quot;3&amp;quot;| R・プラス || 1 || Sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.2 || 31 || Sets unit&#039;s Resurrection count to 3.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.3 || 55 || Sets unit&#039;s Resurrection count to 4.&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || If unit&#039;s HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit&#039;s Resurrection count to 0.&lt;br /&gt;
|-&lt;br /&gt;
| To The Death || 捨て奸 || 24 || Unit loses HP Regen (M), but gains +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R・フェニックス || 41 || When unit activates Resurrection, she revives with 20% more HP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R・ヴォルケイノ || 51 || When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.&lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R・インペリシャブル || 60 || When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Unit&#039;s next attack will ignore 100% of the enemy&#039;s Armor. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Melancholic Poison || 憂鬱の毒 || 1 || Adds MP,Ammo Damage to unit&#039;s next attack. The attacked enemy&#039;s MP and ammo counts will be reduced to 0. (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Kimikage Flowers || きみかげの花 || 35 || Reduces the SP cost of Triumph to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Prayer || すずらんの祈り || 65 || Casts Prayer on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 風神少女 || 1 || At 120+ Power, unit gains +1 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.2 || 50 || At 120+ Power, unit gains +2 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gale || 追い風 || 1 || Grants target ally the effects of Accel. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Grants unit +5 Move for their next movement. Effect stacks with Accel. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || When used, unit will ignore movement penalties from danmaku on her next move. (Usable 2 times.) However, this skill will not ignore special danmaku effects.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Illusionary Dominance gains +400 ATK and an Air terrain rating of SS. Skill does not apply when using Aya (Reporter).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Path to Avici || 無間の道 || 1 || For one attack, weapons with a max range of 3 or more will have their max range become ∞. However, this effect can&#039;t be used when attacking after moving. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Unit gains HP Regen (M), but reduces her starting Power by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Grants +10% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
| Soul-Detaching Scythe || 離魂の鎌 || 30 || Changes Taste of Death to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gyah! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || If Eiki is present on the map, unit deploys with +30 Power, and gains +2 Power at the start of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || Grants all allies Accuracy Rounding. For 1 turn, accuracy rates above 50% will round up to 100%, and accuracy rates below 50% will round down to 0%. This affects both enemies and allies. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Get It Together! || 喝！ || 1 || All allies other than this unit deploy with +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Yama&#039;s Wrath || 閻魔の逆鱗 || 28 || Reduces the SP cost of Rage to 60 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 黒白の断罪 || 10 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 3000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 3000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.2 || 35 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 4000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 4000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.3 || 60 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 5000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 5000 ATK.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Unit&#039;s next attack will inflict Power Mods Suppressed (Battle) for 1 turn. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 17 || When unit performs a support attack, gains an extra +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 20 || Grants +25% damage dealt when using support and assist attacks. This effect stacks with Enhanced Assist.&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Minoriko, Shizuha&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || Unit obtains an item upon clearing a stage. (The item obtained depends on the season.)&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 二つの秋 || 1 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.2 || 25 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn Lv.3 || 35 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || When Minoriko is deployed, the effects of items like Potatoes are improved.&lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Unit gains +3000 Points and +10 PP when leveling up. (Includes level ups gotten using Supply.)&lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || When in a pair with Shizuha, Minoriko&#039;s Spirit commands will affect both her and her sister. Effect activates once they deploy.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 回転加速 || 1 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force Lv.2 || 50 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.&lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || Unit&#039;s next attack will inflict Auto Critical on the enemy. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || Unit&#039;s next attack will inflict Activations Suppressed (1 Turn) on the enemy. This affects all activation-based skills except Counter. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Hina || 身代わり雛 || 42 || Hina may perform support defenses regardless of her position on the map or whether she has learned Support Defend. She must be the lead unit to use this skill. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Nagashi-bina || 秘神流し雛 || 60 || Increases the damage multiplier of Sacrifice to 2.5x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Exteeending Aaarm+ || のびーるアーム+ || 1 || Exteeending Aaarm gains +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.1 ||rowspan=&amp;quot;2&amp;quot;| サポートアタック || 1 || Grants +30% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter Lv.2 || 30 || Grants +50% to accuracy rates of Support and Assist Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| A Sworn Friend&#039;s Bond || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Reduces the SP cost of Faith to 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || O・カモフラージュ || 20 || Grants +25% activation rate for Optical Camouflage. This skill is only effective when used by Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For one turn, unit and everything within a 1 space radius of unit is considered to be in Water terrain. This only pertains to accuracy and damage, and does not forcibly change any unit&#039;s terrain. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Gensokyo&#039;s Mechanic || 幻想郷のメカニック || 65 || Multiplies the effects of consumable and stat-increasing items by x1.5. (The latter effect applies to HP, MP, Mobility, Armor, and Movement.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 堅狼 || 1 || At 120+ Power, grants +15% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.2 || 35 || At 120+ Power, grants +25% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.3 || 50 || At 120+ Power, grants +35% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword Lv.4 || 70 || At 120+ Power, grants +50% to activation rate of Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Guard || 進撃の盾 || 1 || Unit&#039;s damage dealt as the lead is halved, but grants 100% activation rate for Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Thousand-Li Vision || 千里眼 || 20 || At 105+ Power, grants +1 range to unit and pair partner&#039;s weapons (does not apply to MAP weapons and range 1 weapons).&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120+ Power, unit automatically casts Snipe at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Grants +1 uses of both Support Attack and Support Defense. This effect applies even if the relevant support skill is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || Rabies Bite gains +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 現人神 || 1 || Grants +1 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.2 || 28 || Grants +1.5 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Living God Lv.3 || 48 || Grants +2 to Faith gauge gains earned via battle.&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl || 奇跡の少女 || 1 || Reduces the SP cost of Miracle to 80 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 天地よ人よ || 15 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.2 || 30 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human Lv.3 || 45 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako&#039;s actions contribute to Sanae&#039;s Faith gauge.&lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || When the Faith gauge reaches max value, additional modifiers occur, and the gauge no longer decreases.&lt;br /&gt;
|-&lt;br /&gt;
| FINAL MAX GOD || ファイナルマックスゴッド || 60 || The Faith gauge&#039;s maximum increases to 200%. When it reaches MAX, unit receives modifications equal to or greater than those of MAX GOD.&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Living God || 奇跡の現人神 || 70 || Unit deploys with her Faith gauge at max.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 || Grants +1 Move and sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Virtue of Wind God || 風神様の神徳 || 1 || Allies in a 3-space radius around unit gain +15% accuracy and evasion rates. This effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Unit&#039;s weapons gain +150 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Unit gains ATK, Armor, accuracy rate, and range boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Advancing Headwinds || 逆風の進撃 || 70 || Casts Accel on all ally units. If used when unit has 120+ Power, also casts Assail on all lead units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles the boosts gained from landscape tiles. Also doubles the boosts gained when in a terrain where the user has an S rating or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds Acc,Evd Down 10% to all of unit&#039;s weapons except Mishaguji.&lt;br /&gt;
|-&lt;br /&gt;
| Moreya God || モレヤの神 || 20 || Unit gains ATK, Mobility, accuracy rate, and Move boosts as Sanae&#039;s Faith gauge increases.&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || Allows Focus to affect both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Apex of Indigenous Gods || 土着の頂点 || 70 || Casts Adapt on all ally units. If used when unit has 120+ Power, also casts Triumph on all ally units. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bucket || 強化桶 || 1 / ? || Armor +150 / +300, weapon power +100 / +200. &lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Chance of activating Shield Defense +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 1 || &amp;quot;Guard&amp;quot; spirit command applies to both units in the pair. &lt;br /&gt;
|-&lt;br /&gt;
| Firm as a Monolith || 磐石の固め || 60 || Support Defense level +3. Also works when the unit does not have Support Defense skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For one turn, all attacks inflict &amp;quot;cannot move&amp;quot; status. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field || ミアズマフィールド || 1 / ? || On enemy phases, inflicts 500 / 1000 damage to enemy units on the surrounding 8 squares. Does not shoot down enemies. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String || ヘルストリング || 1 / 31 / 50 || Range of &amp;quot;Spider&#039;s Thread&amp;quot; unit ability +1/2/3. &lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || &amp;quot;Kandata&#039;s Rope&amp;quot; attack +400, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Damage increases according to the the enemy&#039;s number of Special Skills.&lt;br /&gt;
|-&lt;br /&gt;
| Venge Returning || 積念返し || 1 || Damage +15% while counterattacking. &lt;br /&gt;
|-&lt;br /&gt;
| Jealousy Princess || 執心の嫉妬姫 || 37 || Casts &amp;quot;Accel&amp;quot; and &amp;quot;Spirit&amp;quot; on the unit&#039;s pair. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Spirit Command &amp;quot;Pressure&amp;quot; costs 30 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130 Power, casts &amp;quot;Fury&amp;quot; at the beginning of each turn. &lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一騎当千 || 1 || Melee weapon power +200, Critical rate +10%. &lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || 1 || When battling with enemies within 3 squares, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Max HP +1200, Armor +200. &lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomenon || 怪力乱神 || 60 || Power of the &amp;quot;Knock Out In Three Steps&amp;quot; weapon +600, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || The &amp;quot;Recollection&amp;quot; weapon deals 20% more damage. &lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 心読めずとも || 1 || For the next attack, the &amp;quot;Recollection&amp;quot; weapon deals 50% more damage. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Unreadable Companion || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s power by 300 (Satori only), and friendship bonus with Koishi by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Telepathic Wave || 精神感応波 || 35 || Spirit Command &amp;quot;Attune&amp;quot; affects both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Helpful || 世話上手 || 35 || Spirit Command &amp;quot;Devote&amp;quot; applies to both units in a pair. &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 1 / ? / ? || Increases friendship bonus with Utsuho by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Reckless Cat Charge || 猫まっしぐら || 1 || When in the Cat form, increases Mobility by 15, and range of the &amp;quot;Cat&#039;s Walk&amp;quot; weapon by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Replaces Spirit Command &amp;quot;Devote&amp;quot; with &amp;quot;Revive&amp;quot; (costs 90 SP); additionally increases the resurrected unit&#039;s Power to the maximum. &lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || At 130 Power, casts &amp;quot;Chain&amp;quot; at the start of turn if the unit is in Cat form. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu Guide || ヤタガラス・ガイド || 20 || At 130 Power, accuracy rate +40%. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Reactor || 太陽の炉 || 5 || With the limiter unlocked, increases damage dealt by +20% and grants the effect of HP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 5 / 25 / 45 || Increases friendship bonus with Rin by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Changes &amp;quot;Giga Flare&amp;quot; MAP weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Large Radiator || 大型ラジエーター || 50 || Lowers the Heat costs of Utsuho&#039;s attacks. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hyperreactive Sense || 超反応センス || 35 || If Koishi is at the rear of a pair, she will return to the front of the pair when Player Phase ends. &amp;quot;Counter&amp;quot; activation rate +50%.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || Casts any random spirit command whose target is self at the start of every turn. Can only use spirits of deployed units.&lt;br /&gt;
|-&lt;br /&gt;
| Invisible Friend || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s range by 1 (Koishi only), and friendship bonus with Satori by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Unconsciousness || 無意識 || 21 / 36 / 46 || Casts &amp;quot;Cloak&amp;quot; at the start of turn for the first 2 / 3 / 4 turns. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || The &amp;quot;Nazrin Pendulum&amp;quot; weapon causes the target to receive 10% more damage for one turn. &lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 1 || Spirit Command &amp;quot;Focus&amp;quot; costs 10 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Reduces all damage taken by 2000. 4 uses per stage &lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Increases the &amp;quot;Gold Rush&amp;quot; weapon&#039;s power by 300 and range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Little Dowser General || ダウザーの小さな大将 || 65 || Casts &amp;quot;Scan&amp;quot; on all enemies. 1 use per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism!? || さでずむ！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Provoke&amp;quot; on hit enemies. 2 uses per stage. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying!? || いぢめる！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Mercy&amp;quot; on hit enemies. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Tatara Step || たたら踏み || 35 || For both units in the pair, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Synergic Umbrella || 相合傘 || 50 || Grants the effects of active spirit commands of either unit in the team to both units. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi &amp;amp; Unzan===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || 1 || Adds the &amp;quot;Nyuudou Block&amp;quot; ability: reduces all damage by 700 (costs 10 MP). &lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Rush || 入道のラッシュ || 1 || Increases the &amp;quot;Consecutive Hooks Throughout Heaven and Earth&amp;quot; weapon&#039;s power by 200 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Old Man Hustle || ハッスル親父 || 1 / ? / ? || Unzan&#039;s max SP +20 / +35 / +50. &lt;br /&gt;
|-&lt;br /&gt;
| Girl Hustle || ハツラツ娘 || 1 || Changes Spirit Command &amp;quot;Focus&amp;quot; to &amp;quot;Spirit+&amp;quot; (costs 30 SP). &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Murasa and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on the Boat || 船上のヴィーナス || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Normal and focused movement +1. &lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 1 || Ranged stat +20. &lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchor || 予備アンカー || 1 || Increases the &amp;quot;Sinking Anchor&amp;quot; weapon&#039;s power by 150, range by 1, and ammo by 3. &lt;br /&gt;
|-&lt;br /&gt;
| Underwater Venus || 水底のヴィーナス || 1 / 55 || Damage dealt +30% /+40% on underwater enemies; evasion rate +30% / +40% when unit is underwater. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Ichirin and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Unit obtains 15% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Protection || 毘沙門天の加護 || 1 || At 120 Power, damage dealt +10%. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Spear (Continuous) || 槍（連続）強化 || 1 || Increases the &amp;quot;Spear (Continuous)&amp;quot; weapon&#039;s power by 250 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For one turn, MP costs are halved. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Spirit Command &amp;quot;Courage&amp;quot; costs 65 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Max Power +30. &lt;br /&gt;
|-&lt;br /&gt;
| Teachings of Buddha || 御仏の教え || 1 || Other units with the &amp;quot;Buddhist Power&amp;quot; skill sortie with 20 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Garuda&#039;s Wings || ガルーダの翼 || 1 || Increases Byakuren (Superhuman Form)&#039;s Movement by +1 and attack ranges by +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Youksi of Heian || 平安の大妖怪 || 45 || Spirit Command &amp;quot;Confuse&amp;quot; costs 50 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Dark Clouds || ダーククラウド || 20 / 40 || At 120 Power, changes the unit&#039;s terrain to Night and restores 10% / 20% MP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl || 未確認飛行少女 || 1 / ? || Accuracy and evasion rates +15% / +30% until 4 turns pass. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || 1 || Increases friendship bonus with Ichirin and Murasa by +3.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Deputy Captain || 艦長代理 || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering || 安全運転 || 1 / 40 || Accuracy rate +15% / +20%, damage received -5% / -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Booming Business || 千客万来 || 1 / 35 / 50 || Unit can use items on teams / all allies within a 1- / 2- / 3-square radius. &lt;br /&gt;
|-&lt;br /&gt;
| Inventory Usage: || 在庫利用 || 45 || Unit can use items not equipped by any party member, up to one item per kind. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 1 || Sets Suika&#039;s size to LL, and increases Armor, Attack, and Range for 1 turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 1 || Increases the number of times command &amp;quot;Ibuki Gourd&amp;quot; can be used +1. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || Increases all weapons&#039; accuracy and critical rate +30%. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparsity || 疎の力 || 1 || Increases weapon range by 1 and weapon power by 150.  &lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー ||60 || Sets Suika&#039;s size to 3L, and increases Armor, Attack, and Range for 1 turn. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense || 危険察知 || 1 / 31 || Unit can perform Support Attacks / Defenses for units at most 2 / 3 squares away. &lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Changes the &amp;quot;Light Dragon&#039;s Sigh&amp;quot; weapon&#039;s MP cost to 30 and increases its range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || For one turn, unit always evades attacks and receives grazing damage, except when defending. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || &amp;quot;Dragonfish Drill&amp;quot; attack +400, range +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron-Wall Maiden || 鉄壁少女 || 1 || Spirit Command &amp;quot;Guard&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || Always performs critical hits if the weapon&#039;s rating for the opponent&#039;s terrain is S or above. &lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Daughter, Earthly God, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Increases the &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; weapon&#039;s power by 400 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Foolhardy Hermit ||  猪突猛進の仙桃 || 1 || Casts &amp;quot;Assail&amp;quot; on self. 2 uses per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || A selected enemy will take 10% more damage for a turn. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Thought Explosion || 念流爆破 || 1 || A targeted enemy takes 3000 damage. Cannot be used to shoot down enemies and does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120 Power, the unit&#039;s pair&#039;s Evasion is increased by 10%, and Focused movement is increased by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || When in Focused Mode, increase Damage by 7% and Evasion by 13% &lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography Reporter|| 今どきの念写記者 || 65 || Reduces MP costs by 40%. Stacks with MP Save. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For 1 turn, allies adjacent to unit are unable to be targeted by enemy units. Also works on units in the pair. Enemies can still counterattack. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー強化 || 14 / 24 / 37 || Ability &amp;quot;Sunny barrier&amp;quot;&#039;s strength is enhanced +500/+1000/+1500. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || HP regen is boosted by 30% on Day stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Luna by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
|  Shining Sunlight || 輝ける日の光 || 65 || Changes spirit command &amp;quot;Valor&amp;quot; to &amp;quot;Courage&amp;quot; (costs 70 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Silence || サイレンス || 1 / 23 / 41 || +15%/+20%/+25% accuracy for Luna and allied units in the 8 squares surrounding Luna. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || HP Regen is boosted +30% on Night stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Sunny by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Changes spirit command &amp;quot;Spirit&amp;quot; to &amp;quot;Drive&amp;quot; (costs 45 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Radar || レーダー || 1 / 24 / 40 || +8%/+12%/+16% accuracy for Star and allied units in the 8 squares surrounding Star. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || HP Regen is boosted by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Luna and Sunny by +1 / +2 / +3 / +4.  &lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Changes spirit command &amp;quot;Scan&amp;quot; to &amp;quot;Assault&amp;quot; (costs 50 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| The Ninth Generation Savant || 九代目のサヴァン || 1 || Spirit Command &amp;quot;Alert&amp;quot; affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Doctor || 妖怪博士 || 1 / ? || In combat against Youkai, increases damage dealt and accuracy/evasion rates by 30% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effect of Spirit Command &amp;quot;Scan&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| The Pen is Mightier than The Sword || 筆は剣よりも強し || 1 || Grants weapon power +1000 and range +5 to &amp;quot;Brush&amp;quot; weapon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Ookuninushi || オオクニヌシ || 37 || For 3 turns, restores 25% HP and MP at the start of turn. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || For 3 turns, doubles the effect of the &amp;quot;Shrine Maiden&amp;quot; skill, and increases weapon range by 2. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 5 || The next attack allows the accuracy rate to exceed 100%, and increases damage depending on extra accuracy. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu-oomikami || 天照大神 || 50 || Adds the &amp;quot;Amaterasu-oomikami (MAP)&amp;quot; weapon. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wave-Guiding Fan || 波導扇 || 5 || Changes the &amp;quot;Wave-Guiding Fan (MAP)&amp;quot; weapon&#039;s range to infinite. Also changes weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Power that Connects Seas and Mountains || 海と山を繋ぐ力 || 5 || Within 7 squares, moves any unit (player or enemy) to any spot. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peach || 月仙桃 || 35 || Restores 50 SP to both units in the pair. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rei&#039;sen===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-out Barrage || 全弾発射 || 1 || Next attack consumes all remaining ammunition and increases damage depending on weapon and ammunition count. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Armor-Piercing Rounds || 徹甲弾 || 26 || All weapons penetrate barriers. &lt;br /&gt;
|-&lt;br /&gt;
| Rifle Rounds || ライフル弾 || 10 / 50 || All weapons range +1/+2. &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Refill || 弾薬補給 || 1 || Fully restores MP and ammunition. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Machine Power || マシンパワー || 1 || At 130 Power and higher, damage dealt +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Great || 超合金グレート || 1 || Max HP +2000, Armor +250. &lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Fusion Energy || 核融合エネルギー || 1 || Max MP +100. Grants the effect of MP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Changes the unit&#039;s Sky rating to S, and increases movement by 1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Grants the effect of MP Regen (S).  &lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || MP cost of Ability &amp;quot;Absolute Magic Barrier&amp;quot; set to 0. &lt;br /&gt;
|-&lt;br /&gt;
| Taboo Release || 禁呪解放 || 60 || Doubles the effectiveness of Skill &amp;quot;Magician&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Partition || パーディション || 1 || When adjacent to the target, all attacks are guaranteed to be critical hits. &lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 1 || Next attack inflicts &amp;quot;cannot move&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper || 門番 || 1 / 21 / 42 || -15% / -20% / -25% damage taken when support defending. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Heart || 挫けぬ心 || 38 || Spirit Command &amp;quot;Vigor&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Elly || 不屈のエリーちゃん || 50 || At 130 Power, casts &amp;quot;Grit&amp;quot; at the beginning of each turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血 || 1 / 15 / 28 / 41 || Recovers health equal to 10% / 20% / 25% / 30% of damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Next attack inflicts &amp;quot;cannot evade or defend&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || Accuracy and evasion +20% while in night terrain. &lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || 100% accuracy if enemy cannot counterattack, includes making an assist or support attack. &lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consumes 50MP of the recipient and cast &amp;quot;Strike&amp;quot; and &amp;quot;Alert&amp;quot; on them. &lt;br /&gt;
|-&lt;br /&gt;
| Salvation by Faith || 他力本願 || 65 || Spirit Command &amp;quot;Hope&amp;quot; costs 65. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloom || 狂咲 || 5 || At 150 Power, damage dealt +20%. &lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 5 || Counterattack damage +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Aloof Flower || 孤高 || 24 || Doubles the effect of skill &amp;quot;Diligence&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts &amp;quot;Pressure&amp;quot; on all enemies. 1 use per stage &lt;br /&gt;
|-&lt;br /&gt;
| Blossoming Flower || 開花 || &#039;&#039;Stage 76&#039;&#039; || Restores 50% SP upon activating ability &amp;quot;Flowering Declaration&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || For the unit&#039;s team, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 5 || Casts &amp;quot;Vigor&amp;quot; up to 2 times per turn when the unit shoots down an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || For the unit&#039;s team, critical damage +1000. &lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || Casts &amp;quot;Accel&amp;quot;, &amp;quot;Triumph&amp;quot;, &amp;quot;Spirit&amp;quot;, &amp;quot;Assail&amp;quot;, and &amp;quot;Snipe&amp;quot; for the unit&#039;s pair on sortie. &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 5 || At 130 Power, allows user to Support Attack for herself. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || Effect of Skill &amp;quot;SP Regen&amp;quot; +15. &lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Reduces all damage by 500 for all allies within a 5-square radius. Also applies to pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling, causes the target to retreat if it has less than 20% HP.  Count as a shoot down, and EXP / PP / Points are obtained as normal. Does not affect units with &amp;quot;Special Resistance&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || Shinki&#039;s pair partner regens 25% of their HP and MP at the start of turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Meeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd ||  羊飼い  || 1/10/25/35/50/65 (NG+) || +1/2/3/4/5/10 to the Sheep Count at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| Meeko Hustle || はりきりメーコ  || 1/30/60 (NG+) || Increased sheep count when destroying enemy units by +0.5/1/1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Wool || もこもこ ウール  || 1/15/30 (NG+) || Increases &amp;quot;Wool Guard&amp;quot;&#039;s strength by +300/450/600.&lt;br /&gt;
|-&lt;br /&gt;
| Electrifying Universe~ || 電撃宇宙一 || 20 (NG+) || &amp;quot;Thunder Ram&amp;quot;&#039;s power +400 and the range +1.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩 || 1/25/35 (NG+) || When next to or paired with Makura, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;After Stage 74b&#039;&#039; || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command &amp;quot;Dreamwalk&amp;quot; can been used.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Meeko, the amount of increase in the sheep count of Meeko is +0.5.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater|| 夢喰い || 20/40 (NG+) || Adds the effect of &amp;quot;SP Get&amp;quot; to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Restores the number of times Full Power Mode (FPM) has been used on all allies (1 use per stage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66436</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66436"/>
		<updated>2025-09-29T07:30:52Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Phantasmagoria of Flower View */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Healer Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy&#039;s attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.2 || 50 || Increases Movement by 3 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Feral Cat || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Chen) || 式神強化（橙） || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Bakeneko Boost || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)&#039;s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Kimontonkou || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はブレイン || 20 || Grants +10% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.2 || 46 || Grants +15% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.3 || 70 || Grants +20% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer || 人形師 || 30 || Doubles the amount of times Create Doll can be used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Breeze || 春風の調べ || 10 || It&#039;s Spring! can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Angel Mood || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Depressing Sounds || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso || 超絶技巧 || 20 || Grants +20 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| So Exciting! || ハイテンション || 1 || Grants +1 to Power gains during battle.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Happy Go Soul || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Shower || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Rambunctious Magic || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Let&#039;s go, Girls! || やっちゃいな！ || 1 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips || 真珠の指先 || 40 || Grants +20 EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Talent || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Measure || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Slash || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Essence || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot || ゴーストスポット || 50 || When an enemy unit is defeated, unit&#039;s pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Ran) || 式神強化（藍） || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yukari&#039;s Delivery Service || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari&#039;s space.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Reality || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Bonds || 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Grants target ally Auto Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Wriggle Kick Boost || リグルキック強化 || 1 || Ultimate Wriggle Kick gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Insect Shield+ || 装甲虫+ || 28 || Grants +3 Insect Shield activations.&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Attack || 急襲 || 45 || Reduces the SP cost of Assault to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || Ill-Starred Dive gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Open, Human Cage || 明け放しのヒューマンケージ || 1 || Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || バイバイ・チキンハート || 1 || Mysterious Song gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Griddle of Anger || 憤怒のアンチグリルド || 1 || Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Flavor of Westernization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 先生 || 1 || Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.2 || 27 || Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 突進力 || 1 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.2 || 45 || Grants +2 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 世話焼き || &#039;&#039;After Mokou joins&#039;&#039; || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.2 || 23 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.3 || 40 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Reduces the Power required to use Were-Hakutaku to 110.&lt;br /&gt;
|-&lt;br /&gt;
| Valorous Instructor || 熱血教師 || 45 || Reduces the SP cost of Valor to 30.&lt;br /&gt;
|-&lt;br /&gt;
| Brain of Steel || 鋼鉄のブレイン || 60 || Headbutt and Ultra Headbutt gain +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 豪運 || 1 || Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.2 || 65 || Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit of Good Fortune || 幸運の素兎 || 1 || Reduces the SP cost of Luck to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || やっちゃうウサ || 30 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Strike || ラッキーヒット || 56 || When unit is under the effects of Luck, grants +30% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Rabbit Unit M || 特攻ウサギMチーム || 1 || Exchanges the Snipe Spirit for Assail.&lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 30 || Grants +20% activation rate for Afterimage (Reisen).&lt;br /&gt;
|-&lt;br /&gt;
| All Spectral || オールスペクトル || 48 || Sets the minimum Range of unit&#039;s weapons to 1.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || When unit is under the effects of Snipe, grants +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || When used, each dose increases unit&#039;s character stats by 10. But if you drink it a 4th time... (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 1 || Using Heal will full restore target ally&#039;s HP, and using Supply will fully restore target ally&#039;s MP and ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly Net || 天網蜘網捕蝶の法 || 1 || Unit deals increased damage the farther away she is from her target.&lt;br /&gt;
|-&lt;br /&gt;
| Cage of Eternity || 永遠の檻 || 40 || Grants Invincibility (1 Turn) to target ally pair. They won&#039;t take any damage from attacks, but they won&#039;t be able to act or move. Their Power also won&#039;t change due to battle. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Incense || 仙香玉兎 || 56 || Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Revival Technique || 八意流蘇生術 || 65 || Reduces the SP cost of Revive to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jewels from a Dragon&#039;s Neck || 龍の顎の玉 || 1 || Unit&#039;s weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Buddha&#039;s Stone Bowl || 仏の御石の鉢 || 1 || Casts Persist on all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Robe of Fire Rat || 火鼠の皮衣 || 1 || Salamander Shield gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Swallow&#039;s Cowrie Shell || 燕の子安貝 || 1 || Restores 3000 HP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Jeweled Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| End of Imperishable Night || 永夜返し || 70 || Reduces the SP cost of Enable to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.1 ||rowspan=&amp;quot;3&amp;quot;| R・プラス || 1 || Sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.2 || 31 || Sets unit&#039;s Resurrection count to 3.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.3 || 55 || Sets unit&#039;s Resurrection count to 4.&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || If unit&#039;s HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit&#039;s Resurrection count to 0.&lt;br /&gt;
|-&lt;br /&gt;
| To The Death || 捨て奸 || 24 || Unit loses HP Regen (M), but gains +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R・フェニックス || 41 || When unit activates Resurrection, she revives with 20% more HP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R・ヴォルケイノ || 51 || When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.&lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R・インペリシャブル || 60 || When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Unit&#039;s next attack will ignore 100% of the enemy&#039;s Armor. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Melancholic Poison || 憂鬱の毒 || 1 || Adds MP,Ammo Damage to unit&#039;s next attack. The attacked enemy&#039;s MP and ammo counts will be reduced to 0. (Usable 2 times.) Doesn&#039;t affect enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Kimikage Flowers || きみかげの花 || 35 || Reduces the SP cost of Triumph to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Prayer || すずらんの祈り || 65 || Casts Prayer on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 風神少女 || 1 || At 120+ Power, unit gains +1 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl Lv.2 || 50 || At 120+ Power, unit gains +2 Mobility and +15% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gale || 追い風 || 1 || Grants target ally the effects of Accel. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Grants unit +5 Move for their next movement. Effect stacks with Accel. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || When used, unit will ignore movement penalties from danmaku on her next move. (Usable 2 times.) However, this skill will not ignore special danmaku effects.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Illusionary Dominance gains +400 ATK and an Air terrain rating of SS. Skill does not apply when using Aya (Reporter).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Path to Avici || 無間の道 || 1 || For one attack, weapons with a max range of 3 or more will have their max range become ∞. However, this effect can&#039;t be used when attacking after moving. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Unit gains HP Regen (M), but reduces her starting Power by 20.&lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Grants +10% Points earned.&lt;br /&gt;
|-&lt;br /&gt;
| Soul-Detaching Scythe || 離魂の鎌 || 30 || Changes Taste of Death to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Gyah! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || If Eiki is present on the map, unit deploys with +30 Power, and gains +2 Power at the start of each turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || Grants all allies Accuracy Rounding. For 1 turn, accuracy rates above 50% will round up to 100%, and accuracy rates below 50% will round down to 0%. This affects both enemies and allies. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Get It Together! || 喝！ || 1 || All allies other than this unit deploy with +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Yama&#039;s Wrath || 閻魔の逆鱗 || 28 || Reduces the SP cost of Rage to 60 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 黒白の断罪 || 10 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 3000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 3000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.2 || 35 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 4000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 4000 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Judgment of Black and White Lv.3 || 60 || At 120+ Power, the ATK of unit&#039;s most powerful weapon is set to 5000. This effect applies to unit&#039;s pair partner as well, and it won&#039;t apply if unit&#039;s weapon has more than 5000 ATK.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Applies &amp;quot;Power Fluctuation Sealed&amp;quot; effect on the enemy for the next attack. The targeted enemy&#039;s Power will not fluctuate during combat for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 1 || Support attack and team attack damage +25%. Stacks with Assist Boost. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 1 || When this unit support attacks, increase Power by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Minoriko by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Minoriko is deployed and is in the same pair as Shizuha, Shizuha&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || If the unit is deployed, an item will be received at the end of the stage. Item depends on the season in the stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Gains an additional 3000 points and 10 PP when leveling up. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || If the unit is deployed, the effect of harvested consumables (Sweet potato, cabbage, cucumber, pumpkin) will increase by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Shizuha by +1 / +2 / +3  &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Shizuha is deployed and is in the same pair as Minoriko, Minoriko&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || If the next attack hits, the enemy won&#039;t be able to trigger any skills with an activation rate for a turn (does not apply to Counter). 3 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force || 回転加速 || 1 / 52 || Increases Weapon Power, Mobility and Critical rate depending on how far the unit moved that turn. &lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || If the next attack hits, the enemy will receive a critical hit the next time they are hit. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Substitute Doll || 身代わり雛 || 50 || Hina can Support Defend a selected ally regardless of terrain differences or position, with or without the Support Defend skill. Hina must be in front of her pair in order to activate this. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Nagashi-bina of the Hidden God || 秘神流し雛 || 60 || Spirit Command &amp;quot;Sacrifice&amp;quot; does 2.5x damage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extending Arm+ || のびーるアーム＋ || 1 || Increase range of &amp;quot;Extending Arm&amp;quot; unit ability (Unit can use consumable items on adjacent allies) to 2 spaces. &lt;br /&gt;
|-&lt;br /&gt;
| Candid Friend || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Spirit Command &amp;quot;Faith&amp;quot; costs 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter || サポートアタック || 1 / 30 || Increases Hit rates +30% / 50% in a Support Attack or Team Attack. &lt;br /&gt;
|-&lt;br /&gt;
| O-Camoflauge || O・カモフラージュ || 20 || &amp;quot;O-Camouflage&amp;quot; unit ability activation rate +25%. Only applies to Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For 1 turn, Nitori&#039;s pair and units adjacent to Nitori will have their terrain treated as Water. This does not affect movement on these tiles. (2 uses) &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic of Gensokyo || 幻想郷のメカニック || 65 || Effect of items, both consumable and non-consumable, increases by x1.5. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Blade || 堅狼 || 1 / 35 / 50 / 70 ||  When power is over 120, Shield Defense activation rate +15% / +25% / +35% / +50%. &lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyance || 千里眼 || 1 || At 105 Power, the weapon ranges of both units in the pair are increased by 1, except for weapons with 1 range and MAP weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120 Power, cases &amp;quot;Snipe&amp;quot; on self at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Front Guard || 進撃の盾 || 1 || Increases Shield Defense activation rate to 100% but halves unit&#039;s damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Increases the amount of Support Attack/Defend by 1. Also effective when Momiji does not have the Support Attack or Support Defense skill.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || &amp;quot;Rabies Bite&amp;quot; attack damage +400, range +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God || 現人神 || 1 / 28 / 48 || Increase Faith gains by 1/1.5/2. &lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl ||  奇跡の少女 || 1 || Spirit Command &amp;quot;Miracle&amp;quot; costs 80 SP. &lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || Reaching max Faith now bestows bonuses larger than default and faith gauge does not decrease. &lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human || 天地よ人よ || 15 / 30 / 45 || Increases friendship level with Kanako and Suwako by +1 / +2 / +3. Kanako&#039;s and Suwako&#039;s actions also increase Faith gains.&lt;br /&gt;
|-&lt;br /&gt;
| Final MAX GOD || ファイナルマックスゴッド || 60 || Maximum Faith becomes 200%, and reaching max Faith bestows bonuses larger than MAX GOD. &lt;br /&gt;
|- &lt;br /&gt;
| Living God of Miracles || 奇跡の現人神 || 70 || Sanae begins the Stage with 100% Faith. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 ||Sets Sky terrain rating to S and increases Move +1. &lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Increases all Weapon Power +150 and their Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Receives Weapon Power, Armor, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Virtue of Wind God || 風神様の神徳 || 1 || +15% accuracy &amp;amp; evasion for all allies within a 3-square radius. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Counterattack Against the Wind || 逆風の進撃 || 70 || Casts &amp;quot;Accel&amp;quot; on all allied units, if Kanako&#039;s power is 120 or higher, also cast &amp;quot;Assail&amp;quot; on all allied front-pair units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles terrain bonuses. Doubles the effectiveness of terrain adaptation if the ranking is S or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds &amp;quot;-10% Accuracy &amp;amp; Evasion&amp;quot; effect to all attacks except for &amp;quot;Lord Mishaguji&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || モレヤの神 || 20 || Receives Weapon Power, Mobility, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || &amp;quot;Focus&amp;quot; Spirit Command applies to both units in pair.&lt;br /&gt;
|-&lt;br /&gt;
| Native Faith&#039;s Pinnacle || 土着の頂点 || 70 || Casts &amp;quot;Adapt&amp;quot; on all allied units and, if Suwako&#039;s power is 120 or higher, also cast &amp;quot;Triumph&amp;quot; on the all allied units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bucket || 強化桶 || 1 / ? || Armor +150 / +300, weapon power +100 / +200. &lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Chance of activating Shield Defense +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 1 || &amp;quot;Guard&amp;quot; spirit command applies to both units in the pair. &lt;br /&gt;
|-&lt;br /&gt;
| Firm as a Monolith || 磐石の固め || 60 || Support Defense level +3. Also works when the unit does not have Support Defense skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For one turn, all attacks inflict &amp;quot;cannot move&amp;quot; status. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field || ミアズマフィールド || 1 / ? || On enemy phases, inflicts 500 / 1000 damage to enemy units on the surrounding 8 squares. Does not shoot down enemies. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String || ヘルストリング || 1 / 31 / 50 || Range of &amp;quot;Spider&#039;s Thread&amp;quot; unit ability +1/2/3. &lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || &amp;quot;Kandata&#039;s Rope&amp;quot; attack +400, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Damage increases according to the the enemy&#039;s number of Special Skills.&lt;br /&gt;
|-&lt;br /&gt;
| Venge Returning || 積念返し || 1 || Damage +15% while counterattacking. &lt;br /&gt;
|-&lt;br /&gt;
| Jealousy Princess || 執心の嫉妬姫 || 37 || Casts &amp;quot;Accel&amp;quot; and &amp;quot;Spirit&amp;quot; on the unit&#039;s pair. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Spirit Command &amp;quot;Pressure&amp;quot; costs 30 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130 Power, casts &amp;quot;Fury&amp;quot; at the beginning of each turn. &lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一騎当千 || 1 || Melee weapon power +200, Critical rate +10%. &lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || 1 || When battling with enemies within 3 squares, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Max HP +1200, Armor +200. &lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomenon || 怪力乱神 || 60 || Power of the &amp;quot;Knock Out In Three Steps&amp;quot; weapon +600, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || The &amp;quot;Recollection&amp;quot; weapon deals 20% more damage. &lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 心読めずとも || 1 || For the next attack, the &amp;quot;Recollection&amp;quot; weapon deals 50% more damage. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Unreadable Companion || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s power by 300 (Satori only), and friendship bonus with Koishi by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Telepathic Wave || 精神感応波 || 35 || Spirit Command &amp;quot;Attune&amp;quot; affects both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Helpful || 世話上手 || 35 || Spirit Command &amp;quot;Devote&amp;quot; applies to both units in a pair. &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 1 / ? / ? || Increases friendship bonus with Utsuho by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Reckless Cat Charge || 猫まっしぐら || 1 || When in the Cat form, increases Mobility by 15, and range of the &amp;quot;Cat&#039;s Walk&amp;quot; weapon by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Replaces Spirit Command &amp;quot;Devote&amp;quot; with &amp;quot;Revive&amp;quot; (costs 90 SP); additionally increases the resurrected unit&#039;s Power to the maximum. &lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || At 130 Power, casts &amp;quot;Chain&amp;quot; at the start of turn if the unit is in Cat form. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu Guide || ヤタガラス・ガイド || 20 || At 130 Power, accuracy rate +40%. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Reactor || 太陽の炉 || 5 || With the limiter unlocked, increases damage dealt by +20% and grants the effect of HP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 5 / 25 / 45 || Increases friendship bonus with Rin by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Changes &amp;quot;Giga Flare&amp;quot; MAP weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Large Radiator || 大型ラジエーター || 50 || Lowers the Heat costs of Utsuho&#039;s attacks. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hyperreactive Sense || 超反応センス || 35 || If Koishi is at the rear of a pair, she will return to the front of the pair when Player Phase ends. &amp;quot;Counter&amp;quot; activation rate +50%.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || Casts any random spirit command whose target is self at the start of every turn. Can only use spirits of deployed units.&lt;br /&gt;
|-&lt;br /&gt;
| Invisible Friend || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s range by 1 (Koishi only), and friendship bonus with Satori by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Unconsciousness || 無意識 || 21 / 36 / 46 || Casts &amp;quot;Cloak&amp;quot; at the start of turn for the first 2 / 3 / 4 turns. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || The &amp;quot;Nazrin Pendulum&amp;quot; weapon causes the target to receive 10% more damage for one turn. &lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 1 || Spirit Command &amp;quot;Focus&amp;quot; costs 10 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Reduces all damage taken by 2000. 4 uses per stage &lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Increases the &amp;quot;Gold Rush&amp;quot; weapon&#039;s power by 300 and range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Little Dowser General || ダウザーの小さな大将 || 65 || Casts &amp;quot;Scan&amp;quot; on all enemies. 1 use per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism!? || さでずむ！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Provoke&amp;quot; on hit enemies. 2 uses per stage. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying!? || いぢめる！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Mercy&amp;quot; on hit enemies. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Tatara Step || たたら踏み || 35 || For both units in the pair, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Synergic Umbrella || 相合傘 || 50 || Grants the effects of active spirit commands of either unit in the team to both units. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi &amp;amp; Unzan===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || 1 || Adds the &amp;quot;Nyuudou Block&amp;quot; ability: reduces all damage by 700 (costs 10 MP). &lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Rush || 入道のラッシュ || 1 || Increases the &amp;quot;Consecutive Hooks Throughout Heaven and Earth&amp;quot; weapon&#039;s power by 200 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Old Man Hustle || ハッスル親父 || 1 / ? / ? || Unzan&#039;s max SP +20 / +35 / +50. &lt;br /&gt;
|-&lt;br /&gt;
| Girl Hustle || ハツラツ娘 || 1 || Changes Spirit Command &amp;quot;Focus&amp;quot; to &amp;quot;Spirit+&amp;quot; (costs 30 SP). &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Murasa and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on the Boat || 船上のヴィーナス || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Normal and focused movement +1. &lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 1 || Ranged stat +20. &lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchor || 予備アンカー || 1 || Increases the &amp;quot;Sinking Anchor&amp;quot; weapon&#039;s power by 150, range by 1, and ammo by 3. &lt;br /&gt;
|-&lt;br /&gt;
| Underwater Venus || 水底のヴィーナス || 1 / 55 || Damage dealt +30% /+40% on underwater enemies; evasion rate +30% / +40% when unit is underwater. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Ichirin and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Unit obtains 15% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Protection || 毘沙門天の加護 || 1 || At 120 Power, damage dealt +10%. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Spear (Continuous) || 槍（連続）強化 || 1 || Increases the &amp;quot;Spear (Continuous)&amp;quot; weapon&#039;s power by 250 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For one turn, MP costs are halved. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Spirit Command &amp;quot;Courage&amp;quot; costs 65 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Max Power +30. &lt;br /&gt;
|-&lt;br /&gt;
| Teachings of Buddha || 御仏の教え || 1 || Other units with the &amp;quot;Buddhist Power&amp;quot; skill sortie with 20 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Garuda&#039;s Wings || ガルーダの翼 || 1 || Increases Byakuren (Superhuman Form)&#039;s Movement by +1 and attack ranges by +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Youksi of Heian || 平安の大妖怪 || 45 || Spirit Command &amp;quot;Confuse&amp;quot; costs 50 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Dark Clouds || ダーククラウド || 20 / 40 || At 120 Power, changes the unit&#039;s terrain to Night and restores 10% / 20% MP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl || 未確認飛行少女 || 1 / ? || Accuracy and evasion rates +15% / +30% until 4 turns pass. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || 1 || Increases friendship bonus with Ichirin and Murasa by +3.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Deputy Captain || 艦長代理 || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering || 安全運転 || 1 / 40 || Accuracy rate +15% / +20%, damage received -5% / -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Booming Business || 千客万来 || 1 / 35 / 50 || Unit can use items on teams / all allies within a 1- / 2- / 3-square radius. &lt;br /&gt;
|-&lt;br /&gt;
| Inventory Usage: || 在庫利用 || 45 || Unit can use items not equipped by any party member, up to one item per kind. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 1 || Sets Suika&#039;s size to LL, and increases Armor, Attack, and Range for 1 turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 1 || Increases the number of times command &amp;quot;Ibuki Gourd&amp;quot; can be used +1. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || Increases all weapons&#039; accuracy and critical rate +30%. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparsity || 疎の力 || 1 || Increases weapon range by 1 and weapon power by 150.  &lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー ||60 || Sets Suika&#039;s size to 3L, and increases Armor, Attack, and Range for 1 turn. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense || 危険察知 || 1 / 31 || Unit can perform Support Attacks / Defenses for units at most 2 / 3 squares away. &lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Changes the &amp;quot;Light Dragon&#039;s Sigh&amp;quot; weapon&#039;s MP cost to 30 and increases its range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || For one turn, unit always evades attacks and receives grazing damage, except when defending. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || &amp;quot;Dragonfish Drill&amp;quot; attack +400, range +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron-Wall Maiden || 鉄壁少女 || 1 || Spirit Command &amp;quot;Guard&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || Always performs critical hits if the weapon&#039;s rating for the opponent&#039;s terrain is S or above. &lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Daughter, Earthly God, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Increases the &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; weapon&#039;s power by 400 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Foolhardy Hermit ||  猪突猛進の仙桃 || 1 || Casts &amp;quot;Assail&amp;quot; on self. 2 uses per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || A selected enemy will take 10% more damage for a turn. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Thought Explosion || 念流爆破 || 1 || A targeted enemy takes 3000 damage. Cannot be used to shoot down enemies and does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120 Power, the unit&#039;s pair&#039;s Evasion is increased by 10%, and Focused movement is increased by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || When in Focused Mode, increase Damage by 7% and Evasion by 13% &lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography Reporter|| 今どきの念写記者 || 65 || Reduces MP costs by 40%. Stacks with MP Save. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For 1 turn, allies adjacent to unit are unable to be targeted by enemy units. Also works on units in the pair. Enemies can still counterattack. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー強化 || 14 / 24 / 37 || Ability &amp;quot;Sunny barrier&amp;quot;&#039;s strength is enhanced +500/+1000/+1500. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || HP regen is boosted by 30% on Day stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Luna by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
|  Shining Sunlight || 輝ける日の光 || 65 || Changes spirit command &amp;quot;Valor&amp;quot; to &amp;quot;Courage&amp;quot; (costs 70 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Silence || サイレンス || 1 / 23 / 41 || +15%/+20%/+25% accuracy for Luna and allied units in the 8 squares surrounding Luna. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || HP Regen is boosted +30% on Night stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Sunny by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Changes spirit command &amp;quot;Spirit&amp;quot; to &amp;quot;Drive&amp;quot; (costs 45 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Radar || レーダー || 1 / 24 / 40 || +8%/+12%/+16% accuracy for Star and allied units in the 8 squares surrounding Star. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || HP Regen is boosted by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Luna and Sunny by +1 / +2 / +3 / +4.  &lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Changes spirit command &amp;quot;Scan&amp;quot; to &amp;quot;Assault&amp;quot; (costs 50 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| The Ninth Generation Savant || 九代目のサヴァン || 1 || Spirit Command &amp;quot;Alert&amp;quot; affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Doctor || 妖怪博士 || 1 / ? || In combat against Youkai, increases damage dealt and accuracy/evasion rates by 30% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effect of Spirit Command &amp;quot;Scan&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| The Pen is Mightier than The Sword || 筆は剣よりも強し || 1 || Grants weapon power +1000 and range +5 to &amp;quot;Brush&amp;quot; weapon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Ookuninushi || オオクニヌシ || 37 || For 3 turns, restores 25% HP and MP at the start of turn. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || For 3 turns, doubles the effect of the &amp;quot;Shrine Maiden&amp;quot; skill, and increases weapon range by 2. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 5 || The next attack allows the accuracy rate to exceed 100%, and increases damage depending on extra accuracy. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu-oomikami || 天照大神 || 50 || Adds the &amp;quot;Amaterasu-oomikami (MAP)&amp;quot; weapon. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wave-Guiding Fan || 波導扇 || 5 || Changes the &amp;quot;Wave-Guiding Fan (MAP)&amp;quot; weapon&#039;s range to infinite. Also changes weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Power that Connects Seas and Mountains || 海と山を繋ぐ力 || 5 || Within 7 squares, moves any unit (player or enemy) to any spot. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peach || 月仙桃 || 35 || Restores 50 SP to both units in the pair. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rei&#039;sen===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-out Barrage || 全弾発射 || 1 || Next attack consumes all remaining ammunition and increases damage depending on weapon and ammunition count. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Armor-Piercing Rounds || 徹甲弾 || 26 || All weapons penetrate barriers. &lt;br /&gt;
|-&lt;br /&gt;
| Rifle Rounds || ライフル弾 || 10 / 50 || All weapons range +1/+2. &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Refill || 弾薬補給 || 1 || Fully restores MP and ammunition. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Machine Power || マシンパワー || 1 || At 130 Power and higher, damage dealt +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Great || 超合金グレート || 1 || Max HP +2000, Armor +250. &lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Fusion Energy || 核融合エネルギー || 1 || Max MP +100. Grants the effect of MP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Changes the unit&#039;s Sky rating to S, and increases movement by 1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Grants the effect of MP Regen (S).  &lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || MP cost of Ability &amp;quot;Absolute Magic Barrier&amp;quot; set to 0. &lt;br /&gt;
|-&lt;br /&gt;
| Taboo Release || 禁呪解放 || 60 || Doubles the effectiveness of Skill &amp;quot;Magician&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Partition || パーディション || 1 || When adjacent to the target, all attacks are guaranteed to be critical hits. &lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 1 || Next attack inflicts &amp;quot;cannot move&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper || 門番 || 1 / 21 / 42 || -15% / -20% / -25% damage taken when support defending. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Heart || 挫けぬ心 || 38 || Spirit Command &amp;quot;Vigor&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Elly || 不屈のエリーちゃん || 50 || At 130 Power, casts &amp;quot;Grit&amp;quot; at the beginning of each turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血 || 1 / 15 / 28 / 41 || Recovers health equal to 10% / 20% / 25% / 30% of damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Next attack inflicts &amp;quot;cannot evade or defend&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || Accuracy and evasion +20% while in night terrain. &lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || 100% accuracy if enemy cannot counterattack, includes making an assist or support attack. &lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consumes 50MP of the recipient and cast &amp;quot;Strike&amp;quot; and &amp;quot;Alert&amp;quot; on them. &lt;br /&gt;
|-&lt;br /&gt;
| Salvation by Faith || 他力本願 || 65 || Spirit Command &amp;quot;Hope&amp;quot; costs 65. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloom || 狂咲 || 5 || At 150 Power, damage dealt +20%. &lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 5 || Counterattack damage +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Aloof Flower || 孤高 || 24 || Doubles the effect of skill &amp;quot;Diligence&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts &amp;quot;Pressure&amp;quot; on all enemies. 1 use per stage &lt;br /&gt;
|-&lt;br /&gt;
| Blossoming Flower || 開花 || &#039;&#039;Stage 76&#039;&#039; || Restores 50% SP upon activating ability &amp;quot;Flowering Declaration&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || For the unit&#039;s team, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 5 || Casts &amp;quot;Vigor&amp;quot; up to 2 times per turn when the unit shoots down an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || For the unit&#039;s team, critical damage +1000. &lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || Casts &amp;quot;Accel&amp;quot;, &amp;quot;Triumph&amp;quot;, &amp;quot;Spirit&amp;quot;, &amp;quot;Assail&amp;quot;, and &amp;quot;Snipe&amp;quot; for the unit&#039;s pair on sortie. &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 5 || At 130 Power, allows user to Support Attack for herself. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || Effect of Skill &amp;quot;SP Regen&amp;quot; +15. &lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Reduces all damage by 500 for all allies within a 5-square radius. Also applies to pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling, causes the target to retreat if it has less than 20% HP.  Count as a shoot down, and EXP / PP / Points are obtained as normal. Does not affect units with &amp;quot;Special Resistance&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || Shinki&#039;s pair partner regens 25% of their HP and MP at the start of turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Meeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd ||  羊飼い  || 1/10/25/35/50/65 (NG+) || +1/2/3/4/5/10 to the Sheep Count at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| Meeko Hustle || はりきりメーコ  || 1/30/60 (NG+) || Increased sheep count when destroying enemy units by +0.5/1/1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Wool || もこもこ ウール  || 1/15/30 (NG+) || Increases &amp;quot;Wool Guard&amp;quot;&#039;s strength by +300/450/600.&lt;br /&gt;
|-&lt;br /&gt;
| Electrifying Universe~ || 電撃宇宙一 || 20 (NG+) || &amp;quot;Thunder Ram&amp;quot;&#039;s power +400 and the range +1.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩 || 1/25/35 (NG+) || When next to or paired with Makura, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;After Stage 74b&#039;&#039; || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command &amp;quot;Dreamwalk&amp;quot; can been used.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Meeko, the amount of increase in the sheep count of Meeko is +0.5.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater|| 夢喰い || 20/40 (NG+) || Adds the effect of &amp;quot;SP Get&amp;quot; to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Restores the number of times Full Power Mode (FPM) has been used on all allies (1 use per stage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66435</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66435"/>
		<updated>2025-09-29T07:28:41Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Perfect Cherry Blossom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Healer Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy&#039;s attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.2 || 50 || Increases Movement by 3 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Feral Cat || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Chen) || 式神強化（橙） || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Bakeneko Boost || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)&#039;s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Kimontonkou || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はブレイン || 20 || Grants +10% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.2 || 46 || Grants +15% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.3 || 70 || Grants +20% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer || 人形師 || 30 || Doubles the amount of times Create Doll can be used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Breeze || 春風の調べ || 10 || It&#039;s Spring! can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Angel Mood || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Depressing Sounds || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso || 超絶技巧 || 20 || Grants +20 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| So Exciting! || ハイテンション || 1 || Grants +1 to Power gains during battle.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Happy Go Soul || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Shower || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Rambunctious Magic || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Let&#039;s go, Girls! || やっちゃいな！ || 1 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips || 真珠の指先 || 40 || Grants +20 EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Talent || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Measure || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Slash || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Essence || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot || ゴーストスポット || 50 || When an enemy unit is defeated, unit&#039;s pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Ran) || 式神強化（藍） || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yukari&#039;s Delivery Service || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari&#039;s space.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Reality || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Bonds || 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Grants target ally Auto Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Wriggle Kick Boost || リグルキック強化 || 1 || Ultimate Wriggle Kick gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Insect Shield+ || 装甲虫+ || 28 || Grants +3 Insect Shield activations.&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Attack || 急襲 || 45 || Reduces the SP cost of Assault to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || Ill-Starred Dive gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Open, Human Cage || 明け放しのヒューマンケージ || 1 || Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || バイバイ・チキンハート || 1 || Mysterious Song gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Griddle of Anger || 憤怒のアンチグリルド || 1 || Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Flavor of Westernization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 先生 || 1 || Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.2 || 27 || Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 突進力 || 1 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.2 || 45 || Grants +2 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 世話焼き || &#039;&#039;After Mokou joins&#039;&#039; || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.2 || 23 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.3 || 40 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Reduces the Power required to use Were-Hakutaku to 110.&lt;br /&gt;
|-&lt;br /&gt;
| Valorous Instructor || 熱血教師 || 45 || Reduces the SP cost of Valor to 30.&lt;br /&gt;
|-&lt;br /&gt;
| Brain of Steel || 鋼鉄のブレイン || 60 || Headbutt and Ultra Headbutt gain +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 豪運 || 1 || Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.2 || 65 || Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit of Good Fortune || 幸運の素兎 || 1 || Reduces the SP cost of Luck to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || やっちゃうウサ || 30 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Strike || ラッキーヒット || 56 || When unit is under the effects of Luck, grants +30% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Rabbit Unit M || 特攻ウサギMチーム || 1 || Exchanges the Snipe Spirit for Assail.&lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 30 || Grants +20% activation rate for Afterimage (Reisen).&lt;br /&gt;
|-&lt;br /&gt;
| All Spectral || オールスペクトル || 48 || Sets the minimum Range of unit&#039;s weapons to 1.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || When unit is under the effects of Snipe, grants +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || When used, each dose increases unit&#039;s character stats by 10. But if you drink it a 4th time... (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 1 || Using Heal will full restore target ally&#039;s HP, and using Supply will fully restore target ally&#039;s MP and ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly Net || 天網蜘網捕蝶の法 || 1 || Unit deals increased damage the farther away she is from her target.&lt;br /&gt;
|-&lt;br /&gt;
| Cage of Eternity || 永遠の檻 || 40 || Grants Invincibility (1 Turn) to target ally pair. They won&#039;t take any damage from attacks, but they won&#039;t be able to act or move. Their Power also won&#039;t change due to battle. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Incense || 仙香玉兎 || 56 || Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Revival Technique || 八意流蘇生術 || 65 || Reduces the SP cost of Revive to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jewels from a Dragon&#039;s Neck || 龍の顎の玉 || 1 || Unit&#039;s weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Buddha&#039;s Stone Bowl || 仏の御石の鉢 || 1 || Casts Persist on all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Robe of Fire Rat || 火鼠の皮衣 || 1 || Salamander Shield gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Swallow&#039;s Cowrie Shell || 燕の子安貝 || 1 || Restores 3000 HP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Jeweled Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| End of Imperishable Night || 永夜返し || 70 || Reduces the SP cost of Enable to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.1 ||rowspan=&amp;quot;3&amp;quot;| R・プラス || 1 || Sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.2 || 31 || Sets unit&#039;s Resurrection count to 3.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.3 || 55 || Sets unit&#039;s Resurrection count to 4.&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || If unit&#039;s HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit&#039;s Resurrection count to 0.&lt;br /&gt;
|-&lt;br /&gt;
| To The Death || 捨て奸 || 24 || Unit loses HP Regen (M), but gains +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R・フェニックス || 41 || When unit activates Resurrection, she revives with 20% more HP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R・ヴォルケイノ || 51 || When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.&lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R・インペリシャブル || 60 || When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Next attack ignores the target&#039;s armor. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Melancholy Poison || 憂鬱の毒 || 1 || Next attack depletes the target&#039;s MP and ammunition. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lily of the Valley || きみかげの花 || 35 || Spirit Command &amp;quot;Triumph&amp;quot; costs 20 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Suzuran&#039;s Prayer || すずらんの祈り || 65 || Cast &amp;quot;Prayer&amp;quot; on every allied unit. 1 use per stage &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl || 風神少女 || 1 / 50 || At 120 Power, increases Unfocused Move +1 / +2 and Evasion rate +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Tailwind || 追い風 || 1 || Casts &amp;quot;Accel&amp;quot; on a targeted ally. (2 uses.) &lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Increases unfocused Move by +5 for one turn. Stacks with &amp;quot;Accel&amp;quot; spirit command. (1 use.) &lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || Unaffected by danmaku movement penalties for one action. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Power of &amp;quot;Illusionary Dominance&amp;quot; weapon +400, and weapon&#039;s Sky rating becomes SS. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Way of Avici || 無間の道 || 1 || For the next attack, all weapons with a maximum range of 3 or above have infinite range, but cannot be used post-movement. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Gains HP Regen (M), but sorties with 20 less Power. &lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Unit obtains 10% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit-Detaching Scythe || 離魂の鎌 || 30 || The &amp;quot;Taste of Death&amp;quot; weapon becomes post-movement. &lt;br /&gt;
|-&lt;br /&gt;
| Kyan! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || Sorties with 30 extra Power and increases Power by 2 every turn if Eiki is on the map. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki, Yamaxanadu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || For the unit and the opponent in a battle, changes accuracy rate to 100% if it was 50% or above, and 0% if it was below. &lt;br /&gt;
|-&lt;br /&gt;
| Trial of Black or White || 黒白の断罪 || 35 || Damage dealt becomes 5000 for one turn. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Pay Attention! || 喝！ || 1 || All allied units sortie with 7 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Enma&#039;s Wrath || 閻魔の逆鱗 || 28 || Spirit Command &amp;quot;Rage&amp;quot; costs 60 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Applies &amp;quot;Power Fluctuation Sealed&amp;quot; effect on the enemy for the next attack. The targeted enemy&#039;s Power will not fluctuate during combat for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 1 || Support attack and team attack damage +25%. Stacks with Assist Boost. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 1 || When this unit support attacks, increase Power by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Minoriko by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Minoriko is deployed and is in the same pair as Shizuha, Shizuha&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || If the unit is deployed, an item will be received at the end of the stage. Item depends on the season in the stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Gains an additional 3000 points and 10 PP when leveling up. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || If the unit is deployed, the effect of harvested consumables (Sweet potato, cabbage, cucumber, pumpkin) will increase by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Shizuha by +1 / +2 / +3  &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Shizuha is deployed and is in the same pair as Minoriko, Minoriko&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || If the next attack hits, the enemy won&#039;t be able to trigger any skills with an activation rate for a turn (does not apply to Counter). 3 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force || 回転加速 || 1 / 52 || Increases Weapon Power, Mobility and Critical rate depending on how far the unit moved that turn. &lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || If the next attack hits, the enemy will receive a critical hit the next time they are hit. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Substitute Doll || 身代わり雛 || 50 || Hina can Support Defend a selected ally regardless of terrain differences or position, with or without the Support Defend skill. Hina must be in front of her pair in order to activate this. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Nagashi-bina of the Hidden God || 秘神流し雛 || 60 || Spirit Command &amp;quot;Sacrifice&amp;quot; does 2.5x damage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extending Arm+ || のびーるアーム＋ || 1 || Increase range of &amp;quot;Extending Arm&amp;quot; unit ability (Unit can use consumable items on adjacent allies) to 2 spaces. &lt;br /&gt;
|-&lt;br /&gt;
| Candid Friend || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Spirit Command &amp;quot;Faith&amp;quot; costs 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter || サポートアタック || 1 / 30 || Increases Hit rates +30% / 50% in a Support Attack or Team Attack. &lt;br /&gt;
|-&lt;br /&gt;
| O-Camoflauge || O・カモフラージュ || 20 || &amp;quot;O-Camouflage&amp;quot; unit ability activation rate +25%. Only applies to Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For 1 turn, Nitori&#039;s pair and units adjacent to Nitori will have their terrain treated as Water. This does not affect movement on these tiles. (2 uses) &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic of Gensokyo || 幻想郷のメカニック || 65 || Effect of items, both consumable and non-consumable, increases by x1.5. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Blade || 堅狼 || 1 / 35 / 50 / 70 ||  When power is over 120, Shield Defense activation rate +15% / +25% / +35% / +50%. &lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyance || 千里眼 || 1 || At 105 Power, the weapon ranges of both units in the pair are increased by 1, except for weapons with 1 range and MAP weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120 Power, cases &amp;quot;Snipe&amp;quot; on self at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Front Guard || 進撃の盾 || 1 || Increases Shield Defense activation rate to 100% but halves unit&#039;s damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Increases the amount of Support Attack/Defend by 1. Also effective when Momiji does not have the Support Attack or Support Defense skill.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || &amp;quot;Rabies Bite&amp;quot; attack damage +400, range +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God || 現人神 || 1 / 28 / 48 || Increase Faith gains by 1/1.5/2. &lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl ||  奇跡の少女 || 1 || Spirit Command &amp;quot;Miracle&amp;quot; costs 80 SP. &lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || Reaching max Faith now bestows bonuses larger than default and faith gauge does not decrease. &lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human || 天地よ人よ || 15 / 30 / 45 || Increases friendship level with Kanako and Suwako by +1 / +2 / +3. Kanako&#039;s and Suwako&#039;s actions also increase Faith gains.&lt;br /&gt;
|-&lt;br /&gt;
| Final MAX GOD || ファイナルマックスゴッド || 60 || Maximum Faith becomes 200%, and reaching max Faith bestows bonuses larger than MAX GOD. &lt;br /&gt;
|- &lt;br /&gt;
| Living God of Miracles || 奇跡の現人神 || 70 || Sanae begins the Stage with 100% Faith. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 ||Sets Sky terrain rating to S and increases Move +1. &lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Increases all Weapon Power +150 and their Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Receives Weapon Power, Armor, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Virtue of Wind God || 風神様の神徳 || 1 || +15% accuracy &amp;amp; evasion for all allies within a 3-square radius. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Counterattack Against the Wind || 逆風の進撃 || 70 || Casts &amp;quot;Accel&amp;quot; on all allied units, if Kanako&#039;s power is 120 or higher, also cast &amp;quot;Assail&amp;quot; on all allied front-pair units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles terrain bonuses. Doubles the effectiveness of terrain adaptation if the ranking is S or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds &amp;quot;-10% Accuracy &amp;amp; Evasion&amp;quot; effect to all attacks except for &amp;quot;Lord Mishaguji&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || モレヤの神 || 20 || Receives Weapon Power, Mobility, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || &amp;quot;Focus&amp;quot; Spirit Command applies to both units in pair.&lt;br /&gt;
|-&lt;br /&gt;
| Native Faith&#039;s Pinnacle || 土着の頂点 || 70 || Casts &amp;quot;Adapt&amp;quot; on all allied units and, if Suwako&#039;s power is 120 or higher, also cast &amp;quot;Triumph&amp;quot; on the all allied units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bucket || 強化桶 || 1 / ? || Armor +150 / +300, weapon power +100 / +200. &lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Chance of activating Shield Defense +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 1 || &amp;quot;Guard&amp;quot; spirit command applies to both units in the pair. &lt;br /&gt;
|-&lt;br /&gt;
| Firm as a Monolith || 磐石の固め || 60 || Support Defense level +3. Also works when the unit does not have Support Defense skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For one turn, all attacks inflict &amp;quot;cannot move&amp;quot; status. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field || ミアズマフィールド || 1 / ? || On enemy phases, inflicts 500 / 1000 damage to enemy units on the surrounding 8 squares. Does not shoot down enemies. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String || ヘルストリング || 1 / 31 / 50 || Range of &amp;quot;Spider&#039;s Thread&amp;quot; unit ability +1/2/3. &lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || &amp;quot;Kandata&#039;s Rope&amp;quot; attack +400, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Damage increases according to the the enemy&#039;s number of Special Skills.&lt;br /&gt;
|-&lt;br /&gt;
| Venge Returning || 積念返し || 1 || Damage +15% while counterattacking. &lt;br /&gt;
|-&lt;br /&gt;
| Jealousy Princess || 執心の嫉妬姫 || 37 || Casts &amp;quot;Accel&amp;quot; and &amp;quot;Spirit&amp;quot; on the unit&#039;s pair. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Spirit Command &amp;quot;Pressure&amp;quot; costs 30 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130 Power, casts &amp;quot;Fury&amp;quot; at the beginning of each turn. &lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一騎当千 || 1 || Melee weapon power +200, Critical rate +10%. &lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || 1 || When battling with enemies within 3 squares, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Max HP +1200, Armor +200. &lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomenon || 怪力乱神 || 60 || Power of the &amp;quot;Knock Out In Three Steps&amp;quot; weapon +600, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || The &amp;quot;Recollection&amp;quot; weapon deals 20% more damage. &lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 心読めずとも || 1 || For the next attack, the &amp;quot;Recollection&amp;quot; weapon deals 50% more damage. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Unreadable Companion || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s power by 300 (Satori only), and friendship bonus with Koishi by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Telepathic Wave || 精神感応波 || 35 || Spirit Command &amp;quot;Attune&amp;quot; affects both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Helpful || 世話上手 || 35 || Spirit Command &amp;quot;Devote&amp;quot; applies to both units in a pair. &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 1 / ? / ? || Increases friendship bonus with Utsuho by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Reckless Cat Charge || 猫まっしぐら || 1 || When in the Cat form, increases Mobility by 15, and range of the &amp;quot;Cat&#039;s Walk&amp;quot; weapon by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Replaces Spirit Command &amp;quot;Devote&amp;quot; with &amp;quot;Revive&amp;quot; (costs 90 SP); additionally increases the resurrected unit&#039;s Power to the maximum. &lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || At 130 Power, casts &amp;quot;Chain&amp;quot; at the start of turn if the unit is in Cat form. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu Guide || ヤタガラス・ガイド || 20 || At 130 Power, accuracy rate +40%. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Reactor || 太陽の炉 || 5 || With the limiter unlocked, increases damage dealt by +20% and grants the effect of HP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 5 / 25 / 45 || Increases friendship bonus with Rin by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Changes &amp;quot;Giga Flare&amp;quot; MAP weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Large Radiator || 大型ラジエーター || 50 || Lowers the Heat costs of Utsuho&#039;s attacks. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hyperreactive Sense || 超反応センス || 35 || If Koishi is at the rear of a pair, she will return to the front of the pair when Player Phase ends. &amp;quot;Counter&amp;quot; activation rate +50%.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || Casts any random spirit command whose target is self at the start of every turn. Can only use spirits of deployed units.&lt;br /&gt;
|-&lt;br /&gt;
| Invisible Friend || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s range by 1 (Koishi only), and friendship bonus with Satori by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Unconsciousness || 無意識 || 21 / 36 / 46 || Casts &amp;quot;Cloak&amp;quot; at the start of turn for the first 2 / 3 / 4 turns. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || The &amp;quot;Nazrin Pendulum&amp;quot; weapon causes the target to receive 10% more damage for one turn. &lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 1 || Spirit Command &amp;quot;Focus&amp;quot; costs 10 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Reduces all damage taken by 2000. 4 uses per stage &lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Increases the &amp;quot;Gold Rush&amp;quot; weapon&#039;s power by 300 and range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Little Dowser General || ダウザーの小さな大将 || 65 || Casts &amp;quot;Scan&amp;quot; on all enemies. 1 use per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism!? || さでずむ！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Provoke&amp;quot; on hit enemies. 2 uses per stage. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying!? || いぢめる！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Mercy&amp;quot; on hit enemies. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Tatara Step || たたら踏み || 35 || For both units in the pair, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Synergic Umbrella || 相合傘 || 50 || Grants the effects of active spirit commands of either unit in the team to both units. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi &amp;amp; Unzan===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || 1 || Adds the &amp;quot;Nyuudou Block&amp;quot; ability: reduces all damage by 700 (costs 10 MP). &lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Rush || 入道のラッシュ || 1 || Increases the &amp;quot;Consecutive Hooks Throughout Heaven and Earth&amp;quot; weapon&#039;s power by 200 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Old Man Hustle || ハッスル親父 || 1 / ? / ? || Unzan&#039;s max SP +20 / +35 / +50. &lt;br /&gt;
|-&lt;br /&gt;
| Girl Hustle || ハツラツ娘 || 1 || Changes Spirit Command &amp;quot;Focus&amp;quot; to &amp;quot;Spirit+&amp;quot; (costs 30 SP). &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Murasa and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on the Boat || 船上のヴィーナス || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Normal and focused movement +1. &lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 1 || Ranged stat +20. &lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchor || 予備アンカー || 1 || Increases the &amp;quot;Sinking Anchor&amp;quot; weapon&#039;s power by 150, range by 1, and ammo by 3. &lt;br /&gt;
|-&lt;br /&gt;
| Underwater Venus || 水底のヴィーナス || 1 / 55 || Damage dealt +30% /+40% on underwater enemies; evasion rate +30% / +40% when unit is underwater. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Ichirin and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Unit obtains 15% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Protection || 毘沙門天の加護 || 1 || At 120 Power, damage dealt +10%. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Spear (Continuous) || 槍（連続）強化 || 1 || Increases the &amp;quot;Spear (Continuous)&amp;quot; weapon&#039;s power by 250 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For one turn, MP costs are halved. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Spirit Command &amp;quot;Courage&amp;quot; costs 65 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Max Power +30. &lt;br /&gt;
|-&lt;br /&gt;
| Teachings of Buddha || 御仏の教え || 1 || Other units with the &amp;quot;Buddhist Power&amp;quot; skill sortie with 20 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Garuda&#039;s Wings || ガルーダの翼 || 1 || Increases Byakuren (Superhuman Form)&#039;s Movement by +1 and attack ranges by +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Youksi of Heian || 平安の大妖怪 || 45 || Spirit Command &amp;quot;Confuse&amp;quot; costs 50 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Dark Clouds || ダーククラウド || 20 / 40 || At 120 Power, changes the unit&#039;s terrain to Night and restores 10% / 20% MP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl || 未確認飛行少女 || 1 / ? || Accuracy and evasion rates +15% / +30% until 4 turns pass. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || 1 || Increases friendship bonus with Ichirin and Murasa by +3.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Deputy Captain || 艦長代理 || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering || 安全運転 || 1 / 40 || Accuracy rate +15% / +20%, damage received -5% / -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Booming Business || 千客万来 || 1 / 35 / 50 || Unit can use items on teams / all allies within a 1- / 2- / 3-square radius. &lt;br /&gt;
|-&lt;br /&gt;
| Inventory Usage: || 在庫利用 || 45 || Unit can use items not equipped by any party member, up to one item per kind. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 1 || Sets Suika&#039;s size to LL, and increases Armor, Attack, and Range for 1 turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 1 || Increases the number of times command &amp;quot;Ibuki Gourd&amp;quot; can be used +1. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || Increases all weapons&#039; accuracy and critical rate +30%. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparsity || 疎の力 || 1 || Increases weapon range by 1 and weapon power by 150.  &lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー ||60 || Sets Suika&#039;s size to 3L, and increases Armor, Attack, and Range for 1 turn. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense || 危険察知 || 1 / 31 || Unit can perform Support Attacks / Defenses for units at most 2 / 3 squares away. &lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Changes the &amp;quot;Light Dragon&#039;s Sigh&amp;quot; weapon&#039;s MP cost to 30 and increases its range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || For one turn, unit always evades attacks and receives grazing damage, except when defending. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || &amp;quot;Dragonfish Drill&amp;quot; attack +400, range +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron-Wall Maiden || 鉄壁少女 || 1 || Spirit Command &amp;quot;Guard&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || Always performs critical hits if the weapon&#039;s rating for the opponent&#039;s terrain is S or above. &lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Daughter, Earthly God, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Increases the &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; weapon&#039;s power by 400 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Foolhardy Hermit ||  猪突猛進の仙桃 || 1 || Casts &amp;quot;Assail&amp;quot; on self. 2 uses per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || A selected enemy will take 10% more damage for a turn. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Thought Explosion || 念流爆破 || 1 || A targeted enemy takes 3000 damage. Cannot be used to shoot down enemies and does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120 Power, the unit&#039;s pair&#039;s Evasion is increased by 10%, and Focused movement is increased by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || When in Focused Mode, increase Damage by 7% and Evasion by 13% &lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography Reporter|| 今どきの念写記者 || 65 || Reduces MP costs by 40%. Stacks with MP Save. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For 1 turn, allies adjacent to unit are unable to be targeted by enemy units. Also works on units in the pair. Enemies can still counterattack. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー強化 || 14 / 24 / 37 || Ability &amp;quot;Sunny barrier&amp;quot;&#039;s strength is enhanced +500/+1000/+1500. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || HP regen is boosted by 30% on Day stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Luna by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
|  Shining Sunlight || 輝ける日の光 || 65 || Changes spirit command &amp;quot;Valor&amp;quot; to &amp;quot;Courage&amp;quot; (costs 70 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Silence || サイレンス || 1 / 23 / 41 || +15%/+20%/+25% accuracy for Luna and allied units in the 8 squares surrounding Luna. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || HP Regen is boosted +30% on Night stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Sunny by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Changes spirit command &amp;quot;Spirit&amp;quot; to &amp;quot;Drive&amp;quot; (costs 45 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Radar || レーダー || 1 / 24 / 40 || +8%/+12%/+16% accuracy for Star and allied units in the 8 squares surrounding Star. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || HP Regen is boosted by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Luna and Sunny by +1 / +2 / +3 / +4.  &lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Changes spirit command &amp;quot;Scan&amp;quot; to &amp;quot;Assault&amp;quot; (costs 50 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| The Ninth Generation Savant || 九代目のサヴァン || 1 || Spirit Command &amp;quot;Alert&amp;quot; affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Doctor || 妖怪博士 || 1 / ? || In combat against Youkai, increases damage dealt and accuracy/evasion rates by 30% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effect of Spirit Command &amp;quot;Scan&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| The Pen is Mightier than The Sword || 筆は剣よりも強し || 1 || Grants weapon power +1000 and range +5 to &amp;quot;Brush&amp;quot; weapon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Ookuninushi || オオクニヌシ || 37 || For 3 turns, restores 25% HP and MP at the start of turn. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || For 3 turns, doubles the effect of the &amp;quot;Shrine Maiden&amp;quot; skill, and increases weapon range by 2. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 5 || The next attack allows the accuracy rate to exceed 100%, and increases damage depending on extra accuracy. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu-oomikami || 天照大神 || 50 || Adds the &amp;quot;Amaterasu-oomikami (MAP)&amp;quot; weapon. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wave-Guiding Fan || 波導扇 || 5 || Changes the &amp;quot;Wave-Guiding Fan (MAP)&amp;quot; weapon&#039;s range to infinite. Also changes weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Power that Connects Seas and Mountains || 海と山を繋ぐ力 || 5 || Within 7 squares, moves any unit (player or enemy) to any spot. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peach || 月仙桃 || 35 || Restores 50 SP to both units in the pair. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rei&#039;sen===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-out Barrage || 全弾発射 || 1 || Next attack consumes all remaining ammunition and increases damage depending on weapon and ammunition count. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Armor-Piercing Rounds || 徹甲弾 || 26 || All weapons penetrate barriers. &lt;br /&gt;
|-&lt;br /&gt;
| Rifle Rounds || ライフル弾 || 10 / 50 || All weapons range +1/+2. &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Refill || 弾薬補給 || 1 || Fully restores MP and ammunition. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Machine Power || マシンパワー || 1 || At 130 Power and higher, damage dealt +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Great || 超合金グレート || 1 || Max HP +2000, Armor +250. &lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Fusion Energy || 核融合エネルギー || 1 || Max MP +100. Grants the effect of MP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Changes the unit&#039;s Sky rating to S, and increases movement by 1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Grants the effect of MP Regen (S).  &lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || MP cost of Ability &amp;quot;Absolute Magic Barrier&amp;quot; set to 0. &lt;br /&gt;
|-&lt;br /&gt;
| Taboo Release || 禁呪解放 || 60 || Doubles the effectiveness of Skill &amp;quot;Magician&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Partition || パーディション || 1 || When adjacent to the target, all attacks are guaranteed to be critical hits. &lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 1 || Next attack inflicts &amp;quot;cannot move&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper || 門番 || 1 / 21 / 42 || -15% / -20% / -25% damage taken when support defending. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Heart || 挫けぬ心 || 38 || Spirit Command &amp;quot;Vigor&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Elly || 不屈のエリーちゃん || 50 || At 130 Power, casts &amp;quot;Grit&amp;quot; at the beginning of each turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血 || 1 / 15 / 28 / 41 || Recovers health equal to 10% / 20% / 25% / 30% of damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Next attack inflicts &amp;quot;cannot evade or defend&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || Accuracy and evasion +20% while in night terrain. &lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || 100% accuracy if enemy cannot counterattack, includes making an assist or support attack. &lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consumes 50MP of the recipient and cast &amp;quot;Strike&amp;quot; and &amp;quot;Alert&amp;quot; on them. &lt;br /&gt;
|-&lt;br /&gt;
| Salvation by Faith || 他力本願 || 65 || Spirit Command &amp;quot;Hope&amp;quot; costs 65. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloom || 狂咲 || 5 || At 150 Power, damage dealt +20%. &lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 5 || Counterattack damage +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Aloof Flower || 孤高 || 24 || Doubles the effect of skill &amp;quot;Diligence&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts &amp;quot;Pressure&amp;quot; on all enemies. 1 use per stage &lt;br /&gt;
|-&lt;br /&gt;
| Blossoming Flower || 開花 || &#039;&#039;Stage 76&#039;&#039; || Restores 50% SP upon activating ability &amp;quot;Flowering Declaration&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || For the unit&#039;s team, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 5 || Casts &amp;quot;Vigor&amp;quot; up to 2 times per turn when the unit shoots down an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || For the unit&#039;s team, critical damage +1000. &lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || Casts &amp;quot;Accel&amp;quot;, &amp;quot;Triumph&amp;quot;, &amp;quot;Spirit&amp;quot;, &amp;quot;Assail&amp;quot;, and &amp;quot;Snipe&amp;quot; for the unit&#039;s pair on sortie. &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 5 || At 130 Power, allows user to Support Attack for herself. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || Effect of Skill &amp;quot;SP Regen&amp;quot; +15. &lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Reduces all damage by 500 for all allies within a 5-square radius. Also applies to pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling, causes the target to retreat if it has less than 20% HP.  Count as a shoot down, and EXP / PP / Points are obtained as normal. Does not affect units with &amp;quot;Special Resistance&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || Shinki&#039;s pair partner regens 25% of their HP and MP at the start of turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Meeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd ||  羊飼い  || 1/10/25/35/50/65 (NG+) || +1/2/3/4/5/10 to the Sheep Count at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| Meeko Hustle || はりきりメーコ  || 1/30/60 (NG+) || Increased sheep count when destroying enemy units by +0.5/1/1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Wool || もこもこ ウール  || 1/15/30 (NG+) || Increases &amp;quot;Wool Guard&amp;quot;&#039;s strength by +300/450/600.&lt;br /&gt;
|-&lt;br /&gt;
| Electrifying Universe~ || 電撃宇宙一 || 20 (NG+) || &amp;quot;Thunder Ram&amp;quot;&#039;s power +400 and the range +1.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩 || 1/25/35 (NG+) || When next to or paired with Makura, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;After Stage 74b&#039;&#039; || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command &amp;quot;Dreamwalk&amp;quot; can been used.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Meeko, the amount of increase in the sheep count of Meeko is +0.5.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater|| 夢喰い || 20/40 (NG+) || Adds the effect of &amp;quot;SP Get&amp;quot; to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Restores the number of times Full Power Mode (FPM) has been used on all allies (1 use per stage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66434</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66434"/>
		<updated>2025-09-29T07:24:47Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Imperishable Night */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Healer Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow Lv.1 || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize Lv.1 || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy&#039;s attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.2 || 50 || Increases Movement by 3 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Feral Cat Lv.1 || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Chen) Lv.1 || 式神強化（橙） || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Bakeneko Boost Lv.1 || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)&#039;s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Kimontonkou Lv.1 || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll Lv.1 || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はブレイン || 20 || Grants +10% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.2 || 46 || Grants +15% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.3 || 70 || Grants +20% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer Lv.1 || 人形師 || 30 || Doubles the amount of times Create Doll can be used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Breeze Lv.1 || 春風の調べ || 10 || It&#039;s Spring! can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing Lv.1 || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Angel Mood Lv.1 || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel Lv.1 || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Depressing Sounds Lv.1 || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso Lv.1 || 超絶技巧 || 20 || Grants +20 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert Lv.1 || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| So Exciting! Lv.1 || ハイテンション || 1 || Grants +1 to Power gains during battle.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Happy Go Soul Lv.1 || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Shower Lv.1 || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Rambunctious Magic Lv.1 || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert Lv.1 || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Let&#039;s go, Girls! Lv.1 || やっちゃいな！ || 1 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips Lv.1 || 真珠の指先 || 40 || Grants +20 EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert Lv.1 || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Talent Lv.1 || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Measure Lv.1 || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm Lv.1 || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Slash Lv.1 || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain Lv.1 || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Essence Lv.1 || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ Lv.1 || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance Lv.1 || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi Lv.1 || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot Lv.1 || ゴーストスポット || 50 || When an enemy unit is defeated, unit&#039;s pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Ran) Lv.1 || 式神強化（藍） || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji Lv.1 || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki Lv.1 || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki Lv.1 || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away Lv.1 || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yukari&#039;s Delivery Service Lv.1 || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap Lv.1 || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari&#039;s space.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Reality Lv.1 || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Bonds Lv.1 || 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Grants target ally Auto Defend. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Wriggle Kick Boost || リグルキック強化 || 1 || Ultimate Wriggle Kick gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Insect Shield+ || 装甲虫+ || 28 || Grants +3 Insect Shield activations.&lt;br /&gt;
|-&lt;br /&gt;
| Surprise Attack || 急襲 || 45 || Reduces the SP cost of Assault to 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || Ill-Starred Dive gains +300 ATK and +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Open, Human Cage || 明け放しのヒューマンケージ || 1 || Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || バイバイ・チキンハート || 1 || Mysterious Song gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Griddle of Anger || 憤怒のアンチグリルド || 1 || Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Flavor of Westernization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 先生 || 1 || Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Teacher Lv.2 || 27 || Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 突進力 || 1 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Charge Lv.2 || 45 || Grants +2 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 世話焼き || &#039;&#039;After Mokou joins&#039;&#039; || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.2 || 23 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Meddler Lv.3 || 40 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Reduces the Power required to use Were-Hakutaku to 110.&lt;br /&gt;
|-&lt;br /&gt;
| Valorous Instructor || 熱血教師 || 45 || Reduces the SP cost of Valor to 30.&lt;br /&gt;
|-&lt;br /&gt;
| Brain of Steel || 鋼鉄のブレイン || 60 || Headbutt and Ultra Headbutt gain +400 ATK and +2 range.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 豪運 || 1 || Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Extreme Luck Lv.2 || 65 || Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit of Good Fortune || 幸運の素兎 || 1 || Reduces the SP cost of Luck to 20 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || やっちゃうウサ || 30 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Strike || ラッキーヒット || 56 || When unit is under the effects of Luck, grants +30% damage dealt.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Rabbit Unit M || 特攻ウサギMチーム || 1 || Exchanges the Snipe Spirit for Assail.&lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 30 || Grants +20% activation rate for Afterimage (Reisen).&lt;br /&gt;
|-&lt;br /&gt;
| All Spectral || オールスペクトル || 48 || Sets the minimum Range of unit&#039;s weapons to 1.&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || When unit is under the effects of Snipe, grants +20% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || When used, each dose increases unit&#039;s character stats by 10. But if you drink it a 4th time... (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 1 || Using Heal will full restore target ally&#039;s HP, and using Supply will fully restore target ally&#039;s MP and ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly Net || 天網蜘網捕蝶の法 || 1 || Unit deals increased damage the farther away she is from her target.&lt;br /&gt;
|-&lt;br /&gt;
| Cage of Eternity || 永遠の檻 || 40 || Grants Invincibility (1 Turn) to target ally pair. They won&#039;t take any damage from attacks, but they won&#039;t be able to act or move. Their Power also won&#039;t change due to battle. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Incense || 仙香玉兎 || 56 || Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Revival Technique || 八意流蘇生術 || 65 || Reduces the SP cost of Revive to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jewels from a Dragon&#039;s Neck || 龍の顎の玉 || 1 || Unit&#039;s weapons gain +200 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Buddha&#039;s Stone Bowl || 仏の御石の鉢 || 1 || Casts Persist on all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Robe of Fire Rat || 火鼠の皮衣 || 1 || Salamander Shield gains +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Swallow&#039;s Cowrie Shell || 燕の子安貝 || 1 || Restores 3000 HP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Jeweled Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to all allies. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| End of Imperishable Night || 永夜返し || 70 || Reduces the SP cost of Enable to 80 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.1 ||rowspan=&amp;quot;3&amp;quot;| R・プラス || 1 || Sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.2 || 31 || Sets unit&#039;s Resurrection count to 3.&lt;br /&gt;
|-&lt;br /&gt;
| R-Plus Lv.3 || 55 || Sets unit&#039;s Resurrection count to 4.&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || If unit&#039;s HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit&#039;s Resurrection count to 0.&lt;br /&gt;
|-&lt;br /&gt;
| To The Death || 捨て奸 || 24 || Unit loses HP Regen (M), but gains +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R・フェニックス || 41 || When unit activates Resurrection, she revives with 20% more HP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R・ヴォルケイノ || 51 || When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.&lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R・インペリシャブル || 60 || When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit&#039;s Resurrection count to 2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Next attack ignores the target&#039;s armor. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Melancholy Poison || 憂鬱の毒 || 1 || Next attack depletes the target&#039;s MP and ammunition. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lily of the Valley || きみかげの花 || 35 || Spirit Command &amp;quot;Triumph&amp;quot; costs 20 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Suzuran&#039;s Prayer || すずらんの祈り || 65 || Cast &amp;quot;Prayer&amp;quot; on every allied unit. 1 use per stage &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl || 風神少女 || 1 / 50 || At 120 Power, increases Unfocused Move +1 / +2 and Evasion rate +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Tailwind || 追い風 || 1 || Casts &amp;quot;Accel&amp;quot; on a targeted ally. (2 uses.) &lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Increases unfocused Move by +5 for one turn. Stacks with &amp;quot;Accel&amp;quot; spirit command. (1 use.) &lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || Unaffected by danmaku movement penalties for one action. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Power of &amp;quot;Illusionary Dominance&amp;quot; weapon +400, and weapon&#039;s Sky rating becomes SS. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Way of Avici || 無間の道 || 1 || For the next attack, all weapons with a maximum range of 3 or above have infinite range, but cannot be used post-movement. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Gains HP Regen (M), but sorties with 20 less Power. &lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Unit obtains 10% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit-Detaching Scythe || 離魂の鎌 || 30 || The &amp;quot;Taste of Death&amp;quot; weapon becomes post-movement. &lt;br /&gt;
|-&lt;br /&gt;
| Kyan! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || Sorties with 30 extra Power and increases Power by 2 every turn if Eiki is on the map. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki, Yamaxanadu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || For the unit and the opponent in a battle, changes accuracy rate to 100% if it was 50% or above, and 0% if it was below. &lt;br /&gt;
|-&lt;br /&gt;
| Trial of Black or White || 黒白の断罪 || 35 || Damage dealt becomes 5000 for one turn. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Pay Attention! || 喝！ || 1 || All allied units sortie with 7 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Enma&#039;s Wrath || 閻魔の逆鱗 || 28 || Spirit Command &amp;quot;Rage&amp;quot; costs 60 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Applies &amp;quot;Power Fluctuation Sealed&amp;quot; effect on the enemy for the next attack. The targeted enemy&#039;s Power will not fluctuate during combat for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 1 || Support attack and team attack damage +25%. Stacks with Assist Boost. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 1 || When this unit support attacks, increase Power by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Minoriko by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Minoriko is deployed and is in the same pair as Shizuha, Shizuha&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || If the unit is deployed, an item will be received at the end of the stage. Item depends on the season in the stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Gains an additional 3000 points and 10 PP when leveling up. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || If the unit is deployed, the effect of harvested consumables (Sweet potato, cabbage, cucumber, pumpkin) will increase by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Shizuha by +1 / +2 / +3  &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Shizuha is deployed and is in the same pair as Minoriko, Minoriko&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || If the next attack hits, the enemy won&#039;t be able to trigger any skills with an activation rate for a turn (does not apply to Counter). 3 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force || 回転加速 || 1 / 52 || Increases Weapon Power, Mobility and Critical rate depending on how far the unit moved that turn. &lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || If the next attack hits, the enemy will receive a critical hit the next time they are hit. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Substitute Doll || 身代わり雛 || 50 || Hina can Support Defend a selected ally regardless of terrain differences or position, with or without the Support Defend skill. Hina must be in front of her pair in order to activate this. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Nagashi-bina of the Hidden God || 秘神流し雛 || 60 || Spirit Command &amp;quot;Sacrifice&amp;quot; does 2.5x damage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extending Arm+ || のびーるアーム＋ || 1 || Increase range of &amp;quot;Extending Arm&amp;quot; unit ability (Unit can use consumable items on adjacent allies) to 2 spaces. &lt;br /&gt;
|-&lt;br /&gt;
| Candid Friend || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Spirit Command &amp;quot;Faith&amp;quot; costs 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter || サポートアタック || 1 / 30 || Increases Hit rates +30% / 50% in a Support Attack or Team Attack. &lt;br /&gt;
|-&lt;br /&gt;
| O-Camoflauge || O・カモフラージュ || 20 || &amp;quot;O-Camouflage&amp;quot; unit ability activation rate +25%. Only applies to Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For 1 turn, Nitori&#039;s pair and units adjacent to Nitori will have their terrain treated as Water. This does not affect movement on these tiles. (2 uses) &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic of Gensokyo || 幻想郷のメカニック || 65 || Effect of items, both consumable and non-consumable, increases by x1.5. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Blade || 堅狼 || 1 / 35 / 50 / 70 ||  When power is over 120, Shield Defense activation rate +15% / +25% / +35% / +50%. &lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyance || 千里眼 || 1 || At 105 Power, the weapon ranges of both units in the pair are increased by 1, except for weapons with 1 range and MAP weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120 Power, cases &amp;quot;Snipe&amp;quot; on self at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Front Guard || 進撃の盾 || 1 || Increases Shield Defense activation rate to 100% but halves unit&#039;s damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Increases the amount of Support Attack/Defend by 1. Also effective when Momiji does not have the Support Attack or Support Defense skill.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || &amp;quot;Rabies Bite&amp;quot; attack damage +400, range +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God || 現人神 || 1 / 28 / 48 || Increase Faith gains by 1/1.5/2. &lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl ||  奇跡の少女 || 1 || Spirit Command &amp;quot;Miracle&amp;quot; costs 80 SP. &lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || Reaching max Faith now bestows bonuses larger than default and faith gauge does not decrease. &lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human || 天地よ人よ || 15 / 30 / 45 || Increases friendship level with Kanako and Suwako by +1 / +2 / +3. Kanako&#039;s and Suwako&#039;s actions also increase Faith gains.&lt;br /&gt;
|-&lt;br /&gt;
| Final MAX GOD || ファイナルマックスゴッド || 60 || Maximum Faith becomes 200%, and reaching max Faith bestows bonuses larger than MAX GOD. &lt;br /&gt;
|- &lt;br /&gt;
| Living God of Miracles || 奇跡の現人神 || 70 || Sanae begins the Stage with 100% Faith. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 ||Sets Sky terrain rating to S and increases Move +1. &lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Increases all Weapon Power +150 and their Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Receives Weapon Power, Armor, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Virtue of Wind God || 風神様の神徳 || 1 || +15% accuracy &amp;amp; evasion for all allies within a 3-square radius. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Counterattack Against the Wind || 逆風の進撃 || 70 || Casts &amp;quot;Accel&amp;quot; on all allied units, if Kanako&#039;s power is 120 or higher, also cast &amp;quot;Assail&amp;quot; on all allied front-pair units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles terrain bonuses. Doubles the effectiveness of terrain adaptation if the ranking is S or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds &amp;quot;-10% Accuracy &amp;amp; Evasion&amp;quot; effect to all attacks except for &amp;quot;Lord Mishaguji&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || モレヤの神 || 20 || Receives Weapon Power, Mobility, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || &amp;quot;Focus&amp;quot; Spirit Command applies to both units in pair.&lt;br /&gt;
|-&lt;br /&gt;
| Native Faith&#039;s Pinnacle || 土着の頂点 || 70 || Casts &amp;quot;Adapt&amp;quot; on all allied units and, if Suwako&#039;s power is 120 or higher, also cast &amp;quot;Triumph&amp;quot; on the all allied units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bucket || 強化桶 || 1 / ? || Armor +150 / +300, weapon power +100 / +200. &lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Chance of activating Shield Defense +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 1 || &amp;quot;Guard&amp;quot; spirit command applies to both units in the pair. &lt;br /&gt;
|-&lt;br /&gt;
| Firm as a Monolith || 磐石の固め || 60 || Support Defense level +3. Also works when the unit does not have Support Defense skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For one turn, all attacks inflict &amp;quot;cannot move&amp;quot; status. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field || ミアズマフィールド || 1 / ? || On enemy phases, inflicts 500 / 1000 damage to enemy units on the surrounding 8 squares. Does not shoot down enemies. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String || ヘルストリング || 1 / 31 / 50 || Range of &amp;quot;Spider&#039;s Thread&amp;quot; unit ability +1/2/3. &lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || &amp;quot;Kandata&#039;s Rope&amp;quot; attack +400, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Damage increases according to the the enemy&#039;s number of Special Skills.&lt;br /&gt;
|-&lt;br /&gt;
| Venge Returning || 積念返し || 1 || Damage +15% while counterattacking. &lt;br /&gt;
|-&lt;br /&gt;
| Jealousy Princess || 執心の嫉妬姫 || 37 || Casts &amp;quot;Accel&amp;quot; and &amp;quot;Spirit&amp;quot; on the unit&#039;s pair. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Spirit Command &amp;quot;Pressure&amp;quot; costs 30 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130 Power, casts &amp;quot;Fury&amp;quot; at the beginning of each turn. &lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一騎当千 || 1 || Melee weapon power +200, Critical rate +10%. &lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || 1 || When battling with enemies within 3 squares, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Max HP +1200, Armor +200. &lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomenon || 怪力乱神 || 60 || Power of the &amp;quot;Knock Out In Three Steps&amp;quot; weapon +600, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || The &amp;quot;Recollection&amp;quot; weapon deals 20% more damage. &lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 心読めずとも || 1 || For the next attack, the &amp;quot;Recollection&amp;quot; weapon deals 50% more damage. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Unreadable Companion || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s power by 300 (Satori only), and friendship bonus with Koishi by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Telepathic Wave || 精神感応波 || 35 || Spirit Command &amp;quot;Attune&amp;quot; affects both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Helpful || 世話上手 || 35 || Spirit Command &amp;quot;Devote&amp;quot; applies to both units in a pair. &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 1 / ? / ? || Increases friendship bonus with Utsuho by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Reckless Cat Charge || 猫まっしぐら || 1 || When in the Cat form, increases Mobility by 15, and range of the &amp;quot;Cat&#039;s Walk&amp;quot; weapon by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Replaces Spirit Command &amp;quot;Devote&amp;quot; with &amp;quot;Revive&amp;quot; (costs 90 SP); additionally increases the resurrected unit&#039;s Power to the maximum. &lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || At 130 Power, casts &amp;quot;Chain&amp;quot; at the start of turn if the unit is in Cat form. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu Guide || ヤタガラス・ガイド || 20 || At 130 Power, accuracy rate +40%. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Reactor || 太陽の炉 || 5 || With the limiter unlocked, increases damage dealt by +20% and grants the effect of HP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 5 / 25 / 45 || Increases friendship bonus with Rin by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Changes &amp;quot;Giga Flare&amp;quot; MAP weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Large Radiator || 大型ラジエーター || 50 || Lowers the Heat costs of Utsuho&#039;s attacks. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hyperreactive Sense || 超反応センス || 35 || If Koishi is at the rear of a pair, she will return to the front of the pair when Player Phase ends. &amp;quot;Counter&amp;quot; activation rate +50%.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || Casts any random spirit command whose target is self at the start of every turn. Can only use spirits of deployed units.&lt;br /&gt;
|-&lt;br /&gt;
| Invisible Friend || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s range by 1 (Koishi only), and friendship bonus with Satori by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Unconsciousness || 無意識 || 21 / 36 / 46 || Casts &amp;quot;Cloak&amp;quot; at the start of turn for the first 2 / 3 / 4 turns. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || The &amp;quot;Nazrin Pendulum&amp;quot; weapon causes the target to receive 10% more damage for one turn. &lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 1 || Spirit Command &amp;quot;Focus&amp;quot; costs 10 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Reduces all damage taken by 2000. 4 uses per stage &lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Increases the &amp;quot;Gold Rush&amp;quot; weapon&#039;s power by 300 and range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Little Dowser General || ダウザーの小さな大将 || 65 || Casts &amp;quot;Scan&amp;quot; on all enemies. 1 use per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism!? || さでずむ！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Provoke&amp;quot; on hit enemies. 2 uses per stage. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying!? || いぢめる！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Mercy&amp;quot; on hit enemies. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Tatara Step || たたら踏み || 35 || For both units in the pair, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Synergic Umbrella || 相合傘 || 50 || Grants the effects of active spirit commands of either unit in the team to both units. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi &amp;amp; Unzan===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || 1 || Adds the &amp;quot;Nyuudou Block&amp;quot; ability: reduces all damage by 700 (costs 10 MP). &lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Rush || 入道のラッシュ || 1 || Increases the &amp;quot;Consecutive Hooks Throughout Heaven and Earth&amp;quot; weapon&#039;s power by 200 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Old Man Hustle || ハッスル親父 || 1 / ? / ? || Unzan&#039;s max SP +20 / +35 / +50. &lt;br /&gt;
|-&lt;br /&gt;
| Girl Hustle || ハツラツ娘 || 1 || Changes Spirit Command &amp;quot;Focus&amp;quot; to &amp;quot;Spirit+&amp;quot; (costs 30 SP). &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Murasa and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on the Boat || 船上のヴィーナス || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Normal and focused movement +1. &lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 1 || Ranged stat +20. &lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchor || 予備アンカー || 1 || Increases the &amp;quot;Sinking Anchor&amp;quot; weapon&#039;s power by 150, range by 1, and ammo by 3. &lt;br /&gt;
|-&lt;br /&gt;
| Underwater Venus || 水底のヴィーナス || 1 / 55 || Damage dealt +30% /+40% on underwater enemies; evasion rate +30% / +40% when unit is underwater. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Ichirin and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Unit obtains 15% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Protection || 毘沙門天の加護 || 1 || At 120 Power, damage dealt +10%. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Spear (Continuous) || 槍（連続）強化 || 1 || Increases the &amp;quot;Spear (Continuous)&amp;quot; weapon&#039;s power by 250 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For one turn, MP costs are halved. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Spirit Command &amp;quot;Courage&amp;quot; costs 65 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Max Power +30. &lt;br /&gt;
|-&lt;br /&gt;
| Teachings of Buddha || 御仏の教え || 1 || Other units with the &amp;quot;Buddhist Power&amp;quot; skill sortie with 20 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Garuda&#039;s Wings || ガルーダの翼 || 1 || Increases Byakuren (Superhuman Form)&#039;s Movement by +1 and attack ranges by +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Youksi of Heian || 平安の大妖怪 || 45 || Spirit Command &amp;quot;Confuse&amp;quot; costs 50 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Dark Clouds || ダーククラウド || 20 / 40 || At 120 Power, changes the unit&#039;s terrain to Night and restores 10% / 20% MP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl || 未確認飛行少女 || 1 / ? || Accuracy and evasion rates +15% / +30% until 4 turns pass. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || 1 || Increases friendship bonus with Ichirin and Murasa by +3.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Deputy Captain || 艦長代理 || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering || 安全運転 || 1 / 40 || Accuracy rate +15% / +20%, damage received -5% / -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Booming Business || 千客万来 || 1 / 35 / 50 || Unit can use items on teams / all allies within a 1- / 2- / 3-square radius. &lt;br /&gt;
|-&lt;br /&gt;
| Inventory Usage: || 在庫利用 || 45 || Unit can use items not equipped by any party member, up to one item per kind. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 1 || Sets Suika&#039;s size to LL, and increases Armor, Attack, and Range for 1 turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 1 || Increases the number of times command &amp;quot;Ibuki Gourd&amp;quot; can be used +1. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || Increases all weapons&#039; accuracy and critical rate +30%. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparsity || 疎の力 || 1 || Increases weapon range by 1 and weapon power by 150.  &lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー ||60 || Sets Suika&#039;s size to 3L, and increases Armor, Attack, and Range for 1 turn. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense || 危険察知 || 1 / 31 || Unit can perform Support Attacks / Defenses for units at most 2 / 3 squares away. &lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Changes the &amp;quot;Light Dragon&#039;s Sigh&amp;quot; weapon&#039;s MP cost to 30 and increases its range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || For one turn, unit always evades attacks and receives grazing damage, except when defending. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || &amp;quot;Dragonfish Drill&amp;quot; attack +400, range +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron-Wall Maiden || 鉄壁少女 || 1 || Spirit Command &amp;quot;Guard&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || Always performs critical hits if the weapon&#039;s rating for the opponent&#039;s terrain is S or above. &lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Daughter, Earthly God, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Increases the &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; weapon&#039;s power by 400 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Foolhardy Hermit ||  猪突猛進の仙桃 || 1 || Casts &amp;quot;Assail&amp;quot; on self. 2 uses per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || A selected enemy will take 10% more damage for a turn. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Thought Explosion || 念流爆破 || 1 || A targeted enemy takes 3000 damage. Cannot be used to shoot down enemies and does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120 Power, the unit&#039;s pair&#039;s Evasion is increased by 10%, and Focused movement is increased by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || When in Focused Mode, increase Damage by 7% and Evasion by 13% &lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography Reporter|| 今どきの念写記者 || 65 || Reduces MP costs by 40%. Stacks with MP Save. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For 1 turn, allies adjacent to unit are unable to be targeted by enemy units. Also works on units in the pair. Enemies can still counterattack. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー強化 || 14 / 24 / 37 || Ability &amp;quot;Sunny barrier&amp;quot;&#039;s strength is enhanced +500/+1000/+1500. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || HP regen is boosted by 30% on Day stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Luna by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
|  Shining Sunlight || 輝ける日の光 || 65 || Changes spirit command &amp;quot;Valor&amp;quot; to &amp;quot;Courage&amp;quot; (costs 70 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Silence || サイレンス || 1 / 23 / 41 || +15%/+20%/+25% accuracy for Luna and allied units in the 8 squares surrounding Luna. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || HP Regen is boosted +30% on Night stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Sunny by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Changes spirit command &amp;quot;Spirit&amp;quot; to &amp;quot;Drive&amp;quot; (costs 45 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Radar || レーダー || 1 / 24 / 40 || +8%/+12%/+16% accuracy for Star and allied units in the 8 squares surrounding Star. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || HP Regen is boosted by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Luna and Sunny by +1 / +2 / +3 / +4.  &lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Changes spirit command &amp;quot;Scan&amp;quot; to &amp;quot;Assault&amp;quot; (costs 50 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| The Ninth Generation Savant || 九代目のサヴァン || 1 || Spirit Command &amp;quot;Alert&amp;quot; affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Doctor || 妖怪博士 || 1 / ? || In combat against Youkai, increases damage dealt and accuracy/evasion rates by 30% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effect of Spirit Command &amp;quot;Scan&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| The Pen is Mightier than The Sword || 筆は剣よりも強し || 1 || Grants weapon power +1000 and range +5 to &amp;quot;Brush&amp;quot; weapon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Ookuninushi || オオクニヌシ || 37 || For 3 turns, restores 25% HP and MP at the start of turn. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || For 3 turns, doubles the effect of the &amp;quot;Shrine Maiden&amp;quot; skill, and increases weapon range by 2. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 5 || The next attack allows the accuracy rate to exceed 100%, and increases damage depending on extra accuracy. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu-oomikami || 天照大神 || 50 || Adds the &amp;quot;Amaterasu-oomikami (MAP)&amp;quot; weapon. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wave-Guiding Fan || 波導扇 || 5 || Changes the &amp;quot;Wave-Guiding Fan (MAP)&amp;quot; weapon&#039;s range to infinite. Also changes weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Power that Connects Seas and Mountains || 海と山を繋ぐ力 || 5 || Within 7 squares, moves any unit (player or enemy) to any spot. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peach || 月仙桃 || 35 || Restores 50 SP to both units in the pair. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rei&#039;sen===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-out Barrage || 全弾発射 || 1 || Next attack consumes all remaining ammunition and increases damage depending on weapon and ammunition count. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Armor-Piercing Rounds || 徹甲弾 || 26 || All weapons penetrate barriers. &lt;br /&gt;
|-&lt;br /&gt;
| Rifle Rounds || ライフル弾 || 10 / 50 || All weapons range +1/+2. &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Refill || 弾薬補給 || 1 || Fully restores MP and ammunition. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Machine Power || マシンパワー || 1 || At 130 Power and higher, damage dealt +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Great || 超合金グレート || 1 || Max HP +2000, Armor +250. &lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Fusion Energy || 核融合エネルギー || 1 || Max MP +100. Grants the effect of MP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Changes the unit&#039;s Sky rating to S, and increases movement by 1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Grants the effect of MP Regen (S).  &lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || MP cost of Ability &amp;quot;Absolute Magic Barrier&amp;quot; set to 0. &lt;br /&gt;
|-&lt;br /&gt;
| Taboo Release || 禁呪解放 || 60 || Doubles the effectiveness of Skill &amp;quot;Magician&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Partition || パーディション || 1 || When adjacent to the target, all attacks are guaranteed to be critical hits. &lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 1 || Next attack inflicts &amp;quot;cannot move&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper || 門番 || 1 / 21 / 42 || -15% / -20% / -25% damage taken when support defending. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Heart || 挫けぬ心 || 38 || Spirit Command &amp;quot;Vigor&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Elly || 不屈のエリーちゃん || 50 || At 130 Power, casts &amp;quot;Grit&amp;quot; at the beginning of each turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血 || 1 / 15 / 28 / 41 || Recovers health equal to 10% / 20% / 25% / 30% of damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Next attack inflicts &amp;quot;cannot evade or defend&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || Accuracy and evasion +20% while in night terrain. &lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || 100% accuracy if enemy cannot counterattack, includes making an assist or support attack. &lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consumes 50MP of the recipient and cast &amp;quot;Strike&amp;quot; and &amp;quot;Alert&amp;quot; on them. &lt;br /&gt;
|-&lt;br /&gt;
| Salvation by Faith || 他力本願 || 65 || Spirit Command &amp;quot;Hope&amp;quot; costs 65. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloom || 狂咲 || 5 || At 150 Power, damage dealt +20%. &lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 5 || Counterattack damage +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Aloof Flower || 孤高 || 24 || Doubles the effect of skill &amp;quot;Diligence&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts &amp;quot;Pressure&amp;quot; on all enemies. 1 use per stage &lt;br /&gt;
|-&lt;br /&gt;
| Blossoming Flower || 開花 || &#039;&#039;Stage 76&#039;&#039; || Restores 50% SP upon activating ability &amp;quot;Flowering Declaration&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || For the unit&#039;s team, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 5 || Casts &amp;quot;Vigor&amp;quot; up to 2 times per turn when the unit shoots down an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || For the unit&#039;s team, critical damage +1000. &lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || Casts &amp;quot;Accel&amp;quot;, &amp;quot;Triumph&amp;quot;, &amp;quot;Spirit&amp;quot;, &amp;quot;Assail&amp;quot;, and &amp;quot;Snipe&amp;quot; for the unit&#039;s pair on sortie. &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 5 || At 130 Power, allows user to Support Attack for herself. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || Effect of Skill &amp;quot;SP Regen&amp;quot; +15. &lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Reduces all damage by 500 for all allies within a 5-square radius. Also applies to pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling, causes the target to retreat if it has less than 20% HP.  Count as a shoot down, and EXP / PP / Points are obtained as normal. Does not affect units with &amp;quot;Special Resistance&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || Shinki&#039;s pair partner regens 25% of their HP and MP at the start of turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Meeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd ||  羊飼い  || 1/10/25/35/50/65 (NG+) || +1/2/3/4/5/10 to the Sheep Count at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| Meeko Hustle || はりきりメーコ  || 1/30/60 (NG+) || Increased sheep count when destroying enemy units by +0.5/1/1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Wool || もこもこ ウール  || 1/15/30 (NG+) || Increases &amp;quot;Wool Guard&amp;quot;&#039;s strength by +300/450/600.&lt;br /&gt;
|-&lt;br /&gt;
| Electrifying Universe~ || 電撃宇宙一 || 20 (NG+) || &amp;quot;Thunder Ram&amp;quot;&#039;s power +400 and the range +1.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩 || 1/25/35 (NG+) || When next to or paired with Makura, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;After Stage 74b&#039;&#039; || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command &amp;quot;Dreamwalk&amp;quot; can been used.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Meeko, the amount of increase in the sheep count of Meeko is +0.5.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater|| 夢喰い || 20/40 (NG+) || Adds the effect of &amp;quot;SP Get&amp;quot; to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Restores the number of times Full Power Mode (FPM) has been used on all allies (1 use per stage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66433</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66433"/>
		<updated>2025-09-29T07:20:37Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Perfect Cherry Blossom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Healer Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Big Chill Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow Lv.1 || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize Lv.1 || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy&#039;s attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Sprint Lv.2 || 50 || Increases Movement by 3 when on Land terrain.&lt;br /&gt;
|-&lt;br /&gt;
| Feral Cat Lv.1 || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Chen) Lv.1 || 式神強化（橙） || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Bakeneko Boost Lv.1 || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)&#039;s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| Kimontonkou Lv.1 || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll Lv.1 || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Marionette Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はブレイン || 20 || Grants +10% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.2 || 46 || Grants +15% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains Lv.3 || 70 || Grants +20% critical hit damage.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer Lv.1 || 人形師 || 30 || Doubles the amount of times Create Doll can be used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Breeze Lv.1 || 春風の調べ || 10 || It&#039;s Spring! can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing Lv.1 || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Angel Mood Lv.1 || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel Lv.1 || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Depressing Sounds Lv.1 || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Ensemble Leader Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.&lt;br /&gt;
|-&lt;br /&gt;
| Virtuoso Lv.1 || 超絶技巧 || 20 || Grants +20 SKL.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert Lv.1 || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| So Exciting! Lv.1 || ハイテンション || 1 || Grants +1 to Power gains during battle.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Happy Go Soul Lv.1 || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Shower Lv.1 || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Rambunctious Magic Lv.1 || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert Lv.1 || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Let&#039;s go, Girls! Lv.1 || やっちゃいな！ || 1 || Regardless of whether they&#039;ve learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips Lv.1 || 真珠の指先 || 40 || Grants +20 EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
| Funeral Concert Lv.1 || 騒霊合葬 || 65 || When combined, unit&#039;s SP costs are reduced by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Reliable Talent Lv.1 || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Measure Lv.1 || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm Lv.1 || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Slash Lv.1 || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain Lv.1 || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Konpaku&#039;s Essence Lv.1 || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ Lv.1 || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Death Butterfly Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance Lv.1 || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.&lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi Lv.1 || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot Lv.1 || ゴーストスポット || 50 || When an enemy unit is defeated, unit&#039;s pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fox Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami Boost (Ran) Lv.1 || 式神強化（藍） || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji Lv.1 || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki Lv.1 || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki Lv.1 || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away Lv.1 || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Yukari&#039;s Delivery Service Lv.1 || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap Lv.1 || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari&#039;s space.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Reality Lv.1 || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dreams and Bonds Lv.1 || 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect Guard+	 || 装甲虫+ || 28 || Increases &amp;quot;Insect Guard&#039;s&amp;quot; uses +3. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Wriggle Kick || リグルキック強化 || 1 || &amp;quot;Certain Death! Wriggle Kick&amp;quot;&#039;s weapon power +300, range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Applies &amp;quot;Guard When Hit&amp;quot; effect to an ally unit. Usable twice per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Raid || 急襲 || 45 || Cost of Spirit Command &amp;quot;Assault&amp;quot; reduced to 50 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Replaces Spirit Command &amp;quot;Confuse&amp;quot; with &amp;quot;Soul&amp;quot; (SP Cost 60). &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bakartet || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Increases strength of Bakartet Special/Final Bakartet Special attacks by +200. At 140 Power, this boost will start stacking with other units using this skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || &amp;quot;Ill-Starred Dive&amp;quot; weapon power +300, range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Open Human Cage || 明け放しのH・ケージ || 1 || &amp;quot;Song of the Night Sparrow&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || BB・チキンハート || 1 || &amp;quot;Mysterious Song&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Furious Anti-Griddle || 憤怒のアンチグリルド || 1 || &amp;quot;Howl of the Horned Owl&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Lovely Flavor of Civilization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || &amp;quot;Midnight Chorus Master&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bakartet || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Increases strength of Bakartet Special/Final Bakartet Special attacks by +200. At 140 Power, this boost will start stacking with other units using this skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher || 先生 || 1 / 27 || Increases experience gained by allies in an 8 square radius +15% / +20%. Can stack with other skills and Gain. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 突進力 || 1 / 45 || Focused Move +1 / +2. &lt;br /&gt;
|-&lt;br /&gt;
| Meddler || 世話焼き || &#039;&#039;After Mokou joins&#039;&#039;, 23, 40 || Increased friendship bonus with Mokou by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Lowers the Power requirement of &amp;quot;Half-Beast&amp;quot; command to 110. &lt;br /&gt;
|-&lt;br /&gt;
| Hot-Blooded Instructor || 熱血教師 || 45 || Spirit Command &amp;quot;Valor&amp;quot; costs 30 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Steel Brain || 鋼鉄のブレイン || 60 || &amp;quot;Headbutt&amp;quot; and &amp;quot;Super Headbutt&amp;quot; weapon power +400, range +2. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Rabbit || 幸運の素兎 || 1 || Cost of Luck reduced to 20 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Overflowing Luck || 豪運 || 1 / 65 || Increases points gained by allies in an 8 square radius +15% / +30%. Can stack with other skills and Luck. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Getting Usa || やっちゃうウサ || 1 || Once per turn, Tewi can receive a Support Defense from an allied unit, even if they do not have any levels of Support Defense. 4 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lucky Hit || ラッキーヒット || 56 || When Spirit Command &amp;quot;Luck&amp;quot; is in effect, damage dealt +30%. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || &amp;quot;Red Eyes of Madness&amp;quot; weapon power +150, range +1, ammo +6. &lt;br /&gt;
|-&lt;br /&gt;
| Suicide Rabbit M Team || 特攻ウサギMチーム || 1 || Replaces Spirit Command &amp;quot;Snipe&amp;quot; with &amp;quot;Assail&amp;quot; (25 SP). &lt;br /&gt;
|-&lt;br /&gt;
| All Spectrum || オールスペクトル || 48 || Minimum range of all weapons becomes 1. &lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 1 || Double Image (Reisen) occurance rate +20% (up to 45%). &lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || Gets +10 in all stats with each use. Can be used 4 times per stage, using it the fourth time will cause Reisen to cast &amp;quot;Detonate&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || Spirit Command &amp;quot;Snipe&amp;quot; grants 20% additional damage under its effect.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 5 || Abilities Heal fully restores HP, Resupply fully restores MP and ammo. &lt;br /&gt;
|-&lt;br /&gt;
| Eternal Cage || 永遠の檻 || 40 || Adds an invincibility state to a targeted allied team for one turn. The team will not take any damage, but cannot act and will not gain any power from fighting. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Incense || 仙香玉兎 || 56 || Set a pair&#039;s power to the maximum. Their power is set to 100 at the end of the turn. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly-Capturing Web || 天網蜘網捕蝶の法 || 5 || The further away Eirin is from her target, the more damage she does. Increased by 3% for every tile between Eirin and her target. Caps out at 34 tiles away for a 100% boost.&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Resuscitation Technique || 八意流蘇生術 || 65 || Cost of Spirit Command &amp;quot;Revive&amp;quot; reduced to 80 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Robe of the Fire-Rat || 火鼠の皮衣 || 1 || Ability &amp;quot;Salamander Shield&amp;quot; strength +300. &lt;br /&gt;
|-&lt;br /&gt;
| Jewel of the Dragon&#039;s Neck || 龍の顎の玉 || 1 || All weapon damage +200. &lt;br /&gt;
|-&lt;br /&gt;
| Begging Bowl of the Buddha || 仏の御石の鉢 || 1 || Casts &amp;quot;Grit&amp;quot; on every allied front-pair unit. One use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Cowry Shell of the Swallow&#039;s Nest || 燕の子安貝 || 1 || Restores 3000 HP to every allied unit. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to your every allied unit. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Return of the Eternal Night || 永夜返し || 70 || Cost of Spirit Command &amp;quot;Enable&amp;quot; reduced to 80 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || Resurrection count is set to 0. When HP, MP, and SP are all below 20%, fully restores HP, MP, and SP. &lt;br /&gt;
|-&lt;br /&gt;
| To the Death || 捨て奸 || 24 || Loses &amp;quot;HP Regen (Medium)&amp;quot; and increases damage dealt by +10%. &lt;br /&gt;
|-&lt;br /&gt;
| R-Plus || R･プラス || 1 / 31 / 55  || Resurrection count is set to 2 / 3 / 4. &lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R･フェニックス || 41 || Resurrection count is set to 2. Recover 20% HP upon activation.  &lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R･ヴォルケイノ || 51 || Resurrection count is set to 1. Casts &amp;quot;Valor&amp;quot;, &amp;quot;Grit&amp;quot;, &amp;quot;Strike&amp;quot;, and &amp;quot;Drive&amp;quot; upon activation. &lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R･インペリシャブル || 60 || Resurrection count is set to 2. Restores MP and SP by 25% upon activation. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Next attack ignores the target&#039;s armor. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Melancholy Poison || 憂鬱の毒 || 1 || Next attack depletes the target&#039;s MP and ammunition. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lily of the Valley || きみかげの花 || 35 || Spirit Command &amp;quot;Triumph&amp;quot; costs 20 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Suzuran&#039;s Prayer || すずらんの祈り || 65 || Cast &amp;quot;Prayer&amp;quot; on every allied unit. 1 use per stage &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl || 風神少女 || 1 / 50 || At 120 Power, increases Unfocused Move +1 / +2 and Evasion rate +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Tailwind || 追い風 || 1 || Casts &amp;quot;Accel&amp;quot; on a targeted ally. (2 uses.) &lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Increases unfocused Move by +5 for one turn. Stacks with &amp;quot;Accel&amp;quot; spirit command. (1 use.) &lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || Unaffected by danmaku movement penalties for one action. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Power of &amp;quot;Illusionary Dominance&amp;quot; weapon +400, and weapon&#039;s Sky rating becomes SS. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Way of Avici || 無間の道 || 1 || For the next attack, all weapons with a maximum range of 3 or above have infinite range, but cannot be used post-movement. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Gains HP Regen (M), but sorties with 20 less Power. &lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Unit obtains 10% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit-Detaching Scythe || 離魂の鎌 || 30 || The &amp;quot;Taste of Death&amp;quot; weapon becomes post-movement. &lt;br /&gt;
|-&lt;br /&gt;
| Kyan! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || Sorties with 30 extra Power and increases Power by 2 every turn if Eiki is on the map. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki, Yamaxanadu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || For the unit and the opponent in a battle, changes accuracy rate to 100% if it was 50% or above, and 0% if it was below. &lt;br /&gt;
|-&lt;br /&gt;
| Trial of Black or White || 黒白の断罪 || 35 || Damage dealt becomes 5000 for one turn. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Pay Attention! || 喝！ || 1 || All allied units sortie with 7 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Enma&#039;s Wrath || 閻魔の逆鱗 || 28 || Spirit Command &amp;quot;Rage&amp;quot; costs 60 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Applies &amp;quot;Power Fluctuation Sealed&amp;quot; effect on the enemy for the next attack. The targeted enemy&#039;s Power will not fluctuate during combat for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 1 || Support attack and team attack damage +25%. Stacks with Assist Boost. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 1 || When this unit support attacks, increase Power by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Minoriko by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Minoriko is deployed and is in the same pair as Shizuha, Shizuha&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || If the unit is deployed, an item will be received at the end of the stage. Item depends on the season in the stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Gains an additional 3000 points and 10 PP when leveling up. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || If the unit is deployed, the effect of harvested consumables (Sweet potato, cabbage, cucumber, pumpkin) will increase by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Shizuha by +1 / +2 / +3  &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Shizuha is deployed and is in the same pair as Minoriko, Minoriko&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || If the next attack hits, the enemy won&#039;t be able to trigger any skills with an activation rate for a turn (does not apply to Counter). 3 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force || 回転加速 || 1 / 52 || Increases Weapon Power, Mobility and Critical rate depending on how far the unit moved that turn. &lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || If the next attack hits, the enemy will receive a critical hit the next time they are hit. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Substitute Doll || 身代わり雛 || 50 || Hina can Support Defend a selected ally regardless of terrain differences or position, with or without the Support Defend skill. Hina must be in front of her pair in order to activate this. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Nagashi-bina of the Hidden God || 秘神流し雛 || 60 || Spirit Command &amp;quot;Sacrifice&amp;quot; does 2.5x damage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extending Arm+ || のびーるアーム＋ || 1 || Increase range of &amp;quot;Extending Arm&amp;quot; unit ability (Unit can use consumable items on adjacent allies) to 2 spaces. &lt;br /&gt;
|-&lt;br /&gt;
| Candid Friend || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Spirit Command &amp;quot;Faith&amp;quot; costs 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter || サポートアタック || 1 / 30 || Increases Hit rates +30% / 50% in a Support Attack or Team Attack. &lt;br /&gt;
|-&lt;br /&gt;
| O-Camoflauge || O・カモフラージュ || 20 || &amp;quot;O-Camouflage&amp;quot; unit ability activation rate +25%. Only applies to Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For 1 turn, Nitori&#039;s pair and units adjacent to Nitori will have their terrain treated as Water. This does not affect movement on these tiles. (2 uses) &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic of Gensokyo || 幻想郷のメカニック || 65 || Effect of items, both consumable and non-consumable, increases by x1.5. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Blade || 堅狼 || 1 / 35 / 50 / 70 ||  When power is over 120, Shield Defense activation rate +15% / +25% / +35% / +50%. &lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyance || 千里眼 || 1 || At 105 Power, the weapon ranges of both units in the pair are increased by 1, except for weapons with 1 range and MAP weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120 Power, cases &amp;quot;Snipe&amp;quot; on self at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Front Guard || 進撃の盾 || 1 || Increases Shield Defense activation rate to 100% but halves unit&#039;s damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Increases the amount of Support Attack/Defend by 1. Also effective when Momiji does not have the Support Attack or Support Defense skill.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || &amp;quot;Rabies Bite&amp;quot; attack damage +400, range +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God || 現人神 || 1 / 28 / 48 || Increase Faith gains by 1/1.5/2. &lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl ||  奇跡の少女 || 1 || Spirit Command &amp;quot;Miracle&amp;quot; costs 80 SP. &lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || Reaching max Faith now bestows bonuses larger than default and faith gauge does not decrease. &lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human || 天地よ人よ || 15 / 30 / 45 || Increases friendship level with Kanako and Suwako by +1 / +2 / +3. Kanako&#039;s and Suwako&#039;s actions also increase Faith gains.&lt;br /&gt;
|-&lt;br /&gt;
| Final MAX GOD || ファイナルマックスゴッド || 60 || Maximum Faith becomes 200%, and reaching max Faith bestows bonuses larger than MAX GOD. &lt;br /&gt;
|- &lt;br /&gt;
| Living God of Miracles || 奇跡の現人神 || 70 || Sanae begins the Stage with 100% Faith. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 ||Sets Sky terrain rating to S and increases Move +1. &lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Increases all Weapon Power +150 and their Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Receives Weapon Power, Armor, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Virtue of Wind God || 風神様の神徳 || 1 || +15% accuracy &amp;amp; evasion for all allies within a 3-square radius. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Counterattack Against the Wind || 逆風の進撃 || 70 || Casts &amp;quot;Accel&amp;quot; on all allied units, if Kanako&#039;s power is 120 or higher, also cast &amp;quot;Assail&amp;quot; on all allied front-pair units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles terrain bonuses. Doubles the effectiveness of terrain adaptation if the ranking is S or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds &amp;quot;-10% Accuracy &amp;amp; Evasion&amp;quot; effect to all attacks except for &amp;quot;Lord Mishaguji&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || モレヤの神 || 20 || Receives Weapon Power, Mobility, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || &amp;quot;Focus&amp;quot; Spirit Command applies to both units in pair.&lt;br /&gt;
|-&lt;br /&gt;
| Native Faith&#039;s Pinnacle || 土着の頂点 || 70 || Casts &amp;quot;Adapt&amp;quot; on all allied units and, if Suwako&#039;s power is 120 or higher, also cast &amp;quot;Triumph&amp;quot; on the all allied units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bucket || 強化桶 || 1 / ? || Armor +150 / +300, weapon power +100 / +200. &lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Chance of activating Shield Defense +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 1 || &amp;quot;Guard&amp;quot; spirit command applies to both units in the pair. &lt;br /&gt;
|-&lt;br /&gt;
| Firm as a Monolith || 磐石の固め || 60 || Support Defense level +3. Also works when the unit does not have Support Defense skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For one turn, all attacks inflict &amp;quot;cannot move&amp;quot; status. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field || ミアズマフィールド || 1 / ? || On enemy phases, inflicts 500 / 1000 damage to enemy units on the surrounding 8 squares. Does not shoot down enemies. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String || ヘルストリング || 1 / 31 / 50 || Range of &amp;quot;Spider&#039;s Thread&amp;quot; unit ability +1/2/3. &lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || &amp;quot;Kandata&#039;s Rope&amp;quot; attack +400, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Damage increases according to the the enemy&#039;s number of Special Skills.&lt;br /&gt;
|-&lt;br /&gt;
| Venge Returning || 積念返し || 1 || Damage +15% while counterattacking. &lt;br /&gt;
|-&lt;br /&gt;
| Jealousy Princess || 執心の嫉妬姫 || 37 || Casts &amp;quot;Accel&amp;quot; and &amp;quot;Spirit&amp;quot; on the unit&#039;s pair. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Spirit Command &amp;quot;Pressure&amp;quot; costs 30 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130 Power, casts &amp;quot;Fury&amp;quot; at the beginning of each turn. &lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一騎当千 || 1 || Melee weapon power +200, Critical rate +10%. &lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || 1 || When battling with enemies within 3 squares, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Max HP +1200, Armor +200. &lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomenon || 怪力乱神 || 60 || Power of the &amp;quot;Knock Out In Three Steps&amp;quot; weapon +600, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || The &amp;quot;Recollection&amp;quot; weapon deals 20% more damage. &lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 心読めずとも || 1 || For the next attack, the &amp;quot;Recollection&amp;quot; weapon deals 50% more damage. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Unreadable Companion || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s power by 300 (Satori only), and friendship bonus with Koishi by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Telepathic Wave || 精神感応波 || 35 || Spirit Command &amp;quot;Attune&amp;quot; affects both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Helpful || 世話上手 || 35 || Spirit Command &amp;quot;Devote&amp;quot; applies to both units in a pair. &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 1 / ? / ? || Increases friendship bonus with Utsuho by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Reckless Cat Charge || 猫まっしぐら || 1 || When in the Cat form, increases Mobility by 15, and range of the &amp;quot;Cat&#039;s Walk&amp;quot; weapon by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Replaces Spirit Command &amp;quot;Devote&amp;quot; with &amp;quot;Revive&amp;quot; (costs 90 SP); additionally increases the resurrected unit&#039;s Power to the maximum. &lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || At 130 Power, casts &amp;quot;Chain&amp;quot; at the start of turn if the unit is in Cat form. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu Guide || ヤタガラス・ガイド || 20 || At 130 Power, accuracy rate +40%. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Reactor || 太陽の炉 || 5 || With the limiter unlocked, increases damage dealt by +20% and grants the effect of HP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 5 / 25 / 45 || Increases friendship bonus with Rin by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Changes &amp;quot;Giga Flare&amp;quot; MAP weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Large Radiator || 大型ラジエーター || 50 || Lowers the Heat costs of Utsuho&#039;s attacks. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hyperreactive Sense || 超反応センス || 35 || If Koishi is at the rear of a pair, she will return to the front of the pair when Player Phase ends. &amp;quot;Counter&amp;quot; activation rate +50%.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || Casts any random spirit command whose target is self at the start of every turn. Can only use spirits of deployed units.&lt;br /&gt;
|-&lt;br /&gt;
| Invisible Friend || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s range by 1 (Koishi only), and friendship bonus with Satori by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Unconsciousness || 無意識 || 21 / 36 / 46 || Casts &amp;quot;Cloak&amp;quot; at the start of turn for the first 2 / 3 / 4 turns. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || The &amp;quot;Nazrin Pendulum&amp;quot; weapon causes the target to receive 10% more damage for one turn. &lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 1 || Spirit Command &amp;quot;Focus&amp;quot; costs 10 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Reduces all damage taken by 2000. 4 uses per stage &lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Increases the &amp;quot;Gold Rush&amp;quot; weapon&#039;s power by 300 and range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Little Dowser General || ダウザーの小さな大将 || 65 || Casts &amp;quot;Scan&amp;quot; on all enemies. 1 use per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism!? || さでずむ！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Provoke&amp;quot; on hit enemies. 2 uses per stage. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying!? || いぢめる！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Mercy&amp;quot; on hit enemies. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Tatara Step || たたら踏み || 35 || For both units in the pair, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Synergic Umbrella || 相合傘 || 50 || Grants the effects of active spirit commands of either unit in the team to both units. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi &amp;amp; Unzan===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || 1 || Adds the &amp;quot;Nyuudou Block&amp;quot; ability: reduces all damage by 700 (costs 10 MP). &lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Rush || 入道のラッシュ || 1 || Increases the &amp;quot;Consecutive Hooks Throughout Heaven and Earth&amp;quot; weapon&#039;s power by 200 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Old Man Hustle || ハッスル親父 || 1 / ? / ? || Unzan&#039;s max SP +20 / +35 / +50. &lt;br /&gt;
|-&lt;br /&gt;
| Girl Hustle || ハツラツ娘 || 1 || Changes Spirit Command &amp;quot;Focus&amp;quot; to &amp;quot;Spirit+&amp;quot; (costs 30 SP). &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Murasa and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on the Boat || 船上のヴィーナス || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Normal and focused movement +1. &lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 1 || Ranged stat +20. &lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchor || 予備アンカー || 1 || Increases the &amp;quot;Sinking Anchor&amp;quot; weapon&#039;s power by 150, range by 1, and ammo by 3. &lt;br /&gt;
|-&lt;br /&gt;
| Underwater Venus || 水底のヴィーナス || 1 / 55 || Damage dealt +30% /+40% on underwater enemies; evasion rate +30% / +40% when unit is underwater. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Ichirin and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Unit obtains 15% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Protection || 毘沙門天の加護 || 1 || At 120 Power, damage dealt +10%. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Spear (Continuous) || 槍（連続）強化 || 1 || Increases the &amp;quot;Spear (Continuous)&amp;quot; weapon&#039;s power by 250 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For one turn, MP costs are halved. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Spirit Command &amp;quot;Courage&amp;quot; costs 65 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Max Power +30. &lt;br /&gt;
|-&lt;br /&gt;
| Teachings of Buddha || 御仏の教え || 1 || Other units with the &amp;quot;Buddhist Power&amp;quot; skill sortie with 20 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Garuda&#039;s Wings || ガルーダの翼 || 1 || Increases Byakuren (Superhuman Form)&#039;s Movement by +1 and attack ranges by +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Youksi of Heian || 平安の大妖怪 || 45 || Spirit Command &amp;quot;Confuse&amp;quot; costs 50 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Dark Clouds || ダーククラウド || 20 / 40 || At 120 Power, changes the unit&#039;s terrain to Night and restores 10% / 20% MP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl || 未確認飛行少女 || 1 / ? || Accuracy and evasion rates +15% / +30% until 4 turns pass. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || 1 || Increases friendship bonus with Ichirin and Murasa by +3.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Deputy Captain || 艦長代理 || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering || 安全運転 || 1 / 40 || Accuracy rate +15% / +20%, damage received -5% / -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Booming Business || 千客万来 || 1 / 35 / 50 || Unit can use items on teams / all allies within a 1- / 2- / 3-square radius. &lt;br /&gt;
|-&lt;br /&gt;
| Inventory Usage: || 在庫利用 || 45 || Unit can use items not equipped by any party member, up to one item per kind. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 1 || Sets Suika&#039;s size to LL, and increases Armor, Attack, and Range for 1 turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 1 || Increases the number of times command &amp;quot;Ibuki Gourd&amp;quot; can be used +1. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || Increases all weapons&#039; accuracy and critical rate +30%. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparsity || 疎の力 || 1 || Increases weapon range by 1 and weapon power by 150.  &lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー ||60 || Sets Suika&#039;s size to 3L, and increases Armor, Attack, and Range for 1 turn. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense || 危険察知 || 1 / 31 || Unit can perform Support Attacks / Defenses for units at most 2 / 3 squares away. &lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Changes the &amp;quot;Light Dragon&#039;s Sigh&amp;quot; weapon&#039;s MP cost to 30 and increases its range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || For one turn, unit always evades attacks and receives grazing damage, except when defending. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || &amp;quot;Dragonfish Drill&amp;quot; attack +400, range +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron-Wall Maiden || 鉄壁少女 || 1 || Spirit Command &amp;quot;Guard&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || Always performs critical hits if the weapon&#039;s rating for the opponent&#039;s terrain is S or above. &lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Daughter, Earthly God, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Increases the &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; weapon&#039;s power by 400 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Foolhardy Hermit ||  猪突猛進の仙桃 || 1 || Casts &amp;quot;Assail&amp;quot; on self. 2 uses per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || A selected enemy will take 10% more damage for a turn. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Thought Explosion || 念流爆破 || 1 || A targeted enemy takes 3000 damage. Cannot be used to shoot down enemies and does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120 Power, the unit&#039;s pair&#039;s Evasion is increased by 10%, and Focused movement is increased by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || When in Focused Mode, increase Damage by 7% and Evasion by 13% &lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography Reporter|| 今どきの念写記者 || 65 || Reduces MP costs by 40%. Stacks with MP Save. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For 1 turn, allies adjacent to unit are unable to be targeted by enemy units. Also works on units in the pair. Enemies can still counterattack. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー強化 || 14 / 24 / 37 || Ability &amp;quot;Sunny barrier&amp;quot;&#039;s strength is enhanced +500/+1000/+1500. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || HP regen is boosted by 30% on Day stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Luna by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
|  Shining Sunlight || 輝ける日の光 || 65 || Changes spirit command &amp;quot;Valor&amp;quot; to &amp;quot;Courage&amp;quot; (costs 70 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Silence || サイレンス || 1 / 23 / 41 || +15%/+20%/+25% accuracy for Luna and allied units in the 8 squares surrounding Luna. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || HP Regen is boosted +30% on Night stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Sunny by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Changes spirit command &amp;quot;Spirit&amp;quot; to &amp;quot;Drive&amp;quot; (costs 45 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Radar || レーダー || 1 / 24 / 40 || +8%/+12%/+16% accuracy for Star and allied units in the 8 squares surrounding Star. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || HP Regen is boosted by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Luna and Sunny by +1 / +2 / +3 / +4.  &lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Changes spirit command &amp;quot;Scan&amp;quot; to &amp;quot;Assault&amp;quot; (costs 50 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| The Ninth Generation Savant || 九代目のサヴァン || 1 || Spirit Command &amp;quot;Alert&amp;quot; affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Doctor || 妖怪博士 || 1 / ? || In combat against Youkai, increases damage dealt and accuracy/evasion rates by 30% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effect of Spirit Command &amp;quot;Scan&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| The Pen is Mightier than The Sword || 筆は剣よりも強し || 1 || Grants weapon power +1000 and range +5 to &amp;quot;Brush&amp;quot; weapon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Ookuninushi || オオクニヌシ || 37 || For 3 turns, restores 25% HP and MP at the start of turn. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || For 3 turns, doubles the effect of the &amp;quot;Shrine Maiden&amp;quot; skill, and increases weapon range by 2. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 5 || The next attack allows the accuracy rate to exceed 100%, and increases damage depending on extra accuracy. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu-oomikami || 天照大神 || 50 || Adds the &amp;quot;Amaterasu-oomikami (MAP)&amp;quot; weapon. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wave-Guiding Fan || 波導扇 || 5 || Changes the &amp;quot;Wave-Guiding Fan (MAP)&amp;quot; weapon&#039;s range to infinite. Also changes weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Power that Connects Seas and Mountains || 海と山を繋ぐ力 || 5 || Within 7 squares, moves any unit (player or enemy) to any spot. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peach || 月仙桃 || 35 || Restores 50 SP to both units in the pair. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rei&#039;sen===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-out Barrage || 全弾発射 || 1 || Next attack consumes all remaining ammunition and increases damage depending on weapon and ammunition count. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Armor-Piercing Rounds || 徹甲弾 || 26 || All weapons penetrate barriers. &lt;br /&gt;
|-&lt;br /&gt;
| Rifle Rounds || ライフル弾 || 10 / 50 || All weapons range +1/+2. &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Refill || 弾薬補給 || 1 || Fully restores MP and ammunition. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Machine Power || マシンパワー || 1 || At 130 Power and higher, damage dealt +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Great || 超合金グレート || 1 || Max HP +2000, Armor +250. &lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Fusion Energy || 核融合エネルギー || 1 || Max MP +100. Grants the effect of MP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Changes the unit&#039;s Sky rating to S, and increases movement by 1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Grants the effect of MP Regen (S).  &lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || MP cost of Ability &amp;quot;Absolute Magic Barrier&amp;quot; set to 0. &lt;br /&gt;
|-&lt;br /&gt;
| Taboo Release || 禁呪解放 || 60 || Doubles the effectiveness of Skill &amp;quot;Magician&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Partition || パーディション || 1 || When adjacent to the target, all attacks are guaranteed to be critical hits. &lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 1 || Next attack inflicts &amp;quot;cannot move&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper || 門番 || 1 / 21 / 42 || -15% / -20% / -25% damage taken when support defending. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Heart || 挫けぬ心 || 38 || Spirit Command &amp;quot;Vigor&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Elly || 不屈のエリーちゃん || 50 || At 130 Power, casts &amp;quot;Grit&amp;quot; at the beginning of each turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血 || 1 / 15 / 28 / 41 || Recovers health equal to 10% / 20% / 25% / 30% of damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Next attack inflicts &amp;quot;cannot evade or defend&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || Accuracy and evasion +20% while in night terrain. &lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || 100% accuracy if enemy cannot counterattack, includes making an assist or support attack. &lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consumes 50MP of the recipient and cast &amp;quot;Strike&amp;quot; and &amp;quot;Alert&amp;quot; on them. &lt;br /&gt;
|-&lt;br /&gt;
| Salvation by Faith || 他力本願 || 65 || Spirit Command &amp;quot;Hope&amp;quot; costs 65. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloom || 狂咲 || 5 || At 150 Power, damage dealt +20%. &lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 5 || Counterattack damage +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Aloof Flower || 孤高 || 24 || Doubles the effect of skill &amp;quot;Diligence&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts &amp;quot;Pressure&amp;quot; on all enemies. 1 use per stage &lt;br /&gt;
|-&lt;br /&gt;
| Blossoming Flower || 開花 || &#039;&#039;Stage 76&#039;&#039; || Restores 50% SP upon activating ability &amp;quot;Flowering Declaration&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || For the unit&#039;s team, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 5 || Casts &amp;quot;Vigor&amp;quot; up to 2 times per turn when the unit shoots down an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || For the unit&#039;s team, critical damage +1000. &lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || Casts &amp;quot;Accel&amp;quot;, &amp;quot;Triumph&amp;quot;, &amp;quot;Spirit&amp;quot;, &amp;quot;Assail&amp;quot;, and &amp;quot;Snipe&amp;quot; for the unit&#039;s pair on sortie. &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 5 || At 130 Power, allows user to Support Attack for herself. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || Effect of Skill &amp;quot;SP Regen&amp;quot; +15. &lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Reduces all damage by 500 for all allies within a 5-square radius. Also applies to pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling, causes the target to retreat if it has less than 20% HP.  Count as a shoot down, and EXP / PP / Points are obtained as normal. Does not affect units with &amp;quot;Special Resistance&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || Shinki&#039;s pair partner regens 25% of their HP and MP at the start of turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Meeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd ||  羊飼い  || 1/10/25/35/50/65 (NG+) || +1/2/3/4/5/10 to the Sheep Count at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| Meeko Hustle || はりきりメーコ  || 1/30/60 (NG+) || Increased sheep count when destroying enemy units by +0.5/1/1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Wool || もこもこ ウール  || 1/15/30 (NG+) || Increases &amp;quot;Wool Guard&amp;quot;&#039;s strength by +300/450/600.&lt;br /&gt;
|-&lt;br /&gt;
| Electrifying Universe~ || 電撃宇宙一 || 20 (NG+) || &amp;quot;Thunder Ram&amp;quot;&#039;s power +400 and the range +1.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩 || 1/25/35 (NG+) || When next to or paired with Makura, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;After Stage 74b&#039;&#039; || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command &amp;quot;Dreamwalk&amp;quot; can been used.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Meeko, the amount of increase in the sheep count of Meeko is +0.5.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater|| 夢喰い || 20/40 (NG+) || Adds the effect of &amp;quot;SP Get&amp;quot; to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Restores the number of times Full Power Mode (FPM) has been used on all allies (1 use per stage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66432</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66432"/>
		<updated>2025-09-29T07:15:12Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Embodiment of Scarlet Devil */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Improves Night Bird&#039;s debuff to -30% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Nightfall Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit&#039;s pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 闇強化 || 9 || Grants +500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.2 || 20 || Grants +1000 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Shade Boost Lv.3 || 38 || Grants +1500 to the strength of Shade.&lt;br /&gt;
|-&lt;br /&gt;
| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.1 ||rowspan=&amp;quot;7&amp;quot;| 健気 || 1 || Heal&#039;s MP cost is reduced to 5, and heals +10% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.2 || 17 || Heal&#039;s MP cost is reduced to 5, and heals +15% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.3 || 29 || Heal&#039;s MP cost is reduced to 5, and heals +20% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.4 || 37 || Heal&#039;s MP cost is reduced to 5, and heals +30% more than usual. &lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.5 || 47 || Heal&#039;s MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.6 || 58 || Heal&#039;s MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Purity Lv.7 || 65 || Heal&#039;s MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Healer Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 癒し系 || 11 || Trust will affect both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.1 ||rowspan=&amp;quot;4&amp;quot;| がんばりや || 19 || Grants +5 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.2 || 29 || Grants +15 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.3 || 56 || Grants +25 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Go For It! Lv.4 || 99 || Grants +40 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield Lv.1 ||rowspan=&amp;quot;1&amp;quot;| 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Improves Ice Beam&#039;s debuff to -25% evasion rate.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| こおりパワー || &#039;&#039;Stage 26&#039;&#039; || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Super Nineballs || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Unit&#039;s DEF increases as their HP decreases.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 門番 || 1 || Reduces damage taken when support defending by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.2 || 20 || Reduces damage taken when support defending by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.3 || 34 || Reduces damage taken when support defending by 25%.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Lv.4 || 45 || Reduces damage taken when support defending by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL1.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Qigong Lv.2 || 49 || Unit may automatically Defend against attacks. This skill&#039;s activation rate is equal to that of BlockingL2.&lt;br /&gt;
|-&lt;br /&gt;
| Quake Kick || 震脚 || 26 || Sets unit&#039;s Land terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Unit gains HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.1 ||rowspan=&amp;quot;2&amp;quot;| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Dragon Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 1 || Changes Agni Shine to be usable after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.1 ||rowspan=&amp;quot;4&amp;quot;| 障壁強化（パチェ） || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier (Patchy) Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit&#039;s MP costs will be reduced, unit&#039;s RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.1 ||rowspan=&amp;quot;4&amp;quot;| ルナダイアル || 1 || Grants +10% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.2 || 22 || Grants +15% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.3 || 36 || Grants +20% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial Lv.4 || 50 || Grants +25% activation rate for Private Square.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.1 ||rowspan=&amp;quot;3&amp;quot;| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Head Maid Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.&lt;br /&gt;
|-&lt;br /&gt;
| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya&#039;s weapons&#039; Ammo counts for MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wings || デビルウィング || 1 || Increases Move by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.1 ||rowspan=&amp;quot;3&amp;quot;| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Together With Remi Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave || 寒波 || 1 / 32 / 56 || -10% / -20% / -30% evasion rates to enemies within a 6-square radius. &lt;br /&gt;
|-&lt;br /&gt;
| Cold Snap || 大寒波 || 7 / 32 || -20% / -30% evasion rates to all enemies for one turn. 1 / 3  uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow || 雪の舞踏 || 21 || Mobility +45, all weapons gain +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize || クリスタライズ || 41 || User cannot be counterattacked for one turn. If Counter activates during enemy phase, enemy&#039;s attack is negated. 3 uses per stage. Does not apply to enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint || 駆け足 || 1 / ? || Movement +2 / +3 when in ground terrain &lt;br /&gt;
|-&lt;br /&gt;
| Wildcat || 野生化 || 1 || At 120 Power, attack power +10% &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Shikigami (Chen) || 式神強化(橙) || 1 || +10% to the accuracy boost and MP regen granted by the Shikigami (Chen) ability.&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bakeneko || 化け猫強化 || 45 || Double Image activation rate becomes 50%, and increases attack power of Bakeneko &amp;quot;Chen&amp;quot; by +300. User loses ability Shikigami (Chen). &lt;br /&gt;
|-&lt;br /&gt;
| Kimontonko || 鬼門遁甲 || 56 || At 130 Power, casts Zeal. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains || 弾幕はブレイン || 20 / 46 / 70 || Damage dealt +10% / +15% / +20% for critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer || 人形遣い || 1 / 29 / 41 || Accuracy and evasion rates +8% for the unit and the doll if a doll is at most 1 / 2 / 3 squares away from the unit. Stacks with multiple dolls.&lt;br /&gt;
|-&lt;br /&gt;
| Marionettist || 人形師 || 30 || Doubles the number of Doll units that can be spawned.&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll || 上海人形 || 1 || Spawns a Shanghai Doll. 2 uses per stage, costs 40 MP. (Dolls cannot use bombs)&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Magic Barrier || 障壁強化 || 18 / 28 / 38 || Replaces Magic Barrier with Magic Barrier+; barrier strength +300 / +550 / +800.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life || 生命の息吹 || 1 / 37 || Grants 10% / 15% HP regen each turn to units in the 8 squares surrounding the user. &lt;br /&gt;
|-&lt;br /&gt;
| Herald of Spring || 春風の調べ || 1 || Allows post-movement use of &amp;quot;It&#039;s Spring~&amp;quot; weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing || 天使の祝福 || 1 || Cost of spirit command &amp;quot;Bless&amp;quot; is reduced to 40 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel || 天使の福音 || 65 || Casts &amp;quot;Bless&amp;quot; on all allies. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Temperament of the Fallen Angel || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || All attacks become 1 to 6 range. Does not stack with Range+ parts. Ineffective when Lily White.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sound of Melancholy  || 鬱の音 || 1 || Reduces the Power of enemies Lunasa attacks by 2. &lt;br /&gt;
|-&lt;br /&gt;
|  Virtuoso || 超絶技巧 || 20 || Skill stat +20. &lt;br /&gt;
|-&lt;br /&gt;
|  Concertmaster || 楽団のリーダー || 1 / 25 / 50 || When Synchronize activates, +10 /+15 / +20 to all stats. &lt;br /&gt;
|-&lt;br /&gt;
|  Phantom Ensemble || 幽霊楽団 || 1 / 28 / 45 || Increases friendship bonus with Merlin and Lyrica by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
|  Poltergeist Funeral Concert || 騒霊合葬 || 65 ||  Reduces SP costs of herself by 5 when combined. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Happy Shower || ハッピーシャワー  || 34 || Grants 2 Power each turn to units in the 8 squares surrounding the user.&lt;br /&gt;
|-&lt;br /&gt;
| High Tension || ハイテンション || 1 || Increases Power gained from any combat-related source by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Soul Go Happy || ソウルゴーハッピー || 14 || Increases Merlin&#039;s starting Power by 20. &lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble || 幽霊楽団 || 1 / 28 / 45 || Increases friendship bonus with Lunasa and Lyrica by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Berserk Magic  || 魔力暴走 || 40 || Skill and Evasion stats -20, Ranged, Defense stats +20. &lt;br /&gt;
|-&lt;br /&gt;
|  Poltergeist Funeral Concert || 騒霊合葬 || 65 ||  Reduces SP costs of herself by 5 when combined. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| I Got It! || やっちゃいな！ || 1 || Enables Lyrica to have adjacent ally units perform Support Attacks for her, with or without the Support Attack skill. Doesn&#039;t decrease the ally&#039;s Support Attack count if they have it.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble || 幽霊楽団 || 1 / 28 / 45 || Increases friendship bonus with Lunasa and Lyrica by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips || 真珠の指先 || 40 || Evasion and Accuracy stats +20. &lt;br /&gt;
|-&lt;br /&gt;
| Dependable || 頼り上手  || 70 || Spirit Command &amp;quot;Hope&amp;quot; affects both members of a pair, SP recovery reduced to 30.&lt;br /&gt;
|-&lt;br /&gt;
|  Poltergeist Funeral Concert || 騒霊合葬 || 65 ||  Reduces SP costs of herself by 5 when combined. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm  || 剣戟 || 1 || At 130 Power, Parry will always activate.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Unit gains the ability Double Image (25% Evasion).  &lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Cut || 結跏趺斬 || 20 || Damage +10% while Focused.&lt;br /&gt;
|-&lt;br /&gt;
| Soul Union  || 魂魄の間合い || 1 || Hit and Evasion +30% against adjacent enemies. &lt;br /&gt;
|-&lt;br /&gt;
| Soul Essence || 魂魄の極意 || 65 || Spirit command &amp;quot;Soul&amp;quot; grants 2.25x damage &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Instead of damage reduction, activating Shield Defense causes Yuyuko to evade.&lt;br /&gt;
|-&lt;br /&gt;
| Deathly Butterfly || 死蝶 || 1 / 65 || Next attack instantly kills the target. Does not apply to enemies with &amp;quot;Special Resistance&amp;quot; ability. 2 / 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance || センスオブエレガンス || 1 || Doubles the effect of consumable items. &lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi  || 黄泉返り || 39 || Yuyuko gains 50% of any shot down ally&#039;s SP. &lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot || ゴーストスポット || 50 || Recover 10 SP for every enemy this unit shoots down. Unit must be in front in order for the effect to be used. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| White-Face Gold-Fur   || 白面金毛 || 1 / 70 || Increases the effect of Predict, Belief, Guard, and Diligence by 1.5 / 2&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Shikigami (Ran) || 式神強化(藍) || 1 || +10% to the accuracy boost and MP regeneration granted by the &amp;quot;Shikigami (Ran)&amp;quot; Special Ability.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji || 卍の印 || 35 || The &amp;quot;Ultimate Buddhist&amp;quot; weapon can be used post-movement. &lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || Spawns a Zenki and Goki pair, 1 use per stage, costs 50 MP. &lt;br /&gt;
|-&lt;br /&gt;
| The Strongest Shiki || 最強の式 || 60 || +30% damage on team and support attacks. Stacks with Assist Boost. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away || 神隠し ||  1 || Teleports target friendly unit next to Yukari, 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Portable Gap || 紫の手渡し || 1 || Allows Yukari to use consumable items equipped on any deployed ally unit, on other deployed ally units of choice. Usable twice per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap || 搭載のスキマ || 1 || Teleports target friendly unit into the Palanquin Ship, 2 uses per stage. Other units can board the Planaquin Ship by moving into Yukari. &lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dream and Reality || 夢と現の境界 || 50 || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%. &lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dream and Bonds|| 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || All players&#039; FPM attacks deal 1.2x damage. 3 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect Guard+	 || 装甲虫+ || 28 || Increases &amp;quot;Insect Guard&#039;s&amp;quot; uses +3. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Wriggle Kick || リグルキック強化 || 1 || &amp;quot;Certain Death! Wriggle Kick&amp;quot;&#039;s weapon power +300, range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Applies &amp;quot;Guard When Hit&amp;quot; effect to an ally unit. Usable twice per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Raid || 急襲 || 45 || Cost of Spirit Command &amp;quot;Assault&amp;quot; reduced to 50 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Replaces Spirit Command &amp;quot;Confuse&amp;quot; with &amp;quot;Soul&amp;quot; (SP Cost 60). &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bakartet || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Increases strength of Bakartet Special/Final Bakartet Special attacks by +200. At 140 Power, this boost will start stacking with other units using this skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || &amp;quot;Ill-Starred Dive&amp;quot; weapon power +300, range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Open Human Cage || 明け放しのH・ケージ || 1 || &amp;quot;Song of the Night Sparrow&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || BB・チキンハート || 1 || &amp;quot;Mysterious Song&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Furious Anti-Griddle || 憤怒のアンチグリルド || 1 || &amp;quot;Howl of the Horned Owl&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Lovely Flavor of Civilization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || &amp;quot;Midnight Chorus Master&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bakartet || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Increases strength of Bakartet Special/Final Bakartet Special attacks by +200. At 140 Power, this boost will start stacking with other units using this skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher || 先生 || 1 / 27 || Increases experience gained by allies in an 8 square radius +15% / +20%. Can stack with other skills and Gain. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 突進力 || 1 / 45 || Focused Move +1 / +2. &lt;br /&gt;
|-&lt;br /&gt;
| Meddler || 世話焼き || &#039;&#039;After Mokou joins&#039;&#039;, 23, 40 || Increased friendship bonus with Mokou by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Lowers the Power requirement of &amp;quot;Half-Beast&amp;quot; command to 110. &lt;br /&gt;
|-&lt;br /&gt;
| Hot-Blooded Instructor || 熱血教師 || 45 || Spirit Command &amp;quot;Valor&amp;quot; costs 30 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Steel Brain || 鋼鉄のブレイン || 60 || &amp;quot;Headbutt&amp;quot; and &amp;quot;Super Headbutt&amp;quot; weapon power +400, range +2. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Rabbit || 幸運の素兎 || 1 || Cost of Luck reduced to 20 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Overflowing Luck || 豪運 || 1 / 65 || Increases points gained by allies in an 8 square radius +15% / +30%. Can stack with other skills and Luck. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Getting Usa || やっちゃうウサ || 1 || Once per turn, Tewi can receive a Support Defense from an allied unit, even if they do not have any levels of Support Defense. 4 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lucky Hit || ラッキーヒット || 56 || When Spirit Command &amp;quot;Luck&amp;quot; is in effect, damage dealt +30%. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || &amp;quot;Red Eyes of Madness&amp;quot; weapon power +150, range +1, ammo +6. &lt;br /&gt;
|-&lt;br /&gt;
| Suicide Rabbit M Team || 特攻ウサギMチーム || 1 || Replaces Spirit Command &amp;quot;Snipe&amp;quot; with &amp;quot;Assail&amp;quot; (25 SP). &lt;br /&gt;
|-&lt;br /&gt;
| All Spectrum || オールスペクトル || 48 || Minimum range of all weapons becomes 1. &lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 1 || Double Image (Reisen) occurance rate +20% (up to 45%). &lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || Gets +10 in all stats with each use. Can be used 4 times per stage, using it the fourth time will cause Reisen to cast &amp;quot;Detonate&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || Spirit Command &amp;quot;Snipe&amp;quot; grants 20% additional damage under its effect.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 5 || Abilities Heal fully restores HP, Resupply fully restores MP and ammo. &lt;br /&gt;
|-&lt;br /&gt;
| Eternal Cage || 永遠の檻 || 40 || Adds an invincibility state to a targeted allied team for one turn. The team will not take any damage, but cannot act and will not gain any power from fighting. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Incense || 仙香玉兎 || 56 || Set a pair&#039;s power to the maximum. Their power is set to 100 at the end of the turn. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly-Capturing Web || 天網蜘網捕蝶の法 || 5 || The further away Eirin is from her target, the more damage she does. Increased by 3% for every tile between Eirin and her target. Caps out at 34 tiles away for a 100% boost.&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Resuscitation Technique || 八意流蘇生術 || 65 || Cost of Spirit Command &amp;quot;Revive&amp;quot; reduced to 80 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Robe of the Fire-Rat || 火鼠の皮衣 || 1 || Ability &amp;quot;Salamander Shield&amp;quot; strength +300. &lt;br /&gt;
|-&lt;br /&gt;
| Jewel of the Dragon&#039;s Neck || 龍の顎の玉 || 1 || All weapon damage +200. &lt;br /&gt;
|-&lt;br /&gt;
| Begging Bowl of the Buddha || 仏の御石の鉢 || 1 || Casts &amp;quot;Grit&amp;quot; on every allied front-pair unit. One use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Cowry Shell of the Swallow&#039;s Nest || 燕の子安貝 || 1 || Restores 3000 HP to every allied unit. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to your every allied unit. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Return of the Eternal Night || 永夜返し || 70 || Cost of Spirit Command &amp;quot;Enable&amp;quot; reduced to 80 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || Resurrection count is set to 0. When HP, MP, and SP are all below 20%, fully restores HP, MP, and SP. &lt;br /&gt;
|-&lt;br /&gt;
| To the Death || 捨て奸 || 24 || Loses &amp;quot;HP Regen (Medium)&amp;quot; and increases damage dealt by +10%. &lt;br /&gt;
|-&lt;br /&gt;
| R-Plus || R･プラス || 1 / 31 / 55  || Resurrection count is set to 2 / 3 / 4. &lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R･フェニックス || 41 || Resurrection count is set to 2. Recover 20% HP upon activation.  &lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R･ヴォルケイノ || 51 || Resurrection count is set to 1. Casts &amp;quot;Valor&amp;quot;, &amp;quot;Grit&amp;quot;, &amp;quot;Strike&amp;quot;, and &amp;quot;Drive&amp;quot; upon activation. &lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R･インペリシャブル || 60 || Resurrection count is set to 2. Restores MP and SP by 25% upon activation. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Next attack ignores the target&#039;s armor. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Melancholy Poison || 憂鬱の毒 || 1 || Next attack depletes the target&#039;s MP and ammunition. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lily of the Valley || きみかげの花 || 35 || Spirit Command &amp;quot;Triumph&amp;quot; costs 20 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Suzuran&#039;s Prayer || すずらんの祈り || 65 || Cast &amp;quot;Prayer&amp;quot; on every allied unit. 1 use per stage &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl || 風神少女 || 1 / 50 || At 120 Power, increases Unfocused Move +1 / +2 and Evasion rate +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Tailwind || 追い風 || 1 || Casts &amp;quot;Accel&amp;quot; on a targeted ally. (2 uses.) &lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Increases unfocused Move by +5 for one turn. Stacks with &amp;quot;Accel&amp;quot; spirit command. (1 use.) &lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || Unaffected by danmaku movement penalties for one action. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Power of &amp;quot;Illusionary Dominance&amp;quot; weapon +400, and weapon&#039;s Sky rating becomes SS. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Way of Avici || 無間の道 || 1 || For the next attack, all weapons with a maximum range of 3 or above have infinite range, but cannot be used post-movement. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Gains HP Regen (M), but sorties with 20 less Power. &lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Unit obtains 10% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit-Detaching Scythe || 離魂の鎌 || 30 || The &amp;quot;Taste of Death&amp;quot; weapon becomes post-movement. &lt;br /&gt;
|-&lt;br /&gt;
| Kyan! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || Sorties with 30 extra Power and increases Power by 2 every turn if Eiki is on the map. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki, Yamaxanadu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || For the unit and the opponent in a battle, changes accuracy rate to 100% if it was 50% or above, and 0% if it was below. &lt;br /&gt;
|-&lt;br /&gt;
| Trial of Black or White || 黒白の断罪 || 35 || Damage dealt becomes 5000 for one turn. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Pay Attention! || 喝！ || 1 || All allied units sortie with 7 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Enma&#039;s Wrath || 閻魔の逆鱗 || 28 || Spirit Command &amp;quot;Rage&amp;quot; costs 60 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Applies &amp;quot;Power Fluctuation Sealed&amp;quot; effect on the enemy for the next attack. The targeted enemy&#039;s Power will not fluctuate during combat for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 1 || Support attack and team attack damage +25%. Stacks with Assist Boost. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 1 || When this unit support attacks, increase Power by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Minoriko by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Minoriko is deployed and is in the same pair as Shizuha, Shizuha&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || If the unit is deployed, an item will be received at the end of the stage. Item depends on the season in the stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Gains an additional 3000 points and 10 PP when leveling up. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || If the unit is deployed, the effect of harvested consumables (Sweet potato, cabbage, cucumber, pumpkin) will increase by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Shizuha by +1 / +2 / +3  &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Shizuha is deployed and is in the same pair as Minoriko, Minoriko&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || If the next attack hits, the enemy won&#039;t be able to trigger any skills with an activation rate for a turn (does not apply to Counter). 3 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force || 回転加速 || 1 / 52 || Increases Weapon Power, Mobility and Critical rate depending on how far the unit moved that turn. &lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || If the next attack hits, the enemy will receive a critical hit the next time they are hit. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Substitute Doll || 身代わり雛 || 50 || Hina can Support Defend a selected ally regardless of terrain differences or position, with or without the Support Defend skill. Hina must be in front of her pair in order to activate this. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Nagashi-bina of the Hidden God || 秘神流し雛 || 60 || Spirit Command &amp;quot;Sacrifice&amp;quot; does 2.5x damage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extending Arm+ || のびーるアーム＋ || 1 || Increase range of &amp;quot;Extending Arm&amp;quot; unit ability (Unit can use consumable items on adjacent allies) to 2 spaces. &lt;br /&gt;
|-&lt;br /&gt;
| Candid Friend || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Spirit Command &amp;quot;Faith&amp;quot; costs 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter || サポートアタック || 1 / 30 || Increases Hit rates +30% / 50% in a Support Attack or Team Attack. &lt;br /&gt;
|-&lt;br /&gt;
| O-Camoflauge || O・カモフラージュ || 20 || &amp;quot;O-Camouflage&amp;quot; unit ability activation rate +25%. Only applies to Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For 1 turn, Nitori&#039;s pair and units adjacent to Nitori will have their terrain treated as Water. This does not affect movement on these tiles. (2 uses) &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic of Gensokyo || 幻想郷のメカニック || 65 || Effect of items, both consumable and non-consumable, increases by x1.5. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Blade || 堅狼 || 1 / 35 / 50 / 70 ||  When power is over 120, Shield Defense activation rate +15% / +25% / +35% / +50%. &lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyance || 千里眼 || 1 || At 105 Power, the weapon ranges of both units in the pair are increased by 1, except for weapons with 1 range and MAP weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120 Power, cases &amp;quot;Snipe&amp;quot; on self at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Front Guard || 進撃の盾 || 1 || Increases Shield Defense activation rate to 100% but halves unit&#039;s damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Increases the amount of Support Attack/Defend by 1. Also effective when Momiji does not have the Support Attack or Support Defense skill.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || &amp;quot;Rabies Bite&amp;quot; attack damage +400, range +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God || 現人神 || 1 / 28 / 48 || Increase Faith gains by 1/1.5/2. &lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl ||  奇跡の少女 || 1 || Spirit Command &amp;quot;Miracle&amp;quot; costs 80 SP. &lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || Reaching max Faith now bestows bonuses larger than default and faith gauge does not decrease. &lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human || 天地よ人よ || 15 / 30 / 45 || Increases friendship level with Kanako and Suwako by +1 / +2 / +3. Kanako&#039;s and Suwako&#039;s actions also increase Faith gains.&lt;br /&gt;
|-&lt;br /&gt;
| Final MAX GOD || ファイナルマックスゴッド || 60 || Maximum Faith becomes 200%, and reaching max Faith bestows bonuses larger than MAX GOD. &lt;br /&gt;
|- &lt;br /&gt;
| Living God of Miracles || 奇跡の現人神 || 70 || Sanae begins the Stage with 100% Faith. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 ||Sets Sky terrain rating to S and increases Move +1. &lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Increases all Weapon Power +150 and their Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Receives Weapon Power, Armor, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Virtue of Wind God || 風神様の神徳 || 1 || +15% accuracy &amp;amp; evasion for all allies within a 3-square radius. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Counterattack Against the Wind || 逆風の進撃 || 70 || Casts &amp;quot;Accel&amp;quot; on all allied units, if Kanako&#039;s power is 120 or higher, also cast &amp;quot;Assail&amp;quot; on all allied front-pair units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles terrain bonuses. Doubles the effectiveness of terrain adaptation if the ranking is S or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds &amp;quot;-10% Accuracy &amp;amp; Evasion&amp;quot; effect to all attacks except for &amp;quot;Lord Mishaguji&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || モレヤの神 || 20 || Receives Weapon Power, Mobility, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || &amp;quot;Focus&amp;quot; Spirit Command applies to both units in pair.&lt;br /&gt;
|-&lt;br /&gt;
| Native Faith&#039;s Pinnacle || 土着の頂点 || 70 || Casts &amp;quot;Adapt&amp;quot; on all allied units and, if Suwako&#039;s power is 120 or higher, also cast &amp;quot;Triumph&amp;quot; on the all allied units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bucket || 強化桶 || 1 / ? || Armor +150 / +300, weapon power +100 / +200. &lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Chance of activating Shield Defense +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 1 || &amp;quot;Guard&amp;quot; spirit command applies to both units in the pair. &lt;br /&gt;
|-&lt;br /&gt;
| Firm as a Monolith || 磐石の固め || 60 || Support Defense level +3. Also works when the unit does not have Support Defense skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For one turn, all attacks inflict &amp;quot;cannot move&amp;quot; status. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field || ミアズマフィールド || 1 / ? || On enemy phases, inflicts 500 / 1000 damage to enemy units on the surrounding 8 squares. Does not shoot down enemies. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String || ヘルストリング || 1 / 31 / 50 || Range of &amp;quot;Spider&#039;s Thread&amp;quot; unit ability +1/2/3. &lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || &amp;quot;Kandata&#039;s Rope&amp;quot; attack +400, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Damage increases according to the the enemy&#039;s number of Special Skills.&lt;br /&gt;
|-&lt;br /&gt;
| Venge Returning || 積念返し || 1 || Damage +15% while counterattacking. &lt;br /&gt;
|-&lt;br /&gt;
| Jealousy Princess || 執心の嫉妬姫 || 37 || Casts &amp;quot;Accel&amp;quot; and &amp;quot;Spirit&amp;quot; on the unit&#039;s pair. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Spirit Command &amp;quot;Pressure&amp;quot; costs 30 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130 Power, casts &amp;quot;Fury&amp;quot; at the beginning of each turn. &lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一騎当千 || 1 || Melee weapon power +200, Critical rate +10%. &lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || 1 || When battling with enemies within 3 squares, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Max HP +1200, Armor +200. &lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomenon || 怪力乱神 || 60 || Power of the &amp;quot;Knock Out In Three Steps&amp;quot; weapon +600, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || The &amp;quot;Recollection&amp;quot; weapon deals 20% more damage. &lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 心読めずとも || 1 || For the next attack, the &amp;quot;Recollection&amp;quot; weapon deals 50% more damage. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Unreadable Companion || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s power by 300 (Satori only), and friendship bonus with Koishi by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Telepathic Wave || 精神感応波 || 35 || Spirit Command &amp;quot;Attune&amp;quot; affects both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Helpful || 世話上手 || 35 || Spirit Command &amp;quot;Devote&amp;quot; applies to both units in a pair. &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 1 / ? / ? || Increases friendship bonus with Utsuho by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Reckless Cat Charge || 猫まっしぐら || 1 || When in the Cat form, increases Mobility by 15, and range of the &amp;quot;Cat&#039;s Walk&amp;quot; weapon by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Replaces Spirit Command &amp;quot;Devote&amp;quot; with &amp;quot;Revive&amp;quot; (costs 90 SP); additionally increases the resurrected unit&#039;s Power to the maximum. &lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || At 130 Power, casts &amp;quot;Chain&amp;quot; at the start of turn if the unit is in Cat form. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu Guide || ヤタガラス・ガイド || 20 || At 130 Power, accuracy rate +40%. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Reactor || 太陽の炉 || 5 || With the limiter unlocked, increases damage dealt by +20% and grants the effect of HP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 5 / 25 / 45 || Increases friendship bonus with Rin by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Changes &amp;quot;Giga Flare&amp;quot; MAP weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Large Radiator || 大型ラジエーター || 50 || Lowers the Heat costs of Utsuho&#039;s attacks. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hyperreactive Sense || 超反応センス || 35 || If Koishi is at the rear of a pair, she will return to the front of the pair when Player Phase ends. &amp;quot;Counter&amp;quot; activation rate +50%.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || Casts any random spirit command whose target is self at the start of every turn. Can only use spirits of deployed units.&lt;br /&gt;
|-&lt;br /&gt;
| Invisible Friend || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s range by 1 (Koishi only), and friendship bonus with Satori by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Unconsciousness || 無意識 || 21 / 36 / 46 || Casts &amp;quot;Cloak&amp;quot; at the start of turn for the first 2 / 3 / 4 turns. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || The &amp;quot;Nazrin Pendulum&amp;quot; weapon causes the target to receive 10% more damage for one turn. &lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 1 || Spirit Command &amp;quot;Focus&amp;quot; costs 10 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Reduces all damage taken by 2000. 4 uses per stage &lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Increases the &amp;quot;Gold Rush&amp;quot; weapon&#039;s power by 300 and range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Little Dowser General || ダウザーの小さな大将 || 65 || Casts &amp;quot;Scan&amp;quot; on all enemies. 1 use per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism!? || さでずむ！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Provoke&amp;quot; on hit enemies. 2 uses per stage. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying!? || いぢめる！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Mercy&amp;quot; on hit enemies. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Tatara Step || たたら踏み || 35 || For both units in the pair, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Synergic Umbrella || 相合傘 || 50 || Grants the effects of active spirit commands of either unit in the team to both units. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi &amp;amp; Unzan===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || 1 || Adds the &amp;quot;Nyuudou Block&amp;quot; ability: reduces all damage by 700 (costs 10 MP). &lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Rush || 入道のラッシュ || 1 || Increases the &amp;quot;Consecutive Hooks Throughout Heaven and Earth&amp;quot; weapon&#039;s power by 200 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Old Man Hustle || ハッスル親父 || 1 / ? / ? || Unzan&#039;s max SP +20 / +35 / +50. &lt;br /&gt;
|-&lt;br /&gt;
| Girl Hustle || ハツラツ娘 || 1 || Changes Spirit Command &amp;quot;Focus&amp;quot; to &amp;quot;Spirit+&amp;quot; (costs 30 SP). &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Murasa and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on the Boat || 船上のヴィーナス || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Normal and focused movement +1. &lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 1 || Ranged stat +20. &lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchor || 予備アンカー || 1 || Increases the &amp;quot;Sinking Anchor&amp;quot; weapon&#039;s power by 150, range by 1, and ammo by 3. &lt;br /&gt;
|-&lt;br /&gt;
| Underwater Venus || 水底のヴィーナス || 1 / 55 || Damage dealt +30% /+40% on underwater enemies; evasion rate +30% / +40% when unit is underwater. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Ichirin and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Unit obtains 15% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Protection || 毘沙門天の加護 || 1 || At 120 Power, damage dealt +10%. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Spear (Continuous) || 槍（連続）強化 || 1 || Increases the &amp;quot;Spear (Continuous)&amp;quot; weapon&#039;s power by 250 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For one turn, MP costs are halved. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Spirit Command &amp;quot;Courage&amp;quot; costs 65 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Max Power +30. &lt;br /&gt;
|-&lt;br /&gt;
| Teachings of Buddha || 御仏の教え || 1 || Other units with the &amp;quot;Buddhist Power&amp;quot; skill sortie with 20 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Garuda&#039;s Wings || ガルーダの翼 || 1 || Increases Byakuren (Superhuman Form)&#039;s Movement by +1 and attack ranges by +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Youksi of Heian || 平安の大妖怪 || 45 || Spirit Command &amp;quot;Confuse&amp;quot; costs 50 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Dark Clouds || ダーククラウド || 20 / 40 || At 120 Power, changes the unit&#039;s terrain to Night and restores 10% / 20% MP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl || 未確認飛行少女 || 1 / ? || Accuracy and evasion rates +15% / +30% until 4 turns pass. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || 1 || Increases friendship bonus with Ichirin and Murasa by +3.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Deputy Captain || 艦長代理 || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering || 安全運転 || 1 / 40 || Accuracy rate +15% / +20%, damage received -5% / -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Booming Business || 千客万来 || 1 / 35 / 50 || Unit can use items on teams / all allies within a 1- / 2- / 3-square radius. &lt;br /&gt;
|-&lt;br /&gt;
| Inventory Usage: || 在庫利用 || 45 || Unit can use items not equipped by any party member, up to one item per kind. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 1 || Sets Suika&#039;s size to LL, and increases Armor, Attack, and Range for 1 turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 1 || Increases the number of times command &amp;quot;Ibuki Gourd&amp;quot; can be used +1. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || Increases all weapons&#039; accuracy and critical rate +30%. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparsity || 疎の力 || 1 || Increases weapon range by 1 and weapon power by 150.  &lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー ||60 || Sets Suika&#039;s size to 3L, and increases Armor, Attack, and Range for 1 turn. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense || 危険察知 || 1 / 31 || Unit can perform Support Attacks / Defenses for units at most 2 / 3 squares away. &lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Changes the &amp;quot;Light Dragon&#039;s Sigh&amp;quot; weapon&#039;s MP cost to 30 and increases its range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || For one turn, unit always evades attacks and receives grazing damage, except when defending. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || &amp;quot;Dragonfish Drill&amp;quot; attack +400, range +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron-Wall Maiden || 鉄壁少女 || 1 || Spirit Command &amp;quot;Guard&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || Always performs critical hits if the weapon&#039;s rating for the opponent&#039;s terrain is S or above. &lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Daughter, Earthly God, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Increases the &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; weapon&#039;s power by 400 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Foolhardy Hermit ||  猪突猛進の仙桃 || 1 || Casts &amp;quot;Assail&amp;quot; on self. 2 uses per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || A selected enemy will take 10% more damage for a turn. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Thought Explosion || 念流爆破 || 1 || A targeted enemy takes 3000 damage. Cannot be used to shoot down enemies and does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120 Power, the unit&#039;s pair&#039;s Evasion is increased by 10%, and Focused movement is increased by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || When in Focused Mode, increase Damage by 7% and Evasion by 13% &lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography Reporter|| 今どきの念写記者 || 65 || Reduces MP costs by 40%. Stacks with MP Save. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For 1 turn, allies adjacent to unit are unable to be targeted by enemy units. Also works on units in the pair. Enemies can still counterattack. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー強化 || 14 / 24 / 37 || Ability &amp;quot;Sunny barrier&amp;quot;&#039;s strength is enhanced +500/+1000/+1500. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || HP regen is boosted by 30% on Day stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Luna by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
|  Shining Sunlight || 輝ける日の光 || 65 || Changes spirit command &amp;quot;Valor&amp;quot; to &amp;quot;Courage&amp;quot; (costs 70 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Silence || サイレンス || 1 / 23 / 41 || +15%/+20%/+25% accuracy for Luna and allied units in the 8 squares surrounding Luna. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || HP Regen is boosted +30% on Night stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Sunny by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Changes spirit command &amp;quot;Spirit&amp;quot; to &amp;quot;Drive&amp;quot; (costs 45 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Radar || レーダー || 1 / 24 / 40 || +8%/+12%/+16% accuracy for Star and allied units in the 8 squares surrounding Star. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || HP Regen is boosted by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Luna and Sunny by +1 / +2 / +3 / +4.  &lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Changes spirit command &amp;quot;Scan&amp;quot; to &amp;quot;Assault&amp;quot; (costs 50 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| The Ninth Generation Savant || 九代目のサヴァン || 1 || Spirit Command &amp;quot;Alert&amp;quot; affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Doctor || 妖怪博士 || 1 / ? || In combat against Youkai, increases damage dealt and accuracy/evasion rates by 30% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effect of Spirit Command &amp;quot;Scan&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| The Pen is Mightier than The Sword || 筆は剣よりも強し || 1 || Grants weapon power +1000 and range +5 to &amp;quot;Brush&amp;quot; weapon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Ookuninushi || オオクニヌシ || 37 || For 3 turns, restores 25% HP and MP at the start of turn. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || For 3 turns, doubles the effect of the &amp;quot;Shrine Maiden&amp;quot; skill, and increases weapon range by 2. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 5 || The next attack allows the accuracy rate to exceed 100%, and increases damage depending on extra accuracy. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu-oomikami || 天照大神 || 50 || Adds the &amp;quot;Amaterasu-oomikami (MAP)&amp;quot; weapon. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wave-Guiding Fan || 波導扇 || 5 || Changes the &amp;quot;Wave-Guiding Fan (MAP)&amp;quot; weapon&#039;s range to infinite. Also changes weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Power that Connects Seas and Mountains || 海と山を繋ぐ力 || 5 || Within 7 squares, moves any unit (player or enemy) to any spot. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peach || 月仙桃 || 35 || Restores 50 SP to both units in the pair. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rei&#039;sen===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-out Barrage || 全弾発射 || 1 || Next attack consumes all remaining ammunition and increases damage depending on weapon and ammunition count. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Armor-Piercing Rounds || 徹甲弾 || 26 || All weapons penetrate barriers. &lt;br /&gt;
|-&lt;br /&gt;
| Rifle Rounds || ライフル弾 || 10 / 50 || All weapons range +1/+2. &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Refill || 弾薬補給 || 1 || Fully restores MP and ammunition. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Machine Power || マシンパワー || 1 || At 130 Power and higher, damage dealt +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Great || 超合金グレート || 1 || Max HP +2000, Armor +250. &lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Fusion Energy || 核融合エネルギー || 1 || Max MP +100. Grants the effect of MP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Changes the unit&#039;s Sky rating to S, and increases movement by 1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Grants the effect of MP Regen (S).  &lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || MP cost of Ability &amp;quot;Absolute Magic Barrier&amp;quot; set to 0. &lt;br /&gt;
|-&lt;br /&gt;
| Taboo Release || 禁呪解放 || 60 || Doubles the effectiveness of Skill &amp;quot;Magician&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Partition || パーディション || 1 || When adjacent to the target, all attacks are guaranteed to be critical hits. &lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 1 || Next attack inflicts &amp;quot;cannot move&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper || 門番 || 1 / 21 / 42 || -15% / -20% / -25% damage taken when support defending. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Heart || 挫けぬ心 || 38 || Spirit Command &amp;quot;Vigor&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Elly || 不屈のエリーちゃん || 50 || At 130 Power, casts &amp;quot;Grit&amp;quot; at the beginning of each turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血 || 1 / 15 / 28 / 41 || Recovers health equal to 10% / 20% / 25% / 30% of damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Next attack inflicts &amp;quot;cannot evade or defend&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || Accuracy and evasion +20% while in night terrain. &lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || 100% accuracy if enemy cannot counterattack, includes making an assist or support attack. &lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consumes 50MP of the recipient and cast &amp;quot;Strike&amp;quot; and &amp;quot;Alert&amp;quot; on them. &lt;br /&gt;
|-&lt;br /&gt;
| Salvation by Faith || 他力本願 || 65 || Spirit Command &amp;quot;Hope&amp;quot; costs 65. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloom || 狂咲 || 5 || At 150 Power, damage dealt +20%. &lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 5 || Counterattack damage +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Aloof Flower || 孤高 || 24 || Doubles the effect of skill &amp;quot;Diligence&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts &amp;quot;Pressure&amp;quot; on all enemies. 1 use per stage &lt;br /&gt;
|-&lt;br /&gt;
| Blossoming Flower || 開花 || &#039;&#039;Stage 76&#039;&#039; || Restores 50% SP upon activating ability &amp;quot;Flowering Declaration&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || For the unit&#039;s team, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 5 || Casts &amp;quot;Vigor&amp;quot; up to 2 times per turn when the unit shoots down an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || For the unit&#039;s team, critical damage +1000. &lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || Casts &amp;quot;Accel&amp;quot;, &amp;quot;Triumph&amp;quot;, &amp;quot;Spirit&amp;quot;, &amp;quot;Assail&amp;quot;, and &amp;quot;Snipe&amp;quot; for the unit&#039;s pair on sortie. &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 5 || At 130 Power, allows user to Support Attack for herself. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || Effect of Skill &amp;quot;SP Regen&amp;quot; +15. &lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Reduces all damage by 500 for all allies within a 5-square radius. Also applies to pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling, causes the target to retreat if it has less than 20% HP.  Count as a shoot down, and EXP / PP / Points are obtained as normal. Does not affect units with &amp;quot;Special Resistance&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || Shinki&#039;s pair partner regens 25% of their HP and MP at the start of turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Meeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd ||  羊飼い  || 1/10/25/35/50/65 (NG+) || +1/2/3/4/5/10 to the Sheep Count at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| Meeko Hustle || はりきりメーコ  || 1/30/60 (NG+) || Increased sheep count when destroying enemy units by +0.5/1/1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Wool || もこもこ ウール  || 1/15/30 (NG+) || Increases &amp;quot;Wool Guard&amp;quot;&#039;s strength by +300/450/600.&lt;br /&gt;
|-&lt;br /&gt;
| Electrifying Universe~ || 電撃宇宙一 || 20 (NG+) || &amp;quot;Thunder Ram&amp;quot;&#039;s power +400 and the range +1.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩 || 1/25/35 (NG+) || When next to or paired with Makura, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;After Stage 74b&#039;&#039; || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command &amp;quot;Dreamwalk&amp;quot; can been used.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Meeko, the amount of increase in the sheep count of Meeko is +0.5.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater|| 夢喰い || 20/40 (NG+) || Adds the effect of &amp;quot;SP Get&amp;quot; to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Restores the number of times Full Power Mode (FPM) has been used on all allies (1 use per stage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66431</id>
		<title>Gensou Shoujo Wars Complete Box/Personal Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Personal_Skills&amp;diff=66431"/>
		<updated>2025-09-29T07:05:24Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Protagonists */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.&lt;br /&gt;
&lt;br /&gt;
(Categories and Ordering are based on the proposed list in the [https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Database Database] tab.) &lt;br /&gt;
&lt;br /&gt;
== Protagonists ==&lt;br /&gt;
&lt;br /&gt;
===Reimu Hakurei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.2 || 35 || Grants +15% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Buster Lv.3 || 65 || Grants +20% damage against Youkai enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Super Duplex Barrier || 二重結界強化 || &#039;&#039;Stage 40&#039;&#039; || Increases the strength of Duplex Barrier by +500.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 勘 || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit&#039;s Air terrain rating to S.&lt;br /&gt;
|-&lt;br /&gt;
| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Marisa Kirisame===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.1 ||rowspan=&amp;quot;2&amp;quot;| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Thruster Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.1 ||rowspan=&amp;quot;3&amp;quot;| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforced Barrier Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Embodiment of Scarlet Devil ==&lt;br /&gt;
&lt;br /&gt;
===Rumia===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Darkness || 暗闇 || 1 || Increases the Accuracy Down effect of &amp;quot;Night Bird&amp;quot; to -30%.&lt;br /&gt;
|-&lt;br /&gt;
| Night Darkness|| 夜闇 || 1 / 24 / 40 || Changes terrain of ally units 1/2/3 square away from Rumia, along with Rumia and her pair partner, into &amp;quot;Night&amp;quot;. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Darkness || 闇強化 || 9/ 20 / 38 || Increases effect of Special Ability &amp;quot;Darkness&amp;quot; by +500/+1000/+1500.&lt;br /&gt;
|-&lt;br /&gt;
| Darker than Night || 夜よりも暗き闇 || 45 || Upgrades Special Ability &amp;quot;Darkness&amp;quot; into &amp;quot;Darkness +&amp;quot;. Reduces damage taken from all attacks by -1500. (Costs 10 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| EX Power || EXパワー || 65 || Replaces Spirit Command &amp;quot;Daunt&amp;quot; with &amp;quot;Zeal&amp;quot; (Change SP cost to 75.)&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bakartet || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Increases strength of Bakartet Special/Final Bakartet Special attacks by +200. At 140 Power, this boost will stack with other units using this skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Daiyousei===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Purity || 健気 || 1/17/29/37/47/58/65 || Reduces MP cost of Heal to 5, and increases its strength by +10%/+15%/+20%/+30%/+35%/+40%/+50%. At skill level 5, Heal will affect both units in a pair. At skill level 7, increases Heal&#039;s range by +1.&lt;br /&gt;
|-&lt;br /&gt;
| Healer || 癒し系 || 11 || Trust affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends || 名参謀 || 1 / 19 / 33 || Increases mutual friendship level with Cirno by +1 / +2 / +3.&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || がんばりや || 19 / 29 / 56 / 99 || Increase all character stats by +5 / +15 / +25 / +40.&lt;br /&gt;
|-&lt;br /&gt;
| Tears on the Battlefield || 戦場の涙 || 65 || For every 5 enemy units defeated by allies, recover 10 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cirno===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Freeze || フリーズ || 1 || Increases the Evasion Down effect of &amp;quot;Freezer Beam&amp;quot; to -25%.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Fairies || 双魔精 || 1 / 26 / 42 || Increases mutual friendship level with Daiyousei by +1 / +2 / +3.&lt;br /&gt;
|-&lt;br /&gt;
| Ice Power || こおりパワー || &#039;&#039;Stage 26&#039;&#039;/ 29 / 45 || Upgrades &amp;quot;Ice Barrier&amp;quot; Special Ability into &amp;quot;Ice Barrier +&amp;quot;. Barrier strength increases with level.&lt;br /&gt;
|-&lt;br /&gt;
| Freezer Burn || 熱い氷精 || 31 || At 130 Power, multiplies final damage dealt by x1.1.&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Danmaku || さいきょうのだんまく || 60 || Damage multiplier when using &amp;quot;Bravery&amp;quot; Spirit Command becomes 1.8.&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bakartet || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Increases strength of Bakartet Special/Final Bakartet Special attacks by +200. At 140 Power, this boost will start stacking with other units using this skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hong Meiling===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand || 背水の陣 || 1 || Increases the Defense stat as the unit&#039;s HP becomes lower.&lt;br /&gt;
|-&lt;br /&gt;
| Concentrated Qigong || 硬気功 || 17 / 49 || Has a chance to defend when taking damage. Activation chance is equivalent to Blocking L1 / L2.&lt;br /&gt;
|-&lt;br /&gt;
| Snooze || 集気法 || 34 || Grants the effect of HP Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Quaking Kicks || 震脚 || 26 || Changes the unit&#039;s Land rating to S. &lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Devil&#039;s Dragon || 紅魔の龍 || 38 / 65 || Allows the use of Support Defense during the player phase. 3 / 4 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper || 門番 || 1 / 20 / 34 / 45 || Reduces damage taken by 15% / 20% / 25% / 30% during Support Defense.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koakuma===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Koa Booster || こぁブースター || 1 || Resupply command can be used post-movement.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 20 || For a selected ally, reduces Power by 10 and restores 10% MP per turn. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Energy Supply || エナジー補給 || 30 || Power +10 after using the Resupply command. &lt;br /&gt;
|-&lt;br /&gt;
| Koa Fighter || こぁファイター || 15 || All Weapon power +200; the &amp;quot;Large Bullets&amp;quot; weapon can be used post-movement.&lt;br /&gt;
|-&lt;br /&gt;
| Let Me Take Care of It ♪ || お世話します♪ || 58 || &amp;quot;Resupply&amp;quot; Spirit Command costs 50 SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Patchouli Knowledge===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enchant (Agni) || エンチャント（火符） || 18 || The &amp;quot;Agni Shine&amp;quot; weapon can be used post-movement. &lt;br /&gt;
|-&lt;br /&gt;
| Unmoving Library || 動かない大図書館 || 20 || If unit hasn&#039;t moved yet when the turn ends, then for the following turn: attack range +1, attack MP cost -20%, and Magic Barrier&#039;s nullification amount +300. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Barrier (Patchy) || 障壁強化（パチェ） || 16 / 25 / 35 / 47 || Increases Magic Barrier&#039;s strength by 450 / 600 / 750 / 900, but costs 10 more MP.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Power Recycling System || 魔力循環機構 || 43 || Recovers 20 MP if Magic Barrier nullifies an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Philosopher&#039;s Stone || 賢者の石 || &#039;&#039;Stage 66&#039;&#039; || Increases weapon power by 400 ~ 1000 depending on the weapon. 1 use per stage.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sakuya Izayoi===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Luna Dial || ルナダイアル || 1 / 22 / 36 / 50 || Increases Private Square&#039;s activation rate by 10% / 15% / 20% / 25%. &lt;br /&gt;
|-&lt;br /&gt;
| Knife Recovery || ナイフ回収 || 20 || Weapons cost MP instead of ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Chief Maid || メイド長 || 15 / 30 / 55 || At 130 Power, unit gains +30%/40%/50% chance of activating Counter, depending on skill level. Stacks with Pattern Type.&lt;br /&gt;
|-&lt;br /&gt;
| Time Paradox || タイムパラドックス || 37 || At 130 Power, allows Sakuya to Support Attack herself.&lt;br /&gt;
|-&lt;br /&gt;
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Unit can use Chain multiple times on a single turn.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Remilia Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Charisma || 紅のカリスマ || 1 || Power +20 at sortie for all members of the Scarlet Devil Mansion (aside from Remilia herself).&lt;br /&gt;
|-&lt;br /&gt;
| Queen of the Night || 夜の王 || 1 || The &amp;quot;Vampire&amp;quot; ability now restores 20% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Wing || デビルウィング || 1 || Unfocused movement +2.&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || 1 || Adds the &amp;quot;Devil Guard&amp;quot; ability; reduces all damage by 1000 (costs 10 MP).&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命の鎖 || 40 || Sense applies to both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Scarlet Moon || 永遠に紅い幼き月 || 65 || Accuracy, evasion, attack power and defense power raised according to the number of sortied members of the Scarlet Devil Mansion. (Effect continues even if they are shot down) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Flandre Scarlet===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Calamity&#039;s Staff || 災いの枝 || 1 || At 170 Power, damage dealt +30%. &lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl || 魔法少女 || 20 / 35 / 60 || Grants the effect of Magician L2 / L4 / L6.&lt;br /&gt;
|-&lt;br /&gt;
| Together with Big Sis || お姉さまといっしょ || 1 || Increases friendship bonus received from Remilia by 3.&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || 悪魔の契約 || 52 || Consumes 40 SP from any ally to cast Valor. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Perfect Cherry Blossom ==&lt;br /&gt;
&lt;br /&gt;
===Letty Whiterock===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Cold Wave || 寒波 || 1 / 32 / 56 || -10% / -20% / -30% evasion rates to enemies within a 6-square radius. &lt;br /&gt;
|-&lt;br /&gt;
| Cold Snap || 大寒波 || 7 / 32 || -20% / -30% evasion rates to all enemies for one turn. 1 / 3  uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Dance of Snow || 雪の舞踏 || 21 || Mobility +45, all weapons gain +1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Crystallize || クリスタライズ || 41 || User cannot be counterattacked for one turn. If Counter activates during enemy phase, enemy&#039;s attack is negated. 3 uses per stage. Does not apply to enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chen===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sprint || 駆け足 || 1 / ? || Movement +2 / +3 when in ground terrain &lt;br /&gt;
|-&lt;br /&gt;
| Wildcat || 野生化 || 1 || At 120 Power, attack power +10% &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Shikigami (Chen) || 式神強化(橙) || 1 || +10% to the accuracy boost and MP regen granted by the Shikigami (Chen) ability.&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bakeneko || 化け猫強化 || 45 || Double Image activation rate becomes 50%, and increases attack power of Bakeneko &amp;quot;Chen&amp;quot; by +300. User loses ability Shikigami (Chen). &lt;br /&gt;
|-&lt;br /&gt;
| Kimontonko || 鬼門遁甲 || 56 || At 130 Power, casts Zeal. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Alice Margatroid===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Brains || 弾幕はブレイン || 20 / 46 / 70 || Damage dealt +10% / +15% / +20% for critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| Puppeteer || 人形遣い || 1 / 29 / 41 || Accuracy and evasion rates +8% for the unit and the doll if a doll is at most 1 / 2 / 3 squares away from the unit. Stacks with multiple dolls.&lt;br /&gt;
|-&lt;br /&gt;
| Marionettist || 人形師 || 30 || Doubles the number of Doll units that can be spawned.&lt;br /&gt;
|-&lt;br /&gt;
| Shanghai Doll || 上海人形 || 1 || Spawns a Shanghai Doll. 2 uses per stage, costs 40 MP. (Dolls cannot use bombs)&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Magic Barrier || 障壁強化 || 18 / 28 / 38 || Replaces Magic Barrier with Magic Barrier+; barrier strength +300 / +550 / +800.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lily White / Lily Black===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Life || 生命の息吹 || 1 / 37 || Grants 10% / 15% HP regen each turn to units in the 8 squares surrounding the user. &lt;br /&gt;
|-&lt;br /&gt;
| Herald of Spring || 春風の調べ || 1 || Allows post-movement use of &amp;quot;It&#039;s Spring~&amp;quot; weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Blessing || 天使の祝福 || 1 || Cost of spirit command &amp;quot;Bless&amp;quot; is reduced to 40 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Gospel || 天使の福音 || 65 || Casts &amp;quot;Bless&amp;quot; on all allies. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Temperament of the Fallen Angel || 堕天使気分 || &#039;&#039;Stage 62&#039;&#039; || All attacks become 1 to 6 range. Does not stack with Range+ parts. Ineffective when Lily White.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lunasa Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sound of Melancholy  || 鬱の音 || 1 || Reduces the Power of enemies Lunasa attacks by 2. &lt;br /&gt;
|-&lt;br /&gt;
|  Virtuoso || 超絶技巧 || 20 || Skill stat +20. &lt;br /&gt;
|-&lt;br /&gt;
|  Concertmaster || 楽団のリーダー || 1 / 25 / 50 || When Synchronize activates, +10 /+15 / +20 to all stats. &lt;br /&gt;
|-&lt;br /&gt;
|  Phantom Ensemble || 幽霊楽団 || 1 / 28 / 45 || Increases friendship bonus with Merlin and Lyrica by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
|  Poltergeist Funeral Concert || 騒霊合葬 || 65 ||  Reduces SP costs of herself by 5 when combined. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Merlin Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Happy Shower || ハッピーシャワー  || 34 || Grants 2 Power each turn to units in the 8 squares surrounding the user.&lt;br /&gt;
|-&lt;br /&gt;
| High Tension || ハイテンション || 1 || Increases Power gained from any combat-related source by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Soul Go Happy || ソウルゴーハッピー || 14 || Increases Merlin&#039;s starting Power by 20. &lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble || 幽霊楽団 || 1 / 28 / 45 || Increases friendship bonus with Lunasa and Lyrica by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Berserk Magic  || 魔力暴走 || 40 || Skill and Evasion stats -20, Ranged, Defense stats +20. &lt;br /&gt;
|-&lt;br /&gt;
|  Poltergeist Funeral Concert || 騒霊合葬 || 65 ||  Reduces SP costs of herself by 5 when combined. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Lyrica Prismriver===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| I Got It! || やっちゃいな！ || 1 || Enables Lyrica to have adjacent ally units perform Support Attacks for her, with or without the Support Attack skill. Doesn&#039;t decrease the ally&#039;s Support Attack count if they have it.&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Ensemble || 幽霊楽団 || 1 / 28 / 45 || Increases friendship bonus with Lunasa and Lyrica by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Pearly Fingertips || 真珠の指先 || 40 || Evasion and Accuracy stats +20. &lt;br /&gt;
|-&lt;br /&gt;
| Dependable || 頼り上手  || 70 || Spirit Command &amp;quot;Hope&amp;quot; affects both members of a pair, SP recovery reduced to 30.&lt;br /&gt;
|-&lt;br /&gt;
|  Poltergeist Funeral Concert || 騒霊合葬 || 65 ||  Reduces SP costs of herself by 5 when combined. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Youmu Konpaku===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sword Arm  || 剣戟 || 1 || At 130 Power, Parry will always activate.&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Unit gains the ability Double Image (25% Evasion).  &lt;br /&gt;
|-&lt;br /&gt;
| Lotus Stance Cut || 結跏趺斬 || 20 || Damage +10% while Focused.&lt;br /&gt;
|-&lt;br /&gt;
| Soul Union  || 魂魄の間合い || 1 || Hit and Evasion +30% against adjacent enemies. &lt;br /&gt;
|-&lt;br /&gt;
| Soul Essence || 魂魄の極意 || 65 || Spirit command &amp;quot;Soul&amp;quot; grants 2.25x damage &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuyuko Saigyoji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Instead of damage reduction, activating Shield Defense causes Yuyuko to evade.&lt;br /&gt;
|-&lt;br /&gt;
| Deathly Butterfly || 死蝶 || 1 / 65 || Next attack instantly kills the target. Does not apply to enemies with &amp;quot;Special Resistance&amp;quot; ability. 2 / 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sense of Elegance || センスオブエレガンス || 1 || Doubles the effect of consumable items. &lt;br /&gt;
|-&lt;br /&gt;
| Return to Yomi  || 黄泉返り || 39 || Yuyuko gains 50% of any shot down ally&#039;s SP. &lt;br /&gt;
|-&lt;br /&gt;
| Ghost Spot || ゴーストスポット || 50 || Recover 10 SP for every enemy this unit shoots down. Unit must be in front in order for the effect to be used. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ran Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| White-Face Gold-Fur   || 白面金毛 || 1 / 70 || Increases the effect of Predict, Belief, Guard, and Diligence by 1.5 / 2&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Shikigami (Ran) || 式神強化(藍) || 1 || +10% to the accuracy boost and MP regeneration granted by the &amp;quot;Shikigami (Ran)&amp;quot; Special Ability.&lt;br /&gt;
|-&lt;br /&gt;
| Mark of Manji || 卍の印 || 35 || The &amp;quot;Ultimate Buddhist&amp;quot; weapon can be used post-movement. &lt;br /&gt;
|-&lt;br /&gt;
| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || Spawns a Zenki and Goki pair, 1 use per stage, costs 50 MP. &lt;br /&gt;
|-&lt;br /&gt;
| The Strongest Shiki || 最強の式 || 60 || +30% damage on team and support attacks. Stacks with Assist Boost. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yukari Yakumo===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spiriting Away || 神隠し ||  1 || Teleports target friendly unit next to Yukari, 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Portable Gap || 紫の手渡し || 1 || Allows Yukari to use consumable items equipped on any deployed ally unit, on other deployed ally units of choice. Usable twice per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Gap || 搭載のスキマ || 1 || Teleports target friendly unit into the Palanquin Ship, 2 uses per stage. Other units can board the Planaquin Ship by moving into Yukari. &lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dream and Reality || 夢と現の境界 || 50 || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%. &lt;br /&gt;
|-&lt;br /&gt;
| Boundary of Dream and Bonds|| 夢と絆の境界 || &#039;&#039;Stage 75&#039;&#039; || All players&#039; FPM attacks deal 1.2x damage. 3 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Imperishable Night ==&lt;br /&gt;
&lt;br /&gt;
===Wriggle Nightbug===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Insect Guard+	 || 装甲虫+ || 28 || Increases &amp;quot;Insect Guard&#039;s&amp;quot; uses +3. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Wriggle Kick || リグルキック強化 || 1 || &amp;quot;Certain Death! Wriggle Kick&amp;quot;&#039;s weapon power +300, range +1.&lt;br /&gt;
|-&lt;br /&gt;
| Insect News Service || 虫の知らせサービス || 1 || Applies &amp;quot;Guard When Hit&amp;quot; effect to an ally unit. Usable twice per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Raid || 急襲 || 45 || Cost of Spirit Command &amp;quot;Assault&amp;quot; reduced to 50 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Firefly Soul || ファイアフライソウル || 60 || Replaces Spirit Command &amp;quot;Confuse&amp;quot; with &amp;quot;Soul&amp;quot; (SP Cost 60). &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bakartet || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Increases strength of Bakartet Special/Final Bakartet Special attacks by +200. At 140 Power, this boost will start stacking with other units using this skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mystia Lorelei===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bird Strike || バードストライク || 1 || &amp;quot;Ill-Starred Dive&amp;quot; weapon power +300, range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Open Human Cage || 明け放しのH・ケージ || 1 || &amp;quot;Song of the Night Sparrow&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Bye Bye, Chicken Heart || BB・チキンハート || 1 || &amp;quot;Mysterious Song&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Furious Anti-Griddle || 憤怒のアンチグリルド || 1 || &amp;quot;Howl of the Horned Owl&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Lovely Flavor of Civilization || 文明開化と恋の味 || &#039;&#039;Stage 47&#039;&#039; || &amp;quot;Midnight Chorus Master&amp;quot; range +1. Also applies to the MAP version. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bakartet || バカルテット強化 || &#039;&#039;Stage 57&#039;&#039; || Increases strength of Bakartet Special/Final Bakartet Special attacks by +200. At 140 Power, this boost will start stacking with other units using this skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Keine Kamishirasawa===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Teacher || 先生 || 1 / 27 || Increases experience gained by allies in an 8 square radius +15% / +20%. Can stack with other skills and Gain. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 突進力 || 1 / 45 || Focused Move +1 / +2. &lt;br /&gt;
|-&lt;br /&gt;
| Meddler || 世話焼き || &#039;&#039;After Mokou joins&#039;&#039;, 23, 40 || Increased friendship bonus with Mokou by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Boost || 月力増幅 || &#039;&#039;Stage 49&#039;&#039; || Lowers the Power requirement of &amp;quot;Half-Beast&amp;quot; command to 110. &lt;br /&gt;
|-&lt;br /&gt;
| Hot-Blooded Instructor || 熱血教師 || 45 || Spirit Command &amp;quot;Valor&amp;quot; costs 30 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Steel Brain || 鋼鉄のブレイン || 60 || &amp;quot;Headbutt&amp;quot; and &amp;quot;Super Headbutt&amp;quot; weapon power +400, range +2. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tewi Inaba===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Rabbit || 幸運の素兎 || 1 || Cost of Luck reduced to 20 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Overflowing Luck || 豪運 || 1 / 65 || Increases points gained by allies in an 8 square radius +15% / +30%. Can stack with other skills and Luck. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Getting Usa || やっちゃうウサ || 1 || Once per turn, Tewi can receive a Support Defense from an allied unit, even if they do not have any levels of Support Defense. 4 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lucky Hit || ラッキーヒット || 56 || When Spirit Command &amp;quot;Luck&amp;quot; is in effect, damage dealt +30%. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Reisen Udongein Inaba===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || &amp;quot;Red Eyes of Madness&amp;quot; weapon power +150, range +1, ammo +6. &lt;br /&gt;
|-&lt;br /&gt;
| Suicide Rabbit M Team || 特攻ウサギMチーム || 1 || Replaces Spirit Command &amp;quot;Snipe&amp;quot; with &amp;quot;Assail&amp;quot; (25 SP). &lt;br /&gt;
|-&lt;br /&gt;
| All Spectrum || オールスペクトル || 48 || Minimum range of all weapons becomes 1. &lt;br /&gt;
|-&lt;br /&gt;
| Hallucinogenic Tuning || 幻視調律 || 1 || Double Image (Reisen) occurance rate +20% (up to 45%). &lt;br /&gt;
|-&lt;br /&gt;
| Peerless Patriot&#039;s Elixir || 国士無双の薬 || 65 || Gets +10 in all stats with each use. Can be used 4 times per stage, using it the fourth time will cause Reisen to cast &amp;quot;Detonate&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Sniper || スナイパー || 56 || Spirit Command &amp;quot;Snipe&amp;quot; grants 20% additional damage under its effect.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eirin Yagokoro===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Medicine || 月の薬学 || 5 || Abilities Heal fully restores HP, Resupply fully restores MP and ammo. &lt;br /&gt;
|-&lt;br /&gt;
| Eternal Cage || 永遠の檻 || 40 || Adds an invincibility state to a targeted allied team for one turn. The team will not take any damage, but cannot act and will not gain any power from fighting. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Incense || 仙香玉兎 || 56 || Set a pair&#039;s power to the maximum. Their power is set to 100 at the end of the turn. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Heaven Spider&#039;s Butterfly-Capturing Web || 天網蜘網捕蝶の法 || 5 || The further away Eirin is from her target, the more damage she does. Increased by 3% for every tile between Eirin and her target. Caps out at 34 tiles away for a 100% boost.&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Resuscitation Technique || 八意流蘇生術 || 65 || Cost of Spirit Command &amp;quot;Revive&amp;quot; reduced to 80 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kaguya Houraisan===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Robe of the Fire-Rat || 火鼠の皮衣 || 1 || Ability &amp;quot;Salamander Shield&amp;quot; strength +300. &lt;br /&gt;
|-&lt;br /&gt;
| Jewel of the Dragon&#039;s Neck || 龍の顎の玉 || 1 || All weapon damage +200. &lt;br /&gt;
|-&lt;br /&gt;
| Begging Bowl of the Buddha || 仏の御石の鉢 || 1 || Casts &amp;quot;Grit&amp;quot; on every allied front-pair unit. One use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Cowry Shell of the Swallow&#039;s Nest || 燕の子安貝 || 1 || Restores 3000 HP to every allied unit. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to your every allied unit. One use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Return of the Eternal Night || 永夜返し || 70 || Cost of Spirit Command &amp;quot;Enable&amp;quot; reduced to 80 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mokou Fujiwara===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Revitalize || 起死回生 || 1 || Resurrection count is set to 0. When HP, MP, and SP are all below 20%, fully restores HP, MP, and SP. &lt;br /&gt;
|-&lt;br /&gt;
| To the Death || 捨て奸 || 24 || Loses &amp;quot;HP Regen (Medium)&amp;quot; and increases damage dealt by +10%. &lt;br /&gt;
|-&lt;br /&gt;
| R-Plus || R･プラス || 1 / 31 / 55  || Resurrection count is set to 2 / 3 / 4. &lt;br /&gt;
|-&lt;br /&gt;
| R-Phoenix || R･フェニックス || 41 || Resurrection count is set to 2. Recover 20% HP upon activation.  &lt;br /&gt;
|-&lt;br /&gt;
| R-Volcano || R･ヴォルケイノ || 51 || Resurrection count is set to 1. Casts &amp;quot;Valor&amp;quot;, &amp;quot;Grit&amp;quot;, &amp;quot;Strike&amp;quot;, and &amp;quot;Drive&amp;quot; upon activation. &lt;br /&gt;
|-&lt;br /&gt;
| R-Imperishable || R･インペリシャブル || 60 || Resurrection count is set to 2. Restores MP and SP by 25% upon activation. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Phantasmagoria of Flower View ==&lt;br /&gt;
&lt;br /&gt;
===Medicine Melancholy===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Neurotoxin || 神経の毒 || 1 || Next attack ignores the target&#039;s armor. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Melancholy Poison || 憂鬱の毒 || 1 || Next attack depletes the target&#039;s MP and ammunition. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lily of the Valley || きみかげの花 || 35 || Spirit Command &amp;quot;Triumph&amp;quot; costs 20 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Suzuran&#039;s Prayer || すずらんの祈り || 65 || Cast &amp;quot;Prayer&amp;quot; on every allied unit. 1 use per stage &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Aya Shameimaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wind God Girl || 風神少女 || 1 / 50 || At 120 Power, increases Unfocused Move +1 / +2 and Evasion rate +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Tailwind || 追い風 || 1 || Casts &amp;quot;Accel&amp;quot; on a targeted ally. (2 uses.) &lt;br /&gt;
|-&lt;br /&gt;
| Supreme Speed || 超高速移動 || 30 || Increases unfocused Move by +5 for one turn. Stacks with &amp;quot;Accel&amp;quot; spirit command. (1 use.) &lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Breakthrough || 弾幕突破 || 35 || Unaffected by danmaku movement penalties for one action. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Peerless Wind God || 無双風神 || 65 || Power of &amp;quot;Illusionary Dominance&amp;quot; weapon +400, and weapon&#039;s Sky rating becomes SS. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Komachi Onozuka===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Way of Avici || 無間の道 || 1 || For the next attack, all weapons with a maximum range of 3 or above have infinite range, but cannot be used post-movement. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Slacker || 拓落失路 || 1 || Gains HP Regen (M), but sorties with 20 less Power. &lt;br /&gt;
|-&lt;br /&gt;
| Ferriage Toll || 渡し賃徴収 || 20 || Unit obtains 10% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit-Detaching Scythe || 離魂の鎌 || 30 || The &amp;quot;Taste of Death&amp;quot; weapon becomes post-movement. &lt;br /&gt;
|-&lt;br /&gt;
| Kyan! || きゃん！ || &#039;&#039;Stage 62&#039;&#039; || Sorties with 30 extra Power and increases Power by 2 every turn if Eiki is on the map. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Eiki Shiki, Yamaxanadu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Judge of Paradise || 楽園の審判 || 1 || For the unit and the opponent in a battle, changes accuracy rate to 100% if it was 50% or above, and 0% if it was below. &lt;br /&gt;
|-&lt;br /&gt;
| Trial of Black or White || 黒白の断罪 || 35 || Damage dealt becomes 5000 for one turn. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Pay Attention! || 喝！ || 1 || All allied units sortie with 7 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Enma&#039;s Wrath || 閻魔の逆鱗 || 28 || Spirit Command &amp;quot;Rage&amp;quot; costs 60 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mountain of Faith ==&lt;br /&gt;
&lt;br /&gt;
===Shizuha Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Loneliness || 寂び || 1 || Applies &amp;quot;Power Fluctuation Sealed&amp;quot; effect on the enemy for the next attack. The targeted enemy&#039;s Power will not fluctuate during combat for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Good Sister || いいお姉ちゃん || 1 || Support attack and team attack damage +25%. Stacks with Assist Boost. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Autumn || 黄金の秋 || 1 || When this unit support attacks, increase Power by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Minoriko by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Minoriko is deployed and is in the same pair as Shizuha, Shizuha&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minoriko Aki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Harvest || 収穫 || 1 || If the unit is deployed, an item will be received at the end of the stage. Item depends on the season in the stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ripen || 稔り || 20 || Gains an additional 3000 points and 10 PP when leveling up. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Taste || 黄金の味 || 17 || If the unit is deployed, the effect of harvested consumables (Sweet potato, cabbage, cucumber, pumpkin) will increase by 1.5. &lt;br /&gt;
|-&lt;br /&gt;
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Shizuha by +1 / +2 / +3  &lt;br /&gt;
|-&lt;br /&gt;
| Sister Combo || 姉妹合体 || 60 || If Shizuha is deployed and is in the same pair as Minoriko, Minoriko&#039;s spirit commands will affect both units. Effect is activated upon sortieing. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hina Kagiyama===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bad Fortune || バッドフォーチュン || 22 || If the next attack hits, the enemy won&#039;t be able to trigger any skills with an activation rate for a turn (does not apply to Counter). 3 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Centrifugal Force || 回転加速 || 1 / 52 || Increases Weapon Power, Mobility and Critical rate depending on how far the unit moved that turn. &lt;br /&gt;
|-&lt;br /&gt;
| Misfortune Flow || 厄流し || 1 || If the next attack hits, the enemy will receive a critical hit the next time they are hit. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Substitute Doll || 身代わり雛 || 50 || Hina can Support Defend a selected ally regardless of terrain differences or position, with or without the Support Defend skill. Hina must be in front of her pair in order to activate this. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Nagashi-bina of the Hidden God || 秘神流し雛 || 60 || Spirit Command &amp;quot;Sacrifice&amp;quot; does 2.5x damage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nitori Kawashiro===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Extending Arm+ || のびーるアーム＋ || 1 || Increase range of &amp;quot;Extending Arm&amp;quot; unit ability (Unit can use consumable items on adjacent allies) to 2 spaces. &lt;br /&gt;
|-&lt;br /&gt;
| Candid Friend || 盟友の絆 || &#039;&#039;Stage 22&#039;&#039; || Spirit Command &amp;quot;Faith&amp;quot; costs 30 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Supporter || サポートアタック || 1 / 30 || Increases Hit rates +30% / 50% in a Support Attack or Team Attack. &lt;br /&gt;
|-&lt;br /&gt;
| O-Camoflauge || O・カモフラージュ || 20 || &amp;quot;O-Camouflage&amp;quot; unit ability activation rate +25%. Only applies to Nitori (FA).&lt;br /&gt;
|-&lt;br /&gt;
| Water Carpet || ウォーターカーペット || 40 || For 1 turn, Nitori&#039;s pair and units adjacent to Nitori will have their terrain treated as Water. This does not affect movement on these tiles. (2 uses) &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic of Gensokyo || 幻想郷のメカニック || 65 || Effect of items, both consumable and non-consumable, increases by x1.5. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Momiji Inubashiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Blade || 堅狼 || 1 / 35 / 50 / 70 ||  When power is over 120, Shield Defense activation rate +15% / +25% / +35% / +50%. &lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyance || 千里眼 || 1 || At 105 Power, the weapon ranges of both units in the pair are increased by 1, except for weapons with 1 range and MAP weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Telegnosis || テレグノシス || 29 || At 120 Power, cases &amp;quot;Snipe&amp;quot; on self at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Front Guard || 進撃の盾 || 1 || Increases Shield Defense activation rate to 100% but halves unit&#039;s damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Patrol Tengu || 哨戒天狗 || 42 || Increases the amount of Support Attack/Defend by 1. Also effective when Momiji does not have the Support Attack or Support Defense skill.&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Fangs || 狼の牙 || 65 || &amp;quot;Rabies Bite&amp;quot; attack damage +400, range +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sanae Kochiya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Living God || 現人神 || 1 / 28 / 48 || Increase Faith gains by 1/1.5/2. &lt;br /&gt;
|-&lt;br /&gt;
| Miracle Girl ||  奇跡の少女 || 1 || Spirit Command &amp;quot;Miracle&amp;quot; costs 80 SP. &lt;br /&gt;
|-&lt;br /&gt;
| MAX GOD || マックスゴッド || 41 || Reaching max Faith now bestows bonuses larger than default and faith gauge does not decrease. &lt;br /&gt;
|-&lt;br /&gt;
| Land, Sky, Human || 天地よ人よ || 15 / 30 / 45 || Increases friendship level with Kanako and Suwako by +1 / +2 / +3. Kanako&#039;s and Suwako&#039;s actions also increase Faith gains.&lt;br /&gt;
|-&lt;br /&gt;
| Final MAX GOD || ファイナルマックスゴッド || 60 || Maximum Faith becomes 200%, and reaching max Faith bestows bonuses larger than MAX GOD. &lt;br /&gt;
|- &lt;br /&gt;
| Living God of Miracles || 奇跡の現人神 || 70 || Sanae begins the Stage with 100% Faith. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kanako Yasaka===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sky God || 乾神 || 1 ||Sets Sky terrain rating to S and increases Move +1. &lt;br /&gt;
|-&lt;br /&gt;
| War God || 軍神 || 20 || Increases all Weapon Power +150 and their Range +1. &lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || 守矢の神 || 35 || Receives Weapon Power, Armor, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Virtue of Wind God || 風神様の神徳 || 1 || +15% accuracy &amp;amp; evasion for all allies within a 3-square radius. Also applies to her pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| Counterattack Against the Wind || 逆風の進撃 || 70 || Casts &amp;quot;Accel&amp;quot; on all allied units, if Kanako&#039;s power is 120 or higher, also cast &amp;quot;Assail&amp;quot; on all allied front-pair units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suwako Moriya===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Earth God || 坤神 || 1 || Doubles terrain bonuses. Doubles the effectiveness of terrain adaptation if the ranking is S or higher.&lt;br /&gt;
|-&lt;br /&gt;
| Curse God || 祟り神 || 1 || Adds &amp;quot;-10% Accuracy &amp;amp; Evasion&amp;quot; effect to all attacks except for &amp;quot;Lord Mishaguji&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Moriya God || モレヤの神 || 20 || Receives Weapon Power, Mobility, Hit, and Range boosts from Sanae&#039;s Faith Gauge. &lt;br /&gt;
|-&lt;br /&gt;
| Ancient Jade || 古代翡翠 || 35 || &amp;quot;Focus&amp;quot; Spirit Command applies to both units in pair.&lt;br /&gt;
|-&lt;br /&gt;
| Native Faith&#039;s Pinnacle || 土着の頂点 || 70 || Casts &amp;quot;Adapt&amp;quot; on all allied units and, if Suwako&#039;s power is 120 or higher, also cast &amp;quot;Triumph&amp;quot; on the all allied units. One use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Subterranean Animism ==&lt;br /&gt;
&lt;br /&gt;
===Kisume===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Bucket || 強化桶 || 1 / ? || Armor +150 / +300, weapon power +100 / +200. &lt;br /&gt;
|-&lt;br /&gt;
| Vigilance || 警戒心 || 1 || Chance of activating Shield Defense +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Full Metal Bucket || フルメタルバケット || 1 || &amp;quot;Guard&amp;quot; spirit command applies to both units in the pair. &lt;br /&gt;
|-&lt;br /&gt;
| Firm as a Monolith || 磐石の固め || 60 || Support Defense level +3. Also works when the unit does not have Support Defense skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yamame Kurodani===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Spider Net || スパイダーネット || 1 || For one turn, all attacks inflict &amp;quot;cannot move&amp;quot; status. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Miasma Field || ミアズマフィールド || 1 / ? || On enemy phases, inflicts 500 / 1000 damage to enemy units on the surrounding 8 squares. Does not shoot down enemies. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Hell String || ヘルストリング || 1 / 31 / 50 || Range of &amp;quot;Spider&#039;s Thread&amp;quot; unit ability +1/2/3. &lt;br /&gt;
|-&lt;br /&gt;
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || &amp;quot;Kandata&#039;s Rope&amp;quot; attack +400, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Parsee Mizuhashi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Damage increases according to the the enemy&#039;s number of Special Skills.&lt;br /&gt;
|-&lt;br /&gt;
| Venge Returning || 積念返し || 1 || Damage +15% while counterattacking. &lt;br /&gt;
|-&lt;br /&gt;
| Jealousy Princess || 執心の嫉妬姫 || 37 || Casts &amp;quot;Accel&amp;quot; and &amp;quot;Spirit&amp;quot; on the unit&#039;s pair. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Spirit Command &amp;quot;Pressure&amp;quot; costs 30 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuugi Hoshiguma===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bring on a Brawl || 喧嘩上等 || 48 || At 130 Power, casts &amp;quot;Fury&amp;quot; at the beginning of each turn. &lt;br /&gt;
|-&lt;br /&gt;
| Strong as a Thousand || 一騎当千 || 1 || Melee weapon power +200, Critical rate +10%. &lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || 1 || When battling with enemies within 3 squares, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Oni Armor || 鬼神装甲 || 29 || Max HP +1200, Armor +200. &lt;br /&gt;
|-&lt;br /&gt;
| Unexplainable Phenomenon || 怪力乱神 || 60 || Power of the &amp;quot;Knock Out In Three Steps&amp;quot; weapon +600, range +1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Satori Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Terrifying Hypnotism || 恐怖催眠術 || 1 || The &amp;quot;Recollection&amp;quot; weapon deals 20% more damage. &lt;br /&gt;
|-&lt;br /&gt;
| Revived Trauma || 心読めずとも || 1 || For the next attack, the &amp;quot;Recollection&amp;quot; weapon deals 50% more damage. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Unreadable Companion || 心読めずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s power by 300 (Satori only), and friendship bonus with Koishi by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Telepathic Wave || 精神感応波 || 35 || Spirit Command &amp;quot;Attune&amp;quot; affects both units in a pair.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rin Kaenbyou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Helpful || 世話上手 || 35 || Spirit Command &amp;quot;Devote&amp;quot; applies to both units in a pair. &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 1 / ? / ? || Increases friendship bonus with Utsuho by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| Reckless Cat Charge || 猫まっしぐら || 1 || When in the Cat form, increases Mobility by 15, and range of the &amp;quot;Cat&#039;s Walk&amp;quot; weapon by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Rekindling of Dead Ashes || 死灰復燃 || 41 || Replaces Spirit Command &amp;quot;Devote&amp;quot; with &amp;quot;Revive&amp;quot; (costs 90 SP); additionally increases the resurrected unit&#039;s Power to the maximum. &lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Traffic Accident || 地獄の輪禍 || 65 || At 130 Power, casts &amp;quot;Chain&amp;quot; at the start of turn if the unit is in Cat form. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utsuho Reiuji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Yatagarasu Guide || ヤタガラス・ガイド || 20 || At 130 Power, accuracy rate +40%. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Reactor || 太陽の炉 || 5 || With the limiter unlocked, increases damage dealt by +20% and grants the effect of HP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Underground Pets || 地底の属獣 || 5 / 25 / 45 || Increases friendship bonus with Rin by +1 / +2 / +3. &lt;br /&gt;
|-&lt;br /&gt;
| High Giga Cannon || ハイギガキャノン || 60 || Changes &amp;quot;Giga Flare&amp;quot; MAP weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Large Radiator || 大型ラジエーター || 50 || Lowers the Heat costs of Utsuho&#039;s attacks. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Koishi Komeiji===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hyperreactive Sense || 超反応センス || 35 || If Koishi is at the rear of a pair, she will return to the front of the pair when Player Phase ends. &amp;quot;Counter&amp;quot; activation rate +50%.&lt;br /&gt;
|-&lt;br /&gt;
| Sense of Zero || センスオブゼロ || 1 || Casts any random spirit command whose target is self at the start of every turn. Can only use spirits of deployed units.&lt;br /&gt;
|-&lt;br /&gt;
| Invisible Friend || 瞳見えずとも || &#039;&#039;Stage 64&#039;&#039; || Increases the &amp;quot;Komeiji Heart Breaker&amp;quot; weapon&#039;s range by 1 (Koishi only), and friendship bonus with Satori by +3. &lt;br /&gt;
|-&lt;br /&gt;
| Unconsciousness || 無意識 || 21 / 36 / 46 || Casts &amp;quot;Cloak&amp;quot; at the start of turn for the first 2 / 3 / 4 turns. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unidentified Fantastic Object ==&lt;br /&gt;
&lt;br /&gt;
===Nazrin===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Rat Bite || 齧りネズミ || 1 || The &amp;quot;Nazrin Pendulum&amp;quot; weapon causes the target to receive 10% more damage for one turn. &lt;br /&gt;
|-&lt;br /&gt;
| Clever Commander || 賢将 || 1 || Spirit Command &amp;quot;Focus&amp;quot; costs 10 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Pendulum Guard || ペンデュラムガード || 1 || Reduces all damage taken by 2000. 4 uses per stage &lt;br /&gt;
|-&lt;br /&gt;
| American Dream || アメリカンドリーム || 30 || Increases the &amp;quot;Gold Rush&amp;quot; weapon&#039;s power by 300 and range by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Little Dowser General || ダウザーの小さな大将 || 65 || Casts &amp;quot;Scan&amp;quot; on all enemies. 1 use per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kogasa Tatara===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Sadism!? || さでずむ！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Provoke&amp;quot; on hit enemies. 2 uses per stage. Does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability.&lt;br /&gt;
|-&lt;br /&gt;
| Bullying!? || いぢめる！？ || 1 || The &amp;quot;Booo! (MAP)&amp;quot; weapon casts &amp;quot;Mercy&amp;quot; on hit enemies. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Tatara Step || たたら踏み || 35 || For both units in the pair, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Synergic Umbrella || 相合傘 || 50 || Grants the effects of active spirit commands of either unit in the team to both units. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ichirin Kumoi &amp;amp; Unzan===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || 1 || Adds the &amp;quot;Nyuudou Block&amp;quot; ability: reduces all damage by 700 (costs 10 MP). &lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Rush || 入道のラッシュ || 1 || Increases the &amp;quot;Consecutive Hooks Throughout Heaven and Earth&amp;quot; weapon&#039;s power by 200 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Old Man Hustle || ハッスル親父 || 1 / ? / ? || Unzan&#039;s max SP +20 / +35 / +50. &lt;br /&gt;
|-&lt;br /&gt;
| Girl Hustle || ハツラツ娘 || 1 || Changes Spirit Command &amp;quot;Focus&amp;quot; to &amp;quot;Spirit+&amp;quot; (costs 30 SP). &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Murasa and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Minamitsu Murasa===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Venus on the Boat || 船上のヴィーナス || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Full Speed Ahead || 全速前進 || 40 || Normal and focused movement +1. &lt;br /&gt;
|-&lt;br /&gt;
| Naval Tactics || 艦隊戦用意 || 1 || Ranged stat +20. &lt;br /&gt;
|-&lt;br /&gt;
| Reserve Anchor || 予備アンカー || 1 || Increases the &amp;quot;Sinking Anchor&amp;quot; weapon&#039;s power by 150, range by 1, and ammo by 3. &lt;br /&gt;
|-&lt;br /&gt;
| Underwater Venus || 水底のヴィーナス || 1 / 55 || Damage dealt +30% /+40% on underwater enemies; evasion rate +30% / +40% when unit is underwater. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || &#039;&#039;Stage 61&#039;&#039; || Increases friendship bonus with Ichirin and Nue by +3. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shou Toramaru===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Dazzling Gold || 黄金の震眩 || 1 || Unit obtains 15% more Points. Stacks with Luck and other skills.&lt;br /&gt;
|-&lt;br /&gt;
| Bishamonten&#039;s Protection || 毘沙門天の加護 || 1 || At 120 Power, damage dealt +10%. &lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Spear (Continuous) || 槍（連続）強化 || 1 || Increases the &amp;quot;Spear (Continuous)&amp;quot; weapon&#039;s power by 250 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Justice || 正義 || &#039;&#039;Stage 68&#039;&#039; || For one turn, MP costs are halved. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Golden Brave || ゴールデンブレイバー || &#039;&#039;Stage 68&#039;&#039; || Spirit Command &amp;quot;Courage&amp;quot; costs 65 SP. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Byakuren Hijiri===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Skyscraper || 感情の摩天楼 || 1 || Max Power +30. &lt;br /&gt;
|-&lt;br /&gt;
| Teachings of Buddha || 御仏の教え || 1 || Other units with the &amp;quot;Buddhist Power&amp;quot; skill sortie with 20 extra Power. &lt;br /&gt;
|-&lt;br /&gt;
| Garuda&#039;s Wings || ガルーダの翼 || 1 || Increases Byakuren (Superhuman Form)&#039;s Movement by +1 and attack ranges by +2.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nue Houjuu===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Youksi of Heian || 平安の大妖怪 || 45 || Spirit Command &amp;quot;Confuse&amp;quot; costs 50 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Dark Clouds || ダーククラウド || 20 / 40 || At 120 Power, changes the unit&#039;s terrain to Night and restores 10% / 20% MP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Flying Girl || 未確認飛行少女 || 1 / ? || Accuracy and evasion rates +15% / +30% until 4 turns pass. &lt;br /&gt;
|-&lt;br /&gt;
| Youkai Trio || 妖怪三人組 || 1 || Increases friendship bonus with Ichirin and Murasa by +3.  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Misc. Games and Print Works ==&lt;br /&gt;
&lt;br /&gt;
===Rinnosuke Morichika===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Deputy Captain || 艦長代理 || 1 || As captain, doubles HP and MP restoration for aboard units. &lt;br /&gt;
|-&lt;br /&gt;
| Careful Steering || 安全運転 || 1 / 40 || Accuracy rate +15% / +20%, damage received -5% / -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Booming Business || 千客万来 || 1 / 35 / 50 || Unit can use items on teams / all allies within a 1- / 2- / 3-square radius. &lt;br /&gt;
|-&lt;br /&gt;
| Inventory Usage: || 在庫利用 || 45 || Unit can use items not equipped by any party member, up to one item per kind. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Suika Ibuki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Missing Power || ミッシングパワー || 1 || Sets Suika&#039;s size to LL, and increases Armor, Attack, and Range for 1 turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sake Bug || 酒虫 || 1 || Increases the number of times command &amp;quot;Ibuki Gourd&amp;quot; can be used +1. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Density || 密の力 || 1 || Increases all weapons&#039; accuracy and critical rate +30%. &lt;br /&gt;
|-&lt;br /&gt;
| Power of Sparsity || 疎の力 || 1 || Increases weapon range by 1 and weapon power by 150.  &lt;br /&gt;
|-&lt;br /&gt;
| Missing Purple Power || ミッシングパープルパワー ||60 || Sets Suika&#039;s size to 3L, and increases Armor, Attack, and Range for 1 turn. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Iku Nagae===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Danger Sense || 危険察知 || 1 / 31 || Unit can perform Support Attacks / Defenses for units at most 2 / 3 squares away. &lt;br /&gt;
|-&lt;br /&gt;
| Personal Generator || 自家発電 || 20 || Changes the &amp;quot;Light Dragon&#039;s Sigh&amp;quot; weapon&#039;s MP cost to 30 and increases its range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Veils Like Water || 羽衣は水の如く || 1 || For one turn, unit always evades attacks and receives grazing damage, except when defending. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Dragon God&#039;s Strike || 龍神の一撃 || 65 || &amp;quot;Dragonfish Drill&amp;quot; attack +400, range +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tenshi Hinanawi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Iron-Wall Maiden || 鉄壁少女 || 1 || Spirit Command &amp;quot;Guard&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Sword of Ebullience || 気炎万丈の剣 || 20 || Always performs critical hits if the weapon&#039;s rating for the opponent&#039;s terrain is S or above. &lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Daughter, Earthly God, Human Heart || 天の娘、地の神、人の心 || &#039;&#039;Stage 71&#039;&#039; || Increases the &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; weapon&#039;s power by 400 and range by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Foolhardy Hermit ||  猪突猛進の仙桃 || 1 || Casts &amp;quot;Assail&amp;quot; on self. 2 uses per stage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hatate Himekaidou===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Purple || 隠者の紫 || 1 || A selected enemy will take 10% more damage for a turn. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Thought Explosion || 念流爆破 || 1 || A targeted enemy takes 3000 damage. Cannot be used to shoot down enemies and does not work on enemies with &amp;quot;Special Resistance&amp;quot; ability. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Hatate&#039;s Thoughtography Guide || はたての念写ガイド || 40 || At 120 Power, the unit&#039;s pair&#039;s Evasion is increased by 10%, and Focused movement is increased by 1. &lt;br /&gt;
|-&lt;br /&gt;
| Slow Shutter || スローシャッター || 50 || When in Focused Mode, increase Damage by 7% and Evasion by 13% &lt;br /&gt;
|-&lt;br /&gt;
| Modern-Day Thoughtography Reporter|| 今どきの念写記者 || 65 || Reduces MP costs by 40%. Stacks with MP Save. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sunny Milk===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Reflection || リフレクション || 1 || For 1 turn, allies adjacent to unit are unable to be targeted by enemy units. Also works on units in the pair. Enemies can still counterattack. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー強化 || 14 / 24 / 37 || Ability &amp;quot;Sunny barrier&amp;quot;&#039;s strength is enhanced +500/+1000/+1500. &lt;br /&gt;
|-&lt;br /&gt;
| Sun Fairy || 日の妖精 || 1 || HP regen is boosted by 30% on Day stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Luna by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
|  Shining Sunlight || 輝ける日の光 || 65 || Changes spirit command &amp;quot;Valor&amp;quot; to &amp;quot;Courage&amp;quot; (costs 70 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Luna Child===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Silence || サイレンス || 1 / 23 / 41 || +15%/+20%/+25% accuracy for Luna and allied units in the 8 squares surrounding Luna. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Moon Fairy || 月の妖精 || 1 || HP Regen is boosted +30% on Night stages. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Sunny by +1 / +2 / +3 / +4. &lt;br /&gt;
|-&lt;br /&gt;
| Silent Moonlight || 静かなる月の光 || 65 || Changes spirit command &amp;quot;Spirit&amp;quot; to &amp;quot;Drive&amp;quot; (costs 45 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Star Sapphire===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Radar || レーダー || 1 / 24 / 40 || +8%/+12%/+16% accuracy for Star and allied units in the 8 squares surrounding Star. Also affects other unit in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Star Fairy || 星の妖精 || 1 || HP Regen is boosted by 20%. &lt;br /&gt;
|-&lt;br /&gt;
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Luna and Sunny by +1 / +2 / +3 / +4.  &lt;br /&gt;
|-&lt;br /&gt;
| Pouring Starlight || 降り注ぐ星の光 || 65 || Changes spirit command &amp;quot;Scan&amp;quot; to &amp;quot;Assault&amp;quot; (costs 50 SP). &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| The Ninth Generation Savant || 九代目のサヴァン || 1 || Spirit Command &amp;quot;Alert&amp;quot; affects both units in the pair.&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Doctor || 妖怪博士 || 1 / ? || In combat against Youkai, increases damage dealt and accuracy/evasion rates by 30% / 50%.&lt;br /&gt;
|-&lt;br /&gt;
| Gumonji || 求聞持 || 1 || Doubles the effect of Spirit Command &amp;quot;Scan&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| The Pen is Mightier than The Sword || 筆は剣よりも強し || 1 || Grants weapon power +1000 and range +5 to &amp;quot;Brush&amp;quot; weapon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Yorihime===&lt;br /&gt;
{|&lt;br /&gt;
! Skill !! Japanese !! Description !! Levels&lt;br /&gt;
|-&lt;br /&gt;
| Ookuninushi || オオクニヌシ || 37 || For 3 turns, restores 25% HP and MP at the start of turn. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Ame-no-Uzume || アメノウズメ || 25 || For 3 turns, doubles the effect of the &amp;quot;Shrine Maiden&amp;quot; skill, and increases weapon range by 2. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Takemikazuchi || タケミカヅチ || 5 || The next attack allows the accuracy rate to exceed 100%, and increases damage depending on extra accuracy. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Amaterasu-oomikami || 天照大神 || 50 || Adds the &amp;quot;Amaterasu-oomikami (MAP)&amp;quot; weapon. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Watatsuki no Toyohime===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Wave-Guiding Fan || 波導扇 || 5 || Changes the &amp;quot;Wave-Guiding Fan (MAP)&amp;quot; weapon&#039;s range to infinite. Also changes weapon&#039;s shape. &lt;br /&gt;
|-&lt;br /&gt;
| Power that Connects Seas and Mountains || 海と山を繋ぐ力 || 5 || Within 7 squares, moves any unit (player or enemy) to any spot. Does not work on units with the &amp;quot;Special Resistance&amp;quot; ability. 1 use per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Lunar Peach || 月仙桃 || 35 || Restores 50 SP to both units in the pair. 1 use per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rei&#039;sen===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| All-out Barrage || 全弾発射 || 1 || Next attack consumes all remaining ammunition and increases damage depending on weapon and ammunition count. 2 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Armor-Piercing Rounds || 徹甲弾 || 26 || All weapons penetrate barriers. &lt;br /&gt;
|-&lt;br /&gt;
| Rifle Rounds || ライフル弾 || 10 / 50 || All weapons range +1/+2. &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Refill || 弾薬補給 || 1 || Fully restores MP and ammunition. 2 uses per stage. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hisoutensoku===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Machine Power || マシンパワー || 1 || At 130 Power and higher, damage dealt +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy Great || 超合金グレート || 1 || Max HP +2000, Armor +250. &lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Fusion Energy || 核融合エネルギー || 1 || Max MP +100. Grants the effect of MP Regen (S). &lt;br /&gt;
|-&lt;br /&gt;
| Mach Scrander || マッハスクランダー || 1 || Changes the unit&#039;s Sky rating to S, and increases movement by 1. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic Games ==&lt;br /&gt;
&lt;br /&gt;
===Mima===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Magic Charge || マジックチャージ || 1 || Grants the effect of MP Regen (S).  &lt;br /&gt;
|-&lt;br /&gt;
| Chaotic Venom || カオティックヴェノム || 1 || MP cost of Ability &amp;quot;Absolute Magic Barrier&amp;quot; set to 0. &lt;br /&gt;
|-&lt;br /&gt;
| Taboo Release || 禁呪解放 || 60 || Doubles the effectiveness of Skill &amp;quot;Magician&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Elly===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Partition || パーディション || 1 || When adjacent to the target, all attacks are guaranteed to be critical hits. &lt;br /&gt;
|-&lt;br /&gt;
| Tile Danmaku || 床弾幕 || 1 || Next attack inflicts &amp;quot;cannot move&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper || 門番 || 1 / 21 / 42 || -15% / -20% / -25% damage taken when support defending. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Heart || 挫けぬ心 || 38 || Spirit Command &amp;quot;Vigor&amp;quot; costs 15 SP. &lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Elly || 不屈のエリーちゃん || 50 || At 130 Power, casts &amp;quot;Grit&amp;quot; at the beginning of each turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kurumi===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血 || 1 / 15 / 28 / 41 || Recovers health equal to 10% / 20% / 25% / 30% of damage dealt. &lt;br /&gt;
|-&lt;br /&gt;
| Break the Sabbath || ブレイクザサバス || 20 || Next attack inflicts &amp;quot;cannot evade or defend&amp;quot; status for one turn. 3 uses per stage. &lt;br /&gt;
|-&lt;br /&gt;
| Night Owl || 夜の眷属 || 1 || Accuracy and evasion +20% while in night terrain. &lt;br /&gt;
|-&lt;br /&gt;
| Safe Spot || 安地安定 || 31 || 100% accuracy if enemy cannot counterattack, includes making an assist or support attack. &lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Contract || あくまの契約 || 50 || Consumes 50MP of the recipient and cast &amp;quot;Strike&amp;quot; and &amp;quot;Alert&amp;quot; on them. &lt;br /&gt;
|-&lt;br /&gt;
| Salvation by Faith || 他力本願 || 65 || Spirit Command &amp;quot;Hope&amp;quot; costs 65. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yuuka Kazami===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Bloom || 狂咲 || 5 || At 150 Power, damage dealt +20%. &lt;br /&gt;
|-&lt;br /&gt;
| A Flower in Return || 返花 || 5 || Counterattack damage +15%. &lt;br /&gt;
|-&lt;br /&gt;
| Aloof Flower || 孤高 || 24 || Doubles the effect of skill &amp;quot;Diligence&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || 37 || Casts &amp;quot;Pressure&amp;quot; on all enemies. 1 use per stage &lt;br /&gt;
|-&lt;br /&gt;
| Blossoming Flower || 開花 || &#039;&#039;Stage 76&#039;&#039; || Restores 50% SP upon activating ability &amp;quot;Flowering Declaration&amp;quot;. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Yumeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Tandem Assault || タンデムアサルト || 36 || For the unit&#039;s team, damage dealt +10%, damage received -10%. &lt;br /&gt;
|-&lt;br /&gt;
| Regeneration || リジェネレイション || 5 || Casts &amp;quot;Vigor&amp;quot; up to 2 times per turn when the unit shoots down an enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Demon Slayer || デモンスレイヤー || 36 || For the unit&#039;s team, critical damage +1000. &lt;br /&gt;
|-&lt;br /&gt;
| Kamikaze Maid || カミカゼメイド || 50 || Casts &amp;quot;Accel&amp;quot;, &amp;quot;Triumph&amp;quot;, &amp;quot;Spirit&amp;quot;, &amp;quot;Assail&amp;quot;, and &amp;quot;Snipe&amp;quot; for the unit&#039;s pair on sortie. &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 5 || At 130 Power, allows user to Support Attack for herself. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shinki===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Peace of Mind || 安らぎの心 || 21 || Effect of Skill &amp;quot;SP Regen&amp;quot; +15. &lt;br /&gt;
|-&lt;br /&gt;
| Prayer Curtain || 祈りのカーテン || 1 || Reduces all damage by 500 for all allies within a 5-square radius. Also applies to pair partner.&lt;br /&gt;
|-&lt;br /&gt;
| God&#039;s Embrace || 神の抱擁 || 45 || After battling, causes the target to retreat if it has less than 20% HP.  Count as a shoot down, and EXP / PP / Points are obtained as normal. Does not affect units with &amp;quot;Special Resistance&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Together with Mom || おかあさんと一緒 || 35 || Shinki&#039;s pair partner regens 25% of their HP and MP at the start of turn. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Original Characters ==&lt;br /&gt;
&lt;br /&gt;
===Meeko===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd ||  羊飼い  || 1/10/25/35/50/65 (NG+) || +1/2/3/4/5/10 to the Sheep Count at the start of the stage.&lt;br /&gt;
|-&lt;br /&gt;
| Meeko Hustle || はりきりメーコ  || 1/30/60 (NG+) || Increased sheep count when destroying enemy units by +0.5/1/1.5.&lt;br /&gt;
|-&lt;br /&gt;
| Comfy Wool || もこもこ ウール  || 1/15/30 (NG+) || Increases &amp;quot;Wool Guard&amp;quot;&#039;s strength by +300/450/600.&lt;br /&gt;
|-&lt;br /&gt;
| Electrifying Universe~ || 電撃宇宙一 || 20 (NG+) || &amp;quot;Thunder Ram&amp;quot;&#039;s power +400 and the range +1.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩 || 1/25/35 (NG+) || When next to or paired with Makura, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Dreaming Youkai Sheep || 夢見る妖怪羊 || &#039;&#039;After Stage 74b&#039;&#039; || Reduces cost of using Spirit Commands with &amp;quot;Dream&amp;quot; by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Makura Muwatari===&lt;br /&gt;
{|&lt;br /&gt;
!Skill !! JP !! Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command &amp;quot;Dreamwalk&amp;quot; can been used.&lt;br /&gt;
|-&lt;br /&gt;
| One Step Beyond the End || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, evasion, etc. Effect increases with Level. Also, when paired with Meeko, the amount of increase in the sheep count of Meeko is +0.5.&lt;br /&gt;
|-&lt;br /&gt;
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater|| 夢喰い || 20/40 (NG+) || Adds the effect of &amp;quot;SP Get&amp;quot; to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Again || ドリーム・アゲイン || 60 (NG+) || Restores the number of times Full Power Mode (FPM) has been used on all allies (1 use per stage)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Generic_Skills&amp;diff=66430</id>
		<title>Gensou Shoujo Wars Complete Box/Generic Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Generic_Skills&amp;diff=66430"/>
		<updated>2025-09-29T06:25:08Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Enemy-only Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Innate Skills (Cannot be learned)==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Max Level !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| Shrine Maiden || 巫女 || 9 || Increases accuracy and evasion rates based on skill level. || Reimu, Sanae, Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Magician || 魔法使い || 9 || Increases ATK, accuracy rate, and strength of Magic Barrier based on skill level.&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Statistics !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|- &lt;br /&gt;
!Attack Damage&lt;br /&gt;
||+50||+100||+150||+150||+200||+200||+250||+250||+300&lt;br /&gt;
|-&lt;br /&gt;
!Attack Accuracy Bonus&lt;br /&gt;
||0||+5||+5||+10||+10||+15||+15||+20||+20&lt;br /&gt;
|-&lt;br /&gt;
!Magic Barrier Upgrade&lt;br /&gt;
||+50||+100||+150||+200||+250||+300||+350||+400||+450&lt;br /&gt;
|}&lt;br /&gt;
|| Marisa, Alice, Patchouli, Mima, Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist || 法力 || 5 || Increases defense and damage dealt as unit&#039;s Power increases. Additionally, increases accuracy rate based on skill level.&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Statistics !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy (%)&lt;br /&gt;
||+3||+6||+9||+12||+15&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Statistics !! colspan=&amp;quot;16&amp;quot;| Power&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250&lt;br /&gt;
|- &lt;br /&gt;
!Damage Dealt (%)&lt;br /&gt;
||0||+2.5||+4.5||+6.5||+8.5||+10.5||+11.5||+12.5||+13.5||+14.5||+15.5||+16.5||+17.5||+18.5||+19.5||+20.5&lt;br /&gt;
|-&lt;br /&gt;
!Damage Taken (%)&lt;br /&gt;
||0||-2.5||-4.5||-6.5||-8.5||-10.5||-11.5||-12.5||-13.5||-14.5||-15.5||-16.5||-17.5||-18.5||-19.5||-20.5&lt;br /&gt;
|}&lt;br /&gt;
|| Nazrin, Shou, Murasa, Ichirin, Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Precision || 精密弾幕 || - || Grants +15% critical hit damage. || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Elegance || 瀟洒 || - || At 130+ Power, unit recovers 10 SP when defeating an enemy. || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 叡智 || - || At 130+ Power, grants +30% to accuracy and evasion rates, and +10% critical rate. || Yukari, Eiki, Makura (NG+)&lt;br /&gt;
|-&lt;br /&gt;
| Supreme || 極 || - || At 130+ Power, grants +20% to accuracy and evasion rates and -20% damage taken. || Mima, Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Genius || 天才 || - || Grants +20% to accuracy and critical rates. || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || 強運 || - || Grants +20% Points earned. || Tewi, Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen || SP回復 || - || Restores 10 SP at the start of each turn. || Shinki, Makura (NG+)&lt;br /&gt;
|-&lt;br /&gt;
| Musician || 奏者 || - || Grants -20% MP cost. Effect stacks with MP Save. || Lunasa, Merlin, Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Oni || 鬼力 || - || Nullifies penalties to damage dealt and taken due to size difference. Additionally, at 130+ Power, grants -10% damage taken. || Suika, Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Mind Reader || 読心 || 9 || Unit automatically casts Alert at the beginning of their turn. Additionally, increases accuracy and evasion rates based on skill level. || Satori, Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Child of Miare || 御阿礼の子 || - || Increases all stats based on completion rate of the Library. Also directly increases damage dealt. || Akyuu&lt;br /&gt;
|-&lt;br /&gt;
| Manifest Dream || 夢顕 || 9 || Reduces the SP cost of Dream based on skill level. || Makura (NG+)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| Tipsy || ほろ酔い || 60/180 || Increases starting Power equal to 5 x skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Morale || 気分高揚 || 140 || Grants +3 Power at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Shotgunning || 張り付き || 180/320 || When adjacent to the enemy, grants +10/20% to final damage of RNG weapons. Does not apply when using support or assist attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || ヒット＆アウェイ || 350 || Unit can move after their attack if they did not move prior to attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 160/200/240/280 || Allows unit to perform a support attack for an adjacent ally if they haven&#039;t already acted this turn.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defense || 援護防御 || 160/240/320/400 || Allows unit to perform a support defense for adjacent allies under attack.&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Assist || 支援強化 || 150/300 || Increases the damage of unit&#039;s assist attacks. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Coordination || 連携攻撃 || 150 || Unit&#039;s support attacks are guaranteed to be critical hits. Does not apply to assist attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 気合避け || 50/65/80/95/110/125/140/155/170 || Increases accuracy and evasion rates as unit&#039;s HP decreases. Effect increases with skill level.&lt;br /&gt;
*Rate increase (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Remaining HP (%) !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|- &lt;br /&gt;
!100&lt;br /&gt;
|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!90&lt;br /&gt;
|| || || || || || || || ||3&lt;br /&gt;
|-&lt;br /&gt;
!80&lt;br /&gt;
|| || || || || || || ||4 ||7&lt;br /&gt;
|-&lt;br /&gt;
!70&lt;br /&gt;
|| || || || || || ||5 ||8 ||11&lt;br /&gt;
|-&lt;br /&gt;
!60&lt;br /&gt;
|| || || || || ||6 ||9 ||12 ||15&lt;br /&gt;
|-&lt;br /&gt;
!50&lt;br /&gt;
|| || || || ||7 ||10 ||13 ||16 ||19&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
|| || || ||8 ||11 ||14 ||17 ||20 ||23&lt;br /&gt;
|-&lt;br /&gt;
!30&lt;br /&gt;
|| || ||9 ||12 ||15 ||18 ||21 ||24 ||27&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|| ||10 ||13 ||16 ||19 ||22 ||25 ||28 ||31&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
||11 ||14 ||17 ||20 ||23 ||26 ||29 ||32 ||35&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 50/65/80/95/110/125/140/155/170 || Increases defense and critical rate as unit&#039;s HP decreases. Effect increases with skill level.&lt;br /&gt;
*Rate increase (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Remaining HP (%) !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|- &lt;br /&gt;
!100&lt;br /&gt;
|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!90&lt;br /&gt;
|| || || || || || || || ||9&lt;br /&gt;
|-&lt;br /&gt;
!80&lt;br /&gt;
|| || || || || || || ||9 ||11&lt;br /&gt;
|-&lt;br /&gt;
!70&lt;br /&gt;
|| || || || || || ||9 ||12 ||14&lt;br /&gt;
|-&lt;br /&gt;
!60&lt;br /&gt;
|| || || || || ||9 ||13 ||16 ||18&lt;br /&gt;
|-&lt;br /&gt;
!50&lt;br /&gt;
|| || || || ||9 ||14 ||18 ||21 ||23&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
|| || || ||9 ||15 ||20 ||24 ||27 ||23&lt;br /&gt;
|-&lt;br /&gt;
!30&lt;br /&gt;
|| || ||9 ||16 ||22 ||27 ||31 ||34 ||36&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|| ||9 ||17 ||24 ||30 ||35 ||39 ||42 ||44&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
||9 ||18 ||26 ||33 ||39 ||44 ||48 ||51 ||53&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Random Dodge || 嘘避け || 100/150 || If unit&#039;s SKL is lower than the enemy&#039;s, grants +10% evasion rate per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Streaming || かすり || 140/220 || Reduces damage taken while grazing. At skill level 1, grants -50% graze damage., At skill level 2, grants -75% graze damage.&lt;br /&gt;
|-&lt;br /&gt;
| Pattern Type || パターン化 || 160/200/240 || Chance to activate Counter when counterattacking. Activation rate increases based on skill level and difference in SKL.&lt;br /&gt;
*Activation rate (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Skill Level !! Formula &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1&lt;br /&gt;
|| [Skill stat difference] +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!2&lt;br /&gt;
|| [Skill stat difference] x1.15 +20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!3&lt;br /&gt;
|| [Skill stat difference] x1.3 +30&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Cut Back || 切り返し || 130/370 || Reduces danmaku defense and evasion penalties by 30%. (50% reduction at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || ブロッキング || 180/270/360 || Chance to activate Parry if unit wields a weapon, and Shield Defense if unit wields a shield. Activation rates increase based on skill level and difference in SKL.&lt;br /&gt;
*Activation rate (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Skill Level !! Formula &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1&lt;br /&gt;
|| [Skill stat difference] +20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!2&lt;br /&gt;
|| [Skill stat difference] x1.2 +30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!3&lt;br /&gt;
|| [Skill stat difference] x1.4 +40&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Unfocused Movement || 高速移動 || 180 || Grants +1 Move when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Focused Movement || 低速移動 || 180 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| P-Damaged || P回収（被弾） || 60 || Grants +2 Power gained when unit takes damage from an attack.&lt;br /&gt;
|-&lt;br /&gt;
| P-Hit || P回収（命中） || 60 || Grants +1 Power gained when unit hits an enemy with an attack.&lt;br /&gt;
|-&lt;br /&gt;
| P-Evade || P回収（回避） || 90 || Grants +1 Power gained when unit evades or grazes an attack.&lt;br /&gt;
|-&lt;br /&gt;
| P-Defeat || P回収（撃破） || 80 || Grants +1 Power gained when an allied unit defeats an enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 180/360 || At 130+ Power, grants -10% damage taken from attacks. (-20% at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || 140/320 || At 130+ Power, increases ACC and EVD by +20. (+35 at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Belief || 信念 || 140/320 || At 130+ Power, grants +10 CQB and RNG. Also grants +10% critical rate. (+20 and +15% at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Diligence || 克己 || 250/300 || At 130+ Power, grants +10% to activation rates of Parry, Shield Defense, Counter, and Afterimage. (+15% at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Extend || エクステンド || 250/400 || At 150+ Power, unit recovers 20% (or 20, whichever is higher) SP. Recovers 33% or 30 at level 2. Activates only once per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Distance || 距離補正無視 || 140 || Nullifies penalties to damage and accuracy rate when attacking from 6 or more spaces away.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || サイズ差補正無視 || 270 || Nullifies penalty to damage dealt due to difference in size.&lt;br /&gt;
|-&lt;br /&gt;
| Break Power Limit || パワー限界突破 || 240 || Increases unit&#039;s maximum Power to 170.&lt;br /&gt;
|-&lt;br /&gt;
| MP Save || 霊力節約 || 190 || Grants -20% MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ammo Save || 弾数節約 || 190 || Increases unit&#039;s max Ammo count by x1.5. (Effect rounds up)&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || 精神上昇 || 30/80/130/180/230/280/330/380/430 || Increases max SP by +5 per skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy-only Skills==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Max Level !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Double Action || 二回行動 || - || Unit can act twice in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| Triple Action || 三回行動 || - || Unit can act 3 times in a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| P-All || P回収（オール） || - || Combines the effects of P-Damaged, P-Hit, P-Evade, and P-Defeat.&lt;br /&gt;
|-&lt;br /&gt;
| Prevail+ || 底力+  || 9 || Combines the effects of Prevail and Instinct.&lt;br /&gt;
|-&lt;br /&gt;
| Break Power Limit+ || パワー限界突破+ || - || Increases unit&#039;s maximum Power to 200.&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen+ || SP回復+ || - || Restores 30 SP at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ || 気分高揚+ || - || Grants +7 Power at the start of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Manifest Dream || 夢顕 || 9 || At 130+ Power, grants +1 action and -20% damage taken. Additionally, reduces the SP cost of Dream based on skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Generic_Skills&amp;diff=66429</id>
		<title>Gensou Shoujo Wars Complete Box/Generic Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Generic_Skills&amp;diff=66429"/>
		<updated>2025-09-29T06:24:09Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Innate Skills (Cannot be learned) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Innate Skills (Cannot be learned)==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Max Level !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| Shrine Maiden || 巫女 || 9 || Increases accuracy and evasion rates based on skill level. || Reimu, Sanae, Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Magician || 魔法使い || 9 || Increases ATK, accuracy rate, and strength of Magic Barrier based on skill level.&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Statistics !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|- &lt;br /&gt;
!Attack Damage&lt;br /&gt;
||+50||+100||+150||+150||+200||+200||+250||+250||+300&lt;br /&gt;
|-&lt;br /&gt;
!Attack Accuracy Bonus&lt;br /&gt;
||0||+5||+5||+10||+10||+15||+15||+20||+20&lt;br /&gt;
|-&lt;br /&gt;
!Magic Barrier Upgrade&lt;br /&gt;
||+50||+100||+150||+200||+250||+300||+350||+400||+450&lt;br /&gt;
|}&lt;br /&gt;
|| Marisa, Alice, Patchouli, Mima, Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist || 法力 || 5 || Increases defense and damage dealt as unit&#039;s Power increases. Additionally, increases accuracy rate based on skill level.&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Statistics !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy (%)&lt;br /&gt;
||+3||+6||+9||+12||+15&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Statistics !! colspan=&amp;quot;16&amp;quot;| Power&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250&lt;br /&gt;
|- &lt;br /&gt;
!Damage Dealt (%)&lt;br /&gt;
||0||+2.5||+4.5||+6.5||+8.5||+10.5||+11.5||+12.5||+13.5||+14.5||+15.5||+16.5||+17.5||+18.5||+19.5||+20.5&lt;br /&gt;
|-&lt;br /&gt;
!Damage Taken (%)&lt;br /&gt;
||0||-2.5||-4.5||-6.5||-8.5||-10.5||-11.5||-12.5||-13.5||-14.5||-15.5||-16.5||-17.5||-18.5||-19.5||-20.5&lt;br /&gt;
|}&lt;br /&gt;
|| Nazrin, Shou, Murasa, Ichirin, Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Precision || 精密弾幕 || - || Grants +15% critical hit damage. || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Elegance || 瀟洒 || - || At 130+ Power, unit recovers 10 SP when defeating an enemy. || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 叡智 || - || At 130+ Power, grants +30% to accuracy and evasion rates, and +10% critical rate. || Yukari, Eiki, Makura (NG+)&lt;br /&gt;
|-&lt;br /&gt;
| Supreme || 極 || - || At 130+ Power, grants +20% to accuracy and evasion rates and -20% damage taken. || Mima, Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Genius || 天才 || - || Grants +20% to accuracy and critical rates. || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || 強運 || - || Grants +20% Points earned. || Tewi, Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen || SP回復 || - || Restores 10 SP at the start of each turn. || Shinki, Makura (NG+)&lt;br /&gt;
|-&lt;br /&gt;
| Musician || 奏者 || - || Grants -20% MP cost. Effect stacks with MP Save. || Lunasa, Merlin, Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Oni || 鬼力 || - || Nullifies penalties to damage dealt and taken due to size difference. Additionally, at 130+ Power, grants -10% damage taken. || Suika, Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Mind Reader || 読心 || 9 || Unit automatically casts Alert at the beginning of their turn. Additionally, increases accuracy and evasion rates based on skill level. || Satori, Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Child of Miare || 御阿礼の子 || - || Increases all stats based on completion rate of the Library. Also directly increases damage dealt. || Akyuu&lt;br /&gt;
|-&lt;br /&gt;
| Manifest Dream || 夢顕 || 9 || Reduces the SP cost of Dream based on skill level. || Makura (NG+)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| Tipsy || ほろ酔い || 60/180 || Increases starting Power equal to 5 x skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Morale || 気分高揚 || 140 || Grants +3 Power at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Shotgunning || 張り付き || 180/320 || When adjacent to the enemy, grants +10/20% to final damage of RNG weapons. Does not apply when using support or assist attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || ヒット＆アウェイ || 350 || Unit can move after their attack if they did not move prior to attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 160/200/240/280 || Allows unit to perform a support attack for an adjacent ally if they haven&#039;t already acted this turn.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defense || 援護防御 || 160/240/320/400 || Allows unit to perform a support defense for adjacent allies under attack.&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Assist || 支援強化 || 150/300 || Increases the damage of unit&#039;s assist attacks. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Coordination || 連携攻撃 || 150 || Unit&#039;s support attacks are guaranteed to be critical hits. Does not apply to assist attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 気合避け || 50/65/80/95/110/125/140/155/170 || Increases accuracy and evasion rates as unit&#039;s HP decreases. Effect increases with skill level.&lt;br /&gt;
*Rate increase (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Remaining HP (%) !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|- &lt;br /&gt;
!100&lt;br /&gt;
|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!90&lt;br /&gt;
|| || || || || || || || ||3&lt;br /&gt;
|-&lt;br /&gt;
!80&lt;br /&gt;
|| || || || || || || ||4 ||7&lt;br /&gt;
|-&lt;br /&gt;
!70&lt;br /&gt;
|| || || || || || ||5 ||8 ||11&lt;br /&gt;
|-&lt;br /&gt;
!60&lt;br /&gt;
|| || || || || ||6 ||9 ||12 ||15&lt;br /&gt;
|-&lt;br /&gt;
!50&lt;br /&gt;
|| || || || ||7 ||10 ||13 ||16 ||19&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
|| || || ||8 ||11 ||14 ||17 ||20 ||23&lt;br /&gt;
|-&lt;br /&gt;
!30&lt;br /&gt;
|| || ||9 ||12 ||15 ||18 ||21 ||24 ||27&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|| ||10 ||13 ||16 ||19 ||22 ||25 ||28 ||31&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
||11 ||14 ||17 ||20 ||23 ||26 ||29 ||32 ||35&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 50/65/80/95/110/125/140/155/170 || Increases defense and critical rate as unit&#039;s HP decreases. Effect increases with skill level.&lt;br /&gt;
*Rate increase (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Remaining HP (%) !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|- &lt;br /&gt;
!100&lt;br /&gt;
|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!90&lt;br /&gt;
|| || || || || || || || ||9&lt;br /&gt;
|-&lt;br /&gt;
!80&lt;br /&gt;
|| || || || || || || ||9 ||11&lt;br /&gt;
|-&lt;br /&gt;
!70&lt;br /&gt;
|| || || || || || ||9 ||12 ||14&lt;br /&gt;
|-&lt;br /&gt;
!60&lt;br /&gt;
|| || || || || ||9 ||13 ||16 ||18&lt;br /&gt;
|-&lt;br /&gt;
!50&lt;br /&gt;
|| || || || ||9 ||14 ||18 ||21 ||23&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
|| || || ||9 ||15 ||20 ||24 ||27 ||23&lt;br /&gt;
|-&lt;br /&gt;
!30&lt;br /&gt;
|| || ||9 ||16 ||22 ||27 ||31 ||34 ||36&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|| ||9 ||17 ||24 ||30 ||35 ||39 ||42 ||44&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
||9 ||18 ||26 ||33 ||39 ||44 ||48 ||51 ||53&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Random Dodge || 嘘避け || 100/150 || If unit&#039;s SKL is lower than the enemy&#039;s, grants +10% evasion rate per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Streaming || かすり || 140/220 || Reduces damage taken while grazing. At skill level 1, grants -50% graze damage., At skill level 2, grants -75% graze damage.&lt;br /&gt;
|-&lt;br /&gt;
| Pattern Type || パターン化 || 160/200/240 || Chance to activate Counter when counterattacking. Activation rate increases based on skill level and difference in SKL.&lt;br /&gt;
*Activation rate (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Skill Level !! Formula &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1&lt;br /&gt;
|| [Skill stat difference] +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!2&lt;br /&gt;
|| [Skill stat difference] x1.15 +20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!3&lt;br /&gt;
|| [Skill stat difference] x1.3 +30&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Cut Back || 切り返し || 130/370 || Reduces danmaku defense and evasion penalties by 30%. (50% reduction at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || ブロッキング || 180/270/360 || Chance to activate Parry if unit wields a weapon, and Shield Defense if unit wields a shield. Activation rates increase based on skill level and difference in SKL.&lt;br /&gt;
*Activation rate (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Skill Level !! Formula &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1&lt;br /&gt;
|| [Skill stat difference] +20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!2&lt;br /&gt;
|| [Skill stat difference] x1.2 +30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!3&lt;br /&gt;
|| [Skill stat difference] x1.4 +40&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Unfocused Movement || 高速移動 || 180 || Grants +1 Move when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Focused Movement || 低速移動 || 180 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| P-Damaged || P回収（被弾） || 60 || Grants +2 Power gained when unit takes damage from an attack.&lt;br /&gt;
|-&lt;br /&gt;
| P-Hit || P回収（命中） || 60 || Grants +1 Power gained when unit hits an enemy with an attack.&lt;br /&gt;
|-&lt;br /&gt;
| P-Evade || P回収（回避） || 90 || Grants +1 Power gained when unit evades or grazes an attack.&lt;br /&gt;
|-&lt;br /&gt;
| P-Defeat || P回収（撃破） || 80 || Grants +1 Power gained when an allied unit defeats an enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 180/360 || At 130+ Power, grants -10% damage taken from attacks. (-20% at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || 140/320 || At 130+ Power, increases ACC and EVD by +20. (+35 at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Belief || 信念 || 140/320 || At 130+ Power, grants +10 CQB and RNG. Also grants +10% critical rate. (+20 and +15% at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Diligence || 克己 || 250/300 || At 130+ Power, grants +10% to activation rates of Parry, Shield Defense, Counter, and Afterimage. (+15% at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Extend || エクステンド || 250/400 || At 150+ Power, unit recovers 20% (or 20, whichever is higher) SP. Recovers 33% or 30 at level 2. Activates only once per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Distance || 距離補正無視 || 140 || Nullifies penalties to damage and accuracy rate when attacking from 6 or more spaces away.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || サイズ差補正無視 || 270 || Nullifies penalty to damage dealt due to difference in size.&lt;br /&gt;
|-&lt;br /&gt;
| Break Power Limit || パワー限界突破 || 240 || Increases unit&#039;s maximum Power to 170.&lt;br /&gt;
|-&lt;br /&gt;
| MP Save || 霊力節約 || 190 || Grants -20% MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ammo Save || 弾数節約 || 190 || Increases unit&#039;s max Ammo count by x1.5. (Effect rounds up)&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || 精神上昇 || 30/80/130/180/230/280/330/380/430 || Increases max SP by +5 per skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy-only Skills==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Double Action || 二回行動 || Unit gets a second action on their turn.&lt;br /&gt;
|-&lt;br /&gt;
| Triple Action || 三回行動 || Unit gets two more actions on their turn.&lt;br /&gt;
|-&lt;br /&gt;
| P Gain (All) || P回収（オール） || Combined effects of P-Damage, P-Hit, P-Evade, P-Defeat.&lt;br /&gt;
|-&lt;br /&gt;
| Potential+ || 底力＋ || Combined effects of Instinct and Potential.&lt;br /&gt;
|-&lt;br /&gt;
| Power Limit Break + || パワー限界突破＋ || Raises Power Limit to 200.&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen + || SP回復＋ || Unit restores 30 SP at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| High Spirits + || 気分高揚＋ || Every turn, Power increases by 7.&lt;br /&gt;
|-&lt;br /&gt;
| Manifest Dream || 夢顕 || At 130 Power, gets an extra action every turn and reduces damage taken by 20%. Consumes less SP for &amp;quot;Dream&amp;quot; spirit command as level increases.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Generic_Skills&amp;diff=66428</id>
		<title>Gensou Shoujo Wars Complete Box/Generic Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Generic_Skills&amp;diff=66428"/>
		<updated>2025-09-29T06:19:50Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Purchasable Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Innate Skills (Cannot be learned)==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| Shrine Maiden || 巫女 || +5% Accuracy &amp;amp; Evasion per Skill level. Level cap is 9. || Reimu, Sanae, Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Magician || 魔法使い || Increases attack power, attack accuracy bonus, and Magic Barrier&#039;s nullification/reduction amount. Level cap is 9. &lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Statistics !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|- &lt;br /&gt;
!Attack Damage&lt;br /&gt;
||+50||+100||+150||+150||+200||+200||+250||+250||+300&lt;br /&gt;
|-&lt;br /&gt;
!Attack Accuracy Bonus&lt;br /&gt;
||0||+5||+5||+10||+10||+15||+15||+20||+20&lt;br /&gt;
|-&lt;br /&gt;
!Magic Barrier Upgrade&lt;br /&gt;
||+50||+100||+150||+200||+250||+300||+350||+400||+450&lt;br /&gt;
|}&lt;br /&gt;
|| Marisa, Alice, Patchouli, Mima, Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Dharmic Power || 法力 || As Power rises, increases damage dealt and reduces damage taken. Also increases Accuracy per Skill level. Level cap is 5.&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Statistics !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5&lt;br /&gt;
|- &lt;br /&gt;
!Accuracy (%)&lt;br /&gt;
||+3||+6||+9||+12||+15&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Statistics !! colspan=&amp;quot;16&amp;quot;| Power&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!100||110||120||130||140||150||160||170||180||190||200||210||220||230||240||250&lt;br /&gt;
|- &lt;br /&gt;
!Damage Dealt (%)&lt;br /&gt;
||0||+2.5||+4.5||+6.5||+8.5||+10.5||+11.5||+12.5||+13.5||+14.5||+15.5||+16.5||+17.5||+18.5||+19.5||+20.5&lt;br /&gt;
|-&lt;br /&gt;
!Damage Taken (%)&lt;br /&gt;
||0||-2.5||-4.5||-6.5||-8.5||-10.5||-11.5||-12.5||-13.5||-14.5||-15.5||-16.5||-17.5||-18.5||-19.5||-20.5&lt;br /&gt;
|}&lt;br /&gt;
|| Nazrin, Shou, Murasa, Ichirin, Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Precise Danmaku|| 精密弾幕 || +15% Critical damage. || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Elegant || 瀟洒 || At 130 Power, restores 10 SP when unit shoots down an enemy. || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom || 叡智 || At 130 Power, +30% Accuracy &amp;amp; Evasion rates, +10% Critical rate. || Yukari, Eiki, Makura (NG+)&lt;br /&gt;
|-&lt;br /&gt;
| Supreme || 極 || At 130 Power, +20% Accuracy &amp;amp; Evasion rates, -20% damage taken. || Mima, Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Genius || 天才 || +20% Accuracy &amp;amp; Critical rates. || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || 強運 || +20% Points gained. || Tewi, Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen || SP回復 || Unit restores 10 SP at the beginning of each turn. || Shinki, Makura (NG+)&lt;br /&gt;
|-&lt;br /&gt;
| Musician || 奏者 || -20% MP costs. Stacks with MP Save. || Lunasa, Merlin, Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Oni Power || 鬼力 || Ignores decrease in damage dealt or increase in damage received due to size difference. At 130 Power, -10% damage taken. || Suika, Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Mind Reading || 読心 || Casts Alert at the beginning of each turn. Increases Accuracy and Evasion rates depending on level (+10% at L1, +30% at L9). || Satori, Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Child of Miare || 御阿礼の子 || Increases damage dealt and all character stats depending on completion rate of the Library. A specific formula is unknown, but it is discernible that at 99% Library completion, all statistics +98, damage dealt +98%.|| Akyuu&lt;br /&gt;
|-&lt;br /&gt;
| Manifest Dream || 夢顕 || Consumes less SP for &amp;quot;Dream&amp;quot; spirit command as level increases. || Makura (NG+)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchasable Skills==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| Tipsy || ほろ酔い || 60/180 || Increases starting Power equal to 5 x skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Morale || 気分高揚 || 140 || Grants +3 Power at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| Shotgunning || 張り付き || 180/320 || When adjacent to the enemy, grants +10/20% to final damage of RNG weapons. Does not apply when using support or assist attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || ヒット＆アウェイ || 350 || Unit can move after their attack if they did not move prior to attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || 160/200/240/280 || Allows unit to perform a support attack for an adjacent ally if they haven&#039;t already acted this turn.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defense || 援護防御 || 160/240/320/400 || Allows unit to perform a support defense for adjacent allies under attack.&lt;br /&gt;
|-&lt;br /&gt;
| Enhanced Assist || 支援強化 || 150/300 || Increases the damage of unit&#039;s assist attacks. Effect increases with skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Coordination || 連携攻撃 || 150 || Unit&#039;s support attacks are guaranteed to be critical hits. Does not apply to assist attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 気合避け || 50/65/80/95/110/125/140/155/170 || Increases accuracy and evasion rates as unit&#039;s HP decreases. Effect increases with skill level.&lt;br /&gt;
*Rate increase (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Remaining HP (%) !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|- &lt;br /&gt;
!100&lt;br /&gt;
|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!90&lt;br /&gt;
|| || || || || || || || ||3&lt;br /&gt;
|-&lt;br /&gt;
!80&lt;br /&gt;
|| || || || || || || ||4 ||7&lt;br /&gt;
|-&lt;br /&gt;
!70&lt;br /&gt;
|| || || || || || ||5 ||8 ||11&lt;br /&gt;
|-&lt;br /&gt;
!60&lt;br /&gt;
|| || || || || ||6 ||9 ||12 ||15&lt;br /&gt;
|-&lt;br /&gt;
!50&lt;br /&gt;
|| || || || ||7 ||10 ||13 ||16 ||19&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
|| || || ||8 ||11 ||14 ||17 ||20 ||23&lt;br /&gt;
|-&lt;br /&gt;
!30&lt;br /&gt;
|| || ||9 ||12 ||15 ||18 ||21 ||24 ||27&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|| ||10 ||13 ||16 ||19 ||22 ||25 ||28 ||31&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
||11 ||14 ||17 ||20 ||23 ||26 ||29 ||32 ||35&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 50/65/80/95/110/125/140/155/170 || Increases defense and critical rate as unit&#039;s HP decreases. Effect increases with skill level.&lt;br /&gt;
*Rate increase (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!rowspan=&amp;quot;2&amp;quot;| Remaining HP (%) !! colspan=&amp;quot;9&amp;quot;| Skill Level &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1||2||3||4||5||6||7||8||9&lt;br /&gt;
|- &lt;br /&gt;
!100&lt;br /&gt;
|| || || || || || || || || &lt;br /&gt;
|-&lt;br /&gt;
!90&lt;br /&gt;
|| || || || || || || || ||9&lt;br /&gt;
|-&lt;br /&gt;
!80&lt;br /&gt;
|| || || || || || || ||9 ||11&lt;br /&gt;
|-&lt;br /&gt;
!70&lt;br /&gt;
|| || || || || || ||9 ||12 ||14&lt;br /&gt;
|-&lt;br /&gt;
!60&lt;br /&gt;
|| || || || || ||9 ||13 ||16 ||18&lt;br /&gt;
|-&lt;br /&gt;
!50&lt;br /&gt;
|| || || || ||9 ||14 ||18 ||21 ||23&lt;br /&gt;
|-&lt;br /&gt;
!40&lt;br /&gt;
|| || || ||9 ||15 ||20 ||24 ||27 ||23&lt;br /&gt;
|-&lt;br /&gt;
!30&lt;br /&gt;
|| || ||9 ||16 ||22 ||27 ||31 ||34 ||36&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|| ||9 ||17 ||24 ||30 ||35 ||39 ||42 ||44&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
||9 ||18 ||26 ||33 ||39 ||44 ||48 ||51 ||53&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Random Dodge || 嘘避け || 100/150 || If unit&#039;s SKL is lower than the enemy&#039;s, grants +10% evasion rate per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Streaming || かすり || 140/220 || Reduces damage taken while grazing. At skill level 1, grants -50% graze damage., At skill level 2, grants -75% graze damage.&lt;br /&gt;
|-&lt;br /&gt;
| Pattern Type || パターン化 || 160/200/240 || Chance to activate Counter when counterattacking. Activation rate increases based on skill level and difference in SKL.&lt;br /&gt;
*Activation rate (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Skill Level !! Formula &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1&lt;br /&gt;
|| [Skill stat difference] +10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!2&lt;br /&gt;
|| [Skill stat difference] x1.15 +20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!3&lt;br /&gt;
|| [Skill stat difference] x1.3 +30&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Cut Back || 切り返し || 130/370 || Reduces danmaku defense and evasion penalties by 30%. (50% reduction at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || ブロッキング || 180/270/360 || Chance to activate Parry if unit wields a weapon, and Shield Defense if unit wields a shield. Activation rates increase based on skill level and difference in SKL.&lt;br /&gt;
*Activation rate (%):&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Skill Level !! Formula &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!1&lt;br /&gt;
|| [Skill stat difference] +20&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!2&lt;br /&gt;
|| [Skill stat difference] x1.2 +30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
!3&lt;br /&gt;
|| [Skill stat difference] x1.4 +40&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| Unfocused Movement || 高速移動 || 180 || Grants +1 Move when unfocused.&lt;br /&gt;
|-&lt;br /&gt;
| Focused Movement || 低速移動 || 180 || Grants +1 Move when focused.&lt;br /&gt;
|-&lt;br /&gt;
| P-Damaged || P回収（被弾） || 60 || Grants +2 Power gained when unit takes damage from an attack.&lt;br /&gt;
|-&lt;br /&gt;
| P-Hit || P回収（命中） || 60 || Grants +1 Power gained when unit hits an enemy with an attack.&lt;br /&gt;
|-&lt;br /&gt;
| P-Evade || P回収（回避） || 90 || Grants +1 Power gained when unit evades or grazes an attack.&lt;br /&gt;
|-&lt;br /&gt;
| P-Defeat || P回収（撃破） || 80 || Grants +1 Power gained when an allied unit defeats an enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 180/360 || At 130+ Power, grants -10% damage taken from attacks. (-20% at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || 140/320 || At 130+ Power, increases ACC and EVD by +20. (+35 at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Belief || 信念 || 140/320 || At 130+ Power, grants +10 CQB and RNG. Also grants +10% critical rate. (+20 and +15% at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Diligence || 克己 || 250/300 || At 130+ Power, grants +10% to activation rates of Parry, Shield Defense, Counter, and Afterimage. (+15% at level 2)&lt;br /&gt;
|-&lt;br /&gt;
| Extend || エクステンド || 250/400 || At 150+ Power, unit recovers 20% (or 20, whichever is higher) SP. Recovers 33% or 30 at level 2. Activates only once per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Distance || 距離補正無視 || 140 || Nullifies penalties to damage and accuracy rate when attacking from 6 or more spaces away.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || サイズ差補正無視 || 270 || Nullifies penalty to damage dealt due to difference in size.&lt;br /&gt;
|-&lt;br /&gt;
| Break Power Limit || パワー限界突破 || 240 || Increases unit&#039;s maximum Power to 170.&lt;br /&gt;
|-&lt;br /&gt;
| MP Save || 霊力節約 || 190 || Grants -20% MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| Ammo Save || 弾数節約 || 190 || Increases unit&#039;s max Ammo count by x1.5. (Effect rounds up)&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || 精神上昇 || 30/80/130/180/230/280/330/380/430 || Increases max SP by +5 per skill level.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy-only Skills==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Double Action || 二回行動 || Unit gets a second action on their turn.&lt;br /&gt;
|-&lt;br /&gt;
| Triple Action || 三回行動 || Unit gets two more actions on their turn.&lt;br /&gt;
|-&lt;br /&gt;
| P Gain (All) || P回収（オール） || Combined effects of P-Damage, P-Hit, P-Evade, P-Defeat.&lt;br /&gt;
|-&lt;br /&gt;
| Potential+ || 底力＋ || Combined effects of Instinct and Potential.&lt;br /&gt;
|-&lt;br /&gt;
| Power Limit Break + || パワー限界突破＋ || Raises Power Limit to 200.&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen + || SP回復＋ || Unit restores 30 SP at the beginning of each turn.&lt;br /&gt;
|-&lt;br /&gt;
| High Spirits + || 気分高揚＋ || Every turn, Power increases by 7.&lt;br /&gt;
|-&lt;br /&gt;
| Manifest Dream || 夢顕 || At 130 Power, gets an extra action every turn and reduces damage taken by 20%. Consumes less SP for &amp;quot;Dream&amp;quot; spirit command as level increases.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Abilities&amp;diff=66427</id>
		<title>Gensou Shoujo Wars Complete Box/Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Abilities&amp;diff=66427"/>
		<updated>2025-09-29T05:54:29Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Abilities==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Japanese !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (S) || HP回復（小） || At the beginning of their turn, unit recovers 10% HP. || Cirno, Fairies of Light, Kurumi, Luna, Star, Sunny, Yuuka (Blossoming)&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (M) || HP回復（中） || At the beginning of their turn, unit recovers 20% HP. || Eirin, Kaguya, Mokou, Shinki&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (S) || MP回復（小） || At the beginning of their turn, unit recovers 10% MP. || Byakuren (Superhuman), Utsuho, Yuuka (Blossoming)&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (M) || MP回復（中） || At the beginning of their turn, unit recovers 20% MP. || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Healer || 治療能力 || Unit can use the Heal command to restore HP to an ally within 1 range. (Costs 10 MP.) || Daiyousei, Eirin, Lily White, Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Supplier || 補給能力 || Unit can use the Supply command to restore MP and Ammo to an ally within 1 range. (Costs 10 MP.) || Akyuu, Eirin, Koakuma, Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Battleship || 旗艦 || Allied units may Dock with this unit by moving onto its space. This unit may also Recover allied units on adjacent spaces. || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || At 120 Power, unit gains a 25% chance to dodge attacks. || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || O・カモフラージュ || Unit has a 25% chance to dodge enemy attacks. (Costs 10 MP.) || Nitori (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage || 分身 || At 130 Power, unit gains a 50% chance to dodge attacks. || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage (Ran) || 分身（藍） || At 130 Power, unit gains a 25% chance to dodge attacks. || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage (Chen) || 分身（橙） || At 120 Power, unit gains a 33% chance to dodge attacks. || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage (Reisen) || 分身（鈴仙） || At 130 Power, unit gains a 25% chance to dodge attacks. || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Open Fairy || オープン・フェアリー || At 130 Power, unit gains a 25% chance to dodge attacks. || Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| Ghostly Butterfly Dance || 幽蝶の舞 || Unit gains increased final evasion rate if their SKL is higher than their attacker&#039;s. The higher the SKL, the higher the effect. || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Lucid Shrine Maiden || 透明の巫女 || At 150 Power, unit gains a 25% chance to dodge attacks. In addition, all damage taken from grazing is reduced to 0. || Reimu (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
| Shade || 闇 || Reduces damage taken from L attacks by 1200. (Costs 5 MP.) || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Shade+ || 闇+ || Reduces damage taken from all attacks by 1500. (Costs 10 MP.) || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier || 魔法障壁 || Nullifies damage taken from L attacks up to 1500. (Costs 10 MP.) || Alice, Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier+ || 魔法障壁+ || Reduces damage taken from L attacks by 1000. (Costs 10 MP.) || Marisa, Alice&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Patchy) || 魔法障壁（パチェ） || Nullifies damage taken from all attacks up to 1600. (Costs 10 MP.) || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Magic Wall || 絶対魔法壁 || Nullifies damage taken from all attacks up to 1950. (Costs 10 MP.) || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Byakuren) || 魔法障壁（白蓮） || Nullifies damage taken from all attacks up to 1500. (Costs 10 MP.) || Byakuren (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Armor (Byakuren) || 魔法装甲（白蓮） || Reduces damage taken from all attacks by 550. (Costs 10 MP.) || Byakuren (Superhuman)&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー || Nullifies damage taken from L attacks up to 1800. (Costs 5 MP.) || Fairies of Light, Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Rain Barrier || 雨力結界 || Reduces damage taken from L attacks by 1500. (Costs 5 MP.) || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Duplex Barrier || 二重結界 || Reduces damage taken from all attacks by 500. (Costs 10 MP.) || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Quadruple Barrier || 四重結界 || Reduces damage taken from all attacks by 1000. (Costs 10 MP.) || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Barrier || 霊力障壁 || Reduces damage taken from all attacks by 550. (Requires 20% Faith and costs 15 MP. Damage reduction increases as Faith gauge increases.) || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier (Yukari) || 歪曲結界（紫） || Reduces damage taken from all attacks by 900. (Costs 5 MP.) || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier || 歪曲結界 || Reduces damage taken from all attacks by 500. (Costs 10 MP.) || (Portable Gap equipment)&lt;br /&gt;
|-&lt;br /&gt;
| Salamander Shield || サラマンダーシールド || Reduces damage taken from all attacks by 1200. (Costs 10 MP.) || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || Reduces damage taken from all attacks by 1000. (Costs 10 MP.) || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Nyudo Block || 入道ブロック || Reduces damage taken from all attacks by 700. (Costs 10 MP.) || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Shield || 法力シールド || Nullifies damage taken from all attacks up to 1700. (Costs 10 MP.) || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Fusion Shield || 核熱シールド || Reduces damage taken from all attacks by 750. (Costs 10 MP.) || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Spring Field || スプリング・フィールド || Reduces damage taken from all attacks by 750. (Costs 10 MP.) || Lily Black&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces damage taken from all attacks by 1000. (Costs 10 MP. Also applies to the front unit if this unit is in the back, but the reduction effect is halved.) || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Metric Interference || メトリック干渉結界 || Nullifies damage taken from all attacks up to 2000. (Costs 15 MP.) || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier || アイスバリア || Nullifies damage taken from non-L attacks up to 1800. (Costs 10 MP.) || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier+ || アイスバリア+ || Reduces damage taken from non-L attacks by 1800. (Costs 10 MP.) || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Wind Barrier || 風力結界 || Reduces damage taken from S attacks by 1000. (Costs 5 MP.) || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Chen) || 式神（橙） || If unit is within 6 spaces of Ran or in the same pair as her, it gains +20% accuracy rate and recovers 10% MP at the start of its turn, || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Ran) || 式神（藍） || If unit is within 8 spaces of Yukari or in the same pair as her, it gains +20% accuracy rate and recovers 10% MP at the start of its turn, || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Moon || エンシェントムーン || At 130 Power, unit gains +100 Attack power and +200 Armor. || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Orreries Sun || オーレリーズサン || At 130 Power, unit gains +100 Attack power and +10 Mobility. || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Create Doll (Hourai) || 人形生成（蓬莱） || Using the Create Hourai command, unit may spawn a Hourai Doll at the cost of 25 MP. (Dolls cannot use Bombs.) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Create Doll (Shanghai) || 人形生成（上海） || Using the Create Shanghai command, unit may spawn a Shanghai Doll at the cost of 40 MP. (Dolls cannot use Bombs.) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit gains Resurrection. When defeated, unit revives itself with a fixed amount of HP, and gains increased stats and Power. || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Insect Shield || 装甲虫 || Unit gains Insect Shield. Reduces damage taken from all attacks by 2000. || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Ibuki Gourd || 伊吹瓢 || Unit gains Ibuki Gourd. Use to recover all MP. || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Were-Hakutaku || 白沢化 || At 130 Power, unit can use the Were-Hakutaku command to transform into Keine (Hakutaku). (This transformation cannot be reverted and lasts until stage clear.) || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変化 || Unit may use Transform to switch between humanoid and cat form. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified || 正体不明 || Unit may use Change to switch between Normal, G, and B-type forms. || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Natural Fantasy || 夢想天生 || At 150 Power, unit may use Natural Fantasy as a command. For 3 turns, unit gains Lucid Shrine Maiden as an ability, and can use Natural Fantasy as a weapon. || Reimu (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
| Limiter Release || リミッター限定解除 || At 130 Power, unit may use Limiter Release as a command. Their abilities will be enhanced and will gain new weapons, but various actions will increase their Heat gauge. Upon exceeding 200 Heat, unit will be forced into cooldown. || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Blooming Declaration || 開花宣言 || At 130 Power, unit can use Blooming Declaration as a command. Their weapons and general performance will be enhanced. (This transformation cannot be reverted and lasts until stage clear.) || Yuuka (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Spider String || 蜘蛛の糸 || Unit can use Spider String to pull an ally up to 5 spaces away to be adjacent to unit. This can be used after moving, but doing so will end the unit&#039;s turn. Can only be used 1 time per turn. || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Exteeending Aaarm || のびーるアーム || Unit can use its equipped items on allied units (including rear units) within 1 spaces. This can be done after moving, but doing so will end the unit&#039;s turn. || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Courier || 運び屋 || Unit can use its equipped items on allied units (including rear units) within 1 spaces. This can be done after moving, but doing so will end the unit&#039;s turn. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Wind Priestess || 風祝 || Performing certain actions will increase the Faith gauge. As the gauge increases, various attributes will be boosted and certain weapons will become usable, but MP consumption will also increase. || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Songstress || 歌姫 || The effects of unit&#039;s songs will increase as their Power increases. || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Cognizance Stealth || 認識のステルス || Unit can move through any other unit. || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Native God || 土着神 || Reduces damage taken from attacks by 50% when unit is on a terrain they have a rank of S or higher. In addition, unit ignores movement penalties from terrain. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Reporter || 幻想ブン屋 || Unit can switch between Focused and Unfocused mode after moving. If unit attacks, they can only switch after attacking. || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Join || 合体 || When the units are all near each other and not paired with any units other than themselves, they can Join with each other. || Luna, Star, Sunny, Lunasa, Lyrica, Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Split || 分離 || Unit can Split back into the units that joined before. || Fairies of Light, Prismriver Sisters&lt;br /&gt;
|-&lt;br /&gt;
| Synchronize || シンクロナイズ || At 120 Power, Lunasa&#039;s stats are each set to the highest value of the three sisters. Any boosts from skills or other enhancements are taken into account. || Prismriver Sisters&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Unit&#039;s movement is unaffected by enemy units, danmaku, and terrain. (However, it will still be affected by danmaku with special effects.) || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血鬼 || On Night stages, unit recovers 10% HP and MP at the start of their turn. However, on Day stages, unit suffers drastic terrain penalties. || Flandre, Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Third Eye || サードアイ || Unit can use Recollection to attack enemies with weapons those enemies have recently been attacked with. The weapon&#039;s base power and MP cost is the same as the original weapon&#039;s. || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Superhuman || 超人化 || At 130 Power, unit may use Superhuman as a command. Using it will enhance their weapons and general performance. After using their strongest weapon, the transformation will disengage and unit&#039;s Power will be reduced by 20. || Byakuren (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Burrow || 潜行 || When on Ground terrain, unit can Burrow underground. While burrowed, unit cannot Attack or Switch places, but they cannot be targeted by enemy attacks. Unit can move, and avoid danmaku effects and MAP weapons. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard (Mehko) || ウールガード（メーコ） || Reduces damage taken from all attacks by 800. (Costs 5 MP.) || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Counting Sheep || 数え羊 || Defeating enemy units increases the Sheep Counter. By consuming the Sheep Counter, unit may use various unique commands. || Mehko (NG+)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Crossing || 夢渡り || Unit may use Dream Crossing as a command. When used, unit can move next to any allied unit. (Usable 2 times.) || Makura (NG+)&lt;br /&gt;
|-&lt;br /&gt;
| Reveal Dream || 夢顕開放 || At 120 Power, unit may use Reveal Dream as a command. Unit&#039;s general performance and weapons will be enhanced. (This transformation cannot be reverted until the stage is cleared.) || Makura (Sleeping) (NG+)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Bubble || 夢の泡 || Reduces damage taken from all attacks by 600. (Costs 5 MP.) || Makura (NG+)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy-only Abilities==&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (L) || HP回復（大） || At the beginning of their turn, unit recovers 30% HP.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (XL) || HP回復（特大） || At the beginning of their turn, unit recovers 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (L) || MP回復（大） || At the beginning of their turn, unit recovers 30% MP.&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || When using Defend or Evade, this unit is guaranteed to dodge enemy attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage (Yuuka) || 分身（幽香） || At 130 Power, unit gains a 50% chance to dodge attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage (Ran) || 分身（藍） || At 120 Power, unit gains a 25% chance to dodge attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Afterimage (Youmu) || 分身（妖夢） || At 130 Power, unit gains a 25% chance to dodge attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Rain Barrier || 雨力結界 || Reduces damage taken from L attacks by 1000. (Costs 5 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Laser Vigil || レーザー警戒 || Nullifies damage taken from L attacks up to 3000. (Costs 5 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Robe of Fire Rat || 火鼠の皮衣 || Reduces damage taken from all attacks by 1000. (Costs 5 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard (Mehko) || ウールガード（メーコ） || Reduces damage taken from all attacks by 1100. (Costs 5 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard || ウールガード || Reduces damage taken from all attacks by 600. (Costs 5 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Makai Shell || 魔甲殻 || Nullifies damage taken from all attacks up to 4000. (Costs 5 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces damage taken from all attacks by 800. (Costs 5 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Wind Barrier || 風力結界 || Reduces damage taken from S attacks by 700. (Costs 5 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Cage || エターナルケージ || Completely neutralizes all attacks. (Costs 0 MP, ignores Fury.)&lt;br /&gt;
|-&lt;br /&gt;
| Eternity Wall || エタニティウォール || Limits maximum damage taken from all attacks to 5000. (Costs 0 MP, ignores Fury.)&lt;br /&gt;
|-&lt;br /&gt;
| Chains of Fate || 運命操鎖 || Completely dodges all attacks. (Overrides Bullseye.)&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || If unit is within 6 spaces of Ran at the beginning of its turn, it recovers 20% HP and MP.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || If unit is within 10 spaces of Yukari at the beginning of its turn, it recovers 30% HP and MP.&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Unit can move to any space on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance || 特殊耐性 || Unit&#039;s Power cannot be reduced below 100. In addition, unit ignores effects from certain spirits and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance+ || 特殊耐性+ || Unit&#039;s Power cannot be reduced below 120. In addition, unit ignores effects from certain spirits and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血鬼 || On Night stages, unit recovers 10% / 20% HP and MP at the start of their turn.&lt;br /&gt;
|-&lt;br /&gt;
| Count Sheep || カウントシープ || The amount of Power gained from defeating this unit is modified by -2. In addition, the opponent&#039;s army will not gain any Power when this unit is defeated.&lt;br /&gt;
|-&lt;br /&gt;
| Cleansed Crystal Mirror || 浄玻璃の鏡 || Reduces the opposing unit&#039;s Power by 30 after battle.&lt;br /&gt;
|-&lt;br /&gt;
| Thick Wool || シックウール || Nullifies damage taken from non-critical attacks up to 3500. (Costs 5 MP.)&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || If unit is within 10 spaces of Nightmare (Yukari), unit recovers 30% HP and MP at the start of its turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit gains Resurrection. When defeated, unit revives itself with a fixed amount of HP. (Activates 1 times.)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Crossing || 夢渡り || Unit can move to any space on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Comfort of a Dream || 夢の心地 || If any Dreamlights are present on the map, nullifies all damage taken from attacks. (Ignores Fury.)&lt;br /&gt;
|-&lt;br /&gt;
| Dream Bubble || 夢の泡 || Reduces damage taken from all attacks by 1400. (Costs 5 MP.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Equipment&amp;diff=66426</id>
		<title>Gensou Shoujo Wars Complete Box/Equipment</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Equipment&amp;diff=66426"/>
		<updated>2025-09-29T05:27:47Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unlike in SRW, consumable-type items are not lost after they&#039;re used in a stage, and will permanently remain in your Equipment inventory.&lt;br /&gt;
{|&lt;br /&gt;
! English !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| HP / Armor&lt;br /&gt;
|-&lt;br /&gt;
| Oni Nails || 鬼の爪 || Max HP +500, Armor +200&lt;br /&gt;
|-&lt;br /&gt;
| Oni Fang || 鬼の牙 || Max HP +1000, Armor +300&lt;br /&gt;
|-&lt;br /&gt;
| Oni Horns || 鬼の角 || Max HP +1500, Armor +400&lt;br /&gt;
|-&lt;br /&gt;
| Ibuki Gourd || 伊吹瓢 || Grants 10% HP regen and +500 Max HP&amp;lt;br/&amp;gt;Regen stacks with similar effects&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| MP&lt;br /&gt;
|-&lt;br /&gt;
| Grimoire || グリモワール || Max MP +70&lt;br /&gt;
|-&lt;br /&gt;
| Makai Grimoire || 魔界のグリモワール || Max MP +150&lt;br /&gt;
|-&lt;br /&gt;
| Sunflower || 太陽の花 || Grants 10% MP regen&amp;lt;br/&amp;gt;Stacks with similar effects&lt;br /&gt;
|-&lt;br /&gt;
| Mini-Reactor || 小型反応炉 || Max MP +100, grants 10% MP regen&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Rat Tail || 妖鼠の尾 || Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| Cat Tail || 化猫の尾 || Mobility +20&lt;br /&gt;
|-&lt;br /&gt;
| Fox Tail || 妖狐の尾 || Mobility +30&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Fan || 天狗の団扇 || Move +1&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Feather || 天狗の羽 || Move +2&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Clogs || 天狗の高下駄 || Move +1, Mobility +10&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Mask || 天狗の面 || Focused Move +1, Focused Accuracy rate +10%&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Flight Charm || 飛仙の術符 || Sets unit and weapon Air terrain ranks to A&lt;br /&gt;
|-&lt;br /&gt;
| Nameless Bone || 名もなき骨 || Sets unit and weapon Ground terrain ranks to A&lt;br /&gt;
|-&lt;br /&gt;
| Five-colored Shell || 五色の甲羅 || Sets unit and weapon Water terrain ranks to A&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Gem || 蛍火の珠 || Sets unit and weapon Night terrain ranks to S&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Fragments || 虹のかけら || Sets all unit and weapon terrain ranks to A&lt;br /&gt;
|-&lt;br /&gt;
| Shimenawa || 乾神の加護 || Sets unit and weapon Air terrain ranks to S&lt;br /&gt;
|-&lt;br /&gt;
| Pyonta || 坤神の加護 || Sets unit and weapon Ground and Water terrain ranks to S&lt;br /&gt;
|-&lt;br /&gt;
| Flower of Fantasy || 幻想の花 || Sets all unit and weapon terrain ranks to S&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Accuracy rates&lt;br /&gt;
|-&lt;br /&gt;
| E-Shooter || Eシューター || Accuracy rate +15%&lt;br /&gt;
|-&lt;br /&gt;
| N-Shooter || Nシューター || Accuracy rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| H-Shooter || Hシューター || Accuracy rate +30%&lt;br /&gt;
|-&lt;br /&gt;
| L-Shooter || Lシューター || Accuracy rate +40%, critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Weapon Range&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Marker || エネミーマーカー || Range +1 to non-MAP, non-Range 1 weapons&lt;br /&gt;
|-&lt;br /&gt;
| Auto Hint || オートヒント || Critical rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Swallowtail Fan || 鳳蝶紋の扇子 || Critical rate +15%&amp;lt;br/&amp;gt;Range +1 to non-MAP, non-Range 1 weapons&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Power&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Frog || カエルの氷漬け || Starting Power +10&lt;br /&gt;
|-&lt;br /&gt;
| Concert Tickets || ライブチケット || Starting Power +20&lt;br /&gt;
|-&lt;br /&gt;
| Prototype Air Scroll || プロトエア巻物 || Max Power +30&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Resource up&lt;br /&gt;
|-&lt;br /&gt;
| Seeds of Unknown Form || 正体不明の種 || Gain x2 EXP from battles&amp;lt;br/&amp;gt;Effect stacks with Gain&lt;br /&gt;
|-&lt;br /&gt;
| Four-Leaf Clover || 四つ葉のクローバー || Gain +20% Points&amp;lt;br/&amp;gt;Stacks with similar effects&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran || すずらん || Gain x1.5 PP from battles&amp;lt;br/&amp;gt;Effect stacks with Prayer&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Special&lt;br /&gt;
|-&lt;br /&gt;
| Parasol || 日傘 || Shields vampires from daylight terrain penalties&amp;lt;br/&amp;gt;(Applies to both units in a pair)&lt;br /&gt;
|-&lt;br /&gt;
| Portable Gap || 携帯式スキマ || Grants Distortion Barrier as an ability.&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Branch of Hourai || 蓬莱の弾の枝 || Support Attack and Defense count +1&amp;lt;br/&amp;gt;Usable even without the respective skills&lt;br /&gt;
|-&lt;br /&gt;
| Onbashira || オンバシラ || Armor +500, Accuracy rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Oshirasama || おしらさま || SP +20, increases ATK depending on unit&#039;s cost.&lt;br /&gt;
|-&lt;br /&gt;
| Yin-yang Orb || 陰陽玉 || Move +1, Mobility +20, Accuracy rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Scarletite || 緋々色金 || ATK +600, Armor +300, Accuracy rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Keystone || 要石 || ATK +300, all attacks gain Barrier Piercing&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Magatama || 月の勾玉 || Max SP +100&lt;br /&gt;
|-&lt;br /&gt;
| Genji || 玄爺 || Move +2&amp;lt;br/&amp;gt;Sets unit and weapon Air terrain ranks to S&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Soul || 紅の魂 || At 120 Power, final damage dealt x1.2&amp;lt;br/&amp;gt;Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Memory || 妖の記憶 || SP cost of Spirits -20%&amp;lt;br/&amp;gt;Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Exceeded Eternity || 永の彼方 || At 120 Power, unit gains an additional action if they defeat an enemy. Activates once per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Doorway to Dreams || 夢の軌跡 || Action count +1&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| SP&lt;br /&gt;
|-&lt;br /&gt;
| Checkered Cookie || アリスのクッキー || Use to cast Fury and Triumph on both units in a pair.&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Rod of Remorse || 悔悟棒 || Use to cast Valor, Bullseye, and Alert&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Restoration&lt;br /&gt;
|-&lt;br /&gt;
| Sake || 吟醸 || Use to recover 2000 HP&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Sake (XL) || 大吟醸 || Use to recover all HP&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Beer || 麦酒 || Use to recover 100 MP&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Draft Beer || 生麦酒 || Use to recover all MP&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Ammo Cartridge || 予備弾倉 || Use to recover all used Ammo&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Remedy || 八意の秘薬 || Use to recover all HP, MP, and Ammo.&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| SP Restoration&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage || キャベツ || Use to recover 20 SP&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Cucumber || きゅうり || Use to recover 20 SP&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin || かぼちゃ || Use to recover 20 SP&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Potato || おいも || Use to recover 20 SP&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Grilled Lamprey || 焼き八目鰻 || Use to recover 30 SP and gain +10 Power&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Red Tea || 咲夜の紅茶 || Use to recover 50 SP&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|-&lt;br /&gt;
| Rose Cookie || ローズクッキー || Use to recover 100 SP&amp;lt;br/&amp;gt;Usable once per stage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All items are based off of the Steam English demo.&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/BGM_List&amp;diff=66425</id>
		<title>Gensou Shoujo Wars Complete Box/BGM List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/BGM_List&amp;diff=66425"/>
		<updated>2025-09-29T05:15:44Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Full Youtube playlist [https://www.youtube.com/playlist?list=PL5sa8WsHUmZWw0biXPGmVDa1SrVLylZZF]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!  # || English || Japanese || Source ||Notes&lt;br /&gt;
|-&lt;br /&gt;
| 01 || Fantasy Maiden Wars || 幻想少女大戦～妖々夢 || Mystic Dream ~ Snow or Cherry Petal || Title BGM.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;5&#039; align=&amp;quot;center&amp;quot; | Character BGMs&lt;br /&gt;
|-&lt;br /&gt;
| 02 || Stalking the Night with a Cross || 十字を背負い闇夜に走る～妖魔夜行 || Apparitions Stalk the Night || Rumia&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 03 || Fluttering Foodstuffs in the Night Sky || 夜空に舞い喰らうもの～ほおずきみたいに紅い魂 || A Soul as Red as a Ground Cherry || Rumia&#039;s BGM when using &amp;quot;Midnight Bird&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 04 || Best Friends Atop the Silent Lake || 静かなる湖上の名参謀（ベストフレンド）～ルーネイトエルフ || Lunate Elf || Daiyousei&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 05 || Flap &amp;amp; Frappe &amp;amp; Flapper || Flap&amp;amp;Frappe&amp;amp;Flapper～おてんば恋娘 || Beloved Tomboyish Girl || Cirno&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 06 || Invincibility Session!! || 無敵のセッション！！～おてんば恋娘、他 || A Soul as Red as a Ground Cherry&amp;lt;br&amp;gt;Apparitions Stalk the Night&amp;lt;br&amp;gt;Lunate Elf&amp;lt;br&amp;gt;Beloved Tomboyish Girl&amp;lt;br&amp;gt;Stirring an Autumn Moon ~ Mooned Insect&amp;lt;br&amp;gt;Illusionary Night ~ Ghostly Eyes&amp;lt;br&amp;gt;Song of the Night Sparrow ~ Night Bird&amp;lt;br&amp;gt;Deaf to All but the Song || Rumia, Cirno, Daiyousei, Wriggle and Mystia&#039;s BGM when using &amp;quot;Final Bakartet Special&amp;quot; combination attack.&lt;br /&gt;
|-&lt;br /&gt;
| 07 || Hold Fast, Maiden of the Continent! || 守れ！中華小娘！～上海紅茶館 || Shanghai Teahouse ~ Chinese Tea&amp;lt;br/&amp;gt;Shanghai Alice of Meiji 17 || Meiling&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 08 || With a Devilishly Innocent Heart || あくまでも無邪気な心で～ヴワル魔法図書館 || Voile, the Magic Library || Koakuma&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 09 || The Witch of Aprisyra Metrosil || アプシレメロサの魔女～ラクトガール || Locked Girl ~ The Girl&#039;s Secret Room || Patchouli&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Distortion Dial || DISTORTION DIAL～月時計 ルナダイアル || Lunar Clock ~ Luna Dial || Sakuya&#039;s enemy BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Crumbling Silver Knife || 崩れゆく銀の刃～ツェペシュの幼き末裔 || The Young Descendant of Tepes&amp;lt;br/&amp;gt;The Maid and the Pocket Watch of Blood || Sakuya&#039;s BGM when using &amp;quot;Eternal Meek&amp;quot; and &amp;quot;Soul Sculpture&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || The Elegant Flower that Blooms at Night || 瀟洒なる夜に咲く花と～フラワリングナイト || Flowering Night || Sakuya&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Emblazoned in an Eternally Young Scarlet || 永遠に幼き紅色に染めて～亡き王女の為のセプテット || Septette for the Dead Princess || Remilia&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Unbalanced Unknown || アンバランスアンノーン～魔法少女達の百年祭 || The Centennial Festival for Magical Girls || Flandre&#039;s BGM during Marisa Route Stage 13 and Sakuya&#039;s Chapter Stage 3.&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Frantic Destroyer || FRANTIC DESTROYER～U.N.オーエンは彼女なのか？ || U.N. Owen was Her? || Flandre&#039;s enemy BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 16 || The Psychotic and Cute Guest || 猟奇的で可愛いゲスト～U.N.オーエンは彼女なのか？ || U.N. Owen was Her? || Flandre&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Letty the Cool Lady || LETTY THE COOL LADY～クリスタライズシルバー || Crystallized Silver || Letty&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Thawy Days || THAWY DAYS～無何有の郷 || Paradise ~ Deep Mountain || Letty&#039;s standard BGM (Stage 50 onwards).&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Orange Fancy || オレンジファンシー～ティアオイエツォン || Diao Ye Zong&amp;lt;br/&amp;gt;The Fantastic Legend of Tohno || Chen&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Beloved Handmade Dolls || 愛情一本お手製人形～ブクレシュティの人形師 || The Doll Maker of Bucuresti || Shanghai Doll &amp;amp; Hourai Doll&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Dancing Doll || DANCING DOLL～人形裁判 || Doll Judgment ~ The Girl who Played with People&#039;s Shapes || Alice&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Tied to Your Fingertips || 指先を繋いで～Romantic Children || Romantic Children || Alice&#039;s standard BGM (Stage 69 onwards).&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Song of an Unexpectedly Distant Spring || 遠く芽吹かぬ春の詩～天空の花の都 || The Capital City of Flowers in the Sky || Lily White&#039;s standard BGM (Stages 28-29).&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Snow-White Lale || 純白の春天使（ラーレ）～天空の花の都 || The Capital City of Flowers in the Sky || Lily White&#039;s standard BGM (Stage 30 onwards).&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Black Lily III || Black Lily Ⅲ～天空の花の都 || The Capital City of Flowers in the Sky || Lily Black&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Luna Crescente || Luna crescente（Lunasa）～幽霊楽団 || Ghostly Band ~ Phantom Ensemble || Lunasa&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Shiny Transblue || シャイニー・トランスブルー（Merlin）～幽霊楽団 || Ghostly Band ~ Phantom Ensemble || Merlin&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Your Sparkling Sound || キラキラの君の音（Lyrica）～幽霊楽団 || Ghostly Band ~ Phantom Ensemble || Lyrica&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || The Netherworld&#039;s Prism Phantoms || 冥界のプリズムファントム～幽霊楽団 || Ghostly Band ~ Phantom Ensemble || Prismriver Sisters&#039; standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Wish Upon a Rainbow || 虹に願いを～幽霊楽団 || Ghostly Band ~ Phantom Ensemble || Stage 74 event BGM, Prisimriver Sisters&#039; BGM when using &amp;quot;Ghostly Wheel Concerto Grosso: Heartfelt&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Lightsword Flash || 剣・光・一・閃～東方妖々夢 || Mystic Oriental Dream ~ Ancient Temple || Youmu&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 32 || As Steadfast as a Shura || 断てよ修羅の如く～広有射怪鳥事 || Hiroari Shoots a Strange Bird ~ Till When? || Youmu&#039;s enemy/&amp;quot;A Single Thought and Infinite Kalpas&amp;quot; BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 33 || A Butterfly&#039;s Beautiful Death || 散華の蝶～幽雅に咲かせ、墨染の桜 || Bloom Nobly, Ink-Black Cherry Blossoms ~ Border of Life || Yuyuko&#039;s enemy BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Border of Life || BORDER OF LIFE～ボーダーオブライフ || Border of Life || Yuyuko&#039;s BGM when using &amp;quot;Resurrection Butterfly&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 35 || The Dancing, Blooming, Butterfly Girl A!! || 舞い咲け、蝶人A！！～ゴーストリード・死霊の夜桜 || Ghost Lead&amp;lt;br/&amp;gt;Night Sakura of Dead Spirits || Yuyuko&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Cyano Fantasia || CYANO FANTASIA～少女幻葬 || A Maiden&#039;s Illusionary Funeral ~ Necro-Fantasy || Ran&#039;s enemy BGM, Zenki &amp;amp; Goki&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Accel Fox || ACCEL FOX～妖々跋扈 || Youkai Domination ~ Who done it! || Ran&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Lapsing into Sleep, Recollections of the Boundary || 夢現に堕ちよ、境界の追憶～ネクロファンタジア || Necrofantasia || Yukari&#039;s enemy BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Final Banquet of Boundaries and Recollection || 境界と追憶の終宴～ネクロファンタジア || Necrofantasia (Magical Astronomy ver.) || Yukari&#039;s BGM after activating &amp;quot;Boundary of Life and Death&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Guide Us, Oh Sage || 賢者よ、導き給え～夜が降りてくる・戦迅 || Night Falls ~ Evening Star&amp;lt;br/&amp;gt;Swift Battle || Yukari&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || No Need for a Million Oni, Just One is an Army || 百万鬼無頼、個にして群勢～御伽の国の鬼が島 || Oni&#039;s Island in the Fairyland ~ Missing Power || Suika&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 42 || The Prosperous Oni, the Ancient Power || 万鬼隆盛、太古の力～砕月 || Broken Moon || Suika&#039;s BGM when using &amp;quot;Night Parade of a Million Onis&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 43 || -Fleeting Flame- Firefly Soul || -儚火- Firefly Soul～蠢々秋月・幻視の夜 || Stirring an Autumn Moon ~ Mooned Insect&amp;lt;br/&amp;gt;Illusionary Night ~ Ghostly Eyes || Wriggle&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 44 || -Fixed Star- Twinkling Rigel || -恒星- Twinkling Rigel～蠢々秋月・幻視の夜 || Stirring an Autumn Moon ~ Mooned Insect&amp;lt;br/&amp;gt;Illusionary Night ~ Ghostly Eyes || Wriggle&#039;s BGM when using &amp;quot;Certain Kill! Wriggle Kick&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Grilled Lamprey in the Moonlight || 月下のヤツメナナツメ～もう歌しか聞こえない・夜雀の歌声 || Deaf to All but the Song&amp;lt;br/&amp;gt;Song of the Night Sparrow ~ Night Bird || Mystia&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Opened Human Cage || 明け放しのヒューマンケージ～もう歌しか聞こえない || Deaf to All but the Song || Mystia&#039;s BGM when using &amp;quot;Song of the Night Sparrow&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Anti-griddle of Anger || 憤怒のアンチグリルド～夜雀の歌声 || Song of the Night Sparrow ~ Night Bird || Mystia&#039;s BGM when using &amp;quot;Howl of the Horned Owl&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Bye Bye, Chicken Heart || バイバイ・チキンハート～もう歌しか聞こえない || Deaf to All but the Song || Mystia&#039;s BGM when using &amp;quot;Mysterious Song&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 49 || The Romantic Flavor of Westernization || 文明開化と恋の味～もう歌しか聞こえない・夜雀の歌声 || Deaf to All but the Song&amp;lt;br/&amp;gt;Song of the Night Sparrow ~ Night Bird || Mystia&#039;s BGM when using &amp;quot;Midnight Chorus Master&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Brain of Steel || 鋼鉄のブレイン～プレインエイジア || Plain Asia || Keine&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Punishment -Theme of Love- || 御仕置き -愛のテーマ- ～懐かしき東方の血 || Nostalgic Blood of the East ~ Old World || Keine&#039;s/Hakutaku Keine&#039;s BGM when using &amp;quot;Headbutt&amp;quot; / &amp;quot;Super Headbutt&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Now is When the Moon Turns Full || 今こそ月の満ちるとき～エクステンドアッシュ || Extend Ash ~ Person of Hourai&amp;lt;br&amp;gt;Plain Asia || Hakutaku Keine&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Specter Buster || SPECTER BUSTER～東方妖恋談 || Mystic Oriental Love Consultation || Reimu&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Dream Balancer || Dream Balancer～少女綺想曲 || Maiden&#039;s Capriccio ~ Dream Battle || Upgraded Reimu&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Thank You For Playing Side R || THANK YOU FOR PLAYING SIDE &amp;quot;R&amp;quot;～春色小径 || Spring Lane ~ Colorful Path || Dream Mode Reimu&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Sealing Charm, Blessed Light || 封印の御札・有難き光～Witching Dream || Witching Dream&amp;lt;br&amp;gt;Maiden&#039;s Cappricio ~ Dream Battle || Reimu/Upgraded Reimu&#039;s BGM when using &amp;quot;Fantasy Seal&amp;quot; / &amp;quot;Fantasy Seal - Blink&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Your Voice Won&#039;t Reach || その声は届かない～永遠の巫女 || Eternal Shrine Maiden || Upgraded Reimu&#039;s BGM when using &amp;quot;Innate Dream&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Be a Shooting Star || BE A SHOOTING STAR～星の器 || Vessel of Stars ~ Casket of Star || Marisa&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Stardust Hero || STARDUST HERO～恋色マスタースパーク || Love-Colored Master Spark || Upgraded Marisa&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Thank You For Playing Side M || THANK YOU FOR PLAYING SIDE &amp;quot;M&amp;quot;～オリエンタルダークフライト || Oriental Dark Flight || Dream Mode Marisa&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 61 || The Moment Dreams Reach the Stars || 夢が星に届く瞬間（とき）～Dim. Dream || Dimensional Dream&amp;lt;br&amp;gt;Love-Colored Master Spark || Marisa/Upgraded Marisa&#039;s BGM when using &amp;quot;Master Spark&amp;quot; / &amp;quot;Final Spark&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Trichromatic Danmaku Traumerei || 三色弾幕トロイメライ～二色蓮花蝶 || Dichromatic Lotus Butterfly ~ Red and White || Stage 32 event BGM, Reimu/Upgraded Reimu and Marisa/Upgraded Marisa&#039;s BGM when using &amp;quot;Trichromatic Lotus Butterfly&amp;quot; combination attack.&lt;br /&gt;
|-&lt;br /&gt;
| 63 || With All Our Fantasy on the Line || 幻想を懸けた一撃～アリスマエステラ || Alice Maestra || Stage 76 event BGM, Upgraded Reimu and Upgraded Marisa&#039;s BGM when using &amp;quot;True Trichromatic Lotus Butterfly&amp;quot; combination attack.&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Pounded Lies and Mochi in the Moonlit Night || 月夜に搗いた嘘と餅～お宇佐さまの素い幡 || White Flag of Usa Shrine&amp;lt;br&amp;gt;Cinderella Cage ~ Kagome-Kagome || Tewi&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 65 || Feel Eyes on You || Feel eyes on you～狂気の瞳 || Lunatic Eyes ~ Invisible Full Moon || Reisen&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 66 || UDON-ZAM || UDON-ZAM～狂気の瞳 || Lunatic Eyes ~ Invisible Full Moon || Reisen&#039;s BGM when using &amp;quot;Lunatic Red Eyes&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 67 || Mind of Space || MIND OF SPACE～千年幻想郷 || Gensokyo Millennium ~ History of the Moon || Eirin&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 68 || The Arrows and Bullets that Enshrouded the Night || 夜に籠めた矢と弾丸～ヴォヤージュ1969 || Voyage 1969 || Stage 42 event BGM, Eirin&#039;s BGM when using &amp;quot;Astronomical Entombing&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 69 || A Game that is Exceedingly Proper, if a Little Arrogant || 至極真っ当なる驕りと遊戯～竹取飛翔 || Flight of the Bamboo Cutter ~ Lunatic Princess || Kaguya&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 70 || The Shining Moon Rises over this Absurd Night || 照らす月昂、逆しまの夜～ヴォヤージュ1970 || Voyage 1970 || Kaguya&#039;s BGM when using &amp;quot;End of Imperishable Night&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 71 || Eternally Blazing Heart || 永久（とわ）に燃えろ心～月まで届け、不死の煙 || Reach for the Moon, Immortal Smoke || Mokou&#039;s enemy BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 72 || Undying Flames || Undying Flames～竹林インフレイム || Bamboo Forest in Flames || Mokou&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 73 || Innocent Poison || Innocent Poison～ポイズンボディ || Poison Body ~ Forsaken Doll || Medicine&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 74 || Price of Life || PRICE OF LIFE～彼岸帰航 || Higan Retour ~ Riverside View || Komachi&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 75 || Fantasy Judgment, Seventy Years Later || 七十年後の幻想審判～六十年目の東方裁判 || Eastern Judgement in the Sixtieth Year ~ Fate of Sixty Years || Eiki&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 76 || Silent Autumn Breeze || 静寂の秋風～人恋し神様 || A God That Misses People ~ Romantic Fall || Shizuha&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 77 || Heated Harvest Festival || 滾りの収穫祭～稲田姫様に叱られるから || Because Princess Inada is Scolding Me || Minoriko&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 78 || Misery Go Round || MISERY GO ROUND～運命のダークサイド || Dark Side of Fate || Hina&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 79 || A Certain Misfortune Goddess&#039;s Song || 或る厄神の唄～厄神様の通り道 || The Road of the Apotropaic God ~ Dark Road || Hina&#039;s BGM when using &amp;quot;Pain Flow&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 80 || Water-to-Air Super Youkai Warhead NITORI || 水対空超妖怪弾頭NITORI～芥川龍之介の河童 || Akutagawa Ryuunosuke&#039;s Kappa ~ Candid Friend || Nitori&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 81 || From the Bottom of the Valleys and Rivers || 谷と河の底から～芥川龍之介の河童 || Akutagawa Ryuunosuke&#039;s Kappa ~ Candid Friend || Nitori&#039;s enemy BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 82 || A Sworn Friend&#039;s Bond || 盟友の絆～神々が恋した幻想郷 || The Gensokyo the Gods Loved || Nitori (FA)&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 83 || Under Watch of the White Wolf || 白狼刮目せよ～フォールオブフォール || Fall of Fall ~ Autumnal Waterfall || Momiji&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 84 || The Dashing, Falling Fall || 走り落ちる秋～フォールオブフォール || Fall of Fall ~ Autumnal Waterfall || Momiji&#039;s BGM when using &amp;quot;Rabies Bite&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 85 || Hurricane! Whirlwind! Aya Shameimaru! || 疾風！旋風！射命丸！～風神少女 || Wind God Girl || Aya&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 86 || Black-Winged Wind God || 黒翼の風神～妖怪の山 || Youkai Mountain ~ Mysterious Mountain || Aya&#039;s enemy BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 87 || Now Blooms the Tattered Word Flower || 今を切り裂き文花を咲かせ～レトロスペクティブ京都 || Retrospective Kyoto || Aya and Hatate&#039;s BGM when using &amp;quot;Double Spoiler&amp;quot; combination attack.&lt;br /&gt;
|-&lt;br /&gt;
| 88 || Motherly Sea, One with the Wind || 母なる海よ、風と共に～信仰は儚き人間のために || Faith is for the Transient People || Sanae&#039;s enemy BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 89 || The Wind is Ever at My Back || 共に在る風の標～信仰は儚き人間の為に || Faith is for the Transient People || Sanae&#039;s BGM when using &amp;quot;Summon Takeminakata&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Brand New Wind || BRAND NEW WIND～少女が見た日本の原風景 || The Primal Scene of Japan the Girl Saw || Sanae&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 91 || The Restless God and the Virtuous Winds || 荒ぶる御魂と神徳の風～神さびた古戦場 || The Venerable Ancient Battlefield ~ Suwa Foughten Field || Kanako&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 92 || A God Plays with Their Whole Heart and Soul || 全神全礼神遊び～ネイティブフェイス || Native Faith || Suwako&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Lightning Fish || LIGHTNING FISH～黒い海に紅く || Crimson in the Black Sea ~ Legendary Fish || Iku&#039;s standrd BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 94 || Drill Through The Clouds || あの雲を穿て～東方緋想天 || Oriental Sky of Scarlet Perception || Iku&#039;s BGM when using &amp;quot;Dragonfish Drill&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 95 || Colorless Blade || Colorless Blade～有頂天変 || Catastrophe in Bhava-agra ~ Wonderful Heaven || Tennshi&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 96 || Get Furious!! (Short ver.) || 怒髪天を衝け！！（short）～天衣無縫・幼心地の有頂天 || Flawless Clothing of the Celestials&amp;lt;br/&amp;gt;Bhava-agra As Seen Through a Child&#039;s Mind || Tenshi&#039;s BGM when using &amp;quot;Sky of Scarlet Perception of All Humankind and Youkai&amp;quot; attack.&lt;br /&gt;
|-&lt;br /&gt;
| 97 || Home is Where One Lays Their Bucket || 住めば都の桶暮らし～暗闇の風穴 || The Dark Blowhole || Kisume&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 98 || Upbeat Spider || アップビートスパイダー～封じられた妖怪 || The Sealed-Away Youkai ~ Lost Place || Yamame&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Resounding Wailing in the Hidden Heart || 秘めし心に響く慟哭～緑眼のジェラシー・渡る者の途絶えた橋 || Green-Eyed Jealousy&amp;lt;br/&amp;gt;The Bridge People No Longer Cross || Parsee&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 100 || A Single Oni is as Strong as a Thousand, No Help Needed || 一鬼当千、助太刀無用～華のさかづき大江山・旧地獄街道を行く || A Flower-Studded Sake Dish on Mt. Ooe&amp;lt;br/&amp;gt;Walking the Streets of a Former Hell || Yuugi&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 101 || The Eyeline || The eyeline～少女さとり || Satori Maiden ~ 3rd Eye || Satori&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 102 || Answ3rd LOVE!! || An 3rd LOVE!!～少女さとり || Satori Maiden ~ 3rd Eye&amp;lt;br&amp;gt;Hartmann&#039;s Youkai Girl&amp;lt;br&amp;gt;Bell of Avici ~ Infinite Nightmare || Satori and Koishi&#039;s BGM when using &amp;quot;Komeiji Heart Breaker&amp;quot; combination attack.&lt;br /&gt;
|-&lt;br /&gt;
| 103 || JAJAAAN ROCK!! || JAJAAAN ROCK！！～死体旅行 || Corpse Voyage ~ Be of good cheer! || Orin&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 104 || Skygazer || SKYGAZER～業火マントル || Hellfire Mantle || Utsuho (Cooldown)&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 105 || The Crow who Swallowed the Sun || 太陽を喰らった鴉～霊知の太陽信仰 || Solar Sect of Mystic Wisdom ~ Nuclear Fusion || Utsuho&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 106 || The Sun that Fell to Earth || 地上に墜ちた太陽～霊知の太陽信仰 || Solar Sect of Mystic Wisdom ~ Nuclear Fusion || Utsuho (Berserk)&#039;s BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 107 || And then, we&#039;ll... || 私たちはこれから～廃獄ララバイ || Lullaby of Deserted Hell || Utsuho (Berserk)&#039;s BGM after activating &amp;quot;Hell and Heaven Meltdown&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 108 || Paranoia Step || PARANOIA STEP～ハルトマンの妖怪少女 || Hartmann&#039;s Youkai Girl || Koishi&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 109 || Ark of the Spring Sky || 春空の方舟～春の湊に || At the End of Spring || Palaquin Ship&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 110 || A Simple but Unrustable Family || 錆知らずの卑近族～小さな小さな賢将 || A Tiny, Tiny, Clever Commander || Nazrin&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 111 || My Greatest Treasure || My Greatest Treasure～小さな小さな賢将 || Rural Makai City Esoteria&amp;lt;br/&amp;gt;At the End of Spring&amp;lt;br/&amp;gt;A Tiny, Tiny, Clever Commander || Nazrin (Pagoda)&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 112 || Prism Parashooter || プリズムパラシューター～万年置き傘にご注意を || Beware the Umbrella Left There Forever || Kogasa&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 113 || The Cloud&#039;s Fist || 雲居の鉄拳～時代親父とハイカラ少女 || The Traditional Old Man and the Stylish Girl || Ichirin &amp;amp; Unzan&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 114 || Crossanchor Murasa || クロスアンカー・ムラサ～キャプテン・ムラサ || Captain Murasa || Minamitsu&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 115 || Hungry Tiger in the Scorching Heat || 焦熱のハングリータイガー～虎柄の毘沙門天 || The Tiger-Patterned Vaisravana || Shou&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 116 || Revival of the Golden Brave || 復活のゴールデンブレイバー～魔界地方都市エソテリア || Rural Makai City Esoteria&amp;lt;br&amp;gt;The Tiger-Patterned Vaisravana || Shou (Pagoda)&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 117 || Holy Resistance || Holy Resistance～感情の摩天楼 || Emotional Skyscraper ~ Cosmic Mind || Byakuren&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 118 || Heian Chimera Syndrome || 平安キマイラシンドローム～平安のエイリアン || Heian Alien || Nue&#039;s enemy BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 119 || Trying to be Myself Once More || もう一度、私らしく在ること～夜空のユーフォ―ロマンス || UFO Romance in the Night Sky&amp;lt;br&amp;gt;Captain Murasa || Nue&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 120 || Our Hisoutensoku (FMW ver.) || ぼくらの非想天則 ver.GSW～ぼくらの非想天則 || Our Hisoutensoku || Hisoutensoku&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 121 || Our Hisoutensoku (OG ver.) || ぼくらの非想天則 ver.原曲風～ぼくらの非想天則 || Our Hisoutensoku || Selectable BGM for Hisoutensoku.&lt;br /&gt;
|-&lt;br /&gt;
| 122 || A Girl on the Tailwind of a Story || 検索ズミの追風少女～あなたの町の怪事件 || The Mystery in Your Town || Hatate&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 123 || Unrefracting Curiosity || 屈折出来ない好奇心～サニールチルフレクション || Sunny Rutile Flection || Sunny&#039;s stanndard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 124 || Careless Even in Springtime || 春だけど気にしない～夜だから眠れない || Can&#039;t Sleep Because It&#039;s Nighttime || Luna&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 125 || Trickster Girl || トリックスターガール～妖精燦々として || Like the Brilliance of Fairies || Star&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 126 || Our Tiny Future Shines Brightly || 大きく輝け、小さな未来～可愛い大戦争のリフレーン || Refrain of the Lovely Great War || Sunny, Star and Luna&#039;s BGM when using &amp;quot;S-Formation Attack&amp;quot; combination attack.&lt;br /&gt;
|-&lt;br /&gt;
| 127 || Our Hearts are Still Shining Brightly || 我等光輝なる心のままに～年中夢中の好奇心 || Year-Round Absorbed Curiosity || The Three Fairies of Light&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 128 || Three Hearts, Blazing like a Morning Star || 三心、燃え盛る明星となれ～妖精大戦争 || Great Fairy Wars ~ Fairy Wars || The Three Fairies of Light&#039;s BGM when using &amp;quot;Fairy Overdrive&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 129 || Atop the Mobius Strip || メビウスの輪の上で～リーインカーネイション || Reincarnation || Marisa Route Stage 29 event BGM; selectable BGM for Mima.&lt;br /&gt;
|-&lt;br /&gt;
| 130 || Enter the Aluren || Enter the Aluren～Reincarnation || Reincarnation || Mima&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 131 || Creeping Dreams || 忍び寄る夢幻～霊戦 || Spirit Battle ~ Perdition Crisis || Elly&#039;s enemy BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 132 || The Girl who Guards the Door to Dreams || 夢の扉に立つ少女～霊戦 || Spirit Battle ~ Perdition Crisis || Elly&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 133 || The Pair Accompanying the Flower || 花に添える二人～Bad Apple!! || Bad Apple!! || Elly and Kurumi&#039;s BGM when using &amp;quot;Reflector Tile&amp;quot; combination attack.&lt;br /&gt;
|-&lt;br /&gt;
| 134 || Scarlet Phoneme, Rise Above the Lake || 紅の音素、湖に浮かべて～紅響曲 || Scarlet Symphony ~ Scarlet Phoneme&amp;lt;br&amp;gt;Break the Sabbath || Kurumi&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 135 || Let&#039;s Bloom a Flower of Despair || 絶望の花を咲かせましょう～眠れる恐怖 || Sleeping Terror || Yuuka&#039;s standard BGM (Scarlet Chapter).&lt;br /&gt;
|-&lt;br /&gt;
| 136 || The Beauty of Nature || 花鳥風月、嘯風弄月～今昔幻想郷 || Gensokyo, Past and Present ~ Flower Land || Yuuka&#039;s BGM when using &amp;quot;Master Spark&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 137 || The Flower that Marks the Changing Seasons (Eternity Ver.) || 季節の終わりを告げる花（Ver.永）～桜花之恋塚 || Lovely Mound of Cherry Blossoms ~ Japanese Flower || Yuuka&#039;s standard BGM (IN Chapter).&lt;br /&gt;
|-&lt;br /&gt;
| 138 || As a Flower || As a flower～幽夢 || Faint Dream ~ Inanimate Dream || Yuuka&#039;s BGM in Stage 75 after activating &amp;quot;Blossoming of Gensokyo&amp;quot;; standard BGM from Stage 77 onwards.&lt;br /&gt;
|-&lt;br /&gt;
| 139 || A Sword Dance of Love and Pity || 愛と憐憫のソードダンス～悲しき人形 || Doll Story ~ Doll of Misery || Yumeko&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 140 || Ain Soph Aur || Ain Soph Aur～神話幻想 || Legendary Illusion ~ Infinite Being || Shinki&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 141 || The Brush-wielding Girl Weaves History || 筆持ち少女は歴史を紡ぐ～ジャパニーズサーガ || Japanese Saga || Akyuu&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 142 || Lunatic Guardian || LUNATIC GUARDIAN～綿月のスペルカード || Watatsuki&#039;s Spell Card ~ Lunatic Blue || Yorihime&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 143 || Lunatic Elegance || LUNATIC ELEGANCE～綿月のスペルカード || Watatsuki&#039;s Spell Card ~ Lunatic Blue || Toyohime&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 144 || The Variable Yet Constant Zero Fighter || 変化と不変のゼロファイター～車椅子の未来宇宙 || Future Universe of Wheelchair || Reisen (II)&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 145 || The Unknown Object&#039;s Earthshaking Strike || 未知なるモノの大震撃～アンノウンX || Unknown X ~ Unfound Adventure || Great Catfish&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 146 || Bottled Sheep ~ Fall Asleep || 瓶詰の仔羊～Fall Asleep || (Sanbondo Original) || Meeko&#039;s standard BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 147 || Despair Sheep || ディスペアシープ～瓶詰の仔羊 || (Sanbondo Original) / Bottled Lamp ~ Fall Asleep || Meeko&#039;s BGM after entering Manifest Dream form in Stage 76.&lt;br /&gt;
|-&lt;br /&gt;
| 148 || Dreaming Beauty ~ The Beauty of Dreaming || Dreaming Beauty～夢見る美しさ || (Sanbondo Original) || Makura&#039;s enemy BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 149 || Awaking Beauty || Awaking Beauty～目覚める美しさ || (Sanbondo Original) / Dreaming Beauty || Makura&#039;s ally BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 150 || Slumbering Encounter ~ Another Sheep || まどろみの邂逅～Another Sheep || (Sanbondo Original) || Stage 74B event BGM / Black Meeko&#039;s BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 151 || Stranger in Black ~ Blacked Out || 見知らぬ黒色～Blacked out || (Sanbondo Original) || Stage 73B event BGM / Shitone&#039;s standard BGM for Stage 73B.&lt;br /&gt;
|-&lt;br /&gt;
| 152 || Cackling Black ~ Face Your Black || 嗤う黒色～face your black || (Sanbondo Original) / Strange Black ~ Blacked out || Shitone&#039;s standard BGM for Final Stage B&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;5&#039; align=&amp;quot;center&amp;quot; | Map BGMs&lt;br /&gt;
|-&lt;br /&gt;
| 153 || For the Gensokyo of Tomorrow || 幻想郷の明日のために～夜のデンデラ野を逝く || Dying in the Dendera Fields in the Night || Ally phase map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 154 || Greenwich in the Battlefield || 戦場のグリニッジ～天空のグリニッジ || Greenwich in the Sky || Ally phase map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 155 || Confusion Beneath the Moonlight || 月下繚乱～月の妖鳥、化猫の幻 || Strange Bird of the Moon, Illusion of Mysterious Cat || Ally phase map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 156 || Girls, Surpass the Carnage! || 少女よ修羅を越えろ～夢と現の境界 || Border Between Dream and Reality || Map &amp;amp; conversation BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 157 || Fantasy Maidens, Move Out! || 幻想少女見参！～少女秘封倶楽部 || Girls&#039; Sealing Club || Ally reinforcements arrival BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 158 || A Land in Perfect Silence || 静々たる華胥の国～華胥の夢 || Dream of Arcadia || Ally phase map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 159 || Harmful Mystery || 害なす奇怪～サーカスレヴァリエ || Circus Reverie || Ally phase map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 160 || A Light Found While Grasping in the Dark || 暗中模索に求めた光～トロヤ群の密林 || Trojan Asteroid Jungle || Ally phase map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 161 || Danmaku Tactics || 弾幕タクティクス～衛星カフェテラス || Satellite Café Terrace || Enemy phase map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 162 || Invasion of the Bewitching Spirits || 魅魍達の侵攻～永夜の報い || Retribution for the Eternal Night ~ Imperishable Night || Enemy phase map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 163 || Reinforcements - Theme of the Hated Youkai || 増援・忌むべき妖怪達のテーマ～少女さとり || Satori Maiden ~ 3rd eye || Enemy reinforcements arrival BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 164 || As Time Stands Still || 静止した時の中で～53ミニッツの青い海 || Blue Sea of 53 Minutes || Map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 165 || Scarlet Pressure || SCARLET PRESSURE～ツェペシュの幼き末裔 || The Young Descendant of Tepes || Stage 11 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 166 || Soul of Scarlet || 紅の魂～赤より紅い夢 || A Dream that is more Scarlet than Red&amp;lt;br&amp;gt;A Soul as Scarlet as a Ground Cherry&amp;lt;br&amp;gt;Lunate Elf&amp;lt;br&amp;gt;Shanghai Scarlet Teahouse ~ Chinese Tea&amp;lt;br&amp;gt;Voile, the Magic Library&amp;lt;br&amp;gt;The Maid and the Pocket Watch of Blood&amp;lt;br&amp;gt;The Young Descendant of Tepes&amp;lt;br&amp;gt;The Centennial Festival for Magical Girls || Stage 15 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 167 || Advancing Headwinds || 逆風の進撃～御柱の墓場 || Cemetery of Onbashira ~ Grave of Being || Stage 23 ally phase map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 168 || Footsteps of the War God&#039;s Army || 軍神達の足音～御柱の墓場 || Cemetery of Onbashira ~ Grave of Being || Stage 23 enemy phase map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 169 || Above the Dazzling Cherry Blossoms || 桜上絢爛～アルティメットトゥルース || Ultimate Truth || Stage 33 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 170 || The Ayakashi Sheds Spring || 妖はるかなり～妖々夢 || Mystical Dream ~ Snow or Cherry Petal&amp;lt;br&amp;gt;Paradise ~ Deep Mountain&amp;lt;br&amp;gt;The Fantastic Tales from Tono&amp;lt;br&amp;gt;The Doll Maker of Bucuresti&amp;lt;br&amp;gt;The Capital City of Flowers in the Sky&amp;lt;br&amp;gt;Eastern Mystical Dream ~ Ancient Temple&amp;lt;br&amp;gt;Ultimate Truth&amp;lt;br&amp;gt;Youkai Domination ~ Who done it! || Stage 34 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 171 || A Midnight Star Storm || 夜中星嵐～永夜の報い || Retribution for the Eternal Night ~ Imperishable Night || Stage 40 (both routes) map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 172 || Returning Along the Night Road || 夜の道へと、返り咲く為～未知の花 魅知の旅 || Unknown Flower, Mesmerizing Journey || Stage 51 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 173 || Surpassing their Eternity || 彼方より永に～永夜抄 || Eternal Night Vignette ~ Eastern Night&amp;lt;br&amp;gt;Illusionary Night ~ Ghostly Eyes&amp;lt;br&amp;gt;Song of the Night Sparrow ~ Night Bird&amp;lt;br&amp;gt;Nostalgic Blood of the East ~ Old World&amp;lt;br&amp;gt;Retribution for the Eternal Night ~ Imperishable Night&amp;lt;br&amp;gt;Cinderella Cage ~ Kagome-Kagome&amp;lt;br&amp;gt;Voyage 1969&amp;lt;br&amp;gt;Extend Ash ~ Person of Hourai || Stage 43 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 174 || Against the Endless Sea of Stars || 数多の星々を背に～月面ツアーへようこそ || Welcome to the Moon Tour || Stage 49 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 175 || Hell&#039;s Mantle || HELL&#039;S MANTLE～業火マントル || Hellfire Mantle || Stage 54 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 176 || Smoldering Ash || 灰燼～ラストリモート || Last Remote || Stage 55 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 177 || Those Bound for Agartha || アガルタを往く者たち～アガルタの風 || Wind of Agartha || Ally phase map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 178 || Face to Heart || face to heart～無間の鐘 || Bell of Avici ~ Infinite Nightmare || Stage 64 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 179 || Subterranean Interlude || 地interlude～ハルトマンの妖怪少女 || Hartmann&#039;s Youkai Girl&amp;lt;br/&amp;gt;Satori Maiden ~ 3rd eye || Stage 64 map BGM after Koishi activates &amp;quot;Youkai Polygraph&amp;quot;; Koishi&#039;s BGM when using &amp;quot;Release of the Id&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 180 || The World Mom Knitted Together || 母の編んだ世界～不思議の国のアリス || Alice in Wonderland || Stages 65-66 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 181 || GET SAINT BACK || GET SAINT BACK～法界の火 || Fires of Hokkai || Stage 67 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 182 || To the Distant Dream World || 隔たれし夢幻世界へ～イザナギオブジェクト || Izanagi Object || Stage 71 (both routes) map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 183 || Sinking Civilization || 沈みゆく文明～幻想機械 || Phantasm Machine ~ Phantom Factory || Stage 72A map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 184 || Trick Your Dream || トリックユアドリーム～魔法少女十字軍 || Magical Girl&#039;s Crusade || Stage 73A map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 185 || A Place Where the Seasons Converge || 四季の生命の集う場所～Dream Land || Dream Land || Stage 75A map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 186 || The Source of the Shared Dream || 分かつ夢のたもと～童祭 || Children&#039;s Festival ~ Innocent Treasures || Final Stage A map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 187 || Fantasy Maiden Wars -Dreams- || 幻想少女大戦 -Dreams- || Mystic Dream ~ Snow or Cherry Petal || Final Stage A map BGM after Player Team activates &amp;quot;Fantasy Maiden Wars&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 188 || EX[hi]Re:Vision || EX［hi］Re:Vision～G Free || G Free || DREAM AGAIN Stage 3 map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 189 || Imagining a Dream of Things to Come ~ Dawn of Hope || 果てより先へ描く夢～Dawn of Hope || (Sanbondo Original) || Final Stage B map BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 190 || The Dreams We Welcome and the Bonds that Tie Us to Tomorrow || 迎える夢と明日に繋ぐ絆～エニグマティクドール || Enigmatic Doll&amp;lt;br&amp;gt;Septtete for the Dead Princess&amp;lt;br&amp;gt;Native Faith&amp;lt;br&amp;gt;Wind God Girl&amp;lt;br&amp;gt;Bloom Nobly, Ink-Black Cherry Blossoms ~ Border of Life&amp;lt;br&amp;gt;Necrofantasia&amp;lt;br&amp;gt;Flight of the Bamboo Cutter ~ Lunatic Princess&amp;lt;br&amp;gt;Satori Maiden ~ 3rd Eye&amp;lt;br&amp;gt;Lullaby of Deserted Hell&amp;lt;br&amp;gt;Solar Sect of Mystic Wisdom ~ Nuclear Fusion&amp;lt;br&amp;gt;At the End of Spring&amp;lt;br&amp;gt;Bottled Lamb ~ Fall Asleep&amp;lt;br&amp;gt;Sleeping Beauty&amp;lt;br&amp;gt;Mystical Dream ~ Snow or Cherry Petal || Final Stage B map BGM after Shitone activates &amp;quot;All the Dreams that Make Up the World&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;5&#039; align=&amp;quot;center&amp;quot; | Intermission BGMs&lt;br /&gt;
|-&lt;br /&gt;
| 191 || Preparing for the Games to Come || 来たるべく遊びに備えて～蓬莱伝説 || Legend of Hourai&amp;lt;br&amp;gt;The Centennial Festival for Magical Girls || Old Intermission BGM; Library BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 192 || Preparing for the Games of the New Age || 新たなる時代の遊びに備えて～蓬莱伝説 || Legend of Hourai&amp;lt;br&amp;gt;The Centennial Festival for Magical Girls || New Intermission BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 193 || Blessed Brushing || 祝福のブラッシング～瓶詰の仔羊 || (Sanbondo Originals) / Bottled Lamb ~ Fall Asleep || Dream Mode Discussion Room BGM.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;5&#039; align=&amp;quot;center&amp;quot; | Conversation BGMs&lt;br /&gt;
|-&lt;br /&gt;
| 194 || Boundary of Regular and Irregular Days || 日常と非日常の境界～青木ヶ原の伝説 || Legend of Aokigahara || Normal conversation BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 195 || What&#039;s the Strategy? || 作戦立てます？～人形の森 || Forest of Dolls || Normal conversation BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 196 || Secret Mission! || 秘密のミッション！～甲論乙駁 || Argue For and Against&amp;lt;br&amp;gt;Apparitions Stalk the Night&amp;lt;br&amp;gt;Beloved Tomboyish Girl&amp;lt;br&amp;gt;Illusionary Night ~ Ghostly Eyes&amp;lt;br&amp;gt;Deaf to All but the Song || Conversation BGM for relaxing or gag moments.&lt;br /&gt;
|-&lt;br /&gt;
| 197 || Assault- A Crisis Draws Near || 急襲・迫る危機～霊知の太陽信仰 || Solar Sect of Mystic Wisdom ~ Nuclear Fusion || Conversation BGM for emergency situations.&lt;br /&gt;
|-&lt;br /&gt;
| 198 || Is a Transparent Enemy Our Ally? || 見え透いた敵は味方か～魔術師メリー || Mary, the Magician || Conversation BGM for enemy discussions.&lt;br /&gt;
|-&lt;br /&gt;
| 199 || Bizzare Smile || 怪奇は笑う～東方怪奇談 || Strange Oriental Discourse || Conversation BGM for enemy discussions.&lt;br /&gt;
|-&lt;br /&gt;
| 200 || Dark Clouds || 暗雲～古の冥界寺 || Ancient Temple in the Netherworld || Conversation BGM for suspensive situations.&lt;br /&gt;
|-&lt;br /&gt;
| 201 || The Dream is Here || 彼の夢は此処に～ヒロシゲ36号 || Hiroshige No.36 ~ Neo Super-Express || Conversation BGM following incident showdowns or problem resolutions, and for calming moments.&lt;br /&gt;
|-&lt;br /&gt;
| 202 || Determination in the Chest || 決意を胸に～科学世紀の少年少女 || Boys and Girls of the Scientific Era || Pre-showdown conversation BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 203 || Faint Whisperings || 薄ら色のささやき～死霊の夜桜 || Night Sakura of Dead Spirits || Conversation BGM for Hakugyokurou-centric scenes.&lt;br /&gt;
|-&lt;br /&gt;
| 204 || Night of the Wishing Star || ねがい星の夜～魔法使いの憂鬱 || Magician&#039;s Melancholy || Event conversation BGM for Marisa Route Stage 39.&lt;br /&gt;
|-&lt;br /&gt;
| 205 || Those Unforgettable Days of Eternity || あの忘れえぬ永遠の日々～最も澄みわたる空と海 || The Purest Sky and Sea || Conversation BGM for Eientei-centric scenes.&lt;br /&gt;
|-&lt;br /&gt;
| 206 || Flanhelp Op.1-496 || Flanhelp Op.1-496～U.N.オーエンは彼女なのか？ || U.N. Owen was Her?&amp;lt;br&amp;gt;Septette for the Dead Princess || Event conversation BGM for Stage 44.&lt;br /&gt;
|-&lt;br /&gt;
| 207 || Heart Fault || Heart fault～ハートフェルトファンシー || Heartfelt Fancy || Conversation BGM for Chireiden-centric scenes.&lt;br /&gt;
|-&lt;br /&gt;
| 208 || And Then, We&#039;ll... on piano || 私たちはこれから on piano～廃獄ララバイ || Lullaby of Deserted Hell || Conversation BGM for Stage 64.&lt;br /&gt;
|-&lt;br /&gt;
| 209 || Fantasy Maiden Squadron || 幻想少女大戦隊～Witch of Love Potion || Witch of Love Potion || Conversation BGM from Stage 70 onwards.&lt;br /&gt;
|-&lt;br /&gt;
| 210 || The Dreams the Sheep See ~ Labyrinth of Nightmares || 羊達の見る夢～Labyrinth of Nightmare || (Sanbondo Original) || Enemy conversation BGM for Meeko and Makura.&lt;br /&gt;
|-&lt;br /&gt;
| 211 || Fantasy Maiden Wars (Preview ver.) || 幻想少女大戦（予告Ver）～妖々夢 || Mystic Dream ~ Snow or Cherry Petal || Game suspend BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 212 || The Rippling Scarlet Sea of Emotion || 紅に波立つ感情の海～紅より儚い永遠 || An Eternity More Transient than Scarlet || Scarlet Chapter epilogue conversation BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 213 || Towards the Clear, Blue Skies || 霧晴れた、この青き空の向こうに～紅楼 || Crimson Tower ~ Eastern Dream... || Scarlet Chapter ending BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 214 || The Opened Prison and Heart || 開いた格子と心～フラワリングナイト || Flowering Night || Sakuya&#039;s Chapter epilogue conversation BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 215 || Beginning and Ending of a Mystical Daydream || 妖に微睡む夢の後先～春風の夢 || Dream of a Spring Breeze || Mystic Chapter epilogue conversation BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 216 || With the Arrival of Spring, Cherry Blossoms Float in the Breeze || 訪れた春は、桜色の風に吹かれて～さくらさくら || Sakura Sakura ~ Japanize Dream... || Mystic Chapter ending BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 217 || The Sceneries Intersect in Purple || 紫に交わる景色～月見草 || Evening Primrose || Eternal Chapter epilogue conversation BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 218 || Gazing Up at an Endless Space || 果て無き宙を仰ぐ～幽玄の槭樹・エネルギー黎明 || Eternal Dream ~ Mystic Maple&amp;lt;br/&amp;gt;Energy Daybreak ~ Future Dream... || Eternal Chapter ending BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 219 || And Thus the Flower of Fantasy Blooms || そして幻想の花は開く～花は幻想のままに || The Flowers Remain in Fantasy || Final Chapter epilogue conversation BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 220 || Awakening || 目覚め～童祭 || Children&#039;s Festival ~ Innocent Treasures || Final Chapter Route A ending BGM.&lt;br /&gt;
|-&lt;br /&gt;
| 221 || Mehko Sognando (Short ver.) || メーコ・ソニヤンド(Short) || (Sanbondo Original) || Final Chapter Route B ending BGM.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Translation&amp;diff=66391</id>
		<title>Gensou Shoujo Wars Complete Box/Translation</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Translation&amp;diff=66391"/>
		<updated>2025-09-28T07:51:49Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The official English localization port is available on Steam:&lt;br /&gt;
&lt;br /&gt;
https://store.steampowered.com/app/3575980/Fantasy_Maiden_Wars__DREAM_OF_THE_STRAY_DREAMER/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
White Jade Belvedere, who made translation patches for FMW 2-4 have shifted all their focus into Complete Box after confirming 4&#039;s patch wasn&#039;t being updated. Any updates about this future patch will probably be announced on the main patch repository thread below.&lt;br /&gt;
&lt;br /&gt;
https://shrinemaiden.com/index.php?topic=38.0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the meantime, SteveO of the Strategy RPG Discord (https://discord.gg/2PWWysX) has made an English patch for some of the menus and sub-menus in the game.&lt;br /&gt;
&lt;br /&gt;
https://www.youtube.com/watch?v=7xigbw-xaVw&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Handylist&amp;diff=66390</id>
		<title>Gensou Shoujo Wars Complete Box/Handylist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Handylist&amp;diff=66390"/>
		<updated>2025-09-28T07:15:13Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Pair Names */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Miscellaneous lists for various categories in the game.&lt;br /&gt;
&lt;br /&gt;
===Cost List===&lt;br /&gt;
{|&lt;br /&gt;
! Cost !! Units&lt;br /&gt;
|-&lt;br /&gt;
| 0.0 || &#039;&#039;Hourai Doll&#039;&#039;, &#039;&#039;Shanghai Doll&#039;&#039;&amp;lt;br/&amp;gt;Palanquin Ship (Rinnosuke), Palanquin Ship (Murasa)&lt;br /&gt;
|-&lt;br /&gt;
| 1.0 ||  Utsuho (Cooldown), Akyu&lt;br /&gt;
|-&lt;br /&gt;
| 1.5 || Daiyousei, Luna, Star, Sunny&lt;br /&gt;
|-&lt;br /&gt;
| 2.0 || Cirno, Nitori, Rumia&amp;lt;br/&amp;gt;Elly, Hina, Koakuma, Kurumi, Letty, Lily White, Merlin, Minoriko, Nazrin, Shizuha, Shou&amp;lt;br/&amp;gt;Chen, Kisume, Lunasa, Lyrica, Mystia, Parsee, Tewi, Wriggle, Yamame&amp;lt;br/&amp;gt;&#039;&#039;Goki&#039;&#039;, Kogasa, Lily Black, Medicine, Nazrin (Pagoda), Rei&#039;sen (both forms), &#039;&#039;Zenki&#039;&#039;, Meeko(NG+)&lt;br /&gt;
|-&lt;br /&gt;
| 2.5 || Alice, Keine, Marisa (early), Reimu (early), Youmu&amp;lt;br/&amp;gt;Aya, Komachi, Meiling, Momoji, Nitori (FA), Patchouli, Sakuya, Sanae&amp;lt;br/&amp;gt;Hatate, Reisen&amp;lt;br/&amp;gt;Ichirin, Iku, Koishi, Murasa, Nue, Orin, Satori, Shou (Pagoda)&lt;br /&gt;
|-&lt;br /&gt;
| 3.0 || Marisa, Reimu&amp;lt;br/&amp;gt;Mokou&amp;lt;Br/&amp;gt;Ran, Yuugi&amp;lt;br/&amp;gt;Tenshi, Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| 3.5 || Suika&amp;lt;br/&amp;gt;Eirin, Flandre, Kaguya, Kanako, Remilia, Suwako, Yukari, Yuyuko&amp;lt;br/&amp;gt;Byakuren, Eiki, Hisoutensoku, Mima, Toyohime, Utsuho, Yorihime, Yuuka, Makura(NG+)&lt;br /&gt;
|-&lt;br /&gt;
| 4.0 || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| 4.5 || &#039;&#039;Fairies of Light&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6.0 || &#039;&#039;Prismriver Sisters&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Units not directly deployable&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Race List==&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Race!!Characters&lt;br /&gt;
|-&lt;br /&gt;
|Human||&lt;br /&gt;
*Reimu Hakurei; Marisa Kirisame&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Keine Kamishirasawa (Normal form); Fujiwara no Mokou (Mystic Chapter)&lt;br /&gt;
*Hieda no Akyuu&lt;br /&gt;
|-&lt;br /&gt;
|Youkai||&lt;br /&gt;
*Rumia; Hong Meiling; Koakuma&lt;br /&gt;
*Letty Whiterock; Zenki &amp;amp; Goki; Yukari Yakumo&lt;br /&gt;
*Wriggle Nightbug; Mystia Lorelei&lt;br /&gt;
*Medicine Melancholy&lt;br /&gt;
*Aya Shameimaru; Momiji Inubashiri; Nitori Kawashiro&lt;br /&gt;
*Iku Nagae&lt;br /&gt;
*Kisume; Yamame Kurodani; Parsee Mizuhashi; Satori Komeiji; Rin Kaenbyou; Utsuho Reiuji; Koishi Komeiji&lt;br /&gt;
*Nazrin; Kogasa Tatara; Ichirin Kumoi &amp;amp; Unzan; Minamitsu Murasa; Shou Toramaru; Nue Houjuu&lt;br /&gt;
*Hatate Himekaidou&lt;br /&gt;
*Kurumi; Elly; Yuuka Kazami&lt;br /&gt;
*Meeko; Makura Muwatari&lt;br /&gt;
|-&lt;br /&gt;
|Fairy||&lt;br /&gt;
*Daiyousei; Cirno&lt;br /&gt;
*Lily White/Lily Black&lt;br /&gt;
*Sunny Milk; Luna Child; Star Sapphire; (Three Fairies of Light)&lt;br /&gt;
|-&lt;br /&gt;
|Magician||&lt;br /&gt;
*Patchouli Knowledge&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Byakuren Hijiri&lt;br /&gt;
|-&lt;br /&gt;
|Vampire||&lt;br /&gt;
*Remilia Scarlet; Flandre Scarlet&lt;br /&gt;
|-&lt;br /&gt;
|Youjuu||&lt;br /&gt;
*Chen; Ran Yakumo&lt;br /&gt;
*Tewi Inaba&lt;br /&gt;
|-&lt;br /&gt;
|Doll||&lt;br /&gt;
*Shanghai Doll; Hourai Doll&lt;br /&gt;
|-&lt;br /&gt;
|Poltergeist||&lt;br /&gt;
*Lunasa Prismriver; Merlin Prismriver; Lyrica Prismriver; (Prismriver Sisters)&lt;br /&gt;
|-&lt;br /&gt;
|Half-Phantom||&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|-&lt;br /&gt;
|Ghost||&lt;br /&gt;
*Yuyuko Saigyouji&lt;br /&gt;
|-&lt;br /&gt;
|Oni||&lt;br /&gt;
*Suika Ibuki&lt;br /&gt;
*Yuugi Hoshiguma&lt;br /&gt;
|-&lt;br /&gt;
|Therianthrope||&lt;br /&gt;
*Keine Kamishirasawa (Hakutaku form)&lt;br /&gt;
|-&lt;br /&gt;
|Person of Hourai||&lt;br /&gt;
*Eirin Yagokoro; Kaguya Houraisan; Fujiwara no Mokou (Eternal - Final Chapter)&lt;br /&gt;
|-&lt;br /&gt;
|Shinigami||&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
|-&lt;br /&gt;
|Enma||&lt;br /&gt;
*Eiki Shiki, Yamaxanadu&lt;br /&gt;
|-&lt;br /&gt;
|God||&lt;br /&gt;
*Shizuha Aki; Minoriko Aki; Hina Kagiyama; Kanako Yasaka; Suwako Moriya&lt;br /&gt;
*Shinki&lt;br /&gt;
|-&lt;br /&gt;
|Celestial||&lt;br /&gt;
*Tenshi Hinanawi&lt;br /&gt;
|-&lt;br /&gt;
|Robot||&lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|-&lt;br /&gt;
|Flying Storehouse||&lt;br /&gt;
*Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
|Jade Rabbit||&lt;br /&gt;
*Reisen Udongein Inaba&lt;br /&gt;
*Reisen (II)&lt;br /&gt;
|-&lt;br /&gt;
|Lunarian||&lt;br /&gt;
*Watatsuki no Yorihime&lt;br /&gt;
*Watatsuki no Toyohime&lt;br /&gt;
|-&lt;br /&gt;
|Evil Spirit||&lt;br /&gt;
*Mima&lt;br /&gt;
|-&lt;br /&gt;
|Makai Resident||&lt;br /&gt;
*Yumeko&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category: GSW]]&lt;br /&gt;
&lt;br /&gt;
==Heal/Resupply Units==&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Heal Only!!Resupply Only!!Heal &amp;amp; Resupply&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Lily White&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
||&lt;br /&gt;
*Koakuma&lt;br /&gt;
*Minoriko Aki&lt;br /&gt;
*Hieda no Akyuu&lt;br /&gt;
||&lt;br /&gt;
*Eirin Yagokoro&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sword/Shield Equipment Units==&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sword Only!!Shield Only!!Sword &amp;amp; Shield&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Sakuya Izayoi; Flandre Scarlet&lt;br /&gt;
*Lunasa Prismriver; (Prismriver Sisters); Youmu Konpaku&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*Aya Shameimaru&lt;br /&gt;
*Tenshi Hinanawi&lt;br /&gt;
*Nazrin; Shou Toramaru&lt;br /&gt;
*Reisen (II); Watatsuki no Yorihime&lt;br /&gt;
*Elly; Yumeko&lt;br /&gt;
||&lt;br /&gt;
*Yuyuko Saigyouji&lt;br /&gt;
*Kisume&lt;br /&gt;
*Kogasa Tatara&lt;br /&gt;
*Watatsuki no Toyohime&lt;br /&gt;
||&lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*Momiji Inubashiri&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Assist Attack List==&lt;br /&gt;
&lt;br /&gt;
==Pair Names==&lt;br /&gt;
You can press Start while selecting any team to choose their name. You can either write in your own, go with a default template, or select a special name if the team has one (or two). The special names are listed below:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Pair Name 1 !! Pair Name 2 !! Character 1 !! Character 2&lt;br /&gt;
|-&lt;br /&gt;
| Brushes Beat Swords || || Akyu || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Reincarnation Karma || || Akyu || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Bridge Crew || Bridge Buddies || Akyu || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Village Experts || || Akyu || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Lucid Dream || || Akyu || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Busters || Fairy Exorcists || Akyu || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Sheepskin Parchment || || Akyu || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Reincarnation || || Akyu || Mima&lt;br /&gt;
|-&lt;br /&gt;
| See You Next Life || || Akyu || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Bridge Crew || || Akyu || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Archive || || Akyu || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Vampire Interview || || Akyu || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Aroma of Red Tea || || Akyu || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Untouched Score || || Akyu || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Chronicle Editor || Youkai Professors || Akyu || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Doll Report || || Alice || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Makai Magicians || || Alice || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Blonde Hair || Hey, Blondie! || Alice || Elly&lt;br /&gt;
|-&lt;br /&gt;
| Ten Little Dolls || Frantic Doll || Alice || Flandre&lt;br /&gt;
|-&lt;br /&gt;
| Indoor Style || || Alice || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Doll || || Alice || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Formerly Human || || Alice || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Capable Women || || Alice || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Maiden Brains || Brain Powered || Alice || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Forest Dwellers || || Alice || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Deft Fingertips || || Alice || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Kindly Companion || Doll&#039;s Dream || Alice || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Forbidden Magic || || Alice || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Nurtured Heart || Poisonous Automaton || Alice || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Wool Felt || || Alice || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Colorful Rainbow || || Alice || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Secret Magic || || Alice || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Magic Fingertips || Doll Factory || Alice || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Effigy || || Alice || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Full-Time Witches || Grimoire Researchers || Alice || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Old Acquaintances || Alice Maestra || Alice || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Manipulator Dolls || || Alice || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Straw Doll || || Alice || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Inheritance || Dear Mother... || Alice || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Forest Dwellers || || Alice || Star&lt;br /&gt;
|-&lt;br /&gt;
| Forest Dwellers || || Alice || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Hail Onslaught || || Alice || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Soul String Users || || Alice || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Highly Competent || || Alice || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Related at Heart || Makai Daughters || Alice || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Flowers || Growing Flowers || Alice || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Mach Rider || || Aya || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard || || Aya || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Double Spoiler || || Aya || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Mach Punch || || Aya || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Wind and Thunder || || Aya || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Headwinds || || Aya || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Vendor Windfall || || Aya || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Candid Camera || Wind-Powered Forge || Aya || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Winds of Death || || Aya || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Newsworthy Snow || || Aya || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || || Aya || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Ramming Speed || || Aya || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Potato Fan || || Aya || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Flying Phoenix || || Aya || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Tengu || Flying Yamabushi || Aya || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Eat Less Yakitori || || Aya || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| UFO Sighting || The X Files || Aya || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Izuna-Gongen || || Aya || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Shrine Maiden Article || || Aya || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Swift Wings || Fastest in Gensokyo || Aya || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Breeze || || Aya || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Macro Burst || || Aya || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Fall Leafblower || || Aya || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Veterans || Time to Chillax || Aya || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Frog in the Wind || || Aya || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Windy Rainstorm || || Aya || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Black Wings || || Aya || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| High Speed Gap || || Aya || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Storm Over Mt. Ooe || || Aya || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Breezy Fields || || Aya || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Stage 1 Boss Spotted || || Aya || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Neko Majin Z || || Byakuren || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Fists of Faith || || Byakuren || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Pierce the Heavens || || Byakuren || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Millennium Cage || || Byakuren || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Shinto &amp;amp; Buddhism || Business Rivals || Byakuren || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella of Faith || || Byakuren || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Empty Mind || Buddha in the Void || Byakuren || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Lyrical Chanting || || Byakuren || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Coexistence || || Byakuren || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Black Lotus || || Byakuren || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd &amp;amp; Flock || || Byakuren || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Fist || || Byakuren || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Magic Milky Way || || Byakuren || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword&#039;s Guidance || || Byakuren || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Seafloor Illumination || Ship of Light || Byakuren || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Sutra Reading Concert || || Byakuren || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Youkai &amp;amp; Priest || Mythical Flying Object || Byakuren || Nue&lt;br /&gt;
|-&lt;br /&gt;
| No Graverobbing || || Byakuren || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Superhuman Signs || || Byakuren || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Dark Magician Girl || || Byakuren || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Magic Star Sword || || Byakuren || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Recitation || Pen Pals || Byakuren || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Light of Dharma || || Byakuren || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Star Sword Apologetics || || Byakuren || Star&lt;br /&gt;
|-&lt;br /&gt;
| Magical Butterfly || || Byakuren || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Novice Hunter || || Byakuren || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Manifest Buddha || Superhuman Samurai || Byakuren || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Silent Nirvana || || Byakuren || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy Way in Purple || || Byakuren || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Vajra Fist || || Byakuren || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Land || || Byakuren || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Orange || || Chen || Elly&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tails || || Chen || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Flying Kasane-Uroko || || Chen || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Surprising Power || || Chen || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Cat&#039;s Cradle || || Chen || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Orange || Cat&#039;s Bell || Chen || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Cat&#039;s Eye || || Chen || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Like a Cornered Cat || || Chen || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Cats || Kitty Cat Club || Chen || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Domination || Shiki &amp;amp; Shiki&#039;s Shiki || Chen || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Clockwork Orange || || Chen || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Tiger &amp;amp; Cat || Soaring Bishamonten || Chen || Shou&lt;br /&gt;
|-&lt;br /&gt;
| PCB Slashers || PCB Forerunners || Chen || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Chen... Yakumo? || || Chen || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Nice Neighbor || || Chen || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Lake Fairies || Ice Fairy Ship || Cirno || Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| The Secret Fairy War || || Cirno || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Spin || || Cirno || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Lake Devil || || Cirno || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Ice Crystals || Winter Friendship || Cirno || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Chilly Spring || || Cirno || Lily White&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Fusser || || Cirno || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Cool Pillow || || Cirno || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Brashness Is Bravery || || Cirno || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| We&#039;re a Genius! || || Cirno || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Antipode || || Cirno || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Innocent World || Two Birds, One Stone || Cirno || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Giant Killing || || Cirno || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Mega Blizzard || || Cirno || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki || Strongest Beast || Cirno || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Black Ice || || Cirno || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Polaris || Strongest Star || Cirno || Star&lt;br /&gt;
|-&lt;br /&gt;
| Great Fairy Wars || || Cirno || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Froggy Braves the Ice || || Cirno || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Dust || Hailstorm || Cirno || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Snow Bunny || || Cirno || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Snowbug Storm || || Cirno || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Cold Iron || || Cirno || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Suntanned Cirno || || Cirno || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Snowman || || Cirno || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Wellspring of Life || || Daiyousei || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Dai Guard || || Daiyousei || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Nameless Soldiers || Angel and Devil || Daiyousei || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Lake Sprites || || Daiyousei || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Cure Crystal || || Daiyousei || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Cure Spring || || Daiyousei || Lily White&lt;br /&gt;
|-&lt;br /&gt;
| Cure Child || || Daiyousei || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Lyrica SOS || || Daiyousei || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Cure Dream || || Daiyousei || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Daiyousei SOS || || Daiyousei || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Cure Mutton || || Daiyousei || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Potato x4 || || Daiyousei || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Cure Chorus || || Daiyousei || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Mousecapade || || Daiyousei || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Cure Darkness || || Daiyousei || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Cure Miracle || || Daiyousei || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Aggregation of Prayer || || Daiyousei || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Cure Sapphire || || Daiyousei || Star&lt;br /&gt;
|-&lt;br /&gt;
| Cure Sunny || || Daiyousei || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Cure Nightbug || || Daiyousei || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Lecture Enthusiasts || || Eiki || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Guerrilla Lecture || || Eiki || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Paradise Court || || Eiki || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Flames of Judgment || || Eiki || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Tongue of Wolf || || Eiki || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Nine Lives to Judge || || Eiki || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Ladies of Paradise || || Eiki || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Step Toward Tomorrow || Hell Administrators || Eiki || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Wrathful Leaves || || Eiki || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Righteous Judgment || || Eiki || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Judgment || || Eiki || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Hell &amp;amp; Heaven || || Eiki || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Blade of Judgment || Everyone&#039;s a Critic || Eiki || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&#039;s Witness || || Eiki || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Changing Seasons || || Eiki || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Afterlife Witness || || Eiki || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Criminals || Princess &amp;amp; Sage || Eirin || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Bound Earth God || || Eirin || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| At Eternity&#039;s Side || || Eirin || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Status Quo Favorers || Butterfly Dream Pill || Eirin || Makura&lt;br /&gt;
|-&lt;br /&gt;
| A Lethal Dose || || Eirin || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Potion Experts || Ancient Moon Revived || Eirin || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Karmic Debtors || || Eirin || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Mercury Ocean || Quicksilver Sea || Eirin || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Channeling Knowledge || || Eirin || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Potion Sellers || Master &amp;amp; Student || Eirin || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| True Moon Magic || || Eirin || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Sage&#039;s Letter || Moon Rabbit Missive || Eirin || Reysen&lt;br /&gt;
|-&lt;br /&gt;
| Full Moon Red Eyes || Unspoken Bond || Eirin || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Sage Memories || || Eirin || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Star Voyage || || Eirin || Star&lt;br /&gt;
|-&lt;br /&gt;
| Grandpa&#039;s Cough Syrup || || Eirin || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Heaven &amp;amp; Earth || || Eirin || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella Cage || || Eirin || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Celestial Genealogy || Grandnephew&#039;s Bride || Eirin || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Biological Warfare || Contagion &amp;amp; Cure || Eirin || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| A Distant Moon || || Eirin || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Sage Memories || Earth &amp;amp; Moon Wisdom || Eirin || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Ephemeral Moon || || Eirin || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Dual Scythes || Twin Deathscythes || Elly || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Dream Envoys || Armload of Flowers || Elly || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Elly&#039;s Melancholy || || Elly || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Fur Elly || || Elly || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Elly Had a Little Lamb || || Elly || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Regular Gatekeepers || Scarlet Gatekeepers || Elly || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Elly || || Elly || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| One-Piece Dresses || || Elly || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Elly My Love || || Elly || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Elly || || Elly || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Blondie! || || Elly || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Vigor, Vigor, Guts || || Elly || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Yuuka Stan || Dream Apparition || Elly || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Imprisonment || || Flandre || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Derangement || || Flandre || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Etiquette Crash Course || || Flandre || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Younger Parasol || || Flandre || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Never Shunned || || Flandre || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Games || || Flandre || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Forbidden Dream || || Flandre || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Magical Flan || Sparkling Stars || Flandre || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Bond || Rainbow Masters || Flandre || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Sisters || Sister of Scarlet || Flandre || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Destruction &amp;amp; Revival || || Flandre || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Search &amp;amp; Destroy || || Flandre || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Modern Terrors || Unknown Extras || Flandre || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Destructive Girls || || Flandre || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Indoor Magical Girls || || Flandre || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet O&#039;Hare || Lunatic Destroyer || Flandre || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Scarlets || Twin Scarlet Moons || Flandre || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Maddening Dark || Dark Destroyer || Flandre || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Clock Ticking Away || || Flandre || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Red Sun || || Flandre || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Scorching Swords || || Flandre || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Unseasonal Sakura || Bloody Cherry Blossom || Flandre || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Caught Mid-Blink || || Hatate || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Girls || || Hatate || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Photography || || Hatate || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Inside Looking Out || Shut-In Paparazzi || Hatate || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Mountain of Faith || Dream Interview || Hatate || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Focused Advance || || Hatate || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Girls in Ties || || Hatate || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Briar Photography || || Hatate || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Sheepish Shot || || Hatate || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Telescopic Photography || || Hatate || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Waterproof Camera || || Hatate || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Paparazzi Barrier || || Hatate || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| War Photographer || || Hatate || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Tech-Savvy Girls || || Hatate || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Camera-Shy Rose || || Hatate || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Mountain of Faith || || Hatate || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effect || || Hina || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Blessing || || Hina || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Curse God Scythe || Fateful Riverbank || Hina || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Caring Gods || || Hina || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Seeing Stars || || Hina || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| A Doll&#039;s Heart || Dolls&#039; Frontline || Hina || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Ballet Spin || || Hina || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Riverbank Scouts || || Hina || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Visitor&#039;s Center || Adrift with a Kappa || Hina || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Jealous God || || Hina || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Wheel of Fortune || || Hina || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Bad Luck Ward || || Hina || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Curse of the Moon || || Hina || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Plague Accumulation || || Hina || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Misery Dolls || || Hina || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Do Dream Robots Dream? || || Hisoutensoku || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Electric Nyudo || Cloudsea Youkai || Ichirin || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Rings || || Ichirin || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Ring || Surprise Flash || Ichirin || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Ring Around the Rosie || || Ichirin || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Woolly Cloud || || Ichirin || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Go In Swinging || || Ichirin || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Cloud Sword || || Ichirin || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Youkai || Buddhist Drinkers || Ichirin || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Youkai || Cloud Searching || Ichirin || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cloud || Bound By Fists || Ichirin || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Fire || || Ichirin || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Dark Magician Girl || || Ichirin || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Pink Cloud || || Ichirin || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Penitence Wind || || Ichirin || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Attack on Giant || XL-Size Youkai || Ichirin || Suika&lt;br /&gt;
|-&lt;br /&gt;
| God Bless the Ring || Ancient Metal Rings || Ichirin || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Inescapable Sandbag || || Ichirin || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy Fist || Ringside Brawl || Ichirin || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Summer Genso-Tarou || Old Man and Flowers || Ichirin || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Serpent in the Clouds || Thunder Mountain || Iku || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Office Ladies || || Iku || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Bolt from the Blue || Surprise Lightning || Iku || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| No Overtime Please || || Iku || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Older Women || || Iku || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Static Electricity || Lighting Generator || Iku || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Five-Clawed Fist || Earth &amp;amp; Sky Dragon || Iku || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Fish &amp;amp; Chips || || Iku || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Seafloor Invitation || || Iku || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Scramble Rush || || Iku || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Celestial Raiment || || Iku || Reysen&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Spirits || || Iku || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Celestials || Scarlet Weather || Iku || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Palace Envoy || || Iku || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Flash of Lightning || Peal of Thunder || Iku || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Swordfish Dance || || Iku || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Thundering Oni || Adamant Helix || Iku || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Request || || Kaguya || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Request || || Kaguya || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Dreamy Capital || || Kaguya || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Sheep-Counting Task || || Kaguya || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Moonlight Sonata || || Kaguya || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Assurance &amp;amp; Arrogance || || Kaguya || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Fall Moon || || Kaguya || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Hourai Consequences || Forever Frenemies || Kaguya || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Ore || || Kaguya || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Anonymous || || Kaguya || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Royal Diamond Ring || || Kaguya || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tenko || || Kaguya || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Princess &amp;amp; Pet (Moon) || Princess &amp;amp; Moon Inaba || Kaguya || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Bad Bat Lady || || Kaguya || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Flashbacks || || Kaguya || Reysen&lt;br /&gt;
|-&lt;br /&gt;
| Residents of Time || || Kaguya || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Memories of Kinkakuji || || Kaguya || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Font of Life || || Kaguya || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Fall Moon || || Kaguya || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| 3000-Year Gem || Bonsai Hobbyists || Kaguya || Star&lt;br /&gt;
|-&lt;br /&gt;
| Broken Moon || || Kaguya || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Hat Request || || Kaguya || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tenshi || || Kaguya || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Princess &amp;amp; Pet (Earth) || Princess &amp;amp; Earth Inaba || Kaguya || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Princess Peach || Lunar Capital Expo || Kaguya || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Mushihimesama Futari || || Kaguya || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Princess Princess || || Kaguya || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Bridge to Earth || Exchanged Sake Cups || Kaguya || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Clouds || || Kaguya || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Shared Eternity || Free from Samsara || Kaguya || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Gods from Abroad || || Kanako || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Venomous Snake || Viper&#039;s Fangs || Kanako || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Onbashira Sheep Pen || Mountain Sheep || Kanako || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Offering || || Kanako || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Regenerating Serpent || || Kanako || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Wolf || || Kanako || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Contractor || || Kanako || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Cannonade || Destroid Combo || Kanako || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Moriya Divine Wind || Two Winds || Kanako || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| God &amp;amp; God || Creation || Kanako || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Matching Hairbands || || Kanako || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Suwa Gods || Longstanding Partners || Kanako || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Sky &amp;amp; Heaven || || Kanako || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Enshriner &amp;amp; Enshrined || || Kanako || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| God &amp;amp; Invoker || Subjugation of Japan || Kanako || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| A Heavy Burden || || Kanako || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Showa Shelter || || Keine || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Guides || || Keine || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Lesson || || Keine || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Engraver&#039;s History || Thicket Locals || Keine || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Steel Beowulf || || Keine || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Chimera Youkai || || Keine || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Ichijou Bridge || || Keine || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Early History || || Keine || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| First Youkai Student || || Keine || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Village Protectors || || Keine || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| History&#039;s Creation || Danmaku PTA || Keine || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Aggressive Beast || || Keine || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Hard Horns || || Keine || Suika&lt;br /&gt;
|-&lt;br /&gt;
| History Bystander || Ancient History || Keine || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Moonlight Densetsu || || Keine || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Partially Human || || Keine || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Woven History || || Keine || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Passionate Educators || || Keine || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Teacher from Hell || || Keine || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Bone Umbrella || Drifting Bucket || Kisume || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Constellation || || Kisume || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Kisumehko || || Kisume || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Fall Sunset || || Kisume || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Barricade || Firm Shield || Kisume || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Coffin Delivery || || Kisume || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Residents || || Kisume || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Darkness || || Kisume || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Shy Autumn Leaves || || Kisume || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Leapfrog || Frog Out of the Well || Kisume || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Iron Defense || || Kisume || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Entrance || Fantasy Cavern || Kisume || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Unfamiliar Bones || || Kisume || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Bucket &amp;amp; Sake Bowl || || Kisume || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Magic Cycle || || Koakuma || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Dream Demon || Succubus?! || Koakuma || Makura&lt;br /&gt;
|-&lt;br /&gt;
| We&#039;ll Take Care of You || || Koakuma || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Scarlet || || Koakuma || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Bewitching Magic || || Koakuma || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Supply Team || || Koakuma || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Library || I&#039;ll Take Care of You || Koakuma || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Devilish Creatures || Devil Wings || Koakuma || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Mansion Teatime || || Koakuma || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| MP Spoiler || || Koakuma || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Forgotten World || Peek-a-Boo || Kogasa || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Umbrella || || Kogasa || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Bat Babysitter || || Kogasa || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Moonlit Umbrella || || Kogasa || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Parasol Star Symphony || Parasol Star Piano || Kogasa || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Parasol Star Magic || || Kogasa || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Doing Their Best || || Kogasa || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Parasol || Over the Rainbow || Kogasa || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Stories || || Kogasa || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Shirikodama Batter || || Kogasa || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Scheming || || Kogasa || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Sampling || || Kogasa || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Elder Parasol || || Kogasa || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella in the Wind || Eggplant Umbrella || Kogasa || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Lost &amp;amp; Found || || Kogasa || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Parasol Stars || || Kogasa || Star&lt;br /&gt;
|-&lt;br /&gt;
| Sun Screen || || Kogasa || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Tree Frog || Hat &amp;amp; Umbrella || Kogasa || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Fan || || Kogasa || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Sword || Parasoldier || Kogasa || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Forgotten Umbrella || Twin Umbrellas || Kogasa || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Scary Smiles || Good Weather Wishes || Kogasa || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Little Sister Youkai || || Koishi || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Embryo&#039;s Dream || Bedside Ancestors || Koishi || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Closed Runaway || || Koishi || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Innocent Mind || || Koishi || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Mary and the Lamb || || Koishi || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| A Tiny, Clever Stone || || Koishi || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| The Unknown || Invisible || Koishi || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Palace&#039;s Right Hand || Our Future Ahead || Koishi || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Heart Danmaku || Selfless Love || Koishi || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Counterintuitive || || Koishi || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Heart of Darkness || || Koishi || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Heart to Heart || Komeiji Sisters || Koishi || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Beyond It All || || Koishi || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Heart || Head Empty || Koishi || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Heart || Head Empty || Koishi || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Extra-Elusive || Fantasy-Reality Border || Koishi || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Sleep || || Komachi || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Riverside Song || || Komachi || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Sinking Ferry || One-Way Voyage || Komachi || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Sanzu River Song || Singin&#039; on the River || Komachi || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Like the Currents || || Komachi || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Chat || Afterlife Carriers || Komachi || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Languid Library || Static Emplacement || Komachi || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Tamamo&#039;s Scythe || || Komachi || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Long-Range Shooting || || Komachi || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Acquaintances || High Speed Solution || Komachi || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Misty River Crossing || || Komachi || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Sound Sleepers || Spirited Away || Komachi || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Netherworld Ferry || Underworld Tour Guide || Komachi || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Budding Devil || || Kurumi || Lily White&lt;br /&gt;
|-&lt;br /&gt;
| Promising Nova || || Kurumi || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Kurumi || || Kurumi || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Petting Zoo || || Kurumi || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Kurumi? || Waiting for Fruit || Kurumi || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Great Youkai Kurumi || || Kurumi || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Workhorse || Library Trap || Kurumi || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Restraint || Vampire Girls || Kurumi || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Night Creatures || Blondies in Black || Kurumi || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Silver Spoon || || Kurumi || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Kurumi? || || Kurumi || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Kurumilk || Bitter Sandwich || Kurumi || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Ant Watchers || || Kurumi || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Yuuka Stan || Read Me a Story || Kurumi || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Spring Footfalls || First to Spring || Letty || Lily White&lt;br /&gt;
|-&lt;br /&gt;
| Cold Front &amp;amp; Kotatsu || Lingering Dream || Letty || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Winter Symbols || || Letty || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Harvest &amp;amp; Slumber || || Letty || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Snowbird || Chilly Basara || Letty || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Frigid Darkness || || Letty || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Frozen in Time || || Letty || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Fall to Winter || Withering &amp;amp; Slumber || Letty || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Daisetsuzan Toss || || Letty || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard Leyline || || Letty || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Winter Onsen || || Letty || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Hibernation Season || Come Hibernate || Letty || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Youkai || || Letty || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Bouquet || || Letty || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| New Year Winter || Masterminds || Letty || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Spring Sonata || || Lily White || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Spring Strings || Burning Night || Lily White || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Spring || Eternal Spring Dream || Lily White || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Season || Lily of the Valley || Lily White || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Springtime Slumber || || Lily White || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Planting Season || || Lily White || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Song of Spring || || Lily White || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Fairy &amp;amp; Rabbit || Terrestrial Spring || Lily White || Reysen&lt;br /&gt;
|-&lt;br /&gt;
| Fall into Spring || || Lily White || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Symbols || Good Luck Portents || Lily White || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Awakening of Insects || Hibernation&#039;s Over || Lily White || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Spring Flowers || Cycle of Life || Lily White || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Spring Snow || A Modest Spring || Lily White || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Silent Moon || Moody Luna || Luna || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Moon || || Luna || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Thieving Collector || || Luna || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Silence of the Lambs || || Luna || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Silence Voice || || Luna || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic Luna Child || || Luna || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Night Fairy || || Luna || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Silent Show || || Luna || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Star Fairies || Moonlight &amp;amp; Starlight || Luna || Star&lt;br /&gt;
|-&lt;br /&gt;
| Sun &amp;amp; Moon Fairies || Sunlight &amp;amp; Moonlight || Luna || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Silent Death || || Luna || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Star Ensemble || Bedazzling || Lunasa || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Melancholy || || Lunasa || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Magician&#039;s Melancholy || || Lunasa || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Melancholy Noise || || Lunasa || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Mehko&#039;s Sheep || || Lunasa || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Sun Melody || Wind &amp;amp; String Ensemble || Lunasa || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Violin Accompaniment || || Lunasa || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Violinist of Hameln || || Lunasa || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Luna Crescente || || Lunasa || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Luna Soundwave || || Lunasa || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Demona Lunatic || Big Sister Struggles || Lunasa || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Morale Fading... || || Lunasa || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Silent Falling Leaves || || Lunasa || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Quiet Seas || || Lunasa || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Sound || Dreams || Lyrica || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Sparkling Star Sound || || Lyrica || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Mehko&#039;s Sheep || || Lyrica || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Sun &amp;amp; Star Sound || Keyboard Session || Lyrica || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Piano Lesson || || Lyrica || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Metronome || || Lyrica || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Melodious Star || Trickster Girls || Lyrica || Star&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || || Lyrica || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Clair de Lune || || Lyrica || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Dreamy Master Spark || Unstealable Dream || Makura || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| A Step Beyond the End || Dream Revisited || Makura || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Imaginary Flower || Dreamkeeper || Makura || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Excitement || || Makura || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Strangers || Dreamspace || Makura || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Sleepy Autumn || Abundant Harvest Dream || Makura || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Lullaby || || Makura || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mouse || || Makura || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Strange Dream || || Makura || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare of Heian-kyo || || Makura || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Visitors from Abroad || Indigo Anxiety Dream || Makura || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Dream Seal || || Makura || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Prosperity Dream || Lunatic Dream || Makura || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Gensokyo Nightmare || Deep Red Dream || Makura || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Maidens on the Moon || || Makura || Reysen&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater || || Makura || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| New Faces || || Makura || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Gods Who Cried Love || Dreamers || Makura || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Sleepy Autumn || || Makura || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Moon || || Makura || Star&lt;br /&gt;
|-&lt;br /&gt;
| Drunken &amp;amp; Dreaming || || Makura || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Moon || || Makura || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Gods from Abroad || || Makura || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Unworldly Dream State || || Makura || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| 4th Kaian Passageway || || Makura || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Bugged Dream || Dream-Eating Bug || Makura || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| 4th Kaian Passageway || || Makura || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Oversleeper || Beautiful Dreamer || Makura || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Inanimate Dream || HanaYume || Makura || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Afternoon Nap || Ghastly Dream || Makura || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Kedama in a Bottle || || Marisa || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Magic Teacher &amp;amp; Pupil || || Marisa || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Starstruck || || Marisa || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Hunters || || Marisa || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Sworn Friend || Inquisitives || Marisa || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Collectors || Hoarders || Marisa || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Banned Books || Don&#039;t Take That || Marisa || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Star &amp;amp; Fox || || Marisa || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Butterfly || Hero &amp;amp; Balancer || Marisa || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Escape Velocity || || Marisa || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Magical Saku-Star || Magician &amp;amp; Illusionist || Marisa || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Star-Shaped Danmaku || Moriya Star || Marisa || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Star || || Marisa || Star&lt;br /&gt;
|-&lt;br /&gt;
| Gatherers || || Marisa || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Drizzle Barrage || || Marisa || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Mushroom Hunting || || Marisa || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Sunbeam || || Marisa || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Terrestrial Comet || || Marisa || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Explorers || Treasure Hunters || Marisa || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Stardust || || Marisa || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Human &amp;amp; Youkai Orrery || || Marisa || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Four-Dimensional Skirt || || Marisa || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Power Is Power || || Marisa || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Light &amp;amp; Heat Cannons || Flowers &amp;amp; Stars || Marisa || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Replicant || || Medicine || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran-ran || || Medicine || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Femmes Fatales || || Medicine || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Down to the Last Drop || || Medicine || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Slow-Acting Poison || Alcohol Poisoning || Medicine || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Frog || 1707 Poison Frogs || Medicine || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Field Loan || || Medicine || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Ruthlessness || || Medicine || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Toxic Insect Swarm || || Medicine || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Poison Type || || Medicine || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Field || Lily of the Valley || Medicine || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Mehko || Testing Purposes || Mehko || Mehko&lt;br /&gt;
|-&lt;br /&gt;
| Sheep at the Gates || || Mehko || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Mehko&#039;s Sheep || || Mehko || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Mehko || Sweet Potato Fans || Mehko || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Warm &amp;amp; Fluffy || || Mehko || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| White-Haired Beasts || Sheep &amp;amp; Wolf || Mehko || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Fleece Fleet || || Mehko || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd&#039;s Song || || Mehko || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Expert Fleecer || || Mehko || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Shibaten Youkai || || Mehko || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| False Black Sheep || || Mehko || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Sheep Frontwalk || Pet Alliance || Mehko || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Wool Curse Doll || || Mehko || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Librarian &amp;amp; Shepherd || || Mehko || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Fox in the Sheephouse || || Mehko || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Sheep Danmaku || You Made Me Cry! || Mehko || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Nah, I&#039;d Run || || Mehko || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Jingisukan Party || || Mehko || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Nah, I&#039;d Run || || Mehko || Reysen&lt;br /&gt;
|-&lt;br /&gt;
| Sheer Finesse || || Mehko || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| New Faces || || Mehko || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Pet Candidate || || Mehko || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Mehko || || Mehko || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Sheep in Tiger&#039;s Fur || || Mehko || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Presence Sensitivity || || Mehko || Star&lt;br /&gt;
|-&lt;br /&gt;
| Riggwelter || || Mehko || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Basking in the Sun || || Mehko || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Liar, Liar || || Mehko || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Breakers || My Friends... || Mehko || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Pastoral Sunshine || Never Give Up || Mehko || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Wrigwool || Wool Cocoon || Mehko || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Yamamehko || || Mehko || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Burning || My Wool&#039;s Gonna Burn! || Mehko || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Sheep Wool || || Mehko || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd &amp;amp; Maid || || Mehko || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldiers || || Meiling || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Burning Hong || || Meiling || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Guard Dog || || Meiling || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Guard Aegis || || Meiling || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Devil&#039;s Red || Scarlet Aura || Meiling || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Servants || Fist &amp;amp; Knife || Meiling || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Falling Leaf Kick || || Meiling || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Shoryuken || Tiger &amp;amp; Dragon || Meiling || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Yellow Sand Leyline || || Meiling || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit Punch || || Meiling || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Rainbow Legs || || Meiling || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Boundary || At the Threshold || Meiling || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Oni at the Gates || || Meiling || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Gardening || || Meiling || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Trumpet Accompaniment || || Merlin || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Sound! UFOnium || || Merlin || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Mind Control Waves || || Merlin || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Disposition || || Merlin || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Sound || || Merlin || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Evangelists || || Merlin || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Fun in the Sun || Full of Sunshine || Merlin || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Yamamerlin || || Merlin || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Flower Rock || || Merlin || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Whirly Blossoms || Upbeat Phantoms || Merlin || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Aria of Expertise || || Mima || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Yin-Yang Orb || || Mima || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Complete Darkness || || Mima || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Old Youkai Rising || || Mima || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Tough Field || || Mima || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Unparalleled Might || || Mima || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Constellation || || Mima || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Wanted! || Classic Bosses || Mima || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Lawless Conquerors || Outlaws || Mima || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Old Spirits || Envoys from the Past || Mima || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Lingering Souls || || Mima || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Potato Fries || Roast Sweet Potato || Minoriko || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Tumbling Sweet Potato || || Minoriko || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Veggie Shooter || Explosive Veggies || Minoriko || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Harvester || || Minoriko || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Unenshrined Deity || || Minoriko || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Rice Shower || || Minoriko || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Aki Sisters || Divine Vicissitudes || Minoriko || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Golden Harvest || || Minoriko || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Barefoot &amp;amp; Harefoot || || Minoriko || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Just for Kicks || || Minoriko || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomber || Firebird || Mokou || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Burning Mouse || || Mokou || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Will o&#039; the Wisp || || Mokou || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Exorcists || Youkai Busters || Mokou || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Fire Devil || || Mokou || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Flame Clock || Perma-Silver Hair || Mokou || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Fire from the Heavens || || Mokou || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Hellfire || Firebird || Mokou || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Moth to the Flame || || Mokou || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Burning Punches || || Mokou || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Friends || Go Masters || Momiji || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Cat&#039;s Eye || || Momiji || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Dogs Playing Shogi || || Momiji || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Red Wolf || || Momiji || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Mountain&#039;s Faith || || Momiji || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Fall and Fall || || Momiji || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Tiger &amp;amp; Wolf || || Momiji || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Star Wolf || || Momiji || Star&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&#039;s Rain || || Momiji || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Veteran Bladeslingers || Blade Wolf || Momiji || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Iron Fang || || Momiji || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Youkai || Pulling Underwater || Murasa || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Underwater Trauma || || Murasa || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Drowning in Darkness || Secret of Blue Water || Murasa || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Bloodpool Hell || || Murasa || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Floating Peach || || Murasa || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Shark Fin Soup Sea || Seawater Pain || Murasa || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Abundant Seas || Heart of Poseidon || Murasa || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Big Dipper || || Murasa || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Soul Unjudged || || Murasa || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Lingering Spirits || Phantoms Living On || Murasa || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Singing Voice Envy || || Mystia || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Seventh Moon || || Mystia || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Miko Miko Reimu || || Mystia || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Night Incarnate || Twin Nightbirds || Mystia || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Maid to Sing || || Mystia || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Mystia&#039;s Izakaya || || Mystia || Suika&lt;br /&gt;
|-&lt;br /&gt;
| 7 Stones &amp;amp; 7th Moon || || Mystia || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Bunny Dance || || Mystia || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Wings || Birdbrains Unite || Mystia || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Nighttime Buzzing || Summer Night || Mystia || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Devastation Screech || Sonic Boom || Mystia || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| To Eat or To Listen || Avian Snack || Mystia || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Eep, a Mouse! || || Nazrin || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Temple Light || Bishamon&#039;s Servant || Nazrin || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Black Plague || Treasure Hunters || Nazrin || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Sage &amp;amp; Commander || || Nazrin || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| River Youkai || || Nitori || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Water Margin || || Nitori || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Machine Gun || Danmaku Weaponry || Nitori || Reysen&lt;br /&gt;
|-&lt;br /&gt;
| River Purification || || Nitori || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Underwater Trauma || || Nitori || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Busou Shinki || || Nitori || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || || Nitori || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Aquatic Impact || || Nitori || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Weather Forecast || || Nitori || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Mixed Vegetables || || Nitori || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Weapon || || Nitori || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Shoreside Youkai || Debug Team || Nitori || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Unblightable River || || Nitori || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Kappatal || || Nitori || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Edge || || Nitori || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie Skirt || || Nitori || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Minamoto Grudge || || Nue || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Youkai || || Nue || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Undefined Darkness || || Nue || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Identified Alien || || Nue || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Star Danmaku X || || Nue || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Fever || || Nue || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Chimera Wings || Ancient Knowledge || Nue || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Phenomena Discretion || || Nue || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| 9 Lives, 9 Tails || || Orin || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Skull Leader || || Orin || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Messenger Animals || || Orin || Reysen&lt;br /&gt;
|-&lt;br /&gt;
| Palace Walk || Our Future Ahead || Orin || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Cat Mom || || Orin || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Drunken Cat || || Orin || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Animals || The Crow Knows Me || Orin || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Hashihime Shrine || || Parsee || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Everyone&#039;s Torment || || Parsee || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Oni Envy || || Parsee || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Watery Rings || || Parsee || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Burning with Envy || || Parsee || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy Bug || || Parsee || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Sealed Youkai || || Parsee || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Oni Curse || Pay Attention to Me || Parsee || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Century-Long Friends || Devil&#039;s Mansion || Patchouli || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Project Sumiyoshi || Lunar Invasion Plan || Patchouli || Reysen&lt;br /&gt;
|-&lt;br /&gt;
| Metal Fatigue || || Patchouli || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Gust || || Patchouli || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Jotting Down Thoughts || || Patchouli || Satori&lt;br /&gt;
|-&lt;br /&gt;
| House of Leaves || || Patchouli || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Sunshine Reflector || || Patchouli || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Spring Haze Witch || || Patchouli || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Fahrenheit 451 || || Patchouli || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Bookworms || || Patchouli || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Sage&#039;s Barrier || || Patchouli || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Demon&#039;s Blade || || Patchouli || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Satellite Sunflower || Sun &amp;amp; Moon Attack || Patchouli || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Illusion || Hallucinogenic Beasts || Ran || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Open House || || Ran || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Golden Beasts || Fox in Tiger Stripes || Ran || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox || || Ran || Star&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Zootopia || || Ran || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Butterflies&#039; Attendant || PCB Attendant || Ran || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Master &amp;amp; Shiki || Mathemagician || Ran || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Fox Window || Never Retreat || Ran || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Deep Red Barrier || || Reimu || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Shrine || || Reimu || Reysen&lt;br /&gt;
|-&lt;br /&gt;
| First Exorcism || || Reimu || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Cleaning Obstruction || || Reimu || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Shrine Maidens || Field &amp;amp; Mountain || Reimu || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Unenshrined Deity || || Reimu || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Maiden and Oni, Equals || Lounging at the Shrine || Reimu || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Sangetsusei || Oriental Sacred Place || Reimu || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Offering for a Frog || Kamiasobi || Reimu || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Pleasant Weather || || Reimu || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Fortune Mechanism || || Reimu || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Earth Maidens || Natural Shrine Maidens || Reimu || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Illusionary Barrier || Elusive Sky Barrier || Reimu || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Flowers || || Reimu || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Red &amp;amp; White Blossoms || || Reimu || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic Red || || Reisen || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Moon Soldiers || Unit 1 and Unit 2 || Reisen || Reysen&lt;br /&gt;
|-&lt;br /&gt;
| Full Moon Red Eyes || || Reisen || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Uniform Girls || Miracle Bunny || Reisen || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Psycommu || || Reisen || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Tiger &amp;amp; Bunny || || Reisen || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Sergeant Frog || || Reisen || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Bellwether Rabbit || || Reisen || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Eternal White Rabbits || Moon &amp;amp; Earth Inaba || Reisen || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Lunar C.O. || || Reisen || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes || || Reisen || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| No Looking Back || Former Master &amp;amp; Pet || Reisen || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Gun X Sword || || Reisen || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Nocturnal Creatures || Queen of the Daytime Night || Remilia || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Devil || Master-Servant Bond || Remilia || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Pentagram &amp;amp; Hexagram || || Remilia || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Miserable Heart || Fateful Locked Heart || Remilia || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Demon Lords || || Remilia || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Sisters || || Remilia || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Mist Demons || || Remilia || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Scarlet Fog || || Remilia || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| God or Devil? || True Dynamic Emperor || Remilia || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Vampire Cleanser || || Remilia || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Safflower || World-Staining Power || Remilia || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun Maid || || Reysen || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Alighting Pheasant || || Reysen || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Earth &amp;amp; Moon Inaba || || Reysen || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Meaningful Name || || Reysen || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Inherited Name || My Teacher and Me || Reysen || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun Maid || || Reysen || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| The Darkness Within || || Rumia || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side of the Moon || || Rumia || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Night Light || || Rumia || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Black Widow || || Rumia || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side of the Moon || || Rumia || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Eater || || Rumia || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Dark Power || || Rumia || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Humans of Fantasy || || Sakuya || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy Sky Servant || || Sakuya || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Spider on a Thread || || Sakuya || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Clash of Steel || || Sakuya || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Silver Envoys || Gordian Knot Solvers || Sakuya || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Tunnel Effect || Spider&#039;s Thread || Sakuya || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Maid for Battle || Gold &amp;amp; Silver Maids || Sakuya || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Moonlit Flowers || My Favorite Things || Sakuya || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Gathering Faith || || Sanae || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Moriya Bloodline || Divine Bloodline || Sanae || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Calm Shrine Maiden || Heaven, Earth, Man || Sanae || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Midday Superstar || Giant Puppet&#039;s Fire || Sanae || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Cicada || || Sanae || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Divine Invocation || Miracle Sword || Sanae || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Uncommon Sense || || Sanae || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Divine Spirit || || Sanae || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Mindcraft || Heart Creation || Satori || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Sun of Hope || Our Future Ahead || Satori || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Pink Spider || || Satori || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Watatsuki Memories || || Satori || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Joined Hands || Mystic Memories || Satori || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Leaders || || Satori || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Administrators || Ghost Land || Satori || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Demon of Purification || || Shinki || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Motherly Gods || Childcare Veterans || Shinki || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| God-Cleaving Sword || || Shinki || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Re:Creators || Ain Soph Aur || Shinki || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Guardians of Makai || Mystic Square || Shinki || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Easygoing Spirits || SP Monsters || Shinki || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fall || || Shizuha || Shou&lt;br /&gt;
|-&lt;br /&gt;
| Just for Kicks || || Shizuha || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Twinkle Star || || Shou || Star&lt;br /&gt;
|-&lt;br /&gt;
| Golden Hypocenter || || Shou || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Into the Tiger&#039;s Den || || Shou || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Never Retreat || || Shou || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Persistence || || Shou || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Star &amp;amp; Sun Fairies || Starlight &amp;amp; Sunlight || Star || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Party God &amp;amp; Party Oni || || Suika || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Sprinkling Rain Might || || Suika || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Oni Sake Connoisseur || || Suika || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Purgatory Breath || || Suika || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Powerhouses || Mountain Bruisers || Suika || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Senior Youkai || Vanishers || Suika || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Elite Four || Easygoing Oni || Suika || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Unclouded Sake || A Drinker&#039;s Life || Suika || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Gutsy Frog || || Sunny || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Walking on Sunshine || Ball of Sunshine || Sunny || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Unexpected Weakness || || Sunny || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Sunflower || || Sunny || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Kun Commanders || Rainy Season || Suwako || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Magma Amphibian || || Suwako || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Frog&#039;s Delicacy || || Suwako || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Gap Diver || || Suwako || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Frog &amp;amp; Butterfly || || Suwako || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Peach Girl || || Tenshi || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day || || Tenshi || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Flawless Beauty || || Tenshi || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sky Sword || || Tenshi || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Sun Shower Disposition || Cruelly Undeparting || Tenshi || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Above It All || Pearly Gates || Tenshi || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Natural Luck || || Tewi || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Bug Catcher || || Tewi || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Four-Leaf Clover || || Tewi || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Giant Gun || Disintegrating Wind || Toyohime || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic Guardians || Watatsuki Spellcards || Toyohime || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Far Side of the Moon || The Second Lunar War || Toyohime || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Moon&#039;s Haunted || Ephemeral Impurity || Toyohime || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Yagirl Kurodani || || Utsuho || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Divine Hosts || Divine Inferno || Utsuho || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Hell &amp;amp; Paradise || || Utsuho || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Hot Spring || || Utsuho || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Sunflower || Physalis || Utsuho || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Caught in a Web || || Wriggle || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Flying Insect Nest || || Wriggle || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| The Beauty of Nature || Flowers and Bugs || Wriggle || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Web of Light &amp;amp; Dark || || Yamame || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Powerhouse || || Yamame || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Too Much Edge || Colossal Blades || Yorihime || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Striking Slash || Swift Death to Evil! || Yorihime || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Blademasters || || Youmu || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Revealing Light || || Youmu || Yuugi&lt;br /&gt;
|-&lt;br /&gt;
| Skunk Cabbage || || Youmu || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Netherworlders || A Ghost and a Half || Youmu || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Danmaku Works || || Yukari || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Great Youkai || Perpetually Smiling || Yukari || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Mystical Butterflies || Lazy Death Butterfly || Yukari || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Lilac || Flowers of Edo || Yuugi || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Sakura Burial Mound || Ghostly Night Blossom || Yuuka || Yuyuko&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Handylist&amp;diff=66389</id>
		<title>Gensou Shoujo Wars Complete Box/Handylist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Handylist&amp;diff=66389"/>
		<updated>2025-09-28T06:58:54Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Pair Names */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Miscellaneous lists for various categories in the game.&lt;br /&gt;
&lt;br /&gt;
===Cost List===&lt;br /&gt;
{|&lt;br /&gt;
! Cost !! Units&lt;br /&gt;
|-&lt;br /&gt;
| 0.0 || &#039;&#039;Hourai Doll&#039;&#039;, &#039;&#039;Shanghai Doll&#039;&#039;&amp;lt;br/&amp;gt;Palanquin Ship (Rinnosuke), Palanquin Ship (Murasa)&lt;br /&gt;
|-&lt;br /&gt;
| 1.0 ||  Utsuho (Cooldown), Akyu&lt;br /&gt;
|-&lt;br /&gt;
| 1.5 || Daiyousei, Luna, Star, Sunny&lt;br /&gt;
|-&lt;br /&gt;
| 2.0 || Cirno, Nitori, Rumia&amp;lt;br/&amp;gt;Elly, Hina, Koakuma, Kurumi, Letty, Lily White, Merlin, Minoriko, Nazrin, Shizuha, Shou&amp;lt;br/&amp;gt;Chen, Kisume, Lunasa, Lyrica, Mystia, Parsee, Tewi, Wriggle, Yamame&amp;lt;br/&amp;gt;&#039;&#039;Goki&#039;&#039;, Kogasa, Lily Black, Medicine, Nazrin (Pagoda), Rei&#039;sen (both forms), &#039;&#039;Zenki&#039;&#039;, Meeko(NG+)&lt;br /&gt;
|-&lt;br /&gt;
| 2.5 || Alice, Keine, Marisa (early), Reimu (early), Youmu&amp;lt;br/&amp;gt;Aya, Komachi, Meiling, Momoji, Nitori (FA), Patchouli, Sakuya, Sanae&amp;lt;br/&amp;gt;Hatate, Reisen&amp;lt;br/&amp;gt;Ichirin, Iku, Koishi, Murasa, Nue, Orin, Satori, Shou (Pagoda)&lt;br /&gt;
|-&lt;br /&gt;
| 3.0 || Marisa, Reimu&amp;lt;br/&amp;gt;Mokou&amp;lt;Br/&amp;gt;Ran, Yuugi&amp;lt;br/&amp;gt;Tenshi, Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| 3.5 || Suika&amp;lt;br/&amp;gt;Eirin, Flandre, Kaguya, Kanako, Remilia, Suwako, Yukari, Yuyuko&amp;lt;br/&amp;gt;Byakuren, Eiki, Hisoutensoku, Mima, Toyohime, Utsuho, Yorihime, Yuuka, Makura(NG+)&lt;br /&gt;
|-&lt;br /&gt;
| 4.0 || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| 4.5 || &#039;&#039;Fairies of Light&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6.0 || &#039;&#039;Prismriver Sisters&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Units not directly deployable&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Race List==&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Race!!Characters&lt;br /&gt;
|-&lt;br /&gt;
|Human||&lt;br /&gt;
*Reimu Hakurei; Marisa Kirisame&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Keine Kamishirasawa (Normal form); Fujiwara no Mokou (Mystic Chapter)&lt;br /&gt;
*Hieda no Akyuu&lt;br /&gt;
|-&lt;br /&gt;
|Youkai||&lt;br /&gt;
*Rumia; Hong Meiling; Koakuma&lt;br /&gt;
*Letty Whiterock; Zenki &amp;amp; Goki; Yukari Yakumo&lt;br /&gt;
*Wriggle Nightbug; Mystia Lorelei&lt;br /&gt;
*Medicine Melancholy&lt;br /&gt;
*Aya Shameimaru; Momiji Inubashiri; Nitori Kawashiro&lt;br /&gt;
*Iku Nagae&lt;br /&gt;
*Kisume; Yamame Kurodani; Parsee Mizuhashi; Satori Komeiji; Rin Kaenbyou; Utsuho Reiuji; Koishi Komeiji&lt;br /&gt;
*Nazrin; Kogasa Tatara; Ichirin Kumoi &amp;amp; Unzan; Minamitsu Murasa; Shou Toramaru; Nue Houjuu&lt;br /&gt;
*Hatate Himekaidou&lt;br /&gt;
*Kurumi; Elly; Yuuka Kazami&lt;br /&gt;
*Meeko; Makura Muwatari&lt;br /&gt;
|-&lt;br /&gt;
|Fairy||&lt;br /&gt;
*Daiyousei; Cirno&lt;br /&gt;
*Lily White/Lily Black&lt;br /&gt;
*Sunny Milk; Luna Child; Star Sapphire; (Three Fairies of Light)&lt;br /&gt;
|-&lt;br /&gt;
|Magician||&lt;br /&gt;
*Patchouli Knowledge&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Byakuren Hijiri&lt;br /&gt;
|-&lt;br /&gt;
|Vampire||&lt;br /&gt;
*Remilia Scarlet; Flandre Scarlet&lt;br /&gt;
|-&lt;br /&gt;
|Youjuu||&lt;br /&gt;
*Chen; Ran Yakumo&lt;br /&gt;
*Tewi Inaba&lt;br /&gt;
|-&lt;br /&gt;
|Doll||&lt;br /&gt;
*Shanghai Doll; Hourai Doll&lt;br /&gt;
|-&lt;br /&gt;
|Poltergeist||&lt;br /&gt;
*Lunasa Prismriver; Merlin Prismriver; Lyrica Prismriver; (Prismriver Sisters)&lt;br /&gt;
|-&lt;br /&gt;
|Half-Phantom||&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|-&lt;br /&gt;
|Ghost||&lt;br /&gt;
*Yuyuko Saigyouji&lt;br /&gt;
|-&lt;br /&gt;
|Oni||&lt;br /&gt;
*Suika Ibuki&lt;br /&gt;
*Yuugi Hoshiguma&lt;br /&gt;
|-&lt;br /&gt;
|Therianthrope||&lt;br /&gt;
*Keine Kamishirasawa (Hakutaku form)&lt;br /&gt;
|-&lt;br /&gt;
|Person of Hourai||&lt;br /&gt;
*Eirin Yagokoro; Kaguya Houraisan; Fujiwara no Mokou (Eternal - Final Chapter)&lt;br /&gt;
|-&lt;br /&gt;
|Shinigami||&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
|-&lt;br /&gt;
|Enma||&lt;br /&gt;
*Eiki Shiki, Yamaxanadu&lt;br /&gt;
|-&lt;br /&gt;
|God||&lt;br /&gt;
*Shizuha Aki; Minoriko Aki; Hina Kagiyama; Kanako Yasaka; Suwako Moriya&lt;br /&gt;
*Shinki&lt;br /&gt;
|-&lt;br /&gt;
|Celestial||&lt;br /&gt;
*Tenshi Hinanawi&lt;br /&gt;
|-&lt;br /&gt;
|Robot||&lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|-&lt;br /&gt;
|Flying Storehouse||&lt;br /&gt;
*Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
|Jade Rabbit||&lt;br /&gt;
*Reisen Udongein Inaba&lt;br /&gt;
*Reisen (II)&lt;br /&gt;
|-&lt;br /&gt;
|Lunarian||&lt;br /&gt;
*Watatsuki no Yorihime&lt;br /&gt;
*Watatsuki no Toyohime&lt;br /&gt;
|-&lt;br /&gt;
|Evil Spirit||&lt;br /&gt;
*Mima&lt;br /&gt;
|-&lt;br /&gt;
|Makai Resident||&lt;br /&gt;
*Yumeko&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category: GSW]]&lt;br /&gt;
&lt;br /&gt;
==Heal/Resupply Units==&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Heal Only!!Resupply Only!!Heal &amp;amp; Resupply&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Lily White&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
||&lt;br /&gt;
*Koakuma&lt;br /&gt;
*Minoriko Aki&lt;br /&gt;
*Hieda no Akyuu&lt;br /&gt;
||&lt;br /&gt;
*Eirin Yagokoro&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sword/Shield Equipment Units==&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sword Only!!Shield Only!!Sword &amp;amp; Shield&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Sakuya Izayoi; Flandre Scarlet&lt;br /&gt;
*Lunasa Prismriver; (Prismriver Sisters); Youmu Konpaku&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*Aya Shameimaru&lt;br /&gt;
*Tenshi Hinanawi&lt;br /&gt;
*Nazrin; Shou Toramaru&lt;br /&gt;
*Reisen (II); Watatsuki no Yorihime&lt;br /&gt;
*Elly; Yumeko&lt;br /&gt;
||&lt;br /&gt;
*Yuyuko Saigyouji&lt;br /&gt;
*Kisume&lt;br /&gt;
*Kogasa Tatara&lt;br /&gt;
*Watatsuki no Toyohime&lt;br /&gt;
||&lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*Momiji Inubashiri&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Assist Attack List==&lt;br /&gt;
&lt;br /&gt;
==Pair Names==&lt;br /&gt;
You can press Start while selecting any team to choose their name. You can either write in your own, go with a default template, or select a special name if the team has one (or two). The special names are listed below:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Pair Name 1 !! Pair Name 2 !! Character 1 !! Character 2&lt;br /&gt;
|-&lt;br /&gt;
| Brushes Beat Swords || || Akyu || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Reincarnation Karma || || Akyu || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Bridge Crew || Bridge Buddies || Akyu || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Village Experts || || Akyu || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Lucid Dream || || Akyu || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Busters || Fairy Exorcists || Akyu || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Sheepskin Parchment || || Akyu || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Reincarnation || || Akyu || Mima&lt;br /&gt;
|-&lt;br /&gt;
| See You Next Life || || Akyu || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Bridge Crew || || Akyu || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Archive || || Akyu || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Vampire Interview || || Akyu || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Aroma of Red Tea || || Akyu || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Untouched Score || || Akyu || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Chronicle Editor || Youkai Professors || Akyu || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Doll Report || || Alice || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Makai Magicians || || Alice || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Blonde Hair || Hey, Blondie! || Alice || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Ten Little Dolls || Frantic Doll || Alice || Flan&lt;br /&gt;
|-&lt;br /&gt;
| Indoor Style || || Alice || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Doll || || Alice || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Formerly Human || || Alice || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Capable Women || || Alice || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Maiden Brains || Brain Powered || Alice || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Forest Dwellers || || Alice || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Deft Fingertips || || Alice || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Kindly Companion || Doll&#039;s Dream || Alice || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Forbidden Magic || || Alice || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Nurtured Heart || Poisonous Automaton || Alice || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Colorful Rainbow || || Alice || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Wool Felt || || Alice || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Secret Magic || || Alice || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Magic Fingertips || Doll Factory || Alice || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Effigy || || Alice || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Full-Time Witches || Grimoire Researchers || Alice || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Old Acquaintances || Alice Maestra || Alice || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Manipulator Dolls || || Alice || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Straw Doll || || Alice || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Inheritance || Dear Mother... || Alice || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Forest Dwellers || || Alice || Star&lt;br /&gt;
|-&lt;br /&gt;
| Forest Dwellers || || Alice || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Hail Onslaught || || Alice || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Soul String Users || || Alice || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Flowers || Growing Flowers || Alice || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Highly Competent || || Alice || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Related at Heart || Makai Daughters || Alice || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Mach Rider || || Aya || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard || || Aya || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Double Spoiler || || Aya || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Mach Punch || || Aya || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Wind and Thunder || || Aya || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Headwinds || || Aya || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Vendor Windfall || || Aya || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Candid Camera || Wind-Powered Forge || Aya || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Winds of Death || || Aya || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Newsworthy Snow || || Aya || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || || Aya || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Ramming Speed || || Aya || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Potato Fan || || Aya || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Flying Phoenix || || Aya || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Tengu || Flying Yamabushi || Aya || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Eat Less Yakitori || || Aya || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| UFO Sighting || The X Files || Aya || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Izuna-Gongen || || Aya || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Shrine Maiden Article || || Aya || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Swift Wings || Fastest in Gensokyo || Aya || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Breeze || || Aya || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Macro Burst || || Aya || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Fall Leafblower || || Aya || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Veterans || Time to Chillax || Aya || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Frog in the Wind || || Aya || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Windy Rainstorm || || Aya || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Black Wings || || Aya || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Black Wings || || Aya || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Storm Over Mt. Ooe || || Aya || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Breezy Fields || || Aya || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| High Speed Gap || || Aya || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Stage 1 Boss Spotted || || Aya || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Neko Majin Z || || Byakuren || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Fists of Faith || || Byakuren || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Pierce the Heavens || || Byakuren || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Millennium Cage || || Byakuren || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Shinto &amp;amp; Buddhism || Business Rivals || Byakuren || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella of Faith || || Byakuren || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Empty Mind || Buddha in the Void || Byakuren || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Lyrical Chanting || || Byakuren || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Coexistence || || Byakuren || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Black Lotus || || Byakuren || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Fist || || Byakuren || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd &amp;amp; Flock || || Byakuren || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Magic Milky Way || || Byakuren || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword&#039;s Guidance || || Byakuren || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Seafloor Illumination || Ship of Light || Byakuren || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Sutra Reading Concert || || Byakuren || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Youkai &amp;amp; Priest || Mythical Flying Object || Byakuren || Nue&lt;br /&gt;
|-&lt;br /&gt;
| No Graverobbing || || Byakuren || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Superhuman Signs || || Byakuren || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Dark Magician Girl || || Byakuren || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Magic Star Sword || || Byakuren || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Recitation || Pen Pals || Byakuren || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Light of Dharma || || Byakuren || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Star Sword Apologetics || || Byakuren || Star&lt;br /&gt;
|-&lt;br /&gt;
| Magical Butterfly || || Byakuren || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Novice Hunter || || Byakuren || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Manifest Buddha || Superhuman Samurai || Byakuren || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Silent Nirvana || || Byakuren || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Vajra Fist || || Byakuren || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Land || || Byakuren || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy Way in Purple || || Byakuren || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Orange || || Chen || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tails || || Chen || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Flying Kasane-Uroko || || Chen || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Surprising Power || || Chen || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Orange || Cat&#039;s Bell || Chen || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Cat&#039;s Cradle || || Chen || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Cat&#039;s Eye || || Chen || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Like a Cornered Cat || || Chen || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Cats || Kitty Cat Club || Chen || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Domination || Shiki &amp;amp; Shiki&#039;s Shiki || Chen || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Clockwork Orange || || Chen || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Tiger &amp;amp; Cat || Soaring Bishamonten || Chen || Sho&lt;br /&gt;
|-&lt;br /&gt;
| PCB Slashers || PCB Forerunners || Chen || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Chen... Yakumo? || || Chen || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Nice Neighbor || || Chen || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Lake Fairies || Ice Fairy Ship || Cirno || Daiyosei&lt;br /&gt;
|-&lt;br /&gt;
| The Secret Fairy War || || Cirno || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Spin || || Cirno || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Lake Devil || || Cirno || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Ice Crystals || Winter Friendship || Cirno || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Chilly Spring || || Cirno || LilyB&lt;br /&gt;
|-&lt;br /&gt;
| Chilly Spring || || Cirno || LilyW&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Fusser || || Cirno || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Cool Pillow || || Cirno || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Brashness Is Bravery || || Cirno || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| We&#039;re a Genius! || || Cirno || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Antipode || || Cirno || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Innocent World || Two Birds, One Stone || Cirno || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Giant Killing || || Cirno || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Mega Blizzard || || Cirno || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki || Strongest Beast || Cirno || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Black Ice || || Cirno || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Polaris || Strongest Star || Cirno || Star&lt;br /&gt;
|-&lt;br /&gt;
| Great Fairy Wars || || Cirno || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Froggy Braves the Ice || || Cirno || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Dust || Hailstorm || Cirno || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Snow Bunny || || Cirno || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Snowbug Storm || || Cirno || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Suntanned Cirno || || Cirno || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Cold Iron || || Cirno || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Snowman || || Cirno || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Wellspring of Life || || Daiyosei || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Dai Guard || || Daiyosei || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Nameless Soldiers || Angel and Devil || Daiyosei || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Lake Sprites || || Daiyosei || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Cure Crystal || || Daiyosei || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Cure Spring || || Daiyosei || LilyB&lt;br /&gt;
|-&lt;br /&gt;
| Cure Spring || || Daiyosei || LilyW&lt;br /&gt;
|-&lt;br /&gt;
| Cure Child || || Daiyosei || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Lyrica SOS || || Daiyosei || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Cure Dream || || Daiyosei || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Daiyousei SOS || || Daiyosei || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Cure Mutton || || Daiyosei || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Potato x4 || || Daiyosei || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Cure Chorus || || Daiyosei || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Mousecapade || || Daiyosei || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Cure Darkness || || Daiyosei || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Cure Miracle || || Daiyosei || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Aggregation of Prayer || || Daiyosei || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Cure Sapphire || || Daiyosei || Star&lt;br /&gt;
|-&lt;br /&gt;
| Cure Sunny || || Daiyosei || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Cure Nightbug || || Daiyosei || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Lecture Enthusiasts || || Eiki || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Guerrilla Lecture || || Eiki || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Paradise Court || || Eiki || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Flames of Judgment || || Eiki || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Tongue of Wolf || || Eiki || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Nine Lives to Judge || || Eiki || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Ladies of Paradise || || Eiki || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Step Toward Tomorrow || Hell Administrators || Eiki || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Wrathful Leaves || || Eiki || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Righteous Judgment || || Eiki || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Judgment || || Eiki || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Hell &amp;amp; Heaven || || Eiki || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Blade of Judgment || Everyone&#039;s a Critic || Eiki || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Changing Seasons || || Eiki || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&#039;s Witness || || Eiki || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Afterlife Witness || || Eiki || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Criminals || Princess &amp;amp; Sage || Eirin || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Bound Earth God || || Eirin || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| At Eternity&#039;s Side || || Eirin || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Status Quo Favorers || Butterfly Dream Pill || Eirin || Makura&lt;br /&gt;
|-&lt;br /&gt;
| A Lethal Dose || || Eirin || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Potion Experts || Ancient Moon Revived || Eirin || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Karmic Debtors || || Eirin || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Mercury Ocean || Quicksilver Sea || Eirin || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Channeling Knowledge || || Eirin || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Sage&#039;s Letter || Moon Rabbit Missive || Eirin || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| True Moon Magic || || Eirin || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Full Moon Red Eyes || Unspoken Bond || Eirin || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Sage Memories || || Eirin || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Star Voyage || || Eirin || Star&lt;br /&gt;
|-&lt;br /&gt;
| Grandpa&#039;s Cough Syrup || || Eirin || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Heaven &amp;amp; Earth || || Eirin || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella Cage || || Eirin || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Celestial Genealogy || Grandnephew&#039;s Bride || Eirin || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Potion Sellers || Master &amp;amp; Student || Eirin || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Biological Warfare || Contagion &amp;amp; Cure || Eirin || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| A Distant Moon || || Eirin || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Sage Memories || Earth &amp;amp; Moon Wisdom || Eirin || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Ephemeral Moon || || Eirin || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Dual Scythes || Twin Deathscythes || Elliy || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Dream Envoys || Armload of Flowers || Elliy || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Elly&#039;s Melancholy || || Elliy || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Fur Elly || || Elliy || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Regular Gatekeepers || Scarlet Gatekeepers || Elliy || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Elly Had a Little Lamb || || Elliy || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Elly || || Elliy || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| One-Piece Dresses || || Elliy || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Elly My Love || || Elliy || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Elly || || Elliy || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Blondie! || || Elliy || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Vigor, Vigor, Guts || || Elliy || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Yuuka Stan || Dream Apparition || Elliy || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Imprisonment || || Flan || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Derangement || || Flan || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Etiquette Crash Course || || Flan || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Younger Parasol || || Flan || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Never Shunned || || Flan || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Games || || Flan || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Forbidden Dream || || Flan || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Magical Flan || Sparkling Stars || Flan || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Bond || Rainbow Masters || Flan || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Sisters || Sister of Scarlet || Flan || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Destruction &amp;amp; Revival || || Flan || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Search &amp;amp; Destroy || || Flan || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Modern Terrors || Unknown Extras || Flan || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Destructive Girls || || Flan || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Indoor Magical Girls || || Flan || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Scarlets || Twin Scarlet Moons || Flan || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Maddening Dark || Dark Destroyer || Flan || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Clock Ticking Away || || Flan || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Red Sun || || Flan || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet O&#039;Hare || Lunatic Destroyer || Flan || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Scorching Swords || || Flan || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Unseasonal Sakura || Bloody Cherry Blossom || Flan || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Caught Mid-Blink || || Hatate || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Girls || || Hatate || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Photography || || Hatate || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Inside Looking Out || Shut-In Paparazzi || Hatate || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Mountain of Faith || Dream Interview || Hatate || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Focused Advance || || Hatate || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Girls in Ties || || Hatate || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Briar Photography || || Hatate || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Sheepish Shot || || Hatate || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Telescopic Photography || || Hatate || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Waterproof Camera || || Hatate || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Paparazzi Barrier || || Hatate || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Tech-Savvy Girls || || Hatate || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Camera-Shy Rose || || Hatate || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Mountain of Faith || || Hatate || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| War Photographer || || Hatate || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effect || || Hina || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Blessing || || Hina || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Curse God Scythe || Fateful Riverbank || Hina || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Caring Gods || || Hina || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Seeing Stars || || Hina || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| A Doll&#039;s Heart || Dolls&#039; Frontline || Hina || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Ballet Spin || || Hina || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Riverbank Scouts || || Hina || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Visitor&#039;s Center || Adrift with a Kappa || Hina || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Jealous God || || Hina || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Wheel of Fortune || || Hina || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Bad Luck Ward || || Hina || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Curse of the Moon || || Hina || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Plague Accumulation || || Hina || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Misery Dolls || || Hina || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Electric Nyudo || Cloudsea Youkai || Ichirin || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Rings || || Ichirin || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Ring || Surprise Flash || Ichirin || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Ring Around the Rosie || || Ichirin || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Go In Swinging || || Ichirin || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Woolly Cloud || || Ichirin || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Cloud Sword || || Ichirin || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Youkai || Buddhist Drinkers || Ichirin || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Youkai || Cloud Searching || Ichirin || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cloud || Bound By Fists || Ichirin || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Fire || || Ichirin || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Dark Magician Girl || || Ichirin || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Pink Cloud || || Ichirin || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Penitence Wind || || Ichirin || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Attack on Giant || XL-Size Youkai || Ichirin || Suika&lt;br /&gt;
|-&lt;br /&gt;
| God Bless the Ring || Ancient Metal Rings || Ichirin || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Inescapable Sandbag || || Ichirin || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy Fist || Ringside Brawl || Ichirin || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Summer Genso-Tarou || Old Man and Flowers || Ichirin || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Serpent in the Clouds || Thunder Mountain || Iku || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Office Ladies || || Iku || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Bolt from the Blue || Surprise Lightning || Iku || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| No Overtime Please || || Iku || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Older Women || || Iku || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Five-Clawed Fist || Earth &amp;amp; Sky Dragon || Iku || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Static Electricity || Lighting Generator || Iku || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Fish &amp;amp; Chips || || Iku || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Seafloor Invitation || || Iku || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Celestial Raiment || || Iku || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Scramble Rush || || Iku || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Spirits || || Iku || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Celestials || Scarlet Weather || Iku || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Palace Envoy || || Iku || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Flash of Lightning || Peal of Thunder || Iku || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Thundering Oni || Adamant Helix || Iku || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Swordfish Dance || || Iku || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Request || || Kaguya || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Request || || Kaguya || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Dreamy Capital || || Kaguya || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Sheep-Counting Task || || Kaguya || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Moonlight Sonata || || Kaguya || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Assurance &amp;amp; Arrogance || || Kaguya || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Fall Moon || || Kaguya || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Hourai Consequences || Forever Frenemies || Kaguya || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Ore || || Kaguya || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Anonymous || || Kaguya || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Royal Diamond Ring || || Kaguya || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tenko || || Kaguya || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Flashbacks || || Kaguya || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Bad Bat Lady || || Kaguya || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Residents of Time || || Kaguya || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Memories of Kinkakuji || || Kaguya || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Font of Life || || Kaguya || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Fall Moon || || Kaguya || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| 3000-Year Gem || Bonsai Hobbyists || Kaguya || Star&lt;br /&gt;
|-&lt;br /&gt;
| Broken Moon || || Kaguya || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Hat Request || || Kaguya || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tenshi || || Kaguya || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Princess &amp;amp; Pet (Earth) || Princess &amp;amp; Earth Inaba || Kaguya || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Princess Peach || Lunar Capital Expo || Kaguya || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Princess &amp;amp; Pet (Moon) || Princess &amp;amp; Moon Inaba || Kaguya || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Mushihimesama Futari || || Kaguya || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Princess Princess || || Kaguya || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Bridge to Earth || Exchanged Sake Cups || Kaguya || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Clouds || || Kaguya || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Shared Eternity || Free from Samsara || Kaguya || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Gods from Abroad || || Kanako || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Venomous Snake || Viper&#039;s Fangs || Kanako || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Onbashira Sheep Pen || Mountain Sheep || Kanako || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Offering || || Kanako || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Regenerating Serpent || || Kanako || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Wolf || || Kanako || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Contractor || || Kanako || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Cannonade || Destroid Combo || Kanako || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Moriya Divine Wind || Two Winds || Kanako || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| God &amp;amp; God || Creation || Kanako || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Matching Hairbands || || Kanako || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Suwa Gods || Longstanding Partners || Kanako || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Sky &amp;amp; Heaven || || Kanako || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Enshriner &amp;amp; Enshrined || || Kanako || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Enshriner &amp;amp; Enshrined || || Kanako || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| God &amp;amp; Invoker || Subjugation of Japan || Kanako || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| A Heavy Burden || || Kanako || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Showa Shelter || || Keine || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Guides || || Keine || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Lesson || || Keine || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Engraver&#039;s History || Thicket Locals || Keine || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Steel Beowulf || || Keine || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Chimera Youkai || || Keine || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Ichijou Bridge || || Keine || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Early History || || Keine || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| First Youkai Student || || Keine || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Village Protectors || || Keine || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| History&#039;s Creation || Danmaku PTA || Keine || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Aggressive Beast || || Keine || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Hard Horns || || Keine || Suika&lt;br /&gt;
|-&lt;br /&gt;
| History Bystander || Ancient History || Keine || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Moonlight Densetsu || || Keine || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Partially Human || || Keine || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Teacher from Hell || || Keine || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Woven History || || Keine || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Passionate Educators || || Keine || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Bone Umbrella || Drifting Bucket || Kisume || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Constellation || || Kisume || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Kisumehko || || Kisume || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Fall Sunset || || Kisume || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Barricade || Firm Shield || Kisume || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Coffin Delivery || || Kisume || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Residents || || Kisume || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Darkness || || Kisume || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Shy Autumn Leaves || || Kisume || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Leapfrog || Frog Out of the Well || Kisume || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Iron Defense || || Kisume || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Entrance || Fantasy Cavern || Kisume || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Bucket &amp;amp; Sake Bowl || || Kisume || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Unfamiliar Bones || || Kisume || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Magic Cycle || || Koakuma || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Dream Demon || Succubus?! || Koakuma || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Scarlet || || Koakuma || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| We&#039;ll Take Care of You || || Koakuma || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Bewitching Magic || || Koakuma || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Supply Team || || Koakuma || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Library || I&#039;ll Take Care of You || Koakuma || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Devilish Creatures || Devil Wings || Koakuma || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Mansion Teatime || || Koakuma || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| MP Spoiler || || Koakuma || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Forgotten World || Peek-a-Boo || Kogasa || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Umbrella || || Kogasa || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Bat Babysitter || || Kogasa || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Moonlit Umbrella || || Kogasa || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Parasol Star Symphony || Parasol Star Piano || Kogasa || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Parasol Star Magic || || Kogasa || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Parasol || Over the Rainbow || Kogasa || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Doing Their Best || || Kogasa || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Stories || || Kogasa || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Shirikodama Batter || || Kogasa || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Scheming || || Kogasa || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Sampling || || Kogasa || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Elder Parasol || || Kogasa || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella in the Wind || Eggplant Umbrella || Kogasa || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Lost &amp;amp; Found || || Kogasa || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Parasol Stars || || Kogasa || Star&lt;br /&gt;
|-&lt;br /&gt;
| Sun Screen || || Kogasa || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Tree Frog || Hat &amp;amp; Umbrella || Kogasa || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Fan || || Kogasa || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Sword || Parasoldier || Kogasa || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Scary Smiles || Good Weather Wishes || Kogasa || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Forgotten Umbrella || Twin Umbrellas || Kogasa || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Little Sister Youkai || || Koishi || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Embryo&#039;s Dream || Bedside Ancestors || Koishi || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Closed Runaway || || Koishi || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Innocent Mind || || Koishi || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Mary and the Lamb || || Koishi || Meko&lt;br /&gt;
|-&lt;br /&gt;
| A Tiny, Clever Stone || || Koishi || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| The Unknown || Invisible || Koishi || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Palace&#039;s Right Hand || Our Future Ahead || Koishi || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Heart Danmaku || Selfless Love || Koishi || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Counterintuitive || || Koishi || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Heart of Darkness || || Koishi || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Heart to Heart || Komeiji Sisters || Koishi || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Beyond It All || || Koishi || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Heart || Head Empty || Koishi || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Heart || Head Empty || Koishi || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Extra-Elusive || Fantasy-Reality Border || Koishi || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Sleep || || Komachi || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Riverside Song || || Komachi || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Sinking Ferry || One-Way Voyage || Komachi || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Sanzu River Song || Singin&#039; on the River || Komachi || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Like the Currents || || Komachi || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Chat || Afterlife Carriers || Komachi || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Languid Library || Static Emplacement || Komachi || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Tamamo&#039;s Scythe || || Komachi || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Acquaintances || High Speed Solution || Komachi || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Misty River Crossing || || Komachi || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Long-Range Shooting || || Komachi || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Sound Sleepers || Spirited Away || Komachi || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Netherworld Ferry || Underworld Tour Guide || Komachi || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Budding Devil || || Kurumi || LilyB&lt;br /&gt;
|-&lt;br /&gt;
| Budding Devil || || Kurumi || LilyW&lt;br /&gt;
|-&lt;br /&gt;
| Promising Nova || || Kurumi || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Kurumi || || Kurumi || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Petting Zoo || || Kurumi || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Kurumi? || Waiting for Fruit || Kurumi || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Great Youkai Kurumi || || Kurumi || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Workhorse || Library Trap || Kurumi || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Restraint || Vampire Girls || Kurumi || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Night Creatures || Blondies in Black || Kurumi || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Silver Spoon || || Kurumi || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Kurumi? || || Kurumi || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Kurumilk || Bitter Sandwich || Kurumi || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Ant Watchers || || Kurumi || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Yuuka Stan || Read Me a Story || Kurumi || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Spring Footfalls || First to Spring || Letty || LilyB&lt;br /&gt;
|-&lt;br /&gt;
| Spring Footfalls || First to Spring || Letty || LilyW&lt;br /&gt;
|-&lt;br /&gt;
| Cold Front &amp;amp; Kotatsu || Lingering Dream || Letty || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Winter Symbols || || Letty || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Harvest &amp;amp; Slumber || || Letty || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Snowbird || Chilly Basara || Letty || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Frigid Darkness || || Letty || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Frozen in Time || || Letty || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Fall to Winter || Withering &amp;amp; Slumber || Letty || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Daisetsuzan Toss || || Letty || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard Leyline || || Letty || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Winter Onsen || || Letty || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Winter Onsen || || Letty || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Hibernation Season || Come Hibernate || Letty || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Bouquet || || Letty || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Youkai || || Letty || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| New Year Winter || Masterminds || Letty || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Spring || Eternal Spring Dream || Lily || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Springtime Slumber || || Lily || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Spring Sonata || || LilyB || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Spring Strings || Burning Night || LilyB || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Season || Lily of the Valley || LilyB || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Planting Season || || LilyB || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Song of Spring || || LilyB || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Fairy &amp;amp; Rabbit || Terrestrial Spring || LilyB || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Fall into Spring || || LilyB || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Symbols || Good Luck Portents || LilyB || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Awakening of Insects || Hibernation&#039;s Over || LilyB || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Spring Flowers || Cycle of Life || LilyB || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Spring Snow || A Modest Spring || LilyB || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Spring Sonata || || LilyW || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Spring Strings || Burning Night || LilyW || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Season || Lily of the Valley || LilyW || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Planting Season || || LilyW || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Song of Spring || || LilyW || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Fairy &amp;amp; Rabbit || Terrestrial Spring || LilyW || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Fall into Spring || || LilyW || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Symbols || Good Luck Portents || LilyW || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Awakening of Insects || Hibernation&#039;s Over || LilyW || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Spring Flowers || Cycle of Life || LilyW || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Spring Snow || A Modest Spring || LilyW || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Silent Moon || Moody Luna || Luna || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Moon || || Luna || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Thieving Collector || || Luna || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Silence of the Lambs || || Luna || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Silence Voice || || Luna || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Night Fairy || || Luna || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Silent Show || || Luna || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Star Fairies || Moonlight &amp;amp; Starlight || Luna || Star&lt;br /&gt;
|-&lt;br /&gt;
| Sun &amp;amp; Moon Fairies || Sunlight &amp;amp; Moonlight || Luna || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic Luna Child || || Luna || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Silent Death || || Luna || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Star Ensemble || Bedazzling || Lunasa || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Melancholy || || Lunasa || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Magician&#039;s Melancholy || || Lunasa || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Melancholy Noise || || Lunasa || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Mehko&#039;s Sheep || || Lunasa || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Sun Melody || Wind &amp;amp; String Ensemble || Lunasa || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Violin Accompaniment || || Lunasa || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Violinist of Hameln || || Lunasa || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Luna Crescente || || Lunasa || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Demona Lunatic || Big Sister Struggles || Lunasa || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Morale Fading... || || Lunasa || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Silent Falling Leaves || || Lunasa || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Quiet Seas || || Lunasa || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Luna Soundwave || || Lunasa || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Sound || Dreams || Lyrica || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Sparkling Star Sound || || Lyrica || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Mehko&#039;s Sheep || || Lyrica || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Sun &amp;amp; Star Sound || Keyboard Session || Lyrica || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Piano Lesson || || Lyrica || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Metronome || || Lyrica || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Melodious Star || Trickster Girls || Lyrica || Star&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || || Lyrica || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Clair de Lune || || Lyrica || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Dreamy Master Spark || Unstealable Dream || Makura || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Imaginary Flower || Dreamkeeper || Makura || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| A Step Beyond the End || Dream Revisited || Makura || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Excitement || || Makura || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Strangers || Dreamspace || Makura || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Sleepy Autumn || Abundant Harvest Dream || Makura || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Lullaby || || Makura || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mouse || || Makura || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Strange Dream || || Makura || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare of Heian-kyo || || Makura || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Visitors from Abroad || Indigo Anxiety Dream || Makura || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Dream Seal || || Makura || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Maidens on the Moon || || Makura || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Gensokyo Nightmare || Deep Red Dream || Makura || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater || || Makura || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| New Faces || || Makura || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Gods Who Cried Love || Dreamers || Makura || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Sleepy Autumn || || Makura || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Moon || || Makura || Star&lt;br /&gt;
|-&lt;br /&gt;
| Drunken &amp;amp; Dreaming || || Makura || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Moon || || Makura || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Gods from Abroad || || Makura || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Unworldly Dream State || || Makura || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| 4th Kaian Passageway || || Makura || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Prosperity Dream || Lunatic Dream || Makura || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Bugged Dream || Dream-Eating Bug || Makura || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| 4th Kaian Passageway || || Makura || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Inanimate Dream || HanaYume || Makura || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Oversleeper || Beautiful Dreamer || Makura || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Afternoon Nap || Ghastly Dream || Makura || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Kedama in a Bottle || || Marisa || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Magic Teacher &amp;amp; Pupil || || Marisa || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Starstruck || || Marisa || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Hunters || || Marisa || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Sworn Friend || Inquisitives || Marisa || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Collectors || Hoarders || Marisa || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Banned Books || Don&#039;t Take That || Marisa || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Star &amp;amp; Fox || || Marisa || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Butterfly || Hero &amp;amp; Balancer || Marisa || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Magical Saku-Star || Magician &amp;amp; Illusionist || Marisa || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Star-Shaped Danmaku || Moriya Star || Marisa || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Star || || Marisa || Star&lt;br /&gt;
|-&lt;br /&gt;
| Gatherers || || Marisa || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Drizzle Barrage || || Marisa || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Mushroom Hunting || || Marisa || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Escape Velocity || || Marisa || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Sunbeam || || Marisa || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Sunbeam || || Marisa || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Terrestrial Comet || || Marisa || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Explorers || Treasure Hunters || Marisa || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Stardust || || Marisa || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Power Is Power || || Marisa || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Light &amp;amp; Heat Cannons || Flowers &amp;amp; Stars || Marisa || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Human &amp;amp; Youkai Orrery || || Marisa || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Four-Dimensional Skirt || || Marisa || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Replicant || || Medicine || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran-ran || || Medicine || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Femmes Fatales || || Medicine || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Down to the Last Drop || || Medicine || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Slow-Acting Poison || Alcohol Poisoning || Medicine || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Frog || 1707 Poison Frogs || Medicine || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Field Loan || || Medicine || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Ruthlessness || || Medicine || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Toxic Insect Swarm || || Medicine || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Poison Type || || Medicine || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Field || Lily of the Valley || Medicine || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Sheep at the Gates || || Meiling || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldiers || || Meiling || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Burning Hong || || Meiling || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Guard Dog || || Meiling || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Guard Aegis || || Meiling || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Devil&#039;s Red || Scarlet Aura || Meiling || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Servants || Fist &amp;amp; Knife || Meiling || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Falling Leaf Kick || || Meiling || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Shoryuken || Tiger &amp;amp; Dragon || Meiling || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Yellow Sand Leyline || || Meiling || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit Punch || || Meiling || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Rainbow Legs || || Meiling || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Oni at the Gates || || Meiling || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Gardening || || Meiling || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Boundary || At the Threshold || Meiling || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Mehko || Testing Purposes || Meko || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Mehko&#039;s Sheep || || Meko || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Mehko || Sweet Potato Fans || Meko || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Warm &amp;amp; Fluffy || || Meko || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| White-Haired Beasts || Sheep &amp;amp; Wolf || Meko || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Fleece Fleet || || Meko || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd&#039;s Song || || Meko || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Expert Fleecer || || Meko || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Shibaten Youkai || || Meko || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| False Black Sheep || || Meko || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Sheep Frontwalk || Pet Alliance || Meko || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Wool Curse Doll || || Meko || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Librarian &amp;amp; Shepherd || || Meko || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Fox in the Sheephouse || || Meko || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Sheep Danmaku || You Made Me Cry! || Meko || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Nah, I&#039;d Run || || Meko || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Jingisukan Party || || Meko || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Sheer Finesse || || Meko || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| New Faces || || Meko || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Pet Candidate || || Meko || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Mehko || || Meko || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Sheep in Tiger&#039;s Fur || || Meko || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Presence Sensitivity || || Meko || Star&lt;br /&gt;
|-&lt;br /&gt;
| Riggwelter || || Meko || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Basking in the Sun || || Meko || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Do Dream Robots Dream? || || Meko || Tensoku&lt;br /&gt;
|-&lt;br /&gt;
| Liar, Liar || || Meko || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Breakers || My Friends... || Meko || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Nah, I&#039;d Run || || Meko || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Pastoral Sunshine || Never Give Up || Meko || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Wrigwool || Wool Cocoon || Meko || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Yamamehko || || Meko || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Burning || My Wool&#039;s Gonna Burn! || Meko || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Sheep Wool || || Meko || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd &amp;amp; Maid || || Meko || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Trumpet Accompaniment || || Merlin || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Sound! UFOnium || || Merlin || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Mind Control Waves || || Merlin || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Disposition || || Merlin || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Sound || || Merlin || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Evangelists || || Merlin || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Fun in the Sun || Full of Sunshine || Merlin || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Fun in the Sun || Full of Sunshine || Merlin || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Yamamerlin || || Merlin || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Flower Rock || || Merlin || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Whirly Blossoms || Upbeat Phantoms || Merlin || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Aria of Expertise || || Mima || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Yin-Yang Orb || || Mima || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Complete Darkness || || Mima || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Old Youkai Rising || || Mima || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Tough Field || || Mima || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Unparalleled Might || || Mima || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Lawless Conquerors || Outlaws || Mima || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Old Spirits || Envoys from the Past || Mima || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Constellation || || Mima || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Wanted! || Classic Bosses || Mima || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Lingering Souls || || Mima || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Potato Fries || Roast Sweet Potato || Minoriko || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Tumbling Sweet Potato || || Minoriko || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Veggie Shooter || Explosive Veggies || Minoriko || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Harvester || || Minoriko || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Unenshrined Deity || || Minoriko || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Rice Shower || || Minoriko || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Aki Sisters || Divine Vicissitudes || Minoriko || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Golden Harvest || || Minoriko || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Barefoot &amp;amp; Harefoot || || Minoriko || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Just for Kicks || || Minoriko || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomber || Firebird || Mokou || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Burning Mouse || || Mokou || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Will o&#039; the Wisp || || Mokou || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Exorcists || Youkai Busters || Mokou || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Fire Devil || || Mokou || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Flame Clock || Perma-Silver Hair || Mokou || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Fire from the Heavens || || Mokou || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Hellfire || Firebird || Mokou || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Hellfire || Firebird || Mokou || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Moth to the Flame || || Mokou || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Burning Punches || || Mokou || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Friends || Go Masters || Momiji || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Cat&#039;s Eye || || Momiji || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Dogs Playing Shogi || || Momiji || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Red Wolf || || Momiji || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Mountain&#039;s Faith || || Momiji || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Fall and Fall || || Momiji || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Tiger &amp;amp; Wolf || || Momiji || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Star Wolf || || Momiji || Star&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&#039;s Rain || || Momiji || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Veteran Bladeslingers || Blade Wolf || Momiji || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Iron Fang || || Momiji || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Youkai || Pulling Underwater || Murasa || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Underwater Trauma || || Murasa || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Drowning in Darkness || Secret of Blue Water || Murasa || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Bloodpool Hell || || Murasa || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Floating Peach || || Murasa || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Shark Fin Soup Sea || Seawater Pain || Murasa || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Abundant Seas || Heart of Poseidon || Murasa || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Big Dipper || || Murasa || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Big Dipper || || Murasa || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Soul Unjudged || || Murasa || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Lingering Spirits || Phantoms Living On || Murasa || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Singing Voice Envy || || Mystia || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Seventh Moon || || Mystia || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Miko Miko Reimu || || Mystia || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Night Incarnate || Twin Nightbirds || Mystia || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Maid to Sing || || Mystia || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Mystia&#039;s Izakaya || || Mystia || Suika&lt;br /&gt;
|-&lt;br /&gt;
| 7 Stones &amp;amp; 7th Moon || || Mystia || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Bunny Dance || || Mystia || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Wings || Birdbrains Unite || Mystia || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Wings || Birdbrains Unite || Mystia || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Nighttime Buzzing || Summer Night || Mystia || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Devastation Screech || Sonic Boom || Mystia || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| To Eat or To Listen || Avian Snack || Mystia || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Eep, a Mouse! || || Nazrin || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Temple Light || Bishamon&#039;s Servant || Nazrin || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Black Plague || Treasure Hunters || Nazrin || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Sage &amp;amp; Commander || || Nazrin || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| River Youkai || || Nitori || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Water Margin || || Nitori || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Machine Gun || Danmaku Weaponry || Nitori || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| River Purification || || Nitori || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Underwater Trauma || || Nitori || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Busou Shinki || || Nitori || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || || Nitori || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Aquatic Impact || || Nitori || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Weather Forecast || || Nitori || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Mixed Vegetables || || Nitori || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Weapon || || Nitori || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Weapon || || Nitori || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Shoreside Youkai || Debug Team || Nitori || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Unblightable River || || Nitori || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Kappatal || || Nitori || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Edge || || Nitori || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie Skirt || || Nitori || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Minamoto Grudge || || Nue || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Youkai || || Nue || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Undefined Darkness || || Nue || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Identified Alien || || Nue || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Star Danmaku X || || Nue || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Star Danmaku X || || Nue || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Fever || || Nue || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Phenomena Discretion || || Nue || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Chimera Wings || Ancient Knowledge || Nue || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| 9 Lives, 9 Tails || || Orin || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Skull Leader || || Orin || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Messenger Animals || || Orin || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Palace Walk || Our Future Ahead || Orin || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Cat Mom || || Orin || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Drunken Cat || || Orin || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Animals || The Crow Knows Me || Orin || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Animals || The Crow Knows Me || Orin || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Hashihime Shrine || || Parsee || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Everyone&#039;s Torment || || Parsee || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Oni Envy || || Parsee || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Watery Rings || || Parsee || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Burning with Envy || || Parsee || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Burning with Envy || || Parsee || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy Bug || || Parsee || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Sealed Youkai || || Parsee || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Oni Curse || Pay Attention to Me || Parsee || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Project Sumiyoshi || Lunar Invasion Plan || Patchouli || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Century-Long Friends || Devil&#039;s Mansion || Patchouli || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Metal Fatigue || || Patchouli || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Gust || || Patchouli || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Jotting Down Thoughts || || Patchouli || Satori&lt;br /&gt;
|-&lt;br /&gt;
| House of Leaves || || Patchouli || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Sunshine Reflector || || Patchouli || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Spring Haze Witch || || Patchouli || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Fahrenheit 451 || || Patchouli || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Fahrenheit 451 || || Patchouli || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Bookworms || || Patchouli || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Satellite Sunflower || Sun &amp;amp; Moon Attack || Patchouli || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Sage&#039;s Barrier || || Patchouli || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Demon&#039;s Blade || || Patchouli || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Open House || || Ran || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Golden Beasts || Fox in Tiger Stripes || Ran || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox || || Ran || Star&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Zootopia || || Ran || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Illusion || Hallucinogenic Beasts || Ran || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Butterflies&#039; Attendant || PCB Attendant || Ran || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Fox Window || Never Retreat || Ran || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Master &amp;amp; Shiki || Mathemagician || Ran || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Shrine || || Reimu || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Deep Red Barrier || || Reimu || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| First Exorcism || || Reimu || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Cleaning Obstruction || || Reimu || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Shrine Maidens || Field &amp;amp; Mountain || Reimu || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Unenshrined Deity || || Reimu || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Maiden and Oni, Equals || Lounging at the Shrine || Reimu || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Sangetsusei || Oriental Sacred Place || Reimu || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Offering for a Frog || Kamiasobi || Reimu || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Pleasant Weather || || Reimu || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Fortune Mechanism || || Reimu || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Earth Maidens || Natural Shrine Maidens || Reimu || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Flowers || || Reimu || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Illusionary Barrier || Elusive Sky Barrier || Reimu || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Red &amp;amp; White Blossoms || || Reimu || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun Maid || || Reisen || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Alighting Pheasant || || Reisen || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Earth &amp;amp; Moon Inaba || || Reisen || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Meaningful Name || || Reisen || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Moon Soldiers || Unit 1 and Unit 2 || Reisen || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Inherited Name || My Teacher and Me || Reisen || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun Maid || || Reisen || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Nocturnal Creatures || Queen of the Daytime Night || Remilia || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Devil || Master-Servant Bond || Remilia || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Pentagram &amp;amp; Hexagram || || Remilia || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Miserable Heart || Fateful Locked Heart || Remilia || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Demon Lords || || Remilia || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Sisters || || Remilia || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Mist Demons || || Remilia || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Scarlet Fog || || Remilia || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic Red || || Remilia || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| God or Devil? || True Dynamic Emperor || Remilia || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| God or Devil? || True Dynamic Emperor || Remilia || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Vampire Cleanser || || Remilia || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Safflower || World-Staining Power || Remilia || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| The Darkness Within || || Rumia || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side of the Moon || || Rumia || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Night Light || || Rumia || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Black Widow || || Rumia || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side of the Moon || || Rumia || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Dark Power || || Rumia || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Eater || || Rumia || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Humans of Fantasy || || Sakuya || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy Sky Servant || || Sakuya || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Full Moon Red Eyes || || Sakuya || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Spider on a Thread || || Sakuya || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Clash of Steel || || Sakuya || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Silver Envoys || Gordian Knot Solvers || Sakuya || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Moonlit Flowers || My Favorite Things || Sakuya || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Tunnel Effect || Spider&#039;s Thread || Sakuya || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Maid for Battle || Gold &amp;amp; Silver Maids || Sakuya || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Gathering Faith || || Sanae || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Moriya Bloodline || Divine Bloodline || Sanae || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Calm Shrine Maiden || Heaven, Earth, Man || Sanae || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Uniform Girls || Miracle Bunny || Sanae || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Midday Superstar || Giant Puppet&#039;s Fire || Sanae || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Midday Superstar || Giant Puppet&#039;s Fire || Sanae || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Cicada || || Sanae || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Divine Invocation || Miracle Sword || Sanae || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Uncommon Sense || || Sanae || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Divine Spirit || || Sanae || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Mindcraft || Heart Creation || Satori || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Psycommu || || Satori || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Sun of Hope || Our Future Ahead || Satori || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Sun of Hope || Our Future Ahead || Satori || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Pink Spider || || Satori || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Watatsuki Memories || || Satori || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Leaders || || Satori || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Joined Hands || Mystic Memories || Satori || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Administrators || Ghost Land || Satori || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Demon of Purification || || Shinki || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Motherly Gods || Childcare Veterans || Shinki || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| God-Cleaving Sword || || Shinki || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Re:Creators || Ain Soph Aur || Shinki || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Guardians of Makai || Mystic Square || Shinki || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Easygoing Spirits || SP Monsters || Shinki || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fall || || Shizuha || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Just for Kicks || || Shizuha || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Twinkle Star || || Sho || Star&lt;br /&gt;
|-&lt;br /&gt;
| Golden Hypocenter || || Sho || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Into the Tiger&#039;s Den || || Sho || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Tiger &amp;amp; Bunny || || Sho || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Never Retreat || || Sho || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Persistence || || Sho || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Star &amp;amp; Sun Fairies || Starlight &amp;amp; Sunlight || Star || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Party God &amp;amp; Party Oni || || Suika || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Sprinkling Rain Might || || Suika || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Oni Sake Connoisseur || || Suika || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Purgatory Breath || || Suika || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Purgatory Breath || || Suika || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Powerhouses || Mountain Bruisers || Suika || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Elite Four || Easygoing Oni || Suika || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Senior Youkai || Vanishers || Suika || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Unclouded Sake || A Drinker&#039;s Life || Suika || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Gutsy Frog || || Sunny || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Walking on Sunshine || Ball of Sunshine || Sunny || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Walking on Sunshine || Ball of Sunshine || Sunny || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Unexpected Weakness || || Sunny || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Sunflower || || Sunny || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Kun Commanders || Rainy Season || Suwako || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Sergeant Frog || || Suwako || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Magma Amphibian || || Suwako || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Magma Amphibian || || Suwako || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Frog&#039;s Delicacy || || Suwako || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Gap Diver || || Suwako || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Frog &amp;amp; Butterfly || || Suwako || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Peach Girl || || Tenshi || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Bellwether Rabbit || || Tenshi || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day || || Tenshi || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day || || Tenshi || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Flawless Beauty || || Tenshi || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sky Sword || || Tenshi || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Sun Shower Disposition || Cruelly Undeparting || Tenshi || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Above It All || Pearly Gates || Tenshi || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Natural Luck || || Tewi || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Eternal White Rabbits || Moon &amp;amp; Earth Inaba || Tewi || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Bug Catcher || || Tewi || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Four-Leaf Clover || || Tewi || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Lunar C.O. || || Toyohime || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Giant Gun || Disintegrating Wind || Toyohime || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Giant Gun || Disintegrating Wind || Toyohime || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic Guardians || Watatsuki Spellcards || Toyohime || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Far Side of the Moon || The Second Lunar War || Toyohime || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Moon&#039;s Haunted || Ephemeral Impurity || Toyohime || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes || || Udonge || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes || || Udonge || UtsuhoB&lt;br /&gt;
|-&lt;br /&gt;
| No Looking Back || Former Master &amp;amp; Pet || Udonge || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Gun X Sword || || Udonge || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Yagirl Kurodani || || Utsuho || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Divine Hosts || Divine Inferno || Utsuho || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Hell &amp;amp; Paradise || || Utsuho || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Hot Spring || || Utsuho || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Sunflower || Physalis || Utsuho || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Yagirl Kurodani || || UtsuhoB || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Divine Hosts || Divine Inferno || UtsuhoB || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Hell &amp;amp; Paradise || || UtsuhoB || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Hot Spring || || UtsuhoB || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Sunflower || Physalis || UtsuhoB || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Caught in a Web || || Wriggle || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| The Beauty of Nature || Flowers and Bugs || Wriggle || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Flying Insect Nest || || Wriggle || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Powerhouse || || Yamame || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Web of Light &amp;amp; Dark || || Yamame || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Too Much Edge || Colossal Blades || Yorihime || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Striking Slash || Swift Death to Evil! || Yorihime || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Revealing Light || || Youmu || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Skunk Cabbage || || Youmu || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Blademasters || || Youmu || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Netherworlders || A Ghost and a Half || Youmu || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Lilac || Flowers of Edo || Yugi || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Great Youkai || Perpetually Smiling || Yuka || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Sakura Burial Mound || Ghostly Night Blossom || Yuka || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Danmaku Works || || Yukari || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Mystical Butterflies || Lazy Death Butterfly || Yukari || Yuyuko&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Handylist&amp;diff=66388</id>
		<title>Gensou Shoujo Wars Complete Box/Handylist</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Handylist&amp;diff=66388"/>
		<updated>2025-09-28T06:55:59Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Pair Names */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Miscellaneous lists for various categories in the game.&lt;br /&gt;
&lt;br /&gt;
===Cost List===&lt;br /&gt;
{|&lt;br /&gt;
! Cost !! Units&lt;br /&gt;
|-&lt;br /&gt;
| 0.0 || &#039;&#039;Hourai Doll&#039;&#039;, &#039;&#039;Shanghai Doll&#039;&#039;&amp;lt;br/&amp;gt;Palanquin Ship (Rinnosuke), Palanquin Ship (Murasa)&lt;br /&gt;
|-&lt;br /&gt;
| 1.0 ||  Utsuho (Cooldown), Akyu&lt;br /&gt;
|-&lt;br /&gt;
| 1.5 || Daiyousei, Luna, Star, Sunny&lt;br /&gt;
|-&lt;br /&gt;
| 2.0 || Cirno, Nitori, Rumia&amp;lt;br/&amp;gt;Elly, Hina, Koakuma, Kurumi, Letty, Lily White, Merlin, Minoriko, Nazrin, Shizuha, Shou&amp;lt;br/&amp;gt;Chen, Kisume, Lunasa, Lyrica, Mystia, Parsee, Tewi, Wriggle, Yamame&amp;lt;br/&amp;gt;&#039;&#039;Goki&#039;&#039;, Kogasa, Lily Black, Medicine, Nazrin (Pagoda), Rei&#039;sen (both forms), &#039;&#039;Zenki&#039;&#039;, Meeko(NG+)&lt;br /&gt;
|-&lt;br /&gt;
| 2.5 || Alice, Keine, Marisa (early), Reimu (early), Youmu&amp;lt;br/&amp;gt;Aya, Komachi, Meiling, Momoji, Nitori (FA), Patchouli, Sakuya, Sanae&amp;lt;br/&amp;gt;Hatate, Reisen&amp;lt;br/&amp;gt;Ichirin, Iku, Koishi, Murasa, Nue, Orin, Satori, Shou (Pagoda)&lt;br /&gt;
|-&lt;br /&gt;
| 3.0 || Marisa, Reimu&amp;lt;br/&amp;gt;Mokou&amp;lt;Br/&amp;gt;Ran, Yuugi&amp;lt;br/&amp;gt;Tenshi, Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| 3.5 || Suika&amp;lt;br/&amp;gt;Eirin, Flandre, Kaguya, Kanako, Remilia, Suwako, Yukari, Yuyuko&amp;lt;br/&amp;gt;Byakuren, Eiki, Hisoutensoku, Mima, Toyohime, Utsuho, Yorihime, Yuuka, Makura(NG+)&lt;br /&gt;
|-&lt;br /&gt;
| 4.0 || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| 4.5 || &#039;&#039;Fairies of Light&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6.0 || &#039;&#039;Prismriver Sisters&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Units not directly deployable&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Race List==&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Race!!Characters&lt;br /&gt;
|-&lt;br /&gt;
|Human||&lt;br /&gt;
*Reimu Hakurei; Marisa Kirisame&lt;br /&gt;
*Sakuya Izayoi&lt;br /&gt;
*Keine Kamishirasawa (Normal form); Fujiwara no Mokou (Mystic Chapter)&lt;br /&gt;
*Hieda no Akyuu&lt;br /&gt;
|-&lt;br /&gt;
|Youkai||&lt;br /&gt;
*Rumia; Hong Meiling; Koakuma&lt;br /&gt;
*Letty Whiterock; Zenki &amp;amp; Goki; Yukari Yakumo&lt;br /&gt;
*Wriggle Nightbug; Mystia Lorelei&lt;br /&gt;
*Medicine Melancholy&lt;br /&gt;
*Aya Shameimaru; Momiji Inubashiri; Nitori Kawashiro&lt;br /&gt;
*Iku Nagae&lt;br /&gt;
*Kisume; Yamame Kurodani; Parsee Mizuhashi; Satori Komeiji; Rin Kaenbyou; Utsuho Reiuji; Koishi Komeiji&lt;br /&gt;
*Nazrin; Kogasa Tatara; Ichirin Kumoi &amp;amp; Unzan; Minamitsu Murasa; Shou Toramaru; Nue Houjuu&lt;br /&gt;
*Hatate Himekaidou&lt;br /&gt;
*Kurumi; Elly; Yuuka Kazami&lt;br /&gt;
*Meeko; Makura Muwatari&lt;br /&gt;
|-&lt;br /&gt;
|Fairy||&lt;br /&gt;
*Daiyousei; Cirno&lt;br /&gt;
*Lily White/Lily Black&lt;br /&gt;
*Sunny Milk; Luna Child; Star Sapphire; (Three Fairies of Light)&lt;br /&gt;
|-&lt;br /&gt;
|Magician||&lt;br /&gt;
*Patchouli Knowledge&lt;br /&gt;
*Alice Margatroid&lt;br /&gt;
*Byakuren Hijiri&lt;br /&gt;
|-&lt;br /&gt;
|Vampire||&lt;br /&gt;
*Remilia Scarlet; Flandre Scarlet&lt;br /&gt;
|-&lt;br /&gt;
|Youjuu||&lt;br /&gt;
*Chen; Ran Yakumo&lt;br /&gt;
*Tewi Inaba&lt;br /&gt;
|-&lt;br /&gt;
|Doll||&lt;br /&gt;
*Shanghai Doll; Hourai Doll&lt;br /&gt;
|-&lt;br /&gt;
|Poltergeist||&lt;br /&gt;
*Lunasa Prismriver; Merlin Prismriver; Lyrica Prismriver; (Prismriver Sisters)&lt;br /&gt;
|-&lt;br /&gt;
|Half-Phantom||&lt;br /&gt;
*Youmu Konpaku&lt;br /&gt;
|-&lt;br /&gt;
|Ghost||&lt;br /&gt;
*Yuyuko Saigyouji&lt;br /&gt;
|-&lt;br /&gt;
|Oni||&lt;br /&gt;
*Suika Ibuki&lt;br /&gt;
*Yuugi Hoshiguma&lt;br /&gt;
|-&lt;br /&gt;
|Therianthrope||&lt;br /&gt;
*Keine Kamishirasawa (Hakutaku form)&lt;br /&gt;
|-&lt;br /&gt;
|Person of Hourai||&lt;br /&gt;
*Eirin Yagokoro; Kaguya Houraisan; Fujiwara no Mokou (Eternal - Final Chapter)&lt;br /&gt;
|-&lt;br /&gt;
|Shinigami||&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
|-&lt;br /&gt;
|Enma||&lt;br /&gt;
*Eiki Shiki, Yamaxanadu&lt;br /&gt;
|-&lt;br /&gt;
|God||&lt;br /&gt;
*Shizuha Aki; Minoriko Aki; Hina Kagiyama; Kanako Yasaka; Suwako Moriya&lt;br /&gt;
*Shinki&lt;br /&gt;
|-&lt;br /&gt;
|Celestial||&lt;br /&gt;
*Tenshi Hinanawi&lt;br /&gt;
|-&lt;br /&gt;
|Robot||&lt;br /&gt;
*Hisoutensoku&lt;br /&gt;
|-&lt;br /&gt;
|Flying Storehouse||&lt;br /&gt;
*Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
|Jade Rabbit||&lt;br /&gt;
*Reisen Udongein Inaba&lt;br /&gt;
*Reisen (II)&lt;br /&gt;
|-&lt;br /&gt;
|Lunarian||&lt;br /&gt;
*Watatsuki no Yorihime&lt;br /&gt;
*Watatsuki no Toyohime&lt;br /&gt;
|-&lt;br /&gt;
|Evil Spirit||&lt;br /&gt;
*Mima&lt;br /&gt;
|-&lt;br /&gt;
|Makai Resident||&lt;br /&gt;
*Yumeko&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category: GSW]]&lt;br /&gt;
&lt;br /&gt;
==Heal/Resupply Units==&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Heal Only!!Resupply Only!!Heal &amp;amp; Resupply&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Daiyousei&lt;br /&gt;
*Lily White&lt;br /&gt;
*Nitori Kawashiro&lt;br /&gt;
||&lt;br /&gt;
*Koakuma&lt;br /&gt;
*Minoriko Aki&lt;br /&gt;
*Hieda no Akyuu&lt;br /&gt;
||&lt;br /&gt;
*Eirin Yagokoro&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sword/Shield Equipment Units==&lt;br /&gt;
{|style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Sword Only!!Shield Only!!Sword &amp;amp; Shield&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
*Reimu Hakurei&lt;br /&gt;
*Sakuya Izayoi; Flandre Scarlet&lt;br /&gt;
*Lunasa Prismriver; (Prismriver Sisters); Youmu Konpaku&lt;br /&gt;
*Keine Kamishirasawa&lt;br /&gt;
*Komachi Onozuka&lt;br /&gt;
*Aya Shameimaru&lt;br /&gt;
*Tenshi Hinanawi&lt;br /&gt;
*Nazrin; Shou Toramaru&lt;br /&gt;
*Reisen (II); Watatsuki no Yorihime&lt;br /&gt;
*Elly; Yumeko&lt;br /&gt;
||&lt;br /&gt;
*Yuyuko Saigyouji&lt;br /&gt;
*Kisume&lt;br /&gt;
*Kogasa Tatara&lt;br /&gt;
*Watatsuki no Toyohime&lt;br /&gt;
||&lt;br /&gt;
*Yuuka Kazami&lt;br /&gt;
*Momiji Inubashiri&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Assist Attack List==&lt;br /&gt;
&lt;br /&gt;
==Pair Names==&lt;br /&gt;
You can press Start while selecting any team to choose their name. You can either write in your own, go with a default template, or select a special name if the team has one (or two). The special names are listed below:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Pair Name 1 !! Pair Name 2 !! Character 1 !! Character 2&lt;br /&gt;
|-&lt;br /&gt;
| Reincarnation || || Akyu || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Untouched Score || || Akyu || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Doll Report || || Alice || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Makai Magicians || || Alice || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Blonde Hair || Hey, Blondie! || Alice || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Indoor Style || || Alice || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Doll || || Alice || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Formerly Human || || Alice || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Capable Women || || Alice || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Maiden Brains || Brain Powered || Alice || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Forest Dwellers || || Alice || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Deft Fingertips || || Alice || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Forbidden Magic || || Alice || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Nurtured Heart || Poisonous Automaton || Alice || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Secret Magic || || Alice || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Magic Fingertips || Doll Factory || Alice || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Effigy || || Alice || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Old Acquaintances || Alice Maestra || Alice || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Straw Doll || || Alice || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Inheritance || Dear Mother... || Alice || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Forest Dwellers || || Alice || Star&lt;br /&gt;
|-&lt;br /&gt;
| Forest Dwellers || || Alice || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Hail Onslaught || || Alice || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Soul String Users || || Alice || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Flowers || Growing Flowers || Alice || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Highly Competent || || Alice || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Related at Heart || Makai Daughters || Alice || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Brushes Beat Swords || || Aya || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Mach Rider || || Aya || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Double Spoiler || || Aya || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Mach Punch || || Aya || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Wind and Thunder || || Aya || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Headwinds || || Aya || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Vendor Windfall || || Aya || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Candid Camera || Wind-Powered Forge || Aya || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Winds of Death || || Aya || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| UFO Sighting || The X Files || Aya || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Breeze || || Aya || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Macro Burst || || Aya || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Veterans || Time to Chillax || Aya || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Frog in the Wind || || Aya || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Windy Rainstorm || || Aya || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Black Wings || || Aya || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Storm Over Mt. Ooe || || Aya || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Breezy Fields || || Aya || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| High Speed Gap || || Aya || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Pierce the Heavens || || Byakuren || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Magic Milky Way || || Byakuren || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Youkai &amp;amp; Priest || Mythical Flying Object || Byakuren || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Devil&#039;s Recitation || Pen Pals || Byakuren || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Star Sword Apologetics || || Byakuren || Star&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Land || || Byakuren || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Neko Majin Z || || Chen || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Orange || || Chen || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Twin Tails || || Chen || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Flying Kasane-Uroko || || Chen || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Surprising Power || || Chen || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Cat&#039;s Eye || || Chen || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Like a Cornered Cat || || Chen || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Cats || Kitty Cat Club || Chen || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Domination || Shiki &amp;amp; Shiki&#039;s Shiki || Chen || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Tiger &amp;amp; Cat || Soaring Bishamonten || Chen || Sho&lt;br /&gt;
|-&lt;br /&gt;
| PCB Slashers || PCB Forerunners || Chen || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Chen... Yakumo? || || Chen || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Nice Neighbor || || Chen || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard || || Cirno || Aya&lt;br /&gt;
|-&lt;br /&gt;
| The Secret Fairy War || || Cirno || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Spin || || Cirno || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Lake Devil || || Cirno || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Ice Crystals || Winter Friendship || Cirno || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Chilly Spring || || Cirno || LilyB&lt;br /&gt;
|-&lt;br /&gt;
| Chilly Spring || || Cirno || LilyW&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Fusser || || Cirno || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Brashness Is Bravery || || Cirno || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Antipode || || Cirno || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Innocent World || Two Birds, One Stone || Cirno || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Giant Killing || || Cirno || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Mega Blizzard || || Cirno || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Strongest Shiki || Strongest Beast || Cirno || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Polaris || Strongest Star || Cirno || Star&lt;br /&gt;
|-&lt;br /&gt;
| Great Fairy Wars || || Cirno || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Froggy Braves the Ice || || Cirno || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Dust || Hailstorm || Cirno || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Snow Bunny || || Cirno || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Snowbug Storm || || Cirno || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Suntanned Cirno || || Cirno || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Cold Iron || || Cirno || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Snowman || || Cirno || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Lake Fairies || Ice Fairy Ship || Daiyosei || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Wellspring of Life || || Daiyosei || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Dai Guard || || Daiyosei || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Nameless Soldiers || Angel and Devil || Daiyosei || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Lake Sprites || || Daiyosei || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Cure Crystal || || Daiyosei || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Cure Spring || || Daiyosei || LilyB&lt;br /&gt;
|-&lt;br /&gt;
| Cure Spring || || Daiyosei || LilyW&lt;br /&gt;
|-&lt;br /&gt;
| Cure Child || || Daiyosei || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Lyrica SOS || || Daiyosei || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Daiyousei SOS || || Daiyosei || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Potato x4 || || Daiyosei || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Cure Chorus || || Daiyosei || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Mousecapade || || Daiyosei || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Cure Miracle || || Daiyosei || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Aggregation of Prayer || || Daiyosei || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Cure Sapphire || || Daiyosei || Star&lt;br /&gt;
|-&lt;br /&gt;
| Cure Sunny || || Daiyosei || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Cure Nightbug || || Daiyosei || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Reincarnation Karma || || Eiki || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Angel&#039;s Judgment || || Eiki || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Changing Seasons || || Eiki || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Criminals || Princess &amp;amp; Sage || Eirin || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Bound Earth God || || Eirin || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| A Lethal Dose || || Eirin || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Potion Experts || Ancient Moon Revived || Eirin || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Karmic Debtors || || Eirin || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Sage&#039;s Letter || Moon Rabbit Missive || Eirin || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Sage Memories || || Eirin || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Star Voyage || || Eirin || Star&lt;br /&gt;
|-&lt;br /&gt;
| Grandpa&#039;s Cough Syrup || || Eirin || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Heaven &amp;amp; Earth || || Eirin || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Celestial Genealogy || Grandnephew&#039;s Bride || Eirin || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Biological Warfare || Contagion &amp;amp; Cure || Eirin || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| A Distant Moon || || Eirin || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Dream Envoys || Armload of Flowers || Elliy || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Elly My Love || || Elliy || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Ten Little Dolls || Frantic Doll || Flan || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Imprisonment || || Flan || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Derangement || || Flan || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Younger Parasol || || Flan || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Never Shunned || || Flan || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Games || || Flan || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Magical Flan || Sparkling Stars || Flan || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Sisters || Sister of Scarlet || Flan || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Destruction &amp;amp; Revival || || Flan || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Search &amp;amp; Destroy || || Flan || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Modern Terrors || Unknown Extras || Flan || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Destructive Girls || || Flan || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Red Sun || || Flan || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet O&#039;Hare || Lunatic Destroyer || Flan || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Scorching Swords || || Flan || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Unseasonal Sakura || Bloody Cherry Blossom || Flan || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Girls || || Hatate || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Aerial Photography || || Hatate || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Mountain of Faith || Dream Interview || Hatate || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Briar Photography || || Hatate || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Tech-Savvy Girls || || Hatate || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Camera-Shy Rose || || Hatate || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Mountain of Faith || || Hatate || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Caught Mid-Blink || || Hina || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Effect || || Hina || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Curse God Scythe || Fateful Riverbank || Hina || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| A Doll&#039;s Heart || Dolls&#039; Frontline || Hina || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Riverbank Scouts || || Hina || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Visitor&#039;s Center || Adrift with a Kappa || Hina || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Jealous God || || Hina || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Bad Luck Ward || || Hina || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Plague Accumulation || || Hina || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Misery Dolls || || Hina || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Bridge Crew || Bridge Buddies || Ichirin || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Fists of Faith || || Ichirin || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Electric Nyudo || Cloudsea Youkai || Ichirin || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Youkai || Buddhist Drinkers || Ichirin || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Dark Cloud || Bound By Fists || Ichirin || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Penitence Wind || || Ichirin || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Attack on Giant || XL-Size Youkai || Ichirin || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Summer Genso-Tarou || Old Man and Flowers || Ichirin || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Celestials || Scarlet Weather || Iku || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Swordfish Dance || || Iku || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Millennium Cage || || Kaguya || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Inside Looking Out || Shut-In Paparazzi || Kaguya || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Request || || Kaguya || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Request || || Kaguya || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Assurance &amp;amp; Arrogance || || Kaguya || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Fall Moon || || Kaguya || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Hourai Consequences || Forever Frenemies || Kaguya || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Ore || || Kaguya || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Anonymous || || Kaguya || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Flashbacks || || Kaguya || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Memories of Kinkakuji || || Kaguya || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Font of Life || || Kaguya || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Fall Moon || || Kaguya || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| 3000-Year Gem || Bonsai Hobbyists || Kaguya || Star&lt;br /&gt;
|-&lt;br /&gt;
| Broken Moon || || Kaguya || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Hat Request || || Kaguya || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tenshi || || Kaguya || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Princess Peach || Lunar Capital Expo || Kaguya || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Princess Princess || || Kaguya || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Bridge to Earth || Exchanged Sake Cups || Kaguya || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Clouds || || Kaguya || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Shinto &amp;amp; Buddhism || Business Rivals || Kanako || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Serpent in the Clouds || Thunder Mountain || Kanako || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Venomous Snake || Viper&#039;s Fangs || Kanako || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| God &amp;amp; God || Creation || Kanako || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Suwa Gods || Longstanding Partners || Kanako || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Sky &amp;amp; Heaven || || Kanako || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Enshriner &amp;amp; Enshrined || || Kanako || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Village Experts || || Keine || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Lecture Enthusiasts || || Keine || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| At Eternity&#039;s Side || || Keine || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Focused Advance || || Keine || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Showa Shelter || || Keine || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Engraver&#039;s History || Thicket Locals || Keine || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Steel Beowulf || || Keine || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Chimera Youkai || || Keine || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Ichijou Bridge || || Keine || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Early History || || Keine || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Village Protectors || || Keine || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| History&#039;s Creation || Danmaku PTA || Keine || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Aggressive Beast || || Keine || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Hard Horns || || Keine || Suika&lt;br /&gt;
|-&lt;br /&gt;
| History Bystander || Ancient History || Keine || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Moonlight Densetsu || || Keine || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Teacher from Hell || || Keine || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Passionate Educators || || Keine || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Rings || || Kisume || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Bone Umbrella || Drifting Bucket || Kisume || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Coffin Delivery || || Kisume || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Residents || || Kisume || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Iron Defense || || Kisume || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Entrance || Fantasy Cavern || Kisume || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Bucket &amp;amp; Sake Bowl || || Kisume || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Etiquette Crash Course || || Koakuma || Flan&lt;br /&gt;
|-&lt;br /&gt;
| Girls in Ties || || Koakuma || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificial Blessing || || Koakuma || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Office Ladies || || Koakuma || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Magic Cycle || || Koakuma || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Bewitching Magic || || Koakuma || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Supply Team || || Koakuma || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Library || I&#039;ll Take Care of You || Koakuma || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Devilish Creatures || Devil Wings || Koakuma || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Mansion Teatime || || Koakuma || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| MP Spoiler || || Koakuma || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella of Faith || || Kogasa || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Guerrilla Lecture || || Kogasa || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Ring || Surprise Flash || Kogasa || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Bolt from the Blue || Surprise Lightning || Kogasa || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Umbrella || || Kogasa || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Bat Babysitter || || Kogasa || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Moonlit Umbrella || || Kogasa || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Stories || || Kogasa || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Scheming || || Kogasa || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Lost &amp;amp; Found || || Kogasa || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Parasol Stars || || Kogasa || Star&lt;br /&gt;
|-&lt;br /&gt;
| Sun Screen || || Kogasa || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Scary Smiles || Good Weather Wishes || Kogasa || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Empty Mind || Buddha in the Void || Koishi || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Ring Around the Rosie || || Koishi || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Forgotten World || Peek-a-Boo || Koishi || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Innocent Mind || || Koishi || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| A Tiny, Clever Stone || || Koishi || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| The Unknown || Invisible || Koishi || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Beyond It All || || Koishi || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Paradise Court || || Komachi || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Dual Scythes || Twin Deathscythes || Komachi || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| No Overtime Please || || Komachi || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Misty River Crossing || || Komachi || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Newsworthy Snow || || Letty || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Spring Footfalls || First to Spring || Letty || LilyB&lt;br /&gt;
|-&lt;br /&gt;
| Spring Footfalls || First to Spring || Letty || LilyW&lt;br /&gt;
|-&lt;br /&gt;
| Harvest &amp;amp; Slumber || || Letty || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Snowbird || Chilly Basara || Letty || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Fall to Winter || Withering &amp;amp; Slumber || Letty || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Daisetsuzan Toss || || Letty || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Blizzard Leyline || || Letty || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Winter Onsen || || Letty || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Hibernation Season || Come Hibernate || Letty || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Bouquet || || Letty || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Youkai || || Letty || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| New Year Winter || Masterminds || Letty || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Budding Devil || || LilyB || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Spring Sonata || || LilyB || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Spring Strings || Burning Night || LilyB || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Season || Lily of the Valley || LilyB || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Planting Season || || LilyB || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Song of Spring || || LilyB || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Fairy &amp;amp; Rabbit || Terrestrial Spring || LilyB || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Fall into Spring || || LilyB || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Symbols || Good Luck Portents || LilyB || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Awakening of Insects || Hibernation&#039;s Over || LilyB || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Spring Flowers || Cycle of Life || LilyB || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Spring Snow || A Modest Spring || LilyB || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Budding Devil || || LilyW || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Spring Sonata || || LilyW || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Spring Strings || Burning Night || LilyW || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Season || Lily of the Valley || LilyW || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Planting Season || || LilyW || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Song of Spring || || LilyW || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Fairy &amp;amp; Rabbit || Terrestrial Spring || LilyW || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Fall into Spring || || LilyW || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Symbols || Good Luck Portents || LilyW || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Awakening of Insects || Hibernation&#039;s Over || LilyW || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Spring Flowers || Cycle of Life || LilyW || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Spring Snow || A Modest Spring || LilyW || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Elly&#039;s Melancholy || || Lunasa || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Silent Moon || Moody Luna || Lunasa || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Magician&#039;s Melancholy || || Lunasa || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Melancholy Noise || || Lunasa || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Violin Accompaniment || || Lunasa || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Violinist of Hameln || || Lunasa || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Silent Falling Leaves || || Lunasa || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Quiet Seas || || Lunasa || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Luna Soundwave || || Lunasa || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Lyrical Chanting || || Lyrica || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Fur Elly || || Lyrica || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Parasol Star Symphony || Parasol Star Piano || Lyrica || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Little Sister Youkai || || Lyrica || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Promising Nova || || Lyrica || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Star Ensemble || Bedazzling || Lyrica || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Sparkling Star Sound || || Lyrica || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Sun &amp;amp; Star Sound || Keyboard Session || Lyrica || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Piano Lesson || || Lyrica || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Melodious Star || Trickster Girls || Lyrica || Star&lt;br /&gt;
|-&lt;br /&gt;
| Hop to it, Girls! || || Lyrica || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Clair de Lune || || Lyrica || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Lucid Dream || || Makura || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Kindly Companion || Doll&#039;s Dream || Makura || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Coexistence || || Makura || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Cool Pillow || || Makura || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Cure Dream || || Makura || Daiyosei&lt;br /&gt;
|-&lt;br /&gt;
| Status Quo Favorers || Butterfly Dream Pill || Makura || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Forbidden Dream || || Makura || Flan&lt;br /&gt;
|-&lt;br /&gt;
| Caring Gods || || Makura || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Older Women || || Makura || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Dreamy Capital || || Makura || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Gods from Abroad || || Makura || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Guides || || Makura || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Apprentice Dream Demon || Succubus?! || Makura || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Embryo&#039;s Dream || Bedside Ancestors || Makura || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Kurumi || || Makura || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Cold Front &amp;amp; Kotatsu || Lingering Dream || Makura || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Spring || Eternal Spring Dream || Makura || Lily&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Moon || || Makura || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Melancholy || || Makura || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Sound || Dreams || Makura || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Dreamy Master Spark || Unstealable Dream || Makura || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Imaginary Flower || Dreamkeeper || Makura || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Excitement || || Makura || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Strangers || Dreamspace || Makura || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Sleepy Autumn || Abundant Harvest Dream || Makura || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Lullaby || || Makura || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Magical Mouse || || Makura || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Strange Dream || || Makura || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare of Heian-kyo || || Makura || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Visitors from Abroad || Indigo Anxiety Dream || Makura || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Dream Seal || || Makura || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Maidens on the Moon || || Makura || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Gensokyo Nightmare || Deep Red Dream || Makura || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Dream Eater || || Makura || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| New Faces || || Makura || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Gods Who Cried Love || Dreamers || Makura || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Sleepy Autumn || || Makura || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Moon || || Makura || Star&lt;br /&gt;
|-&lt;br /&gt;
| Drunken &amp;amp; Dreaming || || Makura || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Good Night, Moon || || Makura || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Gods from Abroad || || Makura || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Unworldly Dream State || || Makura || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| 4th Kaian Passageway || || Makura || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Prosperity Dream || Lunatic Dream || Makura || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Bugged Dream || Dream-Eating Bug || Makura || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| 4th Kaian Passageway || || Makura || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Inanimate Dream || HanaYume || Makura || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Oversleeper || Beautiful Dreamer || Makura || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Dream of Afternoon Nap || Ghastly Dream || Makura || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Busters || Fairy Exorcists || Marisa || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Speed Star || || Marisa || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Black Lotus || || Marisa || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Seeing Stars || || Marisa || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Bucket Constellation || || Marisa || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Parasol Star Magic || || Marisa || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Closed Runaway || || Marisa || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Thieving Collector || || Marisa || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Magic Teacher &amp;amp; Pupil || || Marisa || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Hunters || || Marisa || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Sworn Friend || Inquisitives || Marisa || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Collectors || Hoarders || Marisa || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Banned Books || Don&#039;t Take That || Marisa || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Star-Shaped Danmaku || Moriya Star || Marisa || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Star || || Marisa || Star&lt;br /&gt;
|-&lt;br /&gt;
| Gatherers || || Marisa || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Drizzle Barrage || || Marisa || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Mushroom Hunting || || Marisa || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Escape Velocity || || Marisa || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Sunbeam || || Marisa || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Explorers || Treasure Hunters || Marisa || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Stardust || || Marisa || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Power Is Power || || Marisa || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Light &amp;amp; Heat Cannons || Flowers &amp;amp; Stars || Marisa || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Four-Dimensional Skirt || || Marisa || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Slow-Acting Poison || Alcohol Poisoning || Medicine || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Field || Lily of the Valley || Medicine || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Colorful Rainbow || || Meiling || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Fist || || Meiling || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Gatekeeper Orange || Cat&#039;s Bell || Meiling || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Regular Gatekeepers || Scarlet Gatekeepers || Meiling || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Bond || Rainbow Masters || Meiling || Flan&lt;br /&gt;
|-&lt;br /&gt;
| Go In Swinging || || Meiling || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Five-Clawed Fist || Earth &amp;amp; Sky Dragon || Meiling || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Peaceful Scarlet || || Meiling || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Parasol || Over the Rainbow || Meiling || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldiers || || Meiling || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Burning Hong || || Meiling || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Guard Dog || || Meiling || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Guard Aegis || || Meiling || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Devil&#039;s Red || Scarlet Aura || Meiling || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Servants || Fist &amp;amp; Knife || Meiling || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Falling Leaf Kick || || Meiling || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Shoryuken || Tiger &amp;amp; Dragon || Meiling || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Yellow Sand Leyline || || Meiling || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Rabbit Punch || || Meiling || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Rainbow Legs || || Meiling || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Oni at the Gates || || Meiling || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Gardening || || Meiling || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Boundary || At the Threshold || Meiling || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Sheepskin Parchment || || Meko || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Wool Felt || || Meko || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Ramming Speed || || Meko || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd &amp;amp; Flock || || Meko || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Cat&#039;s Cradle || || Meko || Chen&lt;br /&gt;
|-&lt;br /&gt;
| We&#039;re a Genius! || || Meko || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Cure Mutton || || Meko || Daiyosei&lt;br /&gt;
|-&lt;br /&gt;
| Elly Had a Little Lamb || || Meko || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Sheepish Shot || || Meko || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Woolly Cloud || || Meko || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Static Electricity || Lighting Generator || Meko || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Sheep-Counting Task || || Meko || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Onbashira Sheep Pen || Mountain Sheep || Meko || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Lesson || || Meko || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Kisumehko || || Meko || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| We&#039;ll Take Care of You || || Meko || Koakuma&lt;br /&gt;
|-&lt;br /&gt;
| Doing Their Best || || Meko || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Mary and the Lamb || || Meko || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Sleep || || Meko || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Petting Zoo || || Meko || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Winter Symbols || || Meko || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Springtime Slumber || || Meko || Lily&lt;br /&gt;
|-&lt;br /&gt;
| Silence of the Lambs || || Meko || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Mehko&#039;s Sheep || || Meko || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Mehko&#039;s Sheep || || Meko || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| A Step Beyond the End || Dream Revisited || Meko || Makura&lt;br /&gt;
|-&lt;br /&gt;
| Kedama in a Bottle || || Meko || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Replicant || || Meko || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Sheep at the Gates || || Meko || Meiling&lt;br /&gt;
|-&lt;br /&gt;
| Mehko || Testing Purposes || Meko || Meko&lt;br /&gt;
|-&lt;br /&gt;
| Mehko&#039;s Sheep || || Meko || Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Mehko || Sweet Potato Fans || Meko || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Warm &amp;amp; Fluffy || || Meko || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| White-Haired Beasts || Sheep &amp;amp; Wolf || Meko || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Fleece Fleet || || Meko || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd&#039;s Song || || Meko || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Expert Fleecer || || Meko || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Shibaten Youkai || || Meko || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| False Black Sheep || || Meko || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Sheep Frontwalk || Pet Alliance || Meko || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Wool Curse Doll || || Meko || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Librarian &amp;amp; Shepherd || || Meko || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Fox in the Sheephouse || || Meko || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Sheep Danmaku || You Made Me Cry! || Meko || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Nah, I&#039;d Run || || Meko || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Jingisukan Party || || Meko || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Sheer Finesse || || Meko || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| New Faces || || Meko || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Pet Candidate || || Meko || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Mehko || || Meko || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Sheep in Tiger&#039;s Fur || || Meko || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Presence Sensitivity || || Meko || Star&lt;br /&gt;
|-&lt;br /&gt;
| Riggwelter || || Meko || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Basking in the Sun || || Meko || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Do Dream Robots Dream? || || Meko || Tensoku&lt;br /&gt;
|-&lt;br /&gt;
| Liar, Liar || || Meko || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Breakers || My Friends... || Meko || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Nah, I&#039;d Run || || Meko || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Pastoral Sunshine || Never Give Up || Meko || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Wrigwool || Wool Cocoon || Meko || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Yamamehko || || Meko || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Burning || My Wool&#039;s Gonna Burn! || Meko || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Sheep Wool || || Meko || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Shepherd &amp;amp; Maid || || Meko || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Ballet Spin || || Merlin || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Moonlight Sonata || || Merlin || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Riverside Song || || Merlin || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Sun Melody || Wind &amp;amp; String Ensemble || Merlin || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Trumpet Accompaniment || || Merlin || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Sound! UFOnium || || Merlin || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Mind Control Waves || || Merlin || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Disposition || || Merlin || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Sound || || Merlin || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Happiness Evangelists || || Merlin || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Fun in the Sun || Full of Sunshine || Merlin || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Yamamerlin || || Merlin || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Flower Rock || || Merlin || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Whirly Blossoms || Upbeat Phantoms || Merlin || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Old Youkai Rising || || Mima || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Wanted! || Classic Bosses || Mima || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Potato Fan || || Minoriko || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Elly || || Minoriko || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Fish &amp;amp; Chips || || Minoriko || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Offering || || Minoriko || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Fall Sunset || || Minoriko || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Kurumi? || Waiting for Fruit || Minoriko || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Tumbling Sweet Potato || || Minoriko || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Veggie Shooter || Explosive Veggies || Minoriko || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Rice Shower || || Minoriko || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Golden Harvest || || Minoriko || Sho&lt;br /&gt;
|-&lt;br /&gt;
| See You Next Life || || Mokou || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Flying Phoenix || || Mokou || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Flames of Judgment || || Mokou || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Regenerating Serpent || || Mokou || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Potato Fries || Roast Sweet Potato || Mokou || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Burning Mouse || || Mokou || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Will o&#039; the Wisp || || Mokou || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Fire from the Heavens || || Mokou || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Hellfire || Firebird || Mokou || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Burning Punches || || Mokou || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Tengu || Flying Yamabushi || Momiji || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Wolf Sword&#039;s Guidance || || Momiji || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Tongue of Wolf || || Momiji || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Telescopic Photography || || Momiji || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Cloud Sword || || Momiji || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Wolf || || Momiji || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Barricade || Firm Shield || Momiji || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Cat&#039;s Eye || || Momiji || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Mountain&#039;s Faith || || Momiji || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Tiger &amp;amp; Wolf || || Momiji || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Star Wolf || || Momiji || Star&lt;br /&gt;
|-&lt;br /&gt;
| Wolf&#039;s Rain || || Momiji || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Iron Fang || || Momiji || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Bridge Crew || || Murasa || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Seafloor Illumination || Ship of Light || Murasa || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Seafloor Invitation || || Murasa || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Sinking Ferry || One-Way Voyage || Murasa || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Drowning in Darkness || Secret of Blue Water || Murasa || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Floating Peach || || Murasa || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Eat Less Yakitori || || Mystia || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Sutra Reading Concert || || Mystia || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Sanzu River Song || Singin&#039; on the River || Mystia || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Silence Voice || || Mystia || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Starstruck || || Mystia || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran-ran || || Mystia || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Fire Bomber || Firebird || Mystia || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Singing Voice Envy || || Mystia || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Miko Miko Reimu || || Mystia || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Mystia&#039;s Izakaya || || Mystia || Suika&lt;br /&gt;
|-&lt;br /&gt;
| 7 Stones &amp;amp; 7th Moon || || Mystia || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Bunny Dance || || Mystia || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Youkai Wings || Birdbrains Unite || Mystia || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Devastation Screech || Sonic Boom || Mystia || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Youkai || Cloud Searching || Nazrin || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Youkai || Pulling Underwater || Nazrin || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Temple Light || Bishamon&#039;s Servant || Nazrin || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Waterproof Camera || || Nitori || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Contractor || || Nitori || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Shirikodama Batter || || Nitori || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Like the Currents || || Nitori || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Friends || Go Masters || Nitori || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Underwater Trauma || || Nitori || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| River Youkai || || Nitori || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| River Purification || || Nitori || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Underwater Trauma || || Nitori || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Busou Shinki || || Nitori || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || || Nitori || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Aquatic Impact || || Nitori || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Weather Forecast || || Nitori || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Weapon || || Nitori || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Unblightable River || || Nitori || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie Skirt || || Nitori || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Great Youkai Kurumi || || Nue || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| No Graverobbing || || Orin || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Nine Lives to Judge || || Orin || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| One-Piece Dresses || || Orin || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Fire || || Orin || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Palace&#039;s Right Hand || Our Future Ahead || Orin || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Chat || Afterlife Carriers || Orin || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Bloodpool Hell || || Orin || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Cat Mom || || Orin || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Drunken Cat || || Orin || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Animals || The Crow Knows Me || Orin || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Heart Danmaku || Selfless Love || Parsee || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Femmes Fatales || || Parsee || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Minamoto Grudge || || Parsee || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Everyone&#039;s Torment || || Parsee || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Oni Envy || || Parsee || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Burning with Envy || || Parsee || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Oni Curse || Pay Attention to Me || Parsee || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Archive || || Patchouli || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Full-Time Witches || Grimoire Researchers || Patchouli || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Mercury Ocean || Quicksilver Sea || Patchouli || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Indoor Magical Girls || || Patchouli || Flan&lt;br /&gt;
|-&lt;br /&gt;
| Royal Diamond Ring || || Patchouli || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Cannonade || Destroid Combo || Patchouli || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Languid Library || Static Emplacement || Patchouli || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Workhorse || Library Trap || Patchouli || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Luna Crescente || || Patchouli || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Aria of Expertise || || Patchouli || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Elemental Harvester || || Patchouli || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Seventh Moon || || Patchouli || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Water Margin || || Patchouli || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Project Sumiyoshi || Lunar Invasion Plan || Patchouli || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Century-Long Friends || Devil&#039;s Mansion || Patchouli || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Metal Fatigue || || Patchouli || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Gust || || Patchouli || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Jotting Down Thoughts || || Patchouli || Satori&lt;br /&gt;
|-&lt;br /&gt;
| House of Leaves || || Patchouli || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Sunshine Reflector || || Patchouli || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Spring Haze Witch || || Patchouli || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Fahrenheit 451 || || Patchouli || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Bookworms || || Patchouli || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Satellite Sunflower || Sun &amp;amp; Moon Attack || Patchouli || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Sage&#039;s Barrier || || Patchouli || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Demon&#039;s Blade || || Patchouli || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Izuna-Gongen || || Ran || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Superhuman Signs || || Ran || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tenko || || Ran || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Sampling || || Ran || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Tamamo&#039;s Scythe || || Ran || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Star &amp;amp; Fox || || Ran || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Dogs Playing Shogi || || Ran || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Youkai || || Ran || Nue&lt;br /&gt;
|-&lt;br /&gt;
| 9 Lives, 9 Tails || || Ran || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Open House || || Ran || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Golden Beasts || Fox in Tiger Stripes || Ran || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox || || Ran || Star&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Zootopia || || Ran || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Illusion || Hallucinogenic Beasts || Ran || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Fox Window || Never Retreat || Ran || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Master &amp;amp; Shiki || Mathemagician || Ran || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Shrine Maiden Article || || Reimu || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Ladies of Paradise || || Reimu || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Channeling Knowledge || || Reimu || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Anti-Paparazzi Barrier || || Reimu || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Counterintuitive || || Reimu || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Lotus Butterfly || Hero &amp;amp; Balancer || Reimu || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Yin-Yang Orb || || Reimu || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Unenshrined Deity || || Reimu || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Exorcists || Youkai Busters || Reimu || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Red Wolf || || Reimu || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Skull Leader || || Reimu || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Hashihime Shrine || || Reimu || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Moon Rabbit Shrine || || Reimu || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Shrine Maidens || Field &amp;amp; Mountain || Reimu || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Unenshrined Deity || || Reimu || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Maiden and Oni, Equals || Lounging at the Shrine || Reimu || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Sangetsusei || Oriental Sacred Place || Reimu || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Offering for a Frog || Kamiasobi || Reimu || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Pleasant Weather || || Reimu || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Fortune Mechanism || || Reimu || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Earth Maidens || Natural Shrine Maidens || Reimu || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Danmaku Flowers || || Reimu || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Celestial Raiment || || Reisen || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Machine Gun || Danmaku Weaponry || Reisen || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Messenger Animals || || Reisen || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Alighting Pheasant || || Reisen || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Meaningful Name || || Reisen || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Inherited Name || My Teacher and Me || Reisen || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun Maid || || Reisen || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Vampire Interview || || Remilia || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Swift Wings || Fastest in Gensokyo || Remilia || Aya&lt;br /&gt;
|-&lt;br /&gt;
| True Moon Magic || || Remilia || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Scarlets || Twin Scarlet Moons || Remilia || Flan&lt;br /&gt;
|-&lt;br /&gt;
| Wheel of Fortune || || Remilia || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Scramble Rush || || Remilia || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Bad Bat Lady || || Remilia || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Elder Parasol || || Remilia || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Vampiric Restraint || Vampire Girls || Remilia || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Demona Lunatic || Big Sister Struggles || Remilia || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Fire Devil || || Remilia || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Deep Red Barrier || || Remilia || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Pentagram &amp;amp; Hexagram || || Remilia || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Miserable Heart || Fateful Locked Heart || Remilia || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Demon Lords || || Remilia || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Sisters || || Remilia || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Mist Demons || || Remilia || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Scarlet Fog || || Remilia || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic Red || || Remilia || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| God or Devil? || True Dynamic Emperor || Remilia || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Vampire Cleanser || || Remilia || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Safflower || World-Staining Power || Remilia || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Dark Magician Girl || || Rumia || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Black Ice || || Rumia || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Cure Darkness || || Rumia || Daiyosei&lt;br /&gt;
|-&lt;br /&gt;
| Maddening Dark || Dark Destroyer || Rumia || Flan&lt;br /&gt;
|-&lt;br /&gt;
| Dark Magician Girl || || Rumia || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| First Youkai Student || || Rumia || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Darkness || || Rumia || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Heart of Darkness || || Rumia || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Night Creatures || Blondies in Black || Rumia || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Frigid Darkness || || Rumia || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Night Fairy || || Rumia || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Morale Fading... || || Rumia || Lunasa&lt;br /&gt;
|-&lt;br /&gt;
| Down to the Last Drop || || Rumia || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Complete Darkness || || Rumia || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Night Incarnate || Twin Nightbirds || Rumia || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Undefined Darkness || || Rumia || Nue&lt;br /&gt;
|-&lt;br /&gt;
| First Exorcism || || Rumia || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Nocturnal Creatures || Queen of the Daytime Night || Rumia || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| The Darkness Within || || Rumia || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side of the Moon || || Rumia || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Night Light || || Rumia || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Black Widow || || Rumia || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Dark Side of the Moon || || Rumia || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Dark Power || || Rumia || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Eater || || Rumia || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Aroma of Red Tea || || Sakuya || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Manipulator Dolls || || Sakuya || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Magic Star Sword || || Sakuya || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Clockwork Orange || || Sakuya || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Full Moon Red Eyes || Unspoken Bond || Sakuya || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Clock Ticking Away || || Sakuya || Flan&lt;br /&gt;
|-&lt;br /&gt;
| Residents of Time || || Sakuya || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Acquaintances || High Speed Solution || Sakuya || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Silver Spoon || || Sakuya || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Frozen in Time || || Sakuya || Letty&lt;br /&gt;
|-&lt;br /&gt;
| Metronome || || Sakuya || Lyrica&lt;br /&gt;
|-&lt;br /&gt;
| Magical Saku-Star || Magician &amp;amp; Illusionist || Sakuya || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Flame Clock || Perma-Silver Hair || Sakuya || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Maid to Sing || || Sakuya || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Cleaning Obstruction || || Sakuya || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Machine Gun Maid || || Sakuya || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Devil || Master-Servant Bond || Sakuya || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Humans of Fantasy || || Sakuya || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy Sky Servant || || Sakuya || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Full Moon Red Eyes || || Sakuya || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Spider on a Thread || || Sakuya || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Clash of Steel || || Sakuya || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Silver Envoys || Gordian Knot Solvers || Sakuya || Youmu&lt;br /&gt;
|-&lt;br /&gt;
| Moonlit Flowers || My Favorite Things || Sakuya || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Tunnel Effect || Spider&#039;s Thread || Sakuya || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Maid for Battle || Gold &amp;amp; Silver Maids || Sakuya || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Moriya Divine Wind || Two Winds || Sanae || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella in the Wind || Eggplant Umbrella || Sanae || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Eep, a Mouse! || || Sanae || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Identified Alien || || Sanae || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Gathering Faith || || Sanae || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Moriya Bloodline || Divine Bloodline || Sanae || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Calm Shrine Maiden || Heaven, Earth, Man || Sanae || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Midday Superstar || Giant Puppet&#039;s Fire || Sanae || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Step Toward Tomorrow || Hell Administrators || Satori || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Pink Cloud || || Satori || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Heart to Heart || Komeiji Sisters || Satori || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Palace Walk || Our Future Ahead || Satori || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Mindcraft || Heart Creation || Satori || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Sun of Hope || Our Future Ahead || Satori || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Fall Leafblower || || Shizuha || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Wrathful Leaves || || Shizuha || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Elly || || Shizuha || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Matching Hairbands || || Shizuha || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Shy Autumn Leaves || || Shizuha || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Fall Soldier Kurumi? || || Shizuha || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Aki Sisters || Divine Vicissitudes || Shizuha || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Fall and Fall || || Shizuha || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Golden Fall || || Shizuha || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Light of Dharma || || Sho || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Righteous Judgment || || Sho || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Hey, Blondie! || || Sho || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Silent Show || || Sho || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Demon of Purification || || Sho || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Twinkle Star || || Sho || Star&lt;br /&gt;
|-&lt;br /&gt;
| Golden Hypocenter || || Sho || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Moon &amp;amp; Star Fairies || Moonlight &amp;amp; Starlight || Star || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Spirits || || Suika || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Sprinkling Rain Might || || Suika || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Vigor, Vigor, Guts || || Sunny || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Kurumilk || Bitter Sandwich || Sunny || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Sun &amp;amp; Moon Fairies || Sunlight &amp;amp; Moonlight || Sunny || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Star &amp;amp; Sun Fairies || Starlight &amp;amp; Sunlight || Sunny || Star&lt;br /&gt;
|-&lt;br /&gt;
| God Bless the Ring || Ancient Metal Rings || Suwako || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Leapfrog || Frog Out of the Well || Suwako || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Tree Frog || Hat &amp;amp; Umbrella || Suwako || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Frog || 1707 Poison Frogs || Suwako || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Watery Rings || || Suwako || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Motherly Gods || Childcare Veterans || Suwako || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Party God &amp;amp; Party Oni || || Suwako || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Gutsy Frog || || Suwako || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Kun Commanders || Rainy Season || Suwako || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Magma Amphibian || || Suwako || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Gap Diver || || Suwako || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella Cage || || Tewi || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Princess &amp;amp; Pet (Earth) || Princess &amp;amp; Earth Inaba || Tewi || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran Field Loan || || Tewi || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Barefoot &amp;amp; Harefoot || || Tewi || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Shark Fin Soup Sea || Seawater Pain || Tewi || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Mixed Vegetables || || Tewi || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Earth &amp;amp; Moon Inaba || || Tewi || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Into the Tiger&#039;s Den || || Tewi || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Oni Sake Connoisseur || || Tewi || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Natural Luck || || Tewi || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Eternal White Rabbits || Moon &amp;amp; Earth Inaba || Tewi || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Four-Leaf Clover || || Tewi || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Hell &amp;amp; Heaven || || Toyohime || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Curse of the Moon || || Toyohime || Hina&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Palace Envoy || || Toyohime || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Fan || || Toyohime || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Ruthlessness || || Toyohime || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Tough Field || || Toyohime || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Abundant Seas || Heart of Poseidon || Toyohime || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Peach Girl || || Toyohime || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Giant Gun || Disintegrating Wind || Toyohime || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Potion Sellers || Master &amp;amp; Student || Udonge || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| War Photographer || || Udonge || Hatate&lt;br /&gt;
|-&lt;br /&gt;
| Princess &amp;amp; Pet (Moon) || Princess &amp;amp; Moon Inaba || Udonge || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Long-Range Shooting || || Udonge || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic Luna Child || || Udonge || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Moon Soldiers || Unit 1 and Unit 2 || Udonge || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Uniform Girls || Miracle Bunny || Udonge || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Psycommu || || Udonge || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Tiger &amp;amp; Bunny || || Udonge || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Sergeant Frog || || Udonge || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Bellwether Rabbit || || Udonge || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Lunar C.O. || || Udonge || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Red Eyes || || Udonge || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| No Looking Back || Former Master &amp;amp; Pet || Udonge || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Heart || Head Empty || Utsuho || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Subterranean Heart || Head Empty || Utsuho || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Big Dipper || || Utsuho || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Star Danmaku X || || Utsuho || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Purgatory Breath || || Utsuho || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Walking on Sunshine || Ball of Sunshine || Utsuho || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day || || Utsuho || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Sunflower || Physalis || Utsuho || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Magical Butterfly || || Wriggle || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Mushihimesama Futari || || Wriggle || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Ant Watchers || || Wriggle || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Terrestrial Comet || || Wriggle || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Toxic Insect Swarm || || Wriggle || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Just for Kicks || || Wriggle || Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Moth to the Flame || || Wriggle || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Nighttime Buzzing || Summer Night || Wriggle || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Shoreside Youkai || Debug Team || Wriggle || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Jealousy Bug || || Wriggle || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Miracle Cicada || || Wriggle || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Just for Kicks || || Wriggle || Shizuha&lt;br /&gt;
|-&lt;br /&gt;
| Frog&#039;s Delicacy || || Wriggle || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Bug Catcher || || Wriggle || Tewi&lt;br /&gt;
|-&lt;br /&gt;
| Caught in a Web || || Wriggle || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| The Beauty of Nature || Flowers and Bugs || Wriggle || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Novice Hunter || || Yamame || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Inescapable Sandbag || || Yamame || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Poison Type || || Yamame || Medicine&lt;br /&gt;
|-&lt;br /&gt;
| Black Plague || Treasure Hunters || Yamame || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Fever || || Yamame || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Sealed Youkai || || Yamame || Parsee&lt;br /&gt;
|-&lt;br /&gt;
| Pink Spider || || Yamame || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Powerhouses || Mountain Bruisers || Yamame || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Yagirl Kurodani || || Yamame || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Powerhouse || || Yamame || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Manifest Buddha || Superhuman Samurai || Yorihime || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Blade of Judgment || Everyone&#039;s a Critic || Yorihime || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Flash of Lightning || Peal of Thunder || Yorihime || Iku&lt;br /&gt;
|-&lt;br /&gt;
| God &amp;amp; Invoker || Subjugation of Japan || Yorihime || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Unparalleled Might || || Yorihime || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Kappatal || || Yorihime || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Divine Invocation || Miracle Sword || Yorihime || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Watatsuki Memories || || Yorihime || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Never Retreat || || Yorihime || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Unexpected Weakness || || Yorihime || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Flawless Beauty || || Yorihime || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Lunatic Guardians || Watatsuki Spellcards || Yorihime || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Divine Hosts || Divine Inferno || Yorihime || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Striking Slash || Swift Death to Evil! || Yorihime || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Silent Nirvana || || Youmu || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Partially Human || || Youmu || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Sword || Parasoldier || Youmu || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Veteran Bladeslingers || Blade Wolf || Youmu || Momiji&lt;br /&gt;
|-&lt;br /&gt;
| Soul Unjudged || || Youmu || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Dividing Edge || || Youmu || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Butterflies&#039; Attendant || PCB Attendant || Youmu || Ran&lt;br /&gt;
|-&lt;br /&gt;
| God-Cleaving Sword || || Youmu || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Persistence || || Youmu || Sho&lt;br /&gt;
|-&lt;br /&gt;
| Blue Sky Sword || || Youmu || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Gun X Sword || || Youmu || Udonge&lt;br /&gt;
|-&lt;br /&gt;
| Hell &amp;amp; Paradise || || Youmu || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Too Much Edge || Colossal Blades || Youmu || Yorihime&lt;br /&gt;
|-&lt;br /&gt;
| Revealing Light || || Youmu || Yugi&lt;br /&gt;
|-&lt;br /&gt;
| Skunk Cabbage || || Youmu || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Blademasters || || Youmu || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Netherworlders || A Ghost and a Half || Youmu || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Vajra Fist || || Yugi || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy Fist || Ringside Brawl || Yugi || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Thundering Oni || Adamant Helix || Yugi || Iku&lt;br /&gt;
|-&lt;br /&gt;
| Lawless Conquerors || Outlaws || Yugi || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Phenomena Discretion || || Yugi || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Underworld Leaders || || Yugi || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Elite Four || Easygoing Oni || Yugi || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Hell&#039;s Hot Spring || || Yugi || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Friendly Lilac || Flowers of Edo || Yugi || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Yuuka Stan || Dream Apparition || Yuka || Elliy&lt;br /&gt;
|-&lt;br /&gt;
| Yuuka Stan || Read Me a Story || Yuka || Kurumi&lt;br /&gt;
|-&lt;br /&gt;
| Old Spirits || Envoys from the Past || Yuka || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Sunflower || || Yuka || Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Chronicle Editor || Youkai Professors || Yukari || Akyu&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy Way in Purple || || Yukari || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&#039;s Witness || || Yukari || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Sage Memories || Earth &amp;amp; Moon Wisdom || Yukari || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Woven History || || Yukari || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Unfamiliar Bones || || Yukari || Kisume&lt;br /&gt;
|-&lt;br /&gt;
| Forgotten Umbrella || Twin Umbrellas || Yukari || Kogasa&lt;br /&gt;
|-&lt;br /&gt;
| Extra-Elusive || Fantasy-Reality Border || Yukari || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Sound Sleepers || Spirited Away || Yukari || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Human &amp;amp; Youkai Orrery || || Yukari || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Constellation || || Yukari || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Sage &amp;amp; Commander || || Yukari || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Chimera Wings || Ancient Knowledge || Yukari || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Illusionary Barrier || Elusive Sky Barrier || Yukari || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Uncommon Sense || || Yukari || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Joined Hands || Mystic Memories || Yukari || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Re:Creators || Ain Soph Aur || Yukari || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Senior Youkai || Vanishers || Yukari || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Sun Shower Disposition || Cruelly Undeparting || Yukari || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Far Side of the Moon || The Second Lunar War || Yukari || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Flying Insect Nest || || Yukari || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Web of Light &amp;amp; Dark || || Yukari || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Great Youkai || Perpetually Smiling || Yukari || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Unlimited Danmaku Works || || Yukari || Yumeko&lt;br /&gt;
|-&lt;br /&gt;
| Guardians of Makai || Mystic Square || Yumeko || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Stage 1 Boss Spotted || || Yuyuko || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Afterlife Witness || || Yuyuko || Eiki&lt;br /&gt;
|-&lt;br /&gt;
| Ephemeral Moon || || Yuyuko || Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Shared Eternity || Free from Samsara || Yuyuko || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| A Heavy Burden || || Yuyuko || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Netherworld Ferry || Underworld Tour Guide || Yuyuko || Komachi&lt;br /&gt;
|-&lt;br /&gt;
| Silent Death || || Yuyuko || Luna&lt;br /&gt;
|-&lt;br /&gt;
| Lingering Souls || || Yuyuko || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Lingering Spirits || Phantoms Living On || Yuyuko || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| To Eat or To Listen || Avian Snack || Yuyuko || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Red &amp;amp; White Blossoms || || Yuyuko || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Divine Spirit || || Yuyuko || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Administrators || Ghost Land || Yuyuko || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Easygoing Spirits || SP Monsters || Yuyuko || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Unclouded Sake || A Drinker&#039;s Life || Yuyuko || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Frog &amp;amp; Butterfly || || Yuyuko || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Above It All || Pearly Gates || Yuyuko || Tenshi&lt;br /&gt;
|-&lt;br /&gt;
| Moon&#039;s Haunted || Ephemeral Impurity || Yuyuko || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Sakura Burial Mound || Ghostly Night Blossom || Yuyuko || Yuka&lt;br /&gt;
|-&lt;br /&gt;
| Mystical Butterflies || Lazy Death Butterfly || Yuyuko || Yukari&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Power_and_Personality&amp;diff=66387</id>
		<title>Gensou Shoujo Wars Complete Box/Power and Personality</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Power_and_Personality&amp;diff=66387"/>
		<updated>2025-09-28T06:45:09Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Like most modern SRW games, FMW ties Power gains to personality. Most of the playable characters have either Strong-willed or Adamant, though, so consider investing in Power skills.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; scope=&amp;quot;row&amp;quot; | Personality !! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#71a4fc&amp;quot; | Player Attacks !! colspan=&amp;quot;5&amp;quot;  style=&amp;quot;background:#d82b2b&amp;quot; | Enemy Attacks !! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#01b507&amp;quot; | Ally Attacks &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#71a4fc&amp;quot; | Hit Enemy &lt;br /&gt;
! style=&amp;quot;background:#71a4fc&amp;quot; | Missed Enemy &lt;br /&gt;
! style=&amp;quot;background:#71a4fc&amp;quot; | Shot Down Enemy &lt;br /&gt;
! style=&amp;quot;background:#71a4fc&amp;quot; | Player Shot Down &lt;br /&gt;
! style=&amp;quot;background:#d82b2b&amp;quot; | Hit Player &lt;br /&gt;
! style=&amp;quot;background:#d82b2b&amp;quot; | Missed Player &lt;br /&gt;
! style=&amp;quot;background:#d82b2b&amp;quot; | Player Grazed &lt;br /&gt;
! style=&amp;quot;background:#d82b2b&amp;quot; | Shot Down Player &lt;br /&gt;
! style=&amp;quot;background:#d82b2b&amp;quot; | Enemy Shot Down &lt;br /&gt;
! style=&amp;quot;background:#01b507&amp;quot; | Enemy Shot Down&lt;br /&gt;
|-&lt;br /&gt;
| 弱気 || +1 || -1 || +3 || 0 || -1 || +2 || 0 || -1 || 0 || +1 &lt;br /&gt;
|-&lt;br /&gt;
| 強気 || +1 || 0 || +4 || 0 || +1 || 0 || +1 || +1 || 0 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 超強気 || +1 || -1 || +4 || 0 || +2 || 0 || +1 || +2 || 0 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 冷静 || +2 || 0 || +3 || 0 || 0 || +2 || +1 || 0 || 0 || +1&lt;br /&gt;
|- &lt;br /&gt;
| 慎重 || 0 || 0 || +4 || 0 || 0 || +3 || +2 || +1 || 0 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 楽天家 || +1 || 0 || +4 || 0 || +1 || +2 || +1 || 0 || 0 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 狡猾 || +1 || 0 || +4 || 0 || 0 || +2 || +1 || +1 || 0 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 大物 || +2 || +2 || +4 || 0 || +1 || +1 || 0 || +1 || 0 || +2&lt;br /&gt;
|-&lt;br /&gt;
| ?? || +1 || +1 || +3 || - || +2 || 0 || +1 || +2 || - || +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Personality !! Characters &lt;br /&gt;
|-&lt;br /&gt;
| 弱気 Passive || Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| 強気&amp;lt;br&amp;gt;Strong-willed || Marisa, Keine, Nitori, Youmu, Sakuya, Meiling, Mokou, Elly, Minoriko, Momiji, Koakuma, Sunny, Sanae, Shou, Chen, Yukari, Hatate, Wriggle, Yamame, Orin, Byakuren, Rei&#039;sen, Yumeko, Meeko (enemy, Meeko route stage 5, NG+)          &lt;br /&gt;
|-&lt;br /&gt;
| 超強気 Adamant || Reimu, Cirno, Aya, Suika, Murasa, Suwako, Kanako, Yuuka, Mystia, Remilia, Flandre, Yuugi, Eiki, Utsuho, Tenshi, Ichirin, Nue, Byakuren (Super Mode), Yorihime, Hisoutensoku  &lt;br /&gt;
|-&lt;br /&gt;
| 冷静 Calm || Alice, Hourai Doll, Shanghai Doll, Patchouli, Hina, Shizuka, Letty, Lunasa, Mima, Eirin, Parsee, Ran, Zenki, Goki, Satori, Iku, Toyohime, Rinnosuke&lt;br /&gt;
|- &lt;br /&gt;
| 慎重 Cautious || Luna, Lily White, Nazrin, Reisen, Kisume, Akyuu, Meeko (Meeko route stages 1-4) &lt;br /&gt;
|-&lt;br /&gt;
| 楽天家&amp;lt;br&amp;gt;Easygoing || Rumia, Kurumi, Komachi, Merlin, Kogasa, Kosuzu (sub-pilot only)&lt;br /&gt;
|-&lt;br /&gt;
| 狡猾 Cunning || Star, Lyrica, Tewi&lt;br /&gt;
|- &lt;br /&gt;
| 大物 Big-shot || Yuyuko, Kaguya, Shinki, Makura&lt;br /&gt;
|-&lt;br /&gt;
| ?? Unknown || Koishi&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Power_and_Personality&amp;diff=66386</id>
		<title>Gensou Shoujo Wars Complete Box/Power and Personality</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Power_and_Personality&amp;diff=66386"/>
		<updated>2025-09-28T06:44:53Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Like most modern SRW games, FMW ties Power gains to personality. Most of the playable characters have either Strong-willed or Resolute, though, so consider investing in Power skills.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; scope=&amp;quot;row&amp;quot; | Personality !! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#71a4fc&amp;quot; | Player Attacks !! colspan=&amp;quot;5&amp;quot;  style=&amp;quot;background:#d82b2b&amp;quot; | Enemy Attacks !! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#01b507&amp;quot; | Ally Attacks &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#71a4fc&amp;quot; | Hit Enemy &lt;br /&gt;
! style=&amp;quot;background:#71a4fc&amp;quot; | Missed Enemy &lt;br /&gt;
! style=&amp;quot;background:#71a4fc&amp;quot; | Shot Down Enemy &lt;br /&gt;
! style=&amp;quot;background:#71a4fc&amp;quot; | Player Shot Down &lt;br /&gt;
! style=&amp;quot;background:#d82b2b&amp;quot; | Hit Player &lt;br /&gt;
! style=&amp;quot;background:#d82b2b&amp;quot; | Missed Player &lt;br /&gt;
! style=&amp;quot;background:#d82b2b&amp;quot; | Player Grazed &lt;br /&gt;
! style=&amp;quot;background:#d82b2b&amp;quot; | Shot Down Player &lt;br /&gt;
! style=&amp;quot;background:#d82b2b&amp;quot; | Enemy Shot Down &lt;br /&gt;
! style=&amp;quot;background:#01b507&amp;quot; | Enemy Shot Down&lt;br /&gt;
|-&lt;br /&gt;
| 弱気 || +1 || -1 || +3 || 0 || -1 || +2 || 0 || -1 || 0 || +1 &lt;br /&gt;
|-&lt;br /&gt;
| 強気 || +1 || 0 || +4 || 0 || +1 || 0 || +1 || +1 || 0 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 超強気 || +1 || -1 || +4 || 0 || +2 || 0 || +1 || +2 || 0 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 冷静 || +2 || 0 || +3 || 0 || 0 || +2 || +1 || 0 || 0 || +1&lt;br /&gt;
|- &lt;br /&gt;
| 慎重 || 0 || 0 || +4 || 0 || 0 || +3 || +2 || +1 || 0 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 楽天家 || +1 || 0 || +4 || 0 || +1 || +2 || +1 || 0 || 0 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 狡猾 || +1 || 0 || +4 || 0 || 0 || +2 || +1 || +1 || 0 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 大物 || +2 || +2 || +4 || 0 || +1 || +1 || 0 || +1 || 0 || +2&lt;br /&gt;
|-&lt;br /&gt;
| ?? || +1 || +1 || +3 || - || +2 || 0 || +1 || +2 || - || +1 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Personality !! Characters &lt;br /&gt;
|-&lt;br /&gt;
| 弱気 Passive || Daiyousei&lt;br /&gt;
|-&lt;br /&gt;
| 強気&amp;lt;br&amp;gt;Strong-willed || Marisa, Keine, Nitori, Youmu, Sakuya, Meiling, Mokou, Elly, Minoriko, Momiji, Koakuma, Sunny, Sanae, Shou, Chen, Yukari, Hatate, Wriggle, Yamame, Orin, Byakuren, Rei&#039;sen, Yumeko, Meeko (enemy, Meeko route stage 5, NG+)          &lt;br /&gt;
|-&lt;br /&gt;
| 超強気 Adamant || Reimu, Cirno, Aya, Suika, Murasa, Suwako, Kanako, Yuuka, Mystia, Remilia, Flandre, Yuugi, Eiki, Utsuho, Tenshi, Ichirin, Nue, Byakuren (Super Mode), Yorihime, Hisoutensoku  &lt;br /&gt;
|-&lt;br /&gt;
| 冷静 Calm || Alice, Hourai Doll, Shanghai Doll, Patchouli, Hina, Shizuka, Letty, Lunasa, Mima, Eirin, Parsee, Ran, Zenki, Goki, Satori, Iku, Toyohime, Rinnosuke&lt;br /&gt;
|- &lt;br /&gt;
| 慎重 Cautious || Luna, Lily White, Nazrin, Reisen, Kisume, Akyuu, Meeko (Meeko route stages 1-4) &lt;br /&gt;
|-&lt;br /&gt;
| 楽天家&amp;lt;br&amp;gt;Easygoing || Rumia, Kurumi, Komachi, Merlin, Kogasa, Kosuzu (sub-pilot only)&lt;br /&gt;
|-&lt;br /&gt;
| 狡猾 Cunning || Star, Lyrica, Tewi&lt;br /&gt;
|- &lt;br /&gt;
| 大物 Big-shot || Yuyuko, Kaguya, Shinki, Makura&lt;br /&gt;
|-&lt;br /&gt;
| ?? Unknown || Koishi&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box&amp;diff=66385</id>
		<title>Gensou Shoujo Wars Complete Box</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box&amp;diff=66385"/>
		<updated>2025-09-28T06:40:39Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Japanese Title:&#039;&#039;&#039; 幻想少女大戦コンプリートボックス&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;English Title:&#039;&#039;&#039; Fantasy Maiden Wars Complete Box &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Switch/Steam Port Japanese Title:&#039;&#039;&#039; 幻想少女大戦 - DREAM OF THE STRAY DREAMER &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Switch/Steam Port English Title:&#039;&#039;&#039; Fantasy Maiden Wars - DREAM OF THE STRAY DREAMER &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Release Date:&#039;&#039;&#039; PC: August 12, 2019  Nintendo Switch: March 31, 2022  Steam: October 21, 2025&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Platform:&#039;&#039;&#039; PC/Nintendo Switch &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; A compilation of the four Gensou Shoujo Wars games, with updated gameplay mechanics and additional content. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Number of Scenarios:&#039;&#039;&#039; 93 main + 16 bonus&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
*[[/Story|Story]]&lt;br /&gt;
*[[/Flow Chart|Flow Chart]]&lt;br /&gt;
*[[/Series List|Series List]]&lt;br /&gt;
*[[/Character Acquisition Timeline|Character Acquisition Timeline]]&lt;br /&gt;
*[[/Spell Cards|Spell Cards]]&lt;br /&gt;
*[[/Overview|Game System Overview]]&lt;br /&gt;
==Game Data==&lt;br /&gt;
*[[/Database|Unit Database]]&lt;br /&gt;
*[[/Character List|&amp;quot;Character&amp;quot; List]]&lt;br /&gt;
*[[/Unit List|&amp;quot;Unit&amp;quot; List]]&lt;br /&gt;
*[[/Handylist|Handylist]]&lt;br /&gt;
*[[/Spirits|Spirit Commands]]&lt;br /&gt;
*[[/Combination Attacks|Combination Attacks]]&lt;br /&gt;
*[[/Generic Skills|Generic Skills]]&lt;br /&gt;
*[[/Personal Skills|Personal Skills]]&lt;br /&gt;
*[[/Abilities|Abilities]]&lt;br /&gt;
*[[/Equipment|Equipment List]]&lt;br /&gt;
*[[/FUB|Full Upgrade Bonuses]]&lt;br /&gt;
*[[/Friendship Bonus|Friendship Bonus]]&lt;br /&gt;
*[[/Power and Personality|Power and Personality Information]]&lt;br /&gt;
*[[/Special Systems|Special Systems]]&lt;br /&gt;
*[[/Formulas|Formulas]]&lt;br /&gt;
&lt;br /&gt;
==Misc==&lt;br /&gt;
*[[/Clear Bonuses|Clear Bonuses]]&lt;br /&gt;
*[[/Secrets|Secrets]]&lt;br /&gt;
*[[/NG+|New Game Plus]]&lt;br /&gt;
*[[/Difficulty|Difficulty Levels]]&lt;br /&gt;
*[[/Bugs|Bugs]]&lt;br /&gt;
*[[/Translation|Translation Patches]]&lt;br /&gt;
*[[/BGM List|BGM List]]&lt;br /&gt;
*[[/Library Entries|Library Entries]]&lt;br /&gt;
*[[/Credits|Credits]]&lt;br /&gt;
*[http://www.dlsite.com/home/fsr/=/keyword_work_name/%E5%B9%BB%E6%83%B3%E5%B0%91%E5%A5%B3%E5%A4%A7%E6%88%A6+SRI0000013105/from/work.series DLSite Link]&lt;br /&gt;
*[https://wikiwiki.jp/gswcomplete/ JP Wiki Link]&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Spirits&amp;diff=66384</id>
		<title>Gensou Shoujo Wars Complete Box/Spirits</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Spirits&amp;diff=66384"/>
		<updated>2025-09-28T06:39:15Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Spirit Commands==&lt;br /&gt;
&lt;br /&gt;
Spirit commands marked with a plus (+) in the menu will affect both units in a team when cast. Otherwise they have the same effects as the normal version.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Target !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 偵察 || One Enemy || For 1 turn, target enemy takes x1.05 more damage and deals x.95 less damage.&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 感応 || One Ally || Grants target ally the effects of Bullseye.&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 集中 || Self || For 1 turn, increases accuracy and evasion rates by +30%.&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 必中 || Self || For 1 turn, grants 100% accuracy rate. Effect is overridden by Alert.&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 閃き || Self || Grants 100% change to dodge the next attack. Overrides Bullseye, but ineffective against Support Attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 直感 || Self || Grants 100% accuracy rate for 1 turn, as well as 100% chance to dodge the next attack,&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 加速 || Self (Team) || Grants +3 Move to unit&#039;s next movement.&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 手加減 || Self || Ensures an enemy with lower SKL will survive your next attack with 10 HP. (If they already have 10 HP or less, damage dealt will be 0.)&lt;br /&gt;
|-&lt;br /&gt;
| Adapt || 順応 || Self || For 1 turn, unit and weapon terrain ratings besides Night become S. (If they are already at S, they will become SS.)&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 応援 || One Allied Team || Grants target ally the effects of Gain.&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 祝福 || One Allied Team || Grants target ally the effects of Luck.&lt;br /&gt;
|-&lt;br /&gt;
| Prayer || 祈り || One Allied Team || Target ally will receive x2 PP gained on their next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 努力 || Self (Team) || Doubles EXP gained in the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 幸運 || Self (Team) || Doubles Points earned in the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 直撃 || Self || Ignores damage reduction from certain enemy skills, barriers, size differences etc. Also prevents enemy from using Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 狙撃 || Self || Grants +2 range to all non-MAP, non-1 range weapons for the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 突撃 || Self || Grants all non-MAP weapons the ability to be used post-movement for the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Chain || 連撃 || Self (Team) || Grants unit an additional action if they defeat their enemy in their next attack. Can only be cast once per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 信頼 || One Ally || Target ally recovers 2000 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 友情 || One Ally || Target ally recovers all of their HP.&lt;br /&gt;
|-&lt;br /&gt;
| Devote || 献身 || One Ally || Target ally recovers 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Renew || 補給 || One Ally || Target ally recovers all of their MP and Ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 期待 || One Ally || Target ally recovers 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 根性 || Self  || Unit recovers 30% of their HP.&lt;br /&gt;
|-&lt;br /&gt;
| Guts || ド根性 || Self || Unit recovers all of their HP.&lt;br /&gt;
|-&lt;br /&gt;
| Explode || 自爆 || Self || Unit leaves the map, but deals half of their remaining HP to all adjacent units. Cannot be used to score kills, and cannot damage units with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Revive || 復活 || One Ally || Revives a defeated ally with 50% of their max SP. Their kill counts will be reset, and their usable unique commands will be set to 0.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 鉄壁 || Self || For one turn, damage taken is halved. (Graze damage is also halved.)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 不屈 || Self || Reduces damage of the next hit taken to 10. (Grazes are not considered to be hits.)&lt;br /&gt;
|-&lt;br /&gt;
| Wrath || 激闘 || Self || For 1 turn, multiples final damage dealt by x1.2. Does not disable critical hits, but cannot be used with spirits like Valor.&lt;br /&gt;
|-&lt;br /&gt;
| Triumph || 会心 || Self (Team) || Ensures the next attack will be a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 熱血 || Self || Multiplies final damage deal of the next attack by x1.5. However, critical hits are disabled.&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 魂 || Self || Multiplies final damage deal of the next attack by x1.8. However, critical hits are disabled.&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice || 捨て身 || Self || Multiplies final damage dealt of the next attack by x1.8. Unit will ignore danmaku movement penalties, but will be unable to dodge the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 奇襲 || Self || Grants the effects of Accel, Bullseye, and Valor.&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 激怒 || All Enemies || Deals 500 damage to all enemies on the map. (Cannot be used to score kills.)&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 脱力 || One Enemy || Target enemy loses 10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 激励 || One Allied Team || Target ally gains +10 Power. Affects both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Rally || 鼓舞 || All Allies || All allies gain +5 Power. Applies to units in the backrow as well.&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 気合 || Self || Unit gains +10 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 気迫 || Self || Unit gains +30 Power.&lt;br /&gt;
|-&lt;br /&gt;
| Cloak || 隠れ身 || Self (Team) || For 1 turn, unit cannot be targeted by enemies. However, they will still be able to counterattack you.&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || かく乱 || All Enemies || For 1 turn, all enemies will have their accuracy rates halved. Effect overriden by Bullseye.&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || 威圧 || One Enemy || Prevents target enemy from spawning danmaku. Ineffective against spell cards or enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Decoy || 挑発 || One Enemy || Target enemy begins to move towards unit to attack. Effect continues until unit gets into a battle, and is ineffective against enemies with Special Resistance.&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 覚醒 || Self (Team) || Grants an extra action to unit. The unit must be in the front to benefit from this effect.&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 再動 || One Allied Team || Grants another action to an ally that has already acted.&lt;br /&gt;
|-&lt;br /&gt;
| Miracle || 奇跡 || Self || Grants the effects of Accel, Bullseye, Alert, Drive, Valor, Guard, Luck, Gain, and Guts.&lt;br /&gt;
|-&lt;br /&gt;
| Love || 愛 || One Ally || Grants target ally the effects of Gain, Bless, Prayer, Rouse, Devote, Trust, and Attune.&lt;br /&gt;
|-&lt;br /&gt;
| Courage || 勇気 || Self || Grants the effects of Accel, Bullseye, Persist, Yell, Assail, Fury, and Valor.&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 絆 || All Allies || All allies recover 2000 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Dream || 夢 || Depends || Used to cast any spirit usable by any deployed ally. However, the SP cost will be more than usual.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This page is based off the English Steam demo.&lt;br /&gt;
* Spirits marked for Allied Teams can also be used on solo units.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/2/Parts&amp;diff=43694</id>
		<title>Super Robot Wars/2/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/2/Parts&amp;diff=43694"/>
		<updated>2020-07-21T07:45:11Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part List==&lt;br /&gt;
{|&lt;br /&gt;
! English !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| S.Alloy Z || ちょうごうきんＺ || Increases Defense by 1&lt;br /&gt;
|-&lt;br /&gt;
| Magnet Coat ||  マグネットコーティング  || Increases Speed by 1&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || Increases Power by 1&lt;br /&gt;
|-&lt;br /&gt;
| ChobhamArmor || チョバムアーマー || Increases maximum HP by 5&lt;br /&gt;
|-&lt;br /&gt;
| Minovsky P. || ミノフスキーりゅうし || Reduces all enemy hit rates by half for one turn&lt;br /&gt;
|-&lt;br /&gt;
| Scales || せいぎのこころ || Restores 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Medal || ゆうきのしるし || Restores 100 HP&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || ひっちゅうのねらい || Increases the hit rate by 10% for the next attack&lt;br /&gt;
|-&lt;br /&gt;
| Training || とっくんのもと || Gives randomly between 1 and 255 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unused Parts===&lt;br /&gt;
{|&lt;br /&gt;
! English !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| New S.Alloy Z || ちょうごうきんニューＺ || Increases Defense by 3&lt;br /&gt;
|-&lt;br /&gt;
| Booster || ブースター || &lt;br /&gt;
|-&lt;br /&gt;
| Jet Scrander || ジェットスクランダー || &lt;br /&gt;
|-&lt;br /&gt;
| Psycommu || サイコミュ || &lt;br /&gt;
|-&lt;br /&gt;
| Psycoframe || サイコフレーム || &lt;br /&gt;
|-&lt;br /&gt;
| Beam Shield || ビームシールド || Increases maximum HP by 10&lt;br /&gt;
|-&lt;br /&gt;
| Grit || ふくつのこころ || &lt;br /&gt;
|-&lt;br /&gt;
| Bracelet || ゆうじょうのあかし || &lt;br /&gt;
|-&lt;br /&gt;
| Passion || もえるとうこん || &lt;br /&gt;
|-&lt;br /&gt;
| Reflex || しっぷうじんらい || &lt;br /&gt;
|-&lt;br /&gt;
| Fist || いかりのてっけん || &lt;br /&gt;
|-&lt;br /&gt;
| Mine || じらい || &lt;br /&gt;
|-&lt;br /&gt;
| Mine Detector || じらいたんちき || &lt;br /&gt;
|-&lt;br /&gt;
| G Parts || Ｇパーツ || &lt;br /&gt;
|-&lt;br /&gt;
| Field Breaker || フィールドブレーカー || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Store List=&lt;br /&gt;
{| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Stage 2&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ChobhamArmor || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Minovsky P. || 18000&lt;br /&gt;
|-&lt;br /&gt;
| Medal || 4000&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Stage 5&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| S.Alloy Z || 3000&lt;br /&gt;
|-&lt;br /&gt;
| Magnet Coat  || 4000&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1000&lt;br /&gt;
|-&lt;br /&gt;
| Scales || 5000&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Stage 8, 10, 14, 16, 17, 19, 22, 23, 24 and 25&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Magnet Coat || 4000&lt;br /&gt;
|-&lt;br /&gt;
| ChobhamArmor || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Medal || 4000&lt;br /&gt;
|-&lt;br /&gt;
| Training || 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/2/Parts&amp;diff=43693</id>
		<title>Super Robot Wars/2/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/2/Parts&amp;diff=43693"/>
		<updated>2020-07-21T06:28:31Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Part List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part List==&lt;br /&gt;
{|&lt;br /&gt;
! English !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || Increases Power by 1&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor || チョバムアーマー || Increases maximum HP by 5&lt;br /&gt;
|-&lt;br /&gt;
| Minovsky Particle || ミノフスキーりゅうし || Reduces all enemy hit rates by half for one turn&lt;br /&gt;
|-&lt;br /&gt;
| Medal || ゆうきのしるし || Restores 100 HP&lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy-Z || ちょうごうきんＺ || Increases Defense by 1&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating ||  マグネットコーティング  || Increases Speed by 1&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || ひっちゅうのねらい || Increases the hit rate by 10% for the next attack&lt;br /&gt;
|-&lt;br /&gt;
| Scales || せいぎのこころ || Restores 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Training || とっくんのもと || Gives randomly between 1 and 255 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unused Parts===&lt;br /&gt;
{|&lt;br /&gt;
! English !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Booster || ブースター || &lt;br /&gt;
|-&lt;br /&gt;
| Psycommu || サイコミュ || &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy New-Z || ちょうごうきんニューＺ || Increases Defense by 3&lt;br /&gt;
|-&lt;br /&gt;
| Jet Scrander || ジェットスクランダー || &lt;br /&gt;
|-&lt;br /&gt;
| Psyco Frame || サイコフレーム || &lt;br /&gt;
|-&lt;br /&gt;
| Beam Shield || ビームシールド || Increases maximum HP by 10&lt;br /&gt;
|-&lt;br /&gt;
| Grit || ふくつのこころ || &lt;br /&gt;
|-&lt;br /&gt;
| Bracelet || ゆうじょうのあかし || &lt;br /&gt;
|-&lt;br /&gt;
| Passion || もえるとうこん || &lt;br /&gt;
|-&lt;br /&gt;
| Reflex || しっぷうじんらい || &lt;br /&gt;
|-&lt;br /&gt;
| Fist || いかりのてっけん || &lt;br /&gt;
|-&lt;br /&gt;
| Mine || じらい || &lt;br /&gt;
|-&lt;br /&gt;
| Mine Detector || じらいたんちき || &lt;br /&gt;
|-&lt;br /&gt;
| G Parts || Ｇパーツ || &lt;br /&gt;
|-&lt;br /&gt;
| Field Breaker || フィールドブレーカー || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Store List=&lt;br /&gt;
{| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Stage 2&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Minovsky Particle || 18000&lt;br /&gt;
|-&lt;br /&gt;
| Medal || 4000&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Stage 5&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy-Z || 3000&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating  || 4000&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1000&lt;br /&gt;
|-&lt;br /&gt;
| Scales || 5000&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Stage 8, 10, 14, 16, 17, 19, 22, 23, 24 and 25&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating  || 4000&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Medal || 4000&lt;br /&gt;
|-&lt;br /&gt;
| Training || 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/2/Parts&amp;diff=43692</id>
		<title>Super Robot Wars/2/Parts</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/2/Parts&amp;diff=43692"/>
		<updated>2020-07-21T06:22:33Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Part List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Part List=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || バイオセンサー || Increases Power by 1&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor || チョバムアーマー || Increases maximum HP by 5&lt;br /&gt;
|-&lt;br /&gt;
| Minovsky Particle || ミノフスキーりゅうし || Reduces all enemy hit rates by half for one turn&lt;br /&gt;
|-&lt;br /&gt;
| Medal || ゆうきのしるし || Restores 100 HP&lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy-Z || ちょうごうきんＺ || Increases Defense by 1&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating ||  マグネットコーティング  || Increases Speed by 1&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || ひっちゅうのねらい || Increases the hit rate by 10% for the next attack&lt;br /&gt;
|-&lt;br /&gt;
| Scales || せいぎのこころ || Restores 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Training || とっくんのもと || Gives randomly between 1 and 255 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Booster || ブースター || &lt;br /&gt;
|-&lt;br /&gt;
| Psycommu || サイコミュ || &lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy New-Z || ちょうごうきんニューＺ || &lt;br /&gt;
|-&lt;br /&gt;
| Jet Scrander || ジェットスクランダー || &lt;br /&gt;
|-&lt;br /&gt;
| Psyco Frame || サイコフレーム || &lt;br /&gt;
|-&lt;br /&gt;
| Beam Shield || ビームシールド || &lt;br /&gt;
|-&lt;br /&gt;
| Grit || ふくつのこころ || &lt;br /&gt;
|-&lt;br /&gt;
| Bracelet || ゆうじょうのあかし || &lt;br /&gt;
|-&lt;br /&gt;
| Passion || もえるとうこん || &lt;br /&gt;
|-&lt;br /&gt;
| Reflex || しっぷうじんらい || &lt;br /&gt;
|-&lt;br /&gt;
| Fist || いかりのてっけん || &lt;br /&gt;
|-&lt;br /&gt;
| Mine || じらい || &lt;br /&gt;
|-&lt;br /&gt;
| Mine Detector || じらいたんちき || &lt;br /&gt;
|-&lt;br /&gt;
| G Parts || Ｇパーツ || &lt;br /&gt;
|-&lt;br /&gt;
| Field Breaker || フィールドブレーカー || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Store List=&lt;br /&gt;
{| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Stage 2&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Biosensor || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Minovsky Particle || 18000&lt;br /&gt;
|-&lt;br /&gt;
| Medal || 4000&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Stage 5&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Super Alloy-Z || 3000&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating  || 4000&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1000&lt;br /&gt;
|-&lt;br /&gt;
| Scales || 5000&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Stage 8, 10, 14, 16, 17, 19, 22, 23, 24 and 25&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Magnetic Coating  || 4000&lt;br /&gt;
|-&lt;br /&gt;
| Chobham Armor || 2000&lt;br /&gt;
|-&lt;br /&gt;
| Medal || 4000&lt;br /&gt;
|-&lt;br /&gt;
| Training || 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=38099</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=38099"/>
		<updated>2019-09-01T05:10:01Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center;width:75%;table-layout:fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#DC143C&amp;quot; | &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;&#039;&#039;&#039;紅の章&amp;lt;br&amp;gt;EoSD Chapter&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat 5 times while grazing.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat 5 times while grazing.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: A Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat with Youmu 3 times while the unit is adjacent to Youmu.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Summon a Hourai doll.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Seishin commands 5 times.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Have Akyu shoot down at least 1 enemy unit (includes Support Attack).&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Elly last.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Shameimaru, God of Wind&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use each of Narrow Spark, Artful Sacrifice, and Monster Cucumber at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Convince Cirno with Daiyousei before her Spell Card activates.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Momiji last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Proto Malice Cannon once.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|狂|くる}}える{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Maddening Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#EE82EE&amp;quot; | &#039;&#039;&#039;妖の章&amp;lt;br&amp;gt;PCB Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Cirno last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Shizuha after Minoriko&#039;s Spell Card triggers.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Tengu A last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down all crows.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Dodge the Aki&#039;s combination attack. (Grazing it does not count)&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Hina last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Momiji before Aya.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#4B0082&amp;quot; |  &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;&#039;&#039;&#039;永の章&amp;lt;br&amp;gt;IN Chapter&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;最終章&amp;lt;br&amp;gt;Final Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第71話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies and clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第72話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Reduce Hisoutensoku&#039;s HP to 100 or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第73話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 30 Nightmares within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第74話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74: Tribute&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 12 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第75話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第76話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;最終話： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: None.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;咲夜の章&amp;lt;br&amp;gt;Sakuya&#039;s Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;ドリーム・アゲイン&amp;lt;br&amp;gt;DREAM AGAIN&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;メーコの章&amp;lt;br&amp;gt;Meeko&#039;s Chapter&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=38098</id>
		<title>Super Robot Wars/T/Complete Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Complete_Chart&amp;diff=38098"/>
		<updated>2019-09-01T05:00:01Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Stages 43 - 45 Char/Haman/Independent Route Split */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 00 - 11==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-prologue&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;第0話： 稟議番号T1023&amp;lt;br&amp;gt;Scenario 0: Proposal No. T1023&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado (Main Protagonist)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第1話： プロジェクトTND始動&amp;lt;br&amp;gt;Scenario 1: Project TND, Start&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第1話： 特務三課、始まりの日&amp;lt;br&amp;gt;Scenario 1: First Day at Work&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Use all of Tyranado&#039;s weapons before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ichinana (Shiro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from Special Section 1&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;スペシャルシナリオ：特務一課の挑戦 &amp;lt;br&amp;gt;Special Scenario: Challenge from a Worthy Opponent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saigiri)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;This scenario is available if you purchased the appropriate downloadable content. &amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst (Saizo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第2話： 宇宙のカウボーイ&amp;lt;br&amp;gt;Scenario 2: Space Cowboy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第2話： 賞金稼ぎのブルース&amp;lt;br&amp;gt;Scenario 2:  Bounty Hunter Blues&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;:  Ruri defeats an enemy with Support Attack (Does not count if unit is destroyed before Support Attack is used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Spike. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Swordfish II (Spike)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nadesico B (Ruri)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Aestivalis (Saburouta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aestivalis Custom (Ryoko)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第3話： タキシードは火星に舞う&amp;lt;br&amp;gt;Scenario 3: A Tuxedo Flutters on Mars&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Gundam Maxter. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit defeats at least 4 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gundam Maxter with only Domon. (20,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*Dann of Thursday (Van)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： 戦いの赤い荒野&amp;lt;br&amp;gt;Scenario 4: Red Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dragon Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 of Hokushin&#039;s Six with Akito. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Swordfish II (Spike)&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第5話： キャプテンハーロック&amp;lt;br&amp;gt;Scenario 5: Captain Harlock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied unit gains 5 ExC before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: George Support Attack/Defend Domon (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arcadia (Captain Harlock)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Rose (George)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第6話： ドクロの旗の下に&amp;lt;br&amp;gt;Scenario 6: Under the Skull and Crossbones&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Argo are defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 1 enemy with Spike&#039;s &amp;quot;Bebop Formation I&amp;quot; attack. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (Tobia)&lt;br /&gt;
*XB Gundam X-1 Kai Kai (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bolt Gundam (Argo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation I&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第7話： 復讐するは我にあり&amp;lt;br&amp;gt;Scenario 7: Revenge is Mine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Blood Cradle. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Arcadia or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Allenby and Priscilla. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Priscilla)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第8話： スクランブル・マーズ&amp;lt;br&amp;gt;Scenario 8: Scramble Mars&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第8話： マーズ・ラプソディ&amp;lt;br&amp;gt;Scenario 8: Mars Rhapsody&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Akito, Van, or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat 12 enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rudi with the Tyranado. (100 TacP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nadesico B (Ruri)&lt;br /&gt;
*Super Aestivalis (Saburouta)&lt;br /&gt;
*Aestivalis Custom (Ryoko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado gains the &amp;quot;TND Combination&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Sarena (Akito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Arcadia (Harlock)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Tadashi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第9話： ゲイトウェイ・チョイス&amp;lt;br&amp;gt;Scenario 9: Gateway Chase&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Part 1: Defeat all enemies within 4 turns; Part 2: Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Nadesico B is defeated, the battle exceeds 5 turns; Part 2: Spike is defeated, enemy units reach the top of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Clear the second part of the map by defeating all enemies. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： ネオ・ジオンの影&amp;lt;br&amp;gt;Scenario 10: Shadow of Neo Zeon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat at least 2 enemies with Nadesico B&#039;s MAP weapon before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Battle Ple Two with Kamille. (+1)&lt;br /&gt;
**Battle Ple Two with Tobia. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Judau)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： 遠い星から来た災厄&amp;lt;br&amp;gt;Scenario 11: Calamity from Afar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B is defeated; Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any allied pilot must shoot down at least 3 enemies in a single turn during the enemy phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Judau. (10,000 Funds) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Justice and Bravery Are Friends&lt;br /&gt;
**Guy must defeat at least 3 enemies in this stage.&lt;br /&gt;
**Van must have at least 20 kills by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain&lt;br /&gt;
*Supporter: Ed&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Bebop Formation II&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ：正義と勇気を友にして &amp;lt;br&amp;gt;Secret Scenario: Justice and Bravery are Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Unlock this stage (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Eldora Soul (Nero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Mightgaine&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 12 - 15 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; &lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第12話：無敵！勇気ある者達！&amp;lt;br&amp;gt;Scenario 12: Undefeated! The Braves!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第12話： ロンド・ベル孤立&amp;lt;br&amp;gt;Scenario 12: Isolated Londo Bell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Snooby; Defeat El-15. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Nadesico B or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns, defeating Snooby last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies each with Guy and Maito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tryder G7 (Watta)&lt;br /&gt;
*Shuttle (Kakikoji)&lt;br /&gt;
*ChoRyuJin (ChoRyuJin)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mightgaine (Maito)&lt;br /&gt;
*Battle Bomber (Battle Bomber)&lt;br /&gt;
*Guard Diver (Guard Diver)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dreissen (Rakan). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map by the 4th player phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy each with Roux, Beecha, Elle, Mondo and Iino. (10,000 Funds)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Jegan (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Jegan (Iino)&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第13話： 復活のZ&amp;lt;br&amp;gt;Scenario 13: Z Returns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第13話： ハマーンと少年達&amp;lt;br&amp;gt;Scenario 13: Haman and the Boys&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nadesico B or Tetsuya is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy Garasect V2 with a single attack (Support Attack and Attack Again can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 1 enemy with Shiro after Koji arrives. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Mikoto&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Thunder Break&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger stats updated ([[../Mech_Upgrades#Great_Mazinger|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zaku III Custom; Defeat Qubeley or the battle exceeds 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ra Cailum is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Zaku III Custom within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Haman. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Don&#039;t battle Mashymre with Judau. (+2)?&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jegan (Judau)&amp;lt;/span&amp;gt;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： 最凶の降臨&amp;lt;br&amp;gt;Scenario 14: Evil Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat ZX-01 and Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Guy or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 28 enemies. Defeating Master Gundam or ZX-01 will cause their faction to self destruct. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Guy. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Guy. (+1)&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporters Rain and Mikoto unavailable for the duration of the scenario&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar stats updated ([[../Mech_Upgrades#GaoGaiGar.C2.A0|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： 空が落ちる日&amp;lt;br&amp;gt;Scenario 15: The Day the Sky Fell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or the battle exceeds 7 turns; Ally battleships, Kamille, Judau, Master Asia, Tyranado or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: While ChoRyuJin is sortied, defeat an enemy with GekiRyuJin. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Defeat two enemies with Master Asia, at least one after T3 arrives. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black Sarena (Akito)&lt;br /&gt;
*Arcadia (Harlock)&lt;br /&gt;
*Supporter: Tadashi&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai gains the &amp;quot;Peacock Smasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Musashi)&lt;br /&gt;
*GekiRyuJin (GekiRyuJin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam and ZZ Gundam gain the &amp;quot;Bio-Sensor&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 16 - 20 Peacekeepers or Free Commandos Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;治安維持隊&amp;lt;br&amp;gt; Go with the Peacekeepers Team &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt;  Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;自由遊撃隊&amp;lt;br&amp;gt; Go with the Free Commandos &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第16話： 門が開く時&amp;lt;br&amp;gt;Scenario 16: The Door Opens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第16話： 星の門&amp;lt;br&amp;gt;Scenario 16: Stargate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Any ally unit defeats at least 3 enemy units in the same turn during a Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Rony with the Tyranado. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第17話： バランバランの秘宝&amp;lt;br&amp;gt;Scenario 17: Treasure of Baran-Baran&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第17話： バトリング&amp;lt;br&amp;gt;Scenario 17: Battling&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 3 Golems in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with either Guy or Maito. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Chirico or Shako is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns (Chirico and Shako must be the ones to finish enemies off). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Van. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog (Chirico)&lt;br /&gt;
*Berserga DT (Shako)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第18話： 魔法騎士、その使命&amp;lt;br&amp;gt;Scenario 18: Magic Knights and their Duty&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第18話： 電脳世界から&amp;lt;br&amp;gt;Scenario 18: From Cyberspace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sirbine is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat the Vierres and both Leprechaun on the same turn before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Tod with Shion. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Ecrevisse within 2 turns &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Angela with Spike, both surviving it. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Gotho, Vanila, Coconna&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第19話：目覚める伝説 &amp;lt;br&amp;gt;Scenario 19: The Legend Awakens &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第19話：ビッグバトル&amp;lt;br&amp;gt;Scenario 19: Big Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Inova. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Rayearth, Selece, or Windam is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 18 enemies in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Inova with Hikaru, Umi, and Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All Fattys breach the southern line; Defeat Land Battleship (Niva). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Chirico or any enemy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 4 turns,defeating Niva last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Get every Fatty past the line. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Light&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第20話： 黒い野望&amp;lt;br&amp;gt;Scenario 20: Dark Ambitions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第20話： 星の果ての楽園&amp;lt;br&amp;gt;Scenario 20: Paradise at the End of the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Rabaan. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Show or Marvel is defeated; Ally battleship, Show, Marvel, Tod, Shion, or any of the Magic Knights is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 6 turns, leaving Rabaan for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Tod before the allied forces arrive. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show)&lt;br /&gt;
*Dunbine (Marvel)&lt;br /&gt;
*Vierres (Tod)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Ruby Lightning&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Sapphire Whirlwind&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Angela or Chirico is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Photon Battleship in 1 attack (Second Attack and Support Attack can be used). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat at least 2 enemies with Angela. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Arhan (Angela)&lt;br /&gt;
*Supporter: Dingo &amp;amp; Frontier Setter&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Round Mover&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 29==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： 小さな火を胸に &amp;lt;br&amp;gt;Scenario 21: Hold That Small Flame Close&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower E-Phas&#039; HP below 30%, Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Hikaru is defeated; Jung or Noriko is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, shoot down 3 or more enemies with a MAP weapon. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy E-Phas twice (First event will occur when E-Phas&#039; HP is at 30% or less and the second event will occur when E-Phas&#039; HP is at 50% or less). (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flame Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： 戦いは誰がために&amp;lt;br&amp;gt;Scenario 22: Who to Fight For?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Kamille or Judau is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Akito. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Judau. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+2)&lt;br /&gt;
**Battle Haman with Kamille. (+1)&lt;br /&gt;
**Battle Haman with Judau. (+1)&lt;br /&gt;
**Battle Haman with Tobia. (+1)&lt;br /&gt;
**Defeat Haman. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Fairy&#039;s Amulet &amp;amp; Extra Arms Parts&lt;br /&gt;
**Move the Arcadia to a certain location to acquire (From the Northeast corner of the map, move 12 spaces South and 1 space West).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Pirate Strategy&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains the &amp;quot;Waverider Charge&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the &amp;quot;High Mega Cannon Full Power&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第23話： 毒と毒と毒&amp;lt;br&amp;gt;Scenario 23: Fire with Fire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or Guy is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Before the end of the stage, one ally reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 3 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tryder G7, Shuttle, ChoRyuJin, GekiRyujin, Big Volfogg, Mightgaine, Black Mightgaine, Battle Bomber and Guard Diver stats updated ([[../Mech_Upgrades|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;King J-Der (J)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the Optional Parts &amp;quot;Stealth Gao II&amp;quot; (Star GaoGaiGar)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mikoto changes to Supporter Mikoto &amp;amp; Mamoru&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第24話： 帰らざる日々&amp;lt;br&amp;gt;Scenario 24: Days of the Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Diablo of Monday; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Van is defeated; Any ally battleship or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Gadved with Van and defeat Inova with either Hikaru, Umi, or Fuu. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy changes to Supporter Wendy &amp;amp; Carmen 99&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and gains Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
*Eldora Soul (Nero) (if not obtained during Secret Scenario &amp;quot;Justice and Bravery are Friends&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;If you &amp;lt;b&amp;gt;DID NOT&amp;lt;/b&amp;gt; have the early release dlc&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第25話： プロジェクトTND凍結&amp;lt;br&amp;gt;Scenario 25: Project TND, Shelved&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： 特務三課、終わりの日&amp;lt;br&amp;gt;Scenario 25: Last Day for Special Section 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleships or Secondary Protagonist is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Destroy all initial enemies, Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gespenst gains the &amp;quot;Slash Ripper&amp;quot; attack and stats updated ([[../Mech_Upgrades#Gespenst|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Main Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Tyranado defeats more enemy than the Gespenst. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Secondary Protagonist)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Tyranado (Main Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第26話： 会社と人と誇りと&amp;lt;br&amp;gt;Scenario 26: Company, People and Pride&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第26話： 会社と私と幸せと&amp;lt;br&amp;gt;Scenario 26: Company, Me, and Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Saizo. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Saizo)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat E-Phas Σ. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated or Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Gain 120,000 funds before the end of the stage. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039; Defeat E-Phas Σ with the Tyranado Rex. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Defeat Rudi with Sagiri. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Private Mission&lt;br /&gt;
**Akito and Ruri have a combined kill count of at least 80 by the end of the stage.&lt;br /&gt;
**Have at least 2 Ace Pilots and TacP Customization Rank is at least 3 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tyranado Rex (Sagiri)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : プライベート・ミッション &amp;lt;br&amp;gt;Secret Scenario: Private Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies (Cause enemy units who have reached the northernmost edge of the map to retreat). &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Domon is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Prospector&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena, Aestivalis Custom, and Super Aestivalis stats updated ([[../Mech_Upgrades#Martian_Successor_Nadesico:_The_Prince_of_Darkness|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第27話： 楽園と追放者&amp;lt;br&amp;gt;Scenario 27: Paradise and the Expelled&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Niva with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*New Arhan (Angela)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第28話： 決戦の火星極冠遺跡&amp;lt;br&amp;gt;Scenario 28: Showdown with the Martian Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Akito enters the ruins within 3 turns; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Akito or Spike is defeated or the battle exceeds 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 20 enemies before completing the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Hokushin with Distortion Attack S. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog, Scopedog RM and Light Scopedog stats updated ([[../Mech_Upgrades#Scopedog|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog gains the Optional Parts &amp;quot;Turbo Custom&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nadesico C (Ruri)&lt;br /&gt;
*Supporter: Prospector (if not obtained during Secret Scenario &amp;quot;Private Mission&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black Sarena gains the &amp;quot;Distortion Attack S&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第29話： それぞれの誇り&amp;lt;br&amp;gt;Scenario 29: Each of Their Prides&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lower FTO&#039;s HP below 10,000; Defeat NSX; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Maito or Hikaru defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy the FTO with HP above 10,000 in one attack within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat or Lower FTO&#039;s HP below 10,000 and defeat NSX with Hikaru. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Enemy Points&lt;br /&gt;
**Battle Rudi with the Main Protagonist. (+1)&lt;br /&gt;
**Defeat Rudi with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Prospector changes to Supporter Prospector &amp;amp; Inez&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mightgaine (Maito)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mightgaine (Maito)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*Goryu (Joe)&lt;br /&gt;
*Suborders increased by 2 and effect increase ([[../Suborders|Details]])&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 30 - 34 Regulars or Irregulars Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;正規部隊チーム&amp;lt;br&amp;gt; Regulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;非正規部隊チーム&amp;lt;br&amp;gt; Irregulars Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Black Sarena &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第30話：少年は振り向かない&amp;lt;br&amp;gt;Scenario 30: Young Man, Don&#039;t Turn Back&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第30話： 水の一滴の向こう&amp;lt;br&amp;gt;Scenario 30: Beyond a Single Drop of Water&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Amuro is defeated; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 3 turns, defeating Jagd Doga last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: After reinforcements arrive, defeat 2 enemies with Amuro (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Metsä of Tuesday; Defeat Master Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Arcadia, Domon or Van is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Master Gundam by the end of the 5th turn. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Master Asia with Domon, Akito, and the Main Protagonist. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Battle Master Asia with Domon. (+1)&lt;br /&gt;
**Battle Master Asia with Akito. (+1)&lt;br /&gt;
**Defeat Master Asia with Domon. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam gains the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s skill &amp;quot;YII&amp;quot; effect is enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains &amp;quot;EM Shield&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday, Eldora Soul and Brownie stats updated ([[../Mech_Upgrades#GUNxSWORD|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Rain&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第31話： 不安と恐れの行き先&amp;lt;br&amp;gt;Scenario 31: Beyond Anxiety and Fear&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第31話： 歪んだ進化&amp;lt;br&amp;gt;Scenario 31: Twisted Developments&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Leprechaun; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Allen with Shion and Tod before turn 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine changed to Billbine (Night Camo), stats updated ([[../Mech_Upgrades#Billbine|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Billbine gains the &amp;quot;Aura Shoot&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia or Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and one ally unit reaches 10 ExC. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 Metal Beasts with Angela. (10,000 Funds) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter 1 gains the &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第32話： 聖戦士、飛ぶ&amp;lt;br&amp;gt;Scenario 32: Battlers, Fly&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第32話： 闇に蠢く&amp;lt;br&amp;gt;Scenario 32: Lurking Malice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Shion or Show is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns and have one ally pilot reach 10 ExC. ExC can drop afterwards. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Show and Shion defeat 2 enemies each. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Bellvine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shion unlocks the &amp;quot;Battler&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sirbine gains +200 dmg to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, you can choose to keep the Billbine in Night Camo color or its original color. Reverting to the original colors removes Aura Shoot and the stat bonuses gained in sc31A.&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arcadia, Spike or Ray is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 4 turns and one pilot must defeat Fasalina and Carossa on the same turn within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Use all of the Shuffle Union&#039;s new attacks. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Swordfish II gains the &amp;quot;Acrobat Circus&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Rose Gundam and Bolt Gundam gain the &amp;quot;Super Mode&amp;quot; ability, a new attack and updated stats ([[../Mech_Upgrades#Mobile_Fighter_G_Gundam|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第33話： 誓いのガンダムファイト&amp;lt;br&amp;gt;Scenario 33: The Promised Gundam Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rescue Allenby; Domon defeats Noble Gundam; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Domon or Noble Gundam is defeated; Ally battleship or Domon is defeated and any pilot other than Domon defeats Noble Gundam; Ally battleship, Domon or Allenby is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Grand Master Gundam in a single attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with Allenby. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*XB Gundam X-1 Full Cloth (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;XB Gundam X-1 Kai Kai stats updated ([[../Mech_Upgrades#XB_Gundam_X-1_Kai_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam gains the &amp;quot;Berserker System&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第34話： 終焉の日&amp;lt;br&amp;gt;Scenario 34: Day of Demise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Rune God Zagato; Defeat Rune God Emeraude. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship, Hikaru, Umi or Fuu is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns then defeat Zagato. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Zagato with Hikaru, Umi, and Fuu (TacP 100) &amp;lt;br&amp;gt; &#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: V Junction&lt;br /&gt;
**Have at least 6 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt; &lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, Sky God Windom gain +100 DMG to all weapons and EN Regen (M)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : Vジャンクション &amp;lt;br&amp;gt;Secret Scenario: V Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Soji, Chitose, Velt, or Lottie is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (100). Soji, Chitose, Velt and Lottie defeat a combined 6 enemies (TacP 200).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VangNext (Soji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GranVang (Chitose)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Veldt)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Lottie)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 35 - 36 Earth or Space Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;地球チーム&amp;lt;br&amp;gt; Earth Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Invincible Tryder G7 &amp;lt;br&amp;gt; Aura Battler Dunbine &amp;lt;br&amp;gt; Mobile Fighter G Gundam &amp;lt;br&amp;gt; Armored Trooper VOTOMS &amp;lt;br&amp;gt; The Brave Express Might Gaine &amp;lt;br&amp;gt; The King of Braves GaoGaiGar &amp;lt;br&amp;gt; Cowboy Bebop &amp;lt;br&amp;gt; Gunbuster &amp;lt;br&amp;gt; Shin Getter Robo &amp;lt;br&amp;gt; Mazinger Z: Infinity &amp;lt;br&amp;gt; Arcadia of my Youth &amp;lt;br&amp;gt; Magical Knight Rayearth &amp;lt;br&amp;gt; GUNxSWORD &amp;lt;br&amp;gt; Expelled from Paradise &amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;宇宙チーム&amp;lt;br&amp;gt; Space Route &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Mobile Suit Zeta Gundam &amp;lt;br&amp;gt; Mobile Suit Gundam ZZ &amp;lt;br&amp;gt; Mobile Suit Gundam: Char&#039;s Counterattack &amp;lt;br&amp;gt; Mobile Suit Crossbone Gundam &amp;lt;br&amp;gt; Martian Successor Nadesico &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第35話：無限の地獄&amp;lt;br&amp;gt;Scenario 35: Endless Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第35話：アクシズ激震&amp;lt;br&amp;gt;Scenario 35: Shakeup in Axis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura P1; Defeat all enemies; Defeat Rune God Regalia. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji, Tetsuya, Hikaru, Umi or Fuu is defeated; Hikaru, Umi, Fuu, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Shoot down Jacer J1 and Ashura P1 within 3 turns on the same turn. Defeat Jacer J1 first. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lantis Support Attack Hikaru. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rune God Lantis (Lantis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam stats updated ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ple is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies by the third Player Phase. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock Ple. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&lt;br /&gt;
**Persuade Ple Two with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 Mass Production Type (No Pilot)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Astonaige changes to Supporter Astonaige &amp;amp; Milly&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple)&lt;br /&gt;
**Must have 3 or more Ple points.&lt;br /&gt;
**Must convince Ple Two with Judau (needs confirmation)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第36話： 光の子の力&amp;lt;br&amp;gt;Scenario 36: Photon Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第36話： 二つのネオ・ジオン&amp;lt;br&amp;gt;Scenario 36: Two Neo Zeons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Garasect V2 in 3 turns then defeat Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Shiro attacks Brocken T9 and Infinity. (10,000 Funds)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Dynamic Armor &amp;amp; Photon Power 3D Printer Parts&lt;br /&gt;
**Move Mazinger Z to a certain location to acquire (From the Northwest corner, move 11 spaces South and 15 spaces East).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss &amp;amp; Nuke &amp;amp; Mucha&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain &amp;quot;Double Burning Fire&amp;quot; combination attack and &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Ichinana stats updated ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Purple) (Ple) (Joins team in the next intermission)&lt;br /&gt;
**Must have 5 or more Ple points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Queen Mansa. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Ally battleship is defeated &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 6 turns, with all ally pilots getting one kill each. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Ple Two with Roux. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Ple Two with Masyhmre. (+1)&lt;br /&gt;
**Battle Rakan with Masyhmre. (+1)&lt;br /&gt;
**Battle both Ple Two &amp;amp; Rakan with Masyhmre. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Defeat Ple Two with Judau or Ple or Roux. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 42==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第37話： 月面の激闘&amp;lt;br&amp;gt;Scenario 37: Lunar Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat any Primeval; Defeat Combined Primeval. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; J or Guy is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 40 enemies before the end of the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat 2 enemies with King J-Der. (100 TacP) &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*King J-Der (J)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Star GaoGaiGar gains the &amp;quot;Hammer Hell and Heaven&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar and Star GaoGaiGar&#039;s &amp;quot;Hell and Heaven&amp;quot; attack gains EN cost -20&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;38話： 太陽系絶対防衛線&amp;lt;br&amp;gt;Scenario 38: Solar System Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Noriko or J is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with &amp;quot;Super Inazuma Kick&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster gains Kazumi as a Sub-Pilot, the &amp;quot;Double Buster Collider&amp;quot; and &amp;quot;Super Inazuma Kick&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster stats updated ([[../Mech_Upgrades#Gunbuster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Ohta&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第39話： 眠る光、目覚める闇&amp;lt;br&amp;gt;Scenario 39: Slumbering Light, Awakening Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Enormous Flying Fortress. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Maito, ChoRyuJin, or GekiRyuJin is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 2 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Black Noir with &amp;quot;Double Drive Wheel Sword&amp;quot; attack. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ChoRyuJin and GekiRyuJin gain the combination attack &amp;quot;GenRyuJin &amp;amp; GoRyuJin&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mightgaine gains the &amp;quot;Double Drive Wheel Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第40話： 天翔る真龍&amp;lt;br&amp;gt;Scenario 40: The True Dragon Soars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Shin Getter Dragon; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Ryoma is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Destroy any Primeval in one attack. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat an enemy with Shin Getter 3. (100 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shin Getter 3 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter 3 (Benkei)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第41話：みんなのしあわせ&amp;lt;br&amp;gt;Scenario 41: Everyone&#039;s Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.  &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 3 turns, defeat Zaku III Custom, Jagd Doga (Gyunei), Jagd Doga (Quess) and Geara Doga (Rezin). &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Fasalina with Harlock. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Quess with Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro or Ple. (+1)&lt;br /&gt;
**Battle Gyunei with Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Kamille or Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Extra Arms+ Part&lt;br /&gt;
**Move the Arcadia onto the central docking point of the SSX (From the Northwest corner of the map, move 8 spaces East and 8 spaces South).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgement&amp;quot; attack and Mobility +5&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サイゾウルート &amp;lt;br&amp;gt; Saizo Route&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;サギリルート &amp;lt;br&amp;gt; Sagiri Route&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第42話： 最後のVTX魂 &amp;lt;br&amp;gt;Scenario 42: Final VTX Spirit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第42話： 託される意志&amp;lt;br&amp;gt;Scenario 42: Entrusted Will&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Saizo is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Sagiri is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Within 4 turns defeat all enemies, saving A-Pys Art for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat A-Pys Art with &amp;quot;Quark Cluster Nova&amp;quot;. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Secret Scenario: Visitor X&lt;br /&gt;
**Have at least 11 Ace Pilots and TacP Customization Rank is at least 5 by the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tyranado Rex gains the &amp;quot;Quark Cluster Nova&amp;quot; attack and Max EN +50&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Arcadia gains the &amp;quot;Charge&amp;quot; attack and stats updated ([[../Mech_Upgrades#Arcadia|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 来訪者X &amp;lt;br&amp;gt;Secret Scenario: Visitor X&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Iori/Amari or Masaki is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (100) Use all of Xelguard and Cybaster&#039;s attacks (200) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xelguard (Amari or Iori)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 43 - 45 Char/Haman/Independent Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center;width:70%;table-layout:fixed&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;シャアと共闘&amp;lt;br&amp;gt;Team up with Char&amp;lt;br&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;ハマーンと共闘&amp;lt;br&amp;gt;Team up with Haman&amp;lt;br&amp;gt;&lt;br /&gt;
| &#039;&#039;&#039;独自の道&amp;lt;br&amp;gt;Stay independent&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第43話：シャアの思惑&amp;lt;br&amp;gt;Scenario 43: Char&#039;s Motive&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第43話：悲しき迷い子&amp;lt;br&amp;gt;Scenario 43: Sad, Lost Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第43話：混迷の宇宙&amp;lt;br&amp;gt;Scenario 43: Space in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039;Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Masyhmre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Choosing this route. (+1)&amp;lt;/span&amp;gt; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies within the first three rounds (If there is an SR point that requires a three-round finish, this may also require passing the SR point). (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Jagd Doga (Gyunei); Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Jagd Doga (Quess) and then Jagd Doga (Gyunei) within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman Points&lt;br /&gt;
**Choosing this route. (+3)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Haman. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (-2)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Attack Gyunei with Kamille. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Battle Mashymre with Fa. (+1)&lt;br /&gt;
**Defeat Mashymre with Fa or Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Choosing this route. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Tadashi&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第44話：ハマーンの涙&amp;lt;br&amp;gt;Scenario 44: Haman&#039;s Tears&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第44話：愛憎の果てに&amp;lt;br&amp;gt;Scenario 44: At the End of Love and Hate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第44話：サイレント・ヴォイス&amp;lt;br&amp;gt;Scenario 44: Silent Voice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat Qubeley and Sin of Friday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Char, Gyunei, or Quess is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 5 turns, defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Char, Gyunei and Quess defeat 1 enemy each. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau or Char. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Char, Quess, and Gyunei shoot down at least four enemies. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sazabi (Char)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (Quess)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Rewloola, Geara Doga (Rezin), Jagd Doga (Gyunei), and then Sazabi within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Haman attacks Sazabi and Nightingale. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Char with Haman. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+2) (Validity on this is unclear)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro, Kamille or Haman. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Gyunei is not defeated when the mid-scenario event occurs. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Qubeley within 4 turns; Defeat Sin of Friday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns, leaving Qubeley (Haman) for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Defeat 2 enemies with Haman. (10,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the time Haman is shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第45話：アクシズの決戦&amp;lt;br&amp;gt;Scenario 45: Showdown at Axis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; | &#039;&#039;&#039;第45話：戦士、再び&amp;lt;br&amp;gt;Scenario 45: A Warrior Flies Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第45話：堕ちた赤い彗星&amp;lt;br&amp;gt;Scenario 45: The Fallen Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Sazabi; Defeat Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Rewloola and Musaka ships, Queen Mansa, α Azieru, Jagd Doga and Sazabi within 4 turns.  &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Gyunei is not defeated. (+2)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Gyunei with Amuro or Kamille. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Gyunei is not defeated when mid-scenario event occurs. (+1) (The translation on this one is speculative; if you&#039;re on this route and have otherwise kept up, however, there&#039;s absolutely no way you need it for anything.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5.)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the end of the scenario&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Qubeley; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Haman or Master Asia is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map in 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Haman Points&lt;br /&gt;
**Defeat Haman with Judau. (+1)&lt;br /&gt;
**Haman defeats more then 2 enemies. (+1)&lt;br /&gt;
**Masyhmre is not defeated. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 8 or more Haman points by the end of the scenario&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Sazabi; Defeat the Nightingale. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Queen Mansa, α Azieru, Rewloola and Musaka within 4 turns saving Sazabi for last. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus:&#039;&#039;&#039; Complete the stage (You will get the bonus if you have at least 6 Ple Points and 6 Char Points) (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Ple Points&lt;br /&gt;
**Battle Ple Two with Ple. (+1)&lt;br /&gt;
**Battle Ple Two with Judau. (+1)&lt;br /&gt;
**Defeat Ple Two with Judau or Ple. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Char Points&lt;br /&gt;
**Battle Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Quess with Amuro. (+1)&lt;br /&gt;
**Defeat Char with Amuro or Kamille. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Master Asia Points&lt;br /&gt;
**Master Asia defeats an enemy. (+1 per enemy, to a maximum of +5)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
**Must have 6 or more Char points by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa (Ple Two)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Red) (No Pilot)&lt;br /&gt;
**Must have 6 or more Ple points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess Custom) (No Pilot)&lt;br /&gt;
**Must have ? or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;α Azieru (Quess)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 50==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第46話： 闘志、氷原に燃ゆる &amp;lt;br&amp;gt;Scenario 46: Fighting Spirit Blazes on Ice&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Pys Art; Defeat all enemies; Defeat Master Gundam. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated; Domon or Akito is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all A-Pys and E-Phas within 4 turns before defeating A-Pys Art with &amp;quot;Smash Hit&amp;quot; active. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Master Asia (You will get the bonus if you have at least 6 Master Asia Points). (300 TacP)  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Enemy Points&lt;br /&gt;
**Defeat Wassilmon with the Main Protagonist. (+1)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Gundam (Master Asia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam, Gundam Maxter, Gundam Rose, Dragon Gundam and Bolt Gundam gain the &amp;quot;Shuffle Union Fist&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-sp-sc&amp;quot; | &#039;&#039;&#039;シークレットシナリオ : 流浪のハマーン &amp;lt;br&amp;gt;Secret Scenario: Haman Adrift&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Nightingale; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated; Ally battleship is defeated; Haman, Mashymre, or Gyunei is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: None &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage. (300 TacP); Defeat 3 enemies with Char before T3 arrives. (200 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku III Custom (Mashymre)&lt;br /&gt;
**Must have 8 or more Haman points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Gyunei Custom) (Gyunei)&lt;br /&gt;
**Must have 6 or more Char points&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第47話： 鋼鉄の7人&amp;lt;br&amp;gt;Scenario 47: The Steel Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Amakusa (Biobrain); Defeat all Divinidads. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Amuro, Kamille, Judau, Haman, Kincade, Tobia or Char is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all enemies within 5 turns and clear the map. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains the Optional Parts &amp;quot;Full Armor Parts&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C gains the &amp;quot;Phase Transition Cannon&amp;quot; and &amp;quot;Phase Transition Cannon (MAP)&amp;quot; attacks, and Yurika as a Sub-Pilot&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Nadesico C stats updated ([[../Mech_Upgrades#Nadesico_C|Details]])&amp;lt;/span&amp;gt; (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Qubeley (Haman) (if not obtained during Secret Scenario &amp;quot;Haman Adrift&amp;quot;)&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nightingale (Char)&lt;br /&gt;
**Must have 7 or more Char points&lt;br /&gt;
**If requirement is met, Sazabi will be obtained with no pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Gundam (Master Asia)&lt;br /&gt;
**Must have 6 or more Master Asia points&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第48話： 絶望を望むもの&amp;lt;br&amp;gt;Scenario 48: Seekers of Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map in 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Attack Nova with Lantis, Umi, or Fuu. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第49話： 果てしなく広がる未来へ&amp;lt;br&amp;gt;Scenario 49: Towards the Endless Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Zwauth and Rune God Regalia; Defeat Debonair. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Hikaru, Umi, Fuu, Eagle, or Lantis is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 3 turns and complete the Victory Condition. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat Debonair with &amp;quot;Flashing Sword&amp;quot; attack. (30,000 Funds) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hikaru gains the &amp;quot;Wish&amp;quot; command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flashing Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windom gain +5 Mobility and +200 DMG to all weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Mokona&#039;s effect enhanced&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第50話： 神の見えざる意志&amp;lt;br&amp;gt;Scenario 50: The Unseen Will of God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Chirico or Angela is defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 4 turns and one ally pilot must reach 10 ExC.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Chirico defeats a Wiseman. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 51 - 54 Slow and Steady or Push Aggressively Route Split==&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot;  width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039; 目の前の敵を一つ一つ倒していく&amp;lt;br&amp;gt;Take it slow and steady&amp;lt;br&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;困難な道だろうと積極的に戦っていく。&amp;lt;br&amp;gt;Push aggressively regardless of challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第51話：タキシードは明日に舞う&amp;lt;br&amp;gt;Scenario 51: A Tuxedo Flutters Tomorrow&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第51話： 夢と復讐の果て  &amp;lt;br&amp;gt;Scenario 51: Where Dreams and Vengeance Lead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Van, Domon or Ray is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Fulfill the victory conditions within 3 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Dahlia of Wednesday and Saudade of Sunday; Defeat Birthday. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon, Van or Ray is defeated; The battle exceeds 8 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat 15 enemies in two turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Deploy Eldora Soul. (100 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter Wendy &amp;amp; Carmen 99 changes to Supporter Wendy &amp;amp; Carmen 99 &amp;amp; Yukiko&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you deployed Eldora Soul, Carlos will gain a higher SP total and a new spirit pool during the following intermission. See [[../Pilot_Database#Carlos_.28Awakened.29|Carlos (Awakened)]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第52話： 無限の光&amp;lt;br&amp;gt;Scenario 52: Infinite Light &#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第52話： 可能性を越えて &amp;lt;br&amp;gt;Scenario 52: Beyond Possibilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Ashura P1 and Brocken T9; Defeat Infinity.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Koji is defeated;&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat all Kikaiju within 3 turns, then defeat Ashura P1 and Brocken T9. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Defeat all enemies, saving Infinity for last. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dark Gundam; Defeat Dark Gundam, Ashura P1, and Brocken T9; Defeat Infinity. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Domon or Koji is defeated; The battle exceeds 7 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Clear the map within 5 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Lower Dark Gundam&#039;s HP to below 50% with Domon and then defeat him with Domon. (300 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rain, effect enhanced&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Super Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第53話：死闘の先へ&amp;lt;br&amp;gt;Scenario 53: Beyond Battles&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第53話：死闘の果てに扉は開く&amp;lt;br&amp;gt;Scenario 53: A Door Opens After Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; ; The battle exceeds 5 turns after Z Master appears.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Unlock this stage (300). Defeat all enemies, saving Z-Master for last. (200 TacP).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Cowen &amp;amp; Stinger and Combined Primeval; Defeat all enemies; Defeat Z Master; Defeat Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; The battle exceeds 5 turns after Z Master appears. &amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: Defeat Stinger &amp;amp; Cohen and Combined Primeval within 3 turns. &amp;lt;br&amp;gt; &#039;&#039;&#039;TacP Bonus&#039;&#039;&#039;: Complete the stage. (500 TacP) &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Rudi&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話： 地球に未来を、戦士に祝福を&amp;lt;br&amp;gt;Final Scenario: Blessings for Warriors, a Future for Earth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話： 船は往く、希望の大海へ&amp;lt;br&amp;gt;Final Scenario: Set Sail for Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Machine Primeval. If any other unit than a battleship or Guy attacks the Machine Primeval, the unit will retreat; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; Battle exceeds 4 turns.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat A-Ruol and E-Phas Ω; Defeat DyGaian.&amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated; More than 30 enemy units are present at the beginning of the Player Phase.&amp;lt;br&amp;gt; &#039;&#039;&#039;SR Point&#039;&#039;&#039;: No SR Point &amp;lt;br&amp;gt; &#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=38097</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=38097"/>
		<updated>2019-09-01T04:58:01Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center;width:75%;table-layout:fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#DC143C&amp;quot; | &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;&#039;&#039;&#039;紅の章&amp;lt;br&amp;gt;EoSD Chapter&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|楽園|らくえん}}の{{Ruby|素敵|すてき}}な{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|門出|かどで}}&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat 5 times while grazing.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat 5 times while grazing.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|人里|ひとざと}}への{{Ruby|来訪者|らいほうしゃ}}&amp;lt;br&amp;gt;Scenario 2: A Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|魔法使|まほうつか}}いたちと{{Ruby|嘘|うそ}}&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat with Youmu 3 times while the unit is adjacent to Youmu.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Summon a Hourai doll.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|白銀|しろがね}}の{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Seishin commands 5 times.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|霧中|むちゅう}}の{{Ruby|戦|たたか}}い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|魔砲|まほう}}！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Have Akyu shoot down at least 1 enemy unit (includes Support Attack).&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Elly last.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|疾風|しっぷう}}！{{Ruby|旋風|せんぷう}}！{{Ruby|射命丸|しゃめいまる}}！&amp;lt;br&amp;gt;Scenario 5: Shameimaru, God of Wind&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話： {{Ruby|大妖精|だいようせい}}&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use each of Narrow Spark, Artful Sacrifice, and Monster Cucumber at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第6話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Convince Cirno with Daiyousei before her Spell Card activates.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第7話： {{Ruby|湖上|こじょう}}の{{Ruby|交錯|こうさく}}（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Momiji last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第8話： {{Ruby|紅色|あかいろ}}の{{Ruby|境|さかい}}&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第9話： {{Ruby|大図書館|だいとしょかん}}の{{Ruby|罠|わな}}&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第10話： {{Ruby|人|ひと}}と{{Ruby|妖|あやかし}}と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第11話： {{Ruby|永遠|えいえん}}に{{Ruby|紅|あか}}い{{Ruby|幼|おさな}}き{{Ruby|月|つき}}&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|魔界|まかい}}の{{Ruby|稀覯本|きこうぼん}}&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第12話： {{Ruby|夏|なつ}}の{{Ruby|別荘|べっそう}}&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Proto Malice Cannon once.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第13話： {{Ruby|鳴|な}}り{{Ruby|響|ひび}}く、{{Ruby|風神|ふうじん}}の{{Ruby|鐘|かね}}&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第14話： {{Ruby|狂|くる}}える{{Ruby|闇|やみ}}の{{Ruby|底|そこ}}へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Maddening Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#EE82EE&amp;quot; | &#039;&#039;&#039;妖の章&amp;lt;br&amp;gt;PCB Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第16話： {{Ruby|再訪|さいほう}}&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Cirno last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第17話： {{Ruby|神|かみ}}の{{Ruby|棲|す}}む{{Ruby|山|やま}}&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Shizuha after Minoriko&#039;s Spell Card triggers.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第18話： その{{Ruby|人間|にんげん}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第18話： {{Ruby|紅|あか}}の{{Ruby|館|やかた}}に{{Ruby|手|て}}を{{Ruby|出|だ}}すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Tengu A last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down all crows.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第19話： {{Ruby|突入|とつにゅう}}！ {{Ruby|秋|あき}}の{{Ruby|霊山|れいざん}}&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Dodge the Aki&#039;s combination attack. (Grazing it does not count)&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|厄神様|やくがみさま}}の{{Ruby|災難|さいなん}}&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第20話： {{Ruby|友情|ゆうじょう}}の{{Ruby|対岸|たいがん}}&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Hina last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第21話： {{Ruby|見|み}}える{{Ruby|道行|みちゆ}}き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Momiji before Aya.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第22話： {{Ruby|信仰|しんこう}}は、はかなき{{Ruby|人間|にんげん}}のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第23話： あゝ{{Ruby|天地|てんち}}よ{{Ruby|人|ひと}}よ　{{Ruby|神湖|しんこ}}の{{Ruby|地|ち}}に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第24話： {{Ruby|弾幕戦|だんまくせん}}イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|少女|しょうじょ}}たちの{{Ruby|冬|ふゆ}}&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第25話： {{Ruby|雪踏|ゆきぶ}}みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第26話： {{Ruby|春雪|しゅんせつ}}&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第27話： {{Ruby|昨日|きのう}}の{{Ruby|敵|てき}}と{{Ruby|今日|きょう}}の{{Ruby|敵|てき}}&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|四季|しき}}{{Ruby|交々|こもごも}}&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第28話： {{Ruby|幻想|げんそう}}の{{Ruby|風穴|かざあな}}&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第30話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第31話： {{Ruby|雲|くも}}の{{Ruby|上|うえ}}の{{Ruby|桜花|おうか}}{{Ruby|結界|けっかい}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第32話： {{Ruby|白玉楼|はくぎょくろう}}{{Ruby|階段|かいだん}}の{{Ruby|死線|しせん}}&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第33話： {{Ruby|完全|かんぜん}}なる{{Ruby|墨染|すみぞめ}}の{{Ruby|桜|さくら}}&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第34話： {{Ruby|散|ち}}りゆく{{Ruby|花|はな}}に{{Ruby|捧|ささ}}ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#4B0082&amp;quot; |  &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;&#039;&#039;&#039;永の章&amp;lt;br&amp;gt;IN Chapter&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第35話： {{Ruby|浮上|ふじょう}}&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第36話： {{Ruby|逃亡者|とうぼうしゃ}}&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜闇|よやみ}}に{{Ruby|誘|いざな}}う{{Ruby|歌声|うたごえ}}&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第37話： {{Ruby|夜空|よぞら}}を{{Ruby|舞|ま}}う{{Ruby|地上|ちじょう}}の{{Ruby|星|ほし}}&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第38話： {{Ruby|地上|ちじょう}}の{{Ruby|兎|うさぎ}}、{{Ruby|月|つき}}の{{Ruby|兎|うさぎ}}&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|博麗|はくれい}}の{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第39話： {{Ruby|霧雨|きりさめ}}の{{Ruby|火炉|かろ}}&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|霊夢|れいむ}} vs. {{Ruby|魔理沙|まりさ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第40話： {{Ruby|対決|たいけつ}}！{{Ruby|魔理沙|まりさ}} vs. {{Ruby|霊夢|れいむ}}&amp;lt;br&amp;gt;Scenario 40: Showdown! Marisa VS Reimu&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第41話： {{Ruby|刻|きざ}}む{{Ruby|人|ひと}}の{{Ruby|歴史|れきし}}&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第42話： {{Ruby|姫|ひめ}}を{{Ruby|隠|かく}}す{{Ruby|永|とこしえ}}の{{Ruby|檻|おり}}&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第43話： {{Ruby|幻想|げんそう}}を{{Ruby|試|ため}}す{{Ruby|五|いつ}}つの{{Ruby|難題|なんだい}}&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第44話： そして、{{Ruby|誰|だれ}}もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第45話： {{Ruby|見上|みあ}}げた{{Ruby|先|さき}}の{{Ruby|空|そら}}&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第46話： {{Ruby|星|ほし}}の{{Ruby|海|うみ}}への{{Ruby|船出|ふなで}}&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第47話： {{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第48話： {{Ruby|綿月|わたつき}}のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第49話： {{Ruby|無重力|むじゅうりょく}}の{{Ruby|巫女|みこ}}&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;幕間： {{Ruby|新|あら}}たなる{{Ruby|結界|けっかい}}&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第50話： {{Ruby|地霊|ちれい}}たちの{{Ruby|起床|きしょう}}&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第51話： {{Ruby|闇|やみ}}に{{Ruby|沈|しず}}む{{Ruby|怨嗟|えんさ}}の{{Ruby|糸|いと}}&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第52話： {{Ruby|地上|ちじょう}}への{{Ruby|架|か}}け{{Ruby|橋|はし}}&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第53話： すれ{{Ruby|違|ちが}}いの{{Ruby|地霊殿|ちれいでん}}&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第54話： {{Ruby|地獄|じごく}}の{{Ruby|人工|じんこう}}{{Ruby|太陽|たいよう}}&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第55話： {{Ruby|歪|ゆが}}められた{{Ruby|明日|あす}}&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;最終章&amp;lt;br&amp;gt;Final Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第56話： {{Ruby|雪解|ゆきど}}けの{{Ruby|神社|じんじゃ}}&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第57話： {{Ruby|有頂天|うちょうてん}}は{{Ruby|止|と}}まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第59話： {{Ruby|一度|いちど}}{{Ruby|離|はな}}した{{Ruby|手|て}}&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！{{Ruby|弾幕|だんまく}}{{Ruby|三番|さんばん}}{{Ruby|勝負|しょうぶ}}&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第62話： {{Ruby|楽園|らくえん}}の{{Ruby|審判|しんぱん}}&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第63話： {{Ruby|閉|と}}じた{{Ruby|恋|こい}}の{{Ruby|瞳|ひとみ}}&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第64話： {{Ruby|心|こころ}}の{{Ruby|対話|たいわ}}を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第67話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|前編|ぜんぺん}}）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第68話： {{Ruby|千年|せんねん}}の{{Ruby|時|とき}}の{{Ruby|楔|くさび}}（{{Ruby|後編|こうへん}}）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第69話： {{Ruby|凶兆|きょうちょう}}&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第70話： {{Ruby|夢顕|むげん}}&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第71話： {{Ruby|夢|ゆめ}}と{{Ruby|幻|まぼろし}}の{{Ruby|淵|ふち}}へ&amp;lt;br&amp;gt;Scenario 71: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies and clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第72話： ぼくらの{{Ruby|非想天則|ひそうてんそく}}&amp;lt;br&amp;gt;Scenario 72: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Reduce Hisoutensoku&#039;s HP to 100 or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第73話： {{Ruby|幻想郷|げんそうきょう}}ナイトメア&amp;lt;br&amp;gt;Scenario 73: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 30 Nightmares within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第74話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74: Tribute&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 12 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第75話： {{Ruby|花|はな}}は{{Ruby|幻想|げんそう}}のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第76話： {{Ruby|羊|ひつじ}}の{{Ruby|見|み}}る{{Ruby|夢|ゆめ}}&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;最終話： {{Ruby|夢|ゆめ}}の{{Ruby|最果|さいは}}て&amp;lt;br&amp;gt;Final Scenario: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: None.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;Bonus Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|追憶|ついおく}}のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|夢宙|むちゅう}}の{{Ruby|幻想|げんそう}}{{Ruby|少女|しょうじょ}}&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;咲夜の章&amp;lt;br&amp;gt;Sakuya&#039;s Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第1話： {{Ruby|月|つき}}と{{Ruby|太陽|たいよう}}と{{Ruby|従者|じゅうしゃ}}&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第2話： {{Ruby|揺|ゆ}}れる{{Ruby|月|つき}}{{Ruby|時計|どけい}}&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第3話： {{Ruby|掌|てのひら}}の{{Ruby|上|うえ}}のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第4話： {{Ruby|完全|かんぜん}}で{{Ruby|瀟洒|しょうしゃ}}なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;メーコの章&amp;lt;br&amp;gt;Meeko&#039;s Chapter&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=38080</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=38080"/>
		<updated>2019-08-28T23:12:11Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center;width:75%;table-layout:fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#DC143C&amp;quot; | &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;&#039;&#039;&#039;紅の章&amp;lt;br&amp;gt;EoSD Chapter&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第1話： 楽園の素敵な巫女&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第1話： 門出&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat 5 times while grazing.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat 5 times while grazing.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第2話： 人里への来訪者&amp;lt;br&amp;gt;Scenario 2: A Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話： 魔法使いたちと嘘&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat with Youmu 3 times while the unit is adjacent to Youmu.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Summon a Hourai doll.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第3話： 白銀の従者&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Seishin commands 5 times.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第4話： 霧中の戦い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話： 魔砲！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Have Akyu shoot down at least 1 enemy unit (includes Support Attack).&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Elly last.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第5話： 疾風！旋風！射命丸！&amp;lt;br&amp;gt;Scenario 5: Shameimaru, God of Wind&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話： 大妖精&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use each of Narrow Spark, Artful Sacrifice, and Monster Cucumber at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第6話： 湖上の交錯（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Convince Cirno with Daiyousei before her Spell Card activates.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第7話： 湖上の交錯（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Momiji last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第8話： 紅色の境&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第9話： 大図書館の罠&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第10話： 人と妖と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第11話： 永遠に紅い幼き月&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;幕間： 魔界の稀覯本&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第12話： 夏の別荘&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Proto Malice Cannon once.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第13話： 鳴り響く、風神の鐘&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第14話： 狂える闇の底へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Maddening Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#EE82EE&amp;quot; | &#039;&#039;&#039;妖の章&amp;lt;br&amp;gt;PCB Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第16話： 再訪&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Cirno last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第17話： 神の棲む山&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Shizuha after Minoriko&#039;s Spell Card triggers.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第18話： その人間に手を出すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第18話： 紅の館に手を出すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Tengu A last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down all crows.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第19話： 突入！ 秋の霊山&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Dodge the Aki&#039;s combination attack. (Grazing it does not count)&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第20話： 厄神様の災難&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第20話： 友情の対岸&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Hina last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第21話： 見える道行き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Momiji before Aya.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第22話： 信仰は、はかなき人間のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第23話： あゝ天地よ人よ　神湖の地に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第24話： 弾幕戦イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第25話： 少女たちの冬&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第25話： 雪踏みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第26話： 春雪&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第27話： 昨日の敵と今日の敵&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第28話： 四季交々&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第28話： 幻想の風穴&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第30話： 雲の上の桜花結界（前編）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第31話： 雲の上の桜花結界（後編）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第32話： 白玉楼階段の死線&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第33話： 完全なる墨染の桜&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第34話： 散りゆく花に捧ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#4B0082&amp;quot; |  &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;&#039;&#039;&#039;永の章&amp;lt;br&amp;gt;IN Chapter&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第35話： 浮上&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第36話： 逃亡者&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第37話： 夜闇に誘う歌声&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第37話： 夜空を舞う地上の星&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第38話： 地上の兎、月の兎&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第39話： 博麗の結界&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第39話： 霧雨の火炉&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第40話： 対決！霊夢VS魔理沙&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第40話： 対決！霊夢VS魔理沙&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第41話： 刻む人の歴史&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第42話： 姫を隠す永の檻&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第43話： 幻想を試す五つの難題&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第44話： そして、誰もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第45話： 見上げた先の空&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第46話： 星の海への船出&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第47話： 幻想少女・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第48話： 綿月のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第49話： 無重力の巫女&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;幕間： 新たなる結界&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第50話： 地霊たちの起床&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第51話： 闇に沈む怨嗟の糸&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第52話： 地上への架け橋&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第53話： すれ違いの地霊殿&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第54話： 地獄の人工太陽&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第55話： 歪められた明日&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;最終章&amp;lt;br&amp;gt;Final Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第56話： 雪解けの神社&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第57話： 有頂天は止まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第59話： 一度離した手&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！弾幕三番勝負&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第62話： 楽園の審判&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第63話： 閉じた恋の瞳&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第64話： 心の対話を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第67話： 千年の時の楔（前編）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第68話： 千年の時の楔（後編）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第69話： 凶兆&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第70話： 夢顕&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第71話： 夢と幻の淵へ&amp;lt;br&amp;gt;Scenario 71: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies and clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第72話： ぼくらの非想天則&amp;lt;br&amp;gt;Scenario 72: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Reduce Hisoutensoku&#039;s HP to 100 or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第73話： 幻想郷ナイトメア&amp;lt;br&amp;gt;Scenario 73: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 30 Nightmares within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第74話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74: Tribute&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 12 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第75話： 花は幻想のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第76話： 羊の見る夢&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;最終話： 夢の最果て&amp;lt;br&amp;gt;Final Scenario: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: None.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;Bonus Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第2話： 追憶のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第3話： 夢宙の幻想少女&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;咲夜の章&amp;lt;br&amp;gt;Sakuya&#039;s Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第1話： 月と太陽と従者&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第2話： 揺れる月時計&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第3話： 掌の上のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第4話： 完全で瀟洒なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;メーコの章&amp;lt;br&amp;gt;Meeko&#039;s Chapter&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Abilities&amp;diff=38061</id>
		<title>Gensou Shoujo Wars Complete Box/Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Abilities&amp;diff=38061"/>
		<updated>2019-08-27T09:24:09Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Abilities==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Japanese !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (S) || HP回復（小） || Restores 10% of the maximum HP at the beginning of every turn. || Cirno, Fairies of Light, Kurumi, Luna, Star, Sunny, Yuuka (Blossoming)&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (M) || HP回復（中） || Restores 20% of the maximum HP at the beginning of every turn. || Eirin, Kaguya, Mokou, Shinki&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (S) || MP回復（小） || Restores 10% of the maximum MP at the beginning of every turn. || Byakuren (Superhuman), Utsuho, Yuuka (Blossoming)&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (M) || MP回復（中） || Restores 20% of the maximum MP at the beginning of every turn. || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Healer || 治療能力 || Unit can replenish the HP of adjacent allies. Costs 10 MP. || Daiyousei, Eirin, Lily White, Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Renewer || 補給能力 || Unit can restore the MP and ammunition of adjacent allies by 50%. Costs 10 MP. || Akyuu, Eirin, Koakuma, Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Flagship || 旗艦 || Allies can move into the unit with the Board command. Unit can move adjacent units into itself using the Load command. || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || At 120 Power, unit has 25% chance of evading enemy&#039;s attacks. || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || O・カモフラージュ || Unit has 25% chance of evading enemy&#039;s attacks. Costs 10 MP. || Nitori (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Double Image || 分身 || At 130 Power, unit has 50% chance of evading enemy&#039;s attacks. || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Ran) || 分身（藍） || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Chen) || 分身（橙） || At 120 Power, unit has 33% chance of evading enemy&#039;s attacks. || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Reisen) || 分身（鈴仙） || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Open Fairy || オープン・フェアリー || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Ghostly Butterflies || 幽蝶の舞 || Increases final evasion rate depending on skill stat difference with the enemy. || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Transparent Shrine Maiden || 透明の巫女 || At 150 Power, unit has 25% chance of evading enemy&#039;s attacks, and nullifies graze damage. || Reimu (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
| Shade || 闇 || Reduces damage from laser weapons by 1200. Costs 5 MP. || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Shade+ || 闇＋ || Reduces all damage by 1500. Costs 10 MP. || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier || 魔法障壁 || Nullifies damage from laser weapons up to 1500. Costs 10 MP. || Alice, Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier+ || 魔法障壁＋ || Reduces damage from laser weapons by 1000. Costs 10 MP. || Marisa, Alice&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Patchy) || 魔法障壁（パチェ）|| Nullifies all damage up to 1600. Costs 10 MP. || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Magic Barrier || 絶対魔法壁 || Nullifies all damage up to 1950. Costs 10 MP. || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Byakuren) || 魔法障壁（白蓮） || Nullifies all damage up to 1500. Costs 10 MP. || Byakuren (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Armor (Byakuren) || 魔法装甲（白蓮） || Reduces damage from laser weapons by 550. Costs 10 MP. || Byakuren (Superhuman)&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー || Nullifies damage from laser weapons up to 1800. Costs 5 MP. || Fairies of Light, Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Rain Barrier || 雨力結界 || Reduces damage from laser weapons by 1500. Costs 5 MP. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Duplex Barrier || 二重結界 || Reduces all damage by 500. Costs 10 MP. || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Barrier || 霊力障壁 || At 20% Faith or above, reduces all damage by 550. Costs 15 MP. Strengthens with higher Faith gauge. || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier (Yukari) || 歪曲結界（紫） || Reduces all damage by 900. Costs 5 MP. || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier || 歪曲結界 || Reduces all damage by 500. Costs 10 MP. || (Portable Gap equipment)&lt;br /&gt;
|-&lt;br /&gt;
| Salamander Shield || サラマンダーシールド || Reduces all damage by 1200. Costs 10 MP. || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || Reduces all damage by 1000. Costs 10 MP. || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || Reduces all damage by 700. Costs 10 MP. || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Power Shield || 法力シールド || Nullifies all damage up to 1700. Costs 10 MP. || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Heat Shield || 核熱シールド || Reduces all damage by 750. Costs 10 MP. || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Spring Field || スプリング・フィールド || Reduces all damage by 750. Costs 10 MP. || Lily Black&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard (Meeko) || ウールガード（メーコ） || Reduces all damage by 800. Costs 5 MP. || Meeko&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces all damage by 1000. Costs 10 MP. Also reduces damage dealt to the front unit by 500 if unit is in the rear. || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Metric Interference Barrier || メトリック干渉結界 || Nullifies all damage up to 2000. Costs 15 MP. || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier || アイスバリア || Nullifies damage from non-laser weapons up to 1800. Costs 10 MP. || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier+ || アイスバリア＋ || Reduces damage from non-laser weapons by 1800. Costs 10 MP. || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Wind Barrier || 風力結界 || Reduces damage from solid weapons by 1000. Costs 5 MP. || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Chen) || 式神（橙） || Activates when Ran is at most 6 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Ran) || 式神（藍） || Activates when Yukari is at most 8 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Moon || エンシェントムーン || At 130 Power, weapon power +100, Armor +200. || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Orreries Sun || オーレリーズサン || At 130 Power, weapon power +100, Mobility +10. || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Doll Creation (H) || 人形生成（蓬莱）|| Spawns a Hourai Doll. Costs 25 MP. (Dolls cannot use bombs) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Doll Creation (S) || 人形生成（上海）|| Spawns a Shanghai Doll. Costs 40 MP. (Dolls cannot use bombs) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit respawns with a fixed amount of HP and status / Power boosts after it is shot down. 2 uses per stage. || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Armored Bug || 装甲虫 || Reduces all damage taken by 2000. 3 uses per stage. || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Ibuki Gourd || 伊吹瓢 || Restores MP to maximum. 1 use per stage. || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Hakutaku Transform || 白沢化 || At 130 Power, unit can transform into the Hakutaku form until the end of the stage. || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変化 || Unit can transform between human form and cat form. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Form || 正体不明 || Unit can transform between Normal, Type G, and Type B forms. || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Nature || 夢想天生 || At 150 Power, unit can activate Fantasy Nature; for 3 turns, unit can use the &amp;quot;Fantasy Nature&amp;quot; weapon and gain the &amp;quot;Transparent Shrine Maiden&amp;quot; ability. 1 use per stage. || Reimu (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
| Limiter Unlock || リミッター限定解除 || At 130 Power, unit can gain status boosts and unlock all weapons; the associated Heat gauge increases under certain circumstances, and forces the unit to cool down if it exceeds 200. || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Flowering Declaration || 開花宣言 || At 130 Power, unit may transform into the Blossoming form until the end of the stage. || Yuuka (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Spider&#039;s Thread || 蜘蛛の糸 || Unit can move an ally at most 5 spaces away to an adjacent space. Can be used post-movement; unit finishes action after using the command. 1 use per turn. || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Extending Arm || のびーるアーム || Unit can use items on allies at most 1 space away, including sub-units. Can be used post-movement; unit finishes action after using the command. || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Carrier || 運び屋 || Unit can use items on allies at most 1 space away, including sub-units. Can be used post-movement; unit finishes action after using the command. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Wind Priestess || 風祝 || Increases the Faith gauge by certain actions. At the Faith gauge raises, increases damage and accuracy rate, and unlocks weapons, but weapons cost more MP. || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Songstress || 歌姫 || Increases the effect of song weapons as Power raises. || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Cognizance Stealth || 認識のステルス || Ignores other units when moving. || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Native God || 土着神 || Reduces damage taken by 50% if unit&#039;s terrain rating is S or above. Ignores terrain effects when moving. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Reporter || 幻想ブン屋 || Unit can switch between focused and unfocused mode after moving and attacking. || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Join || 合体 || Units can combine into a single unit if they are adjacent and do not form teams with other units. || Luna, Star, Sunny, Lunasa, Lyrica, Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Split || 分離 || Unit can separate into the units that combined before. || Fairies of Light, Prismriver Sisters&lt;br /&gt;
|-&lt;br /&gt;
| Synchronize || シンクロナイズ || At 120 Power, all pilot base stats become set to the highest one among all sub-pilots, including stat boosts. || Prismriver Sisters&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Ignores other units, danmaku, and terrain effects when moving. (Unit still receives danmaku statuses.) || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血鬼 || Restores 10% HP and MP per turn on night stages, but reduces terrain ratings by 2 grades on day stages. || Flandre, Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Third Eye || サードアイ || Unit can use the &amp;quot;Recollection&amp;quot; weapon to attack enemies using weapons they have received hits with; the base weapon power and MP cost depend on the source weapon, other aspects depend on the unit&#039;s abilities. || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Superhuman Transform || 超人化 || At 130 Power, unit may transform into the Superhuman form. Strengthens unit and weapons, but reverts to normal form and reduces Power by 20 after using the strongest weapon. || Byakuren (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Burrow || 潜行 || Unit can move underground. While underground, unit cannot attack or switch to the rear, but ignores danmaku effects while moving and cannot be attacked by enemies (including MAP weapons). || Suwako&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| || 数え羊 || Increases unit&#039;s sheep count when unit shoots down an enemy. Unit can use different commands by spending sheep counts. || Meeko&lt;br /&gt;
|-&lt;br /&gt;
| Dream Crossing || 夢渡り || Unit can move to any space adjacent to an ally. 2 uses per stage. || Makura&lt;br /&gt;
|-&lt;br /&gt;
| || 夢顕開放 || At 120 Power, unit can transform into the regular form until the end of the stage. || Makura (Sleeping)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy-only Abilities==&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (L) || HP回復（大） || Restores 30% of the maximum HP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (LL) || HP回復（特大） || Restores 50% of the maximum HP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (L) || MP回復（大） || Restores 30% of the maximum MP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || Completely evades enemy&#039;s attacks if the unit chooses Defend or Evade.&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Yuuka) || 分身（幽香） || パワー130以上のとき、50％の確率で攻撃を回避する。&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Ran) || 分身（藍） || At 120 Power, unit has 25% chance of evading enemy&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Youmu) || 分身（妖夢） || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Rain Barrier || 雨力結界 || Reduces damage from laser weapons by 1000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Laser Alert || レーザー警戒 || Nullifies laser damage up to 3000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Robe of the Fire Rat || 火鼠の皮衣 || Reduces all damage by 1000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard (Meeko) || ウールガード（メーコ） || Reduces all damage by 1100. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard || ウールガード || Reduces all damage by 600. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Makai Shell || 魔甲殻 || Nullifies all damage up to 4000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces all damage by 800. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wind Barrier || 風力結界 || Reduces damage from solid weapons by 700. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Cage || エターナルケージ || Nullifies all damage. (Costs 0 MP, overrides Fury)&lt;br /&gt;
|-&lt;br /&gt;
| Eternity Wall || エタニティウォール || Receives at most 5000 damage from all attacks. (Costs 0 MP, overrides Fury)&lt;br /&gt;
|-&lt;br /&gt;
| || 運命操鎖 || Evades all attacks. (Overrides Strike)&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Ran is at most 6 squares away from the unit. Restores 20% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Yukari is at most 10 squares away from the unit. Restores 30% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Unit can move to any square.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance || 特殊耐性 || Power cannot be reduced below 100. Nullifies certain spirit commands and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance+ || 特殊耐性＋ || Power cannot be reduced below 120. Nullifies certain spirit commands and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血鬼 || Restores 10% / 20% HP and MP per turn on night stages.&lt;br /&gt;
|-&lt;br /&gt;
| Count Sheep || カウントシープ || When shot down, Power obtained by the enemy -2; does not increase the Power of other enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Cleansed Crystal Mirror || 浄玻璃の鏡 || Reduces the opponent&#039;s Power by 30 after battle.&lt;br /&gt;
|-&lt;br /&gt;
| Thick Wool || シックウール || Nullifies damage from non-critical hits up to 3500. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Yukari (Nightmare) is at most 10 squares away from the unit. Restores 30% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit respawns with a fixed amount of HP after it is shot down. 1 use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Dream Crossing || 夢渡り || Unit can move to any square.&lt;br /&gt;
|-&lt;br /&gt;
| Dreamy State of Mind || 夢の心地 || Nullifies all damage if any Dream Light unit exists on the map. (Overrides Fury)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Abilities&amp;diff=38060</id>
		<title>Gensou Shoujo Wars Complete Box/Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Abilities&amp;diff=38060"/>
		<updated>2019-08-27T09:23:41Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Abilities==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Japanese !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (S) || HP回復（小） || Restores 10% of the maximum HP at the beginning of every turn. || Cirno, Fairies of Light, Kurumi, Luna, Star, Sunny, Yuuka (Blossoming)&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (M) || HP回復（中） || Restores 20% of the maximum HP at the beginning of every turn. || Eirin, Kaguya, Mokou, Shinki&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (S) || MP回復（小） || Restores 10% of the maximum MP at the beginning of every turn. || Byakuren (Superhuman), Utsuho, Yuuka (Blossoming)&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (M) || MP回復（中） || Restores 20% of the maximum MP at the beginning of every turn. || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Healer || 治療能力 || Unit can replenish the HP of adjacent allies. Costs 10 MP. || Daiyousei, Eirin, Lily White, Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Renewer || 補給能力 || Unit can restore the MP and ammunition of adjacent allies by 50%. Costs 10 MP. || Akyuu, Eirin, Koakuma, Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Flagship || 旗艦 || Allies can move into the unit with the Board command. Unit can move adjacent units into itself using the Load command. || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || At 120 Power, unit has 25% chance of evading enemy&#039;s attacks. || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || O・カモフラージュ || Unit has 25% chance of evading enemy&#039;s attacks. Costs 10 MP. || Nitori (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Double Image || 分身 || At 130 Power, unit has 50% chance of evading enemy&#039;s attacks. || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Ran) || 分身（藍） || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Chen) || 分身（橙） || At 120 Power, unit has 33% chance of evading enemy&#039;s attacks. || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Reisen) || 分身（鈴仙） || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Open Fairy || オープン・フェアリー || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Ghostly Butterflies || 幽蝶の舞 || Increases final evasion rate depending on skill stat difference with the enemy. || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Transparent Shrine Maiden || 透明の巫女 || At 150 Power, unit has 25% chance of evading enemy&#039;s attacks, and nullifies graze damage. || Reimu (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
| Shade || 闇 || Reduces damage from laser weapons by 1200. Costs 5 MP. || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Shade+ || 闇＋ || Reduces all damage by 1500. Costs 10 MP. || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier || 魔法障壁 || Nullifies damage from laser weapons up to 1500. Costs 10 MP. || Alice, Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier+ || 魔法障壁＋ || Reduces damage from laser weapons by 1000. Costs 10 MP. || Marisa, Alice&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Patchy) || 魔法障壁（パチェ）|| Nullifies all damage up to 1600. Costs 10 MP. || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Magic Barrier || 絶対魔法壁 || Nullifies all damage up to 1950. Costs 10 MP. || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Byakuren) || 魔法障壁（白蓮） || Nullifies all damage up to 1500. Costs 10 MP. || Byakuren (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Armor (Byakuren) || 魔法装甲（白蓮） || Reduces damage from laser weapons by 550. Costs 10 MP. || Byakuren (Superhuman)&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー || Nullifies damage from laser weapons up to 1800. Costs 5 MP. || Fairies of Light, Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Rain Barrier || 雨力結界 || Reduces damage from laser weapons by 1500. Costs 5 MP. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Duplex Barrier || 二重結界 || Reduces all damage by 500. Costs 10 MP. || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Barrier || 霊力障壁 || At 20% Faith or above, reduces all damage by 550. Costs 15 MP. Strengthens with higher Faith gauge. || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier (Yukari) || 歪曲結界（紫） || Reduces all damage by 900. Costs 5 MP. || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier || 歪曲結界 || Reduces all damage by 500. Costs 10 MP. || (Portable Gap equipment)&lt;br /&gt;
|-&lt;br /&gt;
| Salamander Shield || サラマンダーシールド || Reduces all damage by 1200. Costs 10 MP. || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || Reduces all damage by 1000. Costs 10 MP. || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || Reduces all damage by 700. Costs 10 MP. || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Power Shield || 法力シールド || Nullifies all damage up to 1700. Costs 10 MP. || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Heat Shield || 核熱シールド || Reduces all damage by 750. Costs 10 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Field || スプリング・フィールド || Reduces all damage by 750. Costs 10 MP. || Lily Black&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard (Meeko) || ウールガード（メーコ） || Reduces all damage by 800. Costs 5 MP. || Meeko&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces all damage by 1000. Costs 10 MP. Also reduces damage dealt to the front unit by 500 if unit is in the rear. || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Metric Interference Barrier || メトリック干渉結界 || Nullifies all damage up to 2000. Costs 15 MP. || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier || アイスバリア || Nullifies damage from non-laser weapons up to 1800. Costs 10 MP. || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier+ || アイスバリア＋ || Reduces damage from non-laser weapons by 1800. Costs 10 MP. || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Wind Barrier || 風力結界 || Reduces damage from solid weapons by 1000. Costs 5 MP. || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Chen) || 式神（橙） || Activates when Ran is at most 6 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Ran) || 式神（藍） || Activates when Yukari is at most 8 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Moon || エンシェントムーン || At 130 Power, weapon power +100, Armor +200. || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Orreries Sun || オーレリーズサン || At 130 Power, weapon power +100, Mobility +10. || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Doll Creation (H) || 人形生成（蓬莱）|| Spawns a Hourai Doll. Costs 25 MP. (Dolls cannot use bombs) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Doll Creation (S) || 人形生成（上海）|| Spawns a Shanghai Doll. Costs 40 MP. (Dolls cannot use bombs) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit respawns with a fixed amount of HP and status / Power boosts after it is shot down. 2 uses per stage. || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Armored Bug || 装甲虫 || Reduces all damage taken by 2000. 3 uses per stage. || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Ibuki Gourd || 伊吹瓢 || Restores MP to maximum. 1 use per stage. || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Hakutaku Transform || 白沢化 || At 130 Power, unit can transform into the Hakutaku form until the end of the stage. || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変化 || Unit can transform between human form and cat form. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Form || 正体不明 || Unit can transform between Normal, Type G, and Type B forms. || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Nature || 夢想天生 || At 150 Power, unit can activate Fantasy Nature; for 3 turns, unit can use the &amp;quot;Fantasy Nature&amp;quot; weapon and gain the &amp;quot;Transparent Shrine Maiden&amp;quot; ability. 1 use per stage. || Reimu (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
| Limiter Unlock || リミッター限定解除 || At 130 Power, unit can gain status boosts and unlock all weapons; the associated Heat gauge increases under certain circumstances, and forces the unit to cool down if it exceeds 200. || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Flowering Declaration || 開花宣言 || At 130 Power, unit may transform into the Blossoming form until the end of the stage. || Yuuka (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Spider&#039;s Thread || 蜘蛛の糸 || Unit can move an ally at most 5 spaces away to an adjacent space. Can be used post-movement; unit finishes action after using the command. 1 use per turn. || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Extending Arm || のびーるアーム || Unit can use items on allies at most 1 space away, including sub-units. Can be used post-movement; unit finishes action after using the command. || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Carrier || 運び屋 || Unit can use items on allies at most 1 space away, including sub-units. Can be used post-movement; unit finishes action after using the command. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Wind Priestess || 風祝 || Increases the Faith gauge by certain actions. At the Faith gauge raises, increases damage and accuracy rate, and unlocks weapons, but weapons cost more MP. || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Songstress || 歌姫 || Increases the effect of song weapons as Power raises. || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Cognizance Stealth || 認識のステルス || Ignores other units when moving. || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Native God || 土着神 || Reduces damage taken by 50% if unit&#039;s terrain rating is S or above. Ignores terrain effects when moving. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Reporter || 幻想ブン屋 || Unit can switch between focused and unfocused mode after moving and attacking. || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Join || 合体 || Units can combine into a single unit if they are adjacent and do not form teams with other units. || Luna, Star, Sunny, Lunasa, Lyrica, Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Split || 分離 || Unit can separate into the units that combined before. || Fairies of Light, Prismriver Sisters&lt;br /&gt;
|-&lt;br /&gt;
| Synchronize || シンクロナイズ || At 120 Power, all pilot base stats become set to the highest one among all sub-pilots, including stat boosts. || Prismriver Sisters&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Ignores other units, danmaku, and terrain effects when moving. (Unit still receives danmaku statuses.) || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血鬼 || Restores 10% HP and MP per turn on night stages, but reduces terrain ratings by 2 grades on day stages. || Flandre, Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Third Eye || サードアイ || Unit can use the &amp;quot;Recollection&amp;quot; weapon to attack enemies using weapons they have received hits with; the base weapon power and MP cost depend on the source weapon, other aspects depend on the unit&#039;s abilities. || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Superhuman Transform || 超人化 || At 130 Power, unit may transform into the Superhuman form. Strengthens unit and weapons, but reverts to normal form and reduces Power by 20 after using the strongest weapon. || Byakuren (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Burrow || 潜行 || Unit can move underground. While underground, unit cannot attack or switch to the rear, but ignores danmaku effects while moving and cannot be attacked by enemies (including MAP weapons). || Suwako&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| || 数え羊 || Increases unit&#039;s sheep count when unit shoots down an enemy. Unit can use different commands by spending sheep counts. || Meeko&lt;br /&gt;
|-&lt;br /&gt;
| Dream Crossing || 夢渡り || Unit can move to any space adjacent to an ally. 2 uses per stage. || Makura&lt;br /&gt;
|-&lt;br /&gt;
| || 夢顕開放 || At 120 Power, unit can transform into the regular form until the end of the stage. || Makura (Sleeping)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy-only Abilities==&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (L) || HP回復（大） || Restores 30% of the maximum HP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (LL) || HP回復（特大） || Restores 50% of the maximum HP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (L) || MP回復（大） || Restores 30% of the maximum MP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || Completely evades enemy&#039;s attacks if the unit chooses Defend or Evade.&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Yuuka) || 分身（幽香） || パワー130以上のとき、50％の確率で攻撃を回避する。&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Ran) || 分身（藍） || At 120 Power, unit has 25% chance of evading enemy&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Youmu) || 分身（妖夢） || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Rain Barrier || 雨力結界 || Reduces damage from laser weapons by 1000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Laser Alert || レーザー警戒 || Nullifies laser damage up to 3000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Robe of the Fire Rat || 火鼠の皮衣 || Reduces all damage by 1000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard (Meeko) || ウールガード（メーコ） || Reduces all damage by 1100. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard || ウールガード || Reduces all damage by 600. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Makai Shell || 魔甲殻 || Nullifies all damage up to 4000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces all damage by 800. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wind Barrier || 風力結界 || Reduces damage from solid weapons by 700. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Cage || エターナルケージ || Nullifies all damage. (Costs 0 MP, overrides Fury)&lt;br /&gt;
|-&lt;br /&gt;
| Eternity Wall || エタニティウォール || Receives at most 5000 damage from all attacks. (Costs 0 MP, overrides Fury)&lt;br /&gt;
|-&lt;br /&gt;
| || 運命操鎖 || Evades all attacks. (Overrides Strike)&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Ran is at most 6 squares away from the unit. Restores 20% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Yukari is at most 10 squares away from the unit. Restores 30% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Unit can move to any square.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance || 特殊耐性 || Power cannot be reduced below 100. Nullifies certain spirit commands and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance+ || 特殊耐性＋ || Power cannot be reduced below 120. Nullifies certain spirit commands and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血鬼 || Restores 10% / 20% HP and MP per turn on night stages.&lt;br /&gt;
|-&lt;br /&gt;
| Count Sheep || カウントシープ || When shot down, Power obtained by the enemy -2; does not increase the Power of other enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Cleansed Crystal Mirror || 浄玻璃の鏡 || Reduces the opponent&#039;s Power by 30 after battle.&lt;br /&gt;
|-&lt;br /&gt;
| Thick Wool || シックウール || Nullifies damage from non-critical hits up to 3500. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Yukari (Nightmare) is at most 10 squares away from the unit. Restores 30% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit respawns with a fixed amount of HP after it is shot down. 1 use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Dream Crossing || 夢渡り || Unit can move to any square.&lt;br /&gt;
|-&lt;br /&gt;
| Dreamy State of Mind || 夢の心地 || Nullifies all damage if any Dream Light unit exists on the map. (Overrides Fury)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Abilities&amp;diff=38059</id>
		<title>Gensou Shoujo Wars Complete Box/Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Abilities&amp;diff=38059"/>
		<updated>2019-08-27T09:23:27Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Abilities==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Japanese !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (S) || HP回復（小） || Restores 10% of the maximum HP at the beginning of every turn. || Cirno, Fairies of Light, Kurumi, Luna, Star, Sunny, Yuuka (Blossoming)&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (M) || HP回復（中） || Restores 20% of the maximum HP at the beginning of every turn. || Eirin, Kaguya, Mokou, Shinki&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (S) || MP回復（小） || Restores 10% of the maximum MP at the beginning of every turn. || Byakuren (Superhuman), Utsuho, Yuuka (Blossoming)&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (M) || MP回復（中） || Restores 20% of the maximum MP at the beginning of every turn. || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Healer || 治療能力 || Unit can replenish the HP of adjacent allies. Costs 10 MP. || Daiyousei, Eirin, Lily White, Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Renewer || 補給能力 || Unit can restore the MP and ammunition of adjacent allies by 50%. Costs 10 MP. || Akyuu, Eirin, Koakuma, Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Flagship || 旗艦 || Allies can move into the unit with the Board command. Unit can move adjacent units into itself using the Load command. || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || At 120 Power, unit has 25% chance of evading enemy&#039;s attacks. || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || O・カモフラージュ || Unit has 25% chance of evading enemy&#039;s attacks. Costs 10 MP. || Nitori (FA)&lt;br /&gt;
|-&lt;br /&gt;
| Double Image || 分身 || At 130 Power, unit has 50% chance of evading enemy&#039;s attacks. || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Ran) || 分身（藍） || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Chen) || 分身（橙） || At 120 Power, unit has 33% chance of evading enemy&#039;s attacks. || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Reisen) || 分身（鈴仙） || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Reisen&lt;br /&gt;
|-&lt;br /&gt;
| Open Fairy || オープン・フェアリー || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Ghostly Butterflies || 幽蝶の舞 || Increases final evasion rate depending on skill stat difference with the enemy. || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Transparent Shrine Maiden || 透明の巫女 || At 150 Power, unit has 25% chance of evading enemy&#039;s attacks, and nullifies graze damage. || Reimu (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
| Shade || 闇 || Reduces damage from laser weapons by 1200. Costs 5 MP. || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Shade+ || 闇＋ || Reduces all damage by 1500. Costs 10 MP. || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier || 魔法障壁 || Nullifies damage from laser weapons up to 1500. Costs 10 MP. || Alice, Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier+ || 魔法障壁＋ || Reduces damage from laser weapons by 1000. Costs 10 MP. || Marisa, Alice&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Patchy) || 魔法障壁（パチェ）|| Nullifies all damage up to 1600. Costs 10 MP. || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Magic Barrier || 絶対魔法壁 || Nullifies all damage up to 1950. Costs 10 MP. || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Byakuren) || 魔法障壁（白蓮） || Nullifies all damage up to 1500. Costs 10 MP. || Byakuren (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Armor (Byakuren) || 魔法装甲（白蓮） || Reduces damage from laser weapons by 550. Costs 10 MP. || Byakuren (Superhuman)&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー || Nullifies damage from laser weapons up to 1800. Costs 5 MP. || Fairies of Light, Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Rain Barrier || 雨力結界 || Reduces damage from laser weapons by 1500. Costs 5 MP. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Duplex Barrier || 二重結界 || Reduces all damage by 500. Costs 10 MP. || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Barrier || 霊力障壁 || At 20% Faith or above, reduces all damage by 550. Costs 15 MP. Strengthens with higher Faith gauge. || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier (Yukari) || 歪曲結界（紫） || Reduces all damage by 900. Costs 5 MP. || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier || 歪曲結界 || Reduces all damage by 500. Costs 10 MP. || (Portable Gap equipment)&lt;br /&gt;
|-&lt;br /&gt;
| Salamander Shield || サラマンダーシールド || Reduces all damage by 1200. Costs 10 MP. || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || Reduces all damage by 1000. Costs 10 MP. || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || Reduces all damage by 700. Costs 10 MP. || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Power Shield || 法力シールド || Nullifies all damage up to 1700. Costs 10 MP. || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Heat Shield || 核熱シールド || Reduces all damage by 750. Costs 10 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Spring Field || スプリング・フィールド || Reduces all damage by 750. Costs 10 MP. || Lily Black&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard (Meeko) || ウールガード（メーコ） || Reduces all damage by 800. Costs 5 MP. || Meeko&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces all damage by 1000. Costs 10 MP. Also reduces damage dealt to the front unit by 500 if unit is in the rear. || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Metric Interference Barrier || メトリック干渉結界 || Nullifies all damage up to 2000. Costs 15 MP. || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier || アイスバリア || Nullifies damage from non-laser weapons up to 1800. Costs 10 MP. || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier+ || アイスバリア＋ || Reduces damage from non-laser weapons by 1800. Costs 10 MP. || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Wind Barrier || 風力結界 || Reduces damage from solid weapons by 1000. Costs 5 MP. || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Chen) || 式神（橙） || Activates when Ran is at most 6 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Ran) || 式神（藍） || Activates when Yukari is at most 8 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Moon || エンシェントムーン || At 130 Power, weapon power +100, Armor +200. || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Orreries Sun || オーレリーズサン || At 130 Power, weapon power +100, Mobility +10. || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Doll Creation (H) || 人形生成（蓬莱）|| Spawns a Hourai Doll. Costs 25 MP. (Dolls cannot use bombs) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Doll Creation (S) || 人形生成（上海）|| Spawns a Shanghai Doll. Costs 40 MP. (Dolls cannot use bombs) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit respawns with a fixed amount of HP and status / Power boosts after it is shot down. 2 uses per stage. || Mokou&lt;br /&gt;
|-&lt;br /&gt;
| Armored Bug || 装甲虫 || Reduces all damage taken by 2000. 3 uses per stage. || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Ibuki Gourd || 伊吹瓢 || Restores MP to maximum. 1 use per stage. || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Hakutaku Transform || 白沢化 || At 130 Power, unit can transform into the Hakutaku form until the end of the stage. || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変化 || Unit can transform between human form and cat form. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Form || 正体不明 || Unit can transform between Normal, Type G, and Type B forms. || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Nature || 夢想天生 || At 150 Power, unit can activate Fantasy Nature; for 3 turns, unit can use the &amp;quot;Fantasy Nature&amp;quot; weapon and gain the &amp;quot;Transparent Shrine Maiden&amp;quot; ability. 1 use per stage. || Reimu (Upgraded)&lt;br /&gt;
|-&lt;br /&gt;
| Limiter Unlock || リミッター限定解除 || At 130 Power, unit can gain status boosts and unlock all weapons; the associated Heat gauge increases under certain circumstances, and forces the unit to cool down if it exceeds 200. || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Flowering Declaration || 開花宣言 || At 130 Power, unit may transform into the Blossoming form until the end of the stage. || Yuuka (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Spider&#039;s Thread || 蜘蛛の糸 || Unit can move an ally at most 5 spaces away to an adjacent space. Can be used post-movement; unit finishes action after using the command. 1 use per turn. || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Extending Arm || のびーるアーム || Unit can use items on allies at most 1 space away, including sub-units. Can be used post-movement; unit finishes action after using the command. || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Carrier || 運び屋 || Unit can use items on allies at most 1 space away, including sub-units. Can be used post-movement; unit finishes action after using the command. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Wind Priestess || 風祝 || Increases the Faith gauge by certain actions. At the Faith gauge raises, increases damage and accuracy rate, and unlocks weapons, but weapons cost more MP. || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Songstress || 歌姫 || Increases the effect of song weapons as Power raises. || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Cognizance Stealth || 認識のステルス || Ignores other units when moving. || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Native God || 土着神 || Reduces damage taken by 50% if unit&#039;s terrain rating is S or above. Ignores terrain effects when moving. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Reporter || 幻想ブン屋 || Unit can switch between focused and unfocused mode after moving and attacking. || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Join || 合体 || Units can combine into a single unit if they are adjacent and do not form teams with other units. || Luna, Star, Sunny, Lunasa, Lyrica, Merlin&lt;br /&gt;
|-&lt;br /&gt;
| Split || 分離 || Unit can separate into the units that combined before. || Fairies of Light, Prismriver Sisters&lt;br /&gt;
|-&lt;br /&gt;
| Synchronize || シンクロナイズ || At 120 Power, all pilot base stats become set to the highest one among all sub-pilots, including stat boosts. || Prismriver Sisters&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Ignores other units, danmaku, and terrain effects when moving. (Unit still receives danmaku statuses.) || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血鬼 || Restores 10% HP and MP per turn on night stages, but reduces terrain ratings by 2 grades on day stages. || Flandre, Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Third Eye || サードアイ || Unit can use the &amp;quot;Recollection&amp;quot; weapon to attack enemies using weapons they have received hits with; the base weapon power and MP cost depend on the source weapon, other aspects depend on the unit&#039;s abilities. || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Superhuman Transform || 超人化 || At 130 Power, unit may transform into the Superhuman form. Strengthens unit and weapons, but reverts to normal form and reduces Power by 20 after using the strongest weapon. || Byakuren (Normal)&lt;br /&gt;
|-&lt;br /&gt;
| Burrow || 潜行 || Unit can move underground. While underground, unit cannot attack or switch to the rear, but ignores danmaku effects while moving and cannot be attacked by enemies (including MAP weapons). || Suwako&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| || 数え羊 || Increases unit&#039;s sheep count when unit shoots down an enemy. Unit can use different commands by spending sheep counts. || Meeko&lt;br /&gt;
|-&lt;br /&gt;
| Dream Crossing || 夢渡り || Unit can move to any space adjacent to an ally. 2 uses per stage. || Makura&lt;br /&gt;
|-&lt;br /&gt;
| || 夢顕開放 || At 120 Power, unit can transform into the regular form until the end of the stage. || Makura (Sleeping)&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy-only Abilities==&lt;br /&gt;
{|&lt;br /&gt;
| HP Regen (L) || HP回復（大） || Restores 30% of the maximum HP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (LL) || HP回復（特大） || Restores 50% of the maximum HP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (L) || MP回復（大） || Restores 30% of the maximum MP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || Completely evades enemy&#039;s attacks if the unit chooses Defend or Evade.&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Yuuka) || 分身（幽香） || パワー130以上のとき、50％の確率で攻撃を回避する。&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Ran) || 分身（藍） || At 120 Power, unit has 25% chance of evading enemy&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Youmu) || 分身（妖夢） || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Rain Barrier || 雨力結界 || Reduces damage from laser weapons by 1000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Laser Alert || レーザー警戒 || Nullifies laser damage up to 3000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Robe of the Fire Rat || 火鼠の皮衣 || Reduces all damage by 1000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard (Meeko) || ウールガード（メーコ） || Reduces all damage by 1100. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard || ウールガード || Reduces all damage by 600. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Makai Shell || 魔甲殻 || Nullifies all damage up to 4000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces all damage by 800. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wind Barrier || 風力結界 || Reduces damage from solid weapons by 700. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Cage || エターナルケージ || Nullifies all damage. (Costs 0 MP, overrides Fury)&lt;br /&gt;
|-&lt;br /&gt;
| Eternity Wall || エタニティウォール || Receives at most 5000 damage from all attacks. (Costs 0 MP, overrides Fury)&lt;br /&gt;
|-&lt;br /&gt;
| || 運命操鎖 || Evades all attacks. (Overrides Strike)&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Ran is at most 6 squares away from the unit. Restores 20% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Yukari is at most 10 squares away from the unit. Restores 30% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Unit can move to any square.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance || 特殊耐性 || Power cannot be reduced below 100. Nullifies certain spirit commands and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance+ || 特殊耐性＋ || Power cannot be reduced below 120. Nullifies certain spirit commands and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血鬼 || Restores 10% / 20% HP and MP per turn on night stages.&lt;br /&gt;
|-&lt;br /&gt;
| Count Sheep || カウントシープ || When shot down, Power obtained by the enemy -2; does not increase the Power of other enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Cleansed Crystal Mirror || 浄玻璃の鏡 || Reduces the opponent&#039;s Power by 30 after battle.&lt;br /&gt;
|-&lt;br /&gt;
| Thick Wool || シックウール || Nullifies damage from non-critical hits up to 3500. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Yukari (Nightmare) is at most 10 squares away from the unit. Restores 30% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit respawns with a fixed amount of HP after it is shot down. 1 use per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Dream Crossing || 夢渡り || Unit can move to any square.&lt;br /&gt;
|-&lt;br /&gt;
| Dreamy State of Mind || 夢の心地 || Nullifies all damage if any Dream Light unit exists on the map. (Overrides Fury)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars/Abilities&amp;diff=38058</id>
		<title>Gensou Shoujo Wars/Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars/Abilities&amp;diff=38058"/>
		<updated>2019-08-27T08:31:43Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: Undo revision 38057 by HertzDevil (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Abilities==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Japanese !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (S) || HP回復（小） || Restores 10% of the maximum HP at the beginning of every turn. || Kurumi, Cirno, Sunny, Luna, Star, Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (M) || HP回復（中）|| Restores 20% of the maximum HP at the beginning of every turn. || Shinki, Eirin, Kaguya, Mokou&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (S) || MP回復（小） || Restores 10% of the maximum MP at the beginning of every turn. || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (M) || MP回復（中）|| Restores 20% of the maximum MP at the beginning of every turn. || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Healer || 治療能力 || Unit can replenish the HP of allies within a 1-square radius. Costs 10 MP. || Daiyousei, Lily White, Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Renewer || 補給能力 || Unit can restore the MP and ammunition of allies within a 1-square radius by 50%. Costs 10 MP. || Koakuma, Eirin, Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Flagship || 旗艦 || Allies can move into the unit with the Board command. Unit can move adjacent units into itself using the Load command. || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || At 120 Power, unit has 25% chance of evading enemy&#039;s attacks. || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || Ｏ・カモフラージュ || Unit has 25% chance of evading enemy&#039;s attacks. Costs 10 MP. || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Double Image || 分身 || At 130 Power, unit has 50% chance of evading enemy&#039;s attacks. || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Ran) || 分身（藍） || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Chen) || 分身（橙） || At 120 Power (130 when enemy), unit has 33% chance of evading enemy&#039;s attacks. || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Open Fairy || オープン・フェアリー || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Ghostly Butterflies || 幽蝶の舞 || Increases final evasion rate depending on skill stat difference with the enemy. || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Transparent Shrine Maiden || 透明の巫女 || At 150 Power, unit has 25% chance of evading enemy&#039;s attacks, and nullifies graze damage. || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Shade || 闇 || Reduces damage from laser weapons by 1200. Costs 5 MP. || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier || 魔法障壁 || Nullifies damage from laser weapons up to 1500. Costs 10 MP. || Marisa, Alice&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier+ || 魔法障壁＋ || Reduces damage from laser weapons by 1000. Costs 10 MP. || Marisa, Alice&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー || Nullifies damage from laser weapons up to 1800. Costs 5 MP. || Sunny, Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| Rain Barrier || 雨力結界 || Reduces damage from laser weapons by 1500 (1000 when enemy). Costs 5 MP. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Duplex Barrier || 二重結界 || Reduces all damage by 500. Costs 10 MP. || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Quadruple Barrier || 四重結界 || Reduces all damage by 1000. Costs 10 MP. || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Barrier || 霊力障壁 || Activates when Faith gauge is at 20% or above. Reduces all damage by 550. Costs 15 MP. Strengthens with higher Faith gauge. || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier (Yukari) || 歪曲結界（紫）|| Reduces all damage by 900. Costs 5 MP. || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier || 歪曲結界 || Reduces all damage by 500. Costs 10 MP. || All&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Patchy) || 魔法障壁（パチェ）|| Nullifies all damage up to 1600. Costs 10 MP. || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Magic Barrier || 絶対魔法壁 || Nullifies all damage up to 1950. Costs 10 MP. || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Salamander Shield || サラマンダーシールド || Reduces all damage by 1200. Costs 10 MP. || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || Reduces all damage by 1000. Costs 10 MP. || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || Reduces all damage by 700. Costs 10 MP. || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Power Shield || 法力シールド || Nullifies all damage up to 1700. Costs 10 MP. || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Heat Shield || 核熱シールド || Reduces all damage by 750. Costs 10 MP. || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Spring Field || スプリング・フィールド || Reduces all damage by 750. Costs 10 MP. || Lily Black&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier || アイスバリア || Nullifies damage from non-laser weapons up to 1800. Costs 10 MP. || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier+ || アイスバリア＋ || Reduces damage from non-laser weapons by 1800. Costs 10 MP. || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Wind Barrier || 風力結界 || Reduces damage from solid weapons by 1000 (700 when enemy). Costs 5 MP. || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Chen) || 式神（橙） || Activates when Ran is at most 6 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Ran) || 式神（藍） || Activates when Yukari is at most 8 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Moon || エンシェントムーン || At 130 Power, weapon power +100, Mobility +10. || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Orreries Sun || オーレリーズサン || At 130 Power, weapon power +100, Mobility +10. || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Doll Creation (H) || 人形生成（蓬莱）|| Spawns a Hourai Doll. 3 uses per stage, costs 25 MP. (Dolls cannot use bombs) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Doll Creation (S) || 人形生成（上海）|| Spawns a Shanghai Doll. 2 uses per stage, costs 40 MP. (Dolls cannot use bombs) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit respawns with a fixed amount of HP and status boosts after it is shot down. Use count and effect depend on personal skill. || Mokou &lt;br /&gt;
|-&lt;br /&gt;
| Armored Bug || 装甲虫 || Reduces all damage taken by 2000. 3 uses per stage. || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Ibuki Gourd || 伊吹瓢 || Restores MP to maximum. 1 use per stage. || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Hakutaku Transform || 白沢化 || At 130 Power, unit can transform into the Hakutaku form until the end of the stage. || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変化 || Unit can transform between human form and cat form. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Form || 正体不明 || Unit can transform between Normal, Type G, and Type B forms. || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Nature || 夢想天生 || At 150 Power, unit can activate Fantasy Nature; for 3 turns, unit can use the &amp;quot;Fantasy Nature&amp;quot; weapon and gain the &amp;quot;Transparent Shrine Maiden&amp;quot; ability. 1 use per stage. || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Limiter Unlock || リミッター限定解除 || At 130 Power, unit can gain status boosts and unlock all weapons; the associated Heat gauge increases under certain circumstances, and forces the unit to cool down if it exceeds 200. || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Spider&#039;s Thread || 蜘蛛の糸 || Unit can move an ally at most 5 square away to an adjacent cell. Unit finishes action after using the command. || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Extending Arm || のびーるアーム || Unit can use items on allies at most 1 square away, including sub-units. || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Carrier || 運び屋 || Unit can use items on allies at most 1 square away, including sub-units. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Wind Priestess || 風祝 || Increases the Faith gauge by certain actions. At the Faith gauge raises, increases damage and accuracy rate, but weapons cost more MP. || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Songstress || 歌姫 || Increases the effect of song weapons as Power raises. || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Cognizance Stealth || 認識のステルス || Ignores other units when moving. || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Native God || 土着神 || Reduces damage taken by 50% if unit&#039;s terrain is Land or Water. Ignores terrain effects when moving. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Reporter || 幻想ブン屋 || Unit can switch between focused and unfocused mode after moving and attacking. || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Join || 合体 || Units can combine into a single unit if they are adjacent and do not form teams with other units. || Lunasa, Merlin, Lyrica, Sunny, Luna, Star&lt;br /&gt;
|-&lt;br /&gt;
| Captain || 船長 || Unit does not reduce Power on aboarding, including the sub-unit. Unit may combine with Palanquin Ship (the sub-unit remains on the ship until the unit leaves). || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Split || 分離 || Unit can separate into the units that combined before. || Prismriver Sisters, Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| Sortie Split || 出撃・分離 || Unit can separate as Murasa and her sub-unit sorties. || Palanquin Ship (Murasa)&lt;br /&gt;
|-&lt;br /&gt;
| Synchronize || シンクロナイズ || At 120 Power, all pilot base stats become set to the highest one among all pilots (as SRW&#039;s Alignment spirit command), || Prismriver Sisters&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Ignores other units, danmaku, and terrain effects when moving. (Unit still receives danmaku statuses.) || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血鬼 || Restores 10% HP and MP per turn on night stages, but reduces terrain ratings by 2 grades on day stages. || Remilia, Flandre&lt;br /&gt;
|-&lt;br /&gt;
| Douser || ダウザー || Casts Scan on all enemies on sortie. || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Third Eye || サードアイ || Unit can use the &amp;quot;Recollection&amp;quot; weapon to attack enemies using weapons they have received hits with; the base weapon power and MP cost depend on the source weapon, other aspects depend on the unit&#039;s abilities. || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Byakuren) || 魔法障壁（白蓮） || Nullifies all damage up to 1500. Costs 10 MP. || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Byakuren) || 魔法障壁（白蓮） || Reduces all damage by 1000. Costs 10 MP. || Byakuren (Superhuman)&lt;br /&gt;
|-&lt;br /&gt;
| Superhuman Transform || 超人化 || At 130 Power, unit may transform into the Superhuman form. Increases unit status, but reverts to normal form and reduces Power by 20 after using the strongest weapon. || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Shade+ || 闇＋ || Reduces all damage by 1500. Costs 10 MP. || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces all damage by 1000. Costs 10 MP. Also reduces damage dealt to the front unit by 500 if unit is in the rear. || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Metric Interference Barrier || メトリック干渉結界 || Nullifies all damage up to 2000. Costs 15 MP. || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Flowering Declaration || 開花宣言 || At 130 Power, unit may transform into the Flowering form until the end of the stage. || Yuuka&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy-only Abilities==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (L) || HP回復（大） || Restores 30% of the maximum HP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (LL) || HP回復（特大） || Restores 50% of the maximum HP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (L) || MP回復（大） || Restores 30% of the maximum MP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Laser Alert || レーザー警戒 || Nullifies laser damage up to 3000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Robe of the Fire Rat || 火鼠の皮衣 || Reduces all damage by 1000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard (Meeko) || ウールガード（メーコ） || Reduces all damage by 1100. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard || ウールガード || Reduces all damage by 600. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Makai Shell || 魔甲殻 || Nullifies all damage up to 4000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Unit can move to any square.&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Form || 正体不明 || Various unit stats cannot be viewed.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance || 特殊耐性 || Power cannot be reduced below 100. Nullifies certain spirit commands and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance+ || 特殊耐性＋ || Power cannot be reduced below 120. Nullifies certain spirit commands and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Count Sheep || カウントシープ || When shot down, Power obtained by the enemy -2; does not increase the Power of other enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Cleansed Crystal Mirror || 浄玻璃の鏡 || Reduces the opponent&#039;s Power by 30 after battle.&lt;br /&gt;
|-&lt;br /&gt;
| Hyperreactive Sense || 超反応センス || Reduces the opponent&#039;s Power by 30 after battle.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces all damage by 800. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Thick Wool || シックウール || Nullifies damage from non-critical hits up to 3500. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Yukari (Nightmare) is at most 10 squares away from the unit. Restores 30% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit respawns with a fixed amount of HP after it is shot down. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Dream Crossing || 夢渡り || Unit can move to any square.&lt;br /&gt;
|-&lt;br /&gt;
| Dreamy State of Mind || 夢の心地 || Nullifies all damage if any Yume no &amp;lt;!-- Tobira --&amp;gt; Hikari unit exists on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand Barrier || 決死結界 || Nullifies all damage from non-Full Power Mode attacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Games Only==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Japanese !! Description !! Appears in&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || Completely evades enemy&#039;s attacks if the unit chooses Defend or Evade. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Private Square P || プライベートスクウェアＰ || At 120 Power, unit has 50% chance of evading enemy&#039;s attacks. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Shade || 闇 || Reduces damage from laser weapons by 1000. Costs 5 MP. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Shade+ || 闇＋ || Reduces damage from laser weapons by 1800. Costs 5 MP. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier || 魔法障壁 || Nullifies damage from laser weapons up to 1000, plus 100 per Magician level. Costs 10 MP. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier+ || 魔法障壁＋ || Reduces damage from laser weapons by 800 (1100 when enemy), plus 100 per Magician level. Costs 10 MP. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Chakra Field || チャクラフィールド || Nullifies all damage up to 1800. Costs 10 MP. Unused. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Laser Coat || レーザーコート || Reduces damage from laser weapons by 500. Costs 5 MP. Unused. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Native God || 土着神 || Ignores terrain effects when moving. || FMW I&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Cage || エターナルケージ || Nullifies all damage. Overrides Fury. || FMW I (early revision)&lt;br /&gt;
|-&lt;br /&gt;
| Eternity Wall || エタニティウォール || Receives at most 5000 damage from all attacks. Overrides Fury. || FMW I&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Ran (enemy) is at most 6 squares away from the unit. Restores 20% HP and MP per turn. || FMW P, FMW I&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance || 特殊耐性 || Power cannot be reduced below 100. || FMW P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars/Abilities&amp;diff=38057</id>
		<title>Gensou Shoujo Wars/Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars/Abilities&amp;diff=38057"/>
		<updated>2019-08-27T08:31:21Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Abilities==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Japanese !! Description !! Unique To&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (S) || HP回復（小） || Restores 10% of the maximum HP at the beginning of every turn. || Kurumi, Cirno, Sunny, Luna, Star, Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (M) || HP回復（中）|| Restores 20% of the maximum HP at the beginning of every turn. || Shinki, Eirin, Kaguya, Mokou&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (S) || MP回復（小） || Restores 10% of the maximum MP at the beginning of every turn. || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (M) || MP回復（中）|| Restores 20% of the maximum MP at the beginning of every turn. || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Healer || 治療能力 || Unit can replenish the HP of allies within a 1-square radius. Costs 10 MP. || Daiyousei, Lily White, Eirin&lt;br /&gt;
|-&lt;br /&gt;
| Renewer || 補給能力 || Unit can restore the MP and ammunition of allies within a 1-square radius by 50%. Costs 10 MP. || Koakuma, Eirin, Minoriko&lt;br /&gt;
|-&lt;br /&gt;
| Flagship || 旗艦 || Allies can move into the unit with the Board command. Unit can move adjacent units into itself using the Load command. || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || At 120 Power, unit has 25% chance of evading enemy&#039;s attacks. || Sakuya&lt;br /&gt;
|-&lt;br /&gt;
| Optical Camouflage || Ｏ・カモフラージュ || Unit has 25% chance of evading enemy&#039;s attacks. Costs 10 MP. || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Double Image || 分身 || At 130 Power, unit has 50% chance of evading enemy&#039;s attacks. || Yuuka&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Ran) || 分身（藍） || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Double Image (Chen) || 分身（橙） || At 120 Power (130 when enemy), unit has 33% chance of evading enemy&#039;s attacks. || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Open Fairy || オープン・フェアリー || At 130 Power, unit has 25% chance of evading enemy&#039;s attacks. || Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| Dance of Ghostly Butterflies || 幽蝶の舞 || Increases final evasion rate depending on skill stat difference with the enemy. || Yuyuko&lt;br /&gt;
|-&lt;br /&gt;
| Transparent Shrine Maiden || 透明の巫女 || At 150 Power, unit has 25% chance of evading enemy&#039;s attacks, and nullifies graze damage. || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Shade || 闇 || Reduces damage from laser weapons by 1200. Costs 5 MP. || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier || 魔法障壁 || Nullifies damage from laser weapons up to 1500. Costs 10 MP. || Marisa, Alice&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier+ || 魔法障壁＋ || Reduces damage from laser weapons by 1000. Costs 10 MP. || Marisa, Alice&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Barrier || サニーバリアー || Nullifies damage from laser weapons up to 1800. Costs 5 MP. || Sunny, Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| Rain Barrier || 雨力結界 || Reduces damage from laser weapons by 1500 (1000 when enemy). Costs 5 MP. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Duplex Barrier || 二重結界 || Reduces all damage by 500. Costs 10 MP. || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Quadruple Barrier || 四重結界 || Reduces all damage by 1000. Costs 10 MP. || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Barrier || 霊力障壁 || Activates when Faith gauge is at 20% or above. Reduces all damage by 550. Costs 15 MP. Strengthens with higher Faith gauge. || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier (Yukari) || 歪曲結界（紫）|| Reduces all damage by 900. Costs 5 MP. || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Distortion Barrier || 歪曲結界 || Reduces all damage by 500. Costs 10 MP. || All&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Patchy) || 魔法障壁（パチェ）|| Nullifies all damage up to 1600. Costs 10 MP. || Patchouli&lt;br /&gt;
|-&lt;br /&gt;
| Absolute Magic Barrier || 絶対魔法壁 || Nullifies all damage up to 1950. Costs 10 MP. || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Salamander Shield || サラマンダーシールド || Reduces all damage by 1200. Costs 10 MP. || Kaguya&lt;br /&gt;
|-&lt;br /&gt;
| Devil Guard || デビルガード || Reduces all damage by 1000. Costs 10 MP. || Remilia&lt;br /&gt;
|-&lt;br /&gt;
| Nyuudou Block || 入道ブロック || Reduces all damage by 700. Costs 10 MP. || Ichirin&lt;br /&gt;
|-&lt;br /&gt;
| Buddhist Power Shield || 法力シールド || Nullifies all damage up to 1700. Costs 10 MP. || Palanquin Ship&lt;br /&gt;
|-&lt;br /&gt;
| Nuclear Heat Shield || 核熱シールド || Reduces all damage by 750. Costs 10 MP. || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Spring Field || スプリング・フィールド || Reduces all damage by 750. Costs 10 MP. || Lily Black&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier || アイスバリア || Nullifies damage from non-laser weapons up to 1800. Costs 10 MP. || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Ice Barrier+ || アイスバリア＋ || Reduces damage from non-laser weapons by 1800. Costs 10 MP. || Cirno&lt;br /&gt;
|-&lt;br /&gt;
| Wind Barrier || 風力結界 || Reduces damage from solid weapons by 1000 (700 when enemy). Costs 5 MP. || Kanako&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Chen) || 式神（橙） || Activates when Ran is at most 6 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Chen&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami (Ran) || 式神（藍） || Activates when Yukari is at most 8 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Ran&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Moon || エンシェントムーン || At 130 Power, weapon power +100, Mobility +10. || Mima&lt;br /&gt;
|-&lt;br /&gt;
| Orreries Sun || オーレリーズサン || At 130 Power, weapon power +100, Mobility +10. || Marisa&lt;br /&gt;
|-&lt;br /&gt;
| Doll Creation (H) || 人形生成（蓬莱）|| Spawns a Hourai Doll. 3 uses per stage, costs 25 MP. (Dolls cannot use bombs) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Doll Creation (S) || 人形生成（上海）|| Spawns a Shanghai Doll. 2 uses per stage, costs 40 MP. (Dolls cannot use bombs) || Alice&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit respawns with a fixed amount of HP and status boosts after it is shot down. Use count and effect depend on personal skill. || Mokou &lt;br /&gt;
|-&lt;br /&gt;
| Armored Bug || 装甲虫 || Reduces all damage taken by 2000. 3 uses per stage. || Wriggle&lt;br /&gt;
|-&lt;br /&gt;
| Ibuki Gourd || 伊吹瓢 || Restores MP to maximum. 1 use per stage. || Suika&lt;br /&gt;
|-&lt;br /&gt;
| Hakutaku Transform || 白沢化 || At 130 Power, unit can transform into the Hakutaku form until the end of the stage. || Keine&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変化 || Unit can transform between human form and cat form. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Form || 正体不明 || Unit can transform between Normal, Type G, and Type B forms. || Nue&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Nature || 夢想天生 || At 150 Power, unit can activate Fantasy Nature; for 3 turns, unit can use the &amp;quot;Fantasy Nature&amp;quot; weapon and gain the &amp;quot;Transparent Shrine Maiden&amp;quot; ability. 1 use per stage. || Reimu&lt;br /&gt;
|-&lt;br /&gt;
| Limiter Unlock || リミッター限定解除 || At 130 Power, unit can gain status boosts and unlock all weapons; the associated Heat gauge increases under certain circumstances, and forces the unit to cool down if it exceeds 200. || Utsuho&lt;br /&gt;
|-&lt;br /&gt;
| Spider&#039;s Thread || 蜘蛛の糸 || Unit can move an ally at most 5 square away to an adjacent cell. Unit finishes action after using the command. || Yamame&lt;br /&gt;
|-&lt;br /&gt;
| Extending Arm || のびーるアーム || Unit can use items on allies at most 1 square away, including sub-units. || Nitori&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Carrier || 運び屋 || Unit can use items on allies at most 1 square away, including sub-units. || Orin&lt;br /&gt;
|-&lt;br /&gt;
| Wind Priestess || 風祝 || Increases the Faith gauge by certain actions. At the Faith gauge raises, increases damage and accuracy rate, but weapons cost more MP. || Sanae&lt;br /&gt;
|-&lt;br /&gt;
| Songstress || 歌姫 || Increases the effect of song weapons as Power raises. || Mystia&lt;br /&gt;
|-&lt;br /&gt;
| Cognizance Stealth || 認識のステルス || Ignores other units when moving. || Koishi&lt;br /&gt;
|-&lt;br /&gt;
| Native God || 土着神 || Reduces damage taken by 50% if unit&#039;s terrain is Land or Water. Ignores terrain effects when moving. || Suwako&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Reporter || 幻想ブン屋 || Unit can switch between focused and unfocused mode after moving and attacking. || Aya&lt;br /&gt;
|-&lt;br /&gt;
| Join || 合体 || Units can combine into a single unit if they are adjacent and do not form teams with other units. || Lunasa, Merlin, Lyrica, Sunny, Luna, Star&lt;br /&gt;
|-&lt;br /&gt;
| Captain || 船長 || Unit does not reduce Power on aboarding, including the sub-unit. Unit may combine with Palanquin Ship (the sub-unit remains on the ship until the unit leaves). || Murasa&lt;br /&gt;
|-&lt;br /&gt;
| Split || 分離 || Unit can separate into the units that combined before. || Prismriver Sisters, Fairies of Light&lt;br /&gt;
|-&lt;br /&gt;
| Sortie Split || 出撃・分離 || Unit can separate as Murasa and her sub-unit sorties. || Palanquin Ship (Murasa)&lt;br /&gt;
|-&lt;br /&gt;
| Synchronize || シンクロナイズ || At 120 Power, all pilot base stats become set to the highest one among all pilots (as SRW&#039;s Alignment spirit command), || Prismriver Sisters&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Ignores other units, danmaku, and terrain effects when moving. (Unit still receives danmaku statuses.) || Yukari&lt;br /&gt;
|-&lt;br /&gt;
| Vampire || 吸血鬼 || Restores 10% HP and MP per turn on night stages, but reduces terrain ratings by 2 grades on day stages. || Remilia, Flandre&lt;br /&gt;
|-&lt;br /&gt;
| Douser || ダウザー || Casts Scan on all enemies on sortie. || Nazrin&lt;br /&gt;
|-&lt;br /&gt;
| Third Eye || サードアイ || Unit can use the &amp;quot;Recollection&amp;quot; weapon to attack enemies using weapons they have received hits with; the base weapon power and MP cost depend on the source weapon, other aspects depend on the unit&#039;s abilities. || Satori&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Byakuren) || 魔法障壁（白蓮） || Nullifies all damage up to 1500. Costs 10 MP. || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier (Byakuren) || 魔法障壁（白蓮） || Reduces all damage by 1000. Costs 10 MP. || Byakuren (Superhuman)&lt;br /&gt;
|-&lt;br /&gt;
| Superhuman Transform || 超人化 || At 130 Power, unit may transform into the Superhuman form. Increases unit status, but reverts to normal form and reduces Power by 20 after using the strongest weapon. || Byakuren&lt;br /&gt;
|-&lt;br /&gt;
| Shade+ || 闇＋ || Reduces all damage by 1500. Costs 10 MP. || Rumia&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces all damage by 1000. Costs 10 MP. Also reduces damage dealt to the front unit by 500 if unit is in the rear. || Shinki&lt;br /&gt;
|-&lt;br /&gt;
| Metric Interference Barrier || メトリック干渉結界 || Nullifies all damage up to 2000. Costs 15 MP. || Toyohime&lt;br /&gt;
|-&lt;br /&gt;
| Flowering Declaration || 開花宣言 || At 130 Power, unit may transform into the Flowering form until the end of the stage. || Yuuka&lt;br /&gt;
|}&lt;br /&gt;
[[Category:GSW]]&lt;br /&gt;
&lt;br /&gt;
==Enemy-only Abilities==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (L) || HP回復（大） || Restores 30% of the maximum HP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (LL) || HP回復（特大） || Restores 50% of the maximum HP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| MP Regen (L) || MP回復（大） || Restores 30% of the maximum MP at the beginning of every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Laser Alert || レーザー警戒 || Nullifies laser damage up to 3000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Robe of the Fire Rat || 火鼠の皮衣 || Reduces all damage by 1000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard (Meeko) || ウールガード（メーコ） || Reduces all damage by 1100. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Wool Guard || ウールガード || Reduces all damage by 600. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Makai Shell || 魔甲殻 || Nullifies all damage up to 4000. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Gap || スキマ || Unit can move to any square.&lt;br /&gt;
|-&lt;br /&gt;
| Unknown Form || 正体不明 || Various unit stats cannot be viewed.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance || 特殊耐性 || Power cannot be reduced below 100. Nullifies certain spirit commands and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance+ || 特殊耐性＋ || Power cannot be reduced below 120. Nullifies certain spirit commands and personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Count Sheep || カウントシープ || When shot down, Power obtained by the enemy -2; does not increase the Power of other enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Cleansed Crystal Mirror || 浄玻璃の鏡 || Reduces the opponent&#039;s Power by 30 after battle.&lt;br /&gt;
|-&lt;br /&gt;
| Hyperreactive Sense || 超反応センス || Reduces the opponent&#039;s Power by 30 after battle.&lt;br /&gt;
|-&lt;br /&gt;
| Divine Wall || ディバインウォール || Reduces all damage by 800. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Thick Wool || シックウール || Nullifies damage from non-critical hits up to 3500. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Yukari (Nightmare) is at most 10 squares away from the unit. Restores 30% HP and MP per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resurrection || リザレクション || Unit respawns with a fixed amount of HP after it is shot down. 2 uses per stage.&lt;br /&gt;
|-&lt;br /&gt;
| Dream Crossing || 夢渡り || Unit can move to any square.&lt;br /&gt;
|-&lt;br /&gt;
| Dreamy State of Mind || 夢の心地 || Nullifies all damage if any Yume no &amp;lt;!-- Tobira --&amp;gt; Hikari unit exists on the map.&lt;br /&gt;
|-&lt;br /&gt;
| Last Stand Barrier || 決死結界 || Nullifies all damage from non-Full Power Mode attacks.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Previous Games Only==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Name !! Japanese !! Description !! Appears in&lt;br /&gt;
|-&lt;br /&gt;
| Private Square || プライベートスクウェア || Completely evades enemy&#039;s attacks if the unit chooses Defend or Evade. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Private Square P || プライベートスクウェアＰ || At 120 Power, unit has 50% chance of evading enemy&#039;s attacks. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Shade || 闇 || Reduces damage from laser weapons by 1000. Costs 5 MP. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Shade+ || 闇＋ || Reduces damage from laser weapons by 1800. Costs 5 MP. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier || 魔法障壁 || Nullifies damage from laser weapons up to 1000, plus 100 per Magician level. Costs 10 MP. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier+ || 魔法障壁＋ || Reduces damage from laser weapons by 800 (1100 when enemy), plus 100 per Magician level. Costs 10 MP. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Chakra Field || チャクラフィールド || Nullifies all damage up to 1800. Costs 10 MP. Unused. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Laser Coat || レーザーコート || Reduces damage from laser weapons by 500. Costs 5 MP. Unused. || FMW E&lt;br /&gt;
|-&lt;br /&gt;
| Native God || 土着神 || Ignores terrain effects when moving. || FMW I&lt;br /&gt;
|-&lt;br /&gt;
| Eternal Cage || エターナルケージ || Nullifies all damage. Overrides Fury. || FMW I (early revision)&lt;br /&gt;
|-&lt;br /&gt;
| Eternity Wall || エタニティウォール || Receives at most 5000 damage from all attacks. Overrides Fury. || FMW I&lt;br /&gt;
|-&lt;br /&gt;
| Shikigami || 式神 || Activates when Ran (enemy) is at most 6 squares away from the unit. Restores 20% HP and MP per turn. || FMW P, FMW I&lt;br /&gt;
|-&lt;br /&gt;
| Special Resistance || 特殊耐性 || Power cannot be reduced below 100. || FMW P&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Abilities&amp;diff=38056</id>
		<title>Gensou Shoujo Wars Complete Box/Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Abilities&amp;diff=38056"/>
		<updated>2019-08-27T08:31:01Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: Created page with &amp;quot;Category:GSW&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Equipment&amp;diff=38051</id>
		<title>Gensou Shoujo Wars Complete Box/Equipment</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Equipment&amp;diff=38051"/>
		<updated>2019-08-26T16:11:22Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
! English !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| HP / Armor&lt;br /&gt;
|-&lt;br /&gt;
| Oni Nail || 鬼の爪 || Max HP +500 and Armor +200.&lt;br /&gt;
|-&lt;br /&gt;
| Oni Fang || 鬼の牙 || Max HP +1000 and Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Oni Horn || 鬼の角 || Max HP +1500 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
| Ibuki Gourd || 伊吹瓢 || Max HP +500. Unit restores 10% HP at the beginning of each player phase. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| MP&lt;br /&gt;
|-&lt;br /&gt;
| Grimoire || グリモワール || Max MP +70.&lt;br /&gt;
|-&lt;br /&gt;
| Makai Grimoire || 魔界のグリモワール || Max MP +150.&lt;br /&gt;
|-&lt;br /&gt;
| Sunflower || 太陽の花 || Unit restores 10% MP at the beginning of each player phase. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Mini-Reactor || 小型反応炉 || Max MP +100. Unit restores 10% MP at the beginning of each player phase. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Rat Tail || 妖鼠の尾 || Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| Cat Tail || 化猫の尾 || Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Fox Tail || 妖狐の尾 || Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Fan || 天狗の団扇 || Unfocused Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Feather || 天狗の羽 || Unfocused Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Clogs || 天狗の高下駄 || Unfocused Movement +1 and Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Mask || 天狗の面 || Focused Movement +1 and Accuracy rates +10% while focused.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Flight Charm || 飛仙の術符 || Sets unit and weapon&#039;s Sky ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Nameless Bone || 名もなき骨 || Sets unit and weapon&#039;s Land ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Five-Colored Shell || 五色の甲羅 || Sets unit and weapon&#039;s Water ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Gem || 蛍火の珠 || Sets unit and weapon&#039;s Night ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Fragment || 虹のかけら || Sets all of unit and weapon&#039;s Terrain ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Shimenawa || 乾神の加護 || Sets unit and weapon&#039;s Sky ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
| Pyonta || 坤神の加護 || Sets unit and weapon&#039;s Land and Water ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
| Flowers of Fantasy || 幻想の花 || Sets all of unit and weapon&#039;s Terrain ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Accuracy rates&lt;br /&gt;
|-&lt;br /&gt;
| E-Shooter || Eシューター || Accuracy rates +15%.&lt;br /&gt;
|-&lt;br /&gt;
| N-Shooter || Nシューター || Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| H-Shooter || Hシューター || Accuracy rates +30%.&lt;br /&gt;
|-&lt;br /&gt;
| L-Shooter || Lシューター || Accuracy rates +40% and Critical rate +10%.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Weapon range&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Marker || エネミーマーカー || Increases weapon ranges by 1, excluding MAPs and 1 Range only attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Auto Hint || オートヒント || Critical rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Butterfly Fan || 鳳蝶紋の扇子 || Increases weapon ranges by 1, excluding MAPs and 1 Range only attacks. Critical rate +15%.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Power&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Frog || カエルの氷漬け || Unit deploys with 10 extra Power.&lt;br /&gt;
|-&lt;br /&gt;
| Concert Tickets || ライブチケット || Unit deploys with 20 extra Power.&lt;br /&gt;
|-&lt;br /&gt;
| Prototype Air Scroll || プロトエア巻物 || Max Power +30.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Resource up&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Seeds || 正体不明の種 || Unit obtains x2 EXP. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Four-Leaf Clover || 四葉のクローバー || Increases points gained by 20%. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran || すずらん || Unit obtains x1.5 PP. Stacks with Prayer.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Special&lt;br /&gt;
|-&lt;br /&gt;
| Parasol || 日傘 || Protects units with the Vampire ability from daylight terrain penalties. Applies to both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Portable Gap || 携帯式スキマ || Grants unit the ability Distortion Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Branch of Hourai || 蓬莱の弾の枝 || Grants unit one level of Support Attack and Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
| Onbashira || オンバシラ || Armor +500, Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Oshira Icon || おしらさま || Max SP +20. Boosts weapon power by a rate proportional to unit&#039;s Cost.&lt;br /&gt;
|-&lt;br /&gt;
| Yin-Yang Orb || 陰陽玉 || Unfocused Movement +1, Mobility +20, and Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Scarletite || 緋々色金 || Weapon power +600, Armor +300, and Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Keystone || 要石 || Weapon power +300 and all weapons penetrate barriers.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Magatama || 月の勾玉 || Max SP +100.&lt;br /&gt;
|-&lt;br /&gt;
| Genji || 玄爺 || Unfocused movement +2. Sets unit and weapon&#039;s Sky rating to S.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Soul || 紅の魂 || At 120 Power, unit&#039;s final damage is multiplied x1.2. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Memory || 妖の記憶 || Reduces unit&#039;s SP costs by 20%. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Exceeded Eternity || 永の彼方 || Grants the unit an extra action per turn if it shoots down an enemy while at 120 Power or above.&lt;br /&gt;
|-&lt;br /&gt;
|  || 夢の軌跡 || Grants the unit an extra action per turn.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| SP&lt;br /&gt;
|-&lt;br /&gt;
| Alice&#039;s Cookie || アリスのクッキー || Grants unit&#039;s pair the effects of Fury and Triumph once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Rod of Remorse || 悔悟棒 || Grants unit the effects of Valor, Strike, and Alert once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Restoration&lt;br /&gt;
|-&lt;br /&gt;
| Sake || 吟醸 || Restores 2000 HP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Sake (XL) || 大吟醸 || Fully restores HP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Beer || 麦酒 || Restores 100 MP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Draft Beer || 生麦酒 || Fully restores MP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge || 予備弾倉 || Fully restores Ammo once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Remedy || 八意の秘薬 || Fully restores HP, MP, and Ammo once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| SP Restoration&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage || キャベツ || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Cucumber || きゅうり || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin || かぼちゃ || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Potato || おいも || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Grilled Lamprey || 焼き八目鰻 || Restores 30 SP and increases Power by 10 once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Sakuya&#039;s Tea || 咲夜の紅茶 || Restores 50 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Rose Cookie || ローズクッキー || Restores 100 SP once per chapter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All items are based off of version 1.0.2.1.&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Equipment&amp;diff=38050</id>
		<title>Gensou Shoujo Wars Complete Box/Equipment</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Equipment&amp;diff=38050"/>
		<updated>2019-08-26T16:09:07Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
! English !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| HP / Armor&lt;br /&gt;
|-&lt;br /&gt;
| Oni Nail || 鬼の爪 || Max HP +500 and Armor +200.&lt;br /&gt;
|-&lt;br /&gt;
| Oni Fang || 鬼の牙 || Max HP +1000 and Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Oni Horn || 鬼の角 || Max HP +1500 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
| Ibuki Gourd || 伊吹瓢 || Max HP +500. Unit restores 10% HP at the beginning of each player phase. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| MP&lt;br /&gt;
|-&lt;br /&gt;
| Grimoire || グリモワール || Max MP +70.&lt;br /&gt;
|-&lt;br /&gt;
| Makai Grimoire || 魔界のグリモワール || Max MP +150.&lt;br /&gt;
|-&lt;br /&gt;
| Sunflower || 太陽の花 || Unit restores 10% MP at the beginning of each player phase. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Mini-Reactor || 小型反応炉 || Max MP +100. Unit restores 10% MP at the beginning of each player phase. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Rat Tail || 妖鼠の尾 || Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| Cat Tail || 化猫の尾 || Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Fox Tail || 妖狐の尾 || Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Fan || 天狗の団扇 || Unfocused Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Feather || 天狗の羽 || Unfocused Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Clogs || 天狗の高下駄 || Unfocused Movement +1 and Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Mask || 天狗の面 || Focused Movement +1 and Accuracy rates +10% while focused.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Flight Charm || 飛仙の術符 || Sets unit and weapon&#039;s Sky ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Nameless Bone || 名もなき骨 || Sets unit and weapon&#039;s Land ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Five-Colored Shell || 五色の甲羅 || Sets unit and weapon&#039;s Water ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Gem || 蛍火の珠 || Sets unit and weapon&#039;s Night ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Fragment || 虹のかけら || Sets all of unit and weapon&#039;s Terrain ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Shimenawa || 乾神の加護 || Sets unit and weapon&#039;s Sky ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
| Pyonta || 坤神の加護 || Sets unit and weapon&#039;s Land and Water ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
| Flowers of Fantasy || 幻想の花 || Sets all of unit and weapon&#039;s Terrain ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Accuracy rates&lt;br /&gt;
|-&lt;br /&gt;
| E-Shooter || Eシューター || Accuracy rates +15%.&lt;br /&gt;
|-&lt;br /&gt;
| N-Shooter || Nシューター || Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| H-Shooter || Hシューター || Accuracy rates +30%.&lt;br /&gt;
|-&lt;br /&gt;
| L-Shooter || Lシューター || Accuracy rates +40% and Critical rate +10%.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Weapon range&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Marker || エネミーマーカー || Increases weapon ranges by 1, excluding MAPs and 1 Range only attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Auto Hint || オートヒント || Critical rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Butterfly Fan || 鳳蝶紋の扇子 || Increases weapon ranges by 1, excluding MAPs and 1 Range only attacks. Critical rate +15%.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Power&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Frog || カエルの氷漬け || Unit deploys with 10 extra Power.&lt;br /&gt;
|-&lt;br /&gt;
| Concert Tickets || ライブチケット || Unit deploys with 20 extra Power.&lt;br /&gt;
|-&lt;br /&gt;
| Prototype Air Scroll || プロトエア巻物 || Max Power +30.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Resource up&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Seeds || 正体不明の種 || Unit obtains x2 EXP. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Four-Leaf Clover || 四葉のクローバー || Increases points gained by 20%. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran || すずらん || Unit obtains x1.5 PP. Stacks with Prayer.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Special&lt;br /&gt;
|-&lt;br /&gt;
| Parasol || 日傘 || Protects units with the Vampire ability from daylight terrain penalties. Applies to both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Portable Gap || 携帯式スキマ || Grants unit the ability Distortion Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Branch of Hourai || 蓬莱の弾の枝 || Grants unit one level of Support Attack and Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
| Onbashira || オンバシラ || Armor +500, Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Oshira Icon || おしらさま || Max SP +20. Boosts damage by a rate proportional to unit&#039;s Cost.&lt;br /&gt;
|-&lt;br /&gt;
| Yin-Yang Orb || 陰陽玉 || Unfocused Movement +1, Mobility +20, and Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Scarletite || 緋々色金 || Weapon power +600, Armor +300, and Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Keystone || 要石 || Weapon damage +300 and all weapons penetrate barriers.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Magatama || 月の勾玉 || Max SP +100.&lt;br /&gt;
|-&lt;br /&gt;
| Genji || 玄爺 || Unfocused movement +2 and sets unit&#039;s Sky rating to S.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Soul || 紅の魂 || At 120 Power, unit&#039;s final damage is multiplied x1.2. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Memory || 妖の記憶 || Reduces unit&#039;s SP costs by 20%. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Exceeded Eternity || 永の彼方 || Grants the unit an extra action per turn if it shoots down an enemy while at 120 Power or above.&lt;br /&gt;
|-&lt;br /&gt;
|  || 夢の軌跡 || Grants the unit an extra action per turn.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| SP&lt;br /&gt;
|-&lt;br /&gt;
| Alice&#039;s Cookie || アリスのクッキー || Grants unit the effects of Fury and Triumph once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Rod of Remorse || 悔悟棒 || Grants the effects of Valor, Strike, and Alert once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Restoration&lt;br /&gt;
|-&lt;br /&gt;
| Sake || 吟醸 || Restores 2000 HP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Sake (XL) || 大吟醸 || Fully restores HP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Beer || 麦酒 || Restores 100 MP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Draft Beer || 生麦酒 || Fully restores MP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge || 予備弾倉 || Fully restores Ammo once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Remedy || 八意の秘薬 || Fully restores HP, MP, and Ammo once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| SP Restoration&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage || キャベツ || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Cucumber || きゅうり || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin || かぼちゃ || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Potato || おいも || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Grilled Lamprey || 焼き八目鰻 || Restores 30 SP and increases Power by 10 once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Sakuya&#039;s Tea || 咲夜の紅茶 || Restores 50 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Rose Cookie || ローズクッキー || Restores 100 SP once per chapter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All items are based off of version 1.0.2.1.&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Equipment&amp;diff=38049</id>
		<title>Gensou Shoujo Wars Complete Box/Equipment</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Equipment&amp;diff=38049"/>
		<updated>2019-08-26T16:08:21Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
! English !! Japanese !! Description&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| HP / Armor&lt;br /&gt;
|-&lt;br /&gt;
| Oni Nail || 鬼の爪 || Max HP +500 and Armor +200.&lt;br /&gt;
|-&lt;br /&gt;
| Oni Fang || 鬼の牙 || Max HP +1000 and Armor +300.&lt;br /&gt;
|-&lt;br /&gt;
| Oni Horn || 鬼の角 || Max HP +1500 and Armor +400.&lt;br /&gt;
|-&lt;br /&gt;
| Ibuki Gourd || 伊吹瓢 || Max HP +500. Unit restores 10% HP at the beginning of each player phase. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| MP&lt;br /&gt;
|-&lt;br /&gt;
| Grimoire || グリモワール || Max MP +70.&lt;br /&gt;
|-&lt;br /&gt;
| Makai Grimoire || 魔界のグリモワール || Max MP +150.&lt;br /&gt;
|-&lt;br /&gt;
| Sunflower || 太陽の花 || Unit restores 10% MP at the beginning of each player phase. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Mini-Reactor || 小型反応炉 || Max MP +100. Unit restores 10% MP at the beginning of each player phase. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Rat Tail || 妖鼠の尾 || Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| Cat Tail || 化猫の尾 || Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Fox Tail || 妖狐の尾 || Mobility +30.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Movement&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Fan || 天狗の団扇 || Unfocused Movement +1.&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Feather || 天狗の羽 || Unfocused Movement +2.&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Clogs || 天狗の高下駄 || Unfocused Movement +1 and Mobility +10.&lt;br /&gt;
|-&lt;br /&gt;
| Tengu Mask || 天狗の面 || Focused Movement +1 and Accuracy rates +10% while focused.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Flight Charm || 飛仙の術符 || Sets unit and weapon&#039;s Sky ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Nameless Bone || 名もなき骨 || Sets unit and weapon&#039;s Land ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Five-Colored Shell || 五色の甲羅 || Sets unit and weapon&#039;s Water ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Fragment || 虹のかけら || Sets all of unit and weapon&#039;s Terrain ratings to A.&lt;br /&gt;
|-&lt;br /&gt;
| Firefly Gem || 蛍火の珠 || Sets unit and weapon&#039;s Night ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
| Shimenawa || 乾神の加護 || Sets unit and weapon&#039;s Sky ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
| Pyonta || 坤神の加護 || Sets unit and weapon&#039;s Land and Water ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
| Flowers of Fantasy || 幻想の花 || Sets all of unit and weapon&#039;s Terrain ratings to S.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Accuracy rates&lt;br /&gt;
|-&lt;br /&gt;
| E-Shooter || Eシューター || Accuracy rates +15%.&lt;br /&gt;
|-&lt;br /&gt;
| N-Shooter || Nシューター || Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| H-Shooter || Hシューター || Accuracy rates +30%.&lt;br /&gt;
|-&lt;br /&gt;
| L-Shooter || Lシューター || Accuracy rates +40% and Critical rate +10%.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Weapon range&lt;br /&gt;
|-&lt;br /&gt;
| Enemy Marker || エネミーマーカー || Increases weapon ranges by 1, excluding MAPs and 1 Range only attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Auto Hint || オートヒント || Critical rate +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Butterfly Fan || 鳳蝶紋の扇子 || Increases weapon ranges by 1, excluding MAPs and 1 Range only attacks. Critical rate +15%.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Power&lt;br /&gt;
|-&lt;br /&gt;
| Frozen Frog || カエルの氷漬け || Unit deploys with 10 extra Power.&lt;br /&gt;
|-&lt;br /&gt;
| Concert Tickets || ライブチケット || Unit deploys with 20 extra Power.&lt;br /&gt;
|-&lt;br /&gt;
| Prototype Air Scroll || プロトエア巻物 || Max Power +30.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Resource up&lt;br /&gt;
|-&lt;br /&gt;
| Unidentified Seeds || 正体不明の種 || Unit obtains x2 EXP. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Four-Leaf Clover || 四葉のクローバー || Increases points gained by 20%. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Suzuran || すずらん || Unit obtains x1.5 PP. Stacks with Prayer.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Special&lt;br /&gt;
|-&lt;br /&gt;
| Parasol || 日傘 || Protects units with the Vampire ability from daylight terrain penalties. Applies to both units in a pair.&lt;br /&gt;
|-&lt;br /&gt;
| Portable Gap || 携帯式スキマ || Grants unit the ability Distortion Barrier.&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Branch of Hourai || 蓬莱の弾の枝 || Grants unit one level of Support Attack and Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
| Onbashira || オンバシラ || Armor +500, Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Oshira Icon || おしらさま || Max SP +20. Boosts damage by a rate proportional to unit&#039;s Cost.&lt;br /&gt;
|-&lt;br /&gt;
| Yin-Yang Orb || 陰陽玉 || Unfocused Movement +1, Mobility +20, and Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Scarletite || 緋々色金 || Weapon power +600, Armor +300, and Accuracy rates +20%.&lt;br /&gt;
|-&lt;br /&gt;
| Keystone || 要石 || Weapon damage +300 and all weapons penetrate barriers.&lt;br /&gt;
|-&lt;br /&gt;
| Lunar Magatama || 月の勾玉 || Max SP +100.&lt;br /&gt;
|-&lt;br /&gt;
| Genji || 玄爺 || Unfocused movement +2 and sets unit&#039;s Sky rating to S.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Scarlet Soul || 紅の魂 || At 120 Power, unit&#039;s final damage is multiplied x1.2. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Mystic Memory || 妖の記憶 || Reduces unit&#039;s SP costs by 20%. Stacks with similar effects.&lt;br /&gt;
|-&lt;br /&gt;
| Exceeded Eternity || 永の彼方 || Grants the unit an extra action per turn if it shoots down an enemy while at 120 Power or above.&lt;br /&gt;
|-&lt;br /&gt;
|  || 夢の軌跡 || Grants the unit an extra action per turn.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| SP&lt;br /&gt;
|-&lt;br /&gt;
| Alice&#039;s Cookie || アリスのクッキー || Grants unit the effects of Fury and Triumph once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Rod of Remorse || 悔悟棒 || Grants the effects of Valor, Strike, and Alert once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| Restoration&lt;br /&gt;
|-&lt;br /&gt;
| Sake || 吟醸 || Restores 2000 HP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Sake (XL) || 大吟醸 || Fully restores HP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Beer || 麦酒 || Restores 100 MP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Draft Beer || 生麦酒 || Fully restores MP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Cartridge || 予備弾倉 || Fully restores Ammo once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Yagokoro Remedy || 八意の秘薬 || Fully restores HP, MP, and Ammo once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
|class=&amp;quot;even&amp;quot; colspan=3 style=&amp;quot;text-align:center&amp;quot;| SP Restoration&lt;br /&gt;
|-&lt;br /&gt;
| Cabbage || キャベツ || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Cucumber || きゅうり || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin || かぼちゃ || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Potato || おいも || Restores 20 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Grilled Lamprey || 焼き八目鰻 || Restores 30 SP and increases Power by 10 once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Sakuya&#039;s Tea || 咲夜の紅茶 || Restores 50 SP once per chapter.&lt;br /&gt;
|-&lt;br /&gt;
| Rose Cookie || ローズクッキー || Restores 100 SP once per chapter.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All items are based off of version 1.0.2.1.&lt;br /&gt;
&lt;br /&gt;
[[Category: GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=38039</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=38039"/>
		<updated>2019-08-25T12:42:24Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center;width:75%;table-layout:fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#DC143C&amp;quot; | &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;&#039;&#039;&#039;紅の章&amp;lt;br&amp;gt;EoSD Chapter&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第1話： 楽園の素敵な巫女&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第1話： 門出&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat 5 times while grazing.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat 5 times while grazing.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第2話： 人里への来訪者&amp;lt;br&amp;gt;Scenario 2: A Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話： 魔法使いたちと嘘&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat with Youmu 3 times while the unit is adjacent to Youmu.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Summon a Hourai doll.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第3話： 白銀の従者&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Seishin commands 5 times.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第4話： 霧中の戦い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話： 魔砲！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Have Akyu shoot down at least 1 enemy unit (includes Support Attack).&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Elly last.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第5話： 疾風！旋風！射命丸！&amp;lt;br&amp;gt;Scenario 5: Shameimaru, God of Wind&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話： 大妖精&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use each of Narrow Spark, Artful Sacrifice, and Monster Cucumber at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第6話： 湖上の交錯（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Convince Cirno with Daiyousei before her Spell Card activates.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第7話： 湖上の交錯（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Momiji last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第8話： 紅色の境&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第9話： 大図書館の罠&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第10話： 人と妖と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第11話： 永遠に紅い幼き月&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;幕間： 魔界の稀覯本&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第12話： 夏の別荘&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Proto Malice Cannon once.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第13話： 鳴り響く、風神の鐘&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第14話： 狂える闇の底へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Maddening Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#EE82EE&amp;quot; | &#039;&#039;&#039;妖の章&amp;lt;br&amp;gt;PCB Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第16話： 再訪&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Cirno last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第17話： 神の棲む山&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Shizuha after Minoriko&#039;s Spell Card triggers.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第18話： その人間に手を出すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第18話： 紅の館に手を出すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Tengu A last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down all crows.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第19話： 突入！ 秋の霊山&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Dodge the Aki&#039;s combination attack. (Grazing it does not count)&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第20話： 厄神様の災難&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第20話： 友情の対岸&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Hina last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第21話： 見える道行き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Momiji before Aya.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第22話： 信仰は、はかなき人間のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第23話： あゝ天地よ人よ　神湖の地に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第24話： 弾幕戦イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第25話： 少女たちの冬&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第25話： 雪踏みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第26話： 春雪&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第27話： 昨日の敵と今日の敵&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第28話： 四季交々&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第28話： 幻想の風穴&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第30話： 雲の上の桜花結界（前編）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第31話： 雲の上の桜花結界（後編）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第32話： 白玉楼階段の死線&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第33話： 完全なる墨染の桜&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第34話： 散りゆく花に捧ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#4B0082&amp;quot; |  &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;&#039;&#039;&#039;永の章&amp;lt;br&amp;gt;IN Chapter&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第35話： 浮上&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第36話： 逃亡者&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第37話： 夜闇に誘う歌声&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第37話： 夜空を舞う地上の星&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第38話： 地上の兎、月の兎&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第39話： 博麗の結界&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第39話： 霧雨の火炉&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第40話： 対決！霊夢VS魔理沙&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第40話： 対決！霊夢VS魔理沙&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第41話： 刻む人の歴史&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第42話： 姫を隠す永の檻&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第43話： 幻想を試す五つの難題&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第44話： そして、誰もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第45話： 見上げた先の空&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第46話： 星の海への船出&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第47話： 幻想少女・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第48話： 綿月のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第49話： 無重力の巫女&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;幕間： 新たなる結界&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第50話： 地霊たちの起床&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第51話： 闇に沈む怨嗟の糸&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第52話： 地上への架け橋&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第53話： すれ違いの地霊殿&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第54話： 地獄の人工太陽&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第55話： 歪められた明日&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;最終章&amp;lt;br&amp;gt;Final Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第56話： 雪解けの神社&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第57話： 有頂天は止まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第59話： 一度離した手&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第61話： びっくり？！弾幕三番勝負&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Match&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第62話： 楽園の審判&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第63話： 閉じた恋の瞳&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第64話： 心の対話を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第67話： 千年の時の楔（前編）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第68話： 千年の時の楔（後編）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第69話： 凶兆&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第70話： 夢顕&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第71話： 夢と幻の淵へ&amp;lt;br&amp;gt;Scenario 71: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies and clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第72話： ぼくらの非想天則&amp;lt;br&amp;gt;Scenario 72: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Reduce Hisoutensoku&#039;s HP to 100 or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第73話： 幻想郷ナイトメア&amp;lt;br&amp;gt;Scenario 73: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 30 Nightmares within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第74話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74: Tribute&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 12 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第75話： 花は幻想のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Yuuka&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第76話： 羊の見る夢&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 20 sheep while &amp;quot;Infinite Sheep&amp;quot; is in effect.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;最終話： 夢の最果て&amp;lt;br&amp;gt;Final Scenario: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: None.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;Bonus Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第2話： 追憶のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第3話： 夢宙の幻想少女&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;咲夜の章&amp;lt;br&amp;gt;Sakuya&#039;s Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第1話： 月と太陽と従者&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第2話： 揺れる月時計&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第3話： 掌の上のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第4話： 完全で瀟洒なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;メーコの章&amp;lt;br&amp;gt;Meeko&#039;s Chapter&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Spirits&amp;diff=38001</id>
		<title>Gensou Shoujo Wars Complete Box/Spirits</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Spirits&amp;diff=38001"/>
		<updated>2019-08-21T15:06:14Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Spirit Commands==&lt;br /&gt;
&lt;br /&gt;
Spirit commands marked with a plus (+) in the menu will affect both units in a team when cast. Otherwise they have the same effects as the normal version.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Target !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Scan || 偵察 || One Enemy || For one turn, the target receives 1.05x damage and deals 0.95x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 感応 || One Ally || Grants the effects of Strike to a single unit.&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 集中 || Self || For one turn, evasion and accuracy rates are increased by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Strike || 必中 || Self || For one turn, the unit will have 100% accuracy. Overridden by the Alert spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Alert || 閃き || Self || The next attack on the unit is guaranteed to miss. Overrides the Strike spirit, but does not work if attacked by a Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
| Sense || 直感 || Self || Grants the effects of Strike and Alert.&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 加速 || Self (Team) || Increases movement range by 3. The effect isn&#039;t used up until the unit moves.&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 手加減 || Self || The next attack will leave the target with 10 HP remaining if it would have destroyed the unit. The user&#039;s Skill stat must be higher than the target&#039;s for Mercy to work.&lt;br /&gt;
|-&lt;br /&gt;
| Adapt || 順応 || Self || For one turn, the unit&#039;s terrain affinity becomes &#039;A&#039; for Night, and &#039;S&#039; for other terrains. (&#039;S&#039; becomes &#039;SS&#039;, &#039;SS&#039; becomes &#039;SSS&#039;)&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 応援 || One Allied Team || Grants the effect of Gain to one allied team.&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 祝福 || One Allied Team || Grants the effect of Luck to one allied team.&lt;br /&gt;
|-&lt;br /&gt;
| Prayer || 祈り || One Allied Team || For an allied team, doubles the amount of PP gained in the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 努力 || Self (Team) || Doubles the amount of EXP gained if an enemy is damaged or shot down in the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 幸運 || Self (Team) || Doubles the amount of Points gained if an enemy is shot down in the next battle. Also makes it so enemies killed with Bombs still drop items.&lt;br /&gt;
|-&lt;br /&gt;
| Fury || 直撃 || Self || The next attack ignores damage reduction due to danmaku, skills, size penalties, barriers and Support Defense. Has no effect against the enemy&#039;s active spirit commands.&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 狙撃 || Self || Increases weapon ranges by 2 for the next attack. Applies to all weapons except those with range 1 or MAP weapons. Used up when the spirit&#039;s user attacks while on the front of the team.&lt;br /&gt;
|-&lt;br /&gt;
| Assail || 突撃 || Self || All weapons except MAPs become post-move for the next attack. Used up when the spirit&#039;s user attacks while on the front of the team.&lt;br /&gt;
|-&lt;br /&gt;
| Chain || 連撃 || Self (Team) || Grants the team an extra move if the next attack shoots down an enemy. Can only be used up to once per turn.&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 信頼 || One Ally || Restores 2000 HP to one unit.&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 友情 || One Ally || Fully restores one unit&#039;s HP.&lt;br /&gt;
|-&lt;br /&gt;
| Devote || 献身 || One Ally || Restores 50 MP to one unit.&lt;br /&gt;
|-&lt;br /&gt;
| Refill || 補給 || One Ally || Fully restores one unit&#039;s MP and ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 期待 || One Ally || Restores 50 SP to one unit.&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 根性 || Self  || Restores 30% of the unit&#039;s maximum HP.&lt;br /&gt;
|-&lt;br /&gt;
| Guts || ド根性 || Self || Restores all of the unit&#039;s HP.&lt;br /&gt;
|-&lt;br /&gt;
| Explode || 自爆 || Self || Deals damage equal to half the unit&#039;s remaining HP to all adjacent units. The unit then leaves the map. (Does not work on units with the ability &amp;quot;Special Resistance&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Revive || 復活 || One Ally || Resurrects an ally unit, as if it has never been shot down in the current map. The unit&#039;s SP is reduced to 50% of the maximum and cannot use any personal skills.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 鉄壁 || Self || For one turn, all damage taken is reduced by 1/2.&lt;br /&gt;
|-&lt;br /&gt;
| Grit || 不屈 || Self || The next time damage is taken, it will be reduced to 10. (Does not work while grazing)&lt;br /&gt;
|-&lt;br /&gt;
| Wrath || 激闘 || Self || Deals 1.2x damage for an entire turn. Unit can still deal critical hits. Does not stack with spirit commands like Valor.&lt;br /&gt;
|-&lt;br /&gt;
| Triumph || 会心 || Self (Team) || The next attack is guaranteed to be a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 熱血 || Self || Deals 1.5x damage on the next attack, but cannot get a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 魂 || Self || Deals 1.8x damage on the next attack, but cannot get a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice || 捨て身 || Self || Deals 1.8x damage on the next attack. Ignores danmaku movement penalties on the next move, but the next enemy attack is guaranteed to hit. &lt;br /&gt;
|-&lt;br /&gt;
| Assault || 奇襲 || Self || Grants the effects of Accel, Strike, and Valor.&lt;br /&gt;
|-&lt;br /&gt;
| Rage || 激怒 || All Enemies || Deals 500 damage to all enemies. Cannot shoot down enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 脱力 || One Enemy || Reduces one enemy&#039;s Power by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 激励 || One Allied Team || Increases the Power of both members of a team by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Rally || 鼓舞 || All Allies || Increases the Power of all allies by 5.&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 気合 || Self || Increases Power by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 気迫 || Self || Increases Power by 30.&lt;br /&gt;
|-&lt;br /&gt;
| Cloak || 隠れ身 || Self (Team) || Enemies can not attack the unit for one turn. They can counterattack if the unit initiates an attack, however.&lt;br /&gt;
|-&lt;br /&gt;
| Confuse || かく乱 || All Enemies || Halves all enemies&#039; final accuracy ratings for one turn. Overridden by the Strike spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || 威圧 || One Enemy || Removes an enemy&#039;s danmaku. Does not work on spell cards or units with the ability &amp;quot;Special Resistance&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Provoke || 挑発 || One Enemy || Causes an enemy to chase towards the spirit&#039;s user until it engages in any battle. Does not work on units with the ability &amp;quot;Special Resistance&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 覚醒 || Self (Team) || Gives the unit(s) an additional turn. Can&#039;t be stacked. The spirit&#039;s user must be at the front of the team.&lt;br /&gt;
|-&lt;br /&gt;
| Enable || 再動 || One Allied Team || Allows a team that has finished its turn to move again.&lt;br /&gt;
|-&lt;br /&gt;
| Miracle || 奇跡 || Self || Grants the user the effects of Accel, Strike, Alert, Valor, Guard, Guts, Drive, Gain and Luck.&lt;br /&gt;
|-&lt;br /&gt;
| Love || 愛 || One Ally || Grants the effects of Cheer, Bless, Prayer, Rouse, Devote, Trust, and Attune to an ally.&lt;br /&gt;
|-&lt;br /&gt;
| Courage || 勇気 || Self || Grants the user the effects of Accel, Strike, Grit, Spirit, Assail, Fury, and Valor.&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 絆 || All Allies || Restores 2000 HP to all ally units.&lt;br /&gt;
|-&lt;br /&gt;
| Dream || 夢 || Depends || Allows unit to cast any spirit from the rest of the surviving deployed party&#039;s collective spirit pool. All spirits have double their regular SP cost, unless the user already learns the spirit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* This page is based off Version 1.0.3.&lt;br /&gt;
* Spirits marked for Allied Teams can also be used on solo units.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Series_List&amp;diff=37989</id>
		<title>Gensou Shoujo Wars Complete Box/Series List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Series_List&amp;diff=37989"/>
		<updated>2019-08-21T07:08:58Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
! !! Japanese !! English !! Remarks&lt;br /&gt;
|-&lt;br /&gt;
| ▲ || 東方封魔録　～ Story of Eastern Wonderland || Touhou 2: Story of Eastern Wonderland || Mima&lt;br /&gt;
|-&lt;br /&gt;
| ♫ || 東方夢時空　～ Phantasmagoria of Dim.Dream || Touhou 3: Phantasmagoria of Dim. Dream || &lt;br /&gt;
|-&lt;br /&gt;
| ▲ || 東方幻想郷　～ Lotus Land Story || Touhou 4: Lotus Land Story || &lt;br /&gt;
|-&lt;br /&gt;
| ▲ || 東方怪綺談　～ Mystic Square || Touhou 5: Mystic Square || &lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方紅魔郷　～ the Embodiment of Scarlet Devil. || Touhou 6: The Embodiment of Scarlet Devil || Reimu / Marisa before upgrade&lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方妖々夢　～ Perfect Cherry Blossom. || Touhou 7: Perfect Cherry Blossom || Alice&lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方萃夢想　～ Immaterial and Missing Power. || Touhou 7.5: Immaterial and Missing Power || &lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方永夜抄　～ Imperishable Night. || Touhou 8: Imperishable Night || Reimu / Marisa after upgrade&lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方儚月抄　～ Silent Sinner in Blue. || Touhou Bougetsushou: Silent Sinner in Blue ||&lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方花映塚　～ Phantasmagoria of Flower View. || Touhou 9: Phantasmagoria of Flower View || &lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方風神録　～ Mountain of Faith. || Touhou 10: Mountain of Faith || Aya&lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方緋想天　～ Scarlet Weather Rhapsody. || Touhou 10.5: Scarlet Weather Rhapsody || &lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方地霊殿　～ Subterranean Animism. || Touhou 11: Subterranean Animism || &lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方星蓮船　～ Undefined Fantastic Object. || Touhou 12: Undefined Fantastic Object || &lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方非想天則　～ 超弩級ギニョルの謎を追え || Touhou 12.3: Hisoutensoku || &lt;br /&gt;
|-&lt;br /&gt;
| ▲ || ダブルスポイラー　～ 東方文花帖 || Touhou 12.5: Double Spoiler ||&lt;br /&gt;
|-&lt;br /&gt;
| ▲ || 妖精大戦争　～ 東方三月精 || Touhou 12.8: Fairy Wars || &lt;br /&gt;
|-&lt;br /&gt;
| ♫ || 東方神霊廟　～ Ten Desires. || Touhou 13: Ten Desires || &lt;br /&gt;
|-&lt;br /&gt;
| ▲ || 東方香霖堂　～ Curiosities of Lotus Asia. || Touhou Kourindou: Curiosities of Lotus Asia || Rinnosuke&lt;br /&gt;
|-&lt;br /&gt;
| ▲ || 東方三月精　～ Eastern and Little Nature Deity. || Touhou Sangetsusei: Eastern and Little Nature Deity || &lt;br /&gt;
|-&lt;br /&gt;
| ▲ || 東方求聞史紀　～ Perfect Memento in Strict Sense. || Touhou Gumon Shiki: Perfect Memento in Strict Sense || Akyuu&lt;br /&gt;
|-&lt;br /&gt;
| ♫ || グリモワールオブマリサ || The Grimoire of Marisa || &lt;br /&gt;
|-&lt;br /&gt;
| ★ || 東方鈴奈庵　～ Forbidden Scrollery. || Touhou Suzunaan: Forbidden Scrollery || New in Complete Box&lt;br /&gt;
|-&lt;br /&gt;
| ♫ || 蓬莱人形　～ Dolls in Pseudo Paradise || ZUN&#039;s Music Collection Vol. 1: Dolls in Pseudo Paradise ||&lt;br /&gt;
|-&lt;br /&gt;
| ♫ || 蓮台野夜行　～ Ghostly Field Club || ZUN&#039;s Music Collection Vol. 2: Ghostly Field Club || &lt;br /&gt;
|-&lt;br /&gt;
| ♫ || 夢違科学世紀　～ Changeability of Strange Dream || ZUN&#039;s Music Collection Vol. 3: Changeability of Strange Dream ||&lt;br /&gt;
|-&lt;br /&gt;
| ♫ || 卯酉東海道　～ Retrospective 53 minutes || ZUN&#039;s Music Collection Vol. 4: Dolls in Pseudo Paradise || &lt;br /&gt;
|-&lt;br /&gt;
| ♫ || 大空魔術　～ Magical Astronomy || ZUN&#039;s Music Collection Vol. 5: Magical Astronomy || &lt;br /&gt;
|-&lt;br /&gt;
| ♫ || 未知の花　魅知の旅 || ZUN&#039;s Music Collection Vol. 5.5: Unknown Flower, Mesmerizing Journey || &lt;br /&gt;
|-&lt;br /&gt;
| ♫ || 鳥船遺跡　～ Trojan Green Asteroid || ZUN&#039;s Music Collection Vol. 6: Trojan Green Asteroid || New in Complete Box&lt;br /&gt;
|-&lt;br /&gt;
| ♫ || 伊弉諾物質　～ Neo-traditionalism of Japan. || ZUN&#039;s Music Collection Vol. 7: Neo-traditionalism of Japan || &lt;br /&gt;
|-&lt;br /&gt;
| ★ || さんぼん堂オリジナル || Sanbondo Originals || Non-playable&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Key&#039;&#039;&#039;&amp;lt;br/&amp;gt;&lt;br /&gt;
★ = Series story is featured&amp;lt;br/&amp;gt;&lt;br /&gt;
▲ = Units / characters only&amp;lt;br/&amp;gt;&lt;br /&gt;
♫ = Music only&lt;br /&gt;
&amp;lt;/small&amp;gt;&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=37988</id>
		<title>Gensou Shoujo Wars Complete Box/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=37988"/>
		<updated>2019-08-21T06:58:40Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Characters==&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
* Scenario 4 Reimu&#039;s route: Move Akyuu to the squares with the flowers.&lt;br /&gt;
* Scenario 50: A choice dialog will show up after the scenario. Choose the second option (弾幕戦に挑戦してみたいです).&lt;br /&gt;
&lt;br /&gt;
She will join you after Scenario 50 as a stand-alone unit. This is unavailable on Marisa&#039;s route.&lt;br /&gt;
&lt;br /&gt;
===Lily Black===&lt;br /&gt;
* Scenario 38 Marisa&#039;s route: Shoot down any enemy with Lily White.&lt;br /&gt;
* Scenario 46: Shoot down any enemy with Lily White.&lt;br /&gt;
&lt;br /&gt;
Lily White will be able to switch to her Lily Black form after Scenario 61. This is unavailable on Reimu&#039;s route.&lt;br /&gt;
&lt;br /&gt;
===Old costumes for Reimu / Marisa===&lt;br /&gt;
* Scenario 55: Reimu / Marisa must have 100 or more kills respectively. Having 100 kills on one unit does not unlock the old costume for the other unit. Route does not matter.&lt;br /&gt;
&lt;br /&gt;
Reimu and/or Marisa will then deploy in Scenario 56 in their old costumes, and be able to switch between the old and new costumes after the scenario. These forms retain the new unit stats (but with 50 less Armor) and the old weapons, except each unit also gains a new MAP weapon.&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=37978</id>
		<title>Gensou Shoujo Wars Complete Box/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Secrets&amp;diff=37978"/>
		<updated>2019-08-20T05:04:33Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Characters==&lt;br /&gt;
===Hieda no Akyuu===&lt;br /&gt;
* Scenario 4 Reimu&#039;s route: Move Akyuu to the squares with the flowers.&lt;br /&gt;
* Scenario 50: A choice dialog will show up after the scenario. Choose the second option (弾幕戦に挑戦してみたいです).&lt;br /&gt;
&lt;br /&gt;
She will join you after Scenario 50 as a stand-alone unit. This is unavailable on Marisa&#039;s route.&lt;br /&gt;
&lt;br /&gt;
===Lily Black===&lt;br /&gt;
* Scenario 38 Marisa&#039;s route: Shoot down any enemy with Lily White.&lt;br /&gt;
* Scenario 46: Shoot down any enemy with Lily White.&lt;br /&gt;
&lt;br /&gt;
Lily White will be able to switch to her Lily Black form after Scenario 61. This is unavailable on Reimu&#039;s route.&lt;br /&gt;
&lt;br /&gt;
===Old costumes for Reimu / Marisa===&lt;br /&gt;
* Scenario 55: Reimu / Marisa must have 100 or more kills respectively. Having 100 kills on one unit does not unlock the old costume for the other unit. Route does not matter.&lt;br /&gt;
&lt;br /&gt;
Reimu and/or Marisa will then deploy in Scenario 56 in their old costumes, and be able to switch between the old and new costumes after the scenario. These forms retain the new unit stats (but with 50 less Armor) and the old weapons, except each unit also gains a new MAP weapon.&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=37953</id>
		<title>Gensou Shoujo Wars Complete Box/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Gensou_Shoujo_Wars_Complete_Box/Flow_Chart&amp;diff=37953"/>
		<updated>2019-08-19T15:38:40Z</updated>

		<summary type="html">&lt;p&gt;HertzDevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center;width:75%;table-layout:fixed;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#DC143C&amp;quot; | &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;&#039;&#039;&#039;紅の章&amp;lt;br&amp;gt;EoSD Chapter&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Reimu&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Marisa&#039;s Route&amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第1話： 楽園の素敵な巫女&amp;lt;br&amp;gt;Scenario 1: Wonderful Shrine Maiden of Paradise&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第1話： 門出&amp;lt;br&amp;gt;Scenario 1: Departure &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat 5 times while grazing.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat 5 times while grazing.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第2話： 人里への来訪者&amp;lt;br&amp;gt;Scenario 2: A Visitor to the Human Village&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第2話： 魔法使いたちと嘘&amp;lt;br&amp;gt;Scenario 2: Magicians and Lies &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Enter combat with Youmu 3 times while the unit is adjacent to Youmu.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Summon a Hourai doll.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第3話： 白銀の従者&amp;lt;br&amp;gt;Scenario 3: Silver Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Seishin commands 5 times.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第4話： 霧中の戦い&amp;lt;br&amp;gt;Scenario 4: Battle Amidst the Mist&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第4話： 魔砲！マスタースパーク&amp;lt;br&amp;gt;Scenario 4: Magicannon! Master Spark&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Have Akyu shoot down at least 1 enemy unit (includes Support Attack).&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Elly last.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第5話： 疾風！旋風！射命丸！&amp;lt;br&amp;gt;Scenario 5: Shameimaru, God of Wind&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第5話： 大妖精&amp;lt;tt&amp;gt;SOS&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 5: Daiyousei SOS &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use each of Evil-Sealing Circle, Headbutt, Meditation Slash, and Night Bird at least once.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use each of Narrow Spark, Artful Sacrifice, and Monster Cucumber at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第6話： 湖上の交錯（前編）&amp;lt;br&amp;gt;Scenario 6: Turmoil on the Lake Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Convince Cirno with Daiyousei before her Spell Card activates.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第7話： 湖上の交錯（後編）&amp;lt;br&amp;gt;Scenario 7: Turmoil on the Lake Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Momiji last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第8話： 紅色の境&amp;lt;br&amp;gt;Scenario 8: Scarlet Boundary&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use bombs 2 times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第9話： 大図書館の罠&amp;lt;br&amp;gt;Scenario 9: Trap in the Great Library&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第10話： 人と妖と&amp;lt;br&amp;gt;Scenario 10: Humans and Youkai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Enter combat with Yuuka {{GSWX difficulties|1|2|3|4}} times.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第11話： 永遠に紅い幼き月&amp;lt;br&amp;gt;Scenario 11: Eternally Young Scarlet Moon&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;幕間： 魔界の稀覯本&amp;lt;br&amp;gt;Interlude: Rare Book of Makai&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Keine&#039;s Headbutt.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第12話： 夏の別荘&amp;lt;br&amp;gt;Scenario 12: The Summer Villa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Proto Malice Cannon once.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第13話： 鳴り響く、風神の鐘&amp;lt;br&amp;gt;Scenario 13: The Echoing Bell of the Wind God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第13話： シスター・オブ・スカーレット&amp;lt;br&amp;gt;Scenario 13: SISTER OF SCARLET &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第14話： 狂える闇の底へ&amp;lt;br&amp;gt;Scenario 14: Into the Depths of Maddening Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Patchouli last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第15話： &amp;lt;tt&amp;gt;Scarlets&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 15: Scarlets&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#EE82EE&amp;quot; | &#039;&#039;&#039;妖の章&amp;lt;br&amp;gt;PCB Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第16話： 再訪&amp;lt;br&amp;gt;Scenario 16: Revisit&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Cirno last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第17話： 神の棲む山&amp;lt;br&amp;gt;Scenario 17: The Mountain Where Gods Reside&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Shizuha after Minoriko&#039;s Spell Card triggers.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第18話： その人間に手を出すな&amp;lt;br&amp;gt;Scenario 18: Don&#039;t Lay a Hand on That Human&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第18話： 紅の館に手を出すことは&amp;lt;br&amp;gt;Scenario 18: Laying a Hand on the Scarlet Devil Mansion&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Tengu A last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down all crows.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第19話： 突入！ 秋の霊山&amp;lt;br&amp;gt;Scenario 19: Invasion! The Sacred Mountain of Autumn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Dodge the Aki&#039;s combination attack. (Grazing it does not count)&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第20話： 厄神様の災難&amp;lt;br&amp;gt;Scenario 20: Calamity of the Misfortune God&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第20話： 友情の対岸&amp;lt;br&amp;gt;Scenario 20: The Other Shore of Friendship &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Hina last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|2|3|3|3}} Kappas other than Nitori.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第21話： 見える道行き&amp;lt;br&amp;gt;Scenario 21: The Visible Path&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Momiji before Aya.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第22話： 信仰は、はかなき人間のもとに&amp;lt;br&amp;gt;Scenario 22: Faith is From the Transient People&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Sanae last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第23話： あゝ天地よ人よ　神湖の地に&amp;lt;br&amp;gt;Scenario 23: Ah, Gods and Mortals on the Grounds of the Divine Lake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第24話： 弾幕戦イッキコール&amp;lt;br&amp;gt;Scenario 24: Danmaku Chugfest&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Deal {{GSWX difficulties|18,000|18,000|17,000|16,000}} damage to Suika in 1 turn during her Spell Card. (Includes damage from bombs)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第25話： 少女たちの冬&amp;lt;br&amp;gt;Scenario 25: A Winter for Young Maidens&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第25話： 雪踏みのビジター&amp;lt;br&amp;gt;Scenario 25: Visitor in the Snow &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Charge Sanae&#039;s Faith gauge to 20% or above.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第26話： 春雪&amp;lt;br&amp;gt;Scenario 26: Spring Snow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within {{GSWX difficulties|7|7|7|8}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第27話： 昨日の敵と今日の敵&amp;lt;br&amp;gt;Scenario 27: Yesterday&#039;s Enemies and Today&#039;s Enemies&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Youmu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第28話： 四季交々&amp;lt;br&amp;gt;Scenario 28: Seasonal Transition&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第28話： 幻想の風穴&amp;lt;br&amp;gt;Scenario 28: Fantasy Cave &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario within {{GSWX difficulties|5|5|5|6}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第29話： エンカウンター&amp;lt;br&amp;gt;Scenario 29: ENCOUNTER&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第29話： クローズド・ランナウェイ&amp;lt;br&amp;gt;Scenario 29: CLOSED RUNAWAY &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: After Reimu&#039;s reinforcement arrives, clear the scenario within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Have all units escape. (Marisa must leave last)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第30話： 雲の上の桜花結界（前編）&amp;lt;br&amp;gt;Scenario 30: Cherry Blossom Barrier Above the Clouds Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Reduce each Prismriver&#039;s health to {{GSWX difficulties|60%|50%|40%|30%}} or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第31話： 雲の上の桜花結界（後編）&amp;lt;br&amp;gt;Scenario 31: Cherry Blossom Barrier Above the Clouds Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Ran&#039;s Spell Card within {{GSWX difficulties|3|3|4|4}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第32話： 白玉楼階段の死線&amp;lt;br&amp;gt;Scenario 32: Brink of Death on the Tower of White Jade&#039;s Staircase&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Have Reimu and Marisa reach the halfway point (the white line) within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第33話： 完全なる墨染の桜&amp;lt;br&amp;gt;Scenario 33: Perfect Blackened Cherry Blossom&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第34話： 散りゆく花に捧ぐ&amp;lt;br&amp;gt;Scenario 34: Offering to the Falling Flowers&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#4B0082&amp;quot; |  &amp;lt;span style=&amp;quot;color:#FFFFFF&amp;quot;&amp;gt;&#039;&#039;&#039;永の章&amp;lt;br&amp;gt;IN Chapter&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第35話： 浮上&amp;lt;br&amp;gt;Scenario 35: Surfacing&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Enter combat with Reimu, Sakuya, and Cirno in the front.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第36話： 逃亡者&amp;lt;br&amp;gt;Scenario 36: Fugitive&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Sunny, Luna, and Star on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第37話： 夜闇に誘う歌声&amp;lt;br&amp;gt;Scenario 37: Tempting Singing Voice in the Black of Night&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第37話： 夜空を舞う地上の星&amp;lt;br&amp;gt;Scenario 37: Fluttering Fireflies in the Night Sky &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Clear the scenario without using a bomb.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down 3 Kappas in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第38話： &amp;lt;tt&amp;gt;UNDEFINED&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 38: UNDEFINED&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第38話： 地上の兎、月の兎&amp;lt;br&amp;gt;Scenario 38: Rabbit of the Earth, Rabbit of the Moon &#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down a Red, Blue, and Green UFO on the same turn.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Capture Tewi&#039;s Spell Card on its final turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第39話： 博麗の結界&amp;lt;br&amp;gt;Scenario 39: The Hakurei Barrier&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第39話： 霧雨の火炉&amp;lt;br&amp;gt;Scenario 39: Kirisame&#039;s Hakkero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Shoot down Reisen with Reimu.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | EX Mission: Use at least 3 of Marisa&#039;s new attacks and have her finish the map.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#F88158&amp;quot; | &#039;&#039;&#039;第40話： 対決！霊夢VS魔理沙&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FDD017&amp;quot; | &#039;&#039;&#039;第40話： 対決！霊夢VS魔理沙&amp;lt;br&amp;gt;Scenario 40: Showdown! Reimu VS Marisa&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down at least {{GSWX difficulties|3|4|5|6}} named units.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第41話： 刻む人の歴史&amp;lt;br&amp;gt;Scenario 41: The Engraver&#039;s History&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Convince Keine with Reimu.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第42話： 姫を隠す永の檻&amp;lt;br&amp;gt;Scenario 42: The Eternal Cage that Hides the Princess&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Use Full Power Mode once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第43話： 幻想を試す五つの難題&amp;lt;br&amp;gt;Scenario 43: The Five Impossible Requests&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第44話： そして、誰もいなくなった&amp;lt;br&amp;gt;Scenario 44: And Then, There Were None&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Have 5 units besides Remilia talk to Flandre.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第45話： 見上げた先の空&amp;lt;br&amp;gt;Scenario 45: A Glimpse at a Future Sky&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Utsuho before Rin.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第46話： 星の海への船出&amp;lt;br&amp;gt;Scenario 46: Setting Sail to a Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Nue last.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第47話： 幻想少女・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 47: Fantasy Maidens ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第48話： 綿月のスペルカード&amp;lt;br&amp;gt;Scenario 48: Watatsuki&#039;s Spell Card&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture at least 2 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第49話： 無重力の巫女&amp;lt;br&amp;gt;Scenario 49: G Free Shrine Maiden&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;幕間： 新たなる結界&amp;lt;br&amp;gt;Interlude: A New Barrier&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture Reimu&#039;s Spell Card.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第50話： 地霊たちの起床&amp;lt;br&amp;gt;Scenario 50: The Rise of the Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第51話： 闇に沈む怨嗟の糸&amp;lt;br&amp;gt;Scenario 51: A Thread of Resentment Sinking into the Darkness&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Yamame and Kisume&#039;s Spell Cards on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第52話： 地上への架け橋&amp;lt;br&amp;gt;Scenario 52: A Bridge to the Surface&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Yuugi and Parsee on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第53話： すれ違いの地霊殿&amp;lt;br&amp;gt;Scenario 53: Passing by the Palace of Earth Spirits&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Satori&#039;s first Spell Card within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第54話： 地獄の人工太陽&amp;lt;br&amp;gt;Scenario 54: Hell&#039;s Artificial Sun&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第55話： 歪められた明日&amp;lt;br&amp;gt;Scenario 55: Twisted Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;最終章&amp;lt;br&amp;gt;Final Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第56話： 雪解けの神社&amp;lt;br&amp;gt;Scenario 56: Thawing Shrine&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|2|2|3|4}} named units on the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第57話： 有頂天は止まらない&amp;lt;br&amp;gt;Scenario 57: The Ecstasy Won&#039;t Stop&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Tenshi&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第58話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 58: Dream of the Stray Dreamer&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down Meeko. (Retreats at {{GSWX difficulties|30%|30%|30%|25%}} HP or if 10 turns pass)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第59話： 一度離した手&amp;lt;br&amp;gt;Scenario 59: Once Parted Hands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down {{GSWX difficulties|8|9|10|11}} UFOs on a single turn.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第60話： イノセント・ポイズン&amp;lt;br&amp;gt;Scenario 60: INNOCENT POISON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Fight each of Medicine and Yuuka with Alice at least once.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第61話： &amp;lt;tt&amp;gt;Dream of the Stray Dreamer&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 61: Surprised?! A Three Round Danmaku Matchr&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Move any of your units to the 3 highlighted squares.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第62話： 楽園の審判&amp;lt;br&amp;gt;Scenario 62: The Judge of Paradise&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Fight Eiki with at least 10 different characters.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第63話： 閉じた恋の瞳&amp;lt;br&amp;gt;Scenario 63: Closed Eyes of Love&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Obtain 2 bombs within {{GSWX difficulties|4|4|4|5}} turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第64話： 心の対話を&amp;lt;br&amp;gt;Scenario 64: Conversation of the Hearts&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第65話： ミスティック・ヴォヤージュ&amp;lt;br&amp;gt;Scenario 65: MYSTIC VOYAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第66話： &amp;lt;tt&amp;gt;Beyond the Seal&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 66: Beyond the Seal&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第67話： 千年の時の楔（前編）&amp;lt;br&amp;gt;Scenario 67: A Bond of 1000 Years Part 1&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第68話： 千年の時の楔（後編）&amp;lt;br&amp;gt;Scenario 68: A Bond of 1000 Years Part 2&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture all Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第69話： 凶兆&amp;lt;br&amp;gt;Scenario 69: An Ill Omen&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第70話： 夢顕&amp;lt;br&amp;gt;Scenario 70: Manifest Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: After player&#039;s reinforcement arrives, shoot down Meeko within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第71話： 夢と幻の淵へ&amp;lt;br&amp;gt;Scenario 71: Towards the Abyss of Dreams and Illusions&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all enemies and clear the scenario within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第72話： ぼくらの非想天則&amp;lt;br&amp;gt;Scenario 72: Our Hisoutensoku&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Reduce Hisoutensoku&#039;s HP to 100 or below.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第73話： 幻想郷ナイトメア&amp;lt;br&amp;gt;Scenario 73: Gensokyo Nightmare&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 30 Nightmares within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第74話： &amp;lt;tt&amp;gt;Tribute&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;Scenario 74: Tribute&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 12 enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第75話： 花は幻想のままに&amp;lt;br&amp;gt;Scenario 75: The Flowers Remain in Fantasy&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Trigger Yuuka&#039;s first Spell Card within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第76話： 羊の見る夢&amp;lt;br&amp;gt;Scenario 76: The Dream the Sheep Sees&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down 20 sheep while &amp;quot;Infinite Sheep&amp;quot; is in effect.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;最終話： 夢の最果て&amp;lt;br&amp;gt;Final Scenario: The Furthest Reaches of Dreams&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: None.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#9ACD32&amp;quot; | &#039;&#039;&#039;Bonus Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第1話： ドリーム・オン・ザ・ムーン&amp;lt;br&amp;gt;Scenario 1: DREAM ON THE MOON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第2話： 追憶のスペルカード&amp;lt;br&amp;gt;Scenario 2: Spell Card of Reminiscence&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Capture at least 3 Spell Cards.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#AFDCEC&amp;quot; | &#039;&#039;&#039;第3話： 夢宙の幻想少女&amp;lt;br&amp;gt;Scenario 3: Fantasy Maidens in Dream Space&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: All (living) units must be across the white line by the time the scenario ends.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;咲夜の章&amp;lt;br&amp;gt;Sakuya&#039;s Chapter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第1話： 月と太陽と従者&amp;lt;br&amp;gt;Scenario 1: The Moon, the Sun, and the Servant&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Clear the scenario with Remilia at 30% HP or higher.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第2話： 揺れる月時計&amp;lt;br&amp;gt;Scenario 2: The Wavering Luna Dial&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down all Grimoires.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第3話： 掌の上のナイフ&amp;lt;br&amp;gt;Scenario 3: The Knife on her Palm&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#D3D3D3&amp;quot; | &#039;&#039;&#039;第4話： 完全で瀟洒なメイド&amp;lt;br&amp;gt;Scenario 4: The Perfect and Elegant Maid&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | EX Mission: Shoot down the Red Spirit last.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;メーコの章&amp;lt;br&amp;gt;Meeko&#039;s Chapter&#039;&#039;&#039;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Notes==&lt;br /&gt;
* All EX missions are for Normal+ difficulty. Hover over any dashed text to see the values for other difficulties.&lt;br /&gt;
* EX missions are no longer tied to WP points in Complete Box; clearing them grants 10,000 gold. Every map grants a fixed amount of 10 WP points.&lt;br /&gt;
&lt;br /&gt;
[[Category:GSW]]&lt;/div&gt;</summary>
		<author><name>HertzDevil</name></author>
	</entry>
</feed>