<?xml version="1.0"?>
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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hinode</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hinode"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Hinode"/>
	<updated>2026-04-24T19:25:50Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/BGM&amp;diff=8231</id>
		<title>Super Robot Wars/Z2/BGM</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/BGM&amp;diff=8231"/>
		<updated>2011-04-13T01:39:26Z</updated>

		<summary type="html">&lt;p&gt;Hinode: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Shin Mazinger Shougeki! Z Hen/ 真マジンガー 衝撃! Z編===&lt;br /&gt;
&lt;br /&gt;
感じてＫｎｉｇｈｔ [Kanjite Knight] &lt;br /&gt;
&lt;br /&gt;
===Getter Robo Armageddon / 真(チェンジ!!)ゲッターロボ~世界最後の日===&lt;br /&gt;
今がその時だ [Ima ga sono Toki da]&lt;br /&gt;
&lt;br /&gt;
ＨＥＡＴＳ&lt;br /&gt;
&lt;br /&gt;
===Rokushin Gattai Godmars/ 六神合体ゴッドマーズ===&lt;br /&gt;
宇宙の王者!ゴッドマーズ [Uchuu no Ouja! Godmars]&lt;br /&gt;
&lt;br /&gt;
愛の金字塔 [Ai no Kinjitou]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Space Warrior Baldios/ 宇宙戦士 バルディオス ===&lt;br /&gt;
あしたに生きろバルディオス [Ashita ni Ikiro Baldios]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Uchuu Taitei GodΣ/ 宇宙大帝ゴッドΣ ===&lt;br /&gt;
がんばれ！宇宙の戦士 [Ganbare! Uchuu no Senshi]&lt;br /&gt;
&lt;br /&gt;
===Muteki Robo Trider G7/ 無敵 ロボトライダー ===&lt;br /&gt;
トライダーＧ７のテーマ [Trider G7 no Theme]&lt;br /&gt;
&lt;br /&gt;
===Invincible Super Man Zanbot 3/無敵超人ザンボット3 ===&lt;br /&gt;
いけ！　ザンボット３ [Ike! Zanbot 3]&lt;br /&gt;
&lt;br /&gt;
===Invincible Steel Man Daitarn 3/無敵鋼人ダイターン3===&lt;br /&gt;
カムヒア！　ダイターン３ [Come Here! Daitarn 3]&lt;br /&gt;
&lt;br /&gt;
===Dancouga – Super Beast Machine God/超獣機神ダンクーガ ===&lt;br /&gt;
灼熱の怒り [Burning Rage]&lt;br /&gt;
&lt;br /&gt;
===Juusou Kikou Dancouga Nova/獣装機攻ダンクーガ ノヴァ===&lt;br /&gt;
鳥の歌 [Tori no Uta]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam: Char&#039;s Counterattack/機動戦士ガンダム：逆襲のシャア ===&lt;br /&gt;
Ｍａｉｎ　Ｔｈｅｍｅ&lt;br /&gt;
&lt;br /&gt;
===Dai-Guard/地球防衛企業 ダイ・ガード===&lt;br /&gt;
路地裏の宇宙少年 [Rojiura no Uchuu Shounen]&lt;br /&gt;
&lt;br /&gt;
２１世紀警備保障社歌 [21st Century Defense Security Song]&lt;br /&gt;
&lt;br /&gt;
===Gurren Lagann/天元突破グレンラガン===&lt;br /&gt;
空色デイズ [Sora Iro Days]&lt;br /&gt;
続く世界 [Tsuzuku Sekai]&lt;br /&gt;
&lt;br /&gt;
===Psalms of Planets Eureka seveN: good night, sleep tight, young lovers /交響詩篇エウレカセブン ポケットが虹でいっぱい ===&lt;br /&gt;
聖者誕生 [Seishuu Tanjou]&lt;br /&gt;
&lt;br /&gt;
男の戦い [Otoko no Tatakai]&lt;br /&gt;
&lt;br /&gt;
===Genesis of Aquarion /創聖のアクエリオン===&lt;br /&gt;
創聖のアクエリオン [Sousei no Aquarion]&lt;br /&gt;
&lt;br /&gt;
===Super Heavyweight God Gravion Zwei/超重神グラヴィオンZwei===&lt;br /&gt;
紅ノ牙 [Kurenai no Kiba]&lt;br /&gt;
&lt;br /&gt;
===Super Dimension Century Orguss/超時空世紀オーガス===&lt;br /&gt;
漂流～スカイハリケーン [Hyoryuu ~Sky Hurricane~]&lt;br /&gt;
&lt;br /&gt;
===Combat Mecha Xabungle/戦闘メカ　ザブングル===&lt;br /&gt;
戦闘メカ　ザブングル&lt;br /&gt;
&lt;br /&gt;
===Armored Trooper Votoms/甲騎兵ボトムズ===&lt;br /&gt;
炎のさだめ [Honoo no Sadame]&lt;br /&gt;
&lt;br /&gt;
ＴＨＥ　ＵＮＩＶＥＲＳＥ　ＥＮＤ　Ｍ－１４&lt;br /&gt;
&lt;br /&gt;
鉄のララバイ [Tetsu no Lullaby]&lt;br /&gt;
&lt;br /&gt;
===Overman King Gainer/OVERMANキングゲイナー===&lt;br /&gt;
キングゲイナー・オーバー！ [King Gainer Over!]&lt;br /&gt;
&lt;br /&gt;
===The Big O/THE ビッグオー ===&lt;br /&gt;
ＳＵＲＥ　ＰＲＯＭＩＳＥ&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Zeta Gundam/機動戦士Ｚガンダム===&lt;br /&gt;
閃光の中のＭＳ [Senkou no Naka no MS]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam: Char&#039;s Counterattack / 機動戦士ガンダム 逆襲のシャア===&lt;br /&gt;
ＭＡＩＮ　ＴＩＴＬＥ&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam Wing/新機動戦記ガンダムW===&lt;br /&gt;
ＪＵＳＴ　ＣＯＭＭＵＮＩＣＡＴＩＯＮ&lt;br /&gt;
&lt;br /&gt;
思春期を殺した少年の翼 [The Wings of a Boy that killed adolescence]&lt;br /&gt;
&lt;br /&gt;
===After War Gundam X/機動新世紀ガンダムX===&lt;br /&gt;
ＲＥＳＯＬＵＴＩＯＮ&lt;br /&gt;
&lt;br /&gt;
===∀ Gundam /∀ガンダム ===&lt;br /&gt;
ターンＡターン [Turn A Gundam]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam SEED Destiny/機動戦士ガンダムSEED DESTINY===&lt;br /&gt;
ｖｅｓｔｉｇｅ～ヴェスティージ～ [vestige ~Vestige~]&lt;br /&gt;
&lt;br /&gt;
===Mobile Suit Gundam 00/機動戦士ガンダム00===&lt;br /&gt;
ＤＡＹＢＲＥＡＫ’Ｓ　ＢＥＬＬ&lt;br /&gt;
&lt;br /&gt;
ＦＩＧＨＴ&lt;br /&gt;
&lt;br /&gt;
===Code Geass: Lelouch of the Rebellion /コードギアス 反逆のルルーシュ===&lt;br /&gt;
ＣＯＬＯＲＳ&lt;br /&gt;
&lt;br /&gt;
Ｐｒｅｖｉｏｕｓ　Ｎｏｔｉｃｅ&lt;br /&gt;
&lt;br /&gt;
Ｅｌｅｇａｎｔ　Ｆｏｒｃｅ&lt;br /&gt;
&lt;br /&gt;
===Macross Frontier/マクロスF===&lt;br /&gt;
トライアングラー [Triangular]&lt;br /&gt;
&lt;br /&gt;
射手座☆午後９時　Ｄｏｎ’ｔ　ｂｅ　ｌａｔｅ [Iteza gogo Ku ji Don&#039;t be late]&lt;br /&gt;
&lt;br /&gt;
ダイアモンド　クレバス [Diamond Crevasse]&lt;br /&gt;
&lt;br /&gt;
星間飛行 [Seikan Hikou]&lt;br /&gt;
&lt;br /&gt;
アイモ [Aimo]&lt;br /&gt;
&lt;br /&gt;
Ｗｈａｔ’ｓ　ｂｏｕｔ　ｍｙ　ｓｔａｒ？&lt;/div&gt;</summary>
		<author><name>Hinode</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Pilot_Skills&amp;diff=7818</id>
		<title>Super Robot Wars/L/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/L/Pilot_Skills&amp;diff=7818"/>
		<updated>2010-11-27T03:03:54Z</updated>

		<summary type="html">&lt;p&gt;Hinode: Removing series-specific skills from K that didn&amp;#039;t carry over.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Exclusive Pilot Skills=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 斬り払い || Allows the pilot to deflect melee and missile attacks if equipped with a long bladed weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 撃ち落とし || Allows the pilot to shoot down missile attacks if equipped with a handheld ranged weapon. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド防御 || Allows the pilot to reduce incoming damage if equipped with a shield. Activation and amount of damage reduced depends on skill difference with enemy. &lt;br /&gt;
If Defending from an enemy attack, it&#039;s automatically activated. &lt;br /&gt;
|-&lt;br /&gt;
| Commander || 指揮 || Projects a command field. Units within the field recieve a bonus to Hit and Evade rates. Size and effect of field improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
| Coordinator || コーディネイター || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| Extended || エクステンデッド || Increased pilot stats as Will goes up.&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At Will 130, Accuracy and Evasion increase by 10% and final attack damage increased by 25%. &lt;br /&gt;
|-&lt;br /&gt;
| Flame || 炎 || Increases Accuracy, Evasion, Critical, and Armor. improves with each level up to 9.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Upgradeable Pilot Skills=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || When HP is low, Hit/Evade/Crit/Armor stats will be raised. &lt;br /&gt;
|-&lt;br /&gt;
| Combo Attack || アタックコンボ || Attacks marked with a &amp;quot;C&amp;quot; can strike both units in a partner squad. Higher levels allow additional squads to be targetted, at the cost of one extra ammunition/EN cost per extra squad targetted.&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 援護攻撃 || Allows the pilot to provide offensive support to a partner.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 援護防御 || Allows the pilot to provide defensive support to a partner.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || Increases a pilots maximum Spirit Points (+5 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Focused || 集中力 || Reduces the cost of SP abilities (max of 20% lowering at Level 6)&lt;br /&gt;
|-&lt;br /&gt;
| In-Fight || インファイト || Increases attack power and critical rate for melee attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Fight || ガンファイト || Increases attack power and accuracy for ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || Allows the pilot to attack first when the enemy targets the pilot. Activation depends on skill difference with enemy.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウェイ || If the pilot attacks before moving, their unit can move after its attack is executed.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || EN usage for weapons decreased to 80%. &lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || All weapon ammo multiplied 1.5x. &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || At Will 130, damage taken is decreased by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || At Will 130, Accuracy, Evasion and Critical rate increase by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || サイズ差無視 || Pilot takes no damage or accuracy penalties when attacking a unit of a different size.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || Pilot&#039;s Will can increase to 170. (Normal limit is 150.)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hinode</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Unit_Upgrades&amp;diff=7284</id>
		<title>Super Robot Wars/K/Unit Upgrades</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Unit_Upgrades&amp;diff=7284"/>
		<updated>2009-11-26T18:20:39Z</updated>

		<summary type="html">&lt;p&gt;Hinode: Removed El-Dora since you never get to upgrade the base machine. Also clarified the Bio-Ptera inheritence a bit.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! Root Unit !! Upgrade Inheritance&lt;br /&gt;
|-&lt;br /&gt;
| Gatchiko || Emperenza&lt;br /&gt;
|-&lt;br /&gt;
| Temjin 747-J || Temjin type a8&lt;br /&gt;
|-&lt;br /&gt;
| Fafner Mark Elf || Fafner Mark Sein&amp;lt;br&amp;gt;Fafner Mark Sechs&amp;lt;br&amp;gt;Fafner Mark Vier&lt;br /&gt;
|-&lt;br /&gt;
| Fafner Mark Sein || Fafner Mark Sechs&amp;lt;br&amp;gt;Fafner Mark Vier&lt;br /&gt;
|-&lt;br /&gt;
| Freedom Gundam || Strike Freedom Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || Gaia Gundam&amp;lt;br&amp;gt;Legend Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Stinger || Superior Stinger&lt;br /&gt;
|-&lt;br /&gt;
| Shin Jeeg || Jeeg&lt;br /&gt;
|-&lt;br /&gt;
| Big Shooter (new) || Big Shooter (old)&lt;br /&gt;
|-&lt;br /&gt;
| Lanstag Break || Lanstag (Souta)&lt;br /&gt;
|-&lt;br /&gt;
| Lanstag (Souta) || Bio-Ptera&lt;br /&gt;
|-&lt;br /&gt;
| Sword Wolf Crusher || Brastle Tiger&lt;br /&gt;
|-&lt;br /&gt;
| Neo Okusaer || Go Okusaer&lt;br /&gt;
|-&lt;br /&gt;
| G-Gunner || G-Zero Gunner&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday || Saudade of Sunday&amp;lt;br&amp;gt;Dahlia of Wednesday&lt;br /&gt;
|-&lt;br /&gt;
| Revlius || Solvrias Regina&amp;lt;br&amp;gt;Solvrias Rex&lt;br /&gt;
|-&lt;br /&gt;
| Serius || Serius II&amp;lt;br&amp;gt;Selkerius&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hinode</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W/Banpresto_Originals_List&amp;diff=7204</id>
		<title>Super Robot Wars/W/Banpresto Originals List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W/Banpresto_Originals_List&amp;diff=7204"/>
		<updated>2009-11-08T21:35:30Z</updated>

		<summary type="html">&lt;p&gt;Hinode: Removed nonexistant move.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Trailer: Valstork Family==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Unit&lt;br /&gt;
&amp;lt;th&amp;gt;Pilots&lt;br /&gt;
&amp;lt;th&amp;gt;Attacks&lt;br /&gt;
&amp;lt;th&amp;gt;Abilities&lt;br /&gt;
&amp;lt;th&amp;gt;Notes&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Valhawk&lt;br /&gt;
&amp;lt;td&amp;gt;Main: Kazuma Ardygun&amp;lt;br&amp;gt;Sub: Mihiro Ardygun&lt;br /&gt;
&amp;lt;td&amp;gt;&#039;&#039;&#039;Close Combat Mode&#039;&#039;&#039;&amp;lt;br&amp;gt;Laser Vulcan&amp;lt;br&amp;gt;Beam Shot Launcher&amp;lt;br&amp;gt;Ray Blade&amp;lt;br&amp;gt;Plasma Execution&amp;lt;br&amp;gt;Jade Flowsion&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Air Force Mode&#039;&#039;&#039;&amp;lt;br&amp;gt;Laser Vulcan&amp;lt;br&amp;gt;Beam Shot Launcher&amp;lt;br&amp;gt;Heat Edge Exploder&lt;br /&gt;
&amp;lt;td&amp;gt;Transform,&amp;lt;br&amp;gt;Combine&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Drive&amp;lt;br&amp;gt;Heat Field&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Valstork&lt;br /&gt;
&amp;lt;td&amp;gt;Main: Blessfield Ardygun (Part 1),&amp;lt;br&amp;gt;Shihomi Ardygun (Part 2)&amp;lt;br&amp;gt;Sub: Shihomi Ardygun (Part 1),&amp;lt;br&amp;gt;Akane Ardygun,&amp;lt;br&amp;gt;Horace Horion&lt;br /&gt;
&amp;lt;td&amp;gt;Space Torpedo&amp;lt;br&amp;gt;Guided Micro Missile&amp;lt;br&amp;gt;All-Range Multi Beam Launcher&amp;lt;br&amp;gt;Dual Proton Cannon&lt;br /&gt;
&amp;lt;td&amp;gt;Combine&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Drive&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Valguard&lt;br /&gt;
&amp;lt;td&amp;gt;Main: Kazuma Ardygun&amp;lt;br&amp;gt;Sub: Mihiro Ardygun,&amp;lt;br&amp;gt;Blessfield Ardygun (Part 1 only),&amp;lt;br&amp;gt;Shihomi Ardygun,&amp;lt;br&amp;gt;Akane Ardygun,&amp;lt;br&amp;gt;Horace Horion&lt;br /&gt;
&amp;lt;td&amp;gt;Space Torpedo&amp;lt;br&amp;gt;Guided Micro Missile&amp;lt;br&amp;gt;All-Range Multi Beam Launcher&amp;lt;br&amp;gt;Full Accel Impact&amp;lt;br&amp;gt;Cross Proton Banisher&lt;br /&gt;
&amp;lt;td&amp;gt;Separate&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Drive&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Valzacard&lt;br /&gt;
&amp;lt;td&amp;gt;Main: Kazuma Ardygun&amp;lt;br&amp;gt;Sub: Mihiro Ardygun,&amp;lt;br&amp;gt;Shihomi Ardygun,&amp;lt;br&amp;gt;Akane Ardygun,&amp;lt;br&amp;gt;Horace Horion,&amp;lt;br&amp;gt;Aria Advance&lt;br /&gt;
&amp;lt;td&amp;gt;Hi Proton Smasher&amp;lt;br&amp;gt;Dimension Breaker&amp;lt;br&amp;gt;Exa Nova Shoot&amp;lt;br&amp;gt;Exa Nova Shoot - Over&lt;br /&gt;
&amp;lt;td&amp;gt;Shield&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Nova Drive&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;The Database&amp;quot; The Knowledge Recorders==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Unit&lt;br /&gt;
&amp;lt;th&amp;gt;Pilots&lt;br /&gt;
&amp;lt;th&amp;gt;Attacks&lt;br /&gt;
&amp;lt;th&amp;gt;Abilities&lt;br /&gt;
&amp;lt;th&amp;gt;Notes&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Opus&lt;br /&gt;
&amp;lt;td&amp;gt;AI&lt;br /&gt;
&amp;lt;td&amp;gt;Beam Shooter&amp;lt;br&amp;gt;Plasma Buster&lt;br /&gt;
&amp;lt;td&amp;gt;Status Immunity,&amp;lt;br&amp;gt;EN Regen S&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Drive&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Reus&lt;br /&gt;
&amp;lt;td&amp;gt;AI, Disper&lt;br /&gt;
&amp;lt;td&amp;gt;Magna Gatling&amp;lt;br&amp;gt;Plasma Blaster Cannon&lt;br /&gt;
&amp;lt;td&amp;gt;Status Immunity,&amp;lt;br&amp;gt;EN Regen S&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Drive&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Stoma&lt;br /&gt;
&amp;lt;td&amp;gt;AI, Disper&lt;br /&gt;
&amp;lt;td&amp;gt;Active Missile&amp;lt;br&amp;gt;Plasma Blaster Sword&lt;br /&gt;
&amp;lt;td&amp;gt;Status Immunity,&amp;lt;br&amp;gt;EN Regen S&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Drive&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Arm Arcus&lt;br /&gt;
&amp;lt;td&amp;gt;Aria Advance&lt;br /&gt;
&amp;lt;td&amp;gt;Lumen Circulus&amp;lt;br&amp;gt;Lumen Gladius&amp;lt;br&amp;gt;Totum Sclopetum&lt;br /&gt;
&amp;lt;td&amp;gt;Status Immunity,&amp;lt;br&amp;gt;EN Regen M&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Drive,&amp;lt;br&amp;gt;Breaker Mode,&amp;lt;br&amp;gt;Final Mode&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Arm Arcus Finis&lt;br /&gt;
&amp;lt;td&amp;gt;AI, Deceiver&lt;br /&gt;
&amp;lt;td&amp;gt;Lumen Circulus&amp;lt;br&amp;gt;Lumen Gladius&amp;lt;br&amp;gt;Totum Sclopetum&lt;br /&gt;
&amp;lt;td&amp;gt;Status Immunity,&amp;lt;br&amp;gt;EN Regen M&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Drive&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Arm Stora&lt;br /&gt;
&amp;lt;td&amp;gt;Main: Applicant&amp;lt;br&amp;gt;Sub: Regulate&lt;br /&gt;
&amp;lt;td&amp;gt;Latum Radius&amp;lt;br&amp;gt;Linea Recta&lt;br /&gt;
&amp;lt;td&amp;gt;Status Immunity,&amp;lt;br&amp;gt;EN Regen M,&amp;lt;br&amp;gt;Combine&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Nova Drive&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Arm Stora Finis&lt;br /&gt;
&amp;lt;td&amp;gt;Applicant, Deceiver&lt;br /&gt;
&amp;lt;td&amp;gt;Latum Radius&amp;lt;br&amp;gt;Linea Recta&lt;br /&gt;
&amp;lt;td&amp;gt;Status Immunity,&amp;lt;br&amp;gt;EN Regen M&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Nova Drive&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Valarm&lt;br /&gt;
&amp;lt;td&amp;gt;Applicant&lt;br /&gt;
&amp;lt;td&amp;gt;Sphere Laser Focus&amp;lt;br&amp;gt;Remote Drill Burst&amp;lt;br&amp;gt;Final Hawk Strike&lt;br /&gt;
&amp;lt;td&amp;gt;Status Immunity,&amp;lt;br&amp;gt;EN Regen M&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Nova Drive&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Scientia&lt;br /&gt;
&amp;lt;td&amp;gt;Main: Inference&amp;lt;br&amp;gt;Sub: Critic&lt;br /&gt;
&amp;lt;td&amp;gt;Salus Lumen&amp;lt;br&amp;gt;Sanctio Hasta&lt;br /&gt;
&amp;lt;td&amp;gt;Status Immunity,&amp;lt;br&amp;gt;EN Regen L&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Nova Drive,&amp;lt;br&amp;gt;Knowledge Recorder Master System&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Sapientia&lt;br /&gt;
&amp;lt;td&amp;gt;Inference&lt;br /&gt;
&amp;lt;td&amp;gt;Aeternum Lumen&amp;lt;br&amp;gt;Fatum Creare&lt;br /&gt;
&amp;lt;td&amp;gt;Status Immunity,&amp;lt;br&amp;gt;EN Regen L&lt;br /&gt;
&amp;lt;td&amp;gt;Power Source: Proton Nova Drive,&amp;lt;br&amp;gt;Knowledge Recorder Master System&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hinode</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pre-Release_Info&amp;diff=7183</id>
		<title>Super Robot Wars/K/Pre-Release Info</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pre-Release_Info&amp;diff=7183"/>
		<updated>2009-10-31T11:37:19Z</updated>

		<summary type="html">&lt;p&gt;Hinode: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Combo Attack stuff:&lt;br /&gt;
&lt;br /&gt;
Koutetsushin Jeeg:&lt;br /&gt;
* Mach Drill (New Jeeg ver) ==&amp;gt; New Jeeg + Big Shooter (New)&lt;br /&gt;
* Mach Drill (Old jeeg ver) ==&amp;gt; Old Jeeg + Big Shooter (Old)&lt;br /&gt;
* Double Spin Storm ==&amp;gt; New Jeeg + Old Jeeg&lt;br /&gt;
* Koutestsushin Jeeg ==&amp;gt; New Jeeg + Old Jeeg, only New Jeeg can initiate.&lt;br /&gt;
&lt;br /&gt;
Fafner:&lt;br /&gt;
* Twin Dock ==&amp;gt; Mark Sein + Sieben&lt;br /&gt;
* Triple Dock &amp;gt; Drei + Acht + Goubain (can&#039;t remember the name)&lt;br /&gt;
* Cross Dock =&amp;gt; Sein + Sieben + Drei + Acht&lt;br /&gt;
&lt;br /&gt;
Gun x Sword:&lt;br /&gt;
* Dangan Eldora Dan ==&amp;gt; Eldora Soul + Dann&lt;br /&gt;
* Gun x Sword ==&amp;gt; Dann + Volkein Kai&lt;br /&gt;
&lt;br /&gt;
Godannar:&lt;br /&gt;
* Dannar Combination (Neo) == &amp;gt; Godannar + Neo Okusaer&lt;br /&gt;
* Dannar Combination (Go) == &amp;gt; Godannar + Go Okusaer&lt;br /&gt;
* Godannar Triple Drive == &amp;gt; Godannar (TDM) + Celeblader&lt;br /&gt;
&lt;br /&gt;
Will gains&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Ultra Strong&amp;quot;: +3 for miss, +3 when hit, +3 ally down&lt;br /&gt;
*&amp;quot;Strong&amp;quot;: +2 for miss, +2 when hit, +2 ally down&lt;br /&gt;
*&amp;quot;Normal&amp;quot;: +1 for miss, +1 when hit, +1 ally down&lt;br /&gt;
*&amp;quot;Bear&amp;quot;: +1 for hit, +1 for miss, +3 for dodge, +1 when hit, -1 ally down&lt;br /&gt;
&lt;br /&gt;
*Universal: +3 for kill, +2 for ally kill&lt;br /&gt;
*Paired units have will gains for missing, kill, and ally kill reduced by 1&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ultra Strong&amp;quot;: Cagalli, Shinn, Izaak, Yassaba, Adette, Cynthia, Ashuham, Sakura, Mamoru*, Temjin, Fei-Yen, Hatter, Re Mii, A Kan, Kouji, Kenji (Jeeg), Daiya, Puria, Dick, Nouza, Rol, Shizuru, Tetsuya Kouji, Ken, Van, Nero, Ray, Sheldia&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Strong&amp;quot;: Kira, Athrun, Mwu, Bartfeld, Hilda, Murrue, Lacus, Lunamaria, Rey, Dearka, Heine, Stella, Selene, Sven, Gainer, Gain, Sara, Bello, Gauri, Kejinan, Enge, Jabori, Kazuki, Maya, Shoko, Kouyou, Canon, Michio, Vystein, Ruuji, Ra Kan, Kotona, Garaga, Seijurou, Tize, Zairin, Ferme, Souta, Sayaka, Boss, Kyo, Hiroshi, Yagyu, Lee, (Puria&#039;s henchman), Garris, Lulu, Rosa, Vestaanu, Go, Anna, Mira, Lou, Priscilla, Michael, Fasalina, Mist&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Normal&amp;quot;: Kenji (Fafner), Ron, Miwa, Angelica&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bear&amp;quot;: Mamoru*, Caine&lt;br /&gt;
&lt;br /&gt;
*Mamoru&#039;s listed twice on the JP wiki. Not sure what&#039;s going on with him.&lt;br /&gt;
*Maybe they&#039;re referring to Mamoru with and without his mask-thing? Can someone test that?&lt;br /&gt;
*Having watched the Fafner anime now, I&#039;m 99.9% sure that&#039;s the case. &amp;quot;Bear&amp;quot; is probably a goofy machine translation for cowardly or similar, so that would be helmet-less Mamoru and the other one is him with the Goubain helmet on.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Every time you complete the game, one of the items you get for having certain GBA cartridges in the GBA slot is unlocked so you can buy it in the store (Press Y where you sell items).&lt;/div&gt;</summary>
		<author><name>Hinode</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W/Team_Attacks&amp;diff=7178</id>
		<title>Super Robot Wars/W/Team Attacks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/W/Team_Attacks&amp;diff=7178"/>
		<updated>2009-10-28T22:31:06Z</updated>

		<summary type="html">&lt;p&gt;Hinode: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Attack&lt;br /&gt;
&amp;lt;th&amp;gt;Units&lt;br /&gt;
&amp;lt;th&amp;gt;P&lt;br /&gt;
&amp;lt;th&amp;gt;Range&lt;br /&gt;
&amp;lt;th&amp;gt;Morale&lt;br /&gt;
&amp;lt;th&amp;gt;EN&lt;br /&gt;
&amp;lt;th&amp;gt;Base Attack&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Double Rocket Punch&lt;br /&gt;
&amp;lt;td&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Great Mazinger&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-4&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;20&lt;br /&gt;
&amp;lt;td&amp;gt;5040&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Double Mazinger Blade&lt;br /&gt;
&amp;lt;td&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Great Mazinger&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;30&lt;br /&gt;
&amp;lt;td&amp;gt;5600&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Double Burning Fire&lt;br /&gt;
&amp;lt;td&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Great Mazinger&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1&lt;br /&gt;
&amp;lt;td&amp;gt;130&lt;br /&gt;
&amp;lt;td&amp;gt;30&lt;br /&gt;
&amp;lt;td&amp;gt;6580&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Dynamic Double Impact&lt;br /&gt;
&amp;lt;td&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Shin Getter-1&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;30&lt;br /&gt;
&amp;lt;td&amp;gt;5600&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Final Dynamic Special&lt;br /&gt;
&amp;lt;td&amp;gt;Mazinkaiser&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;Shin Getter-1&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;130&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;7050&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;HyoRyu/EnRyu Assault&lt;br /&gt;
&amp;lt;td&amp;gt;HyoRyu&amp;lt;br&amp;gt;EnRyu&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;30&lt;br /&gt;
&amp;lt;td&amp;gt;4900&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;FuRyu/RaiRyu Assault&lt;br /&gt;
&amp;lt;td&amp;gt;FuRyu&amp;lt;br&amp;gt;RaiRyu&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;30&lt;br /&gt;
&amp;lt;td&amp;gt;4900&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;ChoRyuJin/GekiRyuJin Assault&lt;br /&gt;
&amp;lt;td&amp;gt;ChoRyuJin&amp;lt;br&amp;gt;GekiRyuJin&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1-8&lt;br /&gt;
&amp;lt;td&amp;gt;130&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;6300&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Maximum To-Long&lt;br /&gt;
&amp;lt;td&amp;gt;GenRyuJin&amp;lt;br&amp;gt;GoRyuJin&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1-8&lt;br /&gt;
&amp;lt;td&amp;gt;130&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;6580&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;KouRyu/AnRyu Assault&lt;br /&gt;
&amp;lt;td&amp;gt;KouRyu&amp;lt;br&amp;gt;AnRyu&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;30&lt;br /&gt;
&amp;lt;td&amp;gt;4900&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Double Gekigan Flare&lt;br /&gt;
&amp;lt;td&amp;gt;Aestivalis Akito&amp;lt;br&amp;gt;Aestivalis Gai&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;(Both must use 0G or Aerial Frame)&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;4900&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ganger Formation&lt;br /&gt;
&amp;lt;td&amp;gt;Aestivalis Heavy Frame Akito&amp;lt;br&amp;gt;Aestivalis Heavy Frame Gai&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;&amp;lt;small&amp;gt;(Both must use Heavy Frame or Lunar Frame)&amp;lt;/small&amp;gt;&amp;lt;/i&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;2-7&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;4760&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ranged Formation Attack&lt;br /&gt;
&amp;lt;td&amp;gt;Aestivalis Ryoko&amp;lt;br&amp;gt;Aestivalis Hikaru&amp;lt;br&amp;gt;Aestivalis Izumi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;(All 3 must use 0G, Aerial, or no Frame)&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-4&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;4050&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Melee Formation Attack&lt;br /&gt;
&amp;lt;td&amp;gt;Aestivalis Ryoko&amp;lt;br&amp;gt;Aestivalis Hikaru&amp;lt;br&amp;gt;Aestivalis Izumi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;(All 3 must use 0G, Aerial, or no Frame)&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;130&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;5250&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Formation Attack&lt;br /&gt;
&amp;lt;td&amp;gt;Aestivalis Ryoko&amp;lt;br&amp;gt;Aestivalis Hikaru&amp;lt;br&amp;gt;Aestivalis Izumi&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;(All 3 must use Lunar or Heavy Frame)&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;2-7&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;5100&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Double Gekigan Flare&lt;br /&gt;
&amp;lt;td&amp;gt;Aestivalis Custom Akito&amp;lt;br&amp;gt;Aestivalis Custom Gai&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;6020&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Ranged Formation Attack&lt;br /&gt;
&amp;lt;td&amp;gt;Aestivalis Custom Ryoko&amp;lt;br&amp;gt;Aestivalis Custom Hikaru&amp;lt;br&amp;gt;Aestivalis Custom Izumi&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-4&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;4800&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Melee Formation Attack&lt;br /&gt;
&amp;lt;td&amp;gt;Aestivalis Custom Ryoko&amp;lt;br&amp;gt;Aestivalis Custom Hikaru&amp;lt;br&amp;gt;Aestivalis Custom Izumi&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;130&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;5550&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Uruz Strike&lt;br /&gt;
&amp;lt;td&amp;gt;M9 Gernsback/ARX-7 Arbalest [Sousuke]&amp;lt;br&amp;gt;M9 Gernsback [Mao]&amp;lt;br&amp;gt;M9 Gernsback [Kurz]&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-4&lt;br /&gt;
&amp;lt;td&amp;gt;110&lt;br /&gt;
&amp;lt;td&amp;gt;30&lt;br /&gt;
&amp;lt;td&amp;gt;5400&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Uruz Special&lt;br /&gt;
&amp;lt;td&amp;gt;M9D Falke [Clouseau]&amp;lt;br&amp;gt;M9 Gernsback [Mao]&amp;lt;br&amp;gt;M9 Gernsback [Kurz]&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-4&lt;br /&gt;
&amp;lt;td&amp;gt;110&lt;br /&gt;
&amp;lt;td&amp;gt;30&lt;br /&gt;
&amp;lt;td&amp;gt;5100&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Double Lancer Combination&lt;br /&gt;
&amp;lt;td&amp;gt;Tekkaman Blade/Blastor Tekkaman Blade&amp;lt;br&amp;gt;Tekkaman Aki&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;(Both must be on or off their support units)&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;110&lt;br /&gt;
&amp;lt;td&amp;gt;30&lt;br /&gt;
&amp;lt;td&amp;gt;5320&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Double Vol Tekka&lt;br /&gt;
&amp;lt;td&amp;gt;Tekkaman Blade/Blastor Tekkaman Blade&amp;lt;br&amp;gt;Tekkaman Rapier&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1-8&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;7000&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Double Reactor Vol Tekka&lt;br /&gt;
&amp;lt;td&amp;gt;Tekkaman Blade/Blastor Tekkaman Blade&amp;lt;br&amp;gt;Tekkaman Hiver&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;(Both must be on or off their support units)&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1-8&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;7000&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Double Vol Tekka&lt;br /&gt;
&amp;lt;td&amp;gt;Tekkaman Vesna&amp;lt;br&amp;gt;Tekkaman Sommer&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;(Both must be on or off their support units)&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1-8&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;6000&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Triple Vol Tekka&lt;br /&gt;
&amp;lt;td&amp;gt;Tekkaman Vesna&amp;lt;br&amp;gt;Tekkaman Sommer&amp;lt;br&amp;gt;Tekkaman Hiver&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;(All three must be on or off their support units)&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1-8&lt;br /&gt;
&amp;lt;td&amp;gt;130&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;6750&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Double Fermion Cannon&lt;br /&gt;
&amp;lt;td&amp;gt;Sol Tekkaman Unit-1 Kai&amp;lt;br&amp;gt;Sol Tekkaman Unit-2&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;1-7&lt;br /&gt;
&amp;lt;td&amp;gt;110&lt;br /&gt;
&amp;lt;td&amp;gt;10&lt;br /&gt;
&amp;lt;td&amp;gt;4620&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Combination Assault&lt;br /&gt;
&amp;lt;td&amp;gt;Freedom Gundam&amp;lt;br&amp;gt;Justice Gundam&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;130&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;5460&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Combination Sword&lt;br /&gt;
&amp;lt;td&amp;gt;Freedom Gundam METEOR&amp;lt;br&amp;gt;Justice Gundam METEOR&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;130&lt;br /&gt;
&amp;lt;td&amp;gt;30&lt;br /&gt;
&amp;lt;td&amp;gt;5880&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Double Astray Blade&lt;br /&gt;
&amp;lt;td&amp;gt;Powered Red/Red Frame Flight Pack&amp;lt;br&amp;gt;Blue Frame Second L/Blue Frame Second L-LL&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-3&lt;br /&gt;
&amp;lt;td&amp;gt;130&lt;br /&gt;
&amp;lt;td&amp;gt;30&lt;br /&gt;
&amp;lt;td&amp;gt;5460&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Proton Cannon Focus&lt;br /&gt;
&amp;lt;td&amp;gt;Valhawk&amp;lt;br&amp;gt;Valstork&lt;br /&gt;
&amp;lt;td&amp;gt;•&lt;br /&gt;
&amp;lt;td&amp;gt;1-5&lt;br /&gt;
&amp;lt;td&amp;gt;120&lt;br /&gt;
&amp;lt;td&amp;gt;50&lt;br /&gt;
&amp;lt;td&amp;gt;4000&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hinode</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Spirit_Commands&amp;diff=6563</id>
		<title>Super Robot Wars/K/Spirit Commands</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Spirit_Commands&amp;diff=6563"/>
		<updated>2009-04-20T17:35:29Z</updated>

		<summary type="html">&lt;p&gt;Hinode: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Search Layout=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
| 熱血&amp;lt;br&amp;gt;Valor (Hot&amp;amp;nbsp;Blood)&lt;br /&gt;
| 集中&amp;lt;br&amp;gt;Focus&lt;br /&gt;
| 突撃&amp;lt;br&amp;gt;Assail (Rush&amp;amp;nbsp;Attack)&lt;br /&gt;
| 狙撃&amp;lt;br&amp;gt;Snipe&lt;br /&gt;
| 直撃&amp;lt;br&amp;gt;Fury (Direct&amp;amp;nbsp;Attack)&lt;br /&gt;
|-&lt;br /&gt;
| 魂&amp;lt;br&amp;gt;(Soul)&lt;br /&gt;
| 必中&amp;lt;br&amp;gt;Strike (Sure&amp;amp;nbsp;Hit)&lt;br /&gt;
| 根性&amp;lt;br&amp;gt;Vigor&lt;br /&gt;
| 気合&amp;lt;br&amp;gt;Spirit (Charge)&lt;br /&gt;
| 偵察&amp;lt;br&amp;gt;Scan&lt;br /&gt;
|-&lt;br /&gt;
| 闘志&amp;lt;br&amp;gt;(Fighting&amp;amp;nbsp;Spirt)&lt;br /&gt;
| 感応&amp;lt;br&amp;gt;Attune&lt;br /&gt;
| ド根性&amp;lt;br&amp;gt;Guts&lt;br /&gt;
| 気迫&amp;lt;br&amp;gt;Drive&lt;br /&gt;
| 愛&amp;lt;br&amp;gt;Love&lt;br /&gt;
|-&lt;br /&gt;
| ひらめき&amp;lt;br&amp;gt;Alert (Flash)&lt;br /&gt;
| 直感&amp;lt;br&amp;gt;(Sense/Instinct)&lt;br /&gt;
| 信頼&amp;lt;br&amp;gt;Trust&lt;br /&gt;
| 激励&amp;lt;br&amp;gt;Rouse (Rally)&lt;br /&gt;
| 幸運&amp;lt;br&amp;gt;Luck&lt;br /&gt;
|-&lt;br /&gt;
| 不屈&amp;lt;br&amp;gt;(Invincible)&lt;br /&gt;
| 加速&amp;lt;br&amp;gt;Accel&lt;br /&gt;
| 友情&amp;lt;br&amp;gt;Faith&lt;br /&gt;
| 脱力&amp;lt;br&amp;gt;Daunt&lt;br /&gt;
| 祝福&amp;lt;br&amp;gt;Bless&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁&amp;lt;br&amp;gt;Guard (Iron&amp;amp;nbsp;Wall)&lt;br /&gt;
| 覚醒&amp;lt;br&amp;gt;Zeal&lt;br /&gt;
| 絆&amp;lt;br&amp;gt;(Bonds)&lt;br /&gt;
| 期待&amp;lt;br&amp;gt;Hope&lt;br /&gt;
| 努力&amp;lt;br&amp;gt;Gain (Great&amp;amp;nbsp;Effort)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱&amp;lt;br&amp;gt;(Disturbance)&lt;br /&gt;
| 再動&amp;lt;br&amp;gt;Enable (Move&amp;amp;nbsp;Again)&lt;br /&gt;
| 補給&amp;lt;br&amp;gt;Renew (Resupply)&lt;br /&gt;
| てかげん&amp;lt;br&amp;gt;Mercy&lt;br /&gt;
| 応援&amp;lt;br&amp;gt;Cheer&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=精神/Spirit List=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Spirit !! {{Caption|-|Abbreviation}} !! Translation !! Target !! Cost !! Description&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|熱血|ねっけつ}} || 熱 || Valor (Hot&amp;amp;nbsp;Blood) || Self || 45 || 2× damage dealt on the next attack&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|魂|たましい}} || 魂 || (Soul) || Self || 60 || 2.5× damage dealt on the next attack&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|闘志|とうし}} || 闘 || (Fighting&amp;amp;nbsp;Spirit) || Self || 30 || 100% chance of a critical attack for one turn&lt;br /&gt;
|-&lt;br /&gt;
| ひらめき || 閃 || Alert (Flash) || Self || 10 || Evades any enemy attack for 1 battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|不屈|ふくつ}} || 不 || (Invincible) || Self || 20 || Damage reduced to 10 for next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|鉄壁|てっぺき}} || 鉄 || Guard (Iron&amp;amp;nbsp;Wall) || Self || 30 || Reduces damage taken to 1/4 for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|かく乱|らん}} || 乱 || (Disturbance) || All enemies || 70 || Reduces all enemy hit rates by half for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|集中|しゅうちゅう}} || 集 || Focus || Self || 15 || Raises Hit/Evate rates by 30% for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|必中|ひっちゅう}} || 必 || Strike (Sure&amp;amp;nbsp;Hit) || Self || 20 || Raises Hit rate to 100%&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|感応|かんの}} || * || Attune || Ally || 35 || Raises an ally&#039;s Hit rate to 100% for 1 turn&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|直感|ちょっかん}} || {{Caption|!|加必}} || (Sense/Instinct) || Self || 25 || Gain effects of 必中/Strike &amp;amp; ひらめき/Alert at once.&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|加速|かそく}} || 加 || Accel || Self&amp;amp;nbsp;PU || 10 || Increases Movement by 3; not moving keeps the effect&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|覚醒|かくせい}} || 覚 || Zeal (Awaken) || Self&amp;amp;nbsp;PU || 60 || Allows 1 extra action; only 1 can be active at a time&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|再動|さいどう}} || || Enable (Move&amp;amp;nbsp;Again) || Ally&amp;amp;nbsp;PU || 90 || Allows an ally that has already acted to act again&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|突撃|とつげき}} || 突 || Assail (Rush&amp;amp;nbsp;Attack) || Self || 30 || Enables all weapons after movement&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|根性|こんじょう}} || || Vigor || Self || 20 || Replenishes HP by 30% of max value&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|ド根性|どこんじょう}} || || Guts || Self || 40 || Fully replenishes HP&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|信頼|しんらい}} || || Trust || Ally || 30 || Replenishes an ally&#039;s HP by 2000&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|友情|ゆうじょう}} || || Faith || Ally || 60 || Fully replenishes an ally&#039;s HP&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|絆|きずな}} || || (Bonds) || All allies || 80 || Replenishes half of all ally&#039;s HP&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|補給|ほきゅう}} || || Renew (Resupply) || Ally&amp;amp;nbsp;PU || 60 || Fully replenishes an ally&#039;s ammo/EN&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|狙撃|そげき}} || 狙 || Snipe || Self || 30 || Increases all weapons&#039; range by 2 (expect Map and Range 1)&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|気合|きあい}} || || Spirit (Charge) || Self || 40 || Increases Will by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|気迫|きはく}} || || Drive || Self || 80 || Increases Will by 30&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|激励|げきれい}} || || Rouse (Rally) || Ally&amp;amp;nbsp;PU || 60 || Increases adjacent ally&#039;s Will by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|脱力|だつりょく}} || || Daunt (Exhaust) || Enemy&amp;amp;nbsp;PU || 50 || Reduces targeted enemy&#039;s Will by 10&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|期待|ちょっかん}} || || Hope || Ally || 80 || Recovers 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| てかげん || 手 || Mercy || Self || 10 || If the next attack would destroy the enemy unit, it is instead reduced to 10 HP. Works only if the attacker&#039;s Skill is greater than the defender&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|直撃|ちょくげき}} || 直 || Fury (Direct Attack) || Self || 30 || Nullifies enemy&#039;s defensive abilities/defensive support&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|偵察|ていさつ}} || || Scan || Enemy&amp;amp;nbsp;PU || 5 || Makes target enemy&#039;s status window viewable&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|愛|あい}} || {{Caption|!|加必閃熱努幸}} || Love || Self || 90 || 加速/Accel, 必中/Strike, ひらめき/Alert, 熱血/Valor, 気合/Spirit, 努力/Gain, and 幸運/Luck&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|幸運|こううん}} || 幸 || Luck || Self&amp;amp;nbsp;PU || 40 || Doubles the money earned in the next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|祝福|しゅくふく}} || {{Caption|*|幸}} || Bless || Ally&amp;amp;nbsp;PU || 60 || Doubles an ally&#039;s money earned in the next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|努力|どりょく}} || 努 || Gain (Great Effort) || Self&amp;amp;nbsp;PU || 20 || Doubles the EXP earned in the next battle&lt;br /&gt;
|-&lt;br /&gt;
| {{ruby|応援|おうえん}} || {{Caption|*|努}} || Cheer || Ally&amp;amp;nbsp;PU || 40 || Doubles the EXP earned by an ally next battle&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hinode</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6540</id>
		<title>Super Robot Wars/K/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6540"/>
		<updated>2009-04-18T04:43:05Z</updated>

		<summary type="html">&lt;p&gt;Hinode: /* Mecha Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Mecha Abilities=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability!! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen L1/L2/L3 || HP回復L1/L2/L3 || Unit regains 10%/20%/30% of its max HP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| EN Regen L1/L2/L3 || EN回復L1/L2/L3 || Unit regains 10%/20%/30% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. &lt;br /&gt;
|-&lt;br /&gt;
| Combine || 合体 || Multiple units merge into a new unit. &lt;br /&gt;
|-&lt;br /&gt;
| Separate ||分離 || Unit separates into its components or discards &amp;quot;armored carrier&amp;quot;-type shell. &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 剣装備 || Allows Pilot to use the Sword Cut skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 銃装備 || Allows Pilot to use the Shoot Down skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド装備 || Used with Shield Defense to reduce damage. &lt;br /&gt;
|-&lt;br /&gt;
| Anti Beam Shield || アンチビームシールド装備 || Used with Shield Defense to reduce damage. Reduces more damage from Beams. &lt;br /&gt;
|-&lt;br /&gt;
| Beam Shield || ビームシールド装備 || Used with Shield Defense to reduce damage.&lt;br /&gt;
|-&lt;br /&gt;
| Repair || 修理装置 || All units in the PU regain 10% of their max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給装置 || All units in the PU regain 10% of their max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Bunshin || 分身 || Chance to negate any attack. Activates at 130 Will. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Bronze Bell Power ||  銅鐸パワー || Damage Dealt +25%, Damage Received -25%, Hit and Evasion +10%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Power || マジンパワー || Damage Dealt +25%, Damage Received -25%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Res Arcana || レースアルカーナ || Beam Coat L, HP Regen L1, Bunshin. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Orgone Cloud || オルゴン・クラウド || Barrier L3, EN Regen L1, Bunshin and Ignores Terrain. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Illusion Protect || イリュージョンプロテクト || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Stealth || ステルス装置 || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Laminate Armor || ラミネート装甲  || Reduces beam damage by 1600 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Yata no Kagami || ヤタノカガミ || Reduces beam damage by 2500.&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Shield ||  電磁シールド || Reduces beam damage by 2000.&lt;br /&gt;
|-&lt;br /&gt;
| Spread Mantle ||  拡散マント || Reduces beam damage by 1500 for 10 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Block || エルドラブロック || Reduces all damage by 1000 for 5 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| PS Armor || PS装甲 || Reduces non beam damage by 1000 for 10 EN. &lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Reduces non beam damage by 1500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Aigis Equipment || イージス装備 || Nulls all damage below 3000 for 5 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Norn System || ノルンシステム || Nulls all damage below 1500 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Voiture Lumiere || ヴォワチュールリュミエール || Nulls all damage below 2500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| N-Jammer Canceller || Nジャマーキャンセラー || Unit regains 15% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Deuterion || ハイパーデュートリオン || Unit regains 25% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Angel Wall || エンジェルウォール || Nulls all damage below 1500 for 5 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Mode || エモーショナルモード || Increased unit performance. Activates when HP is less than 50% or at 140 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Evolt || エヴォルト || Transforms into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Bio Armor (Hell Armor) || バイオ装甲 || Reduces non Rio (リーオ) damage by 1500.&lt;br /&gt;
|-&lt;br /&gt;
| Bio Armor (Crimson Hell Armor) ||  バイオ装甲 || Reduces non Rio (リーオ) damage by 2000.&lt;br /&gt;
|- &lt;br /&gt;
| Photon Mat Barrier || フォトンマットバリア || Reduces all attack damage for 5 EN. Damage reduction increases as Oversense Level increases. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Overskill: Acceleration || Oスキル: 加速 || Increases unit Hit Rate and Mobility. Bunshin. Movement+1. Activates at 130 Will. Requires Oversense Lv4.&lt;br /&gt;
|-&lt;br /&gt;
| Overskill: Super Acceleration || Oスキル: 超加速 || Increases unit Hit Rate and Mobility. Bunshin. Movement+2. Activates at 130 Will. Requires Oversense Lv6.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Heart || クリスタル・ハート || Increases damage as will goes up. Activates at 120 Will. Revlius/Solvrius Rex&#039; version.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Heart || クリスタル・ハート || Negates certain attacks. Damage negation and EN consumption increases as will goes up. Activates at 120 Will. Serius/Serius II/Serkurius&#039; version.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hinode</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pre-Release_Info&amp;diff=6535</id>
		<title>Super Robot Wars/K/Pre-Release Info</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Pre-Release_Info&amp;diff=6535"/>
		<updated>2009-04-15T05:19:24Z</updated>

		<summary type="html">&lt;p&gt;Hinode: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Combo Attack stuff:&lt;br /&gt;
&lt;br /&gt;
Koutetsushin Jeeg:&lt;br /&gt;
* Mach Drill (New Jeeg ver) ==&amp;gt; New Jeeg + Big Shooter (New)&lt;br /&gt;
* Mach Drill (Old jeeg ver) ==&amp;gt; Old Jeeg + Big Shooter (Old)&lt;br /&gt;
* Double Spin Storm ==&amp;gt; New Jeeg + Old Jeeg&lt;br /&gt;
* Koutestsushin Jeeg ==&amp;gt; New Jeeg + Old Jeeg, only New Jeeg can initiate.&lt;br /&gt;
&lt;br /&gt;
Fafner:&lt;br /&gt;
* Twin Dock ==&amp;gt; Mark Sein + Sieben&lt;br /&gt;
* Triple Dock &amp;gt; Drei + Acht + Goubain (can&#039;t remember the name)&lt;br /&gt;
* Cross Dock =&amp;gt; Sein + Sieben + Drei + Acht&lt;br /&gt;
&lt;br /&gt;
Gun x Sword:&lt;br /&gt;
* Dangan Eldora Dan ==&amp;gt; Eldora Soul + Dann&lt;br /&gt;
* Gun x Sword ==&amp;gt; Dann + Volkein Kai&lt;br /&gt;
&lt;br /&gt;
Godannar:&lt;br /&gt;
* Dannar Combination (Neo) == &amp;gt; Godannar + Neo Okusaer&lt;br /&gt;
* Dannar Combination (Go) == &amp;gt; Godannar + Go Okusaer&lt;br /&gt;
* Godannar Triple Drive == &amp;gt; Godannar (TDM) + Celeblader&lt;br /&gt;
&lt;br /&gt;
Will gains&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ultra Strong&amp;quot;: +3 for miss, +3 when hit, +3 ally down&lt;br /&gt;
&amp;quot;Strong&amp;quot;: +2 for miss, +2 when hit, +2 ally down&lt;br /&gt;
&amp;quot;Normal&amp;quot;: +1 for miss, +1 when hit, +1 ally down&lt;br /&gt;
&amp;quot;Bear&amp;quot;: +1 for hit, +1 for miss, +3 for dodge, +1 when hit, -1 ally down&lt;br /&gt;
&lt;br /&gt;
Universal: +3 for kill, +2 for ally kill&lt;br /&gt;
Paired units have will gains for missing, kill, and ally kill reduced by 1&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ultra Strong&amp;quot;: Cagalli, Shinn, Izaak, Yassaba, Adette, Cynthia, Ashuham, Sakura, Mamoru*, Temjin, Fei-Yen, Hatter, Re Mii, A Kan, Kouji, Kenji (Jeeg), Daiya, Puria, Dick, Nouza, Rol, Shizuru, Tetsuya Kouji, Ken, Van, Nero, Ray, Sheldia&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Strong&amp;quot;: Kira, Athrun, Mwu, Bartfeld, Hilda, Murrue, Lacus, Lunamaria, Rey, Dearka, Heine, Stella, Selene, Sven, Gainer, Gain, Sara, Bello, Gauri, Kejinan, Enge, Jabori, Kazuki, Maya, Shoko, Kouyou, Canon, Michio, Vystein, Ruuji, Ra Kan, Kotona, Garaga, Seijurou, Tize, Zairin, Ferme, Souta, Sayaka, Boss, Kyo, Hiroshi, Yagyu, Lee, (Puria&#039;s henchman), Garris, Lulu, Rosa, Vestaanu, Go, Anna, Mira, Lou, Priscilla, Michael, Fasalina, Mist&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Normal&amp;quot;: Kenji (Fafner), Ron, Miwa, Angelica&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bear&amp;quot;: Mamoru*, Caine&lt;br /&gt;
&lt;br /&gt;
*Mamoru&#039;s listed twice on the JP wiki. Not sure what&#039;s going on with him.&lt;/div&gt;</summary>
		<author><name>Hinode</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6534</id>
		<title>Super Robot Wars/K/Mech Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/K/Mech_Abilities&amp;diff=6534"/>
		<updated>2009-04-15T05:11:53Z</updated>

		<summary type="html">&lt;p&gt;Hinode: /* Mecha Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Mecha Abilities=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Ability!! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen L1/L2/L3 || HP回復L1/L2/L3 || Unit regains 10%/20%/30% of its max HP every turn. &lt;br /&gt;
|-&lt;br /&gt;
| EN Regen L1/L2/L3 || EN回復L1/L2/L3 || Unit regains 10%/20%/30% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form. &lt;br /&gt;
|-&lt;br /&gt;
| Combine || 合体 || Multiple units merge into a new unit. &lt;br /&gt;
|-&lt;br /&gt;
| Separate ||分離 || Unit separates into its components or discards &amp;quot;armored carrier&amp;quot;-type shell. &lt;br /&gt;
|-&lt;br /&gt;
| Sword Cut || 剣装備 || Allows Pilot to use the Sword Cut skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shoot Down || 銃装備 || Allows Pilot to use the Shoot Down skill.&lt;br /&gt;
|-&lt;br /&gt;
| Shield Defense || シールド装備 || Used with Shield Defense to reduce damage. &lt;br /&gt;
|-&lt;br /&gt;
| Anti Beam Shield || アンチビームシールド装備 || Used with Shield Defense to reduce damage. Reduces more damage from Beams. &lt;br /&gt;
|-&lt;br /&gt;
| Beam Shield || ビームシールド装備 || Used with Shield Defense to reduce damage.&lt;br /&gt;
|-&lt;br /&gt;
| Repair || 修理装置 || All units in the PU regain 10% of their max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給装置 || All units in the PU regain 10% of their max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Bunshin || 分身 || Chance to negate any attack. Activates at 130 Will. Activation depends on skill difference with enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Bronze Bell Power ||  銅鐸パワー || Damage Dealt +25%, Damage Received -25%, Hit and Evasion +10%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Power || マジンパワー || Damage Dealt +25%, Damage Received -25%. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Res Arcana || レースアルカーナ || Beam Coat L, HP Regen L1, Bunshin. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Orgone Cloud || オルゴン・クラウド || Barrier L3, EN Regen L1, Bunshin and Ignores Terrain. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Illusion Protect || イリュージョンプロテクト || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Stealth || ステルス装置 || Chance to negate any attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Laminate Armor || ラミネート装甲  || Reduces beam damage by 1600 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Yata no Kagami || ヤタノカガミ || Reduces beam damage by 2500.&lt;br /&gt;
|-&lt;br /&gt;
| Electromagnetic Shield ||  電磁シールド || Reduces beam damage by 2000.&lt;br /&gt;
|-&lt;br /&gt;
| Spread Mantle ||  拡散マント || Reduces beam damage by 1500 for 10 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Block || エルドラブロック || Reduces all damage by 1000 for 5 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| PS Armor || PS装甲 || Reduces non beam damage by 1000 for 10 EN. &lt;br /&gt;
|-&lt;br /&gt;
| VPS Armor || VPS装甲 || Reduces non beam damage by 1500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Voiture Lumiere || ヴォワチュールリュミエール || Nulls all damage below 2500 for 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| N-Jammer Canceller || Nジャマーキャンセラー || Unit regains 15% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Deuterion || ハイパーデュートリオン || Unit regains 25% of its max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Angel Wall || エンジェルウォール || Nulls all damage below 1500 for 5 EN. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Emotional Mode || エモーショナルモード || Increased unit performance. Activates when HP is less than 50% or at 140 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Evolt || エヴォルト || Transforms into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Bio Armor (Hell Armor) || バイオ装甲 || Reduces non Rio (リーオ) damage by 1500.&lt;br /&gt;
|-&lt;br /&gt;
| Bio Armor (Crimson Hell Armor) ||  バイオ装甲 || Reduces non Rio (リーオ) damage by 2000.&lt;br /&gt;
|- &lt;br /&gt;
| Photon Mat Barrier || フォトンマットバリア || Reduces all attack damage for 5 EN. Damage reduction increases as Oversense Level increases. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Overskill: Acceleration || Oスキル: 加速 || Increases unit Hit Rate and Mobility. Bunshin. Movement+1. Activates at 130 Will. Requires Oversense Lv4.&lt;br /&gt;
|-&lt;br /&gt;
| Overskill: Super Acceleration || Oスキル: 超加速 || Increases unit Hit Rate and Mobility. Bunshin. Movement+2. Activates at 130 Will. Requires Oversense Lv6.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Heart || クリスタル・ハート || Increases damage as will goes up. Activates at 120 Will. Revlius/Solvrius Rex&#039; version.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Heart || クリスタル・ハート || Negates certain attacks. Damage negation and EN consumption increases as will goes up. Activates at 120 Will. Serius/Serius II/Serkurius&#039; version.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hinode</name></author>
	</entry>
</feed>