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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hiruman</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hiruman"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Hiruman"/>
	<updated>2026-04-24T15:59:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66345</id>
		<title>Super Robot Wars/Y/Shop</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66345"/>
		<updated>2025-09-26T08:31:32Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Parts Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Introduction===&lt;br /&gt;
&lt;br /&gt;
The A.Advent will open the shop at the start of Chapter 3, with new parts unlocking at as you raise your rank. Prices listed are for Normal difficulty; Hard increases prices by 10% and Expert increases prices by 50%.&lt;br /&gt;
&lt;br /&gt;
===Parts Store===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|High-Performance Radar ||高性能レーダー || Non-MAP and non-Range-1 weapons gain +1 || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper Kit ||スナイパーキット || All weapons gain +10 CRT || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Solar Panel ||ソーラーパネル || Restores 10% of max EN at the start of own phase || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Dynamometer ||ダイナモメーター || At the end of turn, restores EN equal to spaces moved times 5. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Pep Boost ||テンション・ターボ || +5 starting Morale || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Aid || || The main pilot gains 5 more SP at the start of own phase. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Life-Size Chum Doll || || At the end of turn, restores SP to main pilot equal to spaces move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Booster ||ブースター || +1 Move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Coating ||マグネットコーティング || +10 Mobility. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sub FCS || || +10 Sight. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&#039;s Sight ||スナイパーサイト || +5 Sight. All weapons gain +5 CRT || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Chobham Armor ||チョバムアーマー || +500 HP and +100 Armor. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Thruster Module ||スラスターモジュール || Unit and weapon Space adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Land Module ||ランドモジュール || Unit and weapon Land adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Aqua Module ||	アクアモジュール || Unit and weapon Water adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Repair Kit ||リペアキット || Use with the Parts command to restore 6,000 HP to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Propellant Tank ||プロペラントタンク || Use with the Parts command to restore 60 EN to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Cartridge ||カートリッジ || Use with the Parts command to fully restore the unit&#039;s Ammo. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Supplement || || Use with the Parts command to give 40 SP to one of the unit&#039;s pilots.1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Assist Cheer || || Use with the Parts command to gain 2 Assist Charges. 1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Saionji Stomach Medicine ||西園寺製薬の胃薬 || Use with the Parts command to cure any status ailment on the main pilot and give them 10 Morale. 1 use per map. || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Apogee Motor ||アポジモーター || +1 Move and +10 Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Aura Mulsce ||オーラ・マルス || +10 Sight and Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hybrid Armor ||ハイブリッドアーマー || +1500 HP and +200 Armor. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Energy Tank ||エネルギータンク || +50 EN. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Trajectory Predictor ||行動予測システム || Equipped unit always dodges attacks with a hit rate of 30% or less || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Motion Predictor ||弾道予測システム || Equipped unit always hits when its hit rate is 70% or more. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hype Boost ||ハイテンション・ターボ || +10 starting Morale || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Repair Device ||外付け修理装置 || Unit gains the Repair Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Resupply Device ||外付け補給装置 || Unit gains the Resupply Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Mega Booster ||メガブースター || +2 Move. || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Servo Motor || || +20 Mobility. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Auto FCS || || +20 Sight. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Aim Assist || || +10 Sight. Non-MAP weapons and weapons unavailable until after movement gain +1 Range. All weapons gain +5 CRT. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Yggdrasil Drive ||ユグドラシルドライブ || +30 EN and +15 Mobility. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Energy Resistor ||エナジーレジスタ || Reduces all EN costs by 20%(to min of 1). Does not stack with other EN cost-reducing parts. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Flight Module ||フライトモジュール || Unit and weapon Air adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Infight Supporter ||インファイトサポーター || CQB weapons gain +100 Attack Power. +1 Move. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Gunfight Supporter ||ガンファイトサポーター || RNG weapons gain +100 Attack Power. Non-MAP and non-Range 1 weapons gain +1 Range. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Outrange Assist ||アウトレンジアシスト || +15 Sight. Weapons with 6+ Range gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Close Range Assist ||クロスレンジアシスト || +15 Mobility. Weapons with 3 Range or less gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Long Range Impact ||ロングレンジインパクト || +10% damage dealt to units 7+ spaces away. Does not affect MAP weapons. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Auxiliary Psycho-frame ||補助サイコ・フレーム || +15 Sight and Mobility and +1 Move. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Strengthened Aura Mulsce ||強化オーラ・マルス || +20 Sight and Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Defender Arm ||ディフェンダーアーム || +1.500 HP, +350 Armor, +60 EN, and +15 Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Causality Manipulator ||因果律操作装置 || Equipped unit always hits when it&#039;s hit rate is 70% or more and always dodge attacks with hit rate of 30% or less. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|A-Adapter ||A-アダプター || All unit and weapon terrain adaptivities are set to A. If equipped to battleship, this affect weapon terrain adaptivities but not unit adaptivity. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Super Repair Kit ||スーパーリペアキット || Use with the Parts command to fully restore the unit&#039;s HP, EN, and Ammo. 1 use per map. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Haro ||ハロ || +2 Move and +25 Sight and Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Penetrator ||ターボペネトレイター || +3 Move. Unit ignores EN costs and terrain effects on movement. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Maxwell Motor ||マクスウェルモーター	 || +25 Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. All weapons&#039; terrain adaptivities are set to A. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Reloader ||ハイパーリローダー || Fully restores Ammo at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Generator ||ハイパージェネレーター || Fully restores EN at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Spiral Effecter ||スパイラルエフェクター || All weapons gain +300 Attack Power, Ignore Size, and Barrier Buster. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Range Extender ||レンジエクステンダー || Non-MAP weapons gain +2 Range. This includes Range 1 weapons. || 150,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill Programs===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|Break Morale Limit Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Run Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Proud Ace Program || || || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Endurance Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (ATK) Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (DEF) Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Potential Program || || || 6,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&#039;s Spirit Program || || || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Up Program || || || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|CQB Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|RNG Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|DEF Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SKL Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|EVD Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|ACC Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Save E Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Save B Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Instinct Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Guard Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Ignore Size Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Supply Parts Program || || || 15,000 || E&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66344</id>
		<title>Super Robot Wars/Y/Shop</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66344"/>
		<updated>2025-09-26T08:31:04Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Parts Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Introduction===&lt;br /&gt;
&lt;br /&gt;
The A.Advent will open the shop at the start of Chapter 3, with new parts unlocking at as you raise your rank. Prices listed are for Normal difficulty; Hard increases prices by 10% and Expert increases prices by 50%.&lt;br /&gt;
&lt;br /&gt;
===Parts Store===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|High-Performance Radar ||高性能レーダー || Non-MAP and non-Range-1 weapons gain +1 || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper Kit ||スナイパーキット || All weapons gain +10 CRT || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Solar Panel ||ソーラーパネル || Restores 10% of max EN at the start of own phase || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Dynamometer ||ダイナモメーター || At the end of turn, restores EN equal to spaces moved times 5. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Pep Boost ||テンション・ターボ || +5 starting Morale || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Aid || || The main pilot gains 5 more SP at the start of own phase. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Life-Size Chum Doll || || At the end of turn, restores SP to main pilot equal to spaces move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Booster ||ブースター || +1 Move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Coating ||マグネットコーティング || +10 Mobility. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sub FCS || || +10 Sight. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&#039;s Sight ||スナイパーサイト || +5 Sight. All weapons gain +5 CRT || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Chobham Armor ||チョバムアーマー || +500 HP and +100 Armor. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Thruster Module ||スラスターモジュール || Unit and weapon Space adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Land Module ||ランドモジュール || Unit and weapon Land adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Aqua Module ||	アクアモジュール || Unit and weapon Water adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Repair Kit ||リペアキット || Use with the Parts command to restore 6,000 HP to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Propellant Tank ||プロペラントタンクII || Use with the Parts command to restore 60 EN to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Cartridge ||カートリッジ || Use with the Parts command to fully restore the unit&#039;s Ammo. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Supplement || || Use with the Parts command to give 40 SP to one of the unit&#039;s pilots.1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Assist Cheer || || Use with the Parts command to gain 2 Assist Charges. 1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Saionji Stomach Medicine ||西園寺製薬の胃薬 || Use with the Parts command to cure any status ailment on the main pilot and give them 10 Morale. 1 use per map. || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Apogee Motor ||アポジモーター || +1 Move and +10 Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Aura Mulsce ||オーラ・マルス || +10 Sight and Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hybrid Armor ||ハイブリッドアーマー || +1500 HP and +200 Armor. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Energy Tank ||エネルギータンク || +50 EN. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Trajectory Predictor ||行動予測システム || Equipped unit always dodges attacks with a hit rate of 30% or less || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Motion Predictor ||弾道予測システム || Equipped unit always hits when its hit rate is 70% or more. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hype Boost ||ハイテンション・ターボ || +10 starting Morale || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Repair Device ||外付け修理装置 || Unit gains the Repair Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Resupply Device ||外付け補給装置 || Unit gains the Resupply Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Mega Booster ||メガブースター || +2 Move. || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Servo Motor || || +20 Mobility. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Auto FCS || || +20 Sight. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Aim Assist || || +10 Sight. Non-MAP weapons and weapons unavailable until after movement gain +1 Range. All weapons gain +5 CRT. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Yggdrasil Drive ||ユグドラシルドライブ || +30 EN and +15 Mobility. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Energy Resistor ||エナジーレジスタ || Reduces all EN costs by 20%(to min of 1). Does not stack with other EN cost-reducing parts. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Flight Module ||フライトモジュール || Unit and weapon Air adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Infight Supporter ||インファイトサポーター || CQB weapons gain +100 Attack Power. +1 Move. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Gunfight Supporter ||ガンファイトサポーター || RNG weapons gain +100 Attack Power. Non-MAP and non-Range 1 weapons gain +1 Range. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Outrange Assist ||アウトレンジアシスト || +15 Sight. Weapons with 6+ Range gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Close Range Assist ||クロスレンジアシスト || +15 Mobility. Weapons with 3 Range or less gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Long Range Impact ||ロングレンジインパクト || +10% damage dealt to units 7+ spaces away. Does not affect MAP weapons. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Auxiliary Psycho-frame ||補助サイコ・フレーム || +15 Sight and Mobility and +1 Move. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Strengthened Aura Mulsce ||強化オーラ・マルス || +20 Sight and Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Defender Arm ||ディフェンダーアーム || +1.500 HP, +350 Armor, +60 EN, and +15 Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Causality Manipulator ||因果律操作装置 || Equipped unit always hits when it&#039;s hit rate is 70% or more and always dodge attacks with hit rate of 30% or less. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|A-Adapter ||A-アダプター || All unit and weapon terrain adaptivities are set to A. If equipped to battleship, this affect weapon terrain adaptivities but not unit adaptivity. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Super Repair Kit ||スーパーリペアキット || Use with the Parts command to fully restore the unit&#039;s HP, EN, and Ammo. 1 use per map. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Haro ||ハロ || +2 Move and +25 Sight and Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Penetrator ||ターボペネトレイター || +3 Move. Unit ignores EN costs and terrain effects on movement. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Maxwell Motor ||マクスウェルモーター	 || +25 Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. All weapons&#039; terrain adaptivities are set to A. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Reloader ||ハイパーリローダー || Fully restores Ammo at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Generator ||ハイパージェネレーター || Fully restores EN at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Spiral Effecter ||スパイラルエフェクター || All weapons gain +300 Attack Power, Ignore Size, and Barrier Buster. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Range Extender ||レンジエクステンダー || Non-MAP weapons gain +2 Range. This includes Range 1 weapons. || 150,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill Programs===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|Break Morale Limit Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Run Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Proud Ace Program || || || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Endurance Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (ATK) Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (DEF) Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Potential Program || || || 6,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&#039;s Spirit Program || || || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Up Program || || || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|CQB Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|RNG Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|DEF Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SKL Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|EVD Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|ACC Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Save E Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Save B Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Instinct Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Guard Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Ignore Size Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Supply Parts Program || || || 15,000 || E&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66114</id>
		<title>Super Robot Wars/Y/Shop</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66114"/>
		<updated>2025-09-19T15:00:21Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Parts Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Introduction===&lt;br /&gt;
&lt;br /&gt;
The A.Advent will open the shop at the start of Chapter 3, with new parts unlocking at as you raise your rank. Prices listed are for Normal difficulty, Hard increases prices by 10% and Expert increases prices by 40%. &lt;br /&gt;
&lt;br /&gt;
===Parts Store===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|High-Performance Radar || || Non-MAP and non-Range-1 weapons gain +1 || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper Kit || || All weapons gain +10 CRT || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Solar Panel || || Restores 10% of max EN at the start of own phase || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Dynamometer || || At the end of turn, restores EN equal to spaces moved times 5. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Pep Boost || || +5 starting Morale || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Aid || || The main pilot gains 5 more SP at the start of own phase. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Life-Size Chum Doll || || At the end of turn, restores SP to main pilot equal to spaces move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Booster || || +1 Move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Coating || || +10 Mobility. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sub FCS || || +10 Sight. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&#039;s Sight || || +5 Sight. All weapons gain +5 CRT || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Chobham Armor || || +500 HP and +100 Armor. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Thruster Module || || Unit and weapon Space adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Land Module || || Unit and weapon Land adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Aqua Module || || Unit and weapon Water adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Repair Kit || || Use with the Parts command to restore 6,000 HP to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Propellant Tank || || Use with the Parts command to restore 60 EN to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Cartridge || || Use with the Parts command to fully restore the unit&#039;s Ammo. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Supplement || || Use with the Parts command to give 40 SP to one of the unit&#039;s pilots.1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Assist Cheer || || Use with the Parts command to gain 2 Assist Charges. 1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Saionji Stomach Medicine || || Use with the Parts command to cure any status ailment on the main pilot and give them 10 Morale. 1 use per map. || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Apogee Motor || || +1 Move and +10 Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Aura Mulsce || || +10 Sight and Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hybrid Armor || || +1500 HP and +200 Armor. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Energy Tank || || +50 EN. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Trajectory Predictor || || Equipped unit always dodges attacks with a hit rate of 30% or less || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Motion Predictor || || Equipped unit always hits when its hit rate is 70% or more. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hype Boost || || +10 starting Morale || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Repair Device || || Unit gains the Repair Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Resupply Device || || Unit gains the Resupply Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Mega Booster || || +2 Move. || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Servo Motor || || +20 Mobility. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Auto FCS || || +20 Sight. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Aim Assist || || +10 Sight. Non-MAP weapons and weapons unavailable until after movement gain +1 Range. All weapons gain +5 CRT. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Yggdrasil Drive || || +30 EN and +15 Mobility. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Energy Resistor || || Reduces all EN costs by 20%(to min of 1). Does not stack with other EN cost-reducing parts. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Flight Module || || Unit and weapon Air adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Infight Supporter || || CQB weapons gain +100 Attack Power. +1 Move. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Gunfight Supporter || || RNG weapons gain +100 Attack Power. Non-MAP and non-Range 1 weapons gain +1 Range. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Outrange Assist || || +15 Sight. Weapons with 6+ Range gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Close Range Assist || || +15 Mobility. Weapons with 3 Range or less gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Long Range Impact || || +10% damage dealt to units 7+ spaces away. Does not affect MAP weapons. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Auxiliary Psycho-frame || || +15 Sight and Mobility and +1 Move. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Strengthened Aura Mulsce || || +20 Sight and Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Defender Arm || || +1.500 HP, +350 Armor, +60 EN, and +15 Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Causality Manipulator || || Equipped unit always hits when it&#039;s hit rate is 70% or more and always dodge attacks with hit rate of 30% or less. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|A-Adapter || || All unit and weapon terrain adaptivities are set to A. If equipped to battleship, this affect weapon terrain adaptivities but not unit adaptivity. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Super Repair Kit || || Use with the Parts command to fully restore the unit&#039;s HP, EN, and Ammo. 1 use per map. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Haro || || +2 Move and +25 Sight and Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Turbo Penetrator || || +3 Move. Unit ignores EN costs and terrain effects on movement. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Maxwell Motor || || +25 Mobility. Non-MAP and non-Range 1 weapons gain +1 Range. All weapons&#039; terrain adaptivities are set to A. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Reloader || || Fully restores Ammo at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Hyper Generator || || Fully restores EN at the start of own phase. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Spiral Effecter || || All weapons gain +300 Attack Power, Ignore Size, and Barrier Buster. || 225,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|Range Extender || || Non-MAP weapons gain +2 Range. This includes Range 1 weapons. || 150,000 || S&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill Programs===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|Break Morale Limit Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Run Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Proud Ace Program || || || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Endurance Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (ATK) Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (DEF) Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Potential Program || || || 6,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&#039;s Spirit Program || || || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Up Program || || || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|CQB Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|RNG Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|DEF Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SKL Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|EVD Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|ACC Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Save E Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Save B Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Instinct Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Guard Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Ignore Size Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Supply Parts Program || || || 15,000 || E&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66113</id>
		<title>Super Robot Wars/Y/Shop</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Shop&amp;diff=66113"/>
		<updated>2025-09-19T14:54:09Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Parts Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Introduction===&lt;br /&gt;
&lt;br /&gt;
The A.Advent will open the shop at the start of Chapter 3, with new parts unlocking at as you raise your rank. Prices listed are for Normal difficulty, Hard increases prices by 10% and Expert increases prices by 40%. &lt;br /&gt;
&lt;br /&gt;
===Parts Store===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|High-Performance Radar || || Non-MAP and non-Range-1 weapons gain +1 || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper Kit || || All weapons gain +10 CRT || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Solar Panel || || Restores 10% of max EN at the start of own phase || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Dynamometer || || At the end of turn, restores EN equal to spaces moved times 5. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Pep Boost || || +5 starting Morale || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Aid || || The main pilot gains 5 more SP at the start of own phase. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Life-Size Chum Doll || || At the end of turn, restores SP to main pilot equal to spaces move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Booster || || +1 Move. || 40,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Magnet Coating || || +10 Mobility. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sub FCS || || +10 Sight. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&#039;s Sight || || +5 Sight. All weapons gain +5 CRT || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Chobham Armor || || +500 HP and +100 Armor. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Thruster Module || || Unit and weapon Space adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Land Module || || Unit and weapon Land adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Aqua Module || || Unit and weapon Water adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Repair Kit || || Use with the Parts command to restore 6,000 HP to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Propellant Tank || || Use with the Parts command to restore 60 EN to the unit. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Cartridge || || Use with the Parts command to fully restore the unit&#039;s Ammo. 1 use per map. || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Supplement || || Use with the Parts command to give 40 SP to one of the unit&#039;s pilots.1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Assist Cheer || || Use with the Parts command to gain 2 Assist Charges. 1 use per map. || 30,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Saionji Stomach Medicine || || Use with the Parts command to cure any status ailment on the main pilot and give them 10 Morale. 1 use per map. || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Apogee Motor || || +1 Move and +10 Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Aura Mulsce || || +10 Sight and Mobility. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hybrid Armor || || +1500 HP and +200 Armor. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Energy Tank || || +50 EN. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Trajectory Predictor || || Equipped unit always dodges attacks with a hit rate of 30% or less || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Motion Predictor || || Equipped unit always hits when its hit rate is 70% or more. || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Hype Boost || || +10 starting Morale || 50,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Repair Device || || Unit gains the Repair Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|External Resupply Device || || Unit gains the Resupply Device Ability. || 60,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Mega Booster || || +2 Move. || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Servo Motor || || +20 Mobility. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Auto FCS || || +20 Sight. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Aim Assist || || +10 Sight. Non-MAP weapons and weapons unavailable until after movement gain +1 Range. All weapons gain +5 CRT. || 60,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Yggdrasil Drive || || +30 EN and +15 Mobility. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Energy Resistor || || Reduces all EN costs by 20%(to min of 1). Does not stack with other EN cost-reducing parts. || 70,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Flight Module || || Unit and weapon Air adaptivities are set to A. If equipped to a battleship, this affects weapon terrain adaptivities but not unit adaptivity || 80,000 || D&lt;br /&gt;
|-&lt;br /&gt;
|Infight Supporter || || CQB weapons gain +100 Attack Power. +1 Move. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Gunfight Supporter || || RNG weapons gain +100 Attack Power. Non-MAP and non-Range 1 weapons gain +1 Range. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Outrange Assist || || +15 Sight. Weapons with 6+ Range gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Close Range Assist || || +15 Mobility. Weapons with 3 Range or less gain +200 Attack Power. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Long Range Impact || || +10% damage dealt to units 7+ spaces away. Does not affect MAP weapons. || 70,000 || C&lt;br /&gt;
|-&lt;br /&gt;
|Auxiliary Psycho-frame || || +15 Sight and Mobility and +1 Move. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Strengthened Aura Mulsce || || +20 Sight and Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Defender Arm || || +1.500 HP, +350 Armor, +60 EN, and +15 Mobility. || 60,000 || B&lt;br /&gt;
|-&lt;br /&gt;
|Causality Manipulator || || Equipped unit always hits when it&#039;s hit rate is 70% or more and always dodge attacks with hit rate of 30% or less. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|A-Adapter || || All unit and weapon terrain adaptivities are set to A. If equipped to battleship, this affect weapon terrain adaptivities but not unit adaptivity. || 70,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|Super Repair Kit || || Use with the Parts command to fully restore the unit&#039;s HP, EN, and Ammo. 1 use per map. || 75,000 || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill Programs===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Part !! Part (JP) !! Effect !! Cost !! Rank&lt;br /&gt;
|-&lt;br /&gt;
|Break Morale Limit Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Hit &amp;amp; Run Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Proud Ace Program || || || 20,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Endurance Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (ATK) Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Morale+ (DEF) Program || || || 15,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Potential Program || || || 6,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Fighter&#039;s Spirit Program || || || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SP Up Program || || || 10,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|CQB Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|RNG Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|DEF Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|SKL Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|EVD Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|ACC Up Program || || || 50,000 || F&lt;br /&gt;
|-&lt;br /&gt;
|Save E Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Save B Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Instinct Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Guard Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Ignore Size Program || || || 15,000 || E&lt;br /&gt;
|-&lt;br /&gt;
|Supply Parts Program || || || 15,000 || E&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65754</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65754"/>
		<updated>2025-09-08T02:43:38Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission. Assist Crew can gain a maximum of 99 EXP per mission, and EXP from one rank does not overflow into the next.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used (3 cost or less) || +10 EXP per use&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used (4 cost or more) || +15 EXP per use&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;Restores 50 SP to the calling unit&#039;s main pilot. || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ニー＆キーン || RED || House Given&#039;s Reinforcements || ギブン屋の加勢 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 3 || Main pilots of deployed allied units gain +5 EVA.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 EVA. || Fighter&#039;s Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;The caller gains +5 Move once. If &amp;quot;Accel&amp;quot; is active, they only gain +2 Move. || Move || 2 || +1 Morale on top of base Morale gain from evading attacks.&amp;lt;hr&amp;gt;+2 Morale on top of base Morale gain from evading attacks.|| Hit &amp;amp; Run&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || メカニックの意地 || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;Restores 3,000 HP to all allies. || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || 暖かい眼差し || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Flash&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase.&amp;lt;hr&amp;gt;Main pilots of allied units regain 5 additional SP at the start of own phase. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ジャンク屋の差し入れ || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase.&amp;lt;hr&amp;gt;Restores 3,000 HP to units with less than 20% HP at the start of own phase. || Guard&lt;br /&gt;
|-&lt;br /&gt;
| Relena || リリーナ || GREEN || ????? || 平和への願い || Activates the &amp;quot;Wish&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Wish&amp;quot; Spirit on the caller and the &amp;quot;Gain&amp;quot; Spirit on all allies. || Instant || 5 || If an allied unit is shot down, allied main pilots gain +5 Morale on top of base Morale gain.&amp;lt;hr&amp;gt;If an allied unit is shot down, allied main pilots gain +10 Morale on top of base Morale gain. ||&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || 戦場のジャーナリスト || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;Restores 20 SP to all allied main pilots. || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || 自分で選ぶ道 || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || 整備はおまかせ || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;Restores 3,000 HP and 200 EN to the caller. || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Shikishima || 敷島 || RED || Direct Injection || ラブちゅうにゅう！ || All of the caller&#039;s weapons gain +200 Attack Power for one turn.&amp;lt;hr&amp;gt;All of the caller&#039;s weapons gain +300 Attack Power for one turn.  Also activates the &amp;quot;Pierce&amp;quot; Spirit on them.|| Start of Turn || 3 || Main pilots of allied units gain 1 additional Morale from hitting an enemy.&amp;lt;hr&amp;gt;Main pilots of allied units gain 2 additional Morale from hitting an enemy.|| Support Attack&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || 頼れるおやっさん || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;Fully restores the caller&#039;s Ammo and EN. || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;Restores 30% HP and EN immediately when a unit boards a ship or gets retrieved. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot; and &amp;quot;Fortune&amp;quot; Spirits on the caller and allies within 2 spaces. || Destroy || 3 || Main pilots of deployed allied units gain +10 max SP.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +20 max SP.|| Enhance Attack &lt;br /&gt;
|-&lt;br /&gt;
| Boss, Nuke and Mucha || ボス&amp;amp;ヌケ&amp;amp;ムチャ || RED || Manly Shout || 男達の気合 || Activates the &amp;quot;Smash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Smash&amp;quot; and &amp;quot;Bullseye&amp;quot; Spirits on the caller. || Instant || 2 || Main pilots of deployed allied units gain +5 DEF.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 DEF.|| Break Morale Limit&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || Morale+ (ATK)&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| 歌は神秘 || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the Charge and Trick Spirits on the caller.|| Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || Break Morale Limit&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| 歌は生命 || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;Restores 30 SP to the calling unit&#039;s main pilot and subpilots. || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;All enemies lose 3 Morale at the start of own phase. || Morale+ (DEF)&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || 歌は希望 || Restores 50% of the caller&#039;s HP, and activates the &amp;quot;Smash&amp;quot; Spirit on them.&amp;lt;hr&amp;gt;Activates the &amp;quot;Smash&amp;quot; and &amp;quot;Wish&amp;quot; Spirits on the caller. || Instant || 3 || The main pilot of any unit that receives Resupply gains 20 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Resupply gains 40 SP. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || 歌は愛 || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Disrupt&amp;quot; Spirit on all enemies. Activates the &amp;quot;Trick&amp;quot; Spirit on the caller. || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || Support Attack&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd and Cecile || ロイド＆セシル || GREEN || Aww, Too Bad! || 残念でした〜 || Activates the &amp;quot;Mercy&amp;quot; and &amp;quot;Trick&amp;quot; Spirits on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Mercy&amp;quot;, &amp;quot;Trick&amp;quot; and &amp;quot;Flash&amp;quot; Spirits on the caller. || Attack || 1 || Restores 5 EN to all allies at the start of own phase.&amp;lt;hr&amp;gt;Restores 10 EN to all allies at the start of own phase.|| Second Attack&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Pierce&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || 1 Turn || 2 || +200 to damage reduction and nullification of barriers.&amp;lt;hr&amp;gt;+400 to damage reduction and nullification of barriers. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Ohgi and Tamaki || 扇＆玉城  || RED || Zero&#039;s Stratagem || ゼロの作戦 || All allies deal +10% damage with Support Attacks for one turn.&amp;lt;hr&amp;gt;All allies deal +20% damage with Support Attacks for one turn. || 1 Turn || 2 || All allies receive +10% extra bonus to EVD and DEF from terrain effects.&amp;lt;hr&amp;gt;All allies receive +20% extra bonus to EVD and DEF from terrain effects. || Hit &amp;amp; Run&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;Restores 80 EN to all allies. || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || Enhance Attack&lt;br /&gt;
|-&lt;br /&gt;
| The 2nd || 2代目 || GREEN || Fixer Beam || フィクサービーム || Restores 50% of the calling unit&#039;s HP, EN, and main pilot&#039;s SP, and cures all conditions.&amp;lt;hr&amp;gt;Restores 75% of the calling unit&#039;s HP, EN, and main pilot&#039;s SP, and cures all conditions. || Instant || 6 || Deploy with 1 extra initial Assist Charge.&amp;lt;hr&amp;gt;Deploy with 2 extra initial Assist Charges.|| Maintenance Skill&lt;br /&gt;
|-&lt;br /&gt;
| Stalker || ストーカー || RED || Ready...Go!! ||| レディ・ゴー！！ || Main pilots and subpilots of all units, ally and enemy, gain 15 Morale.&amp;lt;hr&amp;gt; Main pilots and subpilots of all units, ally and enemy, gain 20 Morale. Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.|| Instant || 4 || Main pilots of allied units gain 1 additional Morale from taking damage.&amp;lt;hr&amp;gt;Main pilots of allied units gain 2 additional Morale from taking damage.|| Fighter&#039;s Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Teoria || テオーリア || RED || The Girl&#039;s Resolve || ??? || Main pilots and subpilots of allied units gain 5 Morale.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 Morale. || Instant || 3 || The cost of the Gain and Cheer Spirits is reduced by 5. Spirit cost cannot be reduced below 1.&amp;lt;hr&amp;gt;The cost of the Gain and Cheer Spirits is reduced by 10. Spirit cost cannot be reduced below 1.|| Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Mei || ??? || GREEN || Seeking the Unknown || ??? || Activates the &amp;quot;Zeal&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Zeal&amp;quot; and &amp;quot;Intuition&amp;quot; Spirits on the caller. || Instant || 5 || N/A&amp;lt;hr&amp;gt;Enemy MAP weapons suffer -15% final hit rate and deal -20% damage. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Remul || ??? || GREEN || Princess of Baran-Baran || ??? || Activates the &amp;quot;Mercy&amp;quot; Spirit on all allies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Mercy&amp;quot; and &amp;quot;Flash&amp;quot; Spirits on all allies.|| Instant || 1 || For every 10 Total Score gained by allies, gain 1 Assist Charge.&amp;lt;hr&amp;gt;For every 5 Total Score gained by allies, gain 1 Assist Charge.|| Guard&lt;br /&gt;
|-&lt;br /&gt;
| Reiko || ??? || BLUE || Princess&#039;s Prayers || ??? || Fully restores SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;Fully restores SP to the calling unit&#039;s main pilot. Also activates the Love Spirit on the unit.|| Instant || 8 || The cost of all spirits is reduced by 10% (rounded down). Spirit cost cannot be reduced below 1.&amp;lt;hr&amp;gt;The cost of all spirits is reduced by 20% (rounded down). Spirit cost cannot be reduced below 1.|| Spirit Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Crush&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trick&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Upgrade_Carryover&amp;diff=65689</id>
		<title>Super Robot Wars/Y/Upgrade Carryover</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Upgrade_Carryover&amp;diff=65689"/>
		<updated>2025-09-06T22:04:13Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Carryovers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Carryovers ==&lt;br /&gt;
{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Former Mech !! Carries over to !! At what Stage !! Keep Old Mech? &lt;br /&gt;
|-&lt;br /&gt;
|Dunbine || Billbine || Aura Girls || Yes&lt;br /&gt;
|-&lt;br /&gt;
|Sirbine || Bellvine || 聖戦士の資格 || Yes&lt;br /&gt;
|-&lt;br /&gt;
|L-Gaim || L-Gaim Mark-II || Double Heart || Yes  &lt;br /&gt;
|-&lt;br /&gt;
|Full Armor Hyaku Shiki Kai || Zeta Gundam || Beyond Time, Beyond Space || Yes&lt;br /&gt;
|-&lt;br /&gt;
|MP Nu Gundam || Nu Gundam || Beyond Time, Beyond Space || Yes  &lt;br /&gt;
|-&lt;br /&gt;
|Impulse Gundam || Destiny Gundam || Who Determines Destiny || Yes&lt;br /&gt;
|-&lt;br /&gt;
|Gundam Aerial || Gundam Aerial Rebuild || The Witch&#039;s Wishes || No&lt;br /&gt;
|-&lt;br /&gt;
|Great Mazinger || Mazin Emperor G || ??? || No&lt;br /&gt;
|-&lt;br /&gt;
|VF-31J Siegfried(Hayate) || VF-31F Siegfried(Hayate) || Where Resolve Leads || No&lt;br /&gt;
|-&lt;br /&gt;
|Lancelot Albion Zero || Lancelot sIN || Between Life and Death || Yes  &lt;br /&gt;
|-&lt;br /&gt;
|Lunedrache II || Yz-Lunedrache Kaguya || A NINJA&#039;s Rebellion || No  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Shared Upgrades ==&lt;br /&gt;
{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!First Mech !! Second Mech !! Third Mech&lt;br /&gt;
|-&lt;br /&gt;
|Dynazenon || Gridknight || Kaiser Gridknight&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: &lt;br /&gt;
&lt;br /&gt;
For units that are upgraded at split route, you will get them when the route converge.&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65468</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65468"/>
		<updated>2025-09-02T18:15:16Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;Restores 50 SP to the calling unit&#039;s main pilot. || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ニー＆キーン || RED || House Given&#039;s Reinforcements || ギブン屋の加勢 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 3 || Main pilots of deployed allied units gain +5 EVA.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 EVA. || Fighter&#039;s Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;The caller gains +5 Move once. If &amp;quot;Accel&amp;quot; is active, they only gain +2 Move. || Move || 2 || +1 Morale on top of base Morale gain from evading attacks.&amp;lt;hr&amp;gt;+2 Morale on top of base Morale gain from evading attacks.|| Hit &amp;amp; Run&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || メカニックの意地 || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;Restores 3,000 HP to all allies. || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || 暖かい眼差し || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Flash&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase.&amp;lt;hr&amp;gt;Main pilots of allied units regain 5 additional SP at the start of own phase. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ジャンク屋の差し入れ || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase.&amp;lt;hr&amp;gt;Restores 3,000 HP to units with less than 20% HP at the start of own phase. || Guard&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || 戦場のジャーナリスト || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;Restores 20 SP to all allied main pilots. || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || 自分で選ぶ道 || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || 整備はおまかせ || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;Restores 3,000 HP and 200 EN to the caller. || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Shikishima || 敷島 || RED || Direct Injection || ラブちゅうにゅう！ || All of the caller&#039;s weapons gain +200 Attack Power for one turn.&amp;lt;hr&amp;gt;All of the caller&#039;s weapons gain +400 Attack Power for one turn.|| Start of Turn || 3 || Main pilots of allied units gain 1 additional Morale from hitting an enemy.&amp;lt;hr&amp;gt;Main pilots of allied units gain 2 additional Morale from hitting an enemy.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || 頼れるおやっさん || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;Fully restores the caller&#039;s Ammo and EN. || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;Restores 30% HP and EN immediately when a unit boards a ship or gets retrieved. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot; and &amp;quot;Fortune&amp;quot; Spirits on the caller and allies within 2 spaces. || Destroy || 3 || Main pilots of deployed allied units gain +10 max SP.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +20 max SP.|| Enhance Attack &lt;br /&gt;
|-&lt;br /&gt;
| Boss, Nuke and Mucha || ボス&amp;amp;ヌケ&amp;amp;ムチャ || RED || Manly Shout || 男達の気合 || Activates the &amp;quot;Smash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Smash&amp;quot; and &amp;quot;Bullseye&amp;quot; Spirits on the caller. || Instant || 2 || Main pilots of deployed allied units gain +5 DEF.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 DEF.|| Break Morale Limit&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || Morale+ (ATK)&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| 歌は神秘 || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the Charge and Trick Spirits on the caller.|| Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || Break Morale Limit&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| 歌は生命 || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;Restores 30 SP to the calling unit&#039;s main pilot and subpilots. || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;All enemies lose 3 Morale at the start of own phase. || Morale+ (DEF)&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || 歌は希望 || Restores 50% of the caller&#039;s HP, and activates the &amp;quot;Smash&amp;quot; Spirit on them.&amp;lt;hr&amp;gt;Activates the &amp;quot;Smash&amp;quot; and &amp;quot;Wish&amp;quot; Spirits on the caller. || Instant || 3 || The main pilot of any unit that receives Resupply gains 20 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Resupply gains 40 SP. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || 歌は愛 || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Disrupt&amp;quot; Spirit on all enemies. Activates the &amp;quot;Trick&amp;quot; Spirit on the caller. || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || Support Attack&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd and Cecile || ロイド＆セシル || GREEN || Aww, Too Bad! || 残念でした〜 || Activates the &amp;quot;Mercy&amp;quot; and &amp;quot;Trick&amp;quot; Spirits on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Mercy&amp;quot;, &amp;quot;Trick&amp;quot; and &amp;quot;Flash&amp;quot; Spirits on the caller. || Attack || 1 || Restores 5 EN to all allies at the start of own phase.&amp;lt;hr&amp;gt;Restores 10 EN to all allies at the start of own phase.|| Second Attack&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Pierce&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || 1 Turn || 2 || +200 to damage reduction and nullification of barriers.&amp;lt;hr&amp;gt;+400 to damage reduction and nullification of barriers. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Ohgi and Tamaki || 扇＆玉城  || RED || Zero&#039;s Stratagem || ゼロの作戦 || All allies deal +10% damage with Support Attacks for one turn.&amp;lt;hr&amp;gt;All allies deal +20% damage with Support Attacks for one turn. || 1 Turn || 2 || All allies receive +10% extra bonus to EVD and DEF from terrain effects.&amp;lt;hr&amp;gt;All allies receive +20% extra bonus to EVD and DEF from terrain effects. || Hit &amp;amp; Run&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;Restores 80 EN to all allies. || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || Enhance Attack&lt;br /&gt;
|-&lt;br /&gt;
| The 2nd || 2代目 || GREEN || Fixer Beam || フィクサービーム || Restores 50% of the calling unit&#039;s HP, EN, and main pilot&#039;s SP, and cures all conditions.&amp;lt;hr&amp;gt;Restores 75% of the calling unit&#039;s HP, EN, and main pilot&#039;s SP, and cures all conditions. || Instant || 6 || Deploy with 1 extra initial Assist Charge.&amp;lt;hr&amp;gt;Deploy with 2 extra initial Assist Charges.|| Maintenance Skill&lt;br /&gt;
|-&lt;br /&gt;
| Stalker || ストーカー || RED || Ready...Go!! ||| レディ・ゴー！！ || Main pilots and subpilots of all units, ally and enemy, gain 15 Morale. || Instant || 4 || Main pilots of allied units gain 1 additional Morale from taking damage.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Teoria || テオーリア || RED || The Girl&#039;s Resolve || ??? || Main pilots and subpilots of allied units gain 5 Morale.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 Morale. || Instant || 3 || The cost of the Gain and Cheer Spirits is reduced by 5. Spirit cost cannot be reduced below 1.&amp;lt;hr&amp;gt;The cost of the Gain and Cheer Spirits is reduced by 10. Spirit cost cannot be reduced below 1.|| Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Crush&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trick&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65368</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65368"/>
		<updated>2025-09-01T15:21:53Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;Restores 50 SP to the calling unit&#039;s main pilot. || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 3 || Main pilots of deployed allied units gain +5 EVA.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 EVA. || Fighter&#039;s Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;The caller gains +5 Move once. If &amp;quot;Accel&amp;quot; is active, they only gain +2 Move. || Move || 2 || +1 Morale on top of base Morale gain from evading attacks.&amp;lt;hr&amp;gt;+2 Morale on top of base Morale gain from evading attacks.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;Restores 3,000 HP to all allies. || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Flash&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase.&amp;lt;hr&amp;gt;Main pilots of allied units regain 5 additional SP at the start of own phase. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase.&amp;lt;hr&amp;gt;Restores 3,000 HP to units with less than 20% HP at the start of own phase. || Guard&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;Restores 20 SP to all allied main pilots. || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;Restores 3,000 HP and 200 EN to the caller. || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Shikishima || ??? || RED || Direct Injection || ??? || All of the caller&#039;s weapons gain +200 Attack Power for one turn.&amp;lt;hr&amp;gt;All of the caller&#039;s weapons gain +400 Attack Power for one turn.|| Start of Turn || 3 || Main pilots of allied units gain 1 additional Morale from hitting an enemy.&amp;lt;hr&amp;gt;Main pilots of allied units gain 2 additional Morale from hitting an enemy.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;Fully restores the caller&#039;s Ammo and EN. || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;Restores 30% HP and EN immediately when a unit boards a ship or gets retrieved. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot; and &amp;quot;Fortune&amp;quot; Spirits on the caller and allies within 2 spaces. || Destroy || 3 || Main pilots of deployed allied units gain +10 max SP.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +20 max SP.|| Enhance Attack &lt;br /&gt;
|-&lt;br /&gt;
| Boss, Nuke and Mucha || ??? || RED || Manly Shout || ??? || Activates the &amp;quot;Smash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 DEF.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 DEF.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the Charge and Trick Spirits on the caller.|| Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || Break Morale Limit&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;Restores 30 SP to the calling unit&#039;s main pilot and subpilots. || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;All enemies lose 3 Morale at the start of own phase. || Morale+ (DEF)&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the &amp;quot;Smash&amp;quot; Spirit on them.&amp;lt;hr&amp;gt;Activates the &amp;quot;Smash&amp;quot; and &amp;quot;Wish&amp;quot; Spirits on the caller. || Instant || 3 || The main pilot of any unit that receives Resupply gains 20 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Resupply gains 40 SP. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Disrupt&amp;quot; Spirit on all enemies. Activates the &amp;quot;Trick&amp;quot; Spirit on the caller. || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || Support Attack&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd and Cecile || ロイド＆セシル || GREEN || Aww, Too Bad! || ????? || Activates the &amp;quot;Mercy&amp;quot; and &amp;quot;Trick&amp;quot; Spirits on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Mercy&amp;quot;, &amp;quot;Trick&amp;quot; and &amp;quot;Flash&amp;quot; Spirits on the caller. || Attack || 1 || Restores 5 EN to all allies at the start of own phase.&amp;lt;hr&amp;gt;Restores 10 EN to all allies at the start of own phase.|| Second Attack&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || +200 to damage reduction and nullification of barriers.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Ohgi and Tamaki || 扇＆玉城  || RED || Zero&#039;s Stratagem || ????? || All allies deal +10% damage with Support Attacks for one turn.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || All allies receive +10% extra bonus to EVD and DEF from terrain effects.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;Restores 80 EN to all allies. || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || Enhance Attack&lt;br /&gt;
|-&lt;br /&gt;
| The 2nd || 2代目 || GREEN || Fixer Beam || ??? || Restores 50% of the caller unit&#039;s HP, EN, and main pilot&#039;s SP, and cures all conditions.&amp;lt;hr&amp;gt;??? || Instant || 6 || Deploy with 1 extra initial Assist Charge.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Stalker || ??? || RED || Ready...Go!! ||| ??? || Main pilots and subpilots of all units, ally and enemy, gain 15 Morale. || Instant || 4 || Main pilots of allied units gain 1 additional Morale from taking damage.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Crush&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trick&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65263</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65263"/>
		<updated>2025-08-31T15:28:06Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;Restores 50 SP to the calling unit&#039;s main pilot. || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 3 || Main pilots of deployed allied units gain +5 EVA.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 EVA. || Fighter&#039;s Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;The caller gains +5 Move once. If &amp;quot;Accel&amp;quot; is active, they only gain +2 Move. || Move || 2 || +1 Morale on top of base Morale gain from evading attacks.&amp;lt;hr&amp;gt;+2 Morale on top of base Morale gain from evading attacks.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;Restores 3,000 HP to all allies. || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase.&amp;lt;hr&amp;gt;Restores 3,000 HP to units with less than 20% HP at the start of own phase. || Guard&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;Restores 20 SP to all allied main pilots. || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;Restores 3,000 HP and 200 EN to the caller. || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Shikishima || ??? || RED || Direct Injection || ??? || All of the caller&#039;s weapons gain +200 Attack Power for one turn.&amp;lt;hr&amp;gt;??? || Start of Turn || 3 || Main pilots of allied units gain 1 additional Morale from hitting an enemy.&amp;lt;hr&amp;gt;Main pilots of allied units gain 2 additional Morale from hitting an enemy.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;Fully restores the caller&#039;s Ammo and EN. || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;Restores 30% HP and EN immediately when a unit boards a ship or gets retrieved. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || Main pilots of deployed allied units gain +10 max SP.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Boss, Nuke and Mucha || ??? || RED || Manly Shout || ??? || Activates the &amp;quot;Smash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 DEF.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 DEF.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;Restores 30 SP to the calling unit&#039;s main pilot and subpilots. || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;All enemies lose 3 Morale at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Resupply gains 20 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Resupply gains 40 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Disrupt&amp;quot; Spirit on all enemies. Activates the &amp;quot;Trick&amp;quot; Spirit on the caller. || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || Support Attack&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd and Cecile || ロイド＆セシル || GREEN || Aww, Too Bad! || ????? || Activates the &amp;quot;Mercy&amp;quot; and &amp;quot;Trick&amp;quot; Spirits on the caller.&amp;lt;hr&amp;gt;??? || Attack || 1 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ohgi and Tamaki || 扇＆玉城  || RED || Zero&#039;s Stratagem || ????? || All allies deal +10% damage with Support Attacks for one turn.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;Restores 80 EN to all allies. || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || Enhance Attack&lt;br /&gt;
|-&lt;br /&gt;
| The 2nd || 2代目 || GREEN || Fixer Beam || ??? || Restores 50% of the caller unit&#039;s HP, EN, and main pilot&#039;s SP, and cures all conditions.&amp;lt;hr&amp;gt;??? || Instant || 6 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Crush&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trick&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65262</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65262"/>
		<updated>2025-08-31T15:10:11Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;Restores 50 SP to the calling unit&#039;s main pilot. || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 3 || Main pilots of deployed allied units gain +5 EVA.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 EVA. || Fighter&#039;s Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;The caller gains +5 Move once. If &amp;quot;Accel&amp;quot; is active, they only gain +2 Move. || Move || 2 || +1 Morale on top of base Morale gain from evading attacks.&amp;lt;hr&amp;gt;+2 Morale on top of base Morale gain from evading attacks.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;Restores 3,000 HP to all allies. || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase.&amp;lt;hr&amp;gt;Restores 3,000 HP to units with less than 20% HP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;Restores 20 SP to all allied main pilots. || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;Restores 3,000 HP and 200 EN to the caller. || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Shikishima || ??? || RED || Direct Injection || ??? || All of the caller&#039;s weapons gain +200 Attack Power for one turn.&amp;lt;hr&amp;gt;??? || Start of Turn || 3 || Main pilots of allied units gain 1 additional Morale from hitting an enemy.&amp;lt;hr&amp;gt;Main pilots of allied units gain 2 additional Morale from hitting an enemy.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;Fully restores the caller&#039;s Ammo and EN. || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;Restores 30% HP and EN immediately when a unit boards a ship or gets retrieved. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || Main pilots of deployed allied units gain +10 max SP.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Boss, Nuke and Mucha || ??? || RED || Manly Shout || ??? || Activates the &amp;quot;Smash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 DEF.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 DEF.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;Restores 30 SP to the calling unit&#039;s main pilot and subpilots. || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;All enemies lose 3 Morale at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Resupply gains 20 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Resupply gains 40 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Disrupt&amp;quot; Spirit on all enemies. Activates the &amp;quot;Trick&amp;quot; Spirit on the caller. || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || Support Attack&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd and Cecile || ロイド＆セシル || GREEN || Aww, Too Bad! || ????? || Activates the &amp;quot;Mercy&amp;quot; and &amp;quot;Trick&amp;quot; Spirits on the caller.&amp;lt;hr&amp;gt;??? || Attack || 1 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ohgi and Tamaki || 扇＆玉城  || RED || Zero&#039;s Stratagem || ????? || All allies deal +10% damage with Support Attacks for one turn.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;Restores 80 EN to all allies. || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || Enhance Attack&lt;br /&gt;
|-&lt;br /&gt;
| The 2nd || 2代目 || GREEN || Fixer Beam || ??? || Restores 50% of the caller unit&#039;s HP, EN, and main pilot&#039;s SP, and cures all conditions.&amp;lt;hr&amp;gt;??? || Instant || 6 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Crush&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trick&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=65261</id>
		<title>Super Robot Wars/Y/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=65261"/>
		<updated>2025-08-31T15:03:50Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Custom Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
Full Custom Bonuses are available at 10 bars and every 5 bars thereafter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Bonus !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Base Stats Up || +500 max HP, +50 EN, +50 Armor, +5 Mobility, +5 Sight&lt;br /&gt;
|-&lt;br /&gt;
| Operational Time Up || All weapons consume 10% less EN and gain +1 Ammo&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Range Up || +1 Range to non-MAP, non-Range 1 weapons&lt;br /&gt;
|-&lt;br /&gt;
| Movement Up || +1 Move&lt;br /&gt;
|-&lt;br /&gt;
| Weapon Adaptability Up || Improve all weapons&#039; terrain adaptivities by one rank&lt;br /&gt;
|-&lt;br /&gt;
| Effect Immunity || Nullifies all enemy weapon effects&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Reideen the Brave&lt;br /&gt;
|-&lt;br /&gt;
| Reideen || ライディーン || God Bird Attack gains +2 Range, +20% critical rate, and Ignore Size.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robo Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コン・バトラーV || All weapons gain Barrier Buster.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine&lt;br /&gt;
|-&lt;br /&gt;
| Dunbine || ダンバイン || All weapons gain +200 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 6&lt;br /&gt;
|-&lt;br /&gt;
| Billbine || ビルバイン || +1 Move and +20 Sight if the pilot has at least Aura Power level 7. All weapons gain +300 Attack Power.&lt;br /&gt;
|-&lt;br /&gt;
| Gran Garan || グラン・ガラン || +1 Move and +400 Armor. Aura Vulcan can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine: Tales of Neo Byston Well&lt;br /&gt;
|-&lt;br /&gt;
| Sirbine || サーバイン || All Weapons gain +300 Attack Power. +1 Move and +20 Sight if the pilot has at least Aura Power level 7.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || All weapons gain +200 Attack Power. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II || All weapons gain +200 Attack Power. At 130+ Morale,  +25 Sight and Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード || All weapons gain +200 attack power. Movement +1, Mobility +20.&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル ||&lt;br /&gt;
|-&lt;br /&gt;
| Auge ||&lt;br /&gt;
|-&lt;br /&gt;
| Cavalry Temple || ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || When Biosensor is active, pilot gains +10 CQB, RNG, SKL, DEF, EVD and ACC.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || || +300 armor. Gains &amp;quot;Resupply Device&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam MkII || || +10 Mobility. &amp;quot;Long Rifle&amp;quot; gains Range +1, attack power +500.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || Newtype weapons gain +50 morale Attack Power per level of Newtype.&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ || リ・ガズィ || Movement +1. Range of all weapons +1. &lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム || EN +60. &amp;quot;Mega Particle Cannon&amp;quot; gains Range +1, Attack Power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Sazabi || サザビー || Newtype weapons gain +50 morale Attack Power per level of Newtype.&lt;br /&gt;
|-&lt;br /&gt;
| Jagd Doga (Gyunei Custom) || ヤクト・ドーガ || Funnel ammo count +4. &amp;quot;Mega Particle Cannon&amp;quot; attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
| Jagd Doga (Quess Custom) || ヤクト・ドーガ || Funnel ammo count +4. &amp;quot;Mega Particle Cannon&amp;quot; attack power +300.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | M-MSV&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || Fin Funnels gain +300 Attack Power. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || Incoms gain +300 Attack Power. +10 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Fighter G Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Burning Gundam || ゴッドガンダム || +50 EN. Activates the Spirit command Spirit when the Hyper Mode ability is triggered.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Maxter || ガンダムマックスター || Adds the weapon trait &amp;quot;Counter&amp;quot; to all melee weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Gundam || ドラゴンガンダム || All weapons gain +1 Range and +30% critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Rose || ガンダムローズ || Mobility +20. EN consumption of MAP &amp;quot;Roses Screamer&amp;quot; -20.&lt;br /&gt;
|-&lt;br /&gt;
| Bolt Gundam || ボルトガンダム || +1 Move. +300 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Rising Gundam || ライジングガンダム || Ultimate Bullseye Rising Arrow gains +2 Range and +300 Attack Power, and it always hits.&lt;br /&gt;
|-&lt;br /&gt;
| Noble Gundam || ノーベルガンダム || Attack power of all weapons +200. When &amp;quot;Berserker Mode&amp;quot; activates, cast &amp;quot;Guts&amp;quot; and &amp;quot;Spirit&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Wing: Endless Waltz&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || Improves the effect of Zero System Ability. Non-MAP weapons gain +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe Hell || ガンダムデスサイズヘル || Will requirement for &amp;quot;Hyper Jammer&amp;quot; removed. All weapons gain +30% critical hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms Custom || ガンダムヘビーアームズ改 || +15 Mobility. All Weapons gain +2 Ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Custom || ガンダムサンドロック改 || Armor +300. Gains &amp;quot;Resupply Device&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| Altron Gundam || アルトロンガンダム || +20 Sight. All weapons gain Barrier Buster.&lt;br /&gt;
|-&lt;br /&gt;
| Tallgeese III || トールギスIII || +2 Move. Mega Cannon (Max Output Mode) gains +300 Attack Power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || +40 EN. The Double Image Ability no longer requires Morale to activate.&lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム || Excalibur gains +300 Attack Power and +1 Range&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム || Super DRAGOON (MAP) gains +1 ammo and requires 10 less Morale.&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || All CQB weapons gain +1 Range. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || +1 move. -20% damage taken.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: The Witch from Mercury Season 1&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Aerial&amp;lt;br&amp;gt;Gundam Aerial Rebuild || ガンダム・エアリアル&amp;lt;br&amp;gt;ガンダム・エアリアル（改修型） || +1,000 HP, +200 Armor, +60 EN&lt;br /&gt;
|-&lt;br /&gt;
| Chuchu&#039;s Demi Trainer || デミトレーナー チュチュ専用機 || All weapons gain +1 Range. Beam Rifle (Snipe) gains +500 Attack Power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinkaiser VS The Great General of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || +200 Armor. Gains the EN Regen (20%) Ability.&lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー || +200 Armor. Gains the EN Regen (20%) Ability.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Emperor G || マジンエンペラーG || +200 Armor. Gains the EN Regen (20%) Ability.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Arc &lt;br /&gt;
|-&lt;br /&gt;
| Getter Arc || ゲッターアーク || Max EN +50. Attack power of all &amp;quot;Bomber&amp;quot; weapons +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Kirik || ゲッターキリク || Max EN +50. &amp;quot;Double Drill Storm&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Khan || ゲッターカーン || Max EN +50. &amp;quot;Spine Crusher&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince &lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン || All weapons attack power +200. Movement +1, Mobility +15.&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー || Allies within 5 spaces gain +20% final hit/dodge rates&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー || +2 Move, +200 Armor, and +20 Mobility&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー || When the pilot&#039;s morale is 130 or higher, all weapons&#039; range is increased by +1 and their aiming value is increased by +10.&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || Increases maximum effect of Juria System to 35% critical rate and +600 Defensive Shield effect, and adds +10% damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス || Full Assault gains +300 Attack Power and +2 ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Rhinos || || &amp;quot;Doberman Formation&amp;quot; attack power +300, range +2.&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || &amp;quot;Bow Concealed Cannon&amp;quot; attack power +200, EN consumption -20, required morale -10.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Custom Super Siegfried Hayate || VF-31J改 スーパージークフリード ハヤテ機 || Assault Maneuver, Variable Combat, and Overburst Maneuver gain +300 Attack Power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta The Movie: Passionate Walküre&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Siegfried || VF-31J ジークフリード || Assault Maneuver and Variable Combat gain +300 Attack Power.&lt;br /&gt;
|-&lt;br /&gt;
| VF-31S Siegfried || VF-31S ジークフリード || Assault Maneuver gain +300 attack power. Gains &amp;quot;Repair Device&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried || VF-31F ジークフリード || Assault Maneuver and Variable Combat gain +300 Attack Power.&lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried Lil&#039; Draken || VF-31F ジークフリード リル・ドラケン装備型 ||&lt;br /&gt;
|-&lt;br /&gt;
| VF-31E Siegfried || VF-31E ジークフリード || Assault Maneuver gain +300 attack power. Gains &amp;quot;Repair Device&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| VF-31C Siegfried || VF-31C ジークフリード || Assault Maneuver and Variable Combat gain +300 Attack Power.&lt;br /&gt;
|-&lt;br /&gt;
| Macross Elysion || マクロスエリシオン || +1 Move. Macross Cannon (including its MAP version) and Aether Attack gain +300 Attack Power.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Rebellion III: Glorification&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || MVS Dual Swords gain +300 Attack Power. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 || Absolute Zero Beam (non-MAP version) gains +1 Range and +300 Attack Power&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 || Wave Surger gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special Flaming Halo || 紅蓮特式 火焔光背 || Right-Armor Radiation-Amplifying Wae Annihilator gains +300 Attack Power. +40 EN.&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || Combination Attack gains +300 Attack Power. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Godzilla Singular Point&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || ジェットジャガー || All weapons gain +200 Attack Power. +1,000 HP, +40 EN, + 15 Mobility, +15 Sight, +200 Armor, and +1 MOve.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| Dynazenon || ダイナゼノン || Attack power for all weapons +200. Max EN +60.&lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || グリッドナイト || +60 EN. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Kaiser Gridknight || カイゼルグリッドナイト || All weapons gain +200 Attack Power. +60 EN and +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| A. Advent || エーアデント || +500 MxP when clearing an Area Mission.&lt;br /&gt;
|-&lt;br /&gt;
| Lunedrache &amp;lt;br&amp;gt; Lunedrache II || ルーンドラッヘ &amp;lt;br&amp;gt; ルーンドラッヘⅡ || +1 Parts Slot&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || &amp;quot;Akashic Buster&amp;quot; attack power +300, EN consumption -20.&lt;br /&gt;
|-&lt;br /&gt;
| VangNex || ヴァングネクス || +1 Parts Slot&lt;br /&gt;
|-&lt;br /&gt;
| GranVang || グランヴァング || +1 Parts Slot&lt;br /&gt;
|-&lt;br /&gt;
| Xelguard || || +1 Parts Slot&lt;br /&gt;
|-&lt;br /&gt;
| Tyranado || || +1 Parts Slot&lt;br /&gt;
|- &lt;br /&gt;
| Tyranado Rex || || +1 Parts Slot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Galaxy Cyclone Braiger&lt;br /&gt;
|-&lt;br /&gt;
| Braiger || ブライガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Big O&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Fuuto PI: The Portrait of Kamen Rider Skull&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || 仮面ライダースカル || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || 仮面ライダーW || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || 仮面ライダーアクセル || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 2==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Kotetsu Jeeg&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || 鋼鉄ジーグ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo: The Jet-Black Drifters&lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir Unit-1 || ゲッターノワール1号機 || &lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir G || ゲッターノワールG || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Brave Fighter of Legend Da-Garn&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X || ダ・ガーンX ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Da-Garn GX || グレートダ・ガーンGX ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=65254</id>
		<title>Super Robot Wars/Y/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=65254"/>
		<updated>2025-08-31T12:06:15Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Unlock Stage &amp;quot;Double Heart&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Secrets==&lt;br /&gt;
&lt;br /&gt;
Note that, as of this moment, secret requirements aren&#039;t 100% known.  Secrets that the game confirms will be tagged with (Confirmed)&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Aura Ladies&amp;quot; (Confirmed)===&lt;br /&gt;
*Complete &amp;quot;Aliens Adrift&amp;quot; in Chapter 2&lt;br /&gt;
*Show and Daba need to have a combined score of at least 50.&lt;br /&gt;
&lt;br /&gt;
Completing the stage rewards you with Billbine, Marvel, Gran Garan(Ciela, Kwassey, El Fino, Bell) and Novel Dsserd(Leccee)&lt;br /&gt;
&lt;br /&gt;
===Leccee&#039;s Appearance (Confirmed)===&lt;br /&gt;
*During Aura Ladies, you can choose Leccee&#039;s appearance with a dialogue choice&lt;br /&gt;
*Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
*Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;The Despondence of the Sixth&amp;quot;===&lt;br /&gt;
*Complete &amp;quot;Majestic Prince, Sortie&amp;quot; in Chapter 2&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga need to have a combined score of at least 85.&lt;br /&gt;
&lt;br /&gt;
This stage is mutually exclusive with &amp;quot;To Be A Hero&amp;quot;.  Currently it appears that if you complete &amp;quot;A Reason To Fight&amp;quot; first, you get Despondence of the Sixth, and if you don&#039;t you get To Be A Hero.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Beyond Time, Beyond Space&amp;quot;===&lt;br /&gt;
*During Chapter 2, Amuro and Kamille have a score of at least 90.&lt;br /&gt;
&lt;br /&gt;
Completing the stage rewards you with Nu Gundam and Zeta Gundam.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Who Determines Destiny&amp;quot;===&lt;br /&gt;
*Complete &amp;quot;Cursed Mobile Suits&amp;quot; in Chapter 2&lt;br /&gt;
*Shinn has a score of at least 50.&lt;br /&gt;
&lt;br /&gt;
Completing the stage rewards you with the Destiny Gundam and Lunamaria as a pilot.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Those Who Know Pain&amp;quot;===&lt;br /&gt;
*During Chapter 2, Heero has a score of at least 55.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Double Heart&amp;quot;===&lt;br /&gt;
*During Chapter 2, Daba has a score of at least 55.&lt;br /&gt;
Completing the stage rewards you with the L-Gaim Mark-II and Amm as a pilot.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;The Bird Sings of Destruction&amp;quot;===&lt;br /&gt;
*During Chapter 2, Hyoma and Akira have a score of at least 100.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;The Charge of the Red Comet&amp;quot;===&lt;br /&gt;
*After reaching Chapter 3, Amuro needs a score of 40+&lt;br /&gt;
*This stage is mutually exclusive with &amp;quot;The Herald of the Red Comet&amp;quot;&amp;lt;br&amp;gt;Both stages give you Tallgeese III, Taurus and Strike Freedom, but &amp;quot;The Charge of the Red Comet&amp;quot; gives you early access to the Sazabi and Char.&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65242</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65242"/>
		<updated>2025-08-31T11:08:23Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;Restores 50 SP to the calling unit&#039;s main pilot. || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 3 || Main pilots of deployed allied units gain +5 EVA.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 EVA. || Fighter&#039;s Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;The caller gains +5 Move once. If &amp;quot;Accel&amp;quot; is active, they only gain +2 Move. || Move || 2 || +1 Morale on top of base Morale gain from evading attacks.&amp;lt;hr&amp;gt;+2 Morale on top of base Morale gain from evading attacks.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;Restores 3,000 HP to all allies. || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase.&amp;lt;hr&amp;gt;Restores 3,000 HP to units with less than 20% HP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;Restores 20 SP to all allied main pilots. || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;Restores 3,000 HP and 200 EN to the caller. || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Shikishima || ??? || RED || Direct Injection || ??? || All of the caller&#039;s weapons gain +200 Attack Power for one turn.&amp;lt;hr&amp;gt;??? || Start of Turn || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;Fully restores the caller&#039;s Ammo and EN. || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;Restores 30% HP and EN immediately when a unit boards a ship or gets retrieved. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Boss, Nuke and Mucha || ??? || RED || Manly Shout || ??? || Activates the &amp;quot;Smash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;Restores 30 SP to the calling unit&#039;s main pilot and subpilots. || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;All enemies lose 3 Morale at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Resupply gains 20 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Resupply gains 40 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Disrupt&amp;quot; Spirit on all enemies. Activates the &amp;quot;Trick&amp;quot; Spirit on the caller. || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || Support Attack&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;Restores 80 EN to all allies. || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || Enhance Attack&lt;br /&gt;
|-&lt;br /&gt;
| The 2nd || 2代目 || GREEN || Fixer Beam || ??? || Restores 50% of the caller unit&#039;s HP, EN, and main pilot&#039;s SP, and cures all conditions.&amp;lt;hr&amp;gt;??? || Instant || 6 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Crush&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trick&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65238</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65238"/>
		<updated>2025-08-31T10:27:53Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;Restores 50 SP to the calling unit&#039;s main pilot. || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 3 || Main pilots of deployed allied units gain +5 EVA.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 EVA. || Fighter&#039;s Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;The caller gains +5 Move once. If &amp;quot;Accel&amp;quot; is active, they only gain +2 Move. || Move || 2 || +1 Morale on top of base Morale gain from evading attacks.&amp;lt;hr&amp;gt;+2 Morale on top of base Morale gain from evading attacks.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;Restores 3,000 HP to all allies. || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase.&amp;lt;hr&amp;gt;Restores 3,000 HP to units with less than 20% HP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;Restores 20 SP to all allied main pilots. || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;Restores 3,000 HP and 200 EN to the caller. || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Shikishima || ??? || RED || Direct Injection || ??? || All of the caller&#039;s weapons gain +200 Attack Power for one turn.&amp;lt;hr&amp;gt;??? || Start of Turn || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;Fully restores the caller&#039;s Ammo and EN. || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;Restores 30% HP and EN immediately when a unit boards a ship or gets retrieved. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Boss, Nuke and Mucha || ??? || RED || Manly Shout || ??? || Activates the &amp;quot;Smash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;Restores 30 SP to the calling unit&#039;s main pilot and subpilots. || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;All enemies lose 3 Morale at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Resupply gains 20 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Resupply gains 40 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;Restores 80 EN to all allies. || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || Enhance Attack&lt;br /&gt;
|-&lt;br /&gt;
| The 2nd || 2代目 || GREEN || Fixer Beam || ??? || Restores 50% of the caller unit&#039;s HP, EN, and main pilot&#039;s SP, and cures all conditions.&amp;lt;hr&amp;gt;??? || Instant || 6 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Crush&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trick&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65237</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65237"/>
		<updated>2025-08-31T10:25:29Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;Restores 50 SP to the calling unit&#039;s main pilot. || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || Support Defend&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Accel&amp;quot; Spirits on the caller. || Attack || 3 || Main pilots of deployed allied units gain +5 EVA.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 EVA. || Fighter&#039;s Spirit&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;The caller gains +5 Move once. If &amp;quot;Accel&amp;quot; is active, they only gain +2 Move. || Move || 2 || +1 Morale on top of base Morale gain from evading attacks.&amp;lt;hr&amp;gt;+2 Morale on top of base Morale gain from evading attacks.|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;Restores 3,000 HP to all allies. || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || Save E&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase.&amp;lt;hr&amp;gt;Restores 3,000 HP to units with less than 20% HP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;Restores 20 SP to all allied main pilots. || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;Restores 3,000 HP and 200 EN to the caller. || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Shikishima || ??? || RED || Direct Injection || ??? || All of the caller&#039;s weapons gain +200 Attack Power for one turn.&amp;lt;hr&amp;gt;??? || Start of Turn || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;Fully restores the caller&#039;s Ammo and EN. || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;Restores 30% HP and EN immediately when a unit boards a ship or gets retrieved. || Save B&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Boss, Nuke and Mucha || ??? || RED || Manly Shout || ??? || Activates the &amp;quot;Smash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;Restores 30 SP to the calling unit&#039;s main pilot and subpilots. || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;All enemies lose 3 Morale at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Resupply gains 20 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Resupply gains 40 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;Restores 80 EN to all allies. || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || Enhance Attack&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Crush&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || Supply Parts&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trick&amp;quot; and &amp;quot;Crush&amp;quot; Spirits on the caller. || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65171</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65171"/>
		<updated>2025-08-30T18:31:54Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;??? || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Move || 2 || +1 Morale on top of base Morale gain from evading attacks&amp;lt;hr&amp;gt;???|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;??? || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;Restores 20 SP to all allied main pilots. || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;Restores 3,000 HP and 200 EN to the caller. || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;??? || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;Restores 30 SP to the calling unit&#039;s main pilot and subpilots. || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;All enemies lose 3 Morale at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;Restores 80 EN to all allies. || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65170</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65170"/>
		<updated>2025-08-30T18:30:22Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;??? || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Move || 2 || +1 Morale on top of base Morale gain from evading attacks&amp;lt;hr&amp;gt;???|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;??? || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;Restores 20 SP to all allied main pilots. || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;??? || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;Restores 30 SP to the calling unit&#039;s main pilot and subpilots. || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;All enemies lose 3 Morale at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;??? || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65169</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65169"/>
		<updated>2025-08-30T18:26:28Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;??? || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Move || 2 || +1 Morale on top of base Morale gain from evading attacks&amp;lt;hr&amp;gt;???|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;??? || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Trust&amp;quot; and &amp;quot;Gain&amp;quot; Spirits on the caller. || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;??? || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;??? || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt; Activates the &amp;quot;Faith&amp;quot;, &amp;quot;Smash&amp;quot;, and &amp;quot;Press&amp;quot; Spirits on the caller. || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65152</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65152"/>
		<updated>2025-08-30T15:34:00Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;??? || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Move || 2 || +1 Morale on top of base Morale gain from evading attacks&amp;lt;hr&amp;gt;???|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;??? || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;??? || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Spirit&amp;quot; and &amp;quot;Smash&amp;quot; Spirits on the caller. || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;Allied main pilots gain 2 Morale on top of normal morale gain at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Main pilots of deployed allied units gain +5 Max Morale. &amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 Max Morale. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || All enemies lose 2 Morale at the start of own phase.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;??? || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65148</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65148"/>
		<updated>2025-08-30T14:43:33Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;??? || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Move || 2 || +1 Morale on top of base Morale gain from evading attacks&amp;lt;hr&amp;gt;???|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;??? || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Main pilots of allied units regain 3 additional SP at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;The main pilot of any unit that receives Repair or Resupply gains 10 SP. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;??? || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || +5 Max Morale&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || -2 Morale to all enemies every turn.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;??? || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65147</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65147"/>
		<updated>2025-08-30T14:39:43Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;??? || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Move || 2 || +1 Morale on top of base Morale gain from evading attacks&amp;lt;hr&amp;gt;???|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;??? || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot;, &amp;quot;Bullseye&amp;quot;, &amp;quot;Rouse&amp;quot; and &amp;quot;Soul&amp;quot; Spirits on the caller. || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || Lucky Star&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;??? || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || +5 Max Morale&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || -2 Morale to all enemies every turn.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;??? || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;Enemy attacks suffer -10% critical rate. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65138</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65138"/>
		<updated>2025-08-30T10:10:54Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;??? || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Move || 2 || +1 Morale on top of base Morale gain from evading attacks&amp;lt;hr&amp;gt;???|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;??? || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 10,000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20,000 additional credits upon completing an Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Nika || ニカ || BLUE || In Charge of Maintenance || ??? || Restores 3,000 HP and 100 EN to the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || +10% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit.&amp;lt;hr&amp;gt;+15% experience from combat. Stacks with the &amp;quot;Gain&amp;quot; Spirit. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;??? || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || +5 Max Morale&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || -2 Morale to all enemies every turn.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;??? || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65137</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65137"/>
		<updated>2025-08-30T10:07:43Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Assist List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
&lt;br /&gt;
== Leveling Up Assist Crew ==&lt;br /&gt;
&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
== Assist Synergies ==&lt;br /&gt;
&lt;br /&gt;
Each Assist Crew member is assigned a color.  Deploying three or six Assist Crew of the same color will apply a bonus based on the color.  Multiple color bonuses can be active at one time.  There is no additional bonus for deploying nine Assist Crew of one color.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Color !! Synergy Effect&lt;br /&gt;
|-&lt;br /&gt;
| RED || Main pilots and subpilots of allied units gain 3 Morale on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 5 Morale on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| BLUE || Main pilots and subpilots of allied units gain 5 SP on sortie.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units gain 10 SP on sortie.&lt;br /&gt;
|-&lt;br /&gt;
| GREEN || Main pilots and subpilots of allied units deploy with +2 max Morale and +2 max SP.&amp;lt;hr&amp;gt;Main pilots and subpilots of allied units deploy with +3 max Morale and +3 max SP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Assist List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;??? || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Move || 2 || +1 Morale on top of base Morale gain from evading attacks&amp;lt;hr&amp;gt;???|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;??? || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miorine || ミオリネ || GREEN || Choose Your Own Path || ??? || Activates the &amp;quot;Gain&amp;quot;, &amp;quot;Accel&amp;quot; and &amp;quot;Bullseye Spirits on the caller.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 10.000 additional credits upon completing an Area Mission.&amp;lt;hr&amp;gt;Gain 20.000 additional credits upon completing an Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;??? || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || +5 Max Morale&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || -2 Morale to all enemies every turn.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;??? || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65128</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65128"/>
		<updated>2025-08-30T08:02:48Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;??? || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Move || 2 || +1 Morale on top of base Morale gain from evading attacks&amp;lt;hr&amp;gt;???|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || アストナージ || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;??? || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chan || チェーン || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ヒルデ || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ミリアリア || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || レイカ || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;??? || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || +5 Max Morale&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || -2 Morale to all enemies every turn.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;??? || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65126</id>
		<title>Super Robot Wars/Y/Assist Crew</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Assist_Crew&amp;diff=65126"/>
		<updated>2025-08-30T07:56:35Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*You can set which Assist Crew members you have available before each mission.&lt;br /&gt;
*At the start, you can have a maximum of 3 Assist Crew members.&lt;br /&gt;
*As your Squad Rank increases, you can assign more Assist Crew members, up to a maximum of 9.&lt;br /&gt;
*Each Assist Crew member has different Assist Commands and passive effects.&lt;br /&gt;
*Each Assist Command uses a shared resource called Assist Count, which increases when you shoot down enemies.&lt;br /&gt;
*Each time an enemy is shot down, the gauge next to the Assist Count increases by 2. When the gauge exceeds 5, it becomes empty and you gain 1 Assist Count.&lt;br /&gt;
*Each Assist Crew member has a Rank.  Ranks go from 1 to 4, and as they rank up, they gain new effects and strengthen existing ones.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Rank !! Experience Required !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 EXP || Assist Crew gains active bonus&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50 EXP || Assist Crew gains passive bonus&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100 EXP (150 total) || Assist Crew passive bonus upgraded&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175 EXP (325 total) || Assist Crew active bonus upgraded, Assist Crew portrait changes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Assist Crew gain EXP when their respective Assist Command is used or you clear a mission.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Action !! Experience Gained&lt;br /&gt;
|-&lt;br /&gt;
| Assist Crew is deployed || +5 EXP&lt;br /&gt;
|-&lt;br /&gt;
| Assist Command is used || +10 EXP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Once an Assist Crew member reaches Rank 4, an event called an Assist Chat will occur.  This will provide 100 MxP and a skill program.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;oddeven vcenter&amp;quot;&lt;br /&gt;
! Assist Crew (EN) !! Assist Crew (JP) !! Color !! Command (EN) !! Command (JP) !! Effect !! Duration !! Cost !! Passive || Skill Program from Assist Chat&lt;br /&gt;
|-&lt;br /&gt;
| Mari || マリ || BLUE || Bursting Emotions || 溢れる想い || Restores 20 SP to the calling unit&#039;s main pilot.&amp;lt;hr&amp;gt;??? || Instant || 2 || The main pilot of any allied unit gains 2 Morale on sortie.&amp;lt;hr&amp;gt;The main pilot of any allied unit gains 5 Morale on sortie. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Ropet || ロペット || GREEN || Enemy Robot Analysis || 敵ロボット分析 || Activates the &amp;quot;Analyze&amp;quot; Spirit on all enemies.&amp;lt;hr&amp;gt;Activates the &amp;quot;Analyze&amp;quot; and &amp;quot;Disrupt&amp;quot; Spirits on all enemies. || Start of Turn || 4 || Main pilots of deployed allied units gain +5 ACC.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +10 ACC. || Apply Terrain&lt;br /&gt;
|-&lt;br /&gt;
| Nie and Keen || ??? || RED || House Given&#039;s Reinforcements || ??? || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kyao || キャオ || GREEN || Mechanic Supply || メカニック・サプライ || Activates the &amp;quot;Accel&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Move || 2 || +1 Morale on top of base Morale gain from evading attacks&amp;lt;hr&amp;gt;???|| ???&lt;br /&gt;
|-&lt;br /&gt;
| Astonaige || ??? || BLUE || Mechanic&#039;s Pride || ??? || Restores 2,000 HP to all allies.&amp;lt;hr&amp;gt;??? || Instant || 3 || Increases HP restored by the Repair command by 50%.&amp;lt;hr&amp;gt;Increases HP restored by the Repair command by 100%. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chan || ??? || BLUE || Eyes Full of Warmth || ??? || Activates the &amp;quot;Flash&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Hilde || ??? || BLUE || Junkers&#039; Delivery || ??? || Activates the &amp;quot;Trust&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 1 || Restores 1,000 HP to units with less than 20% HP at the start of own phase&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Miriallia || ??? || BLUE || Frontline Journalist || ??? || Restores 10 SP to all allied main pilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || The main pilot of any unit that receives Repair or Resupply gains 5 SP.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reika || ??? || BLUE || Count On the Boss || ??? || Fully restores the caller&#039;s Ammo.&amp;lt;hr&amp;gt;??? || Instant || 3 || Restores 25% HP and EN immediately when a unit boards a ship or gets retrieved.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Sayaka and Jun || さやか＆ジュン || GREEN || Duo Cheer || 二人の応援 || Activates the &amp;quot;Gain&amp;quot; Spirit on the caller and allies within 2 spaces.&amp;lt;hr&amp;gt;??? || Destroy || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Freyja || フレイア || RED || Music Is Energy || 歌は元気 || Activates the &amp;quot;Spirit&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || Allied main pilots gain 1 Morale on top of normal morale gain at the start of own phase.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Mikumo || 美雲 || BLUE || Music Is Mystery|| ????? || Activates the &amp;quot;Charge&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 2 || +5 Max Morale&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Kaname || カナメ || RED || Music Is Life|| ????? || Restores 20 SP to the calling unit&#039;s main pilot and subpilots.&amp;lt;hr&amp;gt;??? || Instant || 3 || -2 Morale to all enemies every turn.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Makina || マキナ || GREEN || Music Is Hope || ????? || Restores 50% of the caller&#039;s HP, and activates the Smash Spirit on them.&amp;lt;hr&amp;gt;??? || Instant || 3 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Reina || レイナ || GREEN || Music Is Love || ????? || Activates the Disrupt Spirit on all enemies.&amp;lt;hr&amp;gt;??? || Instant || 5 || Gain 500 credits for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 800 credits for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Jeremiah and Anya || ジェレミア＆アーニャ || BLUE || Orange Harvest || オレンジの収穫 || Activates the &amp;quot;Pierce&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || 1 Turn || 2 || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Otaki Factory || オオタキファクトリー || RED || Handyman&#039;s Specialty || 何でも屋の本領 || Restores 40 EN to all allies.&amp;lt;hr&amp;gt;??? || Instant || 4 || Gain 10 MxP for each enemy unit destroyed at the end of each Area Mission.&amp;lt;hr&amp;gt;Gain 15 MxP for each enemy unit destroyed at the end of each Area Mission. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Chise || ちせ || RED || Best Friends Ever! || 最高の友だち！ || Activates the &amp;quot;Faith&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Instant || 3 || All allies take -10% damage when using Support Defend.&amp;lt;hr&amp;gt;All allies take -20% damage when using Support Defend. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Wren || レンレン || RED || Maintenance Division All Hands || 整備班総動員 || Activates the &amp;quot;Crush&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Restores 500 HP to the A. Advent at the start of own phase.&amp;lt;hr&amp;gt;Restores 1,000 HP to the A. Advent at the start of own phase. || ???&lt;br /&gt;
|-&lt;br /&gt;
| Aytie || アイティ || BLUE || Information Division All Hands || 情報班総動員 || Activates the &amp;quot;Trick&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;??? || Attack || 2 || Enemy attacks suffer -5% critical rate.&amp;lt;hr&amp;gt;??? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Cookie || クッキン || GREEN || General Support Division All Hands || 生活班総動員 || Activates the &amp;quot;Press&amp;quot; Spirit on the caller.&amp;lt;hr&amp;gt;Activates the &amp;quot;Press&amp;quot; and &amp;quot;Persist&amp;quot; Spirits on the caller. || Attack ||  3 || Main pilots of deployed allied units gain +3 SKL.&amp;lt;hr&amp;gt;Main pilots of deployed allied units gain +5 SKL. || Ignore Size&lt;br /&gt;
|-&lt;br /&gt;
| Dorothy || ドロシー || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Tokime || ときめ || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|-&lt;br /&gt;
| Seiji || 星史 || ????? || ????? || ????? || ???????? || ??? || ? || ???????? || ???&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=65124</id>
		<title>Super Robot Wars/Y/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=65124"/>
		<updated>2025-08-30T07:50:24Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Unlock Stage &amp;quot;Beyond Time, Beyond Space&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Secrets==&lt;br /&gt;
&lt;br /&gt;
Note that, as of this moment, secret requirements aren&#039;t 100% known.  Secrets that the game confirms will be tagged with (Confirmed)&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Aura Ladies&amp;quot; (Confirmed)===&lt;br /&gt;
*Complete &amp;quot;Aliens Adrift&amp;quot; in Chapter 2&lt;br /&gt;
*Show and Daba need to have a combined score of 50+&lt;br /&gt;
&lt;br /&gt;
Completing the stage rewards you with Billbine, Marvel, Gran Garan(Ciela, Kwassey, El Fino, Bell) and Novel Dsserd(Leccee)&lt;br /&gt;
&lt;br /&gt;
===Leccee&#039;s Appearance===&lt;br /&gt;
*During Aura Ladies, you can choose Leccee&#039;s appearance with a dialogue choice&lt;br /&gt;
*Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
*Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Beyond Time, Beyond Space&amp;quot;===&lt;br /&gt;
*During Chapter 2, Amuro and Kamille have a score of at least 90.&lt;br /&gt;
&lt;br /&gt;
Completing the stage rewards you with Nu Gundam and Zeta Gundam.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Who Determines Destiny&amp;quot;===&lt;br /&gt;
*During Chapter 2, Shinn has a score of at least 50.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Those Who Know Pain&amp;quot;===&lt;br /&gt;
*During Chapter 2, Heero has a score of at least 55.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Double Heart&amp;quot;===&lt;br /&gt;
*During Chapter 2, Daba has a score of at least 55.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;The Bird Sings of Destruction&amp;quot;===&lt;br /&gt;
*During Chapter 2, Hyoma and Akira have a score of at least 100.&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Upgrade_Carryover&amp;diff=65071</id>
		<title>Super Robot Wars/Y/Upgrade Carryover</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Upgrade_Carryover&amp;diff=65071"/>
		<updated>2025-08-29T19:08:34Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: Created page with &amp;quot;== Carryovers == {|class=&amp;quot;oddeven&amp;quot; |- !Former Mech !! Carries over to !! At what Stage !! Keep Old Mech?  |- |L-Gaim || L-Gaim Mark-II || Double Heart || Yes   |- |Dunbine || Billbine || Aura Girls || Yes |- |Full Armor Hyaku Shiki Kai || Zeta Gundam || Beyond Time, Beyond Space || Yes |- |MP Nu Gundam || Nu Gundam || Beyond Time, Beyond Space || Yes   |- |Impulse Gundam || Destiny Gundam || Who Determines Destiny || Yes   |}  Note:   For units that are upgraded at split...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Carryovers ==&lt;br /&gt;
{|class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Former Mech !! Carries over to !! At what Stage !! Keep Old Mech? &lt;br /&gt;
|-&lt;br /&gt;
|L-Gaim || L-Gaim Mark-II || Double Heart || Yes  &lt;br /&gt;
|-&lt;br /&gt;
|Dunbine || Billbine || Aura Girls || Yes&lt;br /&gt;
|-&lt;br /&gt;
|Full Armor Hyaku Shiki Kai || Zeta Gundam || Beyond Time, Beyond Space || Yes&lt;br /&gt;
|-&lt;br /&gt;
|MP Nu Gundam || Nu Gundam || Beyond Time, Beyond Space || Yes  &lt;br /&gt;
|-&lt;br /&gt;
|Impulse Gundam || Destiny Gundam || Who Determines Destiny || Yes  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: &lt;br /&gt;
&lt;br /&gt;
For units that are upgraded at split route, you will get them when the route converge.&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=65058</id>
		<title>Super Robot Wars/Y/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=65058"/>
		<updated>2025-08-29T16:42:37Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Unlock Stage &amp;quot;Aura Ladies&amp;quot; (Confirmed) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Secrets==&lt;br /&gt;
&lt;br /&gt;
Note that, as of this moment, secret requirements aren&#039;t 100% known.  Secrets that the game confirms will be tagged with (Confirmed)&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Aura Ladies&amp;quot; (Confirmed)===&lt;br /&gt;
*During Chapter 2, have a combined total kill count of 50 on Show and Daba.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Beyond Time, Beyond Space&amp;quot;===&lt;br /&gt;
*During Chapter 2, Amuro and Kamille have a score of at least 90.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Who Determines Destiny&amp;quot;===&lt;br /&gt;
*During Chapter 2, Shinn has a score of at least 50.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Those Who Know Pain&amp;quot;===&lt;br /&gt;
*During Chapter 2, Heero has a score of at least 55.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;Double Heart&amp;quot;===&lt;br /&gt;
*During Chapter 2, Daba has a score of at least 55.&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;The Bird Sings of Destruction&amp;quot;===&lt;br /&gt;
*During Chapter 2, Hyoma and Akira have a score of at least 100.&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64930</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64930"/>
		<updated>2025-08-28T05:50:22Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Mobile Suit Gundam: Char&amp;#039;s Counterattack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || Improves the effect of Psychic Power || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || ||&lt;br /&gt;
|-&lt;br /&gt;
| Bern Bunnings || +1 unit Move. While below 30% HP, activates the Guts Spirit at start of own phase. ||  &lt;br /&gt;
|-&lt;br /&gt;
| Tod Guines || The +3 max Morale from Battler increases to +5. Activates the Flash Spirit on sortie. || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|-&lt;br /&gt;
| Fannaria Amm || If Daba is on the map, at 150+ Morale, activates the Love Spirit once per map. ||&lt;br /&gt;
|-&lt;br /&gt;
| Gaw Ha Leccee || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gavlet Gablae || During enemy phase, +20% damage dealt and -30% damage taken ||&lt;br /&gt;
|-&lt;br /&gt;
| Quwasan Olibee || At 150+ Morale, restores 100 SP once per map. ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || || &lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || +20 SKL. Newtype Weapons gain +1 Range || &lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || || &lt;br /&gt;
|-&lt;br /&gt;
| Char Aznable || +1 Newtype Level. +20 SKL || &lt;br /&gt;
|-&lt;br /&gt;
| Quess Paraya || || &lt;br /&gt;
|-&lt;br /&gt;
| Gyunei Guss || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || +10 Starting Morale. When Meikyou-Shisui is active, +10# damage with CQB weapons|| &lt;br /&gt;
|-&lt;br /&gt;
| Chibodee Crocket || ||&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| George de Sand || ||&lt;br /&gt;
|-&lt;br /&gt;
| Argo Gulskii || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|-&lt;br /&gt;
| Master Asia || Starting Morale is maxed. Gains 5 SP at the start of own phase. || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || +1 Move. The Zero System activates at 110 Morale || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || At 150+ Morale, activates the Soul Spirit once per map. || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || +1 Unit Move and +30 Max SP. SEED activates at 110 Morale. || &lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ||&lt;br /&gt;
|- &lt;br /&gt;
| Kira Yamato || +20# final dodge rate and +20 max SP. SEED activates at 110 Morale. ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || +20% final hit rate and +20 max SP. SEED activates at 110 Morale. ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || Adjacent allies deal +10% damage ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || Once per map: at 120+ Morale, activate the Drive spirit, and at 40% HP or below, gain 50 SP|| &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || At 120+ Morale during enemy phase, +30% damage dealt and +20% critical rate || &lt;br /&gt;
|-&lt;br /&gt;
| Bob || +10 Starting Morale. At 150+ Mroale, activate the Valor spirit at the start of own phase, once per map. || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || At 130+ Morale, -20% damage taken. Gain 3 Morale per combat || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || At 130+ Morale, -10% damage taken. Gain 3 Morale per combat. +30% final hit rate. || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || Takuma, Kamui and Baku gain 10 Morale and 20 SP when Chosen Child of Getter activates || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || At 140+ Morale, 30% final dodge rate || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Arad Mölders || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuck Mustang || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || C.C. gains +20 Max SP. Units affected by Tactical Command gain 3 Morale. || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || +15 starting Morale. -10% En costs of unit&#039;s weapons. || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || +10 starting Morale. +15% final dodge rate.|| &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || At 170+ Morale, activates the Zeal, Accel, Fortune, Gain, Bullseye, Flash and Soul Spirits once per map. || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || +10 starting Morale. +30% damage dealt to kaiju controlled by kaiju users. || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || +10 starting Morale. +1 Move. || &lt;br /&gt;
|-&lt;br /&gt;
| Sizumu || +3 Morale at the start of own phase. +2 Move. || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || The NINJA Skill becomes NINJA Master. || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || Gain 2 Assist Charges on sortie || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|-&lt;br /&gt;
| Iori Iolite || || &lt;br /&gt;
|-&lt;br /&gt;
| Amari Aquamarine || || &lt;br /&gt;
|-&lt;br /&gt;
| Saizo Tokito || || &lt;br /&gt;
|-&lt;br /&gt;
| Sagiri Sakurai || || &lt;br /&gt;
|-&lt;br /&gt;
| Re Seivas || +20% damage dealt and -20% damage taken || &lt;br /&gt;
|-&lt;br /&gt;
| Caruleum Vaull || +30% final hit/dodge rates. Gain 10 SP and 5 Morale at the start of own phase.|| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64881</id>
		<title>Super Robot Wars/Y/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64881"/>
		<updated>2025-08-27T02:10:29Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Main Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Reideen the Brave&lt;br /&gt;
|-&lt;br /&gt;
| Reideen || ライディーン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robo Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コン・バトラーV || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine&lt;br /&gt;
|-&lt;br /&gt;
| Dunbine || ダンバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Billbine || ビルバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Gran Garan || グラン・ガラン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine: Tales of Neo Byston Well&lt;br /&gt;
|-&lt;br /&gt;
| Sirbine || サーバイン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II ||&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Re-GZ || リ・ガズィ ||&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム ||&lt;br /&gt;
|-&lt;br /&gt;
| Sazabi || サザビー ||&lt;br /&gt;
|-&lt;br /&gt;
| Jagd Doga (Gyunei Custom) || ヤクト・ドーガ ||&lt;br /&gt;
|-&lt;br /&gt;
| Jagd Doga (Quess Custom) || ヤクト・ドーガ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | M-MSV&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || &lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Fighter G Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Burning Gundam || ゴッドガンダム || Max EN +50. When &amp;quot;Hyper Mode&amp;quot; activates, automatically activates the &amp;quot;Spirit&amp;quot; Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Maxter || ガンダムマックスター ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Gundam || ドラゴンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Rose || ガンダムローズ ||&lt;br /&gt;
|-&lt;br /&gt;
| Bolt Gundam || ボルトガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Nobel Gundam || ノーベルガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Rising Gundam || ライジングガンダム || &amp;quot;Ultimate Bullseye Rising Arrow&amp;quot; gains +2 Range, +300 Weapon Power, and always hits.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Wing: Endless Waltz&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe Hell || ガンダムデスサイズヘル || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms Custom || ガンダムヘビーアームズ改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Custom || ガンダムサンドロック改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Altron Gundam || アルトロンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Tallgeese III || トールギスIII || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: The Witch from Mercury Season 1&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Aerial&amp;lt;br&amp;gt;Gundam Aerial Rebuild || ガンダム・エアリアル&amp;lt;br&amp;gt;ガンダム・エアリアル（改修型） || &lt;br /&gt;
|-&lt;br /&gt;
| Chuchu&#039;s Demi Trainer || デミトレーナー チュチュ専用機 || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinkaiser VS The Great General of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || &lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー || &lt;br /&gt;
|-&lt;br /&gt;
| Mazin Emperor G || マジンエンペラーG ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Arc &lt;br /&gt;
|-&lt;br /&gt;
| Getter Arc || ゲッターアーク || Max EN +50. Attack power of all &amp;quot;Bomber&amp;quot; weapons +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Kirik || ゲッターキリク || Max EN +50. &amp;quot;Double Drill Storm&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Khan || ゲッターカーン || Max EN +50. &amp;quot;Spine Crusher&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince &lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン ||&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー ||&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー ||&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || &lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス ||&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Custom Super Siegfried Hayate || VF-31J改 スーパージークフリード ハヤテ機 ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta The Movie: Passionate Walküre&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Siegfried || VF-31J ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31S Siegfried || VF-31S ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried || VF-31F ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried Lil&#039; Draken || VF-31F ジークフリード リル・ドラケン装備型 ||&lt;br /&gt;
|-&lt;br /&gt;
| VF-31E Siegfried || VF-31E ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31C Siegfried || VF-31C ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| Macross Elysion || マクロスエリシオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Rebellion III: Glorification&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special Flaming Halo || 紅蓮特式 火焔光背 || &lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Godzilla Singular Point&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || ジェットジャガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| Dynazenon || ダイナゼノン || Attack power for all weapons +200. Max EN +60.&lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || グリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
| Kaiser Gridknight || カイゼルグリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| A. Advent || エーアデント || +500 MxP when clearing an Area Mission.&lt;br /&gt;
|-&lt;br /&gt;
| Lunedrache &amp;lt;br&amp;gt; Lunedrache II || ルーンドラッヘ &amp;lt;br&amp;gt; ルーンドラッヘⅡ || +1 Parts Slot&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || &lt;br /&gt;
|-&lt;br /&gt;
| VangNex || ヴァングネクス || &lt;br /&gt;
|-&lt;br /&gt;
| Granvang || グランヴァング || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Galaxy Cyclone Braiger&lt;br /&gt;
|-&lt;br /&gt;
| Braiger || ブライガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Big O&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Fuuto PI: The Portrait of Kamen Rider Skull&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || 仮面ライダースカル || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || 仮面ライダーW || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || 仮面ライダーアクセル || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 2==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Kotetsu Jeeg&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || 鋼鉄ジーグ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo: The Jet-Black Drifters&lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir Unit-1 || ゲッターノワール1号機 || &lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir G || ゲッターノワールG || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Brave Fighter of Legend Da-Garn&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X || ダ・ガーンX ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Da-Garn GX || グレートダ・ガーンGX ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64880</id>
		<title>Super Robot Wars/Y/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64880"/>
		<updated>2025-08-27T02:05:52Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Main Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Reideen the Brave&lt;br /&gt;
|-&lt;br /&gt;
| Reideen || ライディーン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robo Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コン・バトラーV || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine&lt;br /&gt;
|-&lt;br /&gt;
| Dunbine || ダンバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Billbine || ビルバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Gran Garan || グラン・ガラン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine: Tales of Neo Byston Well&lt;br /&gt;
|-&lt;br /&gt;
| Sirbine || サーバイン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II ||&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Sazabi || サザビー ||&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | M-MSV&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || &lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Fighter G Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Burning Gundam || ゴッドガンダム || Max EN +50. When &amp;quot;Hyper Mode&amp;quot; activates, automatically activates the &amp;quot;Spirit&amp;quot; Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Maxter || ガンダムマックスター ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Gundam || ドラゴンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Rose || ガンダムローズ ||&lt;br /&gt;
|-&lt;br /&gt;
| Bolt Gundam || ボルトガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Nobel Gundam || ノーベルガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Rising Gundam || ライジングガンダム || &amp;quot;Ultimate Bullseye Rising Arrow&amp;quot; gains +2 Range, +300 Weapon Power, and always hits.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Wing: Endless Waltz&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe Hell || ガンダムデスサイズヘル || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms Custom || ガンダムヘビーアームズ改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Custom || ガンダムサンドロック改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Altron Gundam || アルトロンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Tallgeese III || トールギスIII || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Force Impulse Gundam || フォースインパルスガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: The Witch from Mercury Season 1&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Aerial&amp;lt;br&amp;gt;Gundam Aerial Rebuild || ガンダム・エアリアル&amp;lt;br&amp;gt;ガンダム・エアリアル（改修型） || &lt;br /&gt;
|-&lt;br /&gt;
| Chuchu&#039;s Demi Trainer || デミトレーナー チュチュ専用機 || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinkaiser VS The Great General of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || &lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー || &lt;br /&gt;
|-&lt;br /&gt;
| Mazin Emperor G || マジンエンペラーG ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Arc &lt;br /&gt;
|-&lt;br /&gt;
| Getter Arc || ゲッターアーク || Max EN +50. Attack power of all &amp;quot;Bomber&amp;quot; weapons +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Kirik || ゲッターキリク || Max EN +50. &amp;quot;Double Drill Storm&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Khan || ゲッターカーン || Max EN +50. &amp;quot;Spine Crusher&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince &lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン ||&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー ||&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー ||&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || &lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス ||&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Custom Super Siegfried Hayate || VF-31J改 スーパージークフリード ハヤテ機 ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta The Movie: Passionate Walküre&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Siegfried || VF-31J ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31S Siegfried || VF-31S ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried || VF-31F ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried Lil&#039; Draken || VF-31F ジークフリード リル・ドラケン装備型 ||&lt;br /&gt;
|-&lt;br /&gt;
| VF-31E Siegfried || VF-31E ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31C Siegfried || VF-31C ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| Macross Elysion || マクロスエリシオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Rebellion III: Glorification&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special Flaming Halo || 紅蓮特式 火焔光背 || &lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Godzilla Singular Point&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || ジェットジャガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| Dynazenon || ダイナゼノン || Attack power for all weapons +200. Max EN +60.&lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || グリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
| Kaiser Gridknight || カイゼルグリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| A. Advent || エーアデント || +500 MxP when clearing an Area Mission.&lt;br /&gt;
|-&lt;br /&gt;
| Lunedrache &amp;lt;br&amp;gt; Lunedrache II || ルーンドラッヘ &amp;lt;br&amp;gt; ルーンドラッヘⅡ || +1 Parts Slot&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || &lt;br /&gt;
|-&lt;br /&gt;
| VangNex || ヴァングネクス || &lt;br /&gt;
|-&lt;br /&gt;
| Granvang || グランヴァング || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Galaxy Cyclone Braiger&lt;br /&gt;
|-&lt;br /&gt;
| Braiger || ブライガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Big O&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Fuuto PI: The Portrait of Kamen Rider Skull&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || 仮面ライダースカル || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || 仮面ライダーW || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || 仮面ライダーアクセル || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 2==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Kotetsu Jeeg&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || 鋼鉄ジーグ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo: The Jet-Black Drifters&lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir Unit-1 || ゲッターノワール1号機 || &lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir G || ゲッターノワールG || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Brave Fighter of Legend Da-Garn&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X || ダ・ガーンX ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Da-Garn GX || グレートダ・ガーンGX ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64879</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64879"/>
		<updated>2025-08-27T02:03:25Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Mobile Suit Gundam SEED Destiny */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|-&lt;br /&gt;
| Fannaria Amm || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gaw Ha Leccee || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gavlet Gablae || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || || &lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || || &lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || || &lt;br /&gt;
|-&lt;br /&gt;
| Char Aznable || || &lt;br /&gt;
|-&lt;br /&gt;
| Quess Paraya || || &lt;br /&gt;
|-&lt;br /&gt;
| Gyunei Guss || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || || &lt;br /&gt;
|-&lt;br /&gt;
| Chibodee Crocket || ||&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| George de Sand || ||&lt;br /&gt;
|-&lt;br /&gt;
| Argo Gulskii || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || || &lt;br /&gt;
|-&lt;br /&gt;
| Lunamaria Hawke || ||&lt;br /&gt;
|- &lt;br /&gt;
| Kira Yamato || ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Arad Mölders || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuck Mustang || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|-&lt;br /&gt;
| Iori Iolite || || &lt;br /&gt;
|-&lt;br /&gt;
| Amari Aquamarine || || &lt;br /&gt;
|-&lt;br /&gt;
| Saizo Tokito || || &lt;br /&gt;
|-&lt;br /&gt;
| Sagiri Sakurai || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64878</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64878"/>
		<updated>2025-08-27T02:01:57Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Mobile Suit Gundam: Char&amp;#039;s Counterattack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|-&lt;br /&gt;
| Fannaria Amm || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gaw Ha Leccee || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gavlet Gablae || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || || &lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || || &lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || || &lt;br /&gt;
|-&lt;br /&gt;
| Char Aznable || || &lt;br /&gt;
|-&lt;br /&gt;
| Quess Paraya || || &lt;br /&gt;
|-&lt;br /&gt;
| Gyunei Guss || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || || &lt;br /&gt;
|-&lt;br /&gt;
| Chibodee Crocket || ||&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| George de Sand || ||&lt;br /&gt;
|-&lt;br /&gt;
| Argo Gulskii || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || || &lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Arad Mölders || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuck Mustang || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|-&lt;br /&gt;
| Iori Iolite || || &lt;br /&gt;
|-&lt;br /&gt;
| Amari Aquamarine || || &lt;br /&gt;
|-&lt;br /&gt;
| Saizo Tokito || || &lt;br /&gt;
|-&lt;br /&gt;
| Sagiri Sakurai || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64877</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64877"/>
		<updated>2025-08-27T02:01:26Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Mobile Suit Gundam: Char&amp;#039;s Counterattack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|-&lt;br /&gt;
| Fannaria Amm || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gaw Ha Leccee || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gavlet Gablae || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || || &lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || || &lt;br /&gt;
&lt;br /&gt;
| Bright Noa || || &lt;br /&gt;
|-&lt;br /&gt;
| Char Aznable || || &lt;br /&gt;
|-&lt;br /&gt;
| Quess Paraya || || &lt;br /&gt;
|-&lt;br /&gt;
| Gyunei Guss || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || || &lt;br /&gt;
|-&lt;br /&gt;
| Chibodee Crocket || ||&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| George de Sand || ||&lt;br /&gt;
|-&lt;br /&gt;
| Argo Gulskii || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || || &lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Arad Mölders || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuck Mustang || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|-&lt;br /&gt;
| Iori Iolite || || &lt;br /&gt;
|-&lt;br /&gt;
| Amari Aquamarine || || &lt;br /&gt;
|-&lt;br /&gt;
| Saizo Tokito || || &lt;br /&gt;
|-&lt;br /&gt;
| Sagiri Sakurai || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64876</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64876"/>
		<updated>2025-08-27T02:00:11Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Mobile Suit Gundam: Char&amp;#039;s Counterattack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|-&lt;br /&gt;
| Fannaria Amm || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gaw Ha Leccee || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gavlet Gablae || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || || &lt;br /&gt;
|-&lt;br /&gt;
| Fa Yuiry || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || || &lt;br /&gt;
|-&lt;br /&gt;
| Char Aznable || || &lt;br /&gt;
|-&lt;br /&gt;
| Bright Noa || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || || &lt;br /&gt;
|-&lt;br /&gt;
| Chibodee Crocket || ||&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| George de Sand || ||&lt;br /&gt;
|-&lt;br /&gt;
| Argo Gulskii || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || || &lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Arad Mölders || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuck Mustang || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|-&lt;br /&gt;
| Iori Iolite || || &lt;br /&gt;
|-&lt;br /&gt;
| Amari Aquamarine || || &lt;br /&gt;
|-&lt;br /&gt;
| Saizo Tokito || || &lt;br /&gt;
|-&lt;br /&gt;
| Sagiri Sakurai || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64875</id>
		<title>Super Robot Wars/Y/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64875"/>
		<updated>2025-08-27T01:59:30Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Custom Bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Reideen the Brave&lt;br /&gt;
|-&lt;br /&gt;
| Reideen || ライディーン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robo Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コン・バトラーV || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine&lt;br /&gt;
|-&lt;br /&gt;
| Dunbine || ダンバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Billbine || ビルバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Gran Garan || グラン・ガラン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine: Tales of Neo Byston Well&lt;br /&gt;
|-&lt;br /&gt;
| Sirbine || サーバイン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II ||&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Sazabi || サザビー ||&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | M-MSV&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || &lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Fighter G Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Burning Gundam || ゴッドガンダム || Max EN +50. When &amp;quot;Hyper Mode&amp;quot; activates, automatically activates the &amp;quot;Spirit&amp;quot; Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Maxter || ガンダムマックスター ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Gundam || ドラゴンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Rose || ガンダムローズ ||&lt;br /&gt;
|-&lt;br /&gt;
| Bolt Gundam || ボルトガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Nobel Gundam || ノーベルガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Rising Gundam || ライジングガンダム || &amp;quot;Ultimate Bullseye Rising Arrow&amp;quot; gains +2 Range, +300 Weapon Power, and always hits.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Wing: Endless Waltz&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe Hell || ガンダムデスサイズヘル || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms Custom || ガンダムヘビーアームズ改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Custom || ガンダムサンドロック改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Altron Gundam || アルトロンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Tallgeese III || トールギスIII || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: The Witch from Mercury Season 1&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Aerial&amp;lt;br&amp;gt;Gundam Aerial Rebuild || ガンダム・エアリアル&amp;lt;br&amp;gt;ガンダム・エアリアル（改修型） || &lt;br /&gt;
|-&lt;br /&gt;
| Chuchu&#039;s Demi Trainer || デミトレーナー チュチュ専用機 || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinkaiser VS The Great General of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || &lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー || &lt;br /&gt;
|-&lt;br /&gt;
| Mazin Emperor G || マジンエンペラーG ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Arc &lt;br /&gt;
|-&lt;br /&gt;
| Getter Arc || ゲッターアーク || Max EN +50. Attack power of all &amp;quot;Bomber&amp;quot; weapons +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Kirik || ゲッターキリク || Max EN +50. &amp;quot;Double Drill Storm&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Khan || ゲッターカーン || Max EN +50. &amp;quot;Spine Crusher&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince &lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン ||&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー ||&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー ||&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || &lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス ||&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Custom Super Siegfried Hayate || VF-31J改 スーパージークフリード ハヤテ機 ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta The Movie: Passionate Walküre&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Siegfried || VF-31J ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31S Siegfried || VF-31S ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried || VF-31F ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried Lil&#039; Draken || VF-31F ジークフリード リル・ドラケン装備型 ||&lt;br /&gt;
|-&lt;br /&gt;
| VF-31E Siegfried || VF-31E ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31C Siegfried || VF-31C ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| Macross Elysion || マクロスエリシオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Rebellion III: Glorification&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special Flaming Halo || 紅蓮特式 火焔光背 || &lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Godzilla Singular Point&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || ジェットジャガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| Dynazenon || ダイナゼノン || Attack power for all weapons +200. Max EN +60.&lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || グリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
| Kaiser Gridknight || カイゼルグリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| A. Advent || エーアデント || +500 MxP when clearing an Area Mission.&lt;br /&gt;
|-&lt;br /&gt;
| Lunedrache &amp;lt;br&amp;gt; Lunedrache II || ルーンドラッヘ &amp;lt;br&amp;gt; ルーンドラッヘⅡ || +1 Parts Slot&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || &lt;br /&gt;
|-&lt;br /&gt;
| VangNex || ヴァングネクス || &lt;br /&gt;
|-&lt;br /&gt;
| Granvang || グランヴァング || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Galaxy Cyclone Braiger&lt;br /&gt;
|-&lt;br /&gt;
| Braiger || ブライガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Big O&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Fuuto PI: The Portrait of Kamen Rider Skull&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || 仮面ライダースカル || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || 仮面ライダーW || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || 仮面ライダーアクセル || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 2==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Kotetsu Jeeg&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || 鋼鉄ジーグ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo: The Jet-Black Drifters&lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir Unit-1 || ゲッターノワール1号機 || &lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir G || ゲッターノワールG || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Brave Fighter of Legend Da-Garn&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X || ダ・ガーンX ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Da-Garn GX || グレートダ・ガーンGX ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64700</id>
		<title>Super Robot Wars/Y/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64700"/>
		<updated>2025-08-21T06:46:03Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Main Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Reideen the Brave&lt;br /&gt;
|-&lt;br /&gt;
| Reideen || ライディーン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robo Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コン・バトラーV || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine&lt;br /&gt;
|-&lt;br /&gt;
| Dunbine || ダンバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Billbine || ビルバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Gran Garan || グラン・ガラン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine: Tales of Neo Byston Well&lt;br /&gt;
|-&lt;br /&gt;
| Sirbine || サーバイン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II ||&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | M-MSV&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || &lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Fighter G Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Burning Gundam || ゴッドガンダム || Max EN +50. When &amp;quot;Hyper Mode&amp;quot; activates, automatically activates the &amp;quot;Spirit&amp;quot; Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Maxter || ガンダムマックスター ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Gundam || ドラゴンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Rose || ガンダムローズ ||&lt;br /&gt;
|-&lt;br /&gt;
| Bolt Gundam || ボルトガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Nobel Gundam || ノーベルガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Rising Gundam || ライジングガンダム || &amp;quot;Ultimate Bullseye Rising Arrow&amp;quot; gains +2 Range, +300 Weapon Power, and always hits.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Wing: Endless Waltz&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe Hell || ガンダムデスサイズヘル || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms Custom || ガンダムヘビーアームズ改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Custom || ガンダムサンドロック改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Altron Gundam || アルトロンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Tallgeese III || トールギスIII || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: The Witch from Mercury Season 1&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Aerial&amp;lt;br&amp;gt;Gundam Aerial Rebuild || ガンダム・エアリアル&amp;lt;br&amp;gt;ガンダム・エアリアル（改修型） || &lt;br /&gt;
|-&lt;br /&gt;
| Chuchu&#039;s Demi Trainer || デミトレーナー チュチュ専用機 || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinkaiser VS The Great General of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || &lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー || &lt;br /&gt;
|-&lt;br /&gt;
| Mazin Emperor G || マジンエンペラーG ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Arc &lt;br /&gt;
|-&lt;br /&gt;
| Getter Arc || ゲッターアーク || Max EN +50. Attack power of all &amp;quot;Bomber&amp;quot; weapons +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Kirik || ゲッターキリク || Max EN +50. &amp;quot;Double Drill Storm&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Khan || ゲッターカーン || Max EN +50. &amp;quot;Spine Crusher&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince &lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン ||&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー ||&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー ||&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || &lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス ||&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Custom Super Siegfried Hayate || VF-31J改 スーパージークフリード ハヤテ機 ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta The Movie: Passionate Walküre&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Siegfried || VF-31J ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried || VF-31F ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried Lil&#039; Draken || VF-31F ジークフリード リル・ドラケン装備型 ||&lt;br /&gt;
|-&lt;br /&gt;
| VF-31C Siegfried || VF-31C ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| Macross Elysion || マクロスエリシオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Rebellion III: Glorification&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special Flaming Halo || 紅蓮特式 火焔光背 || &lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Godzilla Singular Point&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || ジェットジャガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| Dynazenon || ダイナゼノン || Attack power for all weapons +200. Max EN +60.&lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || グリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
| Kaiser Gridknight || カイゼルグリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| A. Advent || エーアデント || +500 MxP when clearing an Area Mission.&lt;br /&gt;
|-&lt;br /&gt;
| Lunedrache &amp;lt;br&amp;gt; Lunedrache II || ルーンドラッヘ &amp;lt;br&amp;gt; ルーンドラッヘⅡ || +1 Parts Slot&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || &lt;br /&gt;
|-&lt;br /&gt;
| VangNex || ヴァングネクス || &lt;br /&gt;
|-&lt;br /&gt;
| Granvang || グランヴァング || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Galaxy Cyclone Braiger&lt;br /&gt;
|-&lt;br /&gt;
| Braiger || ブライガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Big O&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Fuuto PI: The Portrait of Kamen Rider Skull&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || 仮面ライダースカル || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || 仮面ライダーW || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || 仮面ライダーアクセル || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 2==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Kotetsu Jeeg&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || 鋼鉄ジーグ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo: The Jet-Black Drifters&lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir Unit-1 || ゲッターノワール1号機 || &lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir G || ゲッターノワールG || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Brave Fighter of Legend Da-Garn&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X || ダ・ガーンX ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Da-Garn GX || グレートダ・ガーンGX ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64699</id>
		<title>Super Robot Wars/Y/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64699"/>
		<updated>2025-08-21T06:29:30Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Main Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Reideen the Brave&lt;br /&gt;
|-&lt;br /&gt;
| Reideen || ライディーン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robo Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コン・バトラーV || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine&lt;br /&gt;
|-&lt;br /&gt;
| Dunbine || ダンバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Billbine || ビルバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Gran Garan || グラン・ガラン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine: Tales of Neo Byston Well&lt;br /&gt;
|-&lt;br /&gt;
| Sirbine || サーバイン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II ||&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム ||&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam || 量産型νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | M-MSV&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || &lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Fighter G Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Burning Gundam || ゴッドガンダム || Max EN +50. When &amp;quot;Hyper Mode&amp;quot; activates, automatically activates the &amp;quot;Spirit&amp;quot; Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Maxter || ガンダムマックスター ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Gundam || ドラゴンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Rose || ガンダムローズ ||&lt;br /&gt;
|-&lt;br /&gt;
| Bolt Gundam || ボルトガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Nobel Gundam || ノーベルガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Rising Gundam || ライジングガンダム || &amp;quot;Ultimate Bullseye Rising Arrow&amp;quot; gains +2 Range, +300 Weapon Power, and always hits.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Wing: Endless Waltz&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe Hell || ガンダムデスサイズヘル || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms Custom || ガンダムヘビーアームズ改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Custom || ガンダムサンドロック改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Altron Gundam || アルトロンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Tallgeese III || トールギスIII || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Infinite Justice Gundam || ∞ジャスティスガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Eternal || エターナル || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: The Witch from Mercury Season 1&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Aerial&amp;lt;br&amp;gt;Gundam Aerial Rebuild || ガンダム・エアリアル&amp;lt;br&amp;gt;ガンダム・エアリアル（改修型） || &lt;br /&gt;
|-&lt;br /&gt;
| Chuchu&#039;s Demi Trainer || デミトレーナー チュチュ専用機 || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinkaiser VS The Great General of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || &lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー || &lt;br /&gt;
|-&lt;br /&gt;
| Mazin Emperor G || マジンエンペラーG ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Arc &lt;br /&gt;
|-&lt;br /&gt;
| Getter Arc || ゲッターアーク || Max EN +50. Attack power of all &amp;quot;Bomber&amp;quot; weapons +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Kirik || ゲッターキリク || Max EN +50. &amp;quot;Double Drill Storm&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Khan || ゲッターカーン || Max EN +50. &amp;quot;Spine Crusher&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince &lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン ||&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー ||&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー ||&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || &lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス ||&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Custom Super Siegfried Hayate || VF-31J改 スーパージークフリード ハヤテ機 ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta The Movie: Passionate Walküre&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Siegfried || VF-31J ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried || VF-31F ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried Lil&#039; Draken || VF-31F ジークフリード リル・ドラケン装備型 ||&lt;br /&gt;
|-&lt;br /&gt;
| VF-31C Siegfried || VF-31C ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| Macross Elysion || マクロスエリシオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Rebellion III: Glorification&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special Flaming Halo || 紅蓮特式 火焔光背 || &lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Godzilla Singular Point&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || ジェットジャガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| Dynazenon || ダイナゼノン || Attack power for all weapons +200. Max EN +60.&lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || グリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
| Kaiser Gridknight || カイゼルグリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| A. Advent || エーアデント || +500 MxP when clearing an Area Mission.&lt;br /&gt;
|-&lt;br /&gt;
| Lunedrache &amp;lt;br&amp;gt; Lunedrache II || ルーンドラッヘ &amp;lt;br&amp;gt; ルーンドラッヘⅡ || +1 Parts Slot&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || &lt;br /&gt;
|-&lt;br /&gt;
| VangNex || ヴァングネクス || &lt;br /&gt;
|-&lt;br /&gt;
| Granvang || グランヴァング || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Galaxy Cyclone Braiger&lt;br /&gt;
|-&lt;br /&gt;
| Braiger || ブライガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Big O&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Fuuto PI: The Portrait of Kamen Rider Skull&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || 仮面ライダースカル || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || 仮面ライダーW || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || 仮面ライダーアクセル || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 2==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Kotetsu Jeeg&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || 鋼鉄ジーグ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo: The Jet-Black Drifters&lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir Unit-1 || ゲッターノワール1号機 || &lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir G || ゲッターノワールG || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Brave Fighter of Legend Da-Garn&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X || ダ・ガーンX ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Da-Garn GX || グレートダ・ガーンGX ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64698</id>
		<title>Super Robot Wars/Y/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Full_Upgrade_Bonuses&amp;diff=64698"/>
		<updated>2025-08-21T06:26:10Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Main Roster */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Reideen the Brave&lt;br /&gt;
|-&lt;br /&gt;
| Reideen || ライディーン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robo Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コン・バトラーV || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine&lt;br /&gt;
|-&lt;br /&gt;
| Dunbine || ダンバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Billbine || ビルバイン || &lt;br /&gt;
|-&lt;br /&gt;
| Gran Garan || グラン・ガラン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Aura Battler Dunbine: Tales of Neo Byston Well&lt;br /&gt;
|-&lt;br /&gt;
| Sirbine || サーバイン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || &lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II ||&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ζガンダム || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム ||&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam || 量産型νガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | M-MSV&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || &lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Fighter G Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Burning Gundam || ゴッドガンダム || Max EN +50. When &amp;quot;Hyper Mode&amp;quot; activates, automatically activates the &amp;quot;Spirit&amp;quot; Spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Maxter || ガンダムマックスター ||&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Gundam || ドラゴンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Rose || ガンダムローズ ||&lt;br /&gt;
|-&lt;br /&gt;
| Bolt Gundam || ボルトガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Nobel Gundam || ノーベルガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Rising Gundam || ライジングガンダム || &amp;quot;Ultimate Bullseye Rising Arrow&amp;quot; gains +2 Range, +300 Weapon Power, and always hits.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Wing: Endless Waltz&lt;br /&gt;
|-&lt;br /&gt;
| Wing Gundam Zero || ウイングガンダムゼロ || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Deathscythe Hell || ガンダムデスサイズヘル || &lt;br /&gt;
|-&lt;br /&gt;
| Gundam Heavyarms Custom || ガンダムヘビーアームズ改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Sandrock Custom || ガンダムサンドロック改 ||&lt;br /&gt;
|-&lt;br /&gt;
| Altron Gundam || アルトロンガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
| Tallgeese III || トールギスIII || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam SEED Destiny&lt;br /&gt;
|-&lt;br /&gt;
| Destiny Gundam || デスティニーガンダム || &lt;br /&gt;
|-&lt;br /&gt;
| Strike Freedom Gundam || ストライクフリーダムガンダム ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: The Witch from Mercury Season 1&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Aerial&amp;lt;br&amp;gt;Gundam Aerial Rebuild || ガンダム・エアリアル&amp;lt;br&amp;gt;ガンダム・エアリアル（改修型） || &lt;br /&gt;
|-&lt;br /&gt;
| Chuchu&#039;s Demi Trainer || デミトレーナー チュチュ専用機 || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinkaiser VS The Great General of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || &lt;br /&gt;
|-&lt;br /&gt;
| Great Mazinger || グレートマジンガー || &lt;br /&gt;
|-&lt;br /&gt;
| Mazin Emperor G || マジンエンペラーG ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Arc &lt;br /&gt;
|-&lt;br /&gt;
| Getter Arc || ゲッターアーク || Max EN +50. Attack power of all &amp;quot;Bomber&amp;quot; weapons +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Kirik || ゲッターキリク || Max EN +50. &amp;quot;Double Drill Storm&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Khan || ゲッターカーン || Max EN +50. &amp;quot;Spine Crusher&amp;quot; Attack power +200.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince &lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン ||&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー ||&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー ||&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー ||&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || &lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス ||&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Custom Super Siegfried Hayate || VF-31J改 スーパージークフリード ハヤテ機 ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Macross Delta The Movie: Passionate Walküre&lt;br /&gt;
|-&lt;br /&gt;
| VF-31J Siegfried || VF-31J ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried || VF-31F ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| VF-31F Siegfried Lil&#039; Draken || VF-31F ジークフリード リル・ドラケン装備型 ||&lt;br /&gt;
|-&lt;br /&gt;
| VF-31C Siegfried || VF-31C ジークフリード || &lt;br /&gt;
|-&lt;br /&gt;
| Macross Elysion || マクロスエリシオン || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Rebellion III: Glorification&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special Flaming Halo || 紅蓮特式 火焔光背 || &lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Godzilla Singular Point&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || ジェットジャガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.Dynazenon&lt;br /&gt;
|-&lt;br /&gt;
| Dynazenon || ダイナゼノン || Attack power for all weapons +200. Max EN +60.&lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || グリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
| Kaiser Gridknight || カイゼルグリッドナイト ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| A. Advent || エーアデント || +500 MxP when clearing an Area Mission.&lt;br /&gt;
|-&lt;br /&gt;
| Lunedrache &amp;lt;br&amp;gt; Lunedrache II || ルーンドラッヘ &amp;lt;br&amp;gt; ルーンドラッヘⅡ || +1 Parts Slot&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || &lt;br /&gt;
|-&lt;br /&gt;
| VangNex || ヴァングネクス || &lt;br /&gt;
|-&lt;br /&gt;
| Granvang || グランヴァング || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Galaxy Cyclone Braiger&lt;br /&gt;
|-&lt;br /&gt;
| Braiger || ブライガー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Big O&lt;br /&gt;
|-&lt;br /&gt;
| Big O || ビッグオー || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Fuuto PI: The Portrait of Kamen Rider Skull&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || 仮面ライダースカル || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || 仮面ライダーW || &lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || 仮面ライダーアクセル || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==DLC 2==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Kotetsu Jeeg&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || 鋼鉄ジーグ ||&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo: The Jet-Black Drifters&lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir Unit-1 || ゲッターノワール1号機 || &lt;br /&gt;
|-&lt;br /&gt;
| Getter Noir G || ゲッターノワールG || &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | The Brave Fighter of Legend Da-Garn&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X || ダ・ガーンX ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Da-Garn GX || グレートダ・ガーンGX ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64697</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64697"/>
		<updated>2025-08-21T06:15:50Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Mobile Suit Gundam: Char&amp;#039;s Counterattack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|-&lt;br /&gt;
| Fannaria Amm || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gaw Ha Leccee || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gavlet Gablae || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || || &lt;br /&gt;
|-&lt;br /&gt;
| Bright Noah || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || || &lt;br /&gt;
|-&lt;br /&gt;
| Chibodee Crocket || ||&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| George de Sand || ||&lt;br /&gt;
|-&lt;br /&gt;
| Argo Gulskii || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || || &lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|-&lt;br /&gt;
| Iori Iolite || || &lt;br /&gt;
|-&lt;br /&gt;
| Amari Aquamarine || || &lt;br /&gt;
|-&lt;br /&gt;
| Saizo Tokito || || &lt;br /&gt;
|-&lt;br /&gt;
| Sagiri Sakurai || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64696</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64696"/>
		<updated>2025-08-21T06:14:37Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Heavy Metal L-Gaim */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|-&lt;br /&gt;
| Fannaria Amm || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gaw Ha Leccee || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gavlet Gablae || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || || &lt;br /&gt;
|-&lt;br /&gt;
| Chibodee Crocket || ||&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| George de Sand || ||&lt;br /&gt;
|-&lt;br /&gt;
| Argo Gulskii || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || || &lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|-&lt;br /&gt;
| Iori Iolite || || &lt;br /&gt;
|-&lt;br /&gt;
| Amari Aquamarine || || &lt;br /&gt;
|-&lt;br /&gt;
| Saizo Tokito || || &lt;br /&gt;
|-&lt;br /&gt;
| Sagiri Sakurai || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64695</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64695"/>
		<updated>2025-08-21T06:13:45Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Heavy Metal L-Gaim */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|-&lt;br /&gt;
| Fannaria Amm || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gaw Ha Leccee || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || || &lt;br /&gt;
|-&lt;br /&gt;
| Chibodee Crocket || ||&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| George de Sand || ||&lt;br /&gt;
|-&lt;br /&gt;
| Argo Gulskii || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || || &lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|-&lt;br /&gt;
| Iori Iolite || || &lt;br /&gt;
|-&lt;br /&gt;
| Amari Aquamarine || || &lt;br /&gt;
|-&lt;br /&gt;
| Saizo Tokito || || &lt;br /&gt;
|-&lt;br /&gt;
| Sagiri Sakurai || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64694</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64694"/>
		<updated>2025-08-21T06:10:20Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Banpresto Originals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || || &lt;br /&gt;
|-&lt;br /&gt;
| Chibodee Crocket || ||&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| George de Sand || ||&lt;br /&gt;
|-&lt;br /&gt;
| Argo Gulskii || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || || &lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|-&lt;br /&gt;
| Iori Iolite || || &lt;br /&gt;
|-&lt;br /&gt;
| Amari Aquamarine || || &lt;br /&gt;
|-&lt;br /&gt;
| Saizo Tokito || || &lt;br /&gt;
|-&lt;br /&gt;
| Sagiri Sakurai || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64693</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64693"/>
		<updated>2025-08-21T06:06:30Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Mobile Fighter G Gundam */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || || &lt;br /&gt;
|-&lt;br /&gt;
| Chibodee Crocket || ||&lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| George de Sand || ||&lt;br /&gt;
|-&lt;br /&gt;
| Argo Gulskii || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || || &lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64692</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64692"/>
		<updated>2025-08-21T06:02:12Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Mobile Suit Zeta Gundam */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|-&lt;br /&gt;
| Emma Sheen || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || || &lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || || &lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64691</id>
		<title>Super Robot Wars/Y/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Ace_Bonuses&amp;diff=64691"/>
		<updated>2025-08-21T05:59:58Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* Mobile Suit Gundam SEED Destiny */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ace bonus is gained at 70 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Ace bonus is gained at 100 kills.&amp;lt;br&amp;gt;&lt;br /&gt;
The Proud Ace skill lowers Ace and Great Ace kill requirements to 60 and 90, respectively.&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Akira Hibiki || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hyoma Aoi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Show Zama || || &lt;br /&gt;
|-&lt;br /&gt;
| Marvel Frozen || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ciela Lapana || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shion Zaba || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Daba Myroad || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamille Bidan || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Amuro Ray || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Domon Kasshu || || &lt;br /&gt;
|-&lt;br /&gt;
| Sai Saici || ||&lt;br /&gt;
|-&lt;br /&gt;
| Allenby Beardsley || || &lt;br /&gt;
|-&lt;br /&gt;
| Rain Mikamura || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Heero Yuy || || &lt;br /&gt;
|-&lt;br /&gt;
| Duo Maxwell || || &lt;br /&gt;
|-&lt;br /&gt;
| Trowa Barton || ||&lt;br /&gt;
|-&lt;br /&gt;
| Quatre Raberba Winner || ||&lt;br /&gt;
|-&lt;br /&gt;
| Chang Wufei || || &lt;br /&gt;
|-&lt;br /&gt;
| Zechs Merquise || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Shinn Asuka || || &lt;br /&gt;
|-&lt;br /&gt;
| Kira Yamato || ||&lt;br /&gt;
|- &lt;br /&gt;
| Athrun Zala || ||&lt;br /&gt;
|- &lt;br /&gt;
| Lacus Clyne || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch From Mercury Season 1==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Suletta Mercury || || &lt;br /&gt;
|-&lt;br /&gt;
| Chuatury &amp;quot;Chuchu&amp;quot; Panlunch || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Koji Kabuto || || &lt;br /&gt;
|-&lt;br /&gt;
| Tetsuya Tsurugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Takuma Nagare || || &lt;br /&gt;
|-&lt;br /&gt;
| Show Kamui || || &lt;br /&gt;
|-&lt;br /&gt;
| Baku Yamagishi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Izuru Hitachi || || &lt;br /&gt;
|-&lt;br /&gt;
| Toshikazu Asagi || || &lt;br /&gt;
|-&lt;br /&gt;
| Kei Kugimiya || || &lt;br /&gt;
|-&lt;br /&gt;
| Tamaki Irie || || &lt;br /&gt;
|-&lt;br /&gt;
| Ataru Suruga || || &lt;br /&gt;
|-&lt;br /&gt;
| Ange Kuroki || || &lt;br /&gt;
|-&lt;br /&gt;
| Rin Suzukaze || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Hayate Immelman || || &lt;br /&gt;
|-&lt;br /&gt;
| Messer Ihlefeld || || &lt;br /&gt;
|-&lt;br /&gt;
| Mirage Farina Jenius || || &lt;br /&gt;
|-&lt;br /&gt;
| Ernest Johnson || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Lelouch || || &lt;br /&gt;
|-&lt;br /&gt;
| Kallen Kozuki || || &lt;br /&gt;
|-&lt;br /&gt;
| Suzaku Kururugi || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jet Jaguar || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Gauma || || &lt;br /&gt;
|-&lt;br /&gt;
| Gridknight || || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Cross Tsukinowa &amp;lt;br&amp;gt; Forte Tsukinowa || || &lt;br /&gt;
|-&lt;br /&gt;
| Echika Y. Franburnett || || &lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || || &lt;br /&gt;
|-&lt;br /&gt;
| Soji Murakumo || || &lt;br /&gt;
|-&lt;br /&gt;
| Chitose Kisaragi || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Jotaro &amp;quot;Blaster Kid&amp;quot; Kido || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Roger Smith || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Skull || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Double || ||&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider Accel || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Kotetsu Jeeg || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Ryoma || || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Character&lt;br /&gt;
! width=&amp;quot;70%&amp;quot; | Ability&lt;br /&gt;
! width=&amp;quot;10%&amp;quot; | Stat Program&lt;br /&gt;
|-&lt;br /&gt;
| Da-Garn X/Great Da-Garn GX || ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=55336</id>
		<title>Super Robot Wars/30/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=55336"/>
		<updated>2022-05-09T08:34:44Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* DLC3 Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
When all stats other than Attack Power are upgraded to the 10th level and every 5 after, the mech gains a Full Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Full Custom Bonuses are chosen from the same list for all mechs. Each option can only be chosen once per unit. You may not choose one option when reaching the 10th level in all stats, and choose it again when reaching the 15th and 20th level.&amp;lt;br&amp;gt;&lt;br /&gt;
The options are:&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Endurance Up&lt;br /&gt;
| +1,500 HP, +100 EN.&lt;br /&gt;
|-&lt;br /&gt;
! Terrain Adaptivity Up&lt;br /&gt;
| Improve all terrain adaptivities by one rank.&lt;br /&gt;
|-&lt;br /&gt;
! Mobility Up&lt;br /&gt;
| +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! Range Up&lt;br /&gt;
| +1 Range to non-MAP, non-Range-1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
! Mag Capacity Up&lt;br /&gt;
| +1 Ammo to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
! Effect Resistance&lt;br /&gt;
| Armor/Mobility/Sight/EN Down Immunity&lt;br /&gt;
|-&lt;br /&gt;
! Weapon EN Cost Down&lt;br /&gt;
| -10% EN consumption for all weapons&lt;br /&gt;
|-&lt;br /&gt;
! Defense EN Cost Down&lt;br /&gt;
| Barrier and Armor abilities cost 0 EN&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
Upgrading each stat, other than Attack Power, by 5 levels unlocks a Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Custom Bonuses are powerful and unique to each mech.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robot Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コンバトラーV || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam || ガンダム || +20 Mobility. Beam Rifle and Beam Saber gain Counter.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-II || +10 Mobility. +500 Attack Power to Long Rifle.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Gundam Mk-II || フルアーマーガンダムMk-II || +300 Armor. +500 Attack Power to 2-Barrel Beam Gun.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || +200 Armor. Gains Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ｚガンダム || When Biosensor is active, +10 CQB, RNG, SKL, DEF, EVD, and ACC to the pilot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム || +300 Attack Power to Mega Particle Cannon Volley. +60 max EN.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Hyaku Shiki Kai || フルアーマー百式改 || +400 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || +300 Attack Power to Fin Funnel. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || +300 Attack Power to Incom. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Victory Gundam&lt;br /&gt;
|-&lt;br /&gt;
| V-Dash Gundam&amp;lt;br&amp;gt;V-Dash Gundam Hexa || Vダッシュガンダム&amp;lt;br&amp;gt;Vダッシュガンダム ヘキサ || +300 Attack Power to Overhang Cannon. +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| V2 Assault Buster Gundam&amp;lt;br&amp;gt;V2 Gundam || V2アサルトバスターガンダム&amp;lt;br&amp;gt;V2ガンダム || +200 Attack Power and -15 EN cost to Wings of Light. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Blaster || ガンブラスター || +200 Attack Power and +2 Range to Shrike Team Assault. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| White Ark || ホワイトアーク || +1 Move. +1 Range to Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforce Jr. || リーンホースJr. || +400 Attack Power and +1 Range to Beam Ram.&lt;br /&gt;
|-&lt;br /&gt;
| Contio || コンティオ || Shot Claw w/ Internal Beam Weapon gains +300 Attack Power. +20 Sight, +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Gottrlatan || ゴトラタン || +300 Attack Power to all weapons. +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam NT (Narrative)&lt;br /&gt;
|-&lt;br /&gt;
| Narrative Gundam A-Packs&amp;lt;br&amp;gt;Narrative Gundam B-Packs&amp;lt;br&amp;gt;Narrative Gundam C-Packs || ナラティブガンダム A装備&amp;lt;br&amp;gt;ナラティブガンダム B装備&amp;lt;br&amp;gt;ナラティブガンダム C装備 || +50 EN, +200 Armor, +15 Mobility, +15 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Phenex || フェネクス || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Silver Bullet Suppressor ||  シルヴァ・バレト・サプレッサー || +1 Range to all weapons. +2 ammo to Beam Magnum.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || +200 Attack Power to all weapons. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II || +200 Attack Power to all weapons. At 130+ Morale, +25 Sight and Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード || +200 Attack Power to all weapons. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル || +200 Attack Power to all weapons. +50 EN, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Auge || オージェ || +200 Attack Power to all weapons. +400 Armor. +20 Mobility and Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || カルバリーテンプル || +300 Attack Power to all weapons. +50 EN, +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Brave Police J-Decker&lt;br /&gt;
|-&lt;br /&gt;
| J-Decker&amp;lt;br&amp;gt;Duke Fire&amp;lt;br&amp;gt;Fire J-Decker || ジェイデッカー&amp;lt;br&amp;gt;デュークファイヤ&amp;lt;br&amp;gt;ファイヤージェイデッカー || +50 EN, +2 Move, +1 Range to all weapons. +30 max SP to J-Decker / Duke Fire / Fire J-Decker.&lt;br /&gt;
|-&lt;br /&gt;
| Build Tiger&amp;lt;br&amp;gt;Super Build Tiger || ビルドタイガー&amp;lt;br&amp;gt;スーパービルドタイガー || +1 Move, +200 Armor. +30 max SP to Build Tiger / Super Build Tiger.&lt;br /&gt;
|-&lt;br /&gt;
| Shadow-Maru || シャドウ丸 || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Shadow-Maru.&lt;br /&gt;
|-&lt;br /&gt;
| Kagero || カゲロウ || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Kagero.&lt;br /&gt;
|-&lt;br /&gt;
| Victim || ビクティム || +1 Move. +400 Attack Powrt and -20 EN cost to Shockwave.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Gaogaigar vs. Betterman&lt;br /&gt;
|-&lt;br /&gt;
| GaoFighGar&amp;lt;br&amp;gt;GaoGaiGo&amp;lt;br&amp;gt;GaoGaiGar&amp;lt;br&amp;gt;Final GaoGaiGar || ガオファイガー&amp;lt;br&amp;gt;ガオガイゴ&amp;lt;br&amp;gt;ガオガイガー&amp;lt;br&amp;gt;ファイナル・ガオガイガー || GS Ride improves to grant a maximum of +20% damage dealt, +35 Sight/Mobility, and +350 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| King J-Der || キングジェイダー || Grants S ranks in unit and weapon Air and Space terrain adaptivities.&lt;br /&gt;
|-&lt;br /&gt;
| Kakuseijin V2 || 覚醒人V2 || +300 Attack Power, +2 Range to Double Synapse Attack. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Betterman Cataphract || カタフラクト || At 150+ Morale, activates the Zeal spirit. Triggers once per map. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 || +1 Range and +300 attack power to Absolute Zero Beam (doesn&#039;t apply to MAP version).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || +300 attack power to Combination Attack. Gain VARIS (MAP).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || +200 attack power to MVS Dual Swords.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 || +300 Attack Power to Radiation Wave Surger. Gain a MAP version of Radiation Wave Surger (Long Range).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Shin Getter Change! The Last Day Of The World&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || +50 EN, +100 Armor. EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
| Shin Dragon (True Form) || 真ドラゴン(真化態) || At the start of own phase, +50 EN to all allies within 4 spaces.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinger Z: Infinity&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z&amp;lt;br&amp;gt;Great Mazinger || マジンガーZ&amp;lt;br&amp;gt;グレートマジンガー ||  +50 EN, +200 Armor. Gain EN Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Ichinana || イチナナ || +200 Attack Power to all weapons. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || +50 EN, +200 Armor. Gain EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Magic Knight Rayearth&lt;br /&gt;
|-&lt;br /&gt;
| Flame God Rayearth || 炎神レイアース || +50 Max EN, +1 Move. Hikaru starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sea God Selece || 海神セレス || +50 Max EN, +1 Move. Umi starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sky God Windam || 空神ウィンダム || +50 Max EN, +1 Move. Fuu starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rune God Lantis || 魔神ランティス || +500 attack and -20 EN cost to Ebony Annihilator: Stratos.&lt;br /&gt;
|-&lt;br /&gt;
| NSX || ＮＳＸ || +2 Range to Ex Order Emergency Retrieval.&lt;br /&gt;
|-&lt;br /&gt;
| FTO || ＦＴＯ || +400 Attack Power to Beam Sword. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Giant Sang Yung || 巨大サンユン || Any enemy attacked -10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Gun X Sword&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday || ダン・オブ・サーズデイ || +1,000 HP, +50 EN, +1 Move, +200 Armor, +20 Mobility, +20 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Soul || エルドラソウル || +500 Attack Power to Dungun Bombardiero. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Brownie || ブラウニー || +400 Attack Power to Fairy Stab. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Volcain Custom || ヴォルケイン改 || +200 Attack Power and +1 Range to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Dahlia of Wednesday&amp;lt;br&amp;gt;Saudade of Sunday || ダリア・オブ・ウェンズデイ&amp;lt;br&amp;gt;サウダーデ・オブ・サンデイ || +400 Armor, +20 Mobility, +20 Sight.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince&lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン || +200 Attack Power to all weapons. +1 Move, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー || +20% final Accuracy and Evasion to all allies within 5 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー || +2 Move, +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー || When the pilot is at 130+ Morale, +10 Sight and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス || +300 Attack Power and +2 Ammo to Full Assault.&lt;br /&gt;
|-&lt;br /&gt;
| Rhinos || ライノス || +300 Attack Power and +2 Range to Doberman Formation.&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || +200 attack to Hidden Bow Cannon, -20 EN cost, and -10 required Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Knight&#039;s &amp;amp; Magic&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || +70 EN, +2 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Tzendolg || ツェンドルグ || +300 Attack Power and +1 Range to Charge Tactics. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Goldleo || ゴルドリーオ || +3,000 HP. +500 Attack Power and -20 EN cost to Blast Howling (MAP).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.GRIDMAN&lt;br /&gt;
|-&lt;br /&gt;
| Gridman&amp;lt;br&amp;gt;Full Powered Gridman&amp;lt;br&amp;gt;Gridknight || グリッドマン&amp;lt;br&amp;gt;フルパワーグリッドマン&amp;lt;br&amp;gt;グリッドナイト || Gridman / Gridknight starts with +10 Morale. +50 EN, +1 Move, +100 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || +300 Attack Power and -20 EN cost to Akashic Buster.&lt;br /&gt;
|-&lt;br /&gt;
| SRX&amp;lt;br&amp;gt;Dreisstrager&amp;lt;br&amp;gt;Huckenbein 30&amp;lt;br&amp;gt;Huckenbein 30th || ＳＲＸ&amp;lt;br&amp;gt;ドライストレーガー&amp;lt;br&amp;gt;ヒュッケバイン30&amp;lt;br&amp;gt;ヒュッケバイン30th || +1 Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Gravalin || グラヴァリン || +100 EN, +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst || ゲシュペンスト || +300 Attack Power and +2 Ammo to Slash Ripper.&lt;br /&gt;
|-&lt;br /&gt;
| Didarion || ディーダリオン || +200 Attack Power to all weapons. +50 EN&lt;br /&gt;
|-&lt;br /&gt;
| Grungust || グルンガスト  || +300 Armor. +100 Max EN&lt;br /&gt;
|-&lt;br /&gt;
| Van Ein || ヴァンアイン || +200 Attack Power to all weapons. +50 EN&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DLC1 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack - Beltorchika&#039;s Children&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Nu Gundam || Hi-νガンダム || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Machine Voltes V&lt;br /&gt;
|-&lt;br /&gt;
| Voltes V || ボルテスⅤ || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Sakura Wars Series&lt;br /&gt;
|-&lt;br /&gt;
| Type-2 Kobu Ogami Type || 光武二式（大神機） || At 130+ Morale, +300 and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Type-2 Kobu Sakura Type || 光武二式（さくら機） || Gain Vanquishing Blade: Cherry Blossom Smite as a MAP Weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Kobu F2 Erica Type || 光武F2 || Grace au Ciel also restores 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| STAR V (Fujiyama STAR) || ＳＴＡＲ Ⅴ（フジヤマスター） || At 130+ Morale, +300 and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| STAR V (Rodeo STAR) || ＳＴＡＲ Ⅴ（ロデオスター） || +2 Move. Rumbling Wheel gains the Morale Down effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| RyuKoOh&amp;lt;br&amp;gt;KoRyuOh || 龍虎王&amp;lt;br&amp;gt;虎龍王 || EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DLC2 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Iron-Blooded Orphans&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Barbatos Lupus Rex || ガンダム・バルバトスルプスレクス || +200 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Gusion Rebake FC || ガンダム・グシオンリベイクフルシティ || +300 Attack Power and -10 EN cost to Scissors.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Flauros || ガンダム・フラウロス || +300 Attack Power and +2 Range cost to Galaxy Cannon.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Bael || ガンダム・バエル || +300 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ultraman&lt;br /&gt;
|-&lt;br /&gt;
| ULTRAMAN || ULTRAMAN || +100 EN. +2 Ammo to all weapons. +200 Attack Power to all weapons. &lt;br /&gt;
|-&lt;br /&gt;
| SEVEN SUIT || SEVEN || +200 Attack Power to all weapons. +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| ACE SUIT || ACE || +400 Attack Power to Beam Cannon&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Alteisen Riese || アルトアイゼン・リーゼ || Grants S Ranks in all unit and weapon terrain adaptivities.&lt;br /&gt;
|-&lt;br /&gt;
| Rein Weissreiter || ライン・ヴァイスリッター || +100 EN. +2 Ammo to all weapons.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DLC3 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Armored Troopers VOTOMS&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC LRS&amp;lt;br&amp;gt;Scopedog || スコープドッグTC・LRS&amp;lt;br&amp;gt; スコープドッグ || +1 Move. +30 Critical Hit Rate.&lt;br /&gt;
|-	&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince: Genetic Awakening&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 +  || レッドファイブプラス || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SHINKALION The Movie&lt;br /&gt;
|-&lt;br /&gt;
| Shinkalion E5 Hayabusa MkII&amp;lt;br&amp;gt;E5 MkII OX ALFA-X || シンカリオン E5はやぶさ MkⅡ&amp;lt;br&amp;gt;E5 MkⅡ OX ALFA-X || +50 Max EN, +1 Move, +1 Range&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Devolution : The Last 3 Minutes of the Universe&lt;br /&gt;
|-&lt;br /&gt;
| Getter-1 || ゲッター1 || +50 Max EN. Can Transform after moving.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Dancouga : Super Beast Machine God&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate Dancouga || アルティメットダンクーガ || +100 Max En, +1 Move&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Dygenguar || ダイゼンガー || +200 Attack Power to CQB weapons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=55335</id>
		<title>Super Robot Wars/30/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=55335"/>
		<updated>2022-05-09T08:34:13Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* DLC3 Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
When all stats other than Attack Power are upgraded to the 10th level and every 5 after, the mech gains a Full Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Full Custom Bonuses are chosen from the same list for all mechs. Each option can only be chosen once per unit. You may not choose one option when reaching the 10th level in all stats, and choose it again when reaching the 15th and 20th level.&amp;lt;br&amp;gt;&lt;br /&gt;
The options are:&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Endurance Up&lt;br /&gt;
| +1,500 HP, +100 EN.&lt;br /&gt;
|-&lt;br /&gt;
! Terrain Adaptivity Up&lt;br /&gt;
| Improve all terrain adaptivities by one rank.&lt;br /&gt;
|-&lt;br /&gt;
! Mobility Up&lt;br /&gt;
| +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! Range Up&lt;br /&gt;
| +1 Range to non-MAP, non-Range-1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
! Mag Capacity Up&lt;br /&gt;
| +1 Ammo to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
! Effect Resistance&lt;br /&gt;
| Armor/Mobility/Sight/EN Down Immunity&lt;br /&gt;
|-&lt;br /&gt;
! Weapon EN Cost Down&lt;br /&gt;
| -10% EN consumption for all weapons&lt;br /&gt;
|-&lt;br /&gt;
! Defense EN Cost Down&lt;br /&gt;
| Barrier and Armor abilities cost 0 EN&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
Upgrading each stat, other than Attack Power, by 5 levels unlocks a Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Custom Bonuses are powerful and unique to each mech.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robot Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コンバトラーV || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam || ガンダム || +20 Mobility. Beam Rifle and Beam Saber gain Counter.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-II || +10 Mobility. +500 Attack Power to Long Rifle.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Gundam Mk-II || フルアーマーガンダムMk-II || +300 Armor. +500 Attack Power to 2-Barrel Beam Gun.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || +200 Armor. Gains Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ｚガンダム || When Biosensor is active, +10 CQB, RNG, SKL, DEF, EVD, and ACC to the pilot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム || +300 Attack Power to Mega Particle Cannon Volley. +60 max EN.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Hyaku Shiki Kai || フルアーマー百式改 || +400 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || +300 Attack Power to Fin Funnel. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || +300 Attack Power to Incom. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Victory Gundam&lt;br /&gt;
|-&lt;br /&gt;
| V-Dash Gundam&amp;lt;br&amp;gt;V-Dash Gundam Hexa || Vダッシュガンダム&amp;lt;br&amp;gt;Vダッシュガンダム ヘキサ || +300 Attack Power to Overhang Cannon. +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| V2 Assault Buster Gundam&amp;lt;br&amp;gt;V2 Gundam || V2アサルトバスターガンダム&amp;lt;br&amp;gt;V2ガンダム || +200 Attack Power and -15 EN cost to Wings of Light. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Blaster || ガンブラスター || +200 Attack Power and +2 Range to Shrike Team Assault. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| White Ark || ホワイトアーク || +1 Move. +1 Range to Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforce Jr. || リーンホースJr. || +400 Attack Power and +1 Range to Beam Ram.&lt;br /&gt;
|-&lt;br /&gt;
| Contio || コンティオ || Shot Claw w/ Internal Beam Weapon gains +300 Attack Power. +20 Sight, +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Gottrlatan || ゴトラタン || +300 Attack Power to all weapons. +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam NT (Narrative)&lt;br /&gt;
|-&lt;br /&gt;
| Narrative Gundam A-Packs&amp;lt;br&amp;gt;Narrative Gundam B-Packs&amp;lt;br&amp;gt;Narrative Gundam C-Packs || ナラティブガンダム A装備&amp;lt;br&amp;gt;ナラティブガンダム B装備&amp;lt;br&amp;gt;ナラティブガンダム C装備 || +50 EN, +200 Armor, +15 Mobility, +15 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Phenex || フェネクス || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Silver Bullet Suppressor ||  シルヴァ・バレト・サプレッサー || +1 Range to all weapons. +2 ammo to Beam Magnum.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || +200 Attack Power to all weapons. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II || +200 Attack Power to all weapons. At 130+ Morale, +25 Sight and Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード || +200 Attack Power to all weapons. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル || +200 Attack Power to all weapons. +50 EN, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Auge || オージェ || +200 Attack Power to all weapons. +400 Armor. +20 Mobility and Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || カルバリーテンプル || +300 Attack Power to all weapons. +50 EN, +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Brave Police J-Decker&lt;br /&gt;
|-&lt;br /&gt;
| J-Decker&amp;lt;br&amp;gt;Duke Fire&amp;lt;br&amp;gt;Fire J-Decker || ジェイデッカー&amp;lt;br&amp;gt;デュークファイヤ&amp;lt;br&amp;gt;ファイヤージェイデッカー || +50 EN, +2 Move, +1 Range to all weapons. +30 max SP to J-Decker / Duke Fire / Fire J-Decker.&lt;br /&gt;
|-&lt;br /&gt;
| Build Tiger&amp;lt;br&amp;gt;Super Build Tiger || ビルドタイガー&amp;lt;br&amp;gt;スーパービルドタイガー || +1 Move, +200 Armor. +30 max SP to Build Tiger / Super Build Tiger.&lt;br /&gt;
|-&lt;br /&gt;
| Shadow-Maru || シャドウ丸 || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Shadow-Maru.&lt;br /&gt;
|-&lt;br /&gt;
| Kagero || カゲロウ || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Kagero.&lt;br /&gt;
|-&lt;br /&gt;
| Victim || ビクティム || +1 Move. +400 Attack Powrt and -20 EN cost to Shockwave.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Gaogaigar vs. Betterman&lt;br /&gt;
|-&lt;br /&gt;
| GaoFighGar&amp;lt;br&amp;gt;GaoGaiGo&amp;lt;br&amp;gt;GaoGaiGar&amp;lt;br&amp;gt;Final GaoGaiGar || ガオファイガー&amp;lt;br&amp;gt;ガオガイゴ&amp;lt;br&amp;gt;ガオガイガー&amp;lt;br&amp;gt;ファイナル・ガオガイガー || GS Ride improves to grant a maximum of +20% damage dealt, +35 Sight/Mobility, and +350 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| King J-Der || キングジェイダー || Grants S ranks in unit and weapon Air and Space terrain adaptivities.&lt;br /&gt;
|-&lt;br /&gt;
| Kakuseijin V2 || 覚醒人V2 || +300 Attack Power, +2 Range to Double Synapse Attack. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Betterman Cataphract || カタフラクト || At 150+ Morale, activates the Zeal spirit. Triggers once per map. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 || +1 Range and +300 attack power to Absolute Zero Beam (doesn&#039;t apply to MAP version).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || +300 attack power to Combination Attack. Gain VARIS (MAP).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || +200 attack power to MVS Dual Swords.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 || +300 Attack Power to Radiation Wave Surger. Gain a MAP version of Radiation Wave Surger (Long Range).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Shin Getter Change! The Last Day Of The World&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || +50 EN, +100 Armor. EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
| Shin Dragon (True Form) || 真ドラゴン(真化態) || At the start of own phase, +50 EN to all allies within 4 spaces.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinger Z: Infinity&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z&amp;lt;br&amp;gt;Great Mazinger || マジンガーZ&amp;lt;br&amp;gt;グレートマジンガー ||  +50 EN, +200 Armor. Gain EN Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Ichinana || イチナナ || +200 Attack Power to all weapons. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || +50 EN, +200 Armor. Gain EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Magic Knight Rayearth&lt;br /&gt;
|-&lt;br /&gt;
| Flame God Rayearth || 炎神レイアース || +50 Max EN, +1 Move. Hikaru starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sea God Selece || 海神セレス || +50 Max EN, +1 Move. Umi starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sky God Windam || 空神ウィンダム || +50 Max EN, +1 Move. Fuu starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rune God Lantis || 魔神ランティス || +500 attack and -20 EN cost to Ebony Annihilator: Stratos.&lt;br /&gt;
|-&lt;br /&gt;
| NSX || ＮＳＸ || +2 Range to Ex Order Emergency Retrieval.&lt;br /&gt;
|-&lt;br /&gt;
| FTO || ＦＴＯ || +400 Attack Power to Beam Sword. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Giant Sang Yung || 巨大サンユン || Any enemy attacked -10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Gun X Sword&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday || ダン・オブ・サーズデイ || +1,000 HP, +50 EN, +1 Move, +200 Armor, +20 Mobility, +20 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Soul || エルドラソウル || +500 Attack Power to Dungun Bombardiero. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Brownie || ブラウニー || +400 Attack Power to Fairy Stab. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Volcain Custom || ヴォルケイン改 || +200 Attack Power and +1 Range to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Dahlia of Wednesday&amp;lt;br&amp;gt;Saudade of Sunday || ダリア・オブ・ウェンズデイ&amp;lt;br&amp;gt;サウダーデ・オブ・サンデイ || +400 Armor, +20 Mobility, +20 Sight.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince&lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン || +200 Attack Power to all weapons. +1 Move, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー || +20% final Accuracy and Evasion to all allies within 5 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー || +2 Move, +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー || When the pilot is at 130+ Morale, +10 Sight and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス || +300 Attack Power and +2 Ammo to Full Assault.&lt;br /&gt;
|-&lt;br /&gt;
| Rhinos || ライノス || +300 Attack Power and +2 Range to Doberman Formation.&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || +200 attack to Hidden Bow Cannon, -20 EN cost, and -10 required Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Knight&#039;s &amp;amp; Magic&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || +70 EN, +2 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Tzendolg || ツェンドルグ || +300 Attack Power and +1 Range to Charge Tactics. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Goldleo || ゴルドリーオ || +3,000 HP. +500 Attack Power and -20 EN cost to Blast Howling (MAP).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.GRIDMAN&lt;br /&gt;
|-&lt;br /&gt;
| Gridman&amp;lt;br&amp;gt;Full Powered Gridman&amp;lt;br&amp;gt;Gridknight || グリッドマン&amp;lt;br&amp;gt;フルパワーグリッドマン&amp;lt;br&amp;gt;グリッドナイト || Gridman / Gridknight starts with +10 Morale. +50 EN, +1 Move, +100 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || +300 Attack Power and -20 EN cost to Akashic Buster.&lt;br /&gt;
|-&lt;br /&gt;
| SRX&amp;lt;br&amp;gt;Dreisstrager&amp;lt;br&amp;gt;Huckenbein 30&amp;lt;br&amp;gt;Huckenbein 30th || ＳＲＸ&amp;lt;br&amp;gt;ドライストレーガー&amp;lt;br&amp;gt;ヒュッケバイン30&amp;lt;br&amp;gt;ヒュッケバイン30th || +1 Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Gravalin || グラヴァリン || +100 EN, +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst || ゲシュペンスト || +300 Attack Power and +2 Ammo to Slash Ripper.&lt;br /&gt;
|-&lt;br /&gt;
| Didarion || ディーダリオン || +200 Attack Power to all weapons. +50 EN&lt;br /&gt;
|-&lt;br /&gt;
| Grungust || グルンガスト  || +300 Armor. +100 Max EN&lt;br /&gt;
|-&lt;br /&gt;
| Van Ein || ヴァンアイン || +200 Attack Power to all weapons. +50 EN&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DLC1 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack - Beltorchika&#039;s Children&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Nu Gundam || Hi-νガンダム || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Machine Voltes V&lt;br /&gt;
|-&lt;br /&gt;
| Voltes V || ボルテスⅤ || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Sakura Wars Series&lt;br /&gt;
|-&lt;br /&gt;
| Type-2 Kobu Ogami Type || 光武二式（大神機） || At 130+ Morale, +300 and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Type-2 Kobu Sakura Type || 光武二式（さくら機） || Gain Vanquishing Blade: Cherry Blossom Smite as a MAP Weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Kobu F2 Erica Type || 光武F2 || Grace au Ciel also restores 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| STAR V (Fujiyama STAR) || ＳＴＡＲ Ⅴ（フジヤマスター） || At 130+ Morale, +300 and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| STAR V (Rodeo STAR) || ＳＴＡＲ Ⅴ（ロデオスター） || +2 Move. Rumbling Wheel gains the Morale Down effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| RyuKoOh&amp;lt;br&amp;gt;KoRyuOh || 龍虎王&amp;lt;br&amp;gt;虎龍王 || EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DLC2 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Iron-Blooded Orphans&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Barbatos Lupus Rex || ガンダム・バルバトスルプスレクス || +200 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Gusion Rebake FC || ガンダム・グシオンリベイクフルシティ || +300 Attack Power and -10 EN cost to Scissors.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Flauros || ガンダム・フラウロス || +300 Attack Power and +2 Range cost to Galaxy Cannon.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Bael || ガンダム・バエル || +300 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ultraman&lt;br /&gt;
|-&lt;br /&gt;
| ULTRAMAN || ULTRAMAN || +100 EN. +2 Ammo to all weapons. +200 Attack Power to all weapons. &lt;br /&gt;
|-&lt;br /&gt;
| SEVEN SUIT || SEVEN || +200 Attack Power to all weapons. +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| ACE SUIT || ACE || +400 Attack Power to Beam Cannon&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Alteisen Riese || アルトアイゼン・リーゼ || Grants S Ranks in all unit and weapon terrain adaptivities.&lt;br /&gt;
|-&lt;br /&gt;
| Rein Weissreiter || ライン・ヴァイスリッター || +100 EN. +2 Ammo to all weapons.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DLC3 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Armored Troopers VOTOMS&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC LRS&amp;lt;br&amp;gt;Scopedog || スコープドッグTC・LRS&amp;lt;br&amp;gt; スコープドッグ || +1 Move. +30 Critical Hit Rate.&lt;br /&gt;
|-	&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince: Genetic Awakening&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 +  || レッドファイブプラス || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SHINKALION The Movie&lt;br /&gt;
|-&lt;br /&gt;
| Shinkalion E5 Hayabusa MkII&amp;lt;br&amp;gt;E5 MkII OX ALFA-X || シンカリオン E5はやぶさ MkⅡ&amp;lt;br&amp;gt;E5 MkⅡ OX ALFA-X || +50 Max EN, +1 Move, +1 Range&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Devolution : The Last 3 Minutes of the Universe&lt;br /&gt;
|-&lt;br /&gt;
| Getter-1 || ゲッター1 || +50 Max EN. Can Transform after moving.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Dancouga : Super Beast Machine God&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate Dancouga || アルティメットダンクーガ || +100 Max En, +1 Move&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Dygenguar || || +200 Attack Power to CQB weapons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=55334</id>
		<title>Super Robot Wars/30/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=55334"/>
		<updated>2022-05-09T08:32:43Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* DLC3 Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
When all stats other than Attack Power are upgraded to the 10th level and every 5 after, the mech gains a Full Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Full Custom Bonuses are chosen from the same list for all mechs. Each option can only be chosen once per unit. You may not choose one option when reaching the 10th level in all stats, and choose it again when reaching the 15th and 20th level.&amp;lt;br&amp;gt;&lt;br /&gt;
The options are:&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Endurance Up&lt;br /&gt;
| +1,500 HP, +100 EN.&lt;br /&gt;
|-&lt;br /&gt;
! Terrain Adaptivity Up&lt;br /&gt;
| Improve all terrain adaptivities by one rank.&lt;br /&gt;
|-&lt;br /&gt;
! Mobility Up&lt;br /&gt;
| +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! Range Up&lt;br /&gt;
| +1 Range to non-MAP, non-Range-1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
! Mag Capacity Up&lt;br /&gt;
| +1 Ammo to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
! Effect Resistance&lt;br /&gt;
| Armor/Mobility/Sight/EN Down Immunity&lt;br /&gt;
|-&lt;br /&gt;
! Weapon EN Cost Down&lt;br /&gt;
| -10% EN consumption for all weapons&lt;br /&gt;
|-&lt;br /&gt;
! Defense EN Cost Down&lt;br /&gt;
| Barrier and Armor abilities cost 0 EN&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
Upgrading each stat, other than Attack Power, by 5 levels unlocks a Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Custom Bonuses are powerful and unique to each mech.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robot Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コンバトラーV || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam || ガンダム || +20 Mobility. Beam Rifle and Beam Saber gain Counter.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-II || +10 Mobility. +500 Attack Power to Long Rifle.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Gundam Mk-II || フルアーマーガンダムMk-II || +300 Armor. +500 Attack Power to 2-Barrel Beam Gun.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || +200 Armor. Gains Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ｚガンダム || When Biosensor is active, +10 CQB, RNG, SKL, DEF, EVD, and ACC to the pilot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム || +300 Attack Power to Mega Particle Cannon Volley. +60 max EN.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Hyaku Shiki Kai || フルアーマー百式改 || +400 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || +300 Attack Power to Fin Funnel. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || +300 Attack Power to Incom. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Victory Gundam&lt;br /&gt;
|-&lt;br /&gt;
| V-Dash Gundam&amp;lt;br&amp;gt;V-Dash Gundam Hexa || Vダッシュガンダム&amp;lt;br&amp;gt;Vダッシュガンダム ヘキサ || +300 Attack Power to Overhang Cannon. +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| V2 Assault Buster Gundam&amp;lt;br&amp;gt;V2 Gundam || V2アサルトバスターガンダム&amp;lt;br&amp;gt;V2ガンダム || +200 Attack Power and -15 EN cost to Wings of Light. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Blaster || ガンブラスター || +200 Attack Power and +2 Range to Shrike Team Assault. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| White Ark || ホワイトアーク || +1 Move. +1 Range to Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforce Jr. || リーンホースJr. || +400 Attack Power and +1 Range to Beam Ram.&lt;br /&gt;
|-&lt;br /&gt;
| Contio || コンティオ || Shot Claw w/ Internal Beam Weapon gains +300 Attack Power. +20 Sight, +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Gottrlatan || ゴトラタン || +300 Attack Power to all weapons. +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam NT (Narrative)&lt;br /&gt;
|-&lt;br /&gt;
| Narrative Gundam A-Packs&amp;lt;br&amp;gt;Narrative Gundam B-Packs&amp;lt;br&amp;gt;Narrative Gundam C-Packs || ナラティブガンダム A装備&amp;lt;br&amp;gt;ナラティブガンダム B装備&amp;lt;br&amp;gt;ナラティブガンダム C装備 || +50 EN, +200 Armor, +15 Mobility, +15 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Phenex || フェネクス || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Silver Bullet Suppressor ||  シルヴァ・バレト・サプレッサー || +1 Range to all weapons. +2 ammo to Beam Magnum.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || +200 Attack Power to all weapons. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II || +200 Attack Power to all weapons. At 130+ Morale, +25 Sight and Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード || +200 Attack Power to all weapons. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル || +200 Attack Power to all weapons. +50 EN, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Auge || オージェ || +200 Attack Power to all weapons. +400 Armor. +20 Mobility and Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || カルバリーテンプル || +300 Attack Power to all weapons. +50 EN, +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Brave Police J-Decker&lt;br /&gt;
|-&lt;br /&gt;
| J-Decker&amp;lt;br&amp;gt;Duke Fire&amp;lt;br&amp;gt;Fire J-Decker || ジェイデッカー&amp;lt;br&amp;gt;デュークファイヤ&amp;lt;br&amp;gt;ファイヤージェイデッカー || +50 EN, +2 Move, +1 Range to all weapons. +30 max SP to J-Decker / Duke Fire / Fire J-Decker.&lt;br /&gt;
|-&lt;br /&gt;
| Build Tiger&amp;lt;br&amp;gt;Super Build Tiger || ビルドタイガー&amp;lt;br&amp;gt;スーパービルドタイガー || +1 Move, +200 Armor. +30 max SP to Build Tiger / Super Build Tiger.&lt;br /&gt;
|-&lt;br /&gt;
| Shadow-Maru || シャドウ丸 || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Shadow-Maru.&lt;br /&gt;
|-&lt;br /&gt;
| Kagero || カゲロウ || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Kagero.&lt;br /&gt;
|-&lt;br /&gt;
| Victim || ビクティム || +1 Move. +400 Attack Powrt and -20 EN cost to Shockwave.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Gaogaigar vs. Betterman&lt;br /&gt;
|-&lt;br /&gt;
| GaoFighGar&amp;lt;br&amp;gt;GaoGaiGo&amp;lt;br&amp;gt;GaoGaiGar&amp;lt;br&amp;gt;Final GaoGaiGar || ガオファイガー&amp;lt;br&amp;gt;ガオガイゴ&amp;lt;br&amp;gt;ガオガイガー&amp;lt;br&amp;gt;ファイナル・ガオガイガー || GS Ride improves to grant a maximum of +20% damage dealt, +35 Sight/Mobility, and +350 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| King J-Der || キングジェイダー || Grants S ranks in unit and weapon Air and Space terrain adaptivities.&lt;br /&gt;
|-&lt;br /&gt;
| Kakuseijin V2 || 覚醒人V2 || +300 Attack Power, +2 Range to Double Synapse Attack. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Betterman Cataphract || カタフラクト || At 150+ Morale, activates the Zeal spirit. Triggers once per map. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 || +1 Range and +300 attack power to Absolute Zero Beam (doesn&#039;t apply to MAP version).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || +300 attack power to Combination Attack. Gain VARIS (MAP).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || +200 attack power to MVS Dual Swords.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 || +300 Attack Power to Radiation Wave Surger. Gain a MAP version of Radiation Wave Surger (Long Range).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Shin Getter Change! The Last Day Of The World&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || +50 EN, +100 Armor. EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
| Shin Dragon (True Form) || 真ドラゴン(真化態) || At the start of own phase, +50 EN to all allies within 4 spaces.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinger Z: Infinity&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z&amp;lt;br&amp;gt;Great Mazinger || マジンガーZ&amp;lt;br&amp;gt;グレートマジンガー ||  +50 EN, +200 Armor. Gain EN Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Ichinana || イチナナ || +200 Attack Power to all weapons. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || +50 EN, +200 Armor. Gain EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Magic Knight Rayearth&lt;br /&gt;
|-&lt;br /&gt;
| Flame God Rayearth || 炎神レイアース || +50 Max EN, +1 Move. Hikaru starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sea God Selece || 海神セレス || +50 Max EN, +1 Move. Umi starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sky God Windam || 空神ウィンダム || +50 Max EN, +1 Move. Fuu starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rune God Lantis || 魔神ランティス || +500 attack and -20 EN cost to Ebony Annihilator: Stratos.&lt;br /&gt;
|-&lt;br /&gt;
| NSX || ＮＳＸ || +2 Range to Ex Order Emergency Retrieval.&lt;br /&gt;
|-&lt;br /&gt;
| FTO || ＦＴＯ || +400 Attack Power to Beam Sword. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Giant Sang Yung || 巨大サンユン || Any enemy attacked -10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Gun X Sword&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday || ダン・オブ・サーズデイ || +1,000 HP, +50 EN, +1 Move, +200 Armor, +20 Mobility, +20 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Soul || エルドラソウル || +500 Attack Power to Dungun Bombardiero. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Brownie || ブラウニー || +400 Attack Power to Fairy Stab. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Volcain Custom || ヴォルケイン改 || +200 Attack Power and +1 Range to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Dahlia of Wednesday&amp;lt;br&amp;gt;Saudade of Sunday || ダリア・オブ・ウェンズデイ&amp;lt;br&amp;gt;サウダーデ・オブ・サンデイ || +400 Armor, +20 Mobility, +20 Sight.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince&lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン || +200 Attack Power to all weapons. +1 Move, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー || +20% final Accuracy and Evasion to all allies within 5 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー || +2 Move, +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー || When the pilot is at 130+ Morale, +10 Sight and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス || +300 Attack Power and +2 Ammo to Full Assault.&lt;br /&gt;
|-&lt;br /&gt;
| Rhinos || ライノス || +300 Attack Power and +2 Range to Doberman Formation.&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || +200 attack to Hidden Bow Cannon, -20 EN cost, and -10 required Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Knight&#039;s &amp;amp; Magic&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || +70 EN, +2 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Tzendolg || ツェンドルグ || +300 Attack Power and +1 Range to Charge Tactics. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Goldleo || ゴルドリーオ || +3,000 HP. +500 Attack Power and -20 EN cost to Blast Howling (MAP).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.GRIDMAN&lt;br /&gt;
|-&lt;br /&gt;
| Gridman&amp;lt;br&amp;gt;Full Powered Gridman&amp;lt;br&amp;gt;Gridknight || グリッドマン&amp;lt;br&amp;gt;フルパワーグリッドマン&amp;lt;br&amp;gt;グリッドナイト || Gridman / Gridknight starts with +10 Morale. +50 EN, +1 Move, +100 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || +300 Attack Power and -20 EN cost to Akashic Buster.&lt;br /&gt;
|-&lt;br /&gt;
| SRX&amp;lt;br&amp;gt;Dreisstrager&amp;lt;br&amp;gt;Huckenbein 30&amp;lt;br&amp;gt;Huckenbein 30th || ＳＲＸ&amp;lt;br&amp;gt;ドライストレーガー&amp;lt;br&amp;gt;ヒュッケバイン30&amp;lt;br&amp;gt;ヒュッケバイン30th || +1 Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Gravalin || グラヴァリン || +100 EN, +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst || ゲシュペンスト || +300 Attack Power and +2 Ammo to Slash Ripper.&lt;br /&gt;
|-&lt;br /&gt;
| Didarion || ディーダリオン || +200 Attack Power to all weapons. +50 EN&lt;br /&gt;
|-&lt;br /&gt;
| Grungust || グルンガスト  || +300 Armor. +100 Max EN&lt;br /&gt;
|-&lt;br /&gt;
| Van Ein || ヴァンアイン || +200 Attack Power to all weapons. +50 EN&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DLC1 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack - Beltorchika&#039;s Children&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Nu Gundam || Hi-νガンダム || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Machine Voltes V&lt;br /&gt;
|-&lt;br /&gt;
| Voltes V || ボルテスⅤ || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Sakura Wars Series&lt;br /&gt;
|-&lt;br /&gt;
| Type-2 Kobu Ogami Type || 光武二式（大神機） || At 130+ Morale, +300 and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Type-2 Kobu Sakura Type || 光武二式（さくら機） || Gain Vanquishing Blade: Cherry Blossom Smite as a MAP Weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Kobu F2 Erica Type || 光武F2 || Grace au Ciel also restores 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| STAR V (Fujiyama STAR) || ＳＴＡＲ Ⅴ（フジヤマスター） || At 130+ Morale, +300 and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| STAR V (Rodeo STAR) || ＳＴＡＲ Ⅴ（ロデオスター） || +2 Move. Rumbling Wheel gains the Morale Down effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| RyuKoOh&amp;lt;br&amp;gt;KoRyuOh || 龍虎王&amp;lt;br&amp;gt;虎龍王 || EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DLC2 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Iron-Blooded Orphans&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Barbatos Lupus Rex || ガンダム・バルバトスルプスレクス || +200 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Gusion Rebake FC || ガンダム・グシオンリベイクフルシティ || +300 Attack Power and -10 EN cost to Scissors.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Flauros || ガンダム・フラウロス || +300 Attack Power and +2 Range cost to Galaxy Cannon.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Bael || ガンダム・バエル || +300 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ultraman&lt;br /&gt;
|-&lt;br /&gt;
| ULTRAMAN || ULTRAMAN || +100 EN. +2 Ammo to all weapons. +200 Attack Power to all weapons. &lt;br /&gt;
|-&lt;br /&gt;
| SEVEN SUIT || SEVEN || +200 Attack Power to all weapons. +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| ACE SUIT || ACE || +400 Attack Power to Beam Cannon&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Alteisen Riese || アルトアイゼン・リーゼ || Grants S Ranks in all unit and weapon terrain adaptivities.&lt;br /&gt;
|-&lt;br /&gt;
| Rein Weissreiter || ライン・ヴァイスリッター || +100 EN. +2 Ammo to all weapons.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DLC3 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Armored Troopers VOTOMS&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC LRS&amp;lt;br&amp;gt;Scopedog || スコープドッグTC・LRS&amp;lt;br&amp;gt; スコープドッグ || +1 Move. +30 Critical Hit Rate.&lt;br /&gt;
|-	&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince: Genetic Awakening&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 +  || レッドファイブ+ || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SHINKALION The Movie&lt;br /&gt;
|-&lt;br /&gt;
| Shinkalion E5 Hayabusa MkII&amp;lt;br&amp;gt;E5 MkII OX ALFA-X || || +50 Max EN, +1 Move, +1 Range&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Devolution : The Last 3 Minutes of the Universe&lt;br /&gt;
|-&lt;br /&gt;
| Getter Robo || || +50 Max EN. Can Transform after moving.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Dancouga : Super Beast Machine God&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate Dancouga || || +100 Max En, +1 Move&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Dygenguar || || +200 Attack Power to CQB weapons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=55333</id>
		<title>Super Robot Wars/30/Full Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Full_Upgrade_Bonuses&amp;diff=55333"/>
		<updated>2022-05-09T08:32:05Z</updated>

		<summary type="html">&lt;p&gt;Hiruman: /* DLC3 Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Full Custom Bonuses=&lt;br /&gt;
When all stats other than Attack Power are upgraded to the 10th level and every 5 after, the mech gains a Full Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Full Custom Bonuses are chosen from the same list for all mechs. Each option can only be chosen once per unit. You may not choose one option when reaching the 10th level in all stats, and choose it again when reaching the 15th and 20th level.&amp;lt;br&amp;gt;&lt;br /&gt;
The options are:&lt;br /&gt;
{| style=&amp;quot;text-align:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Endurance Up&lt;br /&gt;
| +1,500 HP, +100 EN.&lt;br /&gt;
|-&lt;br /&gt;
! Terrain Adaptivity Up&lt;br /&gt;
| Improve all terrain adaptivities by one rank.&lt;br /&gt;
|-&lt;br /&gt;
! Mobility Up&lt;br /&gt;
| +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! Range Up&lt;br /&gt;
| +1 Range to non-MAP, non-Range-1 weapons.&lt;br /&gt;
|-&lt;br /&gt;
! Mag Capacity Up&lt;br /&gt;
| +1 Ammo to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
! Effect Resistance&lt;br /&gt;
| Armor/Mobility/Sight/EN Down Immunity&lt;br /&gt;
|-&lt;br /&gt;
! Weapon EN Cost Down&lt;br /&gt;
| -10% EN consumption for all weapons&lt;br /&gt;
|-&lt;br /&gt;
! Defense EN Cost Down&lt;br /&gt;
| Barrier and Armor abilities cost 0 EN&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Custom Bonuses=&lt;br /&gt;
Upgrading each stat, other than Attack Power, by 5 levels unlocks a Custom Bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
Custom Bonuses are powerful and unique to each mech.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Main Roster==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Robot Combattler V&lt;br /&gt;
|-&lt;br /&gt;
| Combattler V || コンバトラーV || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam || ガンダム || +20 Mobility. Beam Rifle and Beam Saber gain Counter.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Mk-II || ガンダムMk-II || +10 Mobility. +500 Attack Power to Long Rifle.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Gundam Mk-II || フルアーマーガンダムMk-II || +300 Armor. +500 Attack Power to 2-Barrel Beam Gun.&lt;br /&gt;
|-&lt;br /&gt;
| Methuss || メタス || +200 Armor. Gains Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
| Zeta Gundam || Ｚガンダム || When Biosensor is active, +10 CQB, RNG, SKL, DEF, EVD, and ACC to the pilot.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack&lt;br /&gt;
|-&lt;br /&gt;
| Nu Gundam || νガンダム || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Ra Cailum || ラー・カイラム || +300 Attack Power to Mega Particle Cannon Volley. +60 max EN.&lt;br /&gt;
|-&lt;br /&gt;
| Full Armor Hyaku Shiki Kai || フルアーマー百式改 || +400 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Fin Funnel) || 量産型νガンダム (フィン・ファンネル) || +300 Attack Power to Fin Funnel. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
| MP Nu Gundam (Incom) || 量産型νガンダム (インコム) || +300 Attack Power to Incom. +10 Mobility&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Victory Gundam&lt;br /&gt;
|-&lt;br /&gt;
| V-Dash Gundam&amp;lt;br&amp;gt;V-Dash Gundam Hexa || Vダッシュガンダム&amp;lt;br&amp;gt;Vダッシュガンダム ヘキサ || +300 Attack Power to Overhang Cannon. +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| V2 Assault Buster Gundam&amp;lt;br&amp;gt;V2 Gundam || V2アサルトバスターガンダム&amp;lt;br&amp;gt;V2ガンダム || +200 Attack Power and -15 EN cost to Wings of Light. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gun Blaster || ガンブラスター || +200 Attack Power and +2 Range to Shrike Team Assault. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| White Ark || ホワイトアーク || +1 Move. +1 Range to Resupply device.&lt;br /&gt;
|-&lt;br /&gt;
| Reinforce Jr. || リーンホースJr. || +400 Attack Power and +1 Range to Beam Ram.&lt;br /&gt;
|-&lt;br /&gt;
| Contio || コンティオ || Shot Claw w/ Internal Beam Weapon gains +300 Attack Power. +20 Sight, +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Gottrlatan || ゴトラタン || +300 Attack Power to all weapons. +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam NT (Narrative)&lt;br /&gt;
|-&lt;br /&gt;
| Narrative Gundam A-Packs&amp;lt;br&amp;gt;Narrative Gundam B-Packs&amp;lt;br&amp;gt;Narrative Gundam C-Packs || ナラティブガンダム A装備&amp;lt;br&amp;gt;ナラティブガンダム B装備&amp;lt;br&amp;gt;ナラティブガンダム C装備 || +50 EN, +200 Armor, +15 Mobility, +15 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Phenex || フェネクス || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
| Silver Bullet Suppressor ||  シルヴァ・バレト・サプレッサー || +1 Range to all weapons. +2 ammo to Beam Magnum.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Heavy Metal L-Gaim&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim || エルガイム || +200 Attack Power to all weapons. +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| L-Gaim Mk-II || エルガイムMk-II || +200 Attack Power to all weapons. At 130+ Morale, +25 Sight and Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Novel D-Sserd || ヌーベルディザード || +200 Attack Power to all weapons. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Ashura Temple || アシュラテンプル || +200 Attack Power to all weapons. +50 EN, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Auge || オージェ || +200 Attack Power to all weapons. +400 Armor. +20 Mobility and Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Calvary Temple || カルバリーテンプル || +300 Attack Power to all weapons. +50 EN, +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Brave Police J-Decker&lt;br /&gt;
|-&lt;br /&gt;
| J-Decker&amp;lt;br&amp;gt;Duke Fire&amp;lt;br&amp;gt;Fire J-Decker || ジェイデッカー&amp;lt;br&amp;gt;デュークファイヤ&amp;lt;br&amp;gt;ファイヤージェイデッカー || +50 EN, +2 Move, +1 Range to all weapons. +30 max SP to J-Decker / Duke Fire / Fire J-Decker.&lt;br /&gt;
|-&lt;br /&gt;
| Build Tiger&amp;lt;br&amp;gt;Super Build Tiger || ビルドタイガー&amp;lt;br&amp;gt;スーパービルドタイガー || +1 Move, +200 Armor. +30 max SP to Build Tiger / Super Build Tiger.&lt;br /&gt;
|-&lt;br /&gt;
| Shadow-Maru || シャドウ丸 || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Shadow-Maru.&lt;br /&gt;
|-&lt;br /&gt;
| Kagero || カゲロウ || +20 Mobility. All weapons gain Barrier Buster. +30 max SP to Kagero.&lt;br /&gt;
|-&lt;br /&gt;
| Victim || ビクティム || +1 Move. +400 Attack Powrt and -20 EN cost to Shockwave.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Gaogaigar vs. Betterman&lt;br /&gt;
|-&lt;br /&gt;
| GaoFighGar&amp;lt;br&amp;gt;GaoGaiGo&amp;lt;br&amp;gt;GaoGaiGar&amp;lt;br&amp;gt;Final GaoGaiGar || ガオファイガー&amp;lt;br&amp;gt;ガオガイゴ&amp;lt;br&amp;gt;ガオガイガー&amp;lt;br&amp;gt;ファイナル・ガオガイガー || GS Ride improves to grant a maximum of +20% damage dealt, +35 Sight/Mobility, and +350 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| King J-Der || キングジェイダー || Grants S ranks in unit and weapon Air and Space terrain adaptivities.&lt;br /&gt;
|-&lt;br /&gt;
| Kakuseijin V2 || 覚醒人V2 || +300 Attack Power, +2 Range to Double Synapse Attack. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Betterman Cataphract || カタフラクト || At 150+ Morale, activates the Zeal spirit. Triggers once per map. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Code Geass: Lelouch of the Re;surrection&lt;br /&gt;
|-&lt;br /&gt;
| Gekkoei Sui || 月虹影帥 || +1 Range and +300 attack power to Absolute Zero Beam (doesn&#039;t apply to MAP version).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot siN || ランスロットsiN || +300 attack power to Combination Attack. Gain VARIS (MAP).&lt;br /&gt;
|-&lt;br /&gt;
| Lancelot Albion Zero || ランスロット・アルビオンゼロ || +200 attack power to MVS Dual Swords.&lt;br /&gt;
|-&lt;br /&gt;
| Guren Type Special || 紅蓮特式 || +300 Attack Power to Radiation Wave Surger. Gain a MAP version of Radiation Wave Surger (Long Range).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Shin Getter Change! The Last Day Of The World&lt;br /&gt;
|-&lt;br /&gt;
| Shin Getter Dragon || 真ゲッタードラゴン || +50 EN, +100 Armor. EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
| Shin Dragon (True Form) || 真ドラゴン(真化態) || At the start of own phase, +50 EN to all allies within 4 spaces.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mazinger Z: Infinity&lt;br /&gt;
|-&lt;br /&gt;
| Mazinger Z&amp;lt;br&amp;gt;Great Mazinger || マジンガーZ&amp;lt;br&amp;gt;グレートマジンガー ||  +50 EN, +200 Armor. Gain EN Regen (S).&lt;br /&gt;
|-&lt;br /&gt;
| Ichinana || イチナナ || +200 Attack Power to all weapons. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Mazinkaiser || マジンカイザー || +50 EN, +200 Armor. Gain EN Regen (M).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Magic Knight Rayearth&lt;br /&gt;
|-&lt;br /&gt;
| Flame God Rayearth || 炎神レイアース || +50 Max EN, +1 Move. Hikaru starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sea God Selece || 海神セレス || +50 Max EN, +1 Move. Umi starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Sky God Windam || 空神ウィンダム || +50 Max EN, +1 Move. Fuu starts with an extra 25% of max SP.&lt;br /&gt;
|-&lt;br /&gt;
| Rune God Lantis || 魔神ランティス || +500 attack and -20 EN cost to Ebony Annihilator: Stratos.&lt;br /&gt;
|-&lt;br /&gt;
| NSX || ＮＳＸ || +2 Range to Ex Order Emergency Retrieval.&lt;br /&gt;
|-&lt;br /&gt;
| FTO || ＦＴＯ || +400 Attack Power to Beam Sword. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Giant Sang Yung || 巨大サンユン || Any enemy attacked -10 Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Gun X Sword&lt;br /&gt;
|-&lt;br /&gt;
| Dann of Thursday || ダン・オブ・サーズデイ || +1,000 HP, +50 EN, +1 Move, +200 Armor, +20 Mobility, +20 Sight.&lt;br /&gt;
|-&lt;br /&gt;
| Eldora Soul || エルドラソウル || +500 Attack Power to Dungun Bombardiero. +200 Armor.&lt;br /&gt;
|-&lt;br /&gt;
| Brownie || ブラウニー || +400 Attack Power to Fairy Stab. +1 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Volcain Custom || ヴォルケイン改 || +200 Attack Power and +1 Range to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Dahlia of Wednesday&amp;lt;br&amp;gt;Saudade of Sunday || ダリア・オブ・ウェンズデイ&amp;lt;br&amp;gt;サウダーデ・オブ・サンデイ || +400 Armor, +20 Mobility, +20 Sight.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince&lt;br /&gt;
|-&lt;br /&gt;
| Blue 1 || ブルーワン || +200 Attack Power to all weapons. +1 Move, +15 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Purple 2 || パープルツー || +20% final Accuracy and Evasion to all allies within 5 spaces.&lt;br /&gt;
|-&lt;br /&gt;
| Rose 3 || ローズスリー || +2 Move, +200 Armor, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Gold 4 || ゴールドフォー || When the pilot is at 130+ Morale, +10 Sight and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 || レッドファイブ || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
| Black 6 || ブラックシックス || +300 Attack Power and +2 Ammo to Full Assault.&lt;br /&gt;
|-&lt;br /&gt;
| Rhinos || ライノス || +300 Attack Power and +2 Range to Doberman Formation.&lt;br /&gt;
|-&lt;br /&gt;
| Godinion || ゴディニオン || +200 attack to Hidden Bow Cannon, -20 EN cost, and -10 required Morale.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Knight&#039;s &amp;amp; Magic&lt;br /&gt;
|-&lt;br /&gt;
| Ikaruga || イカルガ || +70 EN, +2 Move, +20 Mobility.&lt;br /&gt;
|-&lt;br /&gt;
| Tzendolg || ツェンドルグ || +300 Attack Power and +1 Range to Charge Tactics. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Goldleo || ゴルドリーオ || +3,000 HP. +500 Attack Power and -20 EN cost to Blast Howling (MAP).&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SSSS.GRIDMAN&lt;br /&gt;
|-&lt;br /&gt;
| Gridman&amp;lt;br&amp;gt;Full Powered Gridman&amp;lt;br&amp;gt;Gridknight || グリッドマン&amp;lt;br&amp;gt;フルパワーグリッドマン&amp;lt;br&amp;gt;グリッドナイト || Gridman / Gridknight starts with +10 Morale. +50 EN, +1 Move, +100 Armor.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || +300 Attack Power and -20 EN cost to Akashic Buster.&lt;br /&gt;
|-&lt;br /&gt;
| SRX&amp;lt;br&amp;gt;Dreisstrager&amp;lt;br&amp;gt;Huckenbein 30&amp;lt;br&amp;gt;Huckenbein 30th || ＳＲＸ&amp;lt;br&amp;gt;ドライストレーガー&amp;lt;br&amp;gt;ヒュッケバイン30&amp;lt;br&amp;gt;ヒュッケバイン30th || +1 Power Parts slot.&lt;br /&gt;
|-&lt;br /&gt;
| Gravalin || グラヴァリン || +100 EN, +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst || ゲシュペンスト || +300 Attack Power and +2 Ammo to Slash Ripper.&lt;br /&gt;
|-&lt;br /&gt;
| Didarion || ディーダリオン || +200 Attack Power to all weapons. +50 EN&lt;br /&gt;
|-&lt;br /&gt;
| Grungust || グルンガスト  || +300 Armor. +100 Max EN&lt;br /&gt;
|-&lt;br /&gt;
| Van Ein || ヴァンアイン || +200 Attack Power to all weapons. +50 EN&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==DLC1 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam: Char&#039;s Counterattack - Beltorchika&#039;s Children&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Nu Gundam || Hi-νガンダム || All Newtype weapons +50 Attack Power per level of Newtype Skill.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Super Electromagnetic Machine Voltes V&lt;br /&gt;
|-&lt;br /&gt;
| Voltes V || ボルテスⅤ || All weapons gain the Barrier Buster effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Sakura Wars Series&lt;br /&gt;
|-&lt;br /&gt;
| Type-2 Kobu Ogami Type || 光武二式（大神機） || At 130+ Morale, +300 and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Type-2 Kobu Sakura Type || 光武二式（さくら機） || Gain Vanquishing Blade: Cherry Blossom Smite as a MAP Weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Kobu F2 Erica Type || 光武F2 || Grace au Ciel also restores 30 EN.&lt;br /&gt;
|-&lt;br /&gt;
| STAR V (Fujiyama STAR) || ＳＴＡＲ Ⅴ（フジヤマスター） || At 130+ Morale, +300 and +1 Range to all weapons.&lt;br /&gt;
|-&lt;br /&gt;
| STAR V (Rodeo STAR) || ＳＴＡＲ Ⅴ（ロデオスター） || +2 Move. Rumbling Wheel gains the Morale Down effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| RyuKoOh&amp;lt;br&amp;gt;KoRyuOh || 龍虎王&amp;lt;br&amp;gt;虎龍王 || EN Regen (S) becomes EN Regen (M).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DLC2 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Mobile Suit Gundam Iron-Blooded Orphans&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Barbatos Lupus Rex || ガンダム・バルバトスルプスレクス || +200 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Gusion Rebake FC || ガンダム・グシオンリベイクフルシティ || +300 Attack Power and -10 EN cost to Scissors.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Flauros || ガンダム・フラウロス || +300 Attack Power and +2 Range cost to Galaxy Cannon.&lt;br /&gt;
|-&lt;br /&gt;
| Gundam Bael || ガンダム・バエル || +300 Attack Power to all weapons. +1 Move.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Ultraman&lt;br /&gt;
|-&lt;br /&gt;
| ULTRAMAN || ULTRAMAN || +100 EN. +2 Ammo to all weapons. +200 Attack Power to all weapons. &lt;br /&gt;
|-&lt;br /&gt;
| SEVEN SUIT || SEVEN || +200 Attack Power to all weapons. +1 Range.&lt;br /&gt;
|-&lt;br /&gt;
| ACE SUIT || ACE || +400 Attack Power to Beam Cannon&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Alteisen Riese || アルトアイゼン・リーゼ || Grants S Ranks in all unit and weapon terrain adaptivities.&lt;br /&gt;
|-&lt;br /&gt;
| Rein Weissreiter || ライン・ヴァイスリッター || +100 EN. +2 Ammo to all weapons.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==DLC3 Units==&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;18%&amp;quot; | Name &lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name (JP) &lt;br /&gt;
! width=&amp;quot;57%&amp;quot; | Custom Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Armored Troopers VOTOMS&lt;br /&gt;
|-&lt;br /&gt;
| Scopedog TC LRS&amp;lt;br&amp;gt;Scopedog || スコープドッグTC・LRS || +1 Move. +30 Critical Hit Rate.&lt;br /&gt;
|-	&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Majestic Prince: Genetic Awakening&lt;br /&gt;
|-&lt;br /&gt;
| Red 5 +  || レッドファイブ+ || Increase maximum effect of &amp;quot;Juria System&amp;quot; to +20% damage dealt, +35% Critical Rate, and +600 to Defensive Shield effect.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | SHINKALION The Movie&lt;br /&gt;
|-&lt;br /&gt;
| Shinkalion E5 Hayabusa MkII&amp;lt;br&amp;gt;E5 MkII OX ALFA-X || || +50 Max EN, +1 Move, +1 Range&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Getter Robo Devolution : The Last 3 Minutes of the Universe&lt;br /&gt;
|-&lt;br /&gt;
| Getter Robo || || +50 Max EN. Can Transform after moving.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Dancouga : Super Beast Machine God&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate Dancouga || || +100 Max En, +1 Move&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Banpresto Originals&lt;br /&gt;
|-&lt;br /&gt;
| Dygenguar || || +200 Attack Power to CQB weapons.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hiruman</name></author>
	</entry>
</feed>