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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hobo+Joe</id>
	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-25T02:46:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/4/Flow_Chart&amp;diff=60813</id>
		<title>Super Robot Wars/4/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/4/Flow_Chart&amp;diff=60813"/>
		<updated>2024-06-20T18:17:02Z</updated>

		<summary type="html">&lt;p&gt;Hobo Joe: Added Combattler V to the &amp;quot;Rescue Combattler V Stage&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Parts:&#039;&#039;&#039; Parts are found at specific coordinates in almost all maps. The chart indicates the coordinates of each part using the top left corner as reference (0,0) and the bottom right as (-0,-0). So if a part is at coordinates (5,-3) it is located 5 squares right and 3 squares up from the bottom left corner.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit acquisition:&#039;&#039;&#039; Contrary to recent games, units are acquired only if you played the appropriate scenario. The only exception is the Space/Earth Route Split where all non-secret units are acqired by the time the routes rejoin, regardless of the route you chose to take.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;&#039;&#039;&#039;Note : this flow chart is a work in progress. The info on several routes is incomplete or missing. Also, most of the information regarding upgrades for units is missing.&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stages 1-10 ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; | リアル系&amp;lt;br&amp;gt;Real Route&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; | スーパー系&amp;lt;br&amp;gt;Super Route&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１話：接触&amp;lt;br&amp;gt;Scenario 1 (PSX ONLY) - Contact&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１話：接触&amp;lt;br&amp;gt;Scenario 1 (PSX ONLY)- Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
*2,000 funds (8,21)&lt;br /&gt;
*5,000 funds (13,7)&lt;br /&gt;
*Propellant Tank (21,29)&lt;br /&gt;
*Biosensor (22,29)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Main Protagonist)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GoShogun (Shingo, Remi, Kerry)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaios-Grud (Roff) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
*5,000 funds (2,22)&lt;br /&gt;
*2,000 funds (9,4)&lt;br /&gt;
*2,000 funds (9,12)&lt;br /&gt;
*5,000 funds (22,2)&lt;br /&gt;
*2,000 funds (25,14)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Main Protagonist)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GoShogun (Shingo, Remi, Kerry)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaios-Grud (Roff) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１話：暗雲&amp;lt;br&amp;gt;Scenario 1 - Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１話：暗雲&amp;lt;br&amp;gt;Scenario 1 - Dark Clouds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*High Efficiency Radar (0,0)&lt;br /&gt;
*10,000 funds (1,20)&lt;br /&gt;
*2,000 funds (10,3)&lt;br /&gt;
*Repair Kit (20,7)&lt;br /&gt;
*2,000 funds (22,6)&lt;br /&gt;
*5,000 funds (28,20)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |https://ibb.co/9GnXh5H&lt;br /&gt;
*2000 funds (0,0)&lt;br /&gt;
*2000 funds (0,9)&lt;br /&gt;
*High Efficiency Radar (0,21)&lt;br /&gt;
*Repair Kit (12,20)&lt;br /&gt;
*10000 funds (17,15)&lt;br /&gt;
*2000 funds (22,6)&lt;br /&gt;
*5000 funds (28,20)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Troy Horse (Torres)&lt;br /&gt;
*Gespenst (Main Protagonist) (SFC only)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Guncannon (Keith)&lt;br /&gt;
*Guntank ()&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*GP01-Fb Zephyranthes (Kou)&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Marine Spazer ()&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*High Efficiency Radar (0,0)&lt;br /&gt;
*10,000 funds (1,20)&lt;br /&gt;
*2,000 funds (10,3)&lt;br /&gt;
*Repair Kit (20,7)&lt;br /&gt;
*2,000 funds (22,6)&lt;br /&gt;
*5,000 funds (28,20)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (0,0)&lt;br /&gt;
*2,000 funds (0,9)&lt;br /&gt;
*High Efficiency Radar (0,21)&lt;br /&gt;
*Repair Kit (12,20)&lt;br /&gt;
*10,000 funds (17,15)&lt;br /&gt;
*2,000 funds (22,6)&lt;br /&gt;
*5,000 funds (28,20)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Main Protagonist) (SFC only)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Troy Horse (Torres)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Guncannon (Keith)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Guntank ()&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*GP01-Fb Zephyranthes (Kou)&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Marine Spazer ()&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 7ターン以内&amp;lt;br&amp;gt;7 Turns or Less OR (PSX ONLY) Both stages done within 15 turns&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | 8ターン以上&amp;lt;br&amp;gt;8 or More Turns OR (PSX ONLY) Both stages done in 16 or more turns&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第２話：謎の訪問者&amp;lt;br&amp;gt;Scenario 2 - Mysterious Visitor&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第２話：謎の訪問者&amp;lt;br&amp;gt;Scenario 2 - Mysterious Visitor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daba defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Propellant Tank (0,20)&lt;br /&gt;
*Repair Kit (6,13)&lt;br /&gt;
*2,000 funds (10,18)&lt;br /&gt;
*Repair Kit (13,26)&lt;br /&gt;
*Repair Kit (15,10)&lt;br /&gt;
*5,000 funds (19,3)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (3,21)&lt;br /&gt;
*Repair Kit (6,12)&lt;br /&gt;
*Propellant Tank (8,6)&lt;br /&gt;
*Repair Kit (10,11)&lt;br /&gt;
*Repair Kit (14,12)&lt;br /&gt;
*5,000 funds (17,24)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilith)&lt;br /&gt;
*D-Seerd (Fannaria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brylant (Kakricon) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gabley (Layla) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brylant (Jerid) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hamarabi (Yazan) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daba defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (0,5)&lt;br /&gt;
*Propellant Tank (0,20)&lt;br /&gt;
*ALICE (1,32)&lt;br /&gt;
*5,000 funds (6,13)&lt;br /&gt;
*2,000 funds (10,18)&lt;br /&gt;
*Repair Kit (13,26)&lt;br /&gt;
*Repair Kit (15,10)&lt;br /&gt;
*5,000 funds (19,3)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Propellant Tank (0,13)&lt;br /&gt;
*10,000 funds (1,32)&lt;br /&gt;
*ALICE (2,26)&lt;br /&gt;
*5,000 funds (6,11)&lt;br /&gt;
*2,000 funds (9,26)&lt;br /&gt;
*Repair Kit (13,27)&lt;br /&gt;
*Repair Kit (16,9)&lt;br /&gt;
*5,000 funds (19,1)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;L-Gaim (Daba, Lilith)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;D-Seerd (Fannaria)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brylant (Kakricon) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gabley (Layla) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brylant (Jerid) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hamarabi (Yazan) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３話：新たな敵&amp;lt;br&amp;gt;Scenario 3 - New Enemy&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３話：特訓！大雪山おろし&amp;lt;br&amp;gt;Scenario 3 - Training! Daisetsuzan Oroshi &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Gablae&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Booster (10,6)&lt;br /&gt;
*Magnetic Coating (11,26)&lt;br /&gt;
*2,000 funds (14,21)&lt;br /&gt;
*Propellant Tank (14,25)&lt;br /&gt;
*Repair Kit (17,32)&lt;br /&gt;
*5,000 funds (20,11)&lt;br /&gt;
*Chobham Armor (23,23)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Propellant Tank (4,13)&lt;br /&gt;
*Booster (6,30)&lt;br /&gt;
*5,000 funds (10,6)&lt;br /&gt;
*2,000 funds (12,32)&lt;br /&gt;
*Repair Kit (17,23)&lt;br /&gt;
*Magnetic Coating (19,35)&lt;br /&gt;
*Chobham Armor (22,8)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter is temporarily unavailable for this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Magnetic Coating (0,9)&lt;br /&gt;
*5,000 funds (6,19)&lt;br /&gt;
*2,000 funds (8,8)&lt;br /&gt;
*5,000 funds (13,19)&lt;br /&gt;
*5,000 funds (13,19)&lt;br /&gt;
*Psycho Frame (16,0)&lt;br /&gt;
*10,000 funds (17,14)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (1,18)&lt;br /&gt;
*2,000 funds (2,19)&lt;br /&gt;
*Magnetic Coating (5,12)&lt;br /&gt;
*Psycho Frame (12,12)&lt;br /&gt;
*5,000 funds (13,1)&lt;br /&gt;
*10,000 funds (17,14)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 3 gains the &amp;quot;Daisetsuzan Oroshi&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第４話：特訓！大雪山おろし&amp;lt;br&amp;gt;Scenario 4 - Training! Daisetsuzan Oroshi &#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第４話：新たな敵&amp;lt;br&amp;gt;Scenario 4 - New Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (6,19)&lt;br /&gt;
*5,000 funds (8,8)&lt;br /&gt;
*2,000 funds (9,5)&lt;br /&gt;
*Propellant Tank (15,0)&lt;br /&gt;
*Repair Kit (15,10)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (0,9)&lt;br /&gt;
*2,000 funds (8,8)&lt;br /&gt;
*2,000 funds (13,19)&lt;br /&gt;
*Repair Kit (15,10)&lt;br /&gt;
*Propellant Tank (19,4)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Only Getter is available for this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Robo 3 gains the &amp;quot;Daisetsuzan Oroshi&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Magnetic Coating (0,4)&lt;br /&gt;
*2,000 funds (0,43)&lt;br /&gt;
*Megabooster (5,3)&lt;br /&gt;
*5,000 funds (11,13)&lt;br /&gt;
*2,000 funds (14,44)&lt;br /&gt;
*5,000 funds (15,21)&lt;br /&gt;
*2,000 funds (19,22)&lt;br /&gt;
*5,000 funds (19,47)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (0,43)&lt;br /&gt;
*Magnetic Coating (2,4)&lt;br /&gt;
*2,000 funds (9,37)&lt;br /&gt;
*5,000 funds (12,10)&lt;br /&gt;
*5,000 funds (14,21)&lt;br /&gt;
*2,000 funds (14,44)&lt;br /&gt;
*2,000 funds (16,22)&lt;br /&gt;
*Megabooster (19,47)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secondary Protagonist:&lt;br /&gt;
**Before the scenario starts, you will be asked if your protagonist has a grilfriend/boyfriend (1. Yes / 2. No)&lt;br /&gt;
**Answering &amp;quot;Yes&amp;quot; will allow you to choose the character&#039;s name and gain him/her along with a unit later in the story&lt;br /&gt;
**If you answer &amp;quot;No&amp;quot; you will immediately gain a new pilot but no unit&lt;br /&gt;
**This will also influence what scenario you play later&amp;lt;span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Protect the Medeas:&lt;br /&gt;
**You will receive extra rewards depending on the number of Medeas that survive the scenario&lt;br /&gt;
**Saving one grants you a High Efficiency Radar, Repair Kit, Chobham Armor, Magnetic Coating, Propellant Tank and 20,000 funds&lt;br /&gt;
**Saving a second one also grants you a GM III mobile suit and 10,000 funds&lt;br /&gt;
**Saving the third one also grants you a Re-GZ mobile suit and 5,000 funds&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eagle Fighter (Shinobu)&lt;br /&gt;
*Land Cougar (Sara)&lt;br /&gt;
*Land Liger (Masato)&lt;br /&gt;
*Big Moth (Ryo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GM III&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ BWS/Re-GZ&amp;lt;/span&amp;gt;&lt;br /&gt;
*Jegan (Kayla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bright replaces Torres as the captain of the Troy Horse&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Other Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第５話：ブライトの帰還&amp;lt;br&amp;gt;Scenario 5 - The Return of Bright&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第５話：ダバ＝マイロード&amp;lt;br&amp;gt;Scenario 5 - Daba Myroad&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Propellant Tank (6,34)&lt;br /&gt;
*5,000 funds (9,5)&lt;br /&gt;
*2,000 funds (9,24)&lt;br /&gt;
*2,000 funds (13,22)&lt;br /&gt;
*5,000 funds (14,31)&lt;br /&gt;
*Chobham Armor (15,21)&lt;br /&gt;
*Hybrid Armor (19,47)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (0,42)&lt;br /&gt;
*Propellant Tank (8,11)&lt;br /&gt;
*5,000 funds (8,40)&lt;br /&gt;
*5,000 funds (9,24)&lt;br /&gt;
*2,000 funds (9,45)&lt;br /&gt;
*Chobham Armor (15,8)&lt;br /&gt;
*Hybrid Armor (19,47)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secondary Protagonist:&lt;br /&gt;
**Before the scenario starts, you will be asked if your protagonist has a grilfriend/boyfriend (1. Yes / 2. No)&lt;br /&gt;
**Answering &amp;quot;Yes&amp;quot; will allow you to choose the character&#039;s name and gain him/her along with a unit later in the story&lt;br /&gt;
**If you answer &amp;quot;No&amp;quot; you will immediately gain a new pilot but no unit&lt;br /&gt;
**This will also influence what scenario you play next&amp;lt;span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Protect the Medeas:&lt;br /&gt;
**You will receive extra rewards depending on the number of Medeas that survive the scenario&lt;br /&gt;
**Saving one grants you a High Efficiency Radar, Repair Kit, Chobham Armor, Magnetic Coating, Propellant Tank and 20,000 funds&lt;br /&gt;
**Saving a second one also grants you a GM III mobile suit and 10,000 funds&lt;br /&gt;
**Saving the third one also grants you a Re-GZ mobile suit and 5,000 funds&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eagle Fighter (Shinobu)&lt;br /&gt;
*Land Cougar (Sara)&lt;br /&gt;
*Land Liger (Masato)&lt;br /&gt;
*Big Moth (Ryo)&lt;br /&gt;
*Nemo (Hathaway)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bright replaces Torres as Troy Horse&#039;s pilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GM III&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ BWS/Re-GZ&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Other Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (0,4)&lt;br /&gt;
*2,000 funds (9,5)&lt;br /&gt;
*Fatima (9,24)&lt;br /&gt;
*Megabooster (9,45)&lt;br /&gt;
*Psycho Frame (11,13)&lt;br /&gt;
*2,000 funds (15,29)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (0,2)&lt;br /&gt;
*2,000 funds (7,29)&lt;br /&gt;
*2,000 funds (10,10)&lt;br /&gt;
*Fatima (11,25)&lt;br /&gt;
*Megabooster (12,47)&lt;br /&gt;
*Psycho Frame (18,32)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilith)&lt;br /&gt;
*D-Seerd (Fannaria)&lt;br /&gt;
*NT-1 Alex (Chris)&lt;br /&gt;
*Zaku Kai (Bernie)&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| 選択・恋人いる&amp;lt;br&amp;gt;You have a girlfriend&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| 選択・恋人いない&amp;lt;br&amp;gt;You don&#039;t have a girlfriend&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第６話：スタンピード&amp;lt;br&amp;gt;Scenario 6 - Stampede&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第６話：救出！コン・バトラーV&amp;lt;br&amp;gt;Scenario 6 - Rescue, Combattler-V&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Dragonosaurus before it reaches city&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (0,17)&lt;br /&gt;
*5,000 funds (17,5)&lt;br /&gt;
*S-Propellant Tank (17,24)&lt;br /&gt;
*Propellant Tank (19,17)&lt;br /&gt;
*Repair Kit (22,18)&lt;br /&gt;
*2,000 funds (26,14)&lt;br /&gt;
*2,000 funds (27,4)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (0,17)&lt;br /&gt;
*Repair Kit (0,17) [you must wait a second turn]&lt;br /&gt;
*2,000 funds (0,26)&lt;br /&gt;
*Propellant Tank (17,5)&lt;br /&gt;
*S-Propellant Tank (18,21)&lt;br /&gt;
*5,000 funds (19,3)&lt;br /&gt;
*2,000 funds (22,15)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;Gadbly (Layla) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;Brylant (Boyfriend/Girlfriend) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;Hamarabi (Yazan) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;Brylant (Jerid) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;Brylant (Kakricon) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (3,14)&lt;br /&gt;
*2,000 funds (20,18)&lt;br /&gt;
*2,000 funds (22,2)&lt;br /&gt;
*Repair Kit (22,28)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (7,11)&lt;br /&gt;
*2,000 funds (20,18)&lt;br /&gt;
*2,000 funds (22,28)&lt;br /&gt;
*Repair Kit (23,1)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;Battle Jet (Hyouma)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;Battle Crasher (Juuzo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;Battle Tank (Daisaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;Battle Marine (Chizuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;Battle Craft (Kosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;These five units can combine into Combattler V (Hyouma)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：闘将ダイモス&amp;lt;br&amp;gt;Scenario 7 - Fighting General Daimos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daimos defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (2,5)&lt;br /&gt;
*Repair Kit (4,13)&lt;br /&gt;
*5,000 funds (17,14)&lt;br /&gt;
*2,000 funds (22,7)&lt;br /&gt;
*Booster (31,3)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (3,6)&lt;br /&gt;
*5,000 funds (4,17)&lt;br /&gt;
*2,000 funds (21,23)&lt;br /&gt;
*Repair Kit (22,7)&lt;br /&gt;
*Booster (31,27)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gullver FX II&amp;lt;/span&amp;gt; (Kyoshiro)&lt;br /&gt;
*Gullver FX II (Nana) &lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：戦場の愛&amp;lt;br&amp;gt;Scenario 8 - Battlefield of Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (3,14)&lt;br /&gt;
*2,000 funds (6,9)&lt;br /&gt;
*2,000 funds (11,3)&lt;br /&gt;
*2,000 funds (19,10)&lt;br /&gt;
*2,000 funds (25,6)&lt;br /&gt;
*Psycho Frame (27,0)&lt;br /&gt;
*10,000 funds (31,24)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (0,20)&lt;br /&gt;
*Psycho Frame (3,25)&lt;br /&gt;
*2,000 funds (6,9)&lt;br /&gt;
*2,000 funds (11,3)&lt;br /&gt;
*2,000 funds (22,7)&lt;br /&gt;
*2,000 funds (27,0)&lt;br /&gt;
*10,000 funds (31,27)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee switches sides:&lt;br /&gt;
**You can convince Leccee with Daba. Doing so will make her switch sides early. Regardless, she will join you by the end of the scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Calvary Temple (Leccee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：ザンボット3登場&amp;lt;br&amp;gt;Scenario 9 - Zambot 3 Arrives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Hybrid Armor (3,10)&lt;br /&gt;
*5,000 funds (4,5)&lt;br /&gt;
*2,000 funds (9,15)&lt;br /&gt;
*2,000 funds (30,5)&lt;br /&gt;
*5,000 funds (34,0)&lt;br /&gt;
*5,000 funds (35,18)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Hybrid Armor (3,0)&lt;br /&gt;
*2,000 funds (24,15)&lt;br /&gt;
*2,000 funds (25,11)&lt;br /&gt;
*5,000 funds (30,5)&lt;br /&gt;
*5,000 funds (32,5)&lt;br /&gt;
*5,000 funds (35,18)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zambird / Zambo Ace (Kappei)&lt;br /&gt;
*Zambull (Uchuta)&lt;br /&gt;
*Zambase (Keiko)&lt;br /&gt;
*These three units can combine into Zambot 3 (Kappei)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| 選択・太平洋側&amp;lt;br&amp;gt;Go to Pacific Ocean&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| 選択・日本海側&amp;lt;br&amp;gt;Go to the Sea of Japan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話：悲しい記憶&amp;lt;br&amp;gt;Scenario 10 - Sad Memories&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話：悲しい記憶&amp;lt;br&amp;gt;Scenario 10 - Sad Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Protect Troy Horse&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Chobham Armor (0,3)&lt;br /&gt;
*2,000 funds (8,18)&lt;br /&gt;
*5,000 funds (14,25)&lt;br /&gt;
*2,000 funds (15,20)&lt;br /&gt;
*5,000 funds (19,20)&lt;br /&gt;
*Psycho Frame (27,21)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Chobham Armor (4,3)&lt;br /&gt;
*2,000 funds (13,5)&lt;br /&gt;
*5,000 funds (13,25)&lt;br /&gt;
*Psycho Frame (21,29)&lt;br /&gt;
*5,000 funds (23,23)&lt;br /&gt;
*5,000 funds (27,21)&lt;br /&gt;
|}&lt;br /&gt;
*Biosensor (Clear)&lt;br /&gt;
*Magnet Coating (Clear)&lt;br /&gt;
*20,000 Funds (Clear)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Troy Horse replaced with Argama&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Roux)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Nana or Katz defeated before turn 5 Player Phase&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (2,21)&lt;br /&gt;
*2,000 funds (7,7)&lt;br /&gt;
*5,000 funds (9,21)&lt;br /&gt;
*Booster (12,5)&lt;br /&gt;
*Psycho Frame (13,21)&lt;br /&gt;
*2,000 funds (16,14)&lt;br /&gt;
*20,000 Funds (Clear)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (2,2)&lt;br /&gt;
*10,000 funds (2,11)&lt;br /&gt;
*2,000 funds (7,7)&lt;br /&gt;
*Booster (8,22)&lt;br /&gt;
*2,000 funds (15,11)&lt;br /&gt;
*Psycho Frame (18,7)&lt;br /&gt;
*40,000 Funds (Clear)&lt;br /&gt;
|}&lt;br /&gt;
*ALICE(Clear)&lt;br /&gt;
*Apogee Motor (Clear)&lt;br /&gt;
*Biosensor (Clear)&lt;br /&gt;
*Magnet Coating (Clear)&lt;br /&gt;
*Propellant Tank S (Clear)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Defenser (Katz) (Note : G-Defenser can combine with Gundam Mk-II to form Super Gundam. Super Gundam inherits the mech upgrade levels of Gundam Mk-II and the weapon upgrades of both units)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Troy Horse replaced with Argama&amp;lt;/span&amp;gt;&lt;br /&gt;
*Jegan ()&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stages 11-22 ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：目覚めよ！超獣機神&amp;lt;br&amp;gt;Scenario 11 - Awaken! Super Bestial Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (0,9)&lt;br /&gt;
*Propellant Tank (6,19)&lt;br /&gt;
*5,000 funds (8,5)&lt;br /&gt;
*2,000 funds (8,8)&lt;br /&gt;
*Chobham Armor (12,9)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (0,9)&lt;br /&gt;
*Propellant Tank (4,17)&lt;br /&gt;
*5,000 funds (11,2)&lt;br /&gt;
*2,000 funds (12,16)&lt;br /&gt;
*Chobham Armor (18,8)&lt;br /&gt;
|}&lt;br /&gt;
*Apogee Motor (Clear)&lt;br /&gt;
*Anti-Beam Coating (Clear)&lt;br /&gt;
*Propellant Tank S (Clear)&lt;br /&gt;
*20,000 Funds (Clear)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Eagle Fighter, Land Cougar, Land Liger and Big Moth can now combine into Dancouga (Shinobu)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; | 選択・甲児達と行く&amp;lt;br&amp;gt;Go with Kouji&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; | 選択・本隊と行く&amp;lt;br&amp;gt;Go with allies&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第１２話：愛の行方&amp;lt;br&amp;gt;Scenario 12 - Whereabouts of Love&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第１２話：ガイゾックの恐怖&amp;lt;br&amp;gt;Scenario 12 - Fear of Gaizock&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Booster (1,29)&lt;br /&gt;
*5,000 funds (3,17)&lt;br /&gt;
*2,000 funds (6,6)&lt;br /&gt;
*2,000 funds (16,26)&lt;br /&gt;
*2,000 funds (31,0)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (3,17)&lt;br /&gt;
*5,000 funds (6,6)&lt;br /&gt;
*5,000 funds (13,1)&lt;br /&gt;
*2,000 funds (14,26)&lt;br /&gt;
*Booster (31,0)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units besides the following are unavailable for this stage:&amp;lt;/span&amp;gt;&lt;br /&gt;
*OG&lt;br /&gt;
*Lover&lt;br /&gt;
*Kazuya&lt;br /&gt;
*Kyoshiro&lt;br /&gt;
*Nana&lt;br /&gt;
*Shinobu&lt;br /&gt;
*Kouji&lt;br /&gt;
*Sayaka&lt;br /&gt;
*Daba&lt;br /&gt;
*Am&lt;br /&gt;
*Leccei&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (3,38)&lt;br /&gt;
*2,000 funds (8,6)&lt;br /&gt;
*2,000 funds (15,22)&lt;br /&gt;
*Propellant Tank (16,14)&lt;br /&gt;
*5,000 funds (22,20)&lt;br /&gt;
*10,000 funds (27,0)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (3,15)&lt;br /&gt;
*5,000 funds (3,38)&lt;br /&gt;
*2,000 funds (4,38)&lt;br /&gt;
*2,000 funds (8,7)&lt;br /&gt;
*10,000 funds (12,0)&lt;br /&gt;
*Propellant Tank (27,0)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alternative Route for Sc34:&lt;br /&gt;
**Defeating Gaizock within 8 turns allows you to play Sc34 &amp;quot;New Power&amp;quot; which grants better rewards including a unique part&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Temporarily unavailable for this stage:&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kazuya&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyoshiro&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nana&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinobu&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kouji&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sayaka&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daba&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Am&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccei&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：浮上&amp;lt;br&amp;gt;Scenario 13 - Emerging&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Show is defeated during the first 4 turns;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (5,12)&lt;br /&gt;
*5,000 funds (9,15)&lt;br /&gt;
*5,000 funds (11,18)&lt;br /&gt;
*2,000 funds (14,30)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (6,3)&lt;br /&gt;
*2,000 funds (6,27)&lt;br /&gt;
*2,000 funds (9,15)&lt;br /&gt;
*5,000 funds (22,30)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Garalia:&lt;br /&gt;
**If Garalia survives until turn 3 Enemy Phase, she will join you. This also affects future scenarios and which units and pilots will join you further on&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;gt;Bastole (Garalia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Botune (Marvel)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：空飛ぶマジンガーZ&amp;lt;br&amp;gt;Scenario 14 - The Flying Mazinger Z&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Protect the laboratory&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Enemy enters the laboratory&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (0,14)&lt;br /&gt;
*5,000 funds (2,27)&lt;br /&gt;
*2,000 funds (12,11)&lt;br /&gt;
*2,000 funds (13,10)&lt;br /&gt;
*Minovsky Craft (15,23)&lt;br /&gt;
*2,000 funds (18,3)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (1,1)&lt;br /&gt;
*10,000 funds (2,27)&lt;br /&gt;
*2,000 funds (8,12)&lt;br /&gt;
*Minovsky Craft (15,23)&lt;br /&gt;
*2,000 funds (18,6)&lt;br /&gt;
*5,000 funds (21,14)&lt;br /&gt;
|}&lt;br /&gt;
*Mega Booster (Clear)&lt;br /&gt;
*Biosensor (Clear)&lt;br /&gt;
*High-Performance Radar (Clear)&lt;br /&gt;
*20,000 Funds (Clear)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aphrodite A lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z equips the Jet Scrander : Flight ability enabled, stats upgraded and additional attacks gained&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GP01-Fb Zephyranthes lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
*GP-03S Stamen ()&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units besides the following are unavailable for this stage:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Drill Spazer (Maria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst MkII (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goshogun (Shingo)&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
Goshogun (Shingo)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ミーアの決意&amp;lt;br&amp;gt;Scenario 15 - Miia&#039;s Determination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (3,14)&lt;br /&gt;
*2,000 funds (7,11)&lt;br /&gt;
*2,000 funds (16,31)&lt;br /&gt;
*5,000 funds (18,16)&lt;br /&gt;
*2,000 funds (20,29)&lt;br /&gt;
*Psycho Frame (23,28)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (0,39)&lt;br /&gt;
*2,000 funds (6,14)&lt;br /&gt;
*5,000 funds (11,5)&lt;br /&gt;
*2,000 funds (16,17)&lt;br /&gt;
*2,000 funds (20,28)&lt;br /&gt;
*Psycho Frame (22,1)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Battle Jet (Hyouma)&lt;br /&gt;
*Battle Crasher (Juuzo)&lt;br /&gt;
*Battle Tank (Daisaku)&lt;br /&gt;
*Battle Marine (Chizuru)&lt;br /&gt;
*Battle Craft (Kosuke)&lt;br /&gt;
*These five units can combine into Combattler V (Hyouma)&lt;br /&gt;
*At the end of the scenario, you must choose which pilot to keep for your Gullver FX II, Kyoshiro (1) or Nana (2). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;You will lose the other permanently.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：大将軍ガルーダの悲劇&amp;lt;br&amp;gt;Scenario 16 - Tragedy of General Garuda&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (1,23)&lt;br /&gt;
*Chobham Armor (1,40)&lt;br /&gt;
*5,000 funds (23,38)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Chobham Armor (4,6)&lt;br /&gt;
*10,000 funds (4,21)&lt;br /&gt;
*5,000 funds (22,36)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Silky Mau, Sirbine &amp;amp; Zwauth:&lt;br /&gt;
**Move Sho to (2,40)&lt;br /&gt;
**The fairy Silky will join after the battle and can be assigned to a Battler unit&amp;lt;/span&amp;gt;&lt;br /&gt;
**During the battle&#039;s debriefing, you will also get the chance to upgrade the Dunbine into a better unit.&lt;br /&gt;
**Choice 1) Sirbine, Choice 2) Zwauth, Choice 3) Keep the Dunbine&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Fairy : Silky&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sirbine ()&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zwauth ()&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| ガラリアが仲間にいる&amp;lt;br&amp;gt;Garalia Recruited&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| ガラリアが仲間にいない&amp;lt;br&amp;gt;Garalia Not Recruited&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１７話：オーラマシン展開&amp;lt;br&amp;gt;Scenario 17 - Aura Machines Deployed&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１７話：オーラマシン展開&amp;lt;br&amp;gt;Scenario 17 - Aura Machines Deployed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Hybrid Armor (0,2)&lt;br /&gt;
*2,000 funds (2,38)&lt;br /&gt;
*Biosensor (4,31)&lt;br /&gt;
*2,000 funds (7,7)&lt;br /&gt;
*S-Propellant Tank (13,0)&lt;br /&gt;
*5,000 funds (28,2)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (1,14)&lt;br /&gt;
*Biosensor (2,38)&lt;br /&gt;
*S-Propellant Tank (3,28)&lt;br /&gt;
*Hybrid Armor (14,1)&lt;br /&gt;
*5,000 funds (23,29)&lt;br /&gt;
*2,000 funds (33,8)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gran-Garan (Ciela)&lt;br /&gt;
*Extra Fairy : Elle&lt;br /&gt;
*Extra Fairy : Bell&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (1,13)&lt;br /&gt;
*5,000 funds (3,31)&lt;br /&gt;
*Propellant Tank (8,20)&lt;br /&gt;
*2,000 funds (15,0)&lt;br /&gt;
*2,000 funds (21,29)&lt;br /&gt;
*Repair Kit (22,9)&lt;br /&gt;
*2,000 funds (23,2)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (1,13)&lt;br /&gt;
*5,000 funds (3,31)&lt;br /&gt;
*Propellant Tank (8,20)&lt;br /&gt;
*2,000 funds (15,0) (not on my list but if everything else matches...)&lt;br /&gt;
*2,000 funds (21,29)&lt;br /&gt;
*Repair Kit (22,9)&lt;br /&gt;
*2,000 funds (23,2)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goraon(Elle)&lt;br /&gt;
*Botune(Keen)&lt;br /&gt;
*Botune(Nie)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| 選択・北西&amp;lt;br&amp;gt;Go Northwest&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| 選択・南南西&amp;lt;br&amp;gt;Go South-Southwest&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第１８話：イントルーダー&amp;lt;br&amp;gt;Scenario 18 - Intruder&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第１８話：イントルーダー&amp;lt;br&amp;gt;Scenario 18 - Intruder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach base within 6 turns&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Repair Kit (1,29)&lt;br /&gt;
*2,000 funds (9,18)&lt;br /&gt;
*2,000 funds (12,4)&lt;br /&gt;
*5,000 funds (14,44)&lt;br /&gt;
*2,000 funds (18,44)&lt;br /&gt;
*Propellant Tank (25,21)&lt;br /&gt;
*5,000 funds (26,2)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (0,35)&lt;br /&gt;
*Propellant Tank (1,19)&lt;br /&gt;
*2,000 funds (12,4)&lt;br /&gt;
*Repair Kit (14,44)&lt;br /&gt;
*2,000 funds (19,25)&lt;br /&gt;
*5,000 funds (20,5)&lt;br /&gt;
*5,000 funds (23,42)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach base with your battleship within 6 turns&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 7 starts, battleship is defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (1,1)&lt;br /&gt;
*Psycho Frame (10,16)&lt;br /&gt;
*Propellant Tank (18,8)&lt;br /&gt;
*2,000 funds (26,2)&lt;br /&gt;
*Repair Kit (28,19)&lt;br /&gt;
*Biosensor (33,11)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Repair Kit (6,16)&lt;br /&gt;
*Propellant Tank (14,16)&lt;br /&gt;
*Psycho Frame (16,6)&lt;br /&gt;
*5,000 funds (20,0)&lt;br /&gt;
*Biosensor (28,10)&lt;br /&gt;
*2,000 funds (28,19)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：あしゅら男爵の最期&amp;lt;br&amp;gt;Scenario 19 - Baron Ashura&#039;s Fate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Ashura then leave within 6 turns of defeating him/her&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 7 turns pass after Ashura&#039;s defeat&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*20,000 funds (2,7)&lt;br /&gt;
*2,000 funds (11,15)&lt;br /&gt;
*5,000 funds (22,3)&lt;br /&gt;
*Psycho Frame (23,24)&lt;br /&gt;
*5,000 funds (27,25)&lt;br /&gt;
*2,000 funds (28,6)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*20,000 funds (4,4)&lt;br /&gt;
*2,000 funds (9,20)&lt;br /&gt;
*5,000 funds (11,15)&lt;br /&gt;
*Psycho Frame (24,3)&lt;br /&gt;
*5,000 funds (27,25)&lt;br /&gt;
*2,000 funds (28,36)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Amuro and Battleships are temporarily unavailable&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| リアル系&amp;lt;br&amp;gt;Real Route&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| スーパー系&amp;lt;br&amp;gt;Super Route&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２０話：老兵の挽歌&amp;lt;br&amp;gt;Scenario 20 - Elegy for Old Soldiers&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２０話：勇者ライディーン&amp;lt;br&amp;gt;Scenario 20 - Brave Reideen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (5,5)&lt;br /&gt;
*10,000 funds (10,28)&lt;br /&gt;
*2,000 funds (15,32)&lt;br /&gt;
*2,000 funds (19,7)&lt;br /&gt;
*20,000 funds (29,22)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*20,000 funds (1,32)&lt;br /&gt;
*2,000 funds (5,7)&lt;br /&gt;
*2,000 funds (5,8)&lt;br /&gt;
*2,000 funds (6,7)&lt;br /&gt;
*2,000 funds (6,8)&lt;br /&gt;
*2,000 funds (18,30)&lt;br /&gt;
*2,000 funds (39,2)&lt;br /&gt;
*10,000 funds (40,32)&lt;br /&gt;
|}&lt;br /&gt;
*ALICE (Clear)&lt;br /&gt;
*Mega Booster (Clear)&lt;br /&gt;
*High-Performance Radar (Clear)&lt;br /&gt;
*30,000 funds(Clear)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;gt;Sarah &amp;amp; Gabthley&lt;br /&gt;
**Convince Sarah with Katz&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gabthley (Sarah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*S Gundam&lt;br /&gt;
**SFC only, &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;if you have not sold the Guntank by now you must choose whether to keep the S Gundam(1) or the Guntank(2), the other is lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
***If you previously sold the Guntank for 650 funds you keep the S Gundam without any issue.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (3,17)&lt;br /&gt;
*2,000 funds (6,6)&lt;br /&gt;
*5,000 funds (9,25)&lt;br /&gt;
*5,000 funds (17,20)&lt;br /&gt;
*Propellant Tank (31,0)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Propellant Tank (3,17)&lt;br /&gt;
*5,000 funds (6,6)&lt;br /&gt;
*2,000 funds (8,30)&lt;br /&gt;
*2,000 funds (31,0)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raideen (Akira)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Blueger (Jinguuji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：Dr.ヘルの野望&amp;lt;br&amp;gt;Scenario 21 - Doctor Hell&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (3,30)&lt;br /&gt;
*5,000 funds (4,3)&lt;br /&gt;
*Biosensor (16,12)&lt;br /&gt;
*2,000 funds (24,25)&lt;br /&gt;
*2,000 funds (39,14)&lt;br /&gt;
*Beam Coating (41,31)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Biosensor (3,3)&lt;br /&gt;
*2,000 funds (3,30)&lt;br /&gt;
*2,000 funds (6,15)&lt;br /&gt;
*Beam Coating (27,7)&lt;br /&gt;
*5,000 funds (40,15)&lt;br /&gt;
*2,000 funds (40,32)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goshogun&amp;lt;/span&amp;gt;&lt;br /&gt;
*Raideen (Akira)&lt;br /&gt;
*Blueger (Jinguuji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains new weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;If you played scenario 4B &amp;quot;New Enemy&amp;quot;, you may be forced to get rid of one mobile suit, either a Jegan or Zaku II Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
*Extra Pilot : Rei&lt;br /&gt;
*Extra Pilot : Mari&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ターニングポイント&amp;lt;br&amp;gt;Scenario 22 - Turning Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Megabooster (1,1)&lt;br /&gt;
*5,000 funds (6,15)&lt;br /&gt;
*S-Propellant Tank (8,17)&lt;br /&gt;
*Repair Kit (15,32)&lt;br /&gt;
*2,000 funds (16,12)&lt;br /&gt;
*5,000 funds (21,21)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (1,7)&lt;br /&gt;
*Repair Kit (9,29)&lt;br /&gt;
*S-Propellant Tank (9,22)&lt;br /&gt;
*2,000 funds (19,7)&lt;br /&gt;
*Megabooster (24,25)&lt;br /&gt;
*5,000 funds (35,12)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;None&amp;lt;/i&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stages 23-28 : Space/Earth Route Split ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;選択・宇宙&amp;lt;br&amp;gt;Go to Space&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Brave Raideen&amp;lt;br&amp;gt;Heavy Metal L-Gaim&amp;lt;br&amp;gt;Invincible Super Man Zambot 3&amp;lt;br&amp;gt;Super Beastial Machine God Dancouga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Amuro Ray&amp;lt;br&amp;gt;Fa Yuiry&amp;lt;br&amp;gt;Kou Uraki&amp;lt;br&amp;gt;Chuck Keith&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;選択・地上&amp;lt;br&amp;gt;Stay on Earth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Aura Battler Dunbine&amp;lt;br&amp;gt;Fighting General Daimos&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Invincible Steelman Daitarn 3&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Super Electromagnetic Robo Combattler V&amp;lt;br&amp;gt;Maria&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Kamille Bidan&amp;lt;br&amp;gt;Emma Sheen&amp;lt;br&amp;gt;Roux Louka&amp;lt;br&amp;gt;Katz Kobayashi&amp;lt;br&amp;gt;Hathaway Noa&amp;lt;br&amp;gt;Sarah Zabiarov&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２３話：宇宙へ&amp;lt;br&amp;gt;Scenario 23 - Into Space&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２３話：グレートマジンガー奪回&amp;lt;br&amp;gt;Scenario 23 - Great Mazinger Reclamation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Clear map within 10 turns&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Argama shot down. 11th turn starts.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (5,28)&lt;br /&gt;
*5,000 funds (10,26)&lt;br /&gt;
*2,000 funds (14,29)&lt;br /&gt;
*2,000 funds (16,19)&lt;br /&gt;
*Repair Kit (20,35)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (1,34)&lt;br /&gt;
*Repair Kit (3,0)&lt;br /&gt;
*2,000 funds (16,3)&lt;br /&gt;
*2,000 funds (20,30)&lt;br /&gt;
*5,000 funds (22,21)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secondary Protagonist:&lt;br /&gt;
**If you said you have a girlfriend/boyfriend before Sc5, convince her/him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Byalant (Secondary Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Magnetic Coating (0,12)&lt;br /&gt;
*2,000 funds (12,1)&lt;br /&gt;
*Repair Kit (15,17)&lt;br /&gt;
*2,000 funds (19,5)&lt;br /&gt;
*Propellant Tank (31,11)&lt;br /&gt;
*5,000 funds (33,25)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Repair Kit (0,12)&lt;br /&gt;
*Propellant Tank (1,24)&lt;br /&gt;
*Magnetic Coating (14,20)&lt;br /&gt;
*5,000 funds (24,11)&lt;br /&gt;
*2,000 funds (31,11)&lt;br /&gt;
*2,000 funds (33,25)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２４話：エゥーゴとの接触&amp;lt;br&amp;gt;Scenario 24 - Contact with AEUG&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２４話：ティターンズ台頭&amp;lt;br&amp;gt;Scenario 24 - Rise of the Titans&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Quattro or Duke are defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (3,24)&lt;br /&gt;
*5,000 funds (6,2)&lt;br /&gt;
*2,000 funds (10,22)&lt;br /&gt;
*2,000 funds (24,3)&lt;br /&gt;
*2,000 funds (24,11)&lt;br /&gt;
*Booster (27,17)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (2,3)&lt;br /&gt;
*5,000 funds (9,25)&lt;br /&gt;
*2,000 funds (10,2)&lt;br /&gt;
*10,000 funds (11,14)&lt;br /&gt;
*Booster (22,23)&lt;br /&gt;
*2,000 funds (23,12)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raideen gains the &amp;quot;Energy Cutter&amp;quot; and &amp;quot;Gorgun Sword&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*Double Spazer (Hikaru)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst MkII (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jegan (AEUG Soldier)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GMIII (AEUG Soldier)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ball (AEUG Soldier)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Deafeat Jamaican&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*S-Propellant Tank (4,20)&lt;br /&gt;
*5,000 funds (8,5)&lt;br /&gt;
*2,000 funds (13,13)&lt;br /&gt;
*Megabooster (15,26)&lt;br /&gt;
*2,000 funds (28,9)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (4,20)&lt;br /&gt;
*S-Propellant Tank (12,9)&lt;br /&gt;
*2,000 funds (13,13)&lt;br /&gt;
*Megabooster (15,5)&lt;br /&gt;
*5,000 funds (17,14)&lt;br /&gt;
*2,000 funds (28,9)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secondary Protagonist:&lt;br /&gt;
**If you said you have a girlfriend/boyfriend before Sc5, convince her/him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Byalant (Secondary Protagonist)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２５話：強襲！阻止限界点&amp;lt;br&amp;gt;Scenario 25 - Assault! Defend the Limit Point&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２５話：ハイパージェリル&amp;lt;br&amp;gt;Scenario 25 - Hyper Jeryll&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Have Argama reach colony by turn 12&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Argama defeated. Start of the 13th turn.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (3,6)&lt;br /&gt;
*S-Propellant Tank (5,21)&lt;br /&gt;
*2,000 funds (20,15)&lt;br /&gt;
*5,000 funds (23,4)&lt;br /&gt;
*Chobham Armor (39,12)&lt;br /&gt;
*10,000 Funds (Clear)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (3,6)&lt;br /&gt;
*S-Propellant Tank (5,21)&lt;br /&gt;
*2,000 funds (20,15)&lt;br /&gt;
*5,000 funds (23,4)&lt;br /&gt;
*Chobham Armor (39,12)&lt;br /&gt;
*15,000 Funds (Clear)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*L-Gaim Mk-II ()&lt;br /&gt;
*Nouvelle D-Seerd ()&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;D-Seerd lost permanently.&amp;lt;/span&amp;gt;&lt;br /&gt;
*SFC only: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;At the end of the scenario you must choose which unit to keep : the L-Gaim (1) or the Calvary Temple (2). The other will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (3,1)&lt;br /&gt;
*Hybrid Armor (18,10)&lt;br /&gt;
*S-Propellant Tank (23,18)&lt;br /&gt;
*2,000 funds (28,11)&lt;br /&gt;
*5,000 funds (33,20)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (0,2)&lt;br /&gt;
*2,000 funds (1,2)&lt;br /&gt;
*Hybrid Armor (18,10)&lt;br /&gt;
*5,000 funds (29,20)&lt;br /&gt;
*S-Propellant Tank (32,5)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Getter Robo G (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Huckebein (Main Protagonist) (Real Robot route only)&lt;br /&gt;
*Grungust (Main Protagonist) (Super Robot route only)&lt;br /&gt;
*Bilbine (Show)&lt;br /&gt;
*One &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Botune lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第２６話：ロンデニオン&amp;lt;br&amp;gt;Scenario 26 - Londenion&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第２６話：日輪は我にあり&amp;lt;br&amp;gt;Scenario 26 - The Sun is in Me&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*S-Propellant Tank (1,11)&lt;br /&gt;
*5,000 funds (5,34)&lt;br /&gt;
*Propellant Tank (11,0)&lt;br /&gt;
*2,000 funds (13,8)&lt;br /&gt;
*Repair Kit (16,27)&lt;br /&gt;
*2,000 funds (31,5)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*S-Propellant Tank (3,2)&lt;br /&gt;
*2,000 funds (5,1)&lt;br /&gt;
*Repair Kit (5,34)&lt;br /&gt;
*Propellant Tank (16,29)&lt;br /&gt;
*2,000 funds (19,12)&lt;br /&gt;
*5,000 funds (22,33)&lt;br /&gt;
|}&lt;br /&gt;
*ALICE (Clear)&lt;br /&gt;
*Fatima (Clear)&lt;br /&gt;
*Psycho Frame (Clear)&lt;br /&gt;
*Apogee Motor (Clear)&lt;br /&gt;
*30,000 Funds (Clear)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee:&lt;br /&gt;
**Attack Olibee with Daba (in 4S Daba can KO her with the attack). If you take the Earth route this flag may be triggered for free.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein (Main Protagonist) (real route only)&lt;br /&gt;
*Grungust (Main Protagonist) (super route only)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (2,31)&lt;br /&gt;
*2,000 funds (4,24)&lt;br /&gt;
*2,000 funds (18,0)&lt;br /&gt;
*S-Propellant Tank (20,19)&lt;br /&gt;
*Hybrid Armor (28,29)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (4,24)&lt;br /&gt;
*2,000 funds (9,5)&lt;br /&gt;
*Hybrid Armor (20,11)&lt;br /&gt;
*5,000 funds (27,10)&lt;br /&gt;
*S-Propellant Tank (28,29)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Banjo is temporarily unavailable this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Daitarn 3 (Garrison)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：グランゾンの謎&amp;lt;br&amp;gt;Scenario 27 - Granzon&#039;s Mystery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (3,10)&lt;br /&gt;
*2,000 funds (8,9)&lt;br /&gt;
*2,000 funds (9,21)&lt;br /&gt;
*Repair Kit (12,11)&lt;br /&gt;
*2,000 funds (20,26)&lt;br /&gt;
*S-Propellant Tank (23,17)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*S-Propellant Tank (0,9)&lt;br /&gt;
*2,000 funds (8,9)&lt;br /&gt;
*2,000 funds (12,11)&lt;br /&gt;
*2,000 funds (13,26)&lt;br /&gt;
*5,000 funds (18,10)&lt;br /&gt;
*Repair Kit (20,26)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nahel Argama (Bright)&lt;br /&gt;
*SFC only: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GMIII lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybaster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Cybaster (Masaki)&lt;br /&gt;
**Choose the first answer in the post-map dialogue&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：ノイエDC&amp;lt;br&amp;gt;Scenario 28 - Neue DC&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (2,22)&lt;br /&gt;
*2,000 funds (7,2)&lt;br /&gt;
*5,000 funds (9,12)&lt;br /&gt;
*2,000 funds (11,25)&lt;br /&gt;
*2,000 funds (21,5)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (2,22)&lt;br /&gt;
*5,000 funds (5,11)&lt;br /&gt;
*2,000 funds (8,4)&lt;br /&gt;
*2,000 funds (25,0)&lt;br /&gt;
*2,000 funds (25,14)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goshogun (Shingo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nemo lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stages 29-38 ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; | リアル系&amp;lt;br&amp;gt;Real Route&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; | スーパー系&amp;lt;br&amp;gt;Super Route&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２９話：マーズ・コネクション&amp;lt;br&amp;gt;Scenario 29 - Mars Connection&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２９話前編：天才科学者アイザムの挑戦 &amp;lt;br&amp;gt;Scenario 29A - Challenge of the Genius Scientist Aizam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (7,5)&lt;br /&gt;
*2,000 funds (8,25)&lt;br /&gt;
*Biosensor (17,2)&lt;br /&gt;
*5,000 funds (21,7)&lt;br /&gt;
*2,000 funds (27,23)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (4,15)&lt;br /&gt;
*Biosensor (7,6)&lt;br /&gt;
*5,000 funds (8,25)&lt;br /&gt;
*2,000 funds (14,10)&lt;br /&gt;
*2,000 funds (26,19)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quess and Jagd Doga:&lt;br /&gt;
**Move Amuro to (8,6)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee:&lt;br /&gt;
**Convince Olibee with Daba&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Before the scenario starts, you must choose which pilot to keep as Blueger&#039;s pilot : Jinguuji (1), Rei (2) or Mari (3). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The other two will be permanently lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jagd Doga (Quess)&amp;lt;/span&amp;gt;&lt;br /&gt;
**If you still have a Jegan, you must now choose whether to keep &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;the Jagd Doga or the Jegan, the other is lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (3,6)&lt;br /&gt;
*20,000 funds (4,38)&lt;br /&gt;
*2,000 funds (12,35)&lt;br /&gt;
*5,000 funds (19,20)&lt;br /&gt;
*Hybrid Armor (20,41)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (2,20)&lt;br /&gt;
*20,000 funds (4,38)&lt;br /&gt;
*Hybrid Armor (15,38)&lt;br /&gt;
*2,000 funds (17,6)&lt;br /&gt;
*5,000 funds (26,24)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２９話後編：リヒテルとアイザム &amp;lt;br&amp;gt;Scenario 29B - Richter and Aizam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Gimeria, Aizam, Sety&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (3,6)&lt;br /&gt;
*5,000 funds (12,35)&lt;br /&gt;
*2,000 funds (19,20)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (4,17)&lt;br /&gt;
*10,000 funds (9,38)&lt;br /&gt;
*2,000 funds (27,15)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daimos gains new weapons&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：コロスとドン・ザウサー&amp;lt;br&amp;gt;Scenario 30 - Koros and Don Zauser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (7,12)&lt;br /&gt;
*2,000 funds (12,10)&lt;br /&gt;
*20,000 funds (16,32)&lt;br /&gt;
*Psycho Frame (21,13)&lt;br /&gt;
*Repair Kit (28,4)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Repair Kit (7,18)&lt;br /&gt;
*2,000 funds (7,32)&lt;br /&gt;
*2,000 funds (13,19)&lt;br /&gt;
*Psycho Frame (17,4)&lt;br /&gt;
*20,000 funds (28,4)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battleships cannot be deployed on this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Before the stage starts, Cybaster (Masaki) leaves to go chase after Shu&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：キリマンジャロの嵐&amp;lt;br&amp;gt;Scenario 31 - Storm over Kilimanjaro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Note: This mission is fought in the air and therefore only flying units can be deployed. Transformable mechs will automatically be available in their flying form (for example you can deploy the Zeta Gundam in its Wave Rider form, whether you transformed it in the  intermission menu or not).&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Argama defeated.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;: &lt;br /&gt;
*Booster (Clear)&lt;br /&gt;
*Chobham Armor (Clear)&lt;br /&gt;
*Hybrid Armor (Clear)&lt;br /&gt;
*20,000 Funds (Clear)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Four:&lt;br /&gt;
**Convince Four with Kamille&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raideen gains the &amp;quot;God Voice&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：ダカールの日&amp;lt;br&amp;gt;Scenario 32 - Day of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Prevent enemies from invading parliament&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Enemies invade parliament&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (4,0)&lt;br /&gt;
*2,000 funds (18,13)&lt;br /&gt;
*2,000 funds (37,21)&lt;br /&gt;
*5,000 funds (45,13)&lt;br /&gt;
*ALICE (47,22)&lt;br /&gt;
*10,000 funds (49,0)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (1,22)&lt;br /&gt;
*2,000 funds (25,18)&lt;br /&gt;
*2,000 funds (33,9)&lt;br /&gt;
*10,000 funds (37,21)&lt;br /&gt;
*ALICE (45,13)&lt;br /&gt;
*5,000 funds (49,0)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Four:&lt;br /&gt;
**Convince Four with Kamille&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quattro:&lt;br /&gt;
**Choices made before and during this scenario will determine whether Quattro stays with the team.&lt;br /&gt;
**Before the scenario starts, choose whether to accompany Quattro (1) or not (2). If you accompany Quattro, your main protagonist will be unavailable for deployment. Otherwise Sho will be unavailable. In both cases Quattro cannot be deployed.&lt;br /&gt;
**If you accompanied Quattro, at the start of turn 3 Player Phase, choose whether to go right (1) or left (2)&lt;br /&gt;
**If you chose left, Quattro will leave the team at the end of the scenario. This will affect which scenario you will play further on and which units/pilots will be available for your team.&lt;br /&gt;
**If you chose right, or if Sho is accompanying Quattro, Quattro will remain with Londo Bell at the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Quattro) lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|フォウが仲間にいる&amp;lt;br&amp;gt;Recruited Four&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|フォウが仲間にいない&amp;lt;br&amp;gt;Did Not Recruit Four&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第３３話：トータル・バランス&amp;lt;br&amp;gt;Scenario 33 - Total Balance&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第３３話：ビヨン・ザ・トッド&amp;lt;br&amp;gt;Scenario 33 - Beyond the Todd&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (10,18)&lt;br /&gt;
*5,000 funds (15,15)&lt;br /&gt;
*Beam Coating (17,33)&lt;br /&gt;
*2,000 funds (24,24)&lt;br /&gt;
*2,000 funds (27,13)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (0,28)&lt;br /&gt;
*2,000 funds (6,22)&lt;br /&gt;
*2,000 funds (17,32)&lt;br /&gt;
*Beam Coating (24,24)&lt;br /&gt;
*2,000 funds (30,6)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SFC only: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Before the mission starts, you will have to choose a Super Robot to help the AEUG. Send either Dancouga (1) or Combattler V (2). That unit will be permanently lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (2,30)&lt;br /&gt;
*S-Propellant Tank (10,1)&lt;br /&gt;
*Magnetic Coating (13,7)&lt;br /&gt;
*Biosensor (21,29)&lt;br /&gt;
*2,000 funds (22,9)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Biosensor (10,12)&lt;br /&gt;
*2,000 funds (13,7)&lt;br /&gt;
*S-Propellant Tank (20,16)&lt;br /&gt;
*Magnetic Coating (21,29)&lt;br /&gt;
*2,000 funds (22,9)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rosamia:&lt;br /&gt;
**To trigger the Rosamia launch event you must have one of the following Mobile Suits available (listed in order of Rosamia&#039;s preference, WIP need more testing): Guntank, GMIII, Zaku Kai, Jegan, or Nemo. &lt;br /&gt;
***On SFC, if you&#039;ve been collecting all the secret suits so far this may be impossible depending on MC type and routes taken. Super MC or &amp;quot;slow&amp;quot; branch should avoid accidentally producing a bad outcome, but with proper planning any route should work if you&#039;re willing to give up a different secret or are proactive about dismantling unused suits.&lt;br /&gt;
***It does not seem to matter if one of her desired suits is assigned a pilot or not. Provided it is not deployed onto the stage, she will forcibly change to be its pilot and launch.&lt;br /&gt;
**When the Titans reinforcements arrive, Rosamia will launch as a blue unit with a suit according to the list above. She then immediately turns red during the reinforcement dialogue. &lt;br /&gt;
**Convince Rosamia with Kamille, she will retreat.&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The suit she has taken will be lost permanently.&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If Rosamia does not launch, at the end of the scenario she will cause an explosion in one of the hangars to escape in a corefighter, &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;temporarily damaging the Zeta and the Grendizer in the process.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SFC only: &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Before the mission starts, you will have to choose a Super Robot to help the AEUG. Send either Dancouga (1) or Combattler V (2). That unit will be permanently lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Before the mission starts, &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;S Gundam upgrades into Ex-S Gundam.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guntank, GMIII, Zaku Kai, Jegan, or Nemo lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If requirements are met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |#12Aを通過し、香月達の拉致を回避した&amp;lt;br&amp;gt;Defeated Butcher in Sc12 Fear of Gaizock&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |左記以外&amp;lt;br&amp;gt;Did not defeat Butcher in Sc12&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最３４話：新しい力&amp;lt;br&amp;gt;Scenario 34 - New Power&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最３４話：人間爆弾の恐怖&amp;lt;br&amp;gt;Scenario 34 - Horror of the Human Bombs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Bandock&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*I-Field Generator (5,20)&lt;br /&gt;
*ALICE (9,0)&lt;br /&gt;
*5,000 funds (23,9)&lt;br /&gt;
*20,000 funds (37,0)&lt;br /&gt;
*2,000 funds (37,37)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (5,20)&lt;br /&gt;
*I-Field Generator (7,2)&lt;br /&gt;
*ALICE (31,10)&lt;br /&gt;
*2,000 funds (37,0)&lt;br /&gt;
*5,000 funds (37,37)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein gains the &amp;quot;Black Hole Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust gains the &amp;quot;Keito Ragoken: Ankensatsu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Cybuster (Masaki)&lt;br /&gt;
**Do not defeat Bandock before Masaki arrives&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Bandock&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;: &amp;lt;i&amp;gt;None&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein gains the &amp;quot;Black Hole Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust gains the &amp;quot;Keito Ragoken: Ankensatsu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３５話：特異点、崩壊&amp;lt;br&amp;gt;Scenario 35 - The Singularity Collapses&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (3,34)&lt;br /&gt;
*Biosensor (7,4)&lt;br /&gt;
*2,000 funds (11,18)&lt;br /&gt;
*2,000 funds (18,8)&lt;br /&gt;
*2,000 funds (20,29)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Biosensor (2,7)&lt;br /&gt;
*2,000 funds (9,15)&lt;br /&gt;
*5,000 funds (19,10)&lt;br /&gt;
*2,000 funds (20,22)&lt;br /&gt;
*2,000 funds (24,6)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guest Generals retreat 1/3 (PSX Only)&lt;br /&gt;
**Have MC fight Rof, causing a conversation event&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zambot 3 gains the &amp;quot;Ion Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zamzeed (Mio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo G (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If Rosamia damaged Zeta and Grendizer, they have been fixed and can deploy as normal from the start of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gaddess (Tyutti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granveil (Yanglong)&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Gaddess (Tyutti)&lt;br /&gt;
*Granveil (Yanglong)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note :&#039;&#039;&#039; From this point onwards, your team will be separated in two groups. During the intermission, you will only be able to upgrade the units available for the upcoming mission.&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;Team A&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;Team B&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Nahel Argama (Bright)&lt;br /&gt;
*Main Protagonist&lt;br /&gt;
*Secondary Protagonist&lt;br /&gt;
*Brave Raideen&lt;br /&gt;
*Heavy Metal L-Gaim&lt;br /&gt;
*Invincible Super Man Zambot 3&lt;br /&gt;
*Great Mazinger&lt;br /&gt;
*Duke&lt;br /&gt;
*Hikaru&lt;br /&gt;
*Yanlong&lt;br /&gt;
*Tyutti&lt;br /&gt;
*Christina Mackenzie&lt;br /&gt;
*Bernard Wiseman&lt;br /&gt;
*Kou Uraki&lt;br /&gt;
*Chuck Keith&lt;br /&gt;
*Fa Yuiry&lt;br /&gt;
*Emma Sheen&lt;br /&gt;
*Quattro Bajeena&lt;br /&gt;
*Katz Kobayashi&lt;br /&gt;
*Sarah Zabiarov&lt;br /&gt;
*Judau Ashta&lt;br /&gt;
*Roux Louka&lt;br /&gt;
*Amuro Ray&lt;br /&gt;
*Hathaway Noa&lt;br /&gt;
*Kayra Su&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Aura Battler Dunbine&lt;br /&gt;
*Fighting General Daimos&lt;br /&gt;
*Getter Robo&lt;br /&gt;
*Goshogun&lt;br /&gt;
*Invincible Steelman Daitarn 3&lt;br /&gt;
*Mazinger Z&lt;br /&gt;
*Maria&lt;br /&gt;
*Super Beastial Machine God Dancouga&lt;br /&gt;
*Super Electromagnetic Robo Combattler V&lt;br /&gt;
*Masaki&lt;br /&gt;
*Mio&lt;br /&gt;
*Kamille Bidan&lt;br /&gt;
*Four Musamune&lt;br /&gt;
*Quess Paraya&lt;br /&gt;
*Seabook Arno&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３６話：栄光の落日&amp;lt;br&amp;gt;Scenario 36 - The Glory of the Setting Sun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Deployment: Team A&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (0,12)&lt;br /&gt;
*2,000 funds (9,20)&lt;br /&gt;
*10,000 funds (15,30)&lt;br /&gt;
*2,000 funds (21,15)&lt;br /&gt;
*Repair Kit (22,6)&lt;br /&gt;
*S-Propellant Tank (35,12)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*S-Propellant Tank (1,1)&lt;br /&gt;
*2,000 funds (9,21)&lt;br /&gt;
*Repair Kit (10,19)&lt;br /&gt;
*10,000 funds (13,30)&lt;br /&gt;
*2,000 funds (22,6)&lt;br /&gt;
*2,000 funds (35,12)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;NT-1 Alex lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：ゲストとインスペクター&amp;lt;br&amp;gt;Scenario 37 - Guests and Inspectors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Deployment: Team B&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (3,24)&lt;br /&gt;
*5,000 funds (10,44)&lt;br /&gt;
*High Efficiency Radar (18,3)&lt;br /&gt;
*Chobham Armor (31,22)&lt;br /&gt;
*2,000 funds (34,41)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (5,17)&lt;br /&gt;
*5,000 funds (9,29)&lt;br /&gt;
*2,000 funds (10,44)&lt;br /&gt;
*Chobham Armor (21,4)&lt;br /&gt;
*High Efficiency Radar (34,22)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Rosamia: If you persuaded her previously, a group of Titans reinforcements arrive on Turn 3 Enemy Phase.&lt;br /&gt;
**Kill Gates, then persuade Rosamia with Kamille. She will retreat.&lt;br /&gt;
**After the scenario answer (1)Yes, intead of (2)No.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Rosamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：ポセイダルの野心&amp;lt;br&amp;gt;Scenario 38 - Poseidal&#039;s Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Deployment: Team A&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (3,3)&lt;br /&gt;
*2,000 funds (3,10)&lt;br /&gt;
*20,000 funds (16,36)&lt;br /&gt;
*Hybrid Armor (22,34)&lt;br /&gt;
*5,000 funds (24,2)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (5,4)&lt;br /&gt;
*2,000 funds (14,10)&lt;br /&gt;
*20,000 funds (22,3)&lt;br /&gt;
*5,000 funds (22,34)&lt;br /&gt;
*Hybrid Armor (29,20)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee&lt;br /&gt;
**If you&#039;ve done the previous steps, you can persuade her with Daba. She will join you immediately, but you only control her during the current map. After the map, she is not added to the pilot list, and the Bat-shu is dismantled.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gabley&lt;br /&gt;
**After persuading Olibee, persuade him with Daba. He will join you immediately. If Hassha is still on the map, Hassha will retreat.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;God Voice overuse 1&lt;br /&gt;
**If you&#039;ve used God Voice 5 or more times, a conversation event occurs (need verify)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nahel Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Stamen is upgraded into GP03 Dendrobium&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bat-shu (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If requirements are met.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashura Temple (Gabley)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stages 39-End ==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center&amp;quot; width=&amp;quot;80%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |クワトロが仲間にいる&amp;lt;br&amp;gt;Quattro is still in the team&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot; |クワトロが仲間にいない&amp;lt;br&amp;gt;Quattro is no longer in the team&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第３９話：リューネ・カプリッチオ&amp;lt;br&amp;gt;Scenario 39 - Lune Capriccio&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route4&amp;quot; | &#039;&#039;&#039;第３９話：リューネ・カプリッチオ&amp;lt;br&amp;gt;Scenario 39 - Lune Capriccio&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Deployment: Team B&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (14,17)&lt;br /&gt;
*2,000 funds (16,29)&lt;br /&gt;
*2,000 funds (24,24)&lt;br /&gt;
*Booster (26,10)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (6,24)&lt;br /&gt;
*2,000 funds (15,18)&lt;br /&gt;
*Booster (16,27)&lt;br /&gt;
*5,000 funds (24,24)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secrets:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsione R (Lune), Gaddess (Tytti), Granveil (Yang Long) : &lt;br /&gt;
**Persuade Lune with Masaki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi :&lt;br /&gt;
**Gilliam survives the stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
*PSX Only, &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsione R (Lune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Deployment: Team B&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*ALICE (1,21)&lt;br /&gt;
*5,000 funds (2,26)&lt;br /&gt;
*20,000 funds (5,6)&lt;br /&gt;
*2,000 funds (20,31)&lt;br /&gt;
*2,000 funds (25,20)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*ALICE (1,21)&lt;br /&gt;
*20,000 funds (5,6)&lt;br /&gt;
*2,000 funds (10,20)&lt;br /&gt;
*5,000 funds (19,1)&lt;br /&gt;
*2,000 funds (30,30)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secrets:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsione R (Lune), Gaddess (Tytti), Granveil (Yang Long) : &lt;br /&gt;
**Persuade Lune with Masaki&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GP02A (Gato) :&lt;br /&gt;
**Gato survives the stage&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GP02A (Gato)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Vigna Ghina (Cecily)&lt;br /&gt;
*PSX Only, &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsione R (Lune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|リューネいる&amp;lt;br&amp;gt;(PSX ONLY) Recruited Lune&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; rowspan=&amp;quot;3&amp;quot;|リューネいない&amp;lt;br&amp;gt;(PSX ONLY) Did not recruit Lune&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route5&amp;quot; | &#039;&#039;&#039;(PSX ONLY) 救出 &amp;lt;br&amp;gt;Scenario 39B - Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Deployment: Masaki, Lune, Saphine&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
*5,000 funds (6,5)&lt;br /&gt;
*10,000 funds (9,27)&lt;br /&gt;
*20,000 funds (18,15)&lt;br /&gt;
*Megabooster (19,3)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Wizoll Custom(Saphine)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|ギャブレーが仲間にいる&amp;lt;br&amp;gt;Recruited Gabley &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|ギャブレーが仲間にいない&amp;lt;br&amp;gt;Did Not Recruit Gabley&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第４０話：月の裏側&amp;lt;br&amp;gt;Scenario 40 - Other Side of the Moon&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第４０話：包囲網突破！&amp;lt;br&amp;gt;Scenario 40 - Break the Siege&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Deployment: Team A&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (9,8)&lt;br /&gt;
*5,000 funds (13,49)&lt;br /&gt;
*2,000 funds (18,25)&lt;br /&gt;
*2,000 funds (22,18)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (5,43)&lt;br /&gt;
*2,000 funds (9,8)&lt;br /&gt;
*5,000 funds (12,49)&lt;br /&gt;
*2,000 funds (20,18)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secrets:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru) &amp;amp; Qubeley Mk-II (Puru Two) :&lt;br /&gt;
**Persuade either with Judau&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman&#039;s Shadow route split:&lt;br /&gt;
**The route split decision occurs here in the end stage dialogue. Noting it explicitly here due to the delay in appearance on the chart (caused by team split).&lt;br /&gt;
**Choose スウィートウォーターへ行く to go to the stage with Haman&lt;br /&gt;
**Choose 行かない to skip it&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Deployment: Team A&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (1,7)&lt;br /&gt;
*5,000 funds (8,23)&lt;br /&gt;
*20,000 funds (11,39)&lt;br /&gt;
*2,000 funds (16,4)&lt;br /&gt;
*10,000 funds (18,25)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (2,40)&lt;br /&gt;
*5,000 funds (3,15)&lt;br /&gt;
*10,000 funds (10,8)&lt;br /&gt;
*20,000 funds (17,5)&lt;br /&gt;
*2,000 funds (19,41)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４１話：アクシズに散る&amp;lt;br&amp;gt;Scenario 41 - Axis&#039;s Fall&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Deployment: Team B&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (7,47)&lt;br /&gt;
*5,000 funds (22,40)&lt;br /&gt;
*2,000 funds (25,5)&lt;br /&gt;
*Psycho Frame (27,48)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (12,29)&lt;br /&gt;
*2,000 funds (13,10)&lt;br /&gt;
*Psycho Frame (13,44)&lt;br /&gt;
*5,000 funds (18,33)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secrets:&#039;&#039;&#039;&lt;br /&gt;
*SFC only, &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsione R (Lune), Gaddess (Tytti), and Granveil (Yang Long)&lt;br /&gt;
**Arrives on turn 6&amp;lt;/span&amp;gt;&lt;br /&gt;
*PSX only, &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guest Generals retreat 2/3&lt;br /&gt;
**Do not shoot down Rof or Zeb&lt;br /&gt;
**On turn 6, after Seti arrives, Mekibos will try to convince the generals to stop fighting for Zezeenan&lt;br /&gt;
**Rof says he needs time to think, and the three generals retreat&lt;br /&gt;
**At the end of the map, you discover 200000 funds hidden in Axis&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SFC only, &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsione R (Lune)&amp;lt;/span&amp;gt;&lt;br /&gt;
*SFC only, &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gaddess (Tytti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*SFC only, &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Granveil (Yang Long)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |ギャブレー、プル、プルツーがいる&amp;lt;br&amp;gt;Recruited Gabley, Plu, Plu2&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |ギャブレー、プル、プルツーがいるがいない&amp;lt;br&amp;gt;Did Not Recruit Gabley, Plu, Plu2&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:34%;&amp;quot; |選択・スウィートウォーターへ行く&amp;lt;br&amp;gt;Go to Sweetwater&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;width:33%;&amp;quot; |選択・行かない&amp;lt;br&amp;gt; Do Not Go&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第４２話：ハマーンの影&amp;lt;br&amp;gt; Scenario 42A - Shadow of Haman&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;第４２話：オルドナ＝ポセイダル&amp;lt;br&amp;gt; Scenario 42 - Oldna Poseidal&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第４２話：オルドナ＝ポセイダル&amp;lt;br&amp;gt; Scenario 42 - Oldna Poseidal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Deployment: Judau, Plu, Plu2, Daba, Am, Lecci, MC&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*Apogee Motor (0,10)&lt;br /&gt;
*2,000 funds (11,26)&lt;br /&gt;
*20,000 funds (13,1)&lt;br /&gt;
*20,000 funds (15,16)&lt;br /&gt;
*10,000 funds (19,25)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (5,20)&lt;br /&gt;
*2,000 funds (12,2)&lt;br /&gt;
*20,000 funds (22,7)&lt;br /&gt;
*Apogee Motor (27,27)&lt;br /&gt;
*20,000 funds (29,2)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secrets:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Atomic Bazooka for GP02A&lt;br /&gt;
**Do not defeat Haman. She retreats if Judau has persuaded her and there are 4 or fewer enemies remaining.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GP02A gains the &amp;quot;Atomic Bazooka&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If conditions were met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Deployment: Team A&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (0,2)&lt;br /&gt;
*2,000 funds (8,22)&lt;br /&gt;
*2,000 funds (15,23)&lt;br /&gt;
*Hybrid Armor (27,30)&lt;br /&gt;
*5,000 funds (30,19)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (0,2)&lt;br /&gt;
*2,000 funds (3,19)&lt;br /&gt;
*5,000 funds (14,18)&lt;br /&gt;
*2,000 funds (18,8)&lt;br /&gt;
*Hybrid Armor (28,32)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;3&amp;quot; | &#039;&#039;&#039;Deployment: Team A&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*2,000 funds (22,24)&lt;br /&gt;
*10,000 funds (26,12)&lt;br /&gt;
*2,000 funds (30,19)&lt;br /&gt;
*5,000 funds (31,1)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (1,10)&lt;br /&gt;
*10,000 funds (4,33)&lt;br /&gt;
*2,000 funds (18,28)&lt;br /&gt;
*2,000 funds (31,1)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第４２話：オルドナ＝ポセイダル&amp;lt;br&amp;gt; Scenario 42B - Oldna Poseidal&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Deployment: Team A&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Amandra&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*10,000 funds (5,33)&lt;br /&gt;
*5,000 funds (8,22)&lt;br /&gt;
*20,000 funds (15,2)&lt;br /&gt;
*10,000 funds (16,32)&lt;br /&gt;
*Megabooster (18,15)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*5,000 funds (6,5)&lt;br /&gt;
*10,000 funds (9,27)&lt;br /&gt;
*20,000 funds (18,15)&lt;br /&gt;
*Megabooster (19,3)&lt;br /&gt;
*10,000 funds (29,30)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：荒野の死闘&amp;lt;br&amp;gt;Scenario 43 - Battle in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Deployment: Team B with Team A reinforcements&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Korosu and Don Zauser&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;:&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;SFC&#039;&#039;&#039; || width=&amp;quot;50%&amp;quot; style=&amp;quot;border:none;&amp;quot; | &#039;&#039;&#039;PSX&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*20,000 funds (2,7)&lt;br /&gt;
*Fatima (7,30)&lt;br /&gt;
*20,000 funds (11,13)&lt;br /&gt;
*10,000 funds (14,5)&lt;br /&gt;
*10,000 funds (29,2)&lt;br /&gt;
| style=&amp;quot;border:none;&amp;quot; |&lt;br /&gt;
*20,000 funds (7,4)&lt;br /&gt;
*Fatima (12,18)&lt;br /&gt;
*10,000 funds (24,33)&lt;br /&gt;
*20,000 funds (28,1)&lt;br /&gt;
*10,000 funds (31,23)&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Secrets:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Granzon (Shu), Wizoll Kai (Saphine), Nors Rei (Monica)&lt;br /&gt;
**Clear the stage with a total turn count of 319 or less(4) OR 349(4S)&lt;br /&gt;
***Choose to not fight Shu&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wizoll Kai (Saphine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nors Rei (Monica)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Valsione R (Lune)(SNES)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gaddess (Tytti)(SNES)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Granveil (Yang Long)(SNES)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |総ターン数319以内&amp;lt;br&amp;gt;Under 319 Turns Total&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |総ターン数320以上&amp;lt;br&amp;gt;More than 320 Turns Total &lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |選択・シュウと戦わないく&amp;lt;br&amp;gt;Do Not Fight with Shu&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |選択・シュウと戦う&amp;lt;br&amp;gt;Fight with Shu&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;最終話：火星の決戦&amp;lt;br&amp;gt; Final Scenario - Decisive Battle on Mars&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;最終話：火星の決戦&amp;lt;br&amp;gt; Final Scenario - Decisive Battle on Mars&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;最終話：火星の決戦&amp;lt;br&amp;gt; Final Scenario - Decisive Battle on Mars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- align=&amp;quot;left&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;: &amp;lt;i&amp;gt;None&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secrets&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guest Generals retreat 3/3 (PSX Only)&lt;br /&gt;
**If you did the previous steps, the three generals retreat on turn 1.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;God Voice Overuse 2&lt;br /&gt;
**If you&#039;ve used God Voice 10 or more times, Akira is unable to deploy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raideen (Akira) lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If conditions were met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;: &amp;lt;i&amp;gt;None&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secrets&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guest Generals retreat 3/3 (PSX Only)&lt;br /&gt;
**If you did the previous steps, the three generals retreat on turn 1.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;God Voice Overuse 2&lt;br /&gt;
**If you&#039;ve used God Voice 10 or more times, Akira is unable to deploy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raideen (Akira) lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If conditions were met&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Parts&#039;&#039;&#039;: &amp;lt;i&amp;gt;None&amp;lt;/i&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secrets&#039;&#039;&#039;: &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;God Voice Overuse 2&lt;br /&gt;
**If you&#039;ve used God Voice 10 or more times, Akira is unable to deploy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raideen (Akira) lost permanently&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If conditions were met&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hobo Joe</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59267</id>
		<title>Super Robot Wars/30/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Complete&amp;diff=59267"/>
		<updated>2024-02-03T00:53:47Z</updated>

		<summary type="html">&lt;p&gt;Hobo Joe: Amuro isn&amp;#039;t in OS2-3 at all, he shows up in OS2-4 to get the secret kills&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Color Code and Mission Numbering=&lt;br /&gt;
Missions are referenced to indicate their nature, the route they belong to, and when appropriate in which chapter they appear.&lt;br /&gt;
The reference starts with 1 or 2 letters for non-DLC missions :&lt;br /&gt;
*KE/KS : Key missions on the Earth and Space routes respectively&lt;br /&gt;
*OE/OS : Optional missions on the Earth and Space routes respectively&lt;br /&gt;
*Special Scenario : Special (DLC) Scenarios&lt;br /&gt;
**Extra : Free missions that were added together with DLCs. All players have access to those.&lt;br /&gt;
**SP : Missions that require the Bonus Mission Pack DLC.&lt;br /&gt;
**DLC1 : Missions that require the DLC1.&lt;br /&gt;
**DLC2 : Missions that require the DLC2.&lt;br /&gt;
**DLC3 : Missions that require the Expansion Pack DLC.&lt;br /&gt;
*F : Front missions. These missions that can be played an unlimited number of times, and reappear once you complete a set number of missions&lt;br /&gt;
*R : Relic missions. These missions do not appear in the mission menu, only on the map. They award a specific power part each upon completion&lt;br /&gt;
*OB : Onboard mission. Missions that appear in the Onboard section of the Mission menu but do not appear on the map&lt;br /&gt;
*C : Challenge missions. A subclass of Onboard missions.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Key missions and optional missions are numbered to indicate to which chapter they belong to. For example OE2-5 is the 5th optional mission of chapter 2 on the Earth Route.&lt;br /&gt;
Relic and Challenge missions are grouped by family.&lt;br /&gt;
All other missions are numbered sequentially.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
For the main story, mission with colored titles are key missions. Missions with grey titles are optional. Missions with light-blue titles are free DLC that all players have access to. Missions with yellow titles are DLC missions, requiring that you buy the appropriate DLC to be able to play them&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Earth Route (Chapters 1-3)==&lt;br /&gt;
===Earth Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KE1-1 (Far East - Ominato): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;レッツ・コンバイン&amp;lt;br&amp;gt;Key Mission KE1-2A (Far East - Izu): Lets Combine&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ブレイブアップ&amp;lt;br&amp;gt;Key Mission KE1-2B (Far East - Tokyo): Brave Up&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Key Mission KE1-3A (Far East - Tokyo): The Brave Police Mobilize&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;吹き荒れる戦いの風&amp;lt;br&amp;gt;Key Mission KE1-3B (Far East - Izu): Raging Winds of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; J-Decker shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KE1-4 (Far East - Pacific Coast): Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Gridman shot down. (2)Dreisstrager shot down; Gridman shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman  gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OE2-1 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OE2-2 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OE2-3A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OE2-3B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryoma shot down. (2) Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OE2-4 (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Koji shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OE2-5 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;始め －DEAI－&amp;lt;br&amp;gt;Optional Mission OE2-6 (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OE2-7A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OE2-7B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-8A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hikaru, Umi, or Fuu shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OE2-8A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OE2-8B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addy shot down. (2) Allied warship shot down; Ernie, Kid, or Addy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KE2-1A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;戦いの宇宙へ&amp;lt;br&amp;gt;Key Mission KE2-1B (Europe - Gibraltar): Battle Among the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Nagid Shu Mane shot down; Note: Nagid Shu Mane retreats on turn 5. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Unknown Leader shot down. (3) Unknown Leader shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; MC shot down. (2) Dreisstrager shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KE2-1A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1B (&amp;quot;Battle Among the Stars&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OE2-9 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-6 (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OE2-10 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OE2-11 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OE2-12A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OE2-12B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OE2-13A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OE2-13B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied unit shot down. (3) Allied warship shot down; Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OE2-14 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OE2-14 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OE2-12, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OE2-12, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;リガ・ミリティアの戦士たち&amp;lt;br&amp;gt;Optional Mission OE2-15A (L3 - Elia Sector): Warriors of the League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の出会い&amp;lt;br&amp;gt;Optional Mission OE2-15B (L3 - Elia Sector): Encounter in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam (Üso, Haro)&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;MJPの子供たち&amp;lt;br&amp;gt;Key Mission KE2-2 (Earth Sphere Outskirts - Columbus Sector): The Children of MJP&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru, Asagi, Kei, Tamaki or Suruga shot down. (2) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Earth Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission OE3-1B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KE3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KE3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Space Route (Chapters 1-3)==&lt;br /&gt;
===Space Chapter 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;旅立ちの日&amp;lt;br&amp;gt;Key Mission KS1-1 (L3 - Colony Elion): A Journey&#039;s Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (MC)&lt;br /&gt;
*V-Dash Gundam (Üso)&lt;br /&gt;
*Dreisstrager (Mitsuba, Reynold, Lian)&lt;br /&gt;
*Supporter: Jiequan&lt;br /&gt;
*Supporter: Mayvy&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;リガ・ミリティア&amp;lt;br&amp;gt;Key Mission KS1-2A (L3 - Elia Sector): League Militaire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;目指せ、ヒーロー&amp;lt;br&amp;gt;Key Mission KS1-2B (L3 - Ararat Sector): Awaken, Hero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down; Izuru, Asagi, Kei, Tamaki, or Suruga shot down. (2) Dreisstrager shot down; Izuru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;チームラビッツ出撃&amp;lt;br&amp;gt;Key Mission KS1-3A (L3 - Ararat Sector): Team Rabbits, Scramble&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;宇宙の呼ぶ声&amp;lt;br&amp;gt;Key Mission KS1-3B (L3 - Elia Sector): A Voice Calling in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Dreisstrager shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Dreisstrager shot down; Üso shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V-Dash Gundam Hexa (Marbet)&lt;br /&gt;
*Gun Blaster (Cony)&lt;br /&gt;
*Gun Blaster (Junko)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;混戦&amp;lt;br&amp;gt;Key Mission KS1-4 (L3 - Gofer Sector): Free-For-All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Dreisstrager shot down. (2) Dreisstrager shot down; ??? shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Lupe with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Suppressor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Thruster Module&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鋼の魂&amp;lt;br&amp;gt;Special Scenario Extra 0-2 (Earth Orbit - Debris Belt): Spirit of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SRX (Ryusei, Rai, Aya)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Striker Scope&lt;br /&gt;
*Defender Arm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-2 (L3 - Ararat Sector): Congratulations on 19 Million!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Cross Aid 1900&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-3 (L3 - Gofer Sector): Dimension Diver&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Didarion shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Didarion (Didarion)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards&#039;&#039;&#039;&lt;br /&gt;
*Dimension Driver&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario Extra 1-3 (L5 - V-17 Debris Sector): Black Specter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gilliam shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Chronicle&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新たな物語&amp;lt;br&amp;gt;Optional Mission OS2-1 (L5 - Colony Londenion): A New Story&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ザンネンとガッカリ&amp;lt;br&amp;gt;Optional Mission OS2-2A (Earth Sphere Outskirts - Corte-Real Sector): Fail and Bummer&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローの仕事&amp;lt;br&amp;gt;Optional Mission OS2-2B (Earth Sphere Outskirts - Corte-Real Sector): A Hero&#039;s Job&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Mobile Weapon (Legatus) destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru or Randy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Private Disc&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦いの大地へ&amp;lt;br&amp;gt;Key Mission KS2-1 (Earth Orbit - Orbit Base): Planet of Conflict&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2)(3) Unknown Leader shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Allied warship shot down; MC shot down. (3) MC shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dreisstrager gains the &amp;quot;Bow-Mounted U.L.H. Particle Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30 gains the &amp;quot;Double Graviton Rifle&amp;quot; attack and +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔装機神&amp;lt;br&amp;gt;Special Scenario Extra 0-1 (Asia - Lhasa): The Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Masaki shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Cyclone Booster&lt;br /&gt;
*Sky Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-1 (Far East - Osaka): Happy 30th Anniversary!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Super Robot Wars Soul&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 1-2 (Black Ocean - Verne): Visitors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Any allied units shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Type-2 Kobu Ogami Type (Ogami)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-1 (Asia - Singapore): Far From Tokyo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ogami shot down. (2) Allied warship shot down; Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Ogami Type (Ogami)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-3 (Asia - Taipei): The Tiger and Dragon Descend&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kusuha or Bullet shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Dubious Health Drink&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 2-1 (Black Ocean - Aist) : Unknown Battlefield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barbatos Lupus Rex (Mikazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;ULTRAMAN (ULTRAMAN)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-2 (North America Region - Phoenix) : Iron Flower in the Wilds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mikazuki shot down. (2) Allied warship shot down; Mikazuki shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Barbatos Lupus Rex (Mikazuki)&lt;br /&gt;
*Supporter : Orga&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Nanolaminate Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-3 (Asia Region - Seoul) : Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt; &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 5 starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gambler&#039;s Tricks&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-1 (Black Ocean - Aftous) : The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; 5 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Scopedog TC LRS (Chirico)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter-1 (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-1 (Far East Region - Kochi) : On Track for Adventure&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-2 (Asia Region - Hong Kong) : Face the War God&#039;s Regalia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dygengaur (Sanger, Ratsel)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Essence of Jigen-Ryu&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-3 (Oceania Region - Adelaide) : Super Beast Machine God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ultimate Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-2 (Africa Region - Cape Town) : The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Irm shot down; Any allied unit shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*VG Alloy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario Extra 3-3 (Europe Region - Warsaw) : The Crossover Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies; 6 turn(s) elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Asahi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Van Ein (Asahi, Schatte)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Alpha Omega Squad Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;騎士と騎士の出会い&amp;lt;br&amp;gt;Special Scenario SP2 (Oceania - Christchurch): Knightly Meetings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ikaruga loses &amp;quot;High Mobility Attack&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sea God Selece loses &amp;quot;Ice Blades&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Sky God Windam loses &amp;quot;Emerald Cyclone&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam lose &amp;quot;Spiral Flash&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Smash Hitter&lt;br /&gt;
*Capacity Frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;帰還&amp;lt;br&amp;gt;Optional Mission OS2-3 (North America - San Francisco): A Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-1 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Enemy unit reaches the north edge of the map. (2) Allied warship shot down; Enemy unit reaches the north edge of the map; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の軌跡&amp;lt;br&amp;gt;Optional Mission OS2-4A (North America - Cheyenne): The White Meteor&#039;s Contrail&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ニュータイプと呼ばれた男&amp;lt;br&amp;gt;Optional Mission OS2-4B (North America - Cheyenne): The Man They Called Newtype&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Allied warship shot down; Amuro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kamille shot down. (2) Kamille or Amuro shot down. (3) Allied warship shot down; Kamille or Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Tem Ray&#039;s Circuit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;オーガスタ追想&amp;lt;br&amp;gt;Optional Mission OS2-5A (North America - Augusta): Augusta Remembrances&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;鼓動&amp;lt;br&amp;gt;Optional Mission OS2-5B (North America - Augusta): A Sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Do NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Jona or Kamille shot down. (3) Allied warship shot down. Jona or Kamille shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-3 (&amp;quot;A Return&amp;quot;)&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jona shot down. (2) Any allied units shot down. (3) Allied warship shot down; Kamille shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II Full Armor Armor Option Parts:&lt;br /&gt;
**Quattro must have a score of 20+ before starting the mission&lt;br /&gt;
**Jona must destroy 3 enemy units before the end of turn 2&lt;br /&gt;
**If conditions are not met, parts can still be obtained in OS2-6 (&amp;quot;Alone in the Wild&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts (equiped when deployed on this mission if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aqua Module&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Secrets WILL be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-4 (L5 - Colony Londenion): The Lights in Amuro&#039;s Life&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Space Charm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;荒野を一人往く&amp;lt;br&amp;gt;Optional Mission OS2-6 (The Moon - Ypsilon): Alone in the Wild&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;), and complete OS2-5A (&amp;quot;Augusta Remembrances&amp;quot;) or OS2-5B (&amp;quot;A Sign&amp;quot;).&lt;br /&gt;
*Alternatively, complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*If Amuro destroyed 4+ units in OS2-4, Amuro must have a score of 30+&lt;br /&gt;
*If Amuro DID NOT destroy 4+ units un OS2-4, Amuro must have a score of 60+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro shot down. (2) Any allied units shot down. (3) Allied warship shot down; Amuro or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the &amp;quot;Incom Unit&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the &amp;quot;Full Armor Parts&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A/B (&amp;quot;The Dictator&amp;quot; / &amp;quot;Dreamers Forever&amp;quot;) and K9-3B/C (&amp;quot;The Angels Ascend&amp;quot; / &amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units, parts and upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ゲッター線の挑戦&amp;lt;br&amp;gt;Optional Mission OS2-7A (Latin America - Brasilia): Challenge of the Getter Rays&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;血潮燃やして&amp;lt;br&amp;gt;Optional Mission OS2-7B (Latin America - Brasilia): Boiling Blood&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-4A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OS2-4B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2)  Allied warship shot down; Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;あふれ出る悪&amp;lt;br&amp;gt;Optional Mission OS2-8A (Africa - Cairo): Overflowing Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;偉大な勇者&amp;lt;br&amp;gt;Optional Mission OS2-8B (Africa - Cairo): The Great Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -TOUJOU-&amp;lt;br&amp;gt;Optional Mission OS2-9A (Europe - Rome): Newfound Bravery -ARRIVAL-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;始 -DEAI-&amp;lt;br&amp;gt;Optional Mission OS2-9B (Europe - Rome): Inherited Bravery -MEETING-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Kaidoh or Mamoru shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Kaidoh, Mamoru)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;友 -NAKAMA-&amp;lt;br&amp;gt;Optional Mission OS2-10 (Earth Orbit - Orbit Base): A Brave&#039;s Allies -COMRADES-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;) or OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Hana&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;異界の救世主&amp;lt;br&amp;gt;Optional Mission OS2-11A (Oceania - Blue Hole): Otherworldly Savior&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;外から来る者&amp;lt;br&amp;gt;Optional Mission OS2-11B (Oceania - Blue Hole): From Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-12A (&amp;quot;Hello, New World!&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hello! New World!!&amp;lt;br&amp;gt;Optional Mission OS2-12A (Oceania - Alice Springs): Hello, New World!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Hero &amp;amp; Enemy &amp;lt;br&amp;gt;Optional Mission OS2-12B (Oceania - Alice Springs): Hero &amp;amp; Enemy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), nor O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-11A (&amp;quot;Otherworldly Savior&amp;quot;), or O6-1 (&amp;quot;Imperial Princess&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ernie, Kid, or Addie shot down. (2) Allied warship shot down; Ernie, Kid, or Addie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O6-2 (&amp;quot;Menacing Wings&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ジルクスタンの闇&amp;lt;br&amp;gt;Key Mission KS2-2A (Asia - Indian Ocean): Zilkhstan&#039;s Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;覚・醒&amp;lt;br&amp;gt;Key Mission KS2-2B (North America - Pacific Coast): Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Turn 3 starts. (3) Nagid Shu Mane shot down. Note: Nagid Shu Mane retreats on turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Dreisstrager shot down; Kallen or Van shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero:&lt;br /&gt;
**Defeat Nagid Shu Mane with Kallen before it retreats.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dann Of Thursday (Van)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ghedo Vakka (Kallen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lancelot Albion Zero (Suzaku)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Wendy &amp;amp; Carmen&lt;br /&gt;
*Supporter: Joshua&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mocochee Plush&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gridman shot down. (2) Dreisstrager shot down; Gridman shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Devadadan with Gridman (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridman (Gridman)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Beam&amp;quot; attack&amp;lt;\span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Grid Calibur End&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Utsumi &amp;amp; Rikka&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Special Dog&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-1 (North America Region - Houston) : Ultraman in Worlds Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 2-1 (&amp;quot;Unknown Battlefield&amp;quot;)&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) ULTRAMAN shot down. (2) Allied warship shot down; ULTRAMAN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ULTRAMAN (ULTRAMAN)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Meteor Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-4 (Africa Region - Addis Ababa) : Contact&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete KS2-2 (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chirico shot down. (2) Allied warship shot down; Chirico shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Scopedog TC LRS (Chirico)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*High-Precision Lens&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者警察始動&amp;lt;br&amp;gt;Optional Mission OS2-13A (Far East - Tokyo): The Brave Police&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ジェイデッカー&amp;lt;br&amp;gt;Optional Mission OS2-13B (Far East - Tokyo): A Brave Lineage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*DO NOT complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down. J-Decker shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KS2-2B (&amp;quot;Destruction&amp;quot;)&lt;br /&gt;
*Complete OS2-9 (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; J-Decker shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*J-Decker (J-Decker)&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Emblem&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KS?-? (&amp;quot;???&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;信じ合う仲間&amp;lt;br&amp;gt;Optional Mission OS2-14 (Far East - Kanazawa): Mutual Trust&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Kagero&#039;s unit destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2)(3) Allied warship shot down; Gridman or Shadow-Maru shot down. (4) Allied warship shot down; Gridman, Shadow-Maru, or Build Tiger shot down.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Defeat Kagero (1st time) with Shadow-Maru&lt;br /&gt;
**Defeat Kagero (2nd time) with either J-Decker, Build Tiger or Shadow-Maru&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*Build Tiger (Build Tiger)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*House of Spice Curry&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;7人の刑事 &amp;lt;br&amp;gt;Optional Mission OS2-15 (Far East - Nagoya): Seven Officers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Death Magnet (Doktor Gauss) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Super Build Tiger or Gridman shot down. (2) Allied warship shot down; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero:&lt;br /&gt;
**Complete this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Anti with anyone (+1 point)&lt;br /&gt;
**Defeat Anti with Gridman (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;J-Decker gains the &amp;quot;Max Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger gains the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-3B (&amp;quot;Brave Spirits&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;立ち上がる戦士達&amp;lt;br&amp;gt;Key Mission KS2-3 (Far East - Izu): Soldiers Rising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Hyoma shot down. (2) Any allied units shot down. (3) Allied warship shot down; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Ichinana (Koji)&lt;br /&gt;
*Supporter: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Space Chapter 3===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;勇者のススメ&amp;lt;br&amp;gt;Special Scenario SP1 (Africa - Johannesburg): Leading the Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit J-Decker (Complete one of the following: OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;)&lt;br /&gt;
*Recruit Mamoru &amp;amp; Kaidoh (Complete one of the following: OE2-6/OS2-9B (&amp;quot;Inherited Bravery -MEETING-&amp;quot;) or OS2-9A (&amp;quot;Newfound Bravery -ARRIVAL-&amp;quot;)&lt;br /&gt;
*Complete OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
OR &lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified Land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bravenium γ&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-2 (Asia - Manila): Into a Maelstrom of Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 1-2 (&amp;quot;Visitors&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kenichi shot down. (2) Allied warship shot down; Kenichi shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Learning Circuit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;黒い幽霊&amp;lt;br&amp;gt;Special Scenario DLC1-5 (Europe - Paris): Parisian Cherry Blossoms&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-1 (&amp;quot;Far From Tokyo&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sakura or Erica shot down. (2) Allied warship shot down; Sakura, Erica, or Ogami shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Together in the Cherry Blossoms&amp;quot; and &amp;quot;Hallelujah&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Sakura, are you safe?!&amp;quot;, &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,500, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,000.&lt;br /&gt;
**If you choose &amp;quot;Erica, are you okay?!&amp;quot; will make &amp;quot;Together in the Cherry Blossoms&amp;quot; will have a base power of 7,000, &amp;quot;Hallelujah&amp;quot; will have a base power of 7,500.&lt;br /&gt;
**If you choose &amp;quot;It&#039;s nice to see you two getting along.&amp;quot; both attacks will have a base power of 7,200.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Type-2 Kobu Sakura Type (Sakura)&lt;br /&gt;
*Kobu F2 Erica Type (Erica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Type-2 Kobu Sakura Type gain the &amp;quot;Together in the Cherry Blossoms&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Type-2 Kobu Ogami Type and Kobu F2 Erica Type gain the &amp;quot;Hallelujah&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Imperial Combat Revue Emblem&lt;br /&gt;
*Paris Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復活の鉄の城 &amp;lt;br&amp;gt;Optional Mission OS3-1 (Far East - New Fuji Research Town): The Castle of Iron Returns&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OS2-8A (&amp;quot;Overflowing Evil&amp;quot;) or OS2-8B (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Complete KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Koji must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ashura P1 Destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji or Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter : Lisa&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;コンタクト・ペンタゴナ&amp;lt;br&amp;gt;Key Mission KS3-1 (Mars Sphere - Mare Deuteronicus): Contact Pentagona&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Auge destroyed; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba fights Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Daba defeats Nei (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*Supporter: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ケレス大戦&amp;lt;br&amp;gt;Key Mission KS3-2 (Asteroid Belt - Ceres Sector): The Battle of Ceres&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Reika&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Longbow&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains the &amp;quot;Eraser&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4 and Red 5 gain +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Dan, Degawa, and Mayu&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-6 (North America - New York): Skyline Samurai&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-5 (&amp;quot;Parisian Cherry Blossoms&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Demon reaches the edge of map. (2) Allied warship shot down; Taiga or Gemini shot down; Demon reaches the edge of map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;&amp;quot;Knock Our Future Out of the Park&amp;quot; Attack Power:&lt;br /&gt;
**If you choose &amp;quot;Of course. Gemini is important to me.&amp;quot; the attack will a base power of 7,600.&lt;br /&gt;
**Otherwise the attack will a base power of 7,100.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*STAR V (Fujiyama STAR) (Taiga)&lt;br /&gt;
*STAR V (Rodeo STAR) (Gemini)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*New York Combat Revue Emblem&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-5 (Latin America Region - Easter Island): Light and Darkness Reunited&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-1 (&amp;quot;On Track for Adventure&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-6 (Jupiter Sphere - Marduk Sector): World Astray&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Shin Getter Dragon (Complete one of the following: OE2-3A/OS2-7A (&amp;quot;Challenge of the Getter Rays&amp;quot;), OE2-3B/OS2-7B (&amp;quot;Boiling Blood&amp;quot;), K4-2 (&amp;quot;Gateway of Demise -JUPITER-&amp;quot;)&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1A (L4 - Doda Sector): The Bird He Saw That Day&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-1B (L4 - Doda Sector): The Phoenix Alights&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*DO NOT complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) NOR OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) shot down. (2) Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-10 (&amp;quot;A New Story&amp;quot;)&lt;br /&gt;
*Complete OE2-12A (&amp;quot;The White Meteor&#039;s Contrail&amp;quot;) or OE2-12B (&amp;quot;The Man They Called Newtype&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Phenex (Unicorn Mode) destroyed; Phenex (Unicorn Mode) reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Jona shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-2 (L5 - Hesperides Sector): Return of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Sinanju Stein destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied Warship shot down; Jona or Quattro shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O5-3 (&amp;quot;A Warning&amp;quot;) or K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-3 (Africa - Dakar): The Fall of Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-11 (&amp;quot;A Return&amp;quot;) and complete either OE2-13A (&amp;quot;Augusta Remembrances&amp;quot;) or OE2-13B (&amp;quot;A Sign&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Quattro shot down. (2) Allied warship shot down; Quattro shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai gains the &amp;quot;Long Mega Buster&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-4 (Earth Orbit - Star Rose): Solitary Ace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ange shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-5 (Earth Sphere Outskirts - Theart Star): Lady Lady&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. Note: The Auge will retreat if it takes damage. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-6 (Mars Sphere - Vastitas Borealis): Encounter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O4-7 (Asteroid Belt - Palata Star): Cross Point&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-6 (&amp;quot;Encounter&amp;quot;)&lt;br /&gt;
*Daba must have a score of 40+ or complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Amm shot down. (2) Allied warship shot down; Amm or Leccee shot down. (3) Allied warship shot down; Daba, Amm, or Leccee shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance:&lt;br /&gt;
**During the mission, you will be offered to change Leccee&#039;s appearance:&lt;br /&gt;
***&amp;quot;No way Leccee should change&amp;quot; - Short hair, purple outfit&lt;br /&gt;
***&amp;quot;I can see Leccee&#039;s new look&amp;quot; - Long Hair, blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Fight Nei with Daba (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Bank of Aman Check&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unlocks in Chapter 5 with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O4-8 (Far East - Okinawa): Return of the Mirage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete the secret requirements in OE2-1/OS2-14 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*Complete either OE2-2/OS2-15 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shadow-Maru shot down. (2) Allied warship shot down; Shadow-Maru shot down. (3) Allied warship shot down; Shadow-Maru or Kagero shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kagero (Kagero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shadow-Maru and Kagero gain the &amp;quot;Brave Ninja Attack&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mission is temporarily unavailble between K5-3B (&amp;quot;Brave Spirits&amp;quot;) and K6-4 (&amp;quot;Life of a Mazin&amp;quot;)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;Mission will no longer be available once you complete O6-6 (&amp;quot;Melancholy&amp;quot;), O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-2C (&amp;quot;Heart to Heart&amp;quot;) or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units and upgrades are lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;新しい翼&amp;lt;br&amp;gt;Key Mission K4-1A (The Moon - Omicron): New Wings&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;ゼロ再臨&amp;lt;br&amp;gt;Key Mission K4-1B (Asia Region - Indian Ocean): The Second Coming of Zero&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Üso (Complete one of the following: OE2-15A (&amp;quot;Warriors of the League Militaire&amp;quot;), OE2-15B (&amp;quot;Encounter in Space&amp;quot;), KS1-1 (&amp;quot;A Journey&#039;s Beginning&amp;quot;))&lt;br /&gt;
*Üso must have a score of 50+ or complete K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
** Complete this mission before completing &amp;quot;A Flash Through Space&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso (+1 point)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*Gun Blaster (Odelo)&lt;br /&gt;
*Gun Blaster (Tomache)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 1 Area mission after completing KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot sIN (Suzaku)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Suzaku or Kallen shot down. (2)(3) Allied warship shot down; Suzaku, Kallen, or Lelouch shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Supporter: Ohgi and Tamaki&lt;br /&gt;
*Supporter: Lloyd&lt;br /&gt;
*Supporter: Jeremiah and Anya&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*JG Farm Orange&lt;br /&gt;
*Attachable Armor Cocoon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;門-JUPITER-&amp;lt;br&amp;gt;Key Mission K4-2 (Jupiter Sphere - Almagest Base): Gateway of Demise -JUPITER-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Conqueror King Genesic destroyed. (2) Shoot down Conqueror King Genesic within 6 turns. Becomes &amp;quot;Defeat all EI-15s within 6 turn(s)&amp;quot; when Conqueror King Genesic is attacked. (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Kaidoh or Mamoru shot down. (2) Allied warship shot down; Kaidoh or Mamoru shot down; 7 turns elapsed. (3) Allied warship shot down; Kaidoh, Mamoru, Guy, or Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*GaoGaiGo (Mamoru, Kaidoh)&lt;br /&gt;
*Shin Getter Dragon (Ryoma)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*G-Stone Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;そびえ立つ光&amp;lt;br&amp;gt;Key Mission K4-3 (Asia - Phnom Penh): A Towering Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Diablo of Monday destroyed. (3) Orcusula Dyne destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Gadved with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Let the billion die.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Murder the hundred million.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;Charge&amp;quot; attack and +5 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 5==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;17%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;16%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP3 (Europe - Barcelona): Endless Summer Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; Turn 4 starts (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Izuru or Gridman shot down (2) Izuru, Gridman, Asagi, Kei, Tamaki, or Suruga destroyed; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gridman loses &amp;quot;Max Gridman&amp;quot;, &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 loses &amp;quot;Full Burst Mode&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Gold 4 loses &amp;quot;Freischütz&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, and Red 5 lose &amp;quot;Rabbits Formation&amp;quot; for the duration of the mission if acquired&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Megabooster&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP4 (The Moon - Almagest Base): The Secret Ingredient Is...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete KE2-1A/KS2-2A (&amp;quot;Zilkhstan&#039;s Darkness&amp;quot;)&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;) or K5-2 (&amp;quot;A Flash Through Space&amp;quot;)&lt;br /&gt;
*Complete either O4-7 (&amp;quot;Cross Point&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;New unlock point with the release of the last batch of DLC&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Premium Bento Box&lt;br /&gt;
*Golden Legacy&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP5 (Earth Sphere Outskirts - Columbus Sector): Operation: Federation Idol&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;), K6-5 (&amp;quot;A World in Turmoil&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*PP Gain Meter&lt;br /&gt;
*Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-7 (Far East - Izu): Super Electromagnetic Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-2 (&amp;quot;Into a Maelstrom of Battle&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V and Voltes V gain the &amp;quot;Super Electromagnetic Spin V-Slash&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V&#039;s weapons updated ([[../Mech_Upgrades#Voltes_V|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Magcon&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-4 (Oceania Region - Carpentaria): The Man They Call Seven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-1 (&amp;quot;Ultraman in Worlds Unknown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) SEVEN shot down. (2) Allied warship shot down, SEVEN shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SEVEN (SEVEN)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-5 (Africa Region - N&#039;Djamena): Iron Bonds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-2 (&amp;quot;Iron Flower in the Wilds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Akihiro or Shino shot down. (2) Allied warship shot down, Akihiro or Shino shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Gusion Rebake FC (Akihiro)&lt;br /&gt;
*Gundam Fluros (Shino)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Mars Palm&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-6 (Latin America Region - Guiana Highlands): Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-3 (&amp;quot;Steel Beowulf&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, Kyosuke shot down. (2) Allied warship shot down, Kyosuke or Excellen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rein Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese and Rein Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-7 (Latin America Region - Santo Domingo): An Ace for All Seasons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-4 (&amp;quot;The Man They Call Seven&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down, ULTRAMAN or SEVEN shot down. (2) Allied warship shot down, ULTRAMAN, SEVEN or ACE shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ACE (ACE)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;SPecial Scenario DLC 3-7 (Latin America Region - Brasilia): Firestarters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-4 (&amp;quot;Contact&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down. (2) Allied warship shot down; Chirico, Van or Kallen shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Scopedog TC LRS gains the &amp;quot;High Firepower Pack&amp;quot; Option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Improved Mission Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-1 (Mars Sphere - Evergreen): Home Sweet Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Brownie destroyed. (2)(3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Van shot down. (2) Allied warship shot down; Van, Pricilla, or Hyoma shot down. (3) Allied warship shot down; Van, Pricilla, Hyoma, or Nero shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; becomes &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O5-2 (Earth Orbit - Orbit Base): A Brave&#039;s Return -ADVENT-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1A (&amp;quot;The Lion Revived -PHOENIX-&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚-MEZAME-&amp;lt;br&amp;gt;Key Mission K5-1A (Far East - Tokyo): Conquest in Waiting -AWAKEN-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;アッシュの影&amp;lt;br&amp;gt;Key Mission K5-1B (Asteroid Belt - Bode Sector): Shadow of the AHSMB&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;決戦のセフィーロ&amp;lt;br&amp;gt;Key Mission K5-1C (Oceania - Blue Hole): Showdown in Cephiro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Supporter: Yuta (Complete one of the following: KE1-2B (&amp;quot;Brave Up&amp;quot;) or KE1-3A (&amp;quot;The Brave Police Mobilize&amp;quot;) or OS2-13A (&amp;quot;The Brave Police&amp;quot;) or OS2-13B (&amp;quot;A Brave Lineage&amp;quot;) or K5-3B (&amp;quot;Brave Spirits&amp;quot;))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; GaoGaiGo shot down. (2) Allied warship shot down; Keita shot down; GaoGaiGo shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hinoki replaces Kaidoh as one of GaoGaiGo&#039;s pilots for the duration of the mission&lt;br /&gt;
*Shin Getter Dragon gains Hayato and Benkei as subpilots&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enhanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kakuseijin V2 (Keita)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary GS-Ride&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Once the mission is over, Mamoru and Kaidoh are assigned as GaoGaiGo&#039;s pilots, and Hinoki and Keita as Kakuseijin V2&#039;s pilots. Mamoru will always be paired with Kaidoh, and Hinoki with Keita, but you can switch which unit the pairs are assigned to in the Formation-&amp;gt;Assign Menu.&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-4 (&amp;quot;Solitary Ace&amp;quot;), and either OE3-1A (&amp;quot;Fail and Bummer&amp;quot;) or OE3-1B (&amp;quot;A Hero&#039;s Job&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;)&lt;br /&gt;
OR&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Mobile Weapon (Prae Exous) destroyed. (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5 and Black 6 gain the &amp;quot;Rabbits Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Flame God Rayearth, Sea God Selece and Sky God Windam (Complete one of the following: OE2-7A (&amp;quot;Otherworldly Savior&amp;quot;), OE2-7B (&amp;quot;From Beyond&amp;quot;), O6-1 (&amp;quot;Imperial Princess&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Hikaru, Umi, Fuu, Ernie, and Kid must have a combined score of 150+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Elemental Beast Inova and Alkeloryx shot down. (2) Rune God Zagato destroyed. (3) Rune God Emeraude destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Spiral Flash use for Umi and Fuu&lt;br /&gt;
**Play this stage before K6-5 &amp;quot;A World in Turmoil&amp;quot;)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece and Sky God Windam gain +100 armor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Martina and Isadora (after completing the mission)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP6 (Earth Orbit - Star Rose): Heroic Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Izuru or Kei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*ExC Mega Booster&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-8 (Asteroid Belt - Ceres Sector): The Two Getters&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-6 (&amp;quot;World Astray&amp;quot;)&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Conditions:&#039;&#039;&#039;(1) Ryoma shot down. (2) Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Robo (Ryoma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter 1 gains &amp;quot;Stoner Sunshine&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;宇宙を走る閃光&amp;lt;br&amp;gt;Key Mission K5-2 (Earth Orbit - Kailash Geary): A Flash Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete any 1 mission after completing K4-3 (&amp;quot;A Towering Light&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns. Note: The Quaestors don&#039;t have to be shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; 7 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd V2 Gundam:&lt;br /&gt;
**Completing K4-1A (&amp;quot;New Wings&amp;quot;) before this mission will grant you a second V2 Gundam before you sortie at the start of this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Astonaige&lt;br /&gt;
*Supporter: Michele&lt;br /&gt;
*Supporter: Chan&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Quattro)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Gundam Mk-II (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*V-Dash Gundam(Üso)&lt;br /&gt;
*V-Dash Gundam Hexa(Marbet)&lt;br /&gt;
*Gun Blaster(Junko)&lt;br /&gt;
*Gun Blaster(Cony)&lt;br /&gt;
*Narrative Gundam (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;B-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Elisha and Martina&lt;br /&gt;
*Reinforce Jr. (Gomez, Jinn, Otis, Romero, Leonid)&lt;br /&gt;
*V-Dash Gundam Hexa (Oliver)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V2 Gundam &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gun Blaster (Juca)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP7 (Mars Sphere - Valles Marineris): Respect Your Elders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O5-1 (&amp;quot;Home Sweet Home&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Gunfight Supporter&lt;br /&gt;
*Minovsky Drive&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;ザンスカール潜入&amp;lt;br&amp;gt;Key Mission K5-3A (L4 - Colony Amelia): Infiltrating Zanscare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;勇者の魂&amp;lt;br&amp;gt;Key Mission K5-3B (Europe - Munich): Brave Spirits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) 3 turns elapsed. (3) 6 turns elapsed; Shoot down a total of 30 enemy units from start of map. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit shot down. (3) Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Fight Katejina with Üso after unlocking V2-Gundam (+1 point)&lt;br /&gt;
**Fight Katejina with Üso before unlocking V2-Gundam (+2 points)&lt;br /&gt;
**Defeat Katejina with Üso (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Poppy&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Chieftain I and Chieftain II shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) J-Decker shot down. (2) Allied warship shot down; Duke Fire shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Yuta&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Build Tiger (Build Tiger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Super Build Tiger (Super Build Tiger)&lt;br /&gt;
*Shadow-Maru (Shadow-Maru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Max Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;J-Decker (J-Decker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Duke Fire (Duke Fire)&lt;br /&gt;
&#039;&#039;Note: Duke Fire inherits J-Decker&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Build Tiger loses the &amp;quot;Tiger Fang&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-8 (Far East - Kanazawa): Danger in the Demon City&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-6 (&amp;quot;Skyline Samurai&amp;quot;)&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Ogami, Sakura, Erica, Taiga or Gemini shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Replica Spirit Crystal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP8 (Latin America - Jaburo): A Return to Jaburo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;) and ???&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-4B (&amp;quot;A Purified land&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro, Koji, or Ryoma shot down. (2) Allied warship shot down; Amuro, Koji, or Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Haro&lt;br /&gt;
*Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario O5-3 (L4 - Lungnak Sector): A Warning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2)(3) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-1C (&amp;quot;Feelings Offered&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;戦場に響く鈴の音&amp;lt;br&amp;gt;Key Mission K5-4A (The Moon - LCROSS Sector): Bells on the Battlefield&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;浄化される大地&amp;lt;br&amp;gt;Key Mission K5-4B (Europe - Athens): A Purified Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
*Üso must have a score of 100+ (&#039;&#039;Some conditions may reduce that kill requirement&#039;&#039;)&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Üso&#039;s V2 Gundam gains the &amp;quot;Assault Buster&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K4-1A (&amp;quot;New Wings&amp;quot;) or ???&lt;br /&gt;
*Complete K5-3A (&amp;quot;Infiltrating Zanscare&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;  If you complete 3 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Metsä of Tuesday, &#039;&#039;Adrastea&#039;&#039;-class (Cronicle), or &#039;&#039;Adrastea&#039;&#039;-class (Pippiniden) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Üso or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take the life of others.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Allow the migration.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;EM Shield&amp;quot; ability, +200 dmg to all weapons and +5 mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van&#039;s &amp;quot;YII&amp;quot; skill is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Organization A Handbook&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 6==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;The chapter is unlocked once K5-4B (&amp;quot;A Purified Land&amp;quot;) is completed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP9 (L4 - Colony Amelia): Michele, the Fortuneteller&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Jona shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
*Auxiliary Psycho-frame&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-9 (The Moon - Alpha-00 Debris Sector): Power Born of Emotion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-4 (&amp;quot;The Lights in Amuro&#039;s Life&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Amuro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hi-Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Chan&amp;quot; becomes &amp;quot;Chan and Beltorchika&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Auxiliary Psycho-frame S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-8 (&amp;quot;North America Region - Houston&amp;quot;): The Giant of Light&#039;s Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-7 (&amp;quot;An Ace for All Seasons&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. ULTRAMAN, SEVEN, or ACE shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN gain the &amp;quot;Limiter Release&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ULTRAMAN&#039;s stats enhanced ([[../Mech_Upgrades#ULTRAMAN|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 2-9 (&amp;quot;North America Region - Edmonton&amp;quot;): Bael&#039;s Inheritor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-5 (&amp;quot;Iron Bonds&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki or McGillis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Bael (McGillis)&lt;br /&gt;
*Supporter: Atra and Kudelia&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-1 (Asia - Shangai): Imperial Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Tyranto (Kerhilt) destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;3:&#039;&#039;&#039; Giant Sang Yung destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 3:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, or Fuu shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Hikaru or Umi shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-2 (Oceania - Solomon Islands): Menacing Wings&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; NSX and FTO shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Silver Phoenix Crest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-3 (Asia - New Delhi): Chizetan Storm&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)???&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)???&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Umi shot down.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta, and early Clef and Cephirans:&lt;br /&gt;
**Complete this mission before completing the mission K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Chizetan Tea Set&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;). No unit, pilot, supporter or upgrade will be lost. Secrets WILL be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-4 (L4 - Padum Sector): Escape Giwaza&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O4-5 (&amp;quot;Lady Lady&amp;quot;) or K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**Have Daba use the &amp;quot;Talk&amp;quot; command next to Olibee&lt;br /&gt;
***Afterwards, have Daba shoot down Olibee&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Defeat Nei with Daba or Leccee (+1 point)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;禽-PHOENIX-&amp;lt;br&amp;gt;Key Mission K6-1A (Earth Orbit - Orbit Base): The Lion Revived -PHOENIX-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;定められた運命&amp;lt;br&amp;gt;Key Mission KE6-1B (Far East - Ominato): Preordained Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;進むべき道の先に&amp;lt;br&amp;gt;Key Mission KS6-1B (L3 - Colony Elion): Where It All Leads&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot;|&#039;&#039;&#039;差し伸べられる想い&amp;lt;br&amp;gt;Key Mission K6-1C (L5 - Colony Avalon): Feelings Offered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
*Guy and Ryoma must have a combined score of 100+ or complete K6-5 (&amp;quot;A World in Turmoil&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Conqueror King King J-Der destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Guy or Ryoma shot down; Betterman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon stats and weapons enchanced ([[../Mech_Upgrades#Shin_Getter_Dragon|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains the &amp;quot;Shin Shine Spark&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Renais is recruited as GaoFighGar&#039;s new pilot &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
*King J-Der (J, Tomoro) &amp;lt;br&amp;gt;(after mission)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*J-Jewel Shard&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Earth Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Gravalin shot down, 8 turns elapsed, or all enemies &#039;&#039;except&#039;&#039; Gravalin shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; MC shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Space Route only&#039;&#039;&#039;&lt;br /&gt;
*MC and Mitsuba must have a combined score of 150+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ??? &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Treat the clone as different.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Treat the clone the same.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein 30 (MC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein 30th (MC)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MC unlocks the &amp;quot;Gift&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;2 &amp;amp; 3:&#039;&#039;&#039; Sinanju Stein destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Jona or Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Phenex (Unicorn Mode) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O6-5 (The Moon - Mond Sector): The Red Comet&#039;s Duty&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1C (&amp;quot;Feelings Offered&amp;quot;)&lt;br /&gt;
*Complete O4-3 (&amp;quot;The Fall of Dakar&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Quattro shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Allied warship shot down; Quattro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Cronicle before the Dreisstrager arrives (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Armor Hyaku-Shiki Kai&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Full_Armor_Hyaku-Shiki_Kai|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Silver Bullet Surpressor(???)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All upgrades will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;ねらわれた都市学園&amp;lt;br&amp;gt;Key Mission K6-2 (Far East - Furano): Academy in the Crosshairs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1B (&amp;quot;Shadow of the AHSMB&amp;quot;)&lt;br /&gt;
*Complete any 1 mission after completing K5-4B&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Tetsuya shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Ichinana (Shiro)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Supporter: Lisa&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 gains the &amp;quot;Freischütz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z loses the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Hero Monthly&lt;br /&gt;
*Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;炎の合体&amp;lt;br&amp;gt;Key Mission K6-3 (Europe - London): Blazing Combination&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; J-Decker&#039;s unit destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Chieftain I or Chieftain II shot down. &#039;&#039;&#039;3 &amp;amp; 4:&#039;&#039;&#039; Armored Chieftain and Mecha Ghoulghilas shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Duke Fire or Gridman shot down. &#039;&#039;&#039;3:&#039;&#039;&#039; Fire J-Decker or Gridman shot down. &#039;&#039;&#039;4:&#039;&#039;&#039; Fire J-Decker or Full Powered Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; and &amp;quot;Sky Gridman&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yuta&#039;s early upgrade:&lt;br /&gt;
**Duke Fire must have a score of 60+ by the time he leaves the team and Fire J-Decker joins.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Duke Fire (Duke Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Fire J-Decker (Fire J-Decker)&lt;br /&gt;
&#039;&#039;Note: Fire J-Decker inherits Duke Fire&#039;s experience and skills but has different spirits and stats&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super Build Tiger regains the &amp;quot;Tiger Fang&amp;quot; combination attack. The attack gains +400 damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Hyperlink&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Regina&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Drawing of Deckerd&lt;br /&gt;
*Junk Terminal&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP10 (North America - San Francisco): Unknown Horizons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*???&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*S-Adapter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;魔神の命&amp;lt;br&amp;gt;Key Mission K6-4 (Far East - New Fuji Research Town): Life of a Mazin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-3 (&amp;quot;Blazing Combination&amp;quot;)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Brocken T9 destroyed. &#039;&#039;&#039;2:&#039;&#039;&#039; Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Koji shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha:&lt;br /&gt;
**Koji shoots down 2+ enemies during mission after Mazinger Z activates the &amp;quot;Mazin Power&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Supporter: Boss, Nuke, and Mucha&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Permanently recruited if conditions are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z regains the &amp;quot;Double Burning Fire&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Mazin Power&amp;quot; ability and +10 max EN&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Asagi unlocks his 6th spirit command&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Boss Ramen&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP11 (Europe - Gibraltar): A Brave Lineage (Alt. Route)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied units shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down; Keita or Hinoki shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kakuseijin V2 (Keita as sole pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Comeback Attack&lt;br /&gt;
*SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-9 (Europe Region - Munich): Powers Combined&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-5 (&amp;quot;Light and Darkness Reunited&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Valdor shot down. (3) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shinkalion E5 Hayabusa MkII (Hayato, Shashot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*E5 MK-II OX ALFA-X (Hayato, Shashot, Hokuto)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ultra Evolution Tie Tamper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;憂・鬱&amp;lt;br&amp;gt;Optional Mission O6-6 (Far East - Pacific Coast): Melancholy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Anosillus (after completing the mission)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O7-1 (&amp;quot;What the Heart Dictates&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;揺らぐ世界&amp;lt;br&amp;gt;Key Mission K6-5 (Africa - Kilimanjaro): A World in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; If you complete 5 Area missions after this mission appears, you&#039;ll be forced to play it.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Brownie (Pricilla)&lt;br /&gt;
*Eldora Soul (Nero, Jose, Barrio, Carlos)&lt;br /&gt;
*Flame God Rayearth (Hikaru)&lt;br /&gt;
*Sea God Selece (Umi)&lt;br /&gt;
*Sky God Windam (Fuu)&lt;br /&gt;
*Ikaruga (Ernie)&lt;br /&gt;
*Tzendolg (Kid, Addie)&lt;br /&gt;
*Goldleo (Emrys)&lt;br /&gt;
*L-Gaim (Amm) (This is the unit formerly piloted by Daba, therefore has the same upgrade levels and power parts)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim&#039;s stats and weapons enhanced ([[../Mech_Upgrades#L-Gaim|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*L-Gaim Mark-II (Daba)&lt;br /&gt;
*Supporter: Mokona&lt;br /&gt;
*Supporter: David &amp;amp; Batson&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Wendy and Carmen&amp;quot; become &amp;quot;Wendy, Carmen, and Yukiko&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung, Tatra &amp;amp; Tarta:&lt;br /&gt;
**Complete the missions O6-1 (&amp;quot;Imperial Princess&amp;quot;) and O6-3 (&amp;quot;Chizetan Storm&amp;quot;) BEFORE completing this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Fasalina with Van (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Make key crew members exempt.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Make no one exempt.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Volcain Custom (Ray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Giant Sang Yung (Aska, Sang Yung)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Tatra and Tarta&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Lion Pendant&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 7==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP12 (The Moon - Omicron): Stupendous Robot Symposium&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-10 (Black Ocean - Verne): Without Equal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh gains the &amp;quot;RyuOh Hazanken: Gekirindan&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;RyuKoOh&#039;s stats and weapons enhanced ([[../Mech_Upgrades#RyuKoOh|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-10 (North America Region - Phoenix): Angel&#039;s Second Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-9 (&amp;quot;Bael&#039;s Inheritor&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &#039;&#039;&#039;2:&#039;&#039;&#039; Defeat Hashmal.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Any allied unit shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Allied warship shot down. Mikazuki shot down. Reach Allied Phase 2 turns after Dreisstrager arrives.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex gains the &amp;quot;Limiter OFF&amp;quot; ability.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Barbatos Lupus Rex&#039;s is enhanced ([[../Mech_Upgrades#Gundam_Barbatos_Lupus_Rex|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Tekkadan Flag&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-10 (Asia Region - New Delhi): The Tornado of War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-2 (&amp;quot;Face the War God&#039;s Regalia&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Sanger shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar gains &amp;quot;Tatsumaki Zankanto&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-11 (Earth Orbit - Kailash Geary): Awakening Instincts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-3 (&amp;quot;Super Beast Machine God&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Dreisstrager to the goal by turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Shinobu or Protagonist shot down; 7 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ultimate Dancouga gains &amp;quot;Dancou Shinken&amp;quot; attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Shield of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-1 (Far East - Hiroshima): What the Heart Dictates&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Fire J-Decker or Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Complete this mission (+1 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either K9-3B (&amp;quot;The Angels Ascend&amp;quot;), K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-2 (Asteroid Belt - Brache Sector): Deep Recon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Allied warship shot down; Tamaki or Randy shot down. &#039;&#039;&#039;1:&#039;&#039;&#039; Any Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;2:&#039;&#039;&#039; Rhinos (High-Performance AI) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rhinos stats and weapons enhanced ([[../Mech_Upgrades#Majestic_Prince|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinos (High-Performance AI)[NPC] x6&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-3 (L4 - Chamba Sector): A Fearsome Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-4A (&amp;quot;Bells on the Battlefield&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; Allied warship shot down; Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-1 (&amp;quot;What Follows Myth&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-4 (Asteroid Belt - Palata Star): Last Memory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O6-4 (&amp;quot;Escape Giwaza&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; 6 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-5 (Asia - Beijing): Blackwing&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K5-1C (&amp;quot;Showdown in Cephiro&amp;quot;)&lt;br /&gt;
*Complete 1 Area mission after K6-5 (&amp;quot;A World in Turmoil&amp;quot;).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) NSX Destroyed. (3) Wyver and Rune God Regalia shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down; Hikaru, Umi, Fuu, or Ernie shot down. (3) Allied warship shot down; Hikaru, Umi, Fuu, Ernie, or Lantis shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rune God Lantis (Lantis, Primera)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Goldleo&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Goldleo|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K7-2 (&amp;quot;Arbitrator&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K7-1 (Far East - New Fuji Research Town): Beyond Light and Darkness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete all key missions up to and including K6-5 (&amp;quot;A World in Turmoil&amp;quot;)?&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ashura P1 and Brocken T9 shot down. (2) Shin Dragon (True Form), Ashura P1, and Brocken T9 shot down. (3) Infinity destroyed; All enemies besides Infinity shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Koji, Ryoma, Guy, Mamoru, or Kaidoh shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shin Dragon (True Form) (Go, Kei, Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Dragon gains +10 max EN and the &amp;quot;HP Regen (S)&amp;quot;, &amp;quot;EN Regen (S)&amp;quot;, and &amp;quot;Unleash Getter Rays&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Hyper Photon Power Rocket Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGar gains the &amp;quot;Goldion DoubleHammer&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaoGaiGo gains the &amp;quot;Hell and Heaven (G+J)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Hana&amp;quot; becomes &amp;quot;Hana and Alouette&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Lisa is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Photonic 3D Printer&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP13 (Far East - Tokyo): Brave vs. Brave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Infight Supporter&lt;br /&gt;
*Chogokin New Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-12 (Asteroid Belt - Bode Sector): Our Fight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ryusei shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX gains &amp;quot;SRX Full Burst&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O7-6 (Far East - New Fuji Research Town): A Mazin Enraged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete one Area mission after completing K7-1 (&amp;quot;Beyond Light and Darkness&amp;quot;)&lt;br /&gt;
*Koji, Tetsuya and Shiro must have a combined score of 180+ or complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Shoot down Mazinger Z or Shin Getter Dragon within 3 turns. (3) (4) Infinity destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied units shot down; 4 turns elapsed. (2) Allied warship shot down; 4 turns elapsed. (3) Allied warship shot down; Ryoma shot down. (4) Allied warship shot down; Koji or Ryoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;) or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unit will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;調停者&amp;lt;br&amp;gt;Key Mission K7-2 (Latin America - Andes Mountain Range): Arbitrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies; Gravalin retreats when reduced to 50% or lower. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker or Shadow-Maru shot down. (2) Allied warship shot down; Fire J-Decker, Shadow-Maru, or Eagle shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending points:&lt;br /&gt;
**Mitsuba will be asked a question. Answer &amp;quot;Take fate into my own hands.&amp;quot; to gain +1 Left points&lt;br /&gt;
**Answer &amp;quot;Risk starvation and wait for my owner.&amp;quot; to gain +1 Right points.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam gain +200 dmg to all attacks except &amp;quot;Spiral Flash&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece gains the &amp;quot;Ice Blades&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sky God Windam gains the &amp;quot;Emerald Cyclone&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fire J-Decker gains the &amp;quot;Brave Cannon&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Rune God Lantis (Lantis, Primera)&lt;br /&gt;
*FTO (Eagle)&lt;br /&gt;
*NSX (Geo)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Autozam Goggles&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 8==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP14 (Oceania - Blue Hole): Super Deformed Danger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Vital Damper&lt;br /&gt;
*Escudo Shard&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-13 (America Region - Easter Island): For Shinkalion&#039;s Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-9 (&amp;quot;Our Powers Combined&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Valdor shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Hayato shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-14 (Jupiter Sphere - Marduk Region): Challenging the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-8 (&amp;quot;The Two Getters&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory COndition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Any Ryoma shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Emperor Fragment&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-1 (North America - Seattle): The Meaning of Happiness&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sin of Friday destroyed. (2) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michael Points:&lt;br /&gt;
**Defeat Michael with Van (+1 Point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-2 (Latin America - Panama): Dark Invitation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Clef and Cephirans&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete either O8-3 (&amp;quot;A Mother&#039;s Awakening&amp;quot;), K9-3B (&amp;quot;The Angels Ascend&amp;quot;), or K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-3 (Europe - Helsinki): A Mother&#039;s Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-1 (&amp;quot;What the Heart Dictates&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Anti&#039;s unit destroyed. (2) (3) Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Gridman shot down. (2) Allied warship shot down; Gridman shot down; Anti shot down. (3) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Anti (Anti)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete ??? (&amp;quot;???&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-4 (Earth Sphere Outskirst - Cabral Sector): Picaresque&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O7-4 (&amp;quot;Last Memory&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Points:&lt;br /&gt;
**Daba defeat Gablae (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Mission &amp;quot;My Love&amp;quot;:&lt;br /&gt;
**Either get 5 Nei points or Daba must have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O8-5 (Earth Sphere Outskirst - Theart Star): My Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O8-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
*Have 5 Nei points or a score of 100+ with Daba at the end of 08-4 (&amp;quot;Picaresque&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gablae or Nei shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Auge (Nei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;神話のその先へ&amp;lt;br&amp;gt;Key Mission K8-1 (L5 - Glaston Sector): What Follows Myth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Geara Zulu (Ellic) destroyed. (2) (3) II Neo Zeong destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Jona shot down. (2) Allied warship shot down; Jona shot down; Phenex (Unicorn Mode) shot down. (3) Allied warship shot down; Jona or Banagher shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina points:&lt;br /&gt;
**Defeat Katejina (+1 point)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Shakti&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Supporter: Michele unavailable for the duration of the mission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam gains the &amp;quot;C-Packs&amp;quot; option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Phenex (Unicorn Mode) (???)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Narrative Gundam C-Packs gains the &amp;quot;Psycho-Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Phenex (Unicorn Mode) (Jona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jona unlocks the &amp;quot;Newtype&amp;quot; skill&lt;br /&gt;
*Silver Bullet Suppressor (Banagher)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Michele is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;審判&amp;lt;br&amp;gt;Key Mission K8-2 (Antartica - South Pole): Judgment&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) (3) Conqueror King Genesic destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Allied warship shot down. (3) Allied warship shot down; Betterman Cataphract destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (First Run):&lt;br /&gt;
**If you have 3 or more &amp;quot;Left points&amp;quot;, you will automatically take the True Ending Route&lt;br /&gt;
**If you have 3 or more &amp;quot;Right points&amp;quot;, you will automatically take the Normal Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;True Ending (NG+):&lt;br /&gt;
**During the mission introduction you will be asked a question (regardless of Left/Right points)&lt;br /&gt;
**To take the True Ending Route, answer &amp;quot;The Earthlings must be eliminated by the Quaestors.&amp;quot;&lt;br /&gt;
**To take the Normal Ending Route, answer &amp;quot;The Quaestors must repair their faults.&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**Get the True Ending Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sakura:&lt;br /&gt;
**Defeat Conqueror King Genesic (Triple Zero) with either GaoGaiGar, GaoGaiGo, GaoFighGar or Kakuseijin V2&lt;br /&gt;
**Note: Hinoki and Keita must be piloting the Kakuseijin V2&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Spirit of Steel&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;対 －VERSUS－&amp;lt;br&amp;gt;Key Mission K8-3 (Oceania - Solomon Islands): Future at Stake -VERSUS-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Defeat all enemies. (3) Betterman Cataphract destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Guy shot down. (3) Allied warship shot down; Guy shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Betterman Cataphract:&lt;br /&gt;
**Defeat Betterman Cataphract with Guy&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Final GaoGaiGar (Guy, Mikoto, Renais, Kaidoh, Mamoru, Hinoki, Keita)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Final GaoGaiGar gains the &amp;quot;Goldion Finger&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Betterman Cataphract (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Sakura&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Hana and Alouette improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Chapter 9==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario SP15 (L4 - Chamba Sector): Beautiful, Righteous, and Strong&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All male pilots are unavailable for the duration of the mission.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Aos Arc&lt;br /&gt;
*Fairy&#039;s Grace&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-15 (North America Region - Augusta): Indeliable Scars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any allied units shot down. (2) Allied warship shot down. Protagonist shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Sword of Aos&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-1 (Mars - Mars Orbit): Countdown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) A-Taul V, G.Roon (Lili), and Ashura Temple shot down. (2) Sarge Aupus (Giwaza) destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited::&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K9-2A (&amp;quot;The Dictator&amp;quot;) or K9-2B (&amp;quot;Dreamers Forever&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;未知との戦線&amp;lt;br&amp;gt;Optional Mission O9-2 (Oceania - Point Nemo): Showdown With the Unknown&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Attain at least 2,000,000 CP (Combat Power)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hypsistos Z destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Assault Adapter (first victory)&lt;br /&gt;
*Long Range Impact (second victory)&lt;br /&gt;
*Zone Recoverer (third victory)&lt;br /&gt;
*Full Coat Armor (fourth victory)&lt;br /&gt;
*Victorious Turn (fifth victory)&lt;br /&gt;
*Ultra Repair Ampule (sixth victory)&lt;br /&gt;
*Wizard Operator (seventh victory)&lt;br /&gt;
*Range Extender (eighth victory)&lt;br /&gt;
*Spiral Effecter (ninth victory)&lt;br /&gt;
*Miraculous Mark (tenth victory)&lt;br /&gt;
*ExC Boost (eleventh victory onwards)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This mission can be played multiple times. The difficulty will increase each time, and rewards will improve as it does.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The difficulty of this mission reaches a maximum on the tenth time starting the mission.&amp;lt;br&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; This mission is unavailable in Super Expert+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;You can play the following scenarios in any order.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1A (Jupiter - Gate): Operation Heaven&#039;s Gate&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-1B (North America - Detroit): Heaven &amp;amp; World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 20 or more enemies; Wulgaru Warship (Dolgana), Wulgaru Warship (Lumes), or Mobile Weapon (Legatus) destroyed. (2) Defeat 30 or more enemies; Mobile Weapon (Prae Exous) destroyed. (3) Defeat 40 or more enemies; Mobile Weapon (Prae Exous) destroyed. (4) Mobile Weapon (Prae Exous) shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) (3) (4) Allied warship shot down; Izuru shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Teoria&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Ultra Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Red 5, and Black 6 gain +10 Mobility&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Completing this mission will prevent you from playing any Area missions other than O9-3 (&amp;quot;Endless Dream&amp;quot;); K9-2C (&amp;quot;Heart to Heart&amp;quot;); K9-2D (&amp;quot;Above the Angel&#039;s Halo&amp;quot;); K9-3B (&amp;quot;The Angels Ascend&amp;quot;); K9-3C (&amp;quot;To a Future Filled With Light&amp;quot;).&amp;lt;br&amp;gt;You&#039;ll only be able to play other Area missions after you complete either K9-3B or K9-3C.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alkeloryx destroyed. (2) Wyver destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Ernie shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nora:&lt;br /&gt;
**Ernie must either defeat Wyver (Dorotheo), or have a score of 100+ by the end of the mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: &amp;quot;Martina and Isadora&amp;quot; become &amp;quot;Martina, Isadora, and Eleonora&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Nora&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-16 (L3 - Z-08 Debris Sector): A Surging Scourge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: Clearing DLC 3-16 triggers an urgent mission(DLC 3-17).&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisities:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 3-1 (&amp;quot;The Door Opens&amp;quot;)&lt;br /&gt;
*Complete K9-1A (&amp;quot;Operation: Heaven&#039;s Gate&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Izuru shot down. (2) Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red 5 (Izuru)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-17 (Far East Region - Furano): Genes of Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: This is an urgent mission, you&#039;ll be forced to play it as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-16 (&amp;quot;A Surging Scourge&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Dioluna&#039;s Mobile Weapon shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Asagi, Kei, Tamaki, Suruga, or Ange shot down. (2) Allied warship shot down; Izuru, Asagi, Kei, Tamaki, Suruga, or Ange shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5/Red 5+ (Izuru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1 gains &amp;quot;Full Burst Mode&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Blue 1, Purple 2, Rose 3, Gold 4, Black 6 and Red 5+ gain &amp;quot;Rabbits Formation Plus&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 gains the &amp;quot;Plus Parts&amp;quot; Optional parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Optional Mission O9-3 (Oceania - Coral Sea): Endless Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2A (Mars - Mare Deuteronicus): The Dictator&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2B (Mars - Mare Deuteronicus): Dreamers Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*DO NOT complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Sarge Aupus (Giwaza) destroyed. (3) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Allied warship shot down; Daba shot down. (2) Allied warship shot down; Daba or Gablae shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Ashura Temple (Gablae)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete O9-1 (&amp;quot;Countdown&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Aug destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Daba shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Olibee &amp;amp; Calvary Temple:&lt;br /&gt;
**If you fail to the requirements or do not play &amp;quot;Escape Giwaza&amp;quot; , Daba must have a score of 150+ before starting the mission this mission&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Calvary Temple (Olibee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Neurofeedback System&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is your only chance to play this mission. If you play either &amp;quot;Heart to Heart&amp;quot; or &amp;quot;Above the Angel&#039;s Halo&amp;quot;, mission will be unplayable and Carlos will not wake up&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Saudade of Sunday, Dahlia of Wednesday, and Nagid Shu Mane shot down. (2) Birthday destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van or Ray shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday &amp;amp; Dahlia of Wednesday:&lt;br /&gt;
**Defeat Birthday with either Van or Ray&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Carlos wakes up and unlock a new Spirit set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2C (Europe - Prague): Heart to Heart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-2D (Earth Orbit - Angel Halo): Above the Angel&#039;s Halo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) Big Mother and Debonair shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Lantis shot down. (2)(3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, or Fuu shot down. (4) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Victim shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona or Üso shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3B (Earth Orbit - Angel Halo): The Angels Ascend&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission K9-3C (Europe - Prague): To a Future Filled With Light&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Schbatten and Zanneck shot down. (2) II Neo Zeong, Rig Contio, and Gottrlatan shot down. (3) II Neo Zeong, Rig Contio, Gottrlatan, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Jona, Üso, or Van shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If you have 4+ Katejina points, do the following in that order:&lt;br /&gt;
**1) Defeat Zoltan while Cronicle and Katejina are still present&lt;br /&gt;
**2) Defeat Katejina with Üso while Cronicle is still present&lt;br /&gt;
**If you don&#039;t have 4+ Katejina points, the secret is lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Victim&#039;s unit destroyed. (2) Victim and Rune God Regalia shot down. (3) Big Mother destroyed. (4) (5) Big Mother, Debonair, and Birthday shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Lantis, or Van shot down; 8 turns elapsed. (2) (3) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, or Van shot down; 8 turns elapsed. (4) Allied warship shot down; Fire J-Decker, Umi, Fuu, or Van shot down; 8 turns elapsed. (5) Allied warship shot down; Fire J-Decker, Hikaru, Umi, Fuu, Van, or Victim shot down; 8 turns elapsed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and the Sephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Yuta is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Van unlocks the &amp;quot;Overflow&amp;quot; skill&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday gains the &amp;quot;God&#039;s Judgment&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dann of Thursday&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Dann_of_Thursday|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sea God Selece and Sky God Windam gain the &amp;quot;Spiral Flash&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Improved Mokona:&lt;br /&gt;
**Hikaru, Umi, and Fuu must have a combined score of 150+&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Victim:&lt;br /&gt;
**Fight Big Mother at least once with Victim&lt;br /&gt;
**Defeat Big Mother with either Victim, Fire J-Decker, Super Build Tiger, Shadow-Maru or Kagero.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Clef and Cephirans&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Mokona is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Victim (Victim)&amp;lt;/span&amp;gt; (&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Permanently recruited if conditions are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth gains the &amp;quot;Flash Sword&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Flame God Rayearth, Sea God Selece, and Sky God Windam&#039;s stats and weapons enchanced ([[../Mech_Upgrades#Magic_Knight_Rayearth|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
*Supporter: Shakti&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Supporter: Shakti is improved&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Secret Optional Mission O9-4 (Oceania - Coral Sea): A Dish Best Served Cold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Obtain 2+ Michael Points&lt;br /&gt;
*Play ON-3 (&amp;quot;Endless Dream&amp;quot;). In this mission, defeat Birthday with either Van or Ray&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Van, Michael, or Fasalina shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Saudade of Sunday (Michael)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dahlia of Wednesday (Fasalina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete KN-3 (&amp;quot;Prelude to the Final Battle&amp;quot;), KT-3A (&amp;quot;Facing Death&amp;quot;), or KT-3B (&amp;quot;In Search of Truth&amp;quot;). &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units will be lost.&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Final Chapter==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Normal Ending Route&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;True Ending Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;創造&amp;lt;br&amp;gt;Key Mission KN-1 (Far East - Pacific Coast): Creation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;覚醒&amp;lt;br&amp;gt;Key Mission KT-1 (Far East - Pacific Coast): awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight shot down. (3)(4) Allied warship shot down; Gridman or Gridknight shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3) Zegga destroyed. (4) Alexis Kerib destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied warship shot down. (2) Allied warship shot down; Gridknight or Caruleum shot down. (3)(4) Allied warship shot down; Gridman, Gridknight, or Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane Points:&lt;br /&gt;
**Defeat Zegga with either Gridman or Gridknight (+2 points)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Akane:&lt;br /&gt;
**If you have 4+ Akane points by the time Alexis Kerib appears, defeat him with Gridman.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Full Powered Gridman gains the &amp;quot;Gridman the Hyper Agent&amp;quot; attack and the &amp;quot;Grid Fixer Beam&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Supporter: Akane&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Battle Code: SSSS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Scenario KN-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;深淵への扉&amp;lt;br&amp;gt;Key Mission KT-2 (Antartica - South Pole): Doorway to the Abyss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Orcusula Bang destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Orcusula Bang (Orchidacea)&#039;s HP drops below 50% (confirmation needed) or 10 enemies are defeated (confirmation needed). Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gravalin destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Katejina &amp;amp; Cronicle:&lt;br /&gt;
**If the requirements for Katejina &amp;amp; Cronicle were met in &amp;quot;Above the Angel&#039;s Halo&amp;quot; / &amp;quot;The Angels Ascend&amp;quot;, a dialogue will start once Gravalin (Caruleum) is damaged or 10 enemies are defeated. Choose &amp;quot;I can sense Katejina!&amp;quot; to have Katejina and Cronicle join your team.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caruleum choice:&lt;br /&gt;
**On your first run, if you defeat Caruleum with the MC or  Mitsuba, Caruleum will offer to join your team. If you defeat him with anyone else, he will automatically join.&lt;br /&gt;
**On NG+, Caruleum will ask regardless of who defeats him.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) (If you choose to accept his offer)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Contio (Cronicle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gottrlatan (Katejina)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-3 (Antartica - Antartic Peninsula): Prelude to the Final Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Recruited Caruleum&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; |&#039;&#039;&#039;Did not recruit Caruleum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3A (Antartica - Antartic Peninsula): Facing Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-3B (Antartica - Antartic Peninsula): In Search of Truth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)[NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario KN-4 (Subspace - Final Battle Area): End to the Never-Ending&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4A (Subspace - Final Battle Area): Truth&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Key Mission KT-4B (Subspace - Final Battle Area): An Answer Found&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies. (2) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gravalin (Caruleum)&lt;br /&gt;
**All upgrades made to Gravalin will be permanently lost without a refund, along with any Skill Programs used on Caruleum&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; This is an urgent mission, you&#039;ll be forced to play it as soon as it appears&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies. (3)(4) Ultim Fini destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Allied warship shot down. (2)(3) Allied warship shot down; Caruleum shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gravalin (Caruleum)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Post-Game==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-11 (North America - New York): Encroaching Threat&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-7 (&amp;quot;Super Electromagnetic Bonds&amp;quot;)&lt;br /&gt;
*Complete DLC1-8 (&amp;quot;Danger in the Demon City&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-12 (Asia - Phnom Penh): Ignoble Inclinations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-11 (&amp;quot;Encroaching Threat&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-13 (Black Ocean - Verne): So Long as There&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC1-12 (&amp;quot;Ignoble Inclinations&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Ogami, Kenichi or Kusuha shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-11 (Far East Region - Pacific Coast): Those Who Pierce Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 2-8 (&amp;quot;The Giant of Light&#039;s Cause&amp;quot;)&lt;br /&gt;
*Complete DLC 2-10 (&amp;quot;Angel&#039;s Second Advent&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Reward:&#039;&#039;&#039;&lt;br /&gt;
*Brave Police Badge&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-12 (Europe Region - Athens): Jet Black Menace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-11 (&amp;quot;Those Who Pierce Through&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC2-13 (Black Ocean - Aist): Indomitable Bravery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC2-12 (&amp;quot;Jet Black Menace&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. Mikazuki, ULTRAMAN or Kyosuke shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-18 (Earth Oribit - Debris Belt): They Are The OG Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Extra 0-1 (&amp;quot;The Elemental Lord&amp;quot;)&lt;br /&gt;
*Complete Extra 0-2 (&amp;quot;Spirit of Steel&amp;quot;)&lt;br /&gt;
*Complete Extra 1-3 (&amp;quot;Black Specter&amp;quot;)&lt;br /&gt;
*Complete Extra 3-2 (&amp;quot;The Hyper Fighter&amp;quot;)&lt;br /&gt;
*Complete DLC1-10 (&amp;quot;Without Equal&amp;quot;)&lt;br /&gt;
*Complete DLC 2-6 (&amp;quot;Platinum Lucifer&amp;quot;)&lt;br /&gt;
*Complete DLC 3-10 (&amp;quot;Tornado of War&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wind of La Gias&lt;br /&gt;
*Tesla Drive&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-19 (Mars Sphere - Mars Orbit): Their Bygone Days (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Note:Starting DLC 3-19 temporarily causes all area mission to disappear until DLC 3-21 is completed&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete R1-3 (&amp;quot;Relic of Gold(Fin)&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-20 (Mars Sphere - Valles Marineris): Their Bygone Days (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-19 (&amp;quot;Their Bygone Days (Part 2))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-21 (Mars Sphere - Vastitas Borealis): Their Days to Come&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-20 (&amp;quot;Their Bygone Days (Part 1))&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*5,000,000 Credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-22 (Latin America Region - Andes Mountain Range): Power Unleashed&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-15 (&amp;quot;Indeliable Scars&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th gains the &amp;quot;Roche Saber Overbreak&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein 30th&#039;s  weapons enhanced([[../Mech_Upgrades#Huckebein_30th|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-23 (Africa Region - Kilimanjaro): Hidden Factors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-22 (&amp;quot;Power Unleashed&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC 3-24 (Black Ocean - Aftous): With A Hopeful heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete DLC 3-23 (&amp;quot;Hidden Factors&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Protagonist shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wish of Aos&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Extra Chapter==&lt;br /&gt;
The extra chapter is unlocked after clearing Extra 3-1 &amp;quot;The Door Opens&amp;quot; and reaching the post-game. (The Extra Chapter is free DLC and not part of the expansion.)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Once you start &amp;quot;The Black-Haired Woman&#039;s Retribution&amp;quot;, &#039;&#039;&#039;all&#039;&#039;&#039; uncleared missions, aside from On-board missions, are lost for the rest of the playthrough.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Once the Extra Chapter is finished, you can save to update New Game+ clear file.&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-1 (North America Region - Detroit): The Black-Haired Woman&#039;s Retribution&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units Acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Betterman Cataphract (Lamia)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gravalin (Caruleum) &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Upgrades are NOT carried over from the Gravalin(Caruelum) from the True Ending Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cybaster&#039;s stats and weapons enhanced([[../Mech_Upgrades#Cybaster|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-2 (Antartica - South Pole): Revival at Hand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied Warship shot down, Gravalin shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-3 (Black Ocean - Heems): In Over Our Heads&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies within 3 turn(s) 2.Reach next turn(s) allied phase 3.Defeat all Stamen Bitols within 2 turns of their appearance &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;1.Allied warship shot down; 4 turn(s) elapsed. 2.Allied warship shot down. 3.Allied warship shot down/ 2 turns pass after the appearance of the Stamen Bitols.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Supporter: Orchidacaeda&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-4 (Black Ocean - Mundaus): Weavers of Hate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-5 (Black Ocean - Mundaus): Among The Fallen Flowers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario EC-6 (Subspace - Final Battle Area): Where Tomorrow Starts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;1.Defeat all enemies. 2.Flosdeus shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;Allied warship shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight The Strongest Version of Flosdeus&lt;br /&gt;
**Choose &amp;quot;That&#039;s Right.&amp;quot; (other requirements unknown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Front Missions=&lt;br /&gt;
&amp;quot;Front&amp;quot; Missions reappear after a certain time once completed. The prerequisites indicated here are for the first &amp;quot;appearance&amp;quot; of the mission.&amp;lt;br&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Front&amp;quot; Missions can&#039;t be played when playing Super Expert+&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F1 (Earth Sphere Outskirts - Da Gama Sector): The Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-2 (&amp;quot;The Children of MJP&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F2 (Far East Region - Hakata): The West Japan Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F3 (Asia Region - Chongqing): The East Asian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F4 (Latin America - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F5 (Oceania Region - Brisbane): The Oceanian Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F6 (L3 - Olivin Sector): The L3 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F7 (L5 - Tirna Sector): The L5 Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete O4-2 (&amp;quot;Return of the Red Comet&amp;quot;) or &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F8 (North Americ - Minneapolis): The North American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F9 (Africa - Lagos): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3 (&amp;quot;A Towering Light&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Scenario F10 (Europe - Amsterdam): The European Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-1A (&amp;quot;Conquest in Waiting -AWAKEN-&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Betterman Cataphract (Lamia)[NPC]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Relic Missions=&lt;br /&gt;
==Relic of Gold==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; There are no ultimate relics associated to the Relic of Gold&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-1: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Belgrade&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 100,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R1-2: Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Santiago&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; MC is shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 150,000 credits&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産 終章 &amp;lt;br&amp;gt;Scenario R1-3: Relic of Gold(Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Gold&amp;quot; missions, and either KE6-1B (&amp;quot;Preordained Destiny&amp;quot;) or KS6-1B (&amp;quot;Where It All Leads&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Mars Sphere - Vastitas Borealis&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;All:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1:&#039;&#039;&#039; MC is shot down. &#039;&#039;&#039;2:&#039;&#039;&#039; Any allied unit is shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein 30 (SC)&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; 200,000 credits&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Restoration==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-1: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-2: Relic of Restoration&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2-3: Relic of Restoration (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Restoration&amp;quot; missions, Start Chapter 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Alice Springs&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R2F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of Restoration (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Luanda&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Hunter==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-1: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-2: Relic of the Hunter&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Full Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3-3: Relic of the Hunter (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Hunter&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Far East - Nagoya&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the destination within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 5 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Variable Scope&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R3F: Ultimate Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Hunter (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Ullambana Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Motion Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Blade==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-1: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-2: Relic of the Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Motion Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4-3: Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Blade&amp;quot;, Start Chapter 7 missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Cairo&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Infight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R4F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Blade (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - Aldrin Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Gales==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-1: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Yangon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Apogee Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-2: Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Megabooster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5-3: Relic of Gales (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Gales&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Indian Ocean&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Turbo Penetrator&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R5F: Ultimate Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Gales (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Odessa&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Perfect Trajectory Predictor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Steel==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-1: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 5 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Crystal Tissue&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-2: Relic of Steel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Vanishing Thruster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6-3: Relic of Steel (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Steel&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Corte-Real Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy Orcusula Dyne in a single attack within 3 turns. You may use Support Attack and Second Attack.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Orcusula Dyne not destroyed in a single attack; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R6F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Steel (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Ziusudra Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of Aura==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-1: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Private Disc&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-2: Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Paramita Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Dating Guide&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7-3: Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of Aura&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Elia Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; An enemy unit enters the area; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R7F: Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aura (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Melbourne&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Shot==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-1: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 3 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-2: Relic of the Shot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Africa - Khartoum&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Trajectory Predictor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8-3: Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete both &amp;quot;Relic of the Shot&amp;quot; missions&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Hesperides Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 4 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Gunfight Supporter S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R8F: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Shot (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Egbert Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Relic of the Aegis==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-1: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-2: Relic of the Aegis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Location:&#039;&#039;&#039; Earth Sphere Outskirts - Caboto Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 25&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 3 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bravenium γ&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9-3: Relic of the Aegis (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete both &amp;quot;Relic of the Aegis&amp;quot; missions&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Rome&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chogokin Z&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario R9F: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete &amp;quot;Relic of the Aegis (Fin)&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; L3 - Berossus Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Energy Resistor&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ultimate Relics==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF1: Ultimate Relic of the Blade (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R2F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
*Complete R3F (&amp;quot;Ultimate Relic of the Blade&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Asia - Beijing&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down Orcusula Dyne within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Close Range Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF2: Ultimate Relic of the Shot (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Complete R4F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
*Complete R5F (&amp;quot;Ultimate Relic of the Shot&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Colony Avalon&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any one pilot destroys 5 enemies in one Ally phase within 5 turns. Support Attack kills count towards the supporting pilot.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies destroyed without fulfilling the victory conditions; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Outrange Assist II&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF3: Ultimate Relic of Aura (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete R6F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Complete R7F (&amp;quot;Ultimate Relic of Aura&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L4 - Lungnak Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 4 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; ExC Assembler&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF4: Ultimate Relic of Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R3-3 (&amp;quot;Relic of the Hunter (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Anchorage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-secret-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF5: Ultimate Relic of Power (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R8F (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
*Complete RF4 (&amp;quot;Ultimate Relic of Power&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; The Moon - LCROSS Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 90&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Extra Arms ++&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF6: Ultimate Relic of Spirit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R4-3 (&amp;quot;Relic of the Blade (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; Latin America - Buenos Aires&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Prototype Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF7: Ultimate Relic of Spirit (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete R9F (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
*Complete RF1 (&amp;quot;Ultimate Relic of Spirit&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Europe - Helsinki&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Advanced Energy Resistor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF8: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete R2-3 (&amp;quot;Relic of Restoration (Fin)&amp;quot;)&lt;br /&gt;
*Start Chapter 7&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; L5 - Alfred Sector&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF9: Ultimate Relic of Uplifting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039; Complete R6-3 (&amp;quot;Relic of Steel (Fin)&amp;quot;)&amp;lt;br&amp;gt;&#039;&#039;&#039;Location:&#039;&#039;&#039; North America - Winnipeg&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 60&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device S&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario RF10: Ultimate Relic of Uplifting (Fin)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisite:&#039;&#039;&#039;&lt;br /&gt;
*Complete K8-3 (&amp;quot;Future at Stake -VERSUS-&amp;quot;)&lt;br /&gt;
*Complete RF8 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
*Complete RF9 (&amp;quot;Ultimate Relic of Uplifting&amp;quot;)&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Oceania - Solomon Islands&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lvl 80&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Turn 6 starts; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Command Terminal&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Missions=&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; Onboard missions do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;失格の豹馬 &amp;lt;br&amp;gt;Scenario OB1 : Hyoma&#039;s Failures&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete either KE1-2A (&amp;quot;Lets Combine&amp;quot;), KE1-3B (&amp;quot;Raging Winds of Battle&amp;quot;), or KS2-3 (&amp;quot;Soldiers Rising&amp;quot;)&lt;br /&gt;
*Hyoma must have a score of 30+&lt;br /&gt;
*Combattler V&#039;s Custom Bonus acquired&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hyoma shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V gains the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Super EM Spin gains +400 Dmg&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Juzo&#039;s Sniping Tips&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;砲・撃 &amp;lt;br&amp;gt;Scenario OB2 : Cannon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-1 (&amp;quot;Mutual Trust&amp;quot;)&lt;br /&gt;
*J-Decker, Build Tiger and Gridman must have a combined score of 80+&lt;br /&gt;
*Complete OE2-2 (&amp;quot;Seven Officers&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K5-3B (&amp;quot;Brave Spirits&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 30+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Buster Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Toku Magazine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;飛・翔 &amp;lt;br&amp;gt;Scenario OB3 : Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OB2 (&amp;quot;Cannon&amp;quot;)&lt;br /&gt;
*Gridman must have a score of 50+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gridman shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridman gains the &amp;quot;Sky Gridman&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Kaiju Figurine&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete K6-3 (&amp;quot;Blazing Combination&amp;quot;). No unit, pilot, supporter or upgrade will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シローの夢 &amp;lt;br&amp;gt;Scenario OB4 : Shiro&#039;s Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete OE2-4 (&amp;quot;The Great Heroes&amp;quot;)&lt;br /&gt;
*Koji&#039;s score must be 30+&lt;br /&gt;
*Complete OE2-5 (&amp;quot;The Castle of Iron Returns&amp;quot;)&lt;br /&gt;
*Shiro&#039;s score must be 30+&lt;br /&gt;
OR&lt;br /&gt;
*Complete K6-2 (&amp;quot;Academy in the Crosshairs&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shiro shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ichinana&#039;s stats and weapons enhanced (for both versions) ([[../Mech_Upgrades#Mazinger_Infinity|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB5: Speed and Strength&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Recruit Ikaruga and Tzendolg (Complete one of the following: OE2-8A (&amp;quot;Hello, New World!&amp;quot;) or OE2-8B (&amp;quot;Hero &amp;amp; Enemy&amp;quot;), O6-2 (&amp;quot;Menacing Wings&amp;quot;))&lt;br /&gt;
*Complete KE3-2 (&amp;quot;The Battle of Ceres&amp;quot;)&lt;br /&gt;
*Ernie&#039;s score must be 40+&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga gains the &amp;quot;High Mobility Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ikaruga&#039;s and Tzendolg&#039;s stats and weapons enhanced ([[../Mech_Upgrades#Knight.27s_.26_Magic|Details]])&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Part Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mecha Geek&#039;s Spirit&lt;br /&gt;
*Ernie&#039;s Notebook&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; Mission will no longer be available once you complete O7-5 (&amp;quot;Blackwing&amp;quot;) or K9-1B (&amp;quot;Heaven &amp;amp; World&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;fc-route-h&amp;quot; | &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&#039;&#039;&#039;Missions below this point are still work in progress&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の逆襲！ &amp;lt;br&amp;gt;Scenario OB6: The Mass Production Uprising&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;: Complete K4-3 (A Towering Light)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Instinct (skill program)&lt;br /&gt;
* Guard (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の大逆襲！ &amp;lt;br&amp;gt;Scenario OB7: The Mass Production Revenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2 (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Preemptive Strike x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;艦長の素質 &amp;lt;br&amp;gt;Scenario OB8: What Makes A Captain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*Mitsuba earns the Ace Bonus&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus x2 (skill program)&lt;br /&gt;
* 3000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの挑戦 &amp;lt;br&amp;gt;Scenario OB9: Aces&#039; Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K7-2 (Arbitrator)&lt;br /&gt;
*10 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* PP Gain Meter&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB10: Army From The Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB11: Army From Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;勇者の敵軍団 &amp;lt;br&amp;gt;Scenario OB12: Army of the Braves&#039; Foes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB13: Army of Avarice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の敵軍団 &amp;lt;br&amp;gt;Scenario OB14: Army From Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Tactical Standby (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB15: Army Of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete ???&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;量産機軍団の、最後の戦い！ &amp;lt;br&amp;gt;Scenario OB16: The Mass Production Ultimatum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;エースの誇り &amp;lt;br&amp;gt;Scenario OB17: Aces&#039; Honor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
* Complete KN-2 or KT-2: (Doorway to the Abyss)&lt;br /&gt;
* 25 pilots aced&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Up x5 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地上の激闘 &amp;lt;br&amp;gt;Scenario OB18: Engagement on Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;宇宙の死闘 &amp;lt;br&amp;gt;Scenario OB19: Skirmish In Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario OB20: Army of Quaestors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ファイナルバトル &amp;lt;br&amp;gt;Scenario OB21: The Final Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*30th Memory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Onboard Challenges=&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;WORK IN PROGRESS&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Onboard Challenges are also Onboard Missions, with specific limitations or challenges as described in the mission title&amp;lt;br&amp;gt;&lt;br /&gt;
Like regular Onboard missions, Onboard challenges do not count in the total number of missions completed, and neither do they count in prerequisites that require that you complete a certain number of missions&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-1 : One Unit Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; View the onboard scenario &amp;quot;The Dreisstrager&#039;s Challenge&amp;quot;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Fighter&#039;s Spirit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-2 : One Unit Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Cartridge II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C1-3 : One Unit Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, 4 turns elapsed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Save E (skill program)&lt;br /&gt;
* Save B (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-1: Three Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Potential x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-2: Three Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete K6-1A: (The Lion Revived -PHOENIX-)&lt;br /&gt;
*Complete K6-1C: (Feelings Offered)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Premium Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C2-3: Three Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 6 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ignore Size x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-1: Five Units Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-2: (Gateway of Demise -JUPITER-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Repair Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-2: Five Units Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
*Complete K7-1 (Beyond Light and Darkness)&lt;br /&gt;
*Have 2000 total score&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Close Range Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;??? &amp;lt;br&amp;gt;Scenario C3-3: Five Units Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Turn 8 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Morale+ (ATK) (skill program)&lt;br /&gt;
* Morale+ (DEF) (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 1 &amp;lt;br&amp;gt;Scenario C4-1 : Boss Battle! 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE2-1A or KS2-2A: (Zilkhstan&#039;s Darkness)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Blood Cradle (Joe), Nagid Shu Mane (Shalio)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down.&amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Catered Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 2 &amp;lt;br&amp;gt;Scenario C4-2: Boss Battle! 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KE3-1 or KS3-1: (Contact Pentagona)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Ghoulghilas x3, Dévadadan x2, Titan G9&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt; &#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* CQB Up (skill program)&lt;br /&gt;
* RNG Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 3 &amp;lt;br&amp;gt;Scenario C4-3: Boss Battle! 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-3: (A Towering Light)&amp;lt;hr&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bosses:&#039;&#039;&#039; Nagid Shu Mane (Shalio), Batalalan Du (Bitool), Diablo of Monday (Gadved)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* External Resupply Device&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 4 &amp;lt;br&amp;gt;Scenario C4-4: Boss Battle! 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4B: (A Purified Land)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Repair Kit II&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 5 &amp;lt;br&amp;gt;Scenario C4-5: Boss Battle! 5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-5: (A World in Turmoil)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* DEF Up (skill program)&lt;br /&gt;
* EVD Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 6 &amp;lt;br&amp;gt;Scenario C4-6: Boss Battle! 6&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-2: (Arbitrator)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SKL Up (skill program)&lt;br /&gt;
* HIT Up (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 7 &amp;lt;br&amp;gt;Scenario C4-7: Boss Battle! 7&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Mission K8-3: (Future at Stake -VERSUS-)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 8 &amp;lt;br&amp;gt;Scenario C4-8: Boss Battle! 8&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Support Attack (skill program)&lt;br /&gt;
* Support Defend (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;強敵を倒せ！ 9 &amp;lt;br&amp;gt;Scenario C4-9: Boss Battle! 9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Enhance Attack (skill program)&lt;br /&gt;
* Second Attack (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C5-1 : 3 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KS2-1: (Planet of Conflict) or KE2-1B: (Battle Among the Stars)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proud Ace x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C5-2 : 3 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K4-1B: (The Second Coming of Zero)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Special Double Dog&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;3ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C5-3 : 3 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-4A: (Bells on the Battlefield) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 7 starts&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Propellant Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C6-1 : 5 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K5-3B: (Brave Spirits)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hit &amp;amp; Run (skill program)&lt;br /&gt;
* Spirit Endurance (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C6-2 : 5 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; &lt;br /&gt;
* Complete KE6-1B: (Preordained Destiny) or KS6-1B (Where It All Leads)&lt;br /&gt;
* Obtain 1,500,000 total CP&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Maintenance Skill (skill program)&lt;br /&gt;
* Supply Parts (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;5ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C6-3 : 5 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K7-1 (Beyond Light and Darkness)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 11 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Large Energy Tank&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C7-1 : 8 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K6-4 (Life of a Mazin)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Outrange Assist&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C7-2 : 8 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-2: (Judgment) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Break Morale Limit x2 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;8ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C7-3 : 8 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-3: (Future at Stake -VERSUS-) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 15 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 16 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Lucky Star x3 (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 1 &amp;lt;br&amp;gt;Scenario C8-1 : 10 Wave Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete K8-1 (What Follows Myth)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 2 &amp;lt;br&amp;gt;Scenario C8-2 : 10 Wave Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-1: (Creation) or KT-1: (Awakening)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;10ウェーブバトル 3 &amp;lt;br&amp;gt;Scenario C8-3 : 10 Wave Battle 3&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete KN-2 or KT-2: (Doorway to the Abyss)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 20 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied warship shot down; Turn 21 starts &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
* 1000 MxP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Organization A Handbook&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C1-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C1-1 (&amp;quot;Offensive Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Victorious Turn&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Attacker (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C2-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C2-1 (&amp;quot;Defensive Battle 1&amp;quot;&lt;br /&gt;
)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Reloader&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-1: One Turn Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recoverer&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC1-C3-2: One Turn Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC1-C3-1 (&amp;quot;One Turn Battle 1&amp;quot;)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Always Love You 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Anksha reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Anksha shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Deluxe Bento Box&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Always Love You 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Always Love You 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) reaches target point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; ReZEL Type C (WR Mode) shot down; All allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Proof of Bravery&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Technical Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Quark Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Technical Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Technical Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Turn Count Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* ExC Bonus (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Turn Count Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-2 (&amp;quot;Turn Count Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Long Range Impact&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Offensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Dash (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Offensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Offensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Allied unit reaches the goal by turn 2.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Reach turn 2 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Ultra Repair Ampule&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Defensive Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* All Defensor&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Defensive Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Defensive Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; Enemy unit enters the defense area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Second Attack (Skill Program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: One Minute Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Golden Legacy&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: One Minute Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;One Minute Battle 1&amp;quot;)&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies destroyed; 2 turn(s) elapsed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* SP Recovery (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Mixed Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Comeback Attack&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-2: Mixed Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Mixed Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any allied unit reaches target point within 2 turns (2) Defeat all enemies (3) All allied units reach target point within 2 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 3 turn(s) elapsed; Any allied units shot down (2) Enemy unit enters target area; Any allied units shot down. (3) 2 turns pass after the objective changes; Any allied units shot down. &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Hyper Generator&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Post-Game&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Full Counter (skill program)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; |&#039;&#039;&#039;???&amp;lt;br&amp;gt;Special Scenario DLC?-C?-1: Composite Battle 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete DLC?-C?-1 (&amp;quot;Composite Battle 1&amp;quot;) &amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies by the end of turn 1 enemy phase. (2) Destroy 10 enemy units (20 units total) by the end of turn 3, enemy phase. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) 2 turn(s) elapsed; Any allied units shot down. (2) 4 turn(s) elapsed; Any allied units shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
* Range Extender&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hobo Joe</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Pilot_Database&amp;diff=45893</id>
		<title>Super Robot Wars/Z/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z/Pilot_Database&amp;diff=45893"/>
		<updated>2020-12-15T11:43:15Z</updated>

		<summary type="html">&lt;p&gt;Hobo Joe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Original Generation ==&lt;br /&gt;
&lt;br /&gt;
===Setsuko Ohara===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Setsuko Ohara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Virgola -&amp;gt; Virgola Kai -&amp;gt; Virgola Glory&lt;br /&gt;
|-&lt;br /&gt;
! Default Birthday / Blood Type&lt;br /&gt;
| September 3 / Type A&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Attack power to Ranged weapons &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 25 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 35 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 55 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || 1&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 18 || 29 || 43&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Denzel Hammer===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Denzel Hammer&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Virgola Unit 1&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10 Accuracy rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 4 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 6 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 8 || 15 || 29&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Toby Watson===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Toby Watson&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Virgola Unit 2&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20 Critical rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 9 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 13 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 47 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 13 || 26 || 37 || 42 || 48 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 9 || 26 || 35&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rand Travis===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rand Travis&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gunleon&lt;br /&gt;
|-&lt;br /&gt;
!Default Birthday / Blood Type&lt;br /&gt;
| August 9 / Type AB&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| Weapon Status effect(s) rendered ineffective  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Rapid || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Courage || 52 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 14 || 19 || 24 || 37&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mel Beater===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mel Beater&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gunleon&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 51 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 60 || 80&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Löwen General===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Löwen General&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Chaos Leo&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Attack power against men -20% Attack power against women &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 35 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 47 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || 26&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 7 || 18 || 26 || 35 || 42 || 48 || 53 || 62&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ziene Espio===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ziene Espio&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Chaos Capra&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy and Evasion rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Inspire || 14 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 28 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 39 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 24 || 42 || 53&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || 38 || 49&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asakim Dowin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asakim Dowin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shurouga&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 Platoon Movement +10% Evasion rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Rapid || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 5&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 41 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 1 || 1 || 1 || 17 || 28 || 37 || 46&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mazinger Z ==&lt;br /&gt;
=== Kouji Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kouji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Double Spazer -&amp;gt; Mazinger Z&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -20% Damage taken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 13 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 37 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 8 || 14 || 20 || 26 || 34 || 42 || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sayaka Yumi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sayaka Yumi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Diana A&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +50% Recovery of HP &amp;amp; EN &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 39 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 56 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack  || 1&lt;br /&gt;
 || 34 || 49&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend  || 1 || 34 || 49&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Great Mazinger ==&lt;br /&gt;
&lt;br /&gt;
===Tetsuya Tsurugi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy rate +20% Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 29 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 7 || 13 || 19 || 25 || 32 || 40 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 10 || 17 || 23 || 35 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Hono===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun Hono&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Venus A&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Experience earned +10% Accuracy rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 25 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 13 || 24 || 35 || 39 || 48 || 55 &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 33&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Boss===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Boss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +30% Money earned &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust  || 47 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood|| 54 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 12 || 16 || 25 || 33 || 39 || 49 || 59 || 70 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 23 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Nuke===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Weak&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 30 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 50 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 60 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 70 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mucha===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 30 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 50 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 60 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 70 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== UFO Robo Grendizer ==&lt;br /&gt;
&lt;br /&gt;
===Duke Fleed===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Duke Fleed&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Grendizer&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy rate -10% Damage taken &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit  || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 35 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 4 || 11 || 16 || 23 || 30 || 38 || 42 || 51&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || A&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hikaru Makiba===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hikaru Makiba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Marine Spazer&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -30% Damage taken when Support Defending&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Cheer  || 12 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 21 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 37 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 51 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 16 || 28 || 37 || 44 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 33&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || B&lt;br /&gt;
|-&lt;br /&gt;
| Sea || A&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Maria Fleed===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maria Fleed&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Drill Spazer&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Counterattack power &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 7|| 20&lt;br /&gt;
|-&lt;br /&gt;
| Inspire || 17 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 61 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 1&lt;br /&gt;
 || 1 || 17 || 24 || 35 || 42 || 50 || 59 || 68 &lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 19 || 30 || 38 || 45 || 51&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack  || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rubina===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rubina&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Double Spazer&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Weak&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +50% Recovery of HP &amp;amp; EN &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 31 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 36 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 57 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend  || 1 || 12 || 29 || 36&lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Getter Robo G ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ryouma Nagare===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryouma Nagare&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Getter Dragon&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| Entire Platoon gets S rank on &amp;quot;Sky&amp;quot; Terrain &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 30 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 49 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 58 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 9 || 15 || 22 || 30 || 38 || 46 || 52 || 57&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || B&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hayato Jin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Jin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Getter Liger&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| Entire Platoon gets S rank on &amp;quot;Land&amp;quot; Terrain &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 13 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Flash|| 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Rapid  || 36 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack  || 49 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 10 || 16 || 24 || 32 || 40 || 48 || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 15 || 28 || 39&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Benkei Kurama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Benkei Kurama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Getter Poseidon&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| Entire Platoon gets S rank on &amp;quot;Sea&amp;quot; Terrain &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 35 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 11 || 17 || 25 || 33 || 42 || 47 || 56 || 61&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 34&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || A&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Michiru Saotome===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Michiru Saotome&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Lady Command&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +50% Recovery of HP &amp;amp; EN &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 18 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 24 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 26 || 38&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 16 || 27 || 34 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || B&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tekkouki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tekkouki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Mecha Tekkouki&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| Entire Platoon gets A rank on &amp;quot;Sky, Land &amp;amp; Sea&amp;quot; Terrains  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 54 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 10 || 21 || 32 || 39 || 43 || 51 || 57&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 15 || 26 || 35 || 43&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 24 || 43&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Space Emperor God Sigma ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Toshiya Dan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Toshiya Dan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Space Emperor -&amp;gt; God Sigma&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +40% chance of Blocking &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 23 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 49 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 6 || 15 || 24 || 30 || 35 || 43 || 49 || 62&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Julie Noguchi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Julie Noguchi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| God Sigma&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 24 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kira Kensaku===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kira Kensaku&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| God Sigma&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Effort|| 28 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Drive  || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Super Dimension Century Orguss ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kei Katsuragi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kei Katsuragi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Bronco II -&amp;gt; Orguss &lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Attack power against men -20% Attack power against women &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 17 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 43 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 58 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Very Lucky || 1&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 8 || 13 || 22 || 27 || 31 || 35 || 39 || 46&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shaya Thoov===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shaya Thoov&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain)&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Glomar&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Weak&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Money earned for adjacent platoons &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 39 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 57 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 13 || 28&lt;br /&gt;
|-&lt;br /&gt;
| B Save || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 36 || 43&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mimsy Laaz===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mimsy Laaz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Glomar&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 35 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 58 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mome===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mome&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Glomar&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 22 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 48 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Maaie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maaie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Morabba Maaie&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Money earned &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 17 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 53 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 13 || 28&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 10 || 22 || 29 || 38 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lieea===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lieea&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Morabba Lieea&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Money earned &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 17 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 32 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 53 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 10 || 22 || 29 || 38 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Athena Henderson===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Athena Henderson&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nikick Athena&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10 Accuracy &amp;amp; Evasion rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 54 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 19 || 33 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 13 || 24 || 30 || 41 || 48 || 55 &lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Orson D. Verne===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Orson D. Verne&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Bronco II -&amp;gt; Orguss II&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20 Evasion rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 31 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 34 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 55 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 17 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack  || 1  &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 18&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Space Warrior Baldios ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Marin Reigan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Marin Reigan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Baldios&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 Platoon Movement +10% Evasion rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Courage || 60 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 7 || 16 || 21 || 26 || 33 || 39 || 47 || 52&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || A&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jack Oliver ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jack Oliver&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Baldios&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 23 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 27 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Raita Hokuto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Raita Hokuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Baldios&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 49 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 53 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===David Uein===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | David Uein&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Fixer-1&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Evasion rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 27 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 32 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 42 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 11 || 18 || 29 || 35 || 43 || 57&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 10 || 19 || 27 || 33 || 39 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Flick Kyarin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Flick Kyarin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Jolar&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 Platoon movement +10% Accuracy rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 28 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 9 || 16 || 25 || 33 || 44 || 53 || 63&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 25 || 35 || 48 || 56 || 62&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || S&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Invincible Superman Zambot 3 ==&lt;br /&gt;
&lt;br /&gt;
===Kappei Jin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kappei Jin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Zambo Ace -&amp;gt; Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| Platoon gains the Will+(Damaged) effect&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 13 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 57 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 1 || 22 || 35 || 42 || 47 || 51 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uchuta Kamie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Uchuta Kamie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 19 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 45 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Keiko Kamikita===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Keiko Kamikita&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Zambot 3&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 54 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Heizaemon Kamikita===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Heizaemon Kamikita&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain)&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| King Beal&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +40% Attack Power against Gaizok enemies for adjacent platoons &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 49 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 1 || 1 || 32 || 39 || 45 || 51 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || 36&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 1 || 28 || 39&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || B&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gengoro Jin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gengoro Jin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| King Beal&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 23 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Courage || 55 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ichitaro Jin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ichitaro Jin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| King Beal&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 34 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Banjo Haran===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banjo Haran&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Daitarn 3&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy and Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 35 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 56 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 16 || 22 || 27 || 32 || 37 || 42 || 52&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Combat Mecha Xabungle ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jiron Amos===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jiron Amos&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Walker Gallia&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| Platoon gains the Battle Spirit effect&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rapid || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 54 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 1 || 7 || 16 || 23 || 31 || 39 || 47&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 22 || 38&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Elche Cargo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elche Cargo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain) -&amp;gt; Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| Battleship Captain || +20% Money earned for adjacent platoons&lt;br /&gt;
|-&lt;br /&gt;
| Pilot || +20% Platoon Attack damage &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 54 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 13 || 22 || 35 || 41 || 49 || 56 || 64&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 22 || 38&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 27 || 35&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kotsett Memuma===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kotsett Memuma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 45 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fatman Big===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fatman Big&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot -&amp;gt; Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -30% Damage taken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 44 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts|| 46 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 50 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 1 || 1 || 1 || 1 || 1 || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || S&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rag Uralo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rag Uralo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Xabungle&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% to Counterattack damage &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 29 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 49 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 13 || 21 || 27 || 34 || 46 || 54 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 26 || 38 || 42&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Blume===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blume&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Trand 11&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 to the range of all weapons except range 1 and MAP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 24 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 53 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 17 || 25 || 31 || 39 || 48 || 59 || 66&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 12 || 24 || 33 || 41 || 47&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Daiku===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daiku&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Trand 11&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -30% Damage taken when Support Defending &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 19 || 27 || 32 || 40 || 46 || 58 || 65&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 18 || 37 || 52&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chiru===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chiru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Walker Gallia&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Experience and Money earned &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 7 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 30 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 47 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 26 || 33 || 41 || 48 || 55 || 62 || 70 || 78&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Birin Nada===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Birin Nada&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Doran&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +30% Money earned&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 55 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 10 || 18 || 28 || 35 || 42 || 51 || 58 || 67&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Maria Maria===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maria Maria&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Doran&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +50% Recovery of HP &amp;amp; EN &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Mercy|| 20 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 31 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Encourage|| 37 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 20 || 31 || 38 || 45 || 54 || 63 || 69&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || 31 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kamille Bidan===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam Mk.II -&amp;gt; Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy rate +10% Counterattack damage &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 24 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 53 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1&lt;br /&gt;
 || 9 || 16 || 25 || 39 || 46 || 51 || 59 || 63&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 13 || 25 || 32 || 40 || 47&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Quattro Bageena===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quattro Bageena&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Rick Dias -&amp;gt; Hyaku Shiki &lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Platoon Attack damage &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 46 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1&lt;br /&gt;
 || 1 || 1 || 1 || 34 || 43 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 1 || 38 || 52&lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Amuro Ray===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Rick Dias -&amp;gt; Nu Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Evasion rate +10% Critical rate (Becomes +20% Critical rate after Scenario 44)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 45 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 61 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1&lt;br /&gt;
 || 1 || 1 || 24 || 31 || 39 || 46 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bright Noa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain)&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Argama&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -10% damage taken for adjacent platoons &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 38 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 54 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1&lt;br /&gt;
 || 25 || 36 || 47 &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Torres===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Torres&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Argama&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 9 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 51 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Saegusa===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saegusa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Argama&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Emma Sheen===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Emma Sheen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nemo &lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% chance of Blocking &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 7 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 17 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 37 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|-&lt;br /&gt;
| Will + (Hit) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 13 || 37&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reccoa Londe===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Reccoa Londe&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nemo &lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 11 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 37 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 16 || 34 || 48&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Apolly Bay===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Apolly Bay&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Rick Dias &lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Evasion rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 13 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 30 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 43 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 21 || 35 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roberto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roberto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Rick Dias &lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 33 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 37 || 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 23 || 37 || 54&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fa Yuiry===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiry&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Methuss&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +50% Recovery of HP &amp;amp; EN &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 9 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 54 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1&lt;br /&gt;
 || 46 || 57 || 66&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 1&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 28 || 44&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Katz Kobayashi===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Katz Kobayashi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nemo&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Experience earned &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 48 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1&lt;br /&gt;
 || 26 || 38 || 46 || 62 || 68&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Four Murasame===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Four Murasame&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gaplant&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Evasion rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Inspire || 22 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 62 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Cyber Newtype || 1&lt;br /&gt;
 || 11 || 18 || 28 || 37 || 49 || 53 || 61&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend|| 1 || 32&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sara Zabirov===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Zabirov&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Bolinoak Sammahn&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Money and Experience earned &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 17 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Inspire || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 58 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1&lt;br /&gt;
 || 1 || 28 || 31 || 56 || 59 || 66&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 14 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 18 || 38&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Henken Bekkener===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Henken Bekkener&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain)&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Radish&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -10% damage taken for adjacent platoons &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 27 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 42 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 14 || 26 || 35 || 42 || 57 || 68 &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 15 || 32 || 46&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 19 || 34 || 50&lt;br /&gt;
|-&lt;br /&gt;
| B Save || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Haman Karn===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haman Karn&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Qubeley&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Platoon Attack damage&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 49 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1&lt;br /&gt;
 || 1 || 1 || 1 || 9 || 18 || 29 || 41&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 6 || 9 || 15 || 23 || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || S&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== ∀ Gundam ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Loran Cehack===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Loran Cehack&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Turn A Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| Platoon gains Will+ (Evade) effect &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 24 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 44 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 57 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 16 || 33 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 11 || 28 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dianna Soreil===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dianna Soreil&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain)&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Soleil&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Attack Power for adjacent platoons &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 30 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 22 || 42&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1  || 1 || 1 || 36&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Milan Rex===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Milan Rex&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Soleil&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 54 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sochie Heim===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sochie Heim&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Kapool&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Experience earned -10% Damage taken &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 16 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 27 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 53 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 10 || 22 || 33 || 45 || 52 || 59 || 67&lt;br /&gt;
|-&lt;br /&gt;
| Very Lucky || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Miashei Kune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Miashei Kune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Kapool&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 Platoon movement &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 4 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 23 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 27 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 47 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 8 || 14 || 25 || 38 || 46 || 54 || 64 &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 27&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 19 || 35&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Corin Nander===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Corin Nander&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Corin Kapool&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy rate -10% Damage taken &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 15 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 17 || 27 || 38 || 51 || 63&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size Difference || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Joseph Yaht===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joseph Yaht&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Borjanon&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 to the range of all weapons except range 1 and MAP &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 34 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 44 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 13 || 22 || 30 || 42 || 51 || 59 &lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 1&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gavane Gooney===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gavane Gooney&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Borjanon&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 52 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 13 || 24 || 33 || 39 || 45 || 56 &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 38&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 16 || 30 || 42&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Harry Ord===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Harry Ord&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| SUMO (Gold Type)&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 Platoon movement +10% Evasion rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 37 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 47 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Rapid || 51 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 1 || 16 || 28 || 40 || 51 || 63 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 15 || 28 || 43&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Poe Aijee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Poe Aijee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| SUMO (Silver Type)&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Evasion rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 21 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 33 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 47 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 17 || 35 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 1&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gym Ghingnham===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gym Ghingnham&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Turn X Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +30% Accuracy and Critical rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 17 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 42 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Extreme || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 1&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 1&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || S&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || S&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== After War Gundam X ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Garrod Ran===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Garrod Ran&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam X -&amp;gt; Gundam Double X&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -10% Damage taken +20% Money earned&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 31 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Courage || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 9 || 15 || 24 || 37 || 46 || 52 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|-&lt;br /&gt;
| Very Lucky || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tiffa Adill===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tiffa Adill&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam Double X&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 60 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype(X) || 1&lt;br /&gt;
 || 1 || 1 || 1 || 16 || 25 || 34 || 43 || 55&lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jamil Neate===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jamil Neate&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain) -&amp;gt; Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Freeden -&amp;gt; Gundam X&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| Battleship Captain || -10% EN used for adjacent platoons&lt;br /&gt;
|-&lt;br /&gt;
| Pilot || +10% Accuracy and Evasion rate&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 16 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 27 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype (X) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 19 &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 13 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sala Tyrrell===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sala Tyrrell&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot -&amp;gt; Main Pilot (Battleship Captain)&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Freeden&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -10% EN used for adjacent platoons &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 24 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 31 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 16 || 33 || 45 || 56&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 29 || 35 || 51&lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 32&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Toniya Malme===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Toniya Malme&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Freeden&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 23 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 29 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shingo Mori===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shingo Mori&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Freeden&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 7 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Witz Sou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Witz Sou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam Airmaster&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 Platoon movement and +20% Money earned &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 17 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 26 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 49 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 9 || 17 || 25 || 30 || 38 || 45 || 54 || 62&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Roybea Loy===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roybea Loy&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam Leopard&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 to the range of all weapons except range 1 and MAP  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 53 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 16 || 28 || 35 || 49 || 57 || 63&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 27 || 39&lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ennil El===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ennil El&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Esperansa&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 27 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 33 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 54 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 13 || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 27 || 39&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pala Sys===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Pala Sys&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| G-Falcon&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 Platoon movement  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 22 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 37 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 12 || 23 || 34 || 43 || 56&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 16 || 30 || 44&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || B&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lancerow Darrow===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lancerow Darrow&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Crowda&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy and Evasion rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 25 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 50 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 54 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype (X) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || B&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Carris Nautilus===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Carris Nautilus&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Bertigo&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Evasion rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 61 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Cyber Newtype || 1&lt;br /&gt;
 || 6 || 14 || 28 || 35 || 44 || 50 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 21 || 34&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shinn Asuka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinn Asuka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Impulse Gundam -&amp;gt; Destiny Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Counterattack damage +20% Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| SEED || &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rey Za Barrel===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rey Za Barrel&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Blaze Zaku Phantom -&amp;gt; Legend Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy and Evasion rate  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 50 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 59 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lunamaria Hawke===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lunamaria Hawke&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gunner Zaku Warrior -&amp;gt; Impulse Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Attack power during Support Attack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 7 || 18 || 29 || 35 || 46 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 19 || 32 || 41&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Talia Gladys===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Talia Gladys&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain)&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Minerva&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -10% damage taken for adjacent platoons &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 16 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 59 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 14 || 27 || 37 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 17 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 16 || 35 || 52 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Arthur Trine===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Arthur Trine&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Minerva&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 42 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Meyrin Hawke===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meyrin Hawke&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Minerva&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 6 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 21 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 34 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 60 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Athrun Zala===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Athrun Zala&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Zaku Warrior -&amp;gt; Savior Gundam -&amp;gt; Infinite Justice Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 Platoon Movement -10% Damage taken &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Rapid || 31 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 47 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 51 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| SEED || 1&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 12 || 26 || 37&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kira Yamato===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kira Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Freedom Gundam -&amp;gt; Strike Freedom Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy rate +20% chance of Blocking &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 27 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 57 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| SEED || 1&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 17 || 25 || 36 || 44 || 53 || 65&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || A&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Murrue Ramius===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Murrue Ramius&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain)&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Archangel&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy for adjacent platoons &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 30 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Love || 56 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 28 || 39 || 51&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 21 || 40 || 48 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Arnold Neumann===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Arnold Neumann&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Archangel&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dalida Lolaha Chandra II===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dalida Lolaha Chandra II&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Archangel&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lacus Clyne===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lacus Clyne&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain)&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Eternal&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
|  +10% Accuracy rate for adjacent platoons &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 8 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 41 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 54 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| SEED || 1&lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || 1&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 32 || 44 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || B&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Andrew Waltfeld===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Andrew Waltfeld&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot -&amp;gt; Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Murasame -&amp;gt; Gaia Gundam -&amp;gt; Eternal&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
|  +1 Platoon movement &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 34 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 53 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 17 || 26 || 33 || 42 || 54 || 66&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 17 || 35&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || S&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Yzak Joule===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yzak Joule&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| GOUF Ignited&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% to Counterattack damage  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 42 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 48 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 10 || 24 || 36 || 44 || 52 || 63&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 1&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 24 || 47&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || S&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mu La Flaga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mu La Flaga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Akatsuki Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy and Evasion rate  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 51 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 53 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 13 || 27 || 36 || 48 || 53 || 65&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 29 || 43&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 12 || 21 || 33 || 46 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 26 || 43&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sting Oakley===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sting Oakley&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Chaos Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 to the range of all weapons except range 1 and MAP &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 47 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 56 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Extended || 1 || 9 || 18 || 27 || 36 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 10 || 19 || 29 || 35 || 46 || 52&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 8 || 14 || 23 || 31 || 42 || 53&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 21 || 33&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || S&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Auel Neider===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Auel Neider&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Abyss Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy rate +20% Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 50 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Extended || 1 || 9 || 18 || 27 || 36 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 8 || 14 || 23 || 31 || 42 || 53&lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || A&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stella Loussier===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stella Loussier&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Destroy Gundam -&amp;gt; Gaia Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 Platoon movement &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 54 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 57 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Extended || 1 || 9 || 18 || 27 || 36 || 45 || 54&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 8 || 14 || 23 || 31 || 42 || 53&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Overman King Gainer ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gainer Sanga===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gainer Sanga&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| King Gainer&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Evasion rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 13 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Courage || 55 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 1 || 18 || 25 || 36 || 45 || 52 || 58 || 63&lt;br /&gt;
|-&lt;br /&gt;
| Gamer (Gamechamp) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gain Bijou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gain Bijou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gatchiko -&amp;gt; Emperanza&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 to the range of all weapons except range 1 and MAP &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 47 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 48 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 29 || 38 || 43 || 48 || 54 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || 31 || 43&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sara Kodama===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sara Kodama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Panther -&amp;gt; Jinba&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Attack power during Support Attack &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 16 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 25 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 31 || 37 || 43 || 48 || 59&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 28&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bello Korossha===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bello Korossha&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Panther&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -10% Damage taken &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 23 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 31 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 38 || 42 || 61&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 28 || 34&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hughes Gauli===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hughes Gauli&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Panther&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +30% Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 39 || 45 || 61&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 15 || 27 || 36 || 42 || 47 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 17 || 46&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Adette Kistler===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Adette Kistler&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Dorbeck&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Money earned +10% Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 27 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 57 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 37 || 43 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 16 || 28 || 35 || 46 || 53 || 61 || 68&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 26 || 35&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Yassaba Jin===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yassaba Jin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Rushrod&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Hit rate -10% Damage taken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 30 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 41 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 1 || 1 || 34 || 46 || 59&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 13 || 24 || 31 || 42 || 50 || 57 &lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 13 || 27 || 34 || 45 || 56&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kejinan Datto===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kejinan Datto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Dorbeck&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 14 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 41 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 19 || 26 || 47 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 22 || 32 || 40 || 51 || 62 &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Very Lucky || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enge Gam===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Enge Gam&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Dorbeck&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Evasion rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 39 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 35 || 48 || 63&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 26 || 42 &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1&lt;br /&gt;
|-&lt;br /&gt;
| B Save || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jaboli Mariela===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jaboli Mariela&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Dorbeck&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 31 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 33 || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 26 || 42 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Asuham Boone===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuham Boone&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Golem&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy rate -10% Damage taken  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 25 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 11 || 23 || 33 || 42 || 53 || 59&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 7 || 15 || 27 || 33 || 42 || 54&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 11 || 22 || 30 || 37 || 45 || 51 || 59&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 22&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cynthia Lane===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Cynthia Lane&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Dominator&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Evasion and Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 49 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 52 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Oversense || 1&lt;br /&gt;
 || 1 || 16 || 23 || 35 || 47 || 56 || 62 || 68&lt;br /&gt;
|-&lt;br /&gt;
| Gamer|| 1&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Big O ==&lt;br /&gt;
&lt;br /&gt;
===Roger Smith===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roger Smith&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Big O&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +30% Critical rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 35 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 54 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Negotiator || 1&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===R. Dorothy Wayneright===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | R. Dorothy Wayneright&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Big O&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 30 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jason Beck===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jason Beck&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Beck the Great RX3&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +30% to Counterattack damage &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 38 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 15 || 29 || 35 || 47 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 12 || 26 || 34 || 45 || 53&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 1&lt;br /&gt;
|-&lt;br /&gt;
| E Save || 1&lt;br /&gt;
|-&lt;br /&gt;
| B Save || 1&lt;br /&gt;
|-&lt;br /&gt;
| Very Lucky || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || B&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===T Bone===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | T Bone&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Beck the Great RX3&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 23 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 32 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 43 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dove===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dove&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Beck the Great RX3&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 23 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 32 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 43 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Super Heavyweight God Gravion ==&lt;br /&gt;
&lt;br /&gt;
===Touga Tenkuuji===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Touga Tenkuuji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gran Kaiser -&amp;gt; God Gravion -&amp;gt; Sol Gravion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Attack power during Player Phase &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 37 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 62 || 75&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 14 || 25 || 37 || 48 || 63&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || A&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Eiji Shigure===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eiji Shigure&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| God Gravion -&amp;gt; Sol Gravion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 18 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 43 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 57 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Luna Gusuku===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Luna Gusuku&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| God Gravion -&amp;gt; Sol Gravion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 8 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 16 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 46 || 45&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mizuki Tachibana===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mizuki Tachibana&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| God Gravion -&amp;gt; Sol Gravion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 41 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Rapid || 56 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Eina===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eina&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| God Gravion -&amp;gt; Sol Gravion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Weak&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Inspire || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 27 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 50 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 58 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Leele===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Leele&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| God Gravion -&amp;gt; Sol Gravion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Weak&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 9 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 31 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 51 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 55 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Super Heavyweight God Gravion Zwei ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Klein Sandman===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Klein Sandman&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| God Sigma Gravion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Attack power against Zeravire enemies&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Love || 38 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 65 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 14 || 29 || 43&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Genius || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 1 || 1 || 57&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || A&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Faye Xin Lu===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Faye Xin Lu&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gran Trooper&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Evasion rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 47 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 54 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 8 || 15 || 27 || 34 || 42 || 54&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 23 || 47&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Genesis of Aquarion ==&lt;br /&gt;
&lt;br /&gt;
===Apollo===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Apollo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Aquarion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +40% Attack power against Shadow Angels &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 43 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 64 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 1 || 1 || 1 || 45 || 47 || 49 || 51 || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 13 || 26 || 34 || 45 || 57&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Resistance || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Silvia de Alisia===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Silvia de Alisia&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Aquarion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10 Accuracy rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 65&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 59 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 1 || 1 || 15 || 22 || 28 || 33 || 41 || 49 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 32&lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sirius de Alisia===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sirius de Alisia&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Aquarion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10 Evasion rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 17 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 32 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 47 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 1 || 1 || 15 || 22 || 28 || 33 || 41 || 49 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Blocking || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reika Kou===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Reika Kou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Aquarion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Attack power during Support Attack &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Inspire || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 36 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Rapid || 47 || 25&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 1 || 8 || 19 || 31 || 39 || 47 || 55 || 62&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 11 || 22 || 34 || 40 || 53&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 14 || 36&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pierre Vieira===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Pierre Vieira&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Aquarion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +1 Platoon movement  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 9 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 15 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 48 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 1 || 9 || 16 || 30 || 38 || 47 || 54 || 63&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 12 || 24 || 35 || 46 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 29&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || B&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jun Lee===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jun Lee&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Aquarion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy rate +10% Critical rate  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Inspire || 24 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 45 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 1 || 16 || 25 || 33 || 42 || 49 || 57 || 65&lt;br /&gt;
|-&lt;br /&gt;
| E Save || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || B&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tsugumi Rosenmeier===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tsugumi Rosenmeier&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Aquarion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Weak&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +50% Recovery of HP &amp;amp; EN  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 24 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 31 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 1 || 18 || 26 || 33 || 43 || 50 || 56 || 64&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 19 || 35 || 46&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || B&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Rena Rune===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rena Rune&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Aquarion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Evasion rate during enemy phase  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Inspire || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 26 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 60 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 1 || 1 || 1 || 1 || 22 || 34 || 45 || 56 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1 &lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Glen Anderson===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Glen Anderson&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Aquarion&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 51 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 1 || 8 || 15 || 26 || 34 || 45 || 53 || 61&lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 11 || 23 || 29 || 36 || 41 || 48&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Psalms of Planets Eureka seveN ==&lt;br /&gt;
&lt;br /&gt;
===Renton Thurston===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Renton Thurston&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot -&amp;gt; Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nirvash&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| Platoon gains the Will+ (Evade) effect&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 39 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Courage || 57 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Lifting || 1&lt;br /&gt;
 || 13 || 25 || 33 || 40 || 51 || 59 || 65 || 71&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 9 || 16 || 23 || 33 || 40 || 47 || 53&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Eureka===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eureka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot -&amp;gt; Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nirvash&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Accuracy and Evasion rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Awaken || 47 || 100&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 57 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Lifting || 1&lt;br /&gt;
 || 1 || 1 || 12 || 20 || 35 || 43 || 56 || 62&lt;br /&gt;
|-&lt;br /&gt;
| SP Recovery || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || S&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Holland Novak===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Holland Novak&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Terminus 909 -&amp;gt; Terminus 303&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Attack power against Flying units &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Rapid || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 51 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Lifting || 1&lt;br /&gt;
 || 1 || 1 || 1 || 1 || 32 || 40 || 49 || 57&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 19 || 40&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Matthieu===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Matthieu&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Terminus 606&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10 Evasion rate&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 19 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 37 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Lifting || 1&lt;br /&gt;
 || 1 || 1 || 14 || 30 || 39 || 54&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 21&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hilda===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hilda&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Terminus 808&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Money earned &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 14 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 57 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Lifting || 1&lt;br /&gt;
 || 1 || 9 || 18 || 33 || 43 || 61&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 18 || 34 || 58&lt;br /&gt;
|-&lt;br /&gt;
| Cooperative Attack || 1 &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stoner===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Stoner&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Terminus 606&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 53 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Talho Yuuki===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Talho Yuuki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain)&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gekko&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -10% damage taken for adjacent platoons &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 16 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Lifting || 1&lt;br /&gt;
 || 1 || 1 || 16 || 31 || 39 || 52&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hap===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hap&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gekko&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 14 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance || 39 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ken-Goh===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ken-Goh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gekko&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Hit || 16 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Moondoggie===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Moondoggie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gekko&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Normal&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Effort || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 15 || 10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Jurgens===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jurgens&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot (Battleship Captain)&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Federation Army Aerial Battleship&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| -10% EN used when for adjacent platoons  &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Sure-Hit || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Great Guts || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 36 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 47 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 57 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1&lt;br /&gt;
 || 1 || 5 || 11 || 25 || 32 || 45 || 52&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 21 || 41&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 21 || 43 || 51&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || A&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dominic===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Dominic&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Federation Army Aerial Battleship&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 8 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 24 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 47 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Anemone===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Anemone&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nirvash theEND&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Super Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +10% Evasion rate +20 Critical rate &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Direct Attack || 27 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 46 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Lifting || 1&lt;br /&gt;
 || 1 || 8 || 14 || 30 || 37 || 45 || 57 &lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 1 || 7 || 13 || 22 || 31 || 38 || 46&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 1&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || S&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || C&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Charles Beams===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Charles Beams&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Spearhead (Blue)&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Attack power against Flying units &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 57 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Lifting || 1&lt;br /&gt;
 || 1 || 1 || 1 || 25 || 36 || 45 || 53 || 63 &lt;br /&gt;
|-&lt;br /&gt;
| Counter || 1 || 1 || 12 || 23 || 31 || 40 || 47 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 16 || 29 || 37&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || S&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ray Beams===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ray Beams&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Spearhead (Red)&lt;br /&gt;
|-&lt;br /&gt;
!Personality&lt;br /&gt;
| Strong&lt;br /&gt;
|-&lt;br /&gt;
!Squad Leader Bonus&lt;br /&gt;
| +20% Attack power against Flying units &lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 12 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 24 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 55&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Level !! width=&amp;quot;20&amp;quot; | 1 !! width=&amp;quot;20&amp;quot; | 2 !! width=&amp;quot;20&amp;quot; | 3 !! width=&amp;quot;20&amp;quot; | 4 !! width=&amp;quot;20&amp;quot; | 5 !! width=&amp;quot;20&amp;quot; | 6 !! width=&amp;quot;20&amp;quot; | 7 !! width=&amp;quot;20&amp;quot; | 8 !! width=&amp;quot;20&amp;quot; | 9&lt;br /&gt;
|-&lt;br /&gt;
| Lifting || 1&lt;br /&gt;
 || 1 || 1 || 1 || 26 || 37 || 46 || 54 || 64 &lt;br /&gt;
|-&lt;br /&gt;
| Backup Attack || 1 &lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 16 || 29 || 37&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Terrain Rating&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
!Terrain !! width=&amp;quot;20&amp;quot; | Ranking&lt;br /&gt;
|-&lt;br /&gt;
| Sky || S&lt;br /&gt;
|-&lt;br /&gt;
| Land || A&lt;br /&gt;
|-&lt;br /&gt;
| Sea || B&lt;br /&gt;
|-&lt;br /&gt;
| Space || A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hobo Joe</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Pilot_Abilities&amp;diff=37334</id>
		<title>Super Robot Wars/Z3.2/Pilot Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z3.2/Pilot_Abilities&amp;diff=37334"/>
		<updated>2019-07-09T10:38:40Z</updated>

		<summary type="html">&lt;p&gt;Hobo Joe: Adding Nono&amp;#039;s abilities&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Innate Skills (Cannot be learned)==&lt;br /&gt;
{{Note| New skills and changes from the previous games are &#039;&#039;&#039;highlighted&#039;&#039;&#039;. &amp;lt;br&amp;gt; Unlike the other abilities listed here, those marked with a &#039;&#039;&#039;*&#039;&#039;&#039; &#039;&#039;can&#039;&#039; be replaced, but since they do not appear in the ability purchase menu they &#039;&#039;&#039;&#039;&#039;cannot be relearned if forgotten&#039;&#039;&#039;&#039;&#039;.}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| SP Regen || SP回復 || Recovers 10 SP every turn. Stacks with the regular recovery, becoming 15 per turn. || Basara, C.C., Loran, Setsuko, Rand, Crowe, Suzune (after an event)&lt;br /&gt;
|-&lt;br /&gt;
| Command || 指揮官 || Final Hit and Evade rates of units in range are increased.&amp;lt;br&amp;gt;Effect is determined by the skill&#039;s level and the distance to the skill possessor. || Char, Sumeragi, Otto, Bright, Ozma, Jeffrey, Mao, Clouseau, Tessa, F.S., Zero, Crea&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck || 強運 || Funds acquired from shooting down an enemy unit are multiplied by 1.2. || Colasour, Boss, Hathaway, Kei, Alto, Sousuke, Garrod, Crowe, Banjo&lt;br /&gt;
|-&lt;br /&gt;
| President || 社長 || When the map is cleared, all deployed pilots acquire 5 PP. || Watta&lt;br /&gt;
|-&lt;br /&gt;
| Salaryman || サラリーマン || Acquires 3 PP when leveling up, for each 10 units shot down, and when the map is cleared. || Kakikouji, Atsui, Kinoshita, Ikue, Akagi, Ibuki, Aoyama&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || ニュータイプ || Hit and Evade rates rise and the ranges of certain weapons are increased.&amp;lt;br&amp;gt;Effect rises with the skill&#039;s level. || Kamille, Fa, Four (Ace), Katz, Amuro, Char, Hathaway, Quess, Banagher, Rhidde&lt;br /&gt;
|-&lt;br /&gt;
| Strengthened Human || 強化人間 || Hit and Evade rates rise and the range of certain weapons are increased.&amp;lt;br&amp;gt;Effect rises with the skill&#039;s level. || Gyunei, Marida, Four&lt;br /&gt;
|-&lt;br /&gt;
| SEED || SEED || At 130 Will or more, final Hit and Evade rates rise by 20%, Critical rate rises by 40%. || Shinn, Kira&lt;br /&gt;
|-&lt;br /&gt;
| Innovator || イノベイター || At 140 Will or more, Accuracy, Evasion and Skill stats rise by 20 and 5 SP is recovered every turn. || Setsuna&lt;br /&gt;
|-&lt;br /&gt;
| Extreme&#039;&#039;&#039;*&#039;&#039;&#039; || 極 || At 130 Will or more, final Hit, Evade and Critical rates increase by 30%. || Graham, Zeus&lt;br /&gt;
|-&lt;br /&gt;
| Tactics || 戦術指揮 || Enables use of the &amp;quot;Tactics&amp;quot; command. By selecting either &amp;quot;Attack&amp;quot;, &amp;quot;Defense&amp;quot;, or &amp;quot;Special&amp;quot;, allied pilots under its influence will have their stats modified for 1 turn. || Zero&lt;br /&gt;
|-&lt;br /&gt;
| Curse of Geass || ギアスの呪縛 || At 130 Will or more, final damage is multiplied by 1.1 and the pilot gains the effects of Prevail Lv9. || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| Precise Attack || 精密攻撃 || The damage multiplication caused by critical hits becomes 1.5. || Chirico, Teitania&lt;br /&gt;
|-&lt;br /&gt;
| Abnormal Survivor || 異能生存体 || When at 10% or less HP, all base stats are raised by 20. || Chirico&lt;br /&gt;
|-&lt;br /&gt;
| Element Ability || エレメント能力 || Element pilots have unique skills that activate at 130 Will. || Amata, Zessica, Cayenne, Andy, Shrade, Malloy, MIX, Sazanka, Yunoha, Mikono, Jin, Kagura, Crea, Apollo, Sirius, Silvia&lt;br /&gt;
|-&lt;br /&gt;
| Gravitational Interference || 重力干渉 || At 130 will, flight is enabled, Sky weapon rating becomes S for all attacks, movement +1. || Amata&lt;br /&gt;
|-&lt;br /&gt;
| Impact Power || 衝撃力 || At 130 will, damage dealt is multiplied by 1.05. || Zessica&lt;br /&gt;
|-&lt;br /&gt;
| Despair Vision || 絶望予知 || At 130 will, final Hit, Evade and Critical rates increase by 15%. || Cayenne&lt;br /&gt;
|-&lt;br /&gt;
| Hole Digging || 穴掘力 || At 130 will, underground movement is enabled, all weapons acquire Barrier Pierce properties. || Andy&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Performance || 精神演奏 || At 130 will, his own and adjacent teams have their stats increased by 5. || Shrade&lt;br /&gt;
|-&lt;br /&gt;
| Frailty Power || 脆弱力 || At 130 will, all weapons inflict the status effect &amp;quot;Armor Down&amp;quot;. || Malloy&lt;br /&gt;
|-&lt;br /&gt;
| Vacuum Filling || 空間補填 || At 130 will, unit gains HP Regen (Small) and EN Regen (Small). || MIX&lt;br /&gt;
|-&lt;br /&gt;
| Corrosion Power || 腐食力 || At 130 will, all enemy units within a 5 space radius have their Will reduced by 2 at the beginning of each player&#039;s phase. || Sazanka&lt;br /&gt;
|-&lt;br /&gt;
| Optical Penetration || 光学透化 || At 130 will, unit gains Double Image (50% automatic dodge chance). || Yunoha&lt;br /&gt;
|-&lt;br /&gt;
| Connecting Power || 繋ぐ力 || At 130 will, her own team&#039;s main pilot recovers 5 SP at the start of the Player Phase. || Mikono&lt;br /&gt;
|-&lt;br /&gt;
| Isolating Power || 断ち切る力 || At 130 will, unit gains Barrier (Reduces damage by 1000/1500 (with Ace Bonus), consumes 5 EN per use). || Jin&lt;br /&gt;
|-&lt;br /&gt;
| Power of Reversal || 逆さまの力 || At 130 will, counter skill occurs at 100% chance. || Kagura&lt;br /&gt;
|-&lt;br /&gt;
| Teleportation || テレポート || At 130 will, team movement ignores terrain restrictions and is increased by 1. || Crea&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wild Heart&#039;&#039;&#039; || 野性の勘 || At 130 Will, +10% to Final Hit, Dodge and Critical Rates || Apollo&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shocking Sword&#039;&#039;&#039; || 震動剣 || At 130 Will, all weapons acquire Barrier Pierce and Skill +20 || Sirius&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Psychokinesis&#039;&#039;&#039; || 念力 || At 130 Will, Melee and Defense +20 || Silvia&lt;br /&gt;
|-&lt;br /&gt;
| ESP || 超能力 || Hit and Evade rates are increased.&amp;lt;br&amp;gt;Effect rises with the skill&#039;s level. || Takeru, Rose, Gura&lt;br /&gt;
|-&lt;br /&gt;
| Super A-Class ESP || 超A級能力 || Grants the effects of ESP Lv9. Restores 10 SP at the start of each turn. || Takeru (Ace)&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power || 螺旋力 || Hit rate increased and final received damage is reduced.&amp;lt;br&amp;gt;Effect rises with the skill&#039;s level. || Simon, Yoko, Kittan, Gimmy, Darry, Dayakka&lt;br /&gt;
|-&lt;br /&gt;
| Spiral Power∞ || 螺旋力∞ || Grants the effects of Spiral Power Lv9. At 130 Will or more, received PP is multiplied by 1.2. || Simon (Ace)&lt;br /&gt;
|-&lt;br /&gt;
| Negotiator || ネゴシエイター || Opponent&#039;s Will is reduced by 3 on hit. If the pilot is present at the end of the stage, repair costs are nullified. || Roger&lt;br /&gt;
|-&lt;br /&gt;
| Aggressive Beast || 野生化 || At 130 Will or more, Critical rate is increased by 30% and final damage is multiplied by 1.1.|| Aoi, Kurara, Sakuya, Johnny, Eida&lt;br /&gt;
|-&lt;br /&gt;
| Will + Bonus* || 気力+ボーナス || Pilot gains 1 Will whenever they attack an enemy, are damaged by an attack, avoid an attack, or when ally units destroy an enemy team. || Zeus&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Survivability&#039;&#039;&#039; || サバイバビリティ || At 130 will or more and while　-above- 25% HP, the pilot can survive a hit that would destroy their unit with 10 HP remaining. This can only activate once per map. || Boss, Colasour, Trowa, C.C., Conroy, Garrod, Kenji, Shaco&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rebellious Heart&#039;&#039;&#039; || 反骨心 || When the opponent&#039;s skill stat is higher than the pilot&#039;s, deal 1.1x more damage and take 0.9x damage. Hit and evade rates are also increased by 10% || Boss, Black Ox, Garrod, Kappei&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Topless&#039;&#039;&#039; || トップレス || The Topless pilots each have unique individual skills:  || Lal&#039;c, Nicola, Tycho&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Material Transfer&#039;&#039;&#039; || 物質転送 || Once per map, the &amp;quot;Material Transfer&amp;quot; command is enabled. &amp;quot;Material Transfer&amp;quot; allows for a use of a Repair Kit, Propellant Tank, or Cartridge on the user as if one of these parts were equipped. || Lal&#039;c&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Long Distance Operation&#039;&#039;&#039; || 遠距離操作 || At 130 will and once per player&#039;s phase, the &amp;quot;Long Distance Operation&amp;quot; command is enabled. &amp;quot;Long Distance Operation&amp;quot; allows an adjacent allied unit that has already moved to move again. &amp;quot;Long Distance Operation&amp;quot; cannot be used after moving. || Nicola&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Telepathy&#039;&#039;&#039; || テレパシー || At 140 will and once per player&#039;s phase, the &amp;quot;Telepathy&amp;quot; command is enabled. &amp;quot;Telepathy&amp;quot; casts the spirit commands &amp;quot;Sure Hit&amp;quot; and &amp;quot;Flash&amp;quot; on an allied team. || Tycho&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Combat Program&#039;&#039;&#039; || 戦闘プログラム || Final Hit, Evasion, and Critical Rates +15% || Teitania&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Battle Mode&#039;&#039;&#039; || 戦闘モード || At 120 Will, permits transformation into Buster Machine #7 || Nono&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Decisive Battle Mode&#039;&#039;&#039; || 決戦モード || At 140 Will, permits transformation into Diebuster || Nono&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Purchasable Skills==&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
|colspan=6|&lt;br /&gt;
|-&lt;br /&gt;
| Offensive Support || 援護攻撃 || 250 || Can perform a Support Attack for an adjacent unit.&amp;lt;br&amp;gt;Can be used as many times as the skill level in one turn.&amp;lt;br&amp;gt; Also increases Sub-units Assist Attack damage dealt per trigger number of times by +5%&lt;br /&gt;
|-&lt;br /&gt;
| Attack Again || 再攻撃 || 350 || Allows the pilot to Support Attack for himself if Skill stat is 20 or better than enemy. &lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || サポートアタック || 300 || When performing a Cover Attack, the attack will always do a critical hit.&amp;lt;br&amp;gt;Does not work with Attack Again.&lt;br /&gt;
|-&lt;br /&gt;
| Support Defense || 援護防御 || 250 || Can perform a Support Defense for an adjacent unit or team. &amp;lt;br&amp;gt;Can be used as many times as the skill level in one turn.&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || SPアップ || 100+20×Lv || Maximum SP increased by 5 for each skill level (up to Lv9).&lt;br /&gt;
|-&lt;br /&gt;
| Fighting Spirit || 闘争心 || 250 || Initial Will raised by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Battle Spirit Uplift || 戦意高揚 || 250 ||  Gains +3 Will every turn, starting from the first. This cost 100 in previous games&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evasion) || 気力+（回避） || 200 || When an attack is evaded, Will increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+（命中） || 200 || When the unit hits an enemy, Will increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+（ダメージ） || 200 || When hit by an enemy attack, Will increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destruction) || 気力+（壊滅） || 200 || When an ally takes down an enemy team, Will increases by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 300 || Will limit +20.&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 底力 || 40 + (10×Lv) || As HP decreases, Hit, Evade and Critical rates increase and defense is increased.&amp;lt;br&amp;gt;Effect rises with the skill level (up to Lv9).&lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 40 + (10×Lv) || When choosing to counter-attack, the unit may attack first.&amp;lt;br&amp;gt;Success rate depends on the skill&#039;s level (up to Lv9) and the Skill stat.&amp;lt;br&amp;gt;When in a Tag, the sub-unit&#039;s skill will not take effect.&lt;br /&gt;
|-&lt;br /&gt;
| E Save || Eセーブ || 300 || Weapon EN consumption reduced to 80%.&amp;lt;br&amp;gt;Can only be learned by pilots that can control units with attacks that use EN.&lt;br /&gt;
|-&lt;br /&gt;
| B Save || Bセーブ || 300 || Weapon Ammo multiplied by 1.5 (decimals are rounded up).&amp;lt;br&amp;gt;Can only be learned by pilots that can control units with attacks that use Ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切り || 250 || At 130 Will or more, final Hit, Evade and Critical rates are increased by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 250 || At 130 Will or more, final damage received is reduced to 80%.&lt;br /&gt;
|-&lt;br /&gt;
| Multi Target || マルチターゲット || 350 || When targeting a pair of units with an ALL attack, the damage penalty is reduced from 25% to 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size Difference || サイズ差補正無視 || 50 + (50×Lv) || Ignores the damage penalty incurred by size differences. Effects one size rank per skill level.&lt;br /&gt;
|-&lt;br /&gt;
| Spiritual Resistance || 精神耐性 || 250 || &amp;quot;Stat Halving&amp;quot;, &amp;quot;Action Stop&amp;quot;, &amp;quot;Will Reduce&amp;quot; and &amp;quot;SP Reduce&amp;quot; weapon effects are nullified.&amp;lt;br&amp;gt;Spirit command &amp;quot;Daunt&amp;quot; can not reduce Will below 100.&amp;lt;br&amp;gt;This skill has no effect on sub-pilots.&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Away || ヒット＆アウェイ || 300 || If the unit has not moved yet, it can move after performing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| Dash || ダッシュ || 350 || Unit&#039;s movement is increased by 1.&amp;lt;br&amp;gt;At 130 Will or more, movement is increased by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Skill || 修理スキル || 300 || The Repair command&#039;s effect is multiplied by 1.5 and it&#039;s range is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply Skill || 補給スキル || 350 || The Resupply command can be used after moving.&lt;br /&gt;
|-&lt;br /&gt;
| Parts Supply || パーツ供給 || 150 || Consumable parts can be used on &#039;&#039;&#039;own team or on a member of an adjacent team.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Half Cut || ハーフカット || 250 || If the user is hit with an attack with 30% or less chance of hitting, the damage is cut by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Positioning&#039;&#039;&#039; || ポジショニング || 300 || Increases positioning bonuses by 5% when the skill&#039;s user is involved. Damage bonus is increased from 0/5/5/10% to 5/10/10/15% from having 1/2/3/4 units surrounding an enemy&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Single Attack&#039;&#039;&#039; || シングルアタック || 250 || ALL attacks on a single unit deal 1.1x damage&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terrain Use&#039;&#039;&#039; || 地形利用 || 200 || Defensive bonuses from terrain effects are doubled.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Tactical Standby&#039;&#039;&#039; || 戦術待機 || 400 || If you end turn without the user moving or attacking (take no action at all), the &#039;Awaken&#039; and &#039;Accelerate&#039; spirits will be cast on the user&#039;s team on the next Player Phase and the user will gain 5 SP.&amp;lt;br&amp;gt;When in a Tag, the sub-unit&#039;s skill will not take effect. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Enemy-only Skills==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! Description !! Users&lt;br /&gt;
|-&lt;br /&gt;
| Double Action || 2回行動 || Allows unit to perform 2 actions per phase. || Mikage, Hades, Garadoubla, Mycenae Gods, Stinger &amp;amp; Cowen, Haman, Frontal, Leonard&lt;br /&gt;
|-&lt;br /&gt;
| Genius || 天才 || Raises Hit, Evade and Critical rates by 20%. || Gadlight, Leonard&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis || 念動力 || Hit, Evade and Critical rates are increased.&amp;lt;br&amp;gt;Effect rises with the skill&#039;s level. || Gadlight, Annalotta, Geminis soldiers &lt;br /&gt;
|-&lt;br /&gt;
| Triple Action || 3回行動 || Allows unit to perform 3 actions per phase. || Gadlight, Shikuu, Elunaluna, Barbiel, Australis, Advent&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || プレッシャー || When the opponent&#039;s Skill status is lower than yours, increase your damage dealt and lower the damage taken. Level skill affects the range of effect (Skill level x 2 range). || Shikuu, Space Demon King, Zuul&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hobo Joe</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha/Unit_Ability&amp;diff=28139</id>
		<title>Super Robot Wars/Alpha/Unit Ability</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha/Unit_Ability&amp;diff=28139"/>
		<updated>2016-07-14T02:00:14Z</updated>

		<summary type="html">&lt;p&gt;Hobo Joe: /* Unit Ability */ Added Gravity Wall and Gravity Territory.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Unit Ability=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Combine || 合体 || Multiple units merge into a new unit.&lt;br /&gt;
|-&lt;br /&gt;
| Separate || 分離 || Unit separates into it&#039;s components or discards an &amp;quot;armored carrier&amp;quot;-type shell.&lt;br /&gt;
|-&lt;br /&gt;
| Rampage || 暴走 || If unit is shot down, unit will come back as a neutral unit, attacking both allies and enemies.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small) || HP回復(小) || Unit regains 10% of its max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Power || マジンパワー || Attack damage is multiplied by 1.25. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Possession || 精霊憑依 || Armor +1500. Mobility +15. Limit +20. Activates at 140 Will&lt;br /&gt;
|-&lt;br /&gt;
| Zero System || ゼロシステム || All Pilot stats +10. Activates at 140 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat || ビームコート || Reduces beam damage by 1500. Costs 5 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Reduces beam damage by 2000. Costs 10 EN per use.&lt;br /&gt;
|-&lt;br /&gt;
| I Field (ν) || Iフィールド(ν) || Reduces beam damage by 2500. Costs 10 EN per use. Activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Inertial Canceller || イナーシャルキャンセラー || Reduces damage by 2500. Costs 5 EN per use. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis Field || 念動フィールド || Ignore damage below 1400. Costs 5 EN per use. Activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Wall || グラビティウォール || Ignore damage below 1500. Costs 5 EN per use. Activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Territory || グラビティテリトリー || Ignore damage below 2000. Costs 5 EN per use. Activates at 120 Will. &lt;br /&gt;
|-&lt;br /&gt;
| Pin-Point Barrier || ピンポイントバリア || Ignore damage below 1800. Costs 5 EN per use. Activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Aura Barrier || オーラバリア || Ignore beam damage below 3000. Activates at 105 Will&lt;br /&gt;
|-&lt;br /&gt;
| AT Field || ATフィールド || Damage below 4000 is nullified. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| After Image || 分身 || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Vision || ゲッタービジョン || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Mach Special || マッハスペシャル || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Mach Special || 真マッハスペシャル || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| S2 Engine || S2機関 || Unit regains 30% of max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Umbilical Cable || アンビリカルケーブル || If connected, unit regains all EN every turn. If disconnected, unit loses 50 EN every turn.&lt;br /&gt;
|- &lt;br /&gt;
| Repair || 修理装置 || Recover ???% of an adjacent ally&#039;s HP.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給装置 || Recover ???% of an adjacent ally&#039;s EN.&lt;br /&gt;
|-&lt;br /&gt;
| Hover (VTOL) || ホバー(VTOL) || Water and Land movement only costs 1. Unaffected by terrain combat modifiers.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hobo Joe</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha/Unit_Ability&amp;diff=28134</id>
		<title>Super Robot Wars/Alpha/Unit Ability</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha/Unit_Ability&amp;diff=28134"/>
		<updated>2016-07-13T06:03:29Z</updated>

		<summary type="html">&lt;p&gt;Hobo Joe: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Unit Ability=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Combine || 合体 || Multiple units merge into a new unit.&lt;br /&gt;
|-&lt;br /&gt;
| Separate || 分離 || Unit separates into it&#039;s components or discards an &amp;quot;armored carrier&amp;quot;-type shell.&lt;br /&gt;
|-&lt;br /&gt;
| Rampage || 暴走 || If unit is shot down, unit will come back as a neutral unit, attacking both allies and enemies.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small) || HP回復(小) || Unit regains 10% of its max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Power || マジンパワー || Attack damage is multiplied by 1.25. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Possession || 精霊憑依 || Armor +1500. Mobility +15. Limit +20. Activates at 140 Will&lt;br /&gt;
|-&lt;br /&gt;
| Zero System || ゼロシステム || All Pilot stats +10. Activates at 140 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat || ビームコート || Reduces beam damage by 1500. Costs 5 EN.&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Reduces beam damage by 2000. Costs 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| I Field (ν) || Iフィールド(ν) || Reduces beam damage by 2500. Costs 10 EN. Activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Inertial Canceller || イナーシャルキャンセラー || Reduces damage by 2500. Costs 5 EN. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis Field || 念動フィールド || Ignore damage below 1400. Costs 5 EN per use. Activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Pin-Point Barrier || ピンポイントバリア || Ignore damage below 1800. Costs 5 EN per use. Activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Aura Barrier || オーラバリア || Ignore beam damage below 3000. Activates at 105 Will&lt;br /&gt;
|-&lt;br /&gt;
| AT Field || ATフィールド || Damage below 4000 is nullified. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| After Image || 分身 || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Vision || ゲッタービジョン || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Mach Special || マッハスペシャル || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Mach Special || 真マッハスペシャル || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| S2 Engine || S2機関 || Unit regains 30% of max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Umbilical Cable || アンビリカルケーブル || If connected, unit regains all EN every turn. If disconnected, unit loses 50 EN every turn.&lt;br /&gt;
|- &lt;br /&gt;
| Repair || 修理装置 || Recover ???% of an adjacent ally&#039;s HP.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給装置 || Recover ???% of an adjacent ally&#039;s EN.&lt;br /&gt;
|-&lt;br /&gt;
| Hover (VTOL) || ホバー(VTOL) || Water and Land movement only costs 1. Unaffected by terrain combat modifiers.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hobo Joe</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha/Unit_Ability&amp;diff=28133</id>
		<title>Super Robot Wars/Alpha/Unit Ability</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha/Unit_Ability&amp;diff=28133"/>
		<updated>2016-07-13T05:57:03Z</updated>

		<summary type="html">&lt;p&gt;Hobo Joe: Added (hopefully) all of the mech abilities that were missing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Unit Ability&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Transform || 変形 || Transform into alternate form.&lt;br /&gt;
|-&lt;br /&gt;
| Combine || 合体 || Multiple units merge into a new unit.&lt;br /&gt;
|-&lt;br /&gt;
| Separate || 分離 || Unit separates into it&#039;s components or discards an &amp;quot;armored carrier&amp;quot;-type shell.&lt;br /&gt;
|-&lt;br /&gt;
| Rampage || 暴走 || If unit is shot down, unit will come back as a neutral unit, attacking both allies and enemies.&lt;br /&gt;
|-&lt;br /&gt;
| HP Regen (small) || HP回復(小) || Unit regains 10% of its max HP every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Mazin Power || マジンパワー || Attack damage is multiplied by 1.25. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Possession || 精霊憑依 || Armor +1500. Mobility +15. Limit +20. Activates at 140 Will&lt;br /&gt;
|-&lt;br /&gt;
| Zero System || ゼロシステム || All Pilot stats +10. Activates at 140 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Beam Coat || ビームコート || Reduces beam damage by 1500. Costs 5 EN.&lt;br /&gt;
|-&lt;br /&gt;
| I Field || Iフィールド || Reduces beam damage by 2000. Costs 10 EN.&lt;br /&gt;
|-&lt;br /&gt;
| I Field (ν) || Iフィールド(ν) || Reduces beam damage by 2500. Costs 10 EN. Activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Inertial Canceller || イナーシャルキャンセラー || Reduces damage by 2500. Costs 5 EN. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis Field || 念動フィールド || Ignore damage below 1400. Costs 5 EN per use. Activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Pin-Point Barrier || ピンポイントバリア || Ignore damage below 1800. Costs 5 EN per use. Activates at 110 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Aura Barrier || オーラバリア || Ignore beam damage below 3000. Activates at 105 Will&lt;br /&gt;
|-&lt;br /&gt;
| AT Field || ATフィールド || Damage below 4000 is nullified. Activates at 100 Will.&lt;br /&gt;
|-&lt;br /&gt;
| After Image || 分身 || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Getter Vision || ゲッタービジョン || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Mach Special || マッハスペシャル || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Shin Mach Special || 真マッハスペシャル || 50% chance of nullifying incoming attack. Activates at 130 Will.&lt;br /&gt;
|-&lt;br /&gt;
| S2 Engine || S2機関 || Unit regains 30% of max EN every turn.&lt;br /&gt;
|-&lt;br /&gt;
| Umbilical Cable || アンビリカルケーブル || If connected, unit regains all EN every turn. If disconnected, unit loses 50 EN every turn.&lt;br /&gt;
|- &lt;br /&gt;
| Repair || 修理装置 || Recover ???% of an adjacent ally&#039;s HP.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給装置 || Recover ???% of an adjacent ally&#039;s EN.&lt;br /&gt;
|-&lt;br /&gt;
| Hover (VTOL) || ホバー(VTOL) || Water and Land movement only costs 1. Unaffected by terrain combat modifiers.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Hobo Joe</name></author>
	</entry>
</feed>