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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Itachimaru2</id>
	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-25T02:36:56Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGG/Spirit_Commands&amp;diff=4890</id>
		<title>Super Robot Wars/OGG/Spirit Commands</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGG/Spirit_Commands&amp;diff=4890"/>
		<updated>2008-01-08T19:42:53Z</updated>

		<summary type="html">&lt;p&gt;Itachimaru2: New page: &amp;#039;&amp;#039;&amp;#039;SP &amp;amp; Twin Commands&amp;#039;&amp;#039;&amp;#039;  SP Commands as in the Search screen, check below for their effects:  {| |- ! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5 !! Column 6 |- | Valor || St...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;SP &amp;amp; Twin Commands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SP Commands as in the Search screen, check below for their effects:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5 !! Column 6&lt;br /&gt;
|-&lt;br /&gt;
| Valor || Strike || Guts || Drive || Scan || Gain&lt;br /&gt;
|-&lt;br /&gt;
| Alert || Attune || Trust || Rouse || Exhaust || Cheer&lt;br /&gt;
|-&lt;br /&gt;
| Invincible || Accel || Faith || Mercy || Love || Sense&lt;br /&gt;
|-&lt;br /&gt;
| Guard || Zeal || Renew || Snipe || Luck || Enable&lt;br /&gt;
|-&lt;br /&gt;
| Focus || Vigor || Spirit || Fury || Bless || Assail&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Twin Commands as in the Search screen, check below for their effects:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5 !! Column 6&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || Training || Confusion || Continuous Attack || Fighting Spirit || Prayer&lt;br /&gt;
|-&lt;br /&gt;
| Rouse(L) || Prediction || Soul || Alignment || Hope || Shiver&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SP Commands&#039;&#039;&#039;   As in User Menu (Asian Version) Page 22&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Target !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Valor (Hotblood) || 熱血 || Self || Next attack deals double damage.&lt;br /&gt;
|-&lt;br /&gt;
| Alert (Flash) || ひらめき || Self || 100% chance to evade the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| (Invincible) || 不屈 || Self || The next attack that hits this unit will deal 10 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Guard (Iron Wall) || 鉄壁 || Self || For 1 turn, decrease damage received from enemy to 1/4.&lt;br /&gt;
|-&lt;br /&gt;
| Focus (Concentrate)  || 集中 || Self || For 1 turn, hit &amp;amp; evade rates increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Strike (Surehit) || 必中 || Self || For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert.&lt;br /&gt;
|-&lt;br /&gt;
| Attune (Inspire) || 感応 || 1 Ally || For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert.&lt;br /&gt;
|-&lt;br /&gt;
| Accel (Accelerate) || 加速 || Self/ Twin || +3 to movement, effect remains until unit moves.&lt;br /&gt;
|-&lt;br /&gt;
| Zeal (Awaken) || 覚醒 || Self/ Twin || Unit can act again after moving/attacking. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
| Vigor (Guts) || 根性 || Self || Recovers 30% of MAX HP.&lt;br /&gt;
|-&lt;br /&gt;
| Guts (Guts(L)) || ド根性 || Self || Fully recovers HP.&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 信頼 || 1 Ally || Recovers 2000 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Faith (Friendship) || 友情 || 1 Ally/ Twin Unit || Fully recovers HP.&lt;br /&gt;
|-&lt;br /&gt;
| Renew (Resupply) || 補給 || 1 Unit || Recover all EN and Ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit (Yell) || 気合 || Self || +10 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Drive (Vigor) || 気迫 || Self || +30 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Rouse (Encourage)|| 激励 || 1 Ally || +10 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || てかげん || Self || If the next attack from this unit would destroy the target, the target&#039;s HP is reduced to 10 instead. Only works when the enemy&#039;s Skill stat is lower than the attacker&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 狙撃 || Self || +2 to weapons range except for MAP and weapons with 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Fury (Direct Hit)|| 直撃 || Self || The next attack ignores enemy barriers and defensive skills, including support defense.  (Except for LUCKY and Afterimage.)&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 偵察 || 1 Enemy/ Twin || View an enemy&#039;s stats.&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 脱力 || 1 Enemy || -10 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Love || 愛 || Self || Use Accelerate, Valor, Flash, Strike, Yell, Luck and Effort at once.&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 幸運 || Self/ Twin || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 祝福 || 1 Ally/ Twin || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.&lt;br /&gt;
|-&lt;br /&gt;
| Gain (Effort) || 努力 || Self/ Twin || Gain double experience after the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 応援 || 1 Ally/ Twin || Gain double experience after the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Sense (Instinct) || 直感 || Self || Use Strike &amp;amp; Flash at once.&lt;br /&gt;
|-&lt;br /&gt;
| Enable (Move Again) || 再動 || 1 Ally/ Twin || Allow an ally that has already acted this turn to act again.&lt;br /&gt;
|-&lt;br /&gt;
| Assail (Assault) || 突撃 || Self || For one turn, use any weapon (except MAP weapons) after moving.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twin Commands&#039;&#039;&#039;   --Page 23&lt;br /&gt;
&lt;br /&gt;
Note:  For using Twin Command(s), user must be in a team and BOTH members have the required SP for the command(s).  It takes full cost of the command SP on BOTH members.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Target !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 絆 || ALL Ally units || Recover 50% of MAX HP.&lt;br /&gt;
|-&lt;br /&gt;
| Rouse(L) || 大激励 || ALL Ally units || +5 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Training || 修行 || Self Twin || Receive double PP after the unit&#039;s next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Prediction || 予測 || All enemy units || Decrease evasion chances.&lt;br /&gt;
|-&lt;br /&gt;
| Confusion || かく乱 || All enemy units || Decrease to-hit chances.&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 魂 || Self Twin || Increase attack power of next attack by 150%.&lt;br /&gt;
|-&lt;br /&gt;
| Continuous Attack || 連撃 || Self Twin || If the next attack destroys its target, this unit will be able to act again.&lt;br /&gt;
|-&lt;br /&gt;
| Alignment || 同調 || Self Twin || For 1 turn, each stat of each pilot is set to the higher value of the two. Stats are compared separately (e.g. if one pilot has 150 Evasion and 200 Defense, and the other has 150 Defense and 200 Evasion, Sympathy will set both stats to 200 for both pilots)&lt;br /&gt;
|-&lt;br /&gt;
| Fighting Spirit || 闘志 || Self Twin || For 1 turn, all attacks have a 100% critical-hit chance.&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 期待 || 1 Ally || Recover 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Prayer || 祈り || 1 Ally || Remove bad status effects.&lt;br /&gt;
|-&lt;br /&gt;
| Shiver || 戦慄 || All enemy units || -5 to Will. Only affects enemies with a Skill stat lower than the user&#039;s.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Itachimaru2</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGG/Pilot_Skills&amp;diff=4889</id>
		<title>Super Robot Wars/OGG/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGG/Pilot_Skills&amp;diff=4889"/>
		<updated>2008-01-08T19:40:40Z</updated>

		<summary type="html">&lt;p&gt;Itachimaru2: New page: {| |- ! Skill !! Japanese !! PP Cost !! Description  |- | Prevail || 底力 || 20&amp;amp;nbsp;(+5) || When HP is low, Hit/Evade/Crit/Armor stats will be raised  |- | Offensive Support || 援護...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 20&amp;amp;nbsp;(+5) || When HP is low, Hit/Evade/Crit/Armor stats will be raised &lt;br /&gt;
|-&lt;br /&gt;
| Offensive Support || 援護攻撃 || 50&amp;amp;nbsp;(+10) || Allows the pilot to provide offensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| Defensive Support || 援護防御 || 50&amp;amp;nbsp;(+10) || Allows the pilot to provide defensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20&amp;amp;nbsp;(+5) || Allows the pilot to attack first when targeted by the enemy &lt;br /&gt;
|-&lt;br /&gt;
| In-fight || インファイト || 20&amp;amp;nbsp;(+5) || Inceases the damage dealt by melee weapons; Increase unit movement.&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight || ガンファイト || 20&amp;amp;nbsp;(+5) || Inceases the range and damage dealt by ranged weapons &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || 30&amp;amp;nbsp;(+5) || Increases a pilots maximum Spirit Points (+6 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Command || 指揮官 || 30&amp;amp;nbsp;(+10) || Increases nearby ally&#039;s Hit/Evade stats &lt;br /&gt;
|-&lt;br /&gt;
| SP Regenerate || ＳＰ回復 || 80 || Restores 10 Spirit Points every turn &lt;br /&gt;
|-&lt;br /&gt;
| Mental (Focus) || 集中力 || 80 || Reduces the SP cost for Spirit Commands to 80% &lt;br /&gt;
|-&lt;br /&gt;
| Hit&amp;amp;Away || ヒット＆アウェイ || 70 || Enables movement after attacking &lt;br /&gt;
|-&lt;br /&gt;
| Attacker || アタッカー || 80 || Increases offensive power by 20% when the pilot&#039;s Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Revenge || リベンジ || 40 || Increases damage dealt by counterattacks by 20% &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 見切リ || 90 || +10 to Dodge, Skill &amp;amp; Hit on 130 morale &lt;br /&gt;
|-&lt;br /&gt;
| EN Save || Eセーブ || 80 || E-Save (70% EN usage) &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Save || Bセーブ || 80 || B-Save (1.5 times Ammo) &lt;br /&gt;
|-&lt;br /&gt;
| Learning || ラーニング || 100 || when in team as sub, same exp and PP gain as main. &lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 50 || Will+5 at beginning of stage &lt;br /&gt;
|-&lt;br /&gt;
| Morale || 戦意高揚 || 60 || Will+2 every turn &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 60 || Will+1 when unit evades attack &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 65 || Will+1 when unit hits enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 60 || Will+2 when unit is damaged by enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(击破) || 65 || Will+1 when enemy is destroyed &lt;br /&gt;
|-&lt;br /&gt;
| Assist Attack || 連携攻擊 || 75 || Sup.Atk at 100% damage &lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 集束攻击 || 75 || Main -&amp;gt; Sub/ Sub -&amp;gt; Main damage penalty reduced by 20%.   &lt;br /&gt;
|-&lt;br /&gt;
|colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 85 || Takes 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 100 || Break Will Limit (MAX = 170) &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 65 || When Repair command is used, the HP regenerated will be 1.2 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給技能 || 70 || Allows the pilot to replenish other units after moving. &lt;br /&gt;
|-&lt;br /&gt;
| EXP UP ||  EXPアップ || 100 || 1.2 times EXP gain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pilot Personal Skills:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Telekinetic Power || 念動力 || None || Bonus to Hit &amp;amp; Evade stats.&lt;br /&gt;
|-&lt;br /&gt;
| Genius  || 天才 || None || +20 to Hit/Evade/Critical Hit Rates stats.&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || ラッキー || None || On activation Hit/Evade/Critical Rate become 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 強運 || None || Receives 20% more credit when destroying enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Foresight || 予知 || None || When pilot&#039;s morale is 130 or more, +30 final evade during enemy phase.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Itachimaru2</name></author>
	</entry>
</feed>