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	<updated>2026-04-24T21:29:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Combination_Attacks&amp;diff=3937</id>
		<title>Super Robot Wars/OGs/Combination Attacks</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Combination_Attacks&amp;diff=3937"/>
		<updated>2007-07-18T08:31:05Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Combination Attacks ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;th&amp;gt;Units&lt;br /&gt;
 &amp;lt;th&amp;gt;Attack Name&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Alteisen + Weissritter &amp;lt;br&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Rampage Ghost&lt;br /&gt;
 &amp;lt;tr class=&amp;quot;even&amp;quot;&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;R-1 + R-2 Powered + R-3 Powered&lt;br /&gt;
 &amp;lt;td&amp;gt;Formation R&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Alteisen Riese + Rein Weissritter&amp;lt;BR&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Rampage Ghost&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr class=&amp;quot;even&amp;quot;&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt;Dygenguard + Aussenseiter&amp;lt;BR&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Tornado Blade (Tatsumaki Zankantou)&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Wildwurger R + Wildfalken R&amp;lt;BR&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Twin Bird Strike&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr class=&amp;quot;even&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Fairlion (S) + Fairlion (G)&amp;lt;BR&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;Royal Heart Breaker&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
 &amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;SRX + R-GUN Powered&amp;lt;BR&amp;gt;&lt;br /&gt;
 &amp;lt;td&amp;gt;HTB Cannon (Tenjou Tenga Ichigeki Hissatsu Hou)&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3918</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3918"/>
		<updated>2007-07-17T11:20:17Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Original Generation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 || セカンド･コンタクト || 折れた翼、砕けた爪&lt;br /&gt;
|-&lt;br /&gt;
| 02 || パーソナルトルーパー || 新天地&lt;br /&gt;
|-&lt;br /&gt;
| 03 || 訓練|| 斬られる前に斬れ&lt;br /&gt;
|-&lt;br /&gt;
| 04 || フィアー･ゲーム|| 鋼鉄の孤狼&lt;br /&gt;
|-&lt;br /&gt;
| 05 || 南極の惨劇|| 天の竜、異界の風&lt;br /&gt;
|-&lt;br /&gt;
| 06 || 聖十字軍の脅威|| 白銀の堕天使&lt;br /&gt;
|-&lt;br /&gt;
| 07 || 関門海峡を防衛せよ|| 北の大地、燃ゆ&lt;br /&gt;
|-&lt;br /&gt;
| 08 || ハガネ発進|| 離別、そして&lt;br /&gt;
|-&lt;br /&gt;
| 09 || 海溝よりの刺客|| 月からの使者&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 16年目の復讐|| 再会、そして巨大なる盾&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 魔装機神|| 月灯りと銃身&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 超闘士グルンガスト|| ムーンクレイドル&lt;br /&gt;
|-&lt;br /&gt;
| 13 || ビアン･ゾルダーク|| バニシングトルーパー&lt;br /&gt;
|-&lt;br /&gt;
| 14 || オーバー･ザ･ライン|| ブライアンという男&lt;br /&gt;
|- &lt;br /&gt;
| 15 || トーマスの罠|| 宇宙を貫く柱&lt;br /&gt;
|-&lt;br /&gt;
| 16 || スターバク島波高し|| 「呪い」を封じ込めたもの&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ラストバタリオン|| エルピス、急襲&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 冥王の島|| 右手に剣、左手に希望&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 暁の決戦|| いつか来るべき日のために&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 侵略者の影|| プライベート・アイズ&lt;br /&gt;
|- &lt;br /&gt;
| 21 || リトル･プリンセス|| 小さな姫君&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Ｒ－１対アルトアイゼン|| 銃と拳&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ネビーイーム出現&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;リューネ、そしてヴァルシオーネ&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;毒蛇の牙&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;その男の真意&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ゲイム・システム&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;十字軍が消える日&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ジュネーブ壊滅&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;裏切りの銃口&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;仮面の下にある顔は&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || || 消えた白騎士&lt;br /&gt;
|-&lt;br /&gt;
| 33 || || 赤い修羅&lt;br /&gt;
|-&lt;br /&gt;
| 34 || || 亡霊、過去より来たりて&lt;br /&gt;
|-&lt;br /&gt;
| 35 || || 奪還&lt;br /&gt;
|-&lt;br /&gt;
| 36 || || 秘めたる力&lt;br /&gt;
|-&lt;br /&gt;
| 37 || || 遠き故郷&lt;br /&gt;
|-&lt;br /&gt;
| 38 || || 作戦コードS・R・W&lt;br /&gt;
|-&lt;br /&gt;
| 39 || || 一点突破&lt;br /&gt;
|-&lt;br /&gt;
| 40 || || 賭けの代償&lt;br /&gt;
|-&lt;br /&gt;
| 41 || || ただ、撃ち貫くのみ&lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt; 最後の審判者&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;歪む時流&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;蒼い追跡者&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;狡兎死して走狗煮らるか？（前編）&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;狡兎死して走狗煮らるか？（後編）&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;美しき侵入者&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;星への翼&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;聖十字軍の残身&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ブーステッド・チルドレン&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;忘れえぬ記憶&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;守るべきもの&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;過去、そして彼方より&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;約束は炎に消えて&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;夢の途中で&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;誰がための盾&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;疑惑の宇宙&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 桜花幻影 ||&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 異形の呼び声 || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || ワイズ･ドール ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || ノイエDC ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;亡国の姫君&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;星から来るもの&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;第三の凶鳥&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;テスラ研脱出&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;流星、夜を切り裂いて&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;現れた「影」&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Europe Route !! Far East Route&lt;br /&gt;
|-&lt;br /&gt;
| 27 || 超音速の妖精 ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || 彗星、遥か遠く ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || 百舌と隼 ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 仕組まれた子供達 ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;招かれざる異邦人（前編）&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;招かれざる異邦人（後編）&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;壊れた人形&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;紅の幻想&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;楽園からの追放者&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 36 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;疾風、そして流星の如く&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;武神装攻ダイゼンガー&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 38 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;オペレーション・プランタジネット（前編）&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;オペレーション・プランタジネット（後編）&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 40 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;会者定離の理&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 41 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;時のストレイシープ&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 42 || || 激震の宇宙へ&lt;br /&gt;
|-&lt;br /&gt;
| 43 || || 純粋なる存在&lt;br /&gt;
|-&lt;br /&gt;
| 44 || || ルナティック・ドリーム&lt;br /&gt;
|-&lt;br /&gt;
| 45 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;白騎士の心&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 46 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;魔星へ集う者達&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 47 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;己の信じるもののために&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 48 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;裁く者、裁かれる者&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 49 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;彼方への扉&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;「かつて」と「これから」&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2.5&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| 01 || [[/甦る炎|甦る炎]]&lt;br /&gt;
|-&lt;br /&gt;
| 02 || [[Super_Robot_Wars/OGs/Flow_Chart/修羅の予兆|修羅の予兆]]&lt;br /&gt;
|-&lt;br /&gt;
| 03 || 悩める守人&lt;br /&gt;
|-&lt;br /&gt;
| 04 || 試される番人達&lt;br /&gt;
|-&lt;br /&gt;
| 05 || 捧げられた生贄&lt;br /&gt;
|-&lt;br /&gt;
| 06 || 群れなす機械&lt;br /&gt;
|-&lt;br /&gt;
| 07 || 欺かれた観客&lt;br /&gt;
|-&lt;br /&gt;
| 08 || 望まれぬ訪問者&lt;br /&gt;
|-&lt;br /&gt;
| 09 || 崩壊する理想&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 迫り来る惨事&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 押し寄せる悪意&lt;br /&gt;
|-&lt;br /&gt;
| Final || 迷宮の囚人&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3909</id>
		<title>Super Robot Wars/OGs/Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3909"/>
		<updated>2007-07-16T06:08:08Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTES: &lt;br /&gt;
* There are noticable differences in some of the weapons between OG and OG2, thus the double listing of Melee and Ranged weapons.&lt;br /&gt;
* Equippable weapons found only in OG2 will also appear in OG Special Mode.&lt;br /&gt;
* All Melee weapons take into account Enemy Terrain when calculating damage.&lt;br /&gt;
* Terrain is written in this order: Air / Ground / Sea / Space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation Equippable Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| コールドメタルナイフ || Cold Metal Knife || P || 2200 || 1 || -/- || +60 || +65 || 15 || A/A/A/A ||&lt;br /&gt;
|-  &lt;br /&gt;
| ビームソード || Beam Sword || P || 2700 || 1 || -/5 || +45 || +5 || 20 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| アサルトブレード || Assault Blade || P || 2400 || 1 || -/- || +45 || +30 || 15 || A/B/A/A  || &lt;br /&gt;
|-&lt;br /&gt;
| ディバイン・アーム || Divine Arm || P || 3100 || 1 || -/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ロシュセイバー || Roche Saber || P || 3100 || 1-2 || -/10 || +30 || 0 || 30 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| シシオウブレード || Shishioh Blade || P || 4400 || 1 || -/- || +50 || +40 || 60 || S/S/S/S || Secret Weapon, Barrier Piercing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranged&lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| M950マシンガン || M950 Machinegun || - || 2300 || 1-3 || 15/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| G・リボルヴァー || G Revolver || - || 2500 || 1-3 || 6/- || +50 || +40 || 20 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| M13ショットガン || M13 Shotgun || P, AllW || 2700 || 2-3 || 7/- || +50 || +50 || 20 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| メガ・ビームライフル || Mega Beam Rifle || P, B || 2700 || 2-4 || 10/- || +25 || 0 || 30 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| フォトン・ライフル || Photon Rifle || - || 3000 || 1-6 || 8/- || +35 || +20 || 40 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| バースト・レールガン || Burst Railgun || - || 3000 || 2-6 || 10/- || +35 || +20 || 40 || S/B/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| スラッシュ・リッパー || Slash Ripper || P || 3300 || 1-3 || 6/- || +20 || +55 || 40 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ハイパー・ビームキャノン || Hyper Beam Cannon || B || 3400 || 1-6 || -/10 || +20 || +40 || 50 || S/A/D/S ||&lt;br /&gt;
|-&lt;br /&gt;
| ブーステッド・ライフル || Boosted Rifle || - || 3400 || 3-7 || 7/- || +15 || +35 || 50 || S/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| マグナ・ビームライフル || Magna Beam Rifle || B || 3100 || 2-7 || 8/- || +30 || +45 || 40 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ツイン・マグナライフル || Twin Magna Rifle || P || 3300 || 2-4 || 6/- || +25 || +15 || 40 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| リープ・スラッシャー || Rip Slasher || - || 3700 || 3-6 || 8/- || +40 || 0 || 50 || A/A/A/A || Requires 110 Morale&lt;br /&gt;
|- &lt;br /&gt;
| グラビトン・ランチャー || Graviton Launcher || All || 4800 || 2-8 || -/35 || +45 || +10 || 60 || S/S/S/S || Secret Weapon, Requires 120 Morale&lt;br /&gt;
|-&lt;br /&gt;
| エナジーテイカー || Energy Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Down Lv2&lt;br /&gt;
|-&lt;br /&gt;
| エナジードレイン || Energy Drain || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Absorb Lv2&lt;br /&gt;
|-&lt;br /&gt;
| スピリットテイカー || Spirit Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || P-type, Morale Down Lv1&lt;br /&gt;
|-&lt;br /&gt;
| スピリットドレイン || Spirit Drain || S || 2600 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || P-type, SP Absorb Lv3  &lt;br /&gt;
|-&lt;br /&gt;
| ウェポンブレイカー || Weapon Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 20 || A/A/A/A || R-type, Attack Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| スパイダーネット || Spider Net || S, P || 2700 || 1-4 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Movement Down&lt;br /&gt;
|-&lt;br /&gt;
| アーマーブレイカー || Armour Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 40 || A/A/A/A || R-type, Armour Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| チャフグレネード || Chaff Grenade || S || 2800 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Accuracy down Lv3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2 Equippable Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| コールドメタルナイフ || Cold Metal Knife || P || 2400 || 1 || -/- || +50 || +50 || 15 || A/S/A/A ||&lt;br /&gt;
|-  &lt;br /&gt;
| ビームソード || Beam Sword || P || 2500 || 1 || -/5 || +45 || +40 || 20 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ネオ・プラズマカッター || Neo Plasma Cutter || P || 2600 || 1-2 || -/5 || +40 || +30 || 25 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| アサルトブレード || Assault Blade || P || 2800 || 1-2 || -/- || +30 || +40 || 25 || S/B/A/A  || OG2.5 only (?) &lt;br /&gt;
|-&lt;br /&gt;
| シザースナイフ || Scissors Knife || P || 2800 || 1 || -/- || +20 || +20 || 20 || A/S/A/S  ||&lt;br /&gt;
|-&lt;br /&gt;
| ディバイン・アーム || Divine Arm || P || 2900 || 1 || -/- || +20 || +45 || 30 || S/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| レーザーブレード || Laser Blade || P || 3000 || 1 || -/5 || +35 || +45 || 30 || A/A/C/A  || Ashsaviour&lt;br /&gt;
|-&lt;br /&gt;
| ロシュセイバー || Roche Saber || P || 3000 || 1-2 || -/10 || +10 || 0 || 30 || A/S/A/S ||&lt;br /&gt;
|-&lt;br /&gt;
| ブーストハンマー || Boost Hammer || P || 4300 || 1-4 || -/5 || +40 || +70 || 50 || S/S/S/S  || Secret Weapon&lt;br /&gt;
|-&lt;br /&gt;
| ネオ・チャクラムシュータ || Neo Chakram Shooter || - || 4300 || 1-7 || -/15 || +45 || +25 || 50 || S/S/S/S  || Secret Weapon&lt;br /&gt;
|-&lt;br /&gt;
| シシオウブレード || Shishioh Blade || P || 4600 || 1 || -/- || +60 || +40 || 60 || S/S/S/S || Secret Weapon, Barrier Piercing&lt;br /&gt;
|-&lt;br /&gt;
| G・インパクトステーク || G Impact Stake || P || 4900 || 1-3 || 6/- || +35 || +70 || 60 || S/S/S/S  || Secret Weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranged&lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| M950マシンガン || M950 Machinegun || - || 2300 || 1-3 || 20/- || +45 || +30 || 15 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| G・リボルヴァー || G Revolver || - || 2500 || 1-3 || 6/- || +50 || +45 || 15 || A/S/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| M13ショットガン || M13 Shotgun || P, AllW || 2600 || 2-3 || 7/- || +60 || +55 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| メガ・ビームライフル || Mega Beam Rifle || P, B || 2600 || 2-4 || 12/- || +35 || +20 || 25 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| フォトン・ライフル || Photon Rifle || - || 2800 || 1-6 || 12/- || +40 || +20 || 30 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| バースト・レールガン || Burst Railgun || - || 2900 || 2-7 || 10/- || +35 || +20 || 30 || S/B/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| スラッシュ・リッパー || Slash Ripper || P || 3000 || 1-3 || 6/- || +20 || +25 || 30 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| G・レールガン || G Railgun || - || 3000 || 1-7 || 10/- || +30 || +20 || 30 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ハイパー・ビームキャノン || Hyper Beam Cannon || P, B || 3200 || 1-4 || -/5 || +20 || +40 || 35 || A/A/D/S ||&lt;br /&gt;
|-&lt;br /&gt;
| ブーステッド・ライフル || Boosted Rifle || - || 3200 || 3-7 || 7/- || +30 || +35 || 35 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| マグナ・ビームライフル || Magna Beam Rifle || B || 3300 || 2-7 || 8/- || +25 || +45 || 35 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| M90アサルトマシンガン || M90 Assault Machinegun || P || 3400 || 1-4 || 15/- || +35 || +35 || 35 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ツイン・マグナライフル || Twin Magna Rifle || P || 3400 || 2-4 || 6/- || +30 || +15 || 35 || A/A/A/A ||&lt;br /&gt;
|- &lt;br /&gt;
| レクタングル・ランチャー || Rectangle Launcher || - || 3400 || 2-7 || 6/- || +20 || +10 || 40 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ガンレイピア || Gun Rapier || P, B, AllW || 3500 || 1-3 || -/10 || +10 || +10 || 40 || A/A/B/A || Ashsaviour&lt;br /&gt;
|-&lt;br /&gt;
| リープ・スラッシャー || Rip Slasher || - || 3500 || 3-6 || 8/- || +10 || 0 || 40 || A/A/B/A || Requires 110 Morale&lt;br /&gt;
|-&lt;br /&gt;
| リニアミサイルランチャー|| Linear Missile Launcher || AllW || 3600 || 1-6 || 15/- || +50 || +20 || 35 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ステルス・ブーメラン || Stealth Boomerang || P || 3900 || 3-5 || -/- || +55 || +30 || 40 || S/S/S/S || Secret Weapon&lt;br /&gt;
|- &lt;br /&gt;
| グラビトン・ランチャー || Graviton Launcher || All || 5000 || 2-8 || -/40 || +20 || +10 || 60 || S/S/S/S || Secret Weapon, Requires 120 Morale&lt;br /&gt;
|-&lt;br /&gt;
| エナジーテイカー || Energy Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Down Lv2&lt;br /&gt;
|-&lt;br /&gt;
| エナジードレイン || Energy Drain || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Absorb Lv2&lt;br /&gt;
|-&lt;br /&gt;
| スピリットテイカー || Spirit Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || P-type, Morale Down Lv1&lt;br /&gt;
|-&lt;br /&gt;
| マインドブラスト || Mind Blast || S, P || 2500 || 1-4 || 2/- || +70 || 0 || 35 || A/A/A/A || P-type, Blocks Seishin&lt;br /&gt;
|-&lt;br /&gt;
| スピリットドレイン || Spirit Drain || S || 2600 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || P-type, SP Absorb Lv3&lt;br /&gt;
|-&lt;br /&gt;
| エナジーテイカー+ || Energy Taker + || S || 2700 || 1-5 || 2/- || +50 || +10 || 15 || A/A/A/A || R-type, EN Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| エナジードレイン+ || Energy Drain + || S || 2700 || 1-5 || 2/- || +50 || +10 || 15 || A/A/A/A || R-type, EN Absorb Lv3&lt;br /&gt;
|-&lt;br /&gt;
| スピリットテイカー+ || Spirit Taker + || S || 2700 || 1-5 || 2/- || +50 || +10 || 15 || A/A/A/A || P-type, Morale Down Lv2&lt;br /&gt;
|-&lt;br /&gt;
| ウェポンブレイカー || Weapon Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 20 || A/A/A/A || R-type, Attack Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| スパイダーネット || Spider Net || S, P || 2700 || 1-4 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Movement Down&lt;br /&gt;
|-&lt;br /&gt;
| アーマーブレイカー || Armour Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 40 || A/A/A/A || R-type, Armour Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| チャフグレネード || Chaff Grenade || S || 2800 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Accuracy down Lv3&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3908</id>
		<title>Super Robot Wars/OGs/Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3908"/>
		<updated>2007-07-16T06:01:59Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTES: &lt;br /&gt;
* There are noticable differences in some of the weapons between OG and OG2, thus the double listing of Melee and Ranged weapons.&lt;br /&gt;
* Equippable weapons found only in OG2 will also appear in OG Special Mode.&lt;br /&gt;
* All Melee weapons take into account Enemy Terrain when calculating damage.&lt;br /&gt;
* Terrain is written in this order: Air / Ground / Sea / Space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation Equippable Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| コールドメタルナイフ || Cold Metal Knife || P || 2200 || 1 || -/- || +60 || +65 || 15 || A/A/A/A ||&lt;br /&gt;
|-  &lt;br /&gt;
| ビームソード || Beam Sword || P || 2700 || 1 || -/5 || +45 || +5 || 20 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| アサルトブレード || Assault Blade || P || 2400 || 1 || -/- || +45 || +30 || 15 || A/B/A/A  || &lt;br /&gt;
|-&lt;br /&gt;
| ディバイン・アーム || Divine Arm || P || 3100 || 1 || -/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ロシュセイバー || Roche Saber || P || 3100 || 1-2 || -/10 || +30 || 0 || 30 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| シシオウブレード || Shishioh Blade || P || 4400 || 1 || -/- || +50 || +40 || 60 || S/S/S/S || Secret Weapon, Barrier Piercing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranged&lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| M950マシンガン || M950 Machinegun || - || 2300 || 1-3 || 15/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| G・リボルヴァー || G Revolver || - || 2500 || 1-3 || 6/- || +50 || +40 || 20 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| M13ショットガン || M13 Shotgun || P, AllW || 2700 || 2-3 || 7/- || +50 || +50 || 20 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| メガ・ビームライフル || Mega Beam Rifle || P, B || 2700 || 2-4 || 10/- || +25 || 0 || 30 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| フォトン・ライフル || Photon Rifle || - || 3000 || 1-6 || 8/- || +35 || +20 || 40 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| バースト・レールガン || Burst Railgun || - || 3000 || 2-6 || 10/- || +35 || +20 || 40 || S/B/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| スラッシュ・リッパー || Slash Ripper || P || 3300 || 1-3 || 6/- || +20 || +55 || 40 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ハイパー・ビームキャノン || Hyper Beam Cannon || B || 3400 || 1-6 || -/10 || +20 || +40 || 50 || S/A/D/S ||&lt;br /&gt;
|-&lt;br /&gt;
| ブーステッド・ライフル || Boosted Rifle || - || 3400 || 3-7 || 7/- || +15 || +35 || 50 || S/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| マグナ・ビームライフル || Magna Beam Rifle || B || 3100 || 2-7 || 8/- || +30 || +45 || 40 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ツイン・マグナライフル || Twin Magna Rifle || P || 3300 || 2-4 || 6/- || +25 || +15 || 40 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| リープ・スラッシャー || Rip Slasher || - || 3700 || 3-6 || 8/- || +40 || 0 || 50 || A/A/A/A || Requires 110 Morale&lt;br /&gt;
|- &lt;br /&gt;
| グラビトン・ランチャー || Graviton Launcher || All || 4800 || 2-8 || -/35 || +45 || +10 || 60 || S/S/S/S || Secret Weapon, Requires 120 Morale&lt;br /&gt;
|-&lt;br /&gt;
| エナジーテイカー || Energy Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Down Lv2&lt;br /&gt;
|-&lt;br /&gt;
| エナジードレイン || Energy Drain || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Absorb Lv2&lt;br /&gt;
|-&lt;br /&gt;
| スピリットテイカー || Spirit Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || P-type, Morale Down Lv1&lt;br /&gt;
|-&lt;br /&gt;
| スピリットドレイン || Spirit Drain || S || 2600 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || P-type, SP Absorb Lv3  &lt;br /&gt;
|-&lt;br /&gt;
| ウェポンブレイカー || Weapon Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 20 || A/A/A/A || R-type, Attack Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| スパイダーネット || Spider Net || S, P || 2700 || 1-4 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Movement Down&lt;br /&gt;
|-&lt;br /&gt;
| アーマーブレイカー || Armour Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 40 || A/A/A/A || R-type, Armour Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| チャフグレネード || Chaff Grenade || S || 2800 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Accuracy down Lv3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2 Equippable Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| コールドメタルナイフ || Cold Metal Knife || P || 2400 || 1 || -/- || +50 || +50 || 15 || A/S/A/A ||&lt;br /&gt;
|-  &lt;br /&gt;
| ビームソード || Beam Sword || P || 2500 || 1 || -/5 || +45 || +40 || 20 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ネオ・プラズマカッター || Neo Plasma Cutter || P || 2600 || 1-2 || -/5 || +40 || +30 || 25 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| アサルトブレード || Assault Blade || P || 2800 || 1-2 || -/- || +30 || +40 || 25 || S/B/A/A  || OG2.5 only (?) &lt;br /&gt;
|-&lt;br /&gt;
| シザースナイフ || Scissors Knife || P || 2800 || 1 || -/- || +20 || +20 || 20 || A/S/A/S  ||&lt;br /&gt;
|-&lt;br /&gt;
| ディバイン・アーム || Divine Arm || P || 2900 || 1 || -/- || +20 || +45 || 30 || S/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| レーザーブレード || Laser Blade || P || 3000 || 1 || -/5 || +35 || +45 || 30 || A/A/C/A  || Ashsaviour&lt;br /&gt;
|-&lt;br /&gt;
| ロシュセイバー || Roche Saber || P || 3000 || 1-2 || -/10 || +10 || 0 || 30 || A/S/A/S ||&lt;br /&gt;
|-&lt;br /&gt;
| ブーストハンマー || Boost Hammer || P || 4300 || 1-4 || -/5 || +40 || +70 || 50 || S/S/S/S  || Secret Weapon&lt;br /&gt;
|-&lt;br /&gt;
| ネオ・チャクラムシュータ || Neo Chakram Shooter || - || 4300 || 1-7 || -/15 || +45 || +25 || 50 || S/S/S/S  || Secret Weapon&lt;br /&gt;
|-&lt;br /&gt;
| シシオウブレード || Shishioh Blade || P || 4600 || 1 || -/- || +60 || +40 || 60 || S/S/S/S || Secret Weapon, Barrier Piercing&lt;br /&gt;
|-&lt;br /&gt;
| G・インパクトステーク || G Impact Stake || P || 4900 || 1-3 || 6/- || +35 || +70 || 60 || S/S/S/S  || Secret Weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranged&lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| M950マシンガン || M950 Machinegun || - || 2300 || 1-3 || 20/- || +45 || +30 || 15 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| G・リボルヴァー || G Revolver || - || 2500 || 1-3 || 6/- || +50 || +45 || 15 || A/S/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| M13ショットガン || M13 Shotgun || P, AllW || 2600 || 2-3 || 7/- || +60 || +55 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| メガ・ビームライフル || Mega Beam Rifle || P, B || 2600 || 2-4 || 12/- || +35 || +20 || 25 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| フォトン・ライフル || Photon Rifle || - || 2800 || 1-6 || 12/- || +40 || +20 || 30 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| バースト・レールガン || Burst Railgun || - || 2900 || 2-7 || 10/- || +35 || +20 || 30 || S/B/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| スラッシュ・リッパー || Slash Ripper || P || 3000 || 1-3 || 6/- || +20 || +25 || 30 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| G・レールガン || G Railgun || - || 3000 || 1-7 || 10/- || +30 || +20 || 30 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ハイパー・ビームキャノン || Hyper Beam Cannon || P, B || 3200 || 1-4 || -/5 || +20 || +40 || 50 || A/A/D/S ||&lt;br /&gt;
|-&lt;br /&gt;
| ブーステッド・ライフル || Boosted Rifle || - || 3200 || 3-7 || 7/- || +30 || +35 || 35 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| マグナ・ビームライフル || Magna Beam Rifle || B || 3300 || 2-7 || 8/- || +25 || +45 || 35 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| M90アサルトマシンガン || M90 Assault Machinegun || P || 3400 || 1-4 || 15/- || +35 || +35 || 35 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ツイン・マグナライフル || Twin Magna Rifle || P || 3400 || 2-4 || 6/- || +30 || +15 || 35 || A/A/A/A ||&lt;br /&gt;
|- &lt;br /&gt;
| レクタングル・ランチャー || Rectangle Launcher || - || 3400 || 2-7 || 6/- || +20 || +10 || 40 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ガンレイピア || Gun Rapier || P, B, AllW || 3500 || 1-3 || -/10 || +10 || +10 || 40 || A/A/B/A || Ashsaviour&lt;br /&gt;
|-&lt;br /&gt;
| リープ・スラッシャー || Rip Slasher || - || 3500 || 3-6 || 8/- || +10 || 0 || 50 || A/A/B/A || Requires 110 Morale&lt;br /&gt;
|-&lt;br /&gt;
| リニアミサイルランチャー|| Linear Missile Launcher || AllW || 3600 || 1-6 || 15/- || +50 || +20 || 35 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ステルス・ブーメラン || Stealth Boomerang || P || 3900 || 3-5 || -/- || +55 || +30 || 40 || S/S/S/S || Secret Weapon&lt;br /&gt;
|- &lt;br /&gt;
| グラビトン・ランチャー || Graviton Launcher || All || 5000 || 2-8 || -/40 || +20 || +10 || 60 || S/S/S/S || Secret Weapon, Requires 120 Morale&lt;br /&gt;
|-&lt;br /&gt;
| エナジーテイカー || Energy Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Down Lv2&lt;br /&gt;
|-&lt;br /&gt;
| エナジードレイン || Energy Drain || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Absorb Lv2&lt;br /&gt;
|-&lt;br /&gt;
| スピリットテイカー || Spirit Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || P-type, Morale Down Lv1&lt;br /&gt;
|-&lt;br /&gt;
| マインドブラスト || Mind Blast || S, P || 2500 || 1-4 || 2/- || +70 || 0 || 35 || A/A/A/A || P-type, Blocks Seishin&lt;br /&gt;
|-&lt;br /&gt;
| スピリットドレイン || Spirit Drain || S || 2600 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || P-type, SP Absorb Lv3&lt;br /&gt;
|-&lt;br /&gt;
| エナジーテイカー+ || Energy Taker + || S || 2700 || 1-6 || 2/- || +50 || +10 || 15 || A/A/A/A || R-type, EN Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| エナジードレイン+ || Energy Drain + || S || 2700 || 1-6 || 2/- || +50 || +10 || 15 || A/A/A/A || R-type, EN Absorb Lv3&lt;br /&gt;
|-&lt;br /&gt;
| スピリットテイカー+ || Spirit Taker + || S || 2700 || 1-6 || 2/- || +50 || +10 || 15 || A/A/A/A || P-type, Morale Down Lv2&lt;br /&gt;
|-&lt;br /&gt;
| ウェポンブレイカー || Weapon Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 20 || A/A/A/A || R-type, Attack Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| スパイダーネット || Spider Net || S, P || 2700 || 1-4 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Movement Down&lt;br /&gt;
|-&lt;br /&gt;
| アーマーブレイカー || Armour Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 40 || A/A/A/A || R-type, Armour Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| チャフグレネード || Chaff Grenade || S || 2800 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Accuracy down Lv3&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3907</id>
		<title>Super Robot Wars/OGs/Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3907"/>
		<updated>2007-07-16T05:59:27Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTES: &lt;br /&gt;
* There are noticable differences in some of the weapons between OG and OG2, thus the double listing of Melee and Ranged weapons.&lt;br /&gt;
* Equippable weapons found only in OG2 will also appear in OG Special Mode.&lt;br /&gt;
* All Melee weapons take into account Enemy Terrain when calculating damage.&lt;br /&gt;
* Terrain is written in this order: Air / Ground / Sea / Space&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation Equippable Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| コールドメタルナイフ || Cold Metal Knife || P || 2200 || 1 || -/- || +60 || +65 || 15 || A/A/A/A ||&lt;br /&gt;
|-  &lt;br /&gt;
| ビームソード || Beam Sword || P || 2700 || 1 || -/5 || +45 || +5 || 20 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| アサルトブレード || Assault Blade || P || 2400 || 1 || -/- || +45 || +30 || 15 || A/B/A/A  || &lt;br /&gt;
|-&lt;br /&gt;
| ディバイン・アーム || Divine Arm || P || 3100 || 1 || -/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ロシュセイバー || Roche Saber || P || 3100 || 1-2 || -/10 || +30 || 0 || 30 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| シシオウブレード || Shishioh Blade || P || 4400 || 1 || -/- || +50 || +40 || 60 || S/S/S/S || Secret Weapon, Barrier Piercing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranged&lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| M950マシンガン || M950 Machinegun || - || 2300 || 1-3 || 15/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| G・リボルヴァー || G Revolver || - || 2500 || 1-3 || 6/- || +50 || +40 || 20 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| M13ショットガン || M13 Shotgun || P, AllW || 2700 || 2-3 || 7/- || +50 || +50 || 20 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| メガ・ビームライフル || Mega Beam Rifle || P, B || 2700 || 2-4 || 10/- || +25 || 0 || 30 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| フォトン・ライフル || Photon Rifle || - || 3000 || 1-6 || 8/- || +35 || +20 || 40 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| バースト・レールガン || Burst Railgun || - || 3000 || 2-6 || 10/- || +35 || +20 || 40 || S/B/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| スラッシュ・リッパー || Slash Ripper || P || 3300 || 1-3 || 6/- || +20 || +55 || 40 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ハイパー・ビームキャノン || Hyper Beam Cannon || B || 3400 || 1-6 || -/10 || +20 || +40 || 50 || S/A/D/S ||&lt;br /&gt;
|-&lt;br /&gt;
| ブーステッド・ライフル || Boosted Rifle || - || 3400 || 3-7 || 7/- || +15 || +35 || 50 || S/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| マグナ・ビームライフル || Magna Beam Rifle || B || 3100 || 2-7 || 8/- || +30 || +45 || 40 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ツイン・マグナライフル || Twin Magna Rifle || P || 3300 || 2-4 || 6/- || +25 || +15 || 40 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| リープ・スラッシャー || Rip Slasher || - || 3700 || 3-6 || 8/- || +40 || 0 || 50 || A/A/A/A || Requires 110 Morale&lt;br /&gt;
|- &lt;br /&gt;
| グラビトン・ランチャー || Graviton Launcher || All || 4800 || 2-8 || -/35 || +45 || +10 || 60 || S/S/S/S || Secret Weapon, Requires 120 Morale&lt;br /&gt;
|-&lt;br /&gt;
| エナジーテイカー || Energy Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Down Lv2&lt;br /&gt;
|-&lt;br /&gt;
| エナジードレイン || Energy Drain || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Absorb Lv2&lt;br /&gt;
|-&lt;br /&gt;
| スピリットテイカー || Spirit Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || P-type, Morale Down Lv1&lt;br /&gt;
|-&lt;br /&gt;
| スピリットドレイン || Spirit Drain || S || 2600 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || P-type, SP Absorb Lv3  &lt;br /&gt;
|-&lt;br /&gt;
| ウェポンブレイカー || Weapon Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 20 || A/A/A/A || R-type, Attack Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| スパイダーネット || Spider Net || S, P || 2700 || 1-4 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Movement Down&lt;br /&gt;
|-&lt;br /&gt;
| アーマーブレイカー || Armour Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 40 || A/A/A/A || R-type, Armour Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| チャフグレネード || Chaff Grenade || S || 2800 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Accuracy down Lv3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2 Equippable Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| コールドメタルナイフ || Cold Metal Knife || P || 2400 || 1 || -/- || +50 || +50 || 15 || A/S/A/A ||&lt;br /&gt;
|-  &lt;br /&gt;
| ビームソード || Beam Sword || P || 2500 || 1 || -/5 || +45 || +40 || 20 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ネオ・プラズマカッター || Neo Plasma Cutter || P || 2600 || 1-2 || -/5 || +40 || +30 || 25 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| アサルトブレード || Assault Blade || P || 2800 || 1-2 || -/- || +30 || +40 || 25 || S/B/A/A  || OG2.5 only (?) &lt;br /&gt;
|-&lt;br /&gt;
| シザースナイフ || Scissors Knife || P || 2800 || 1 || -/- || +20 || +20 || 20 || A/S/A/S  ||&lt;br /&gt;
|-&lt;br /&gt;
| ディバイン・アーム || Divine Arm || P || 2900 || 1 || -/- || +20 || +45 || 30 || S/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| レーザーブレード || Laser Blade || P || 3000 || 1 || -/5 || +35 || +45 || 30 || A/A/C/A  || Ashsaviour&lt;br /&gt;
|-&lt;br /&gt;
| ロシュセイバー || Roche Saber || P || 3000 || 1-2 || -/10 || +10 || 0 || 30 || A/S/A/S ||&lt;br /&gt;
|-&lt;br /&gt;
| ブーストハンマー || Boost Hammer || P || 4300 || 1-4 || -/5 || +40 || +70 || 50 || S/S/S/S  || Secret Weapon&lt;br /&gt;
|-&lt;br /&gt;
| ネオ・チャクラムシュータ || Neo Chakram Shooter || - || 4300 || 1-7 || -/15 || +45 || +25 || 50 || S/S/S/S  || Secret Weapon&lt;br /&gt;
|-&lt;br /&gt;
| シシオウブレード || Shishioh Blade || P || 4600 || 1 || -/- || +60 || +40 || 60 || S/S/S/S || Secret Weapon, Barrier Piercing&lt;br /&gt;
|-&lt;br /&gt;
| G・インパクトステーク || G Impact Stake || P || 4900 || 1-3 || 6/- || +35 || +70 || 60 || S/S/S/S  || Secret Weapon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranged&lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| M950マシンガン || M950 Machinegun || - || 2300 || 1-3 || 20/- || +45 || +30 || 15 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| G・リボルヴァー || G Revolver || - || 2500 || 1-3 || 6/- || +50 || +45 || 15 || A/S/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| M13ショットガン || M13 Shotgun || P, AllW || 2600 || 2-3 || 7/- || +60 || +55 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| メガ・ビームライフル || Mega Beam Rifle || P, B || 2600 || 2-4 || 12/- || +35 || +20 || 25 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| フォトン・ライフル || Photon Rifle || - || 2800 || 1-6 || 12/- || +40 || +20 || 30 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| バースト・レールガン || Burst Railgun || - || 2900 || 2-7 || 10/- || +35 || +20 || 30 || S/B/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| スラッシュ・リッパー || Slash Ripper || P || 3000 || 1-3 || 6/- || +20 || +25 || 30 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| G・レールガン || G Railgun || - || 3000 || 1-7 || 10/- || +30 || +20 || 30 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ハイパー・ビームキャノン || Hyper Beam Cannon || P, B || 3200 || 1-4 || -/5 || +20 || +40 || 50 || A/A/D/S ||&lt;br /&gt;
|-&lt;br /&gt;
| ブーステッド・ライフル || Boosted Rifle || - || 3200 || 3-7 || 7/- || +30 || +35 || 35 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| マグナ・ビームライフル || Magna Beam Rifle || B || 3300 || 2-7 || 8/- || +25 || +45 || 35 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| M90アサルトマシンガン || M90 Assault Machinegun || P || 3400 || 1-4 || 15/- || +35 || +35 || 35 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ツイン・マグナライフル || Twin Magna Rifle || P || 3400 || 2-4 || 6/- || +30 || +15 || 35 || A/A/A/A ||&lt;br /&gt;
|- &lt;br /&gt;
| レクタングル・ランチャー || Rectangle Launcher || - || 3400 || 2-7 || 6/- || +20 || +10 || 40 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ガンレイピア || Gun Rapier || P, B, AllW || 3500 || 1-3 || -/10 || +10 || +10 || 40 || A/A/B/A || Ashsaviour&lt;br /&gt;
|-&lt;br /&gt;
| リープ・スラッシャー || Rip Slasher || - || 3500 || 3-6 || 8/- || +10 || 0 || 50 || A/A/B/A || Requires 110 Morale&lt;br /&gt;
|-&lt;br /&gt;
| リニアミサイルランチャー|| Linear Missile Launcher || AllW || 3600 || 1-6 || 15/- || +50 || +20 || 35 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ステルス・ブーメラン || Stealth Boomerang || P || 3900 || 3-5 || -/- || +55 || +30 || 40 || S/S/S/S || Secret Weapon&lt;br /&gt;
|- &lt;br /&gt;
| グラビトン・ランチャー || Graviton Launcher || All || 5000 || 2-8 || -/40 || +20 || +10 || 60 || S/S/S/S || Secret Weapon, Requires 120 Morale&lt;br /&gt;
|-&lt;br /&gt;
| エナジーテイカー || Energy Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Down Lv2&lt;br /&gt;
|-&lt;br /&gt;
| エナジードレイン || Energy Drain || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Absorb Lv2&lt;br /&gt;
|-&lt;br /&gt;
| スピリットテイカー || Spirit Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || P-type, Morale Down Lv1&lt;br /&gt;
|-&lt;br /&gt;
| マインドブラスト || Mind Blast || S, P || 2500 || 1-4 || 2/- || +70 || 0 || 35 || A/A/A/A || P-type, Blocks Seishin&lt;br /&gt;
|-&lt;br /&gt;
| スピリットドレイン || Spirit Drain || S || 2600 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || P-type, SP Absorb Lv3&lt;br /&gt;
|-&lt;br /&gt;
| エナジーテイカー+ || Energy Taker + || S || 2700 || 1-6 || 2/- || +50 || +10 || 15 || A/A/A/A || R-type, EN Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| エナジードレイン+ || Energy Drain + || S || 2700 || 1-6 || 2/- || +50 || +10 || 15 || A/A/A/A || R-type, EN Absorb Lv3&lt;br /&gt;
|-&lt;br /&gt;
| スピリットテイカー+ || Spirit Taker + || S || 2700 || 1-6 || 2/- || +50 || +10 || 15 || A/A/A/A || R-type, Morale Down Lv2&lt;br /&gt;
|-&lt;br /&gt;
| ウェポンブレイカー || Weapon Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 20 || A/A/A/A || R-type, Attack Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| スパイダーネット || Spider Net || S, P || 2700 || 1-4 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Movement Down&lt;br /&gt;
|-&lt;br /&gt;
| アーマーブレイカー || Armour Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 40 || A/A/A/A || R-type, Armour Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| チャフグレネード || Chaff Grenade || S || 2800 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Accuracy down Lv3&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Skill_Point&amp;diff=3906</id>
		<title>Super Robot Wars/OGs/Skill Point</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Skill_Point&amp;diff=3906"/>
		<updated>2007-07-16T02:42:39Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;OG Skill Points/Battle Mastery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 || Defeat all enemies within 4 turns. || Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 02 || Defeat all enemies within 2 turns. || Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 03 || Defeat all enemies within 4 turns without Ryusei being defeated. || Defeat all enemies before the Tausendfussler reaches the western edge.&lt;br /&gt;
|-&lt;br /&gt;
| 04 || Defeat Tenzan. || Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 05 || Defeat all Garoikas within 2 turns. || Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 06 || Defeat all enemies within 4 turns. || Defeat Tempest within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 07 || Defeat Tenzan on or before the 6th turn, player&#039;s phase. || Defeat Julia and Leona. (Julia retreats at 30% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 08 || Defeat all enemies except Elzam on or before turn 5. || Defeat Tempest or Tenzan within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 09 || Defeat all enemies. || Defeat all enemies within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Defeat all enemies except Tempest within 4 turns. || Defeat Julia or Leona within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Defeat all enemies within 6 turns. || Defeat all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Defeat all enemies except Elzam within 6 turns. || Defeat all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Reduce Valsion&#039;s HP to under 80% on or before turn 7. || Defeat all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Defeat all enemies within 7 turns. || Reduce the Peregine&#039;s HP to below 75% within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| 15 || Defeat Thomas within 7 turns. || Defeat the Peregrine within 10 turns. (Siebel Retreats at 35% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Defeat all enemies and then defeat Tenzan and Thomas within 6 turns. || Reduce the Peregrine&#039;s HP to below 25% within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Defeat Tempest. || Defeat all Peregrines.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Defeat the Kurogane on or before turn 7. || Defeat Siebel within 6 turns. &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Defeat Granzon(Granzon retreats at 30% HP). || Defeat Zengar. (Zengar retreats at 40% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Clear the map within 5 turns. || Clear the map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Defeat the Stork(The Stork retreats at 40% HP). || Reach the designated point within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Defeat all enemies within 4 turns, but do not blow up Alteisen. || Reduce R-1&#039;s HP to below 60% within 3 turns, but do not blow it up.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Siebel. (Siebel retreats at 45% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Zengar. (Zengar retreats at 50% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce Valsion Kai&#039;s HP to 60% within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce Shine&#039;s Valsion Kai&#039;s HP to 10% within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Ingram. (Ingram retreats at 50% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Galuin within 7 turns. (Galuin retreats at 50% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Defeat Gaza(Gaza retreats at 40% HP). || Reduce Grungust Nishiki&#039;s HP to below 10% within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Clear map objective within 7 turns. || Defeat all enemies except the Vaikule within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Reduce R-Gun Rival&#039;s HP to below 40% before or on turn 8. || Defeat Galuin. (Galuin retreats at 40% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Defeat all enemies before or on turn 6. || Reduce Weissritter&#039;s HP to below 10% within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Clear map objective within 10 turns. || Reduce Granzon&#039;s HP to below 70% within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Clear map objective within 7 turns. || Defeat Galuin within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Destroy all enemies before reaching the designated area. || Clear the map within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || One of your ships arrives at the designated area within 4 turns. || Defeat all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Defeat all enemies before or on turn 6. || Defeat Galuin within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Defeat Ingram within 7 turns. || Destroy the Judecca within 10 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OG2 Skill Points/Battle Mastery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Valsion Kai CF and Guarlion Custom &amp;quot;Mumyou&amp;quot; by Player Phase 6.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Guarlion Custom within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce the Rhinocerous&#039; HP to below 70% within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Yuuki and Carla within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Yuuki, Carla and Seolla. &lt;br /&gt;
&amp;lt;b&amp;gt;OR&amp;lt;/b&amp;gt; Defeat either Yuuki, Carla or Seolla.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 4 enemies within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Yuuki, Carla and Seolla within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 7 enemies. (Reduce their HP to 0)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce 1 Megilot to below 5% HP and defeat the rest within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Defeat all enemies within 6 turns. || Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Defeat all enemies within 3 turns. || Defeat all enemies within 5 turns. &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Defeat all enemies within 10 turns. || All NPC Barrelions must survive.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || All NPC Barrelions must survive. || Defeat 9 enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 15 enemies except the R-Eins within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 15 enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Do not let the Tausendfussler get hit.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies by Player Phase 3.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 4 turns after Enemy reinforcements appear.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Zweizergain within 3 turns after Enemy reinforcements appear.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Europe Route !! Far East Route&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Defeat all Randgrizs within 4 turns. || Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Clear the map within 8 turns. || Have one Player Unit reach the Tausendfussler within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Clear the map by Player Phase 5. || Clear the map within 10 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Defeat 15 enemies within 3 turns. || Defeat the Silverwind. (Agiha retreats at 9% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Persönlichkeit within 7 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 9 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Thrudgelmir and Razangriff within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 9 enemies except the Killer Whale, Wild Falken and Rapiéçage within 2 turns after Enemy reinforcements appear.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 15 enemies within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 36 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Have Masaki or Ibis reach the objective point within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Have Ratsel reach the objective point within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 38 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies and have all Player Units reach the designated area within 9 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Garugau and Greater Kin within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 40 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Seolla within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 41 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 10 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Have Tetsuya reach the designated area by Player Phase 6. || Defeat all enemies within 8 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Defeat 11 enemies with Player Units by Player Phase 3. || Convince Excellen with Kyosuke within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Defeat Archibald&#039;s Rhinocerous within 5 turns. || (First Half) Defeat all enemies except the Garugau within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce the Rein Weißritter&#039;s HP to below 80% within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 46 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Mekiboss. (Mekiboss retreats at 20% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 47 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce the Soulgain&#039;s HP to below 30% within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 48 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 20 enemies within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 49 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the Persönlichkeit. (Alfimi retreats at 20% HP or when the Einst Regisseur is at 60% HP)&amp;lt;/center&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OG2.5 Skill Points/Battle Mastery&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| 01 || Defeat all enemies within 2 turns. &lt;br /&gt;
|-&lt;br /&gt;
| 02 || Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 03 || Defeat 5 enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 04 || Do not let the Ladybird get hit.&lt;br /&gt;
|-&lt;br /&gt;
| 05 || Defeat 3 Mirongas within 4 turns after Enemy reinforcements appear.&lt;br /&gt;
|-&lt;br /&gt;
| 06 || Defeat 3 Bartolls within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 07 || Reduce the Guarlion Custom &amp;quot;Mumyou&amp;quot;&#039;s HP to below 45% within 8 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 08 || Clear the map within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 09 || Defeat all enemies except Kyle&#039;s Mironga and the Guarlion Custom &amp;quot;Mumyou&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Defeat the Jaldabaoth. (Folka retreats at 20% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Defeat 80 Bartolls.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3905</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3905"/>
		<updated>2007-07-16T01:32:48Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Original Generation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 || セカンド･コンタクト || 折れた翼、砕けた爪&lt;br /&gt;
|-&lt;br /&gt;
| 02 || パーソナルトルーパー || 新天地&lt;br /&gt;
|-&lt;br /&gt;
| 03 || 訓練|| 斬られる前に斬れ&lt;br /&gt;
|-&lt;br /&gt;
| 04 || フィアー･ゲーム|| 鋼鉄の孤狼&lt;br /&gt;
|-&lt;br /&gt;
| 05 || 南極の惨劇|| 天の竜、異界の風&lt;br /&gt;
|-&lt;br /&gt;
| 06 || 聖十字軍の脅威|| 白銀の堕天使&lt;br /&gt;
|-&lt;br /&gt;
| 07 || 関門海峡を防衛せよ|| 北の大地、燃ゆ&lt;br /&gt;
|-&lt;br /&gt;
| 08 || ハガネ発進|| 離別、そして&lt;br /&gt;
|-&lt;br /&gt;
| 09 || 海溝よりの刺客|| 月からの使者&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 16年目の復讐|| 再会、そして巨大なる盾&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 魔装機神|| 月灯りと銃身&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 超闘士グルンガスト|| ムーンクレイドル&lt;br /&gt;
|-&lt;br /&gt;
| 13 || ビアン･ゾルダーク|| バニシングトルーパー&lt;br /&gt;
|-&lt;br /&gt;
| 14 || オーバー･ザ･ライン|| ブライアンという男&lt;br /&gt;
|- &lt;br /&gt;
| 15 || トーマスの罠|| 宇宙を貫く柱&lt;br /&gt;
|-&lt;br /&gt;
| 16 || スターバク島波高し|| 「呪い」を封じ込めたもの&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ラストバタリオン|| エルピス、急襲&lt;br /&gt;
|-&lt;br /&gt;
| 18 || 冥王の島|| 右手に剣、左手に希望&lt;br /&gt;
|-&lt;br /&gt;
| 19 || 暁の決戦|| いつか来るべき日のために&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 侵略者の影|| プライベート・アイズ&lt;br /&gt;
|- &lt;br /&gt;
| 21 || リトル･プリンセス|| 小さな姫君&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Ｒ－１対アルトアイゼン|| 銃と拳&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ネビーイーム出現&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;リューネ、そしてヴァルシオーネ&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;毒蛇の牙&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;その男の真意&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ゲイム・システム&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;十字軍が消える日&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ジュネーブ壊滅&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;裏切りの銃口&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;仮面の下にある顔は&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || || 消えた白騎士&lt;br /&gt;
|-&lt;br /&gt;
| 33 || || 赤い修羅&lt;br /&gt;
|-&lt;br /&gt;
| 34 || || 亡霊、過去より来たりて&lt;br /&gt;
|-&lt;br /&gt;
| 35 || || 奪還&lt;br /&gt;
|-&lt;br /&gt;
| 36 || || 秘めたる力&lt;br /&gt;
|-&lt;br /&gt;
| 37 || || 遠き故郷&lt;br /&gt;
|-&lt;br /&gt;
| 38 || || 作戦コードS・R・W&lt;br /&gt;
|-&lt;br /&gt;
| 39 || || 一点突破&lt;br /&gt;
|-&lt;br /&gt;
| 40 || || 賭けの代償&lt;br /&gt;
|-&lt;br /&gt;
| 41 || || ただ、撃ち貫くのみ&lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt; 最後の審判者&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 18 || || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Europe Route !! Far East Route&lt;br /&gt;
|-&lt;br /&gt;
| 27 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 36 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 38 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 40 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 41 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 42 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || ||&lt;br /&gt;
|- &lt;br /&gt;
| 46 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 48 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 49 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;「かつて」と「これから」&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2.5&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| 01 || [[/甦る炎|甦る炎]]&lt;br /&gt;
|-&lt;br /&gt;
| 02 || [[Super_Robot_Wars/OGs/Flow_Chart/修羅の予兆|修羅の予兆]]&lt;br /&gt;
|-&lt;br /&gt;
| 03 || 悩める守人&lt;br /&gt;
|-&lt;br /&gt;
| 04 || 試される番人達&lt;br /&gt;
|-&lt;br /&gt;
| 05 || 捧げられた生贄&lt;br /&gt;
|-&lt;br /&gt;
| 06 || 群れなす機械&lt;br /&gt;
|-&lt;br /&gt;
| 07 || 欺かれた観客&lt;br /&gt;
|-&lt;br /&gt;
| 08 || 望まれぬ訪問者&lt;br /&gt;
|-&lt;br /&gt;
| 09 || 崩壊する理想&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 迫り来る惨事&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 押し寄せる悪意&lt;br /&gt;
|-&lt;br /&gt;
| Final || 迷宮の囚人&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3904</id>
		<title>Super Robot Wars/OGs/Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3904"/>
		<updated>2007-07-16T01:31:23Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTES: &lt;br /&gt;
* There are noticable differences in some of the weapons between OG and OG2, thus the double listing of Melee and Ranged weapons.&lt;br /&gt;
* Equippable weapons found only in OG2 will also appear in OG Special Mode.&lt;br /&gt;
* All Melee weapons take into account Enemy Terrain when calculating damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation Equippable Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack Power !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain (Air/Ground/Sea/Space)!! Notes&lt;br /&gt;
|-&lt;br /&gt;
| コールドメタルナイフ || Cold Metal Knife || P || 2200 || 1 || -/- || +60 || +65 || 15 || A/A/A/A ||&lt;br /&gt;
|-  &lt;br /&gt;
| ビームソード || Beam Sword || P || 2700 || 1 || -/5 || +45 || +5 || 20 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| アサルトブレード || Assault Blade || P || 2400 || 1 || -/- || +45 || +30 || 15 || A/B/A/A  || &lt;br /&gt;
|-&lt;br /&gt;
| ディバイン・アーム || Divine Arm || P || 3100 || 1 || -/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ロシュセイバー || Roche Saber || P || 3100 || 1-2 || -/10 || +30 || 0 || 30 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| シシオウブレード || Shishioh Blade || P || 4400 || 1 || -/- || +50 || +40 || 60 || S/S/S/S || Barrier Piercing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranged&lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack Power !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain (Air/Ground/Sea/Space)!! Notes&lt;br /&gt;
|-&lt;br /&gt;
| M950マシンガン || M950 Machinegun || - || 2300 || 1-3 || 15/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| G・リボルヴァー || G Revolver || - || 2500 || 1-3 || 6/- || +50 || +40 || 20 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| M13ショットガン || M13 Shotgun || P, AllW || 2700 || 2-3 || 7/- || +50 || +50 || 20 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| メガ・ビームライフル || Mega Beam Rifle || P, B || 2700 || 2-4 || 10/- || +25 || 0 || 30 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| フォトン・ライフル || Photon Rifle || - || 3000 || 1-6 || 8/- || +35 || +20 || 40 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| バースト・レールガン || Burst Railgun || - || 3000 || 2-6 || 10/- || +35 || +20 || 40 || S/B/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| スラッシュ・リッパー || Slash Ripper || P || 3300 || 1-3 || 6/- || +20 || +55 || 40 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ハイパー・ビームキャノン || Hyper Beam Cannon || B || 3400 || 1-6 || -/10 || +20 || +40 || 50 || S/A/D/S ||&lt;br /&gt;
|-&lt;br /&gt;
| ブーステッド・ライフル || Boosted Rifle || - || 3400 || 3-7 || 7/- || +15 || +35 || 50 || S/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| マグナ・ビームライフル || Magna Beam Rifle || B || 3100 || 2-7 || 8/- || +30 || +45 || 40 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ツイン・マグナライフル || Twin Magna Rifle || P || 3300 || 2-4 || 6/- || +25 || +15 || 40 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| リープ・スラッシャー || Rip Slasher || - || 3700 || 3-6 || 8/- || +40 || 0 || 50 || A/A/A/A || Requires 110 Morale&lt;br /&gt;
|- &lt;br /&gt;
| グラビトン・ランチャー || Graviton Launcher || All || 4800 || 2-8 || -/35 || +45 || +10 || 60 || S/S/S/S || Requires 120 Morale&lt;br /&gt;
|-&lt;br /&gt;
| エナジーテイカー || Energy Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Down Lv2&lt;br /&gt;
|-&lt;br /&gt;
| エナジードレイン || Energy Drain || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || R-type, EN Absorb Lv2&lt;br /&gt;
|-&lt;br /&gt;
| スピリットテイカー || Spirit Taker || S || 2400 || 1-6 || 2/- || +70 || 0 || 15 || A/A/A/A || P-type, Morale Down Lv1&lt;br /&gt;
|-&lt;br /&gt;
| スピリットドレイン || Spirit Drain || S || 2600 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || P-type, SP Absorb Lv3  &lt;br /&gt;
|-&lt;br /&gt;
| ウェポンブレイカー || Weapon Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 20 || A/A/A/A || R-type, Attack Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| スパイダーネット || Spider Net || S, P || 2700 || 1-4 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Movement Down&lt;br /&gt;
|-&lt;br /&gt;
| アーマーブレイカー || Armour Breaker || S || 2700 || 1-6 || 2/- || +70 || 0 || 40 || A/A/A/A || R-type, Armour Down Lv3&lt;br /&gt;
|-&lt;br /&gt;
| チャフグレネード || Chaff Grenade || S || 2800 || 1-6 || 2/- || +70 || 0 || 30 || A/A/A/A || R-type, Accuracy down Lv3&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3902</id>
		<title>Super Robot Wars/OGs/Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3902"/>
		<updated>2007-07-16T01:17:17Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTES: &lt;br /&gt;
* There are noticable differences in some of the weapons between OG and OG2, thus the double listing of Melee and Ranged weapons.&lt;br /&gt;
* Equippable weapons found only in OG2 will also appear in OG Special Mode.&lt;br /&gt;
* All Melee weapons take into account Enemy Terrain when calculating damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation Equippable Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack Power !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain (Air/Ground/Sea/Space)!! Notes&lt;br /&gt;
|-&lt;br /&gt;
| コールドメタルナイフ || Cold Metal Knife || P || 2200 || 1 || -/- || +60 || +65 || 15 || A/A/A/A ||&lt;br /&gt;
|-  &lt;br /&gt;
| ビームソード || Beam Sword || P || 2700 || 1 || -/5 || +45 || +5 || 20 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| アサルトブレード || Assault Blade || P || 2400 || 1 || -/- || +45 || +30 || 15 || A/B/A/A  || &lt;br /&gt;
|-&lt;br /&gt;
| ディバイン・アーム || Divine Arm || P || 3100 || 1 || -/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ロシュセイバー || Roche Saber || P || 3100 || 1-2 || -/10 || +30 || 0 || 30 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| シシオウブレード || Shishioh Blade || P || 4400 || 1 || -/- || +50 || +40 || 60 || S/S/S/S || Barrier Piercing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranged&lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack Power !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain (Air/Ground/Sea/Space)!! Notes&lt;br /&gt;
|-&lt;br /&gt;
| M950マシンガン || M950 Machinegun || - || 2300 || 1-3 || 15/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| G・リボルヴァー || G Revolver || - || 2500 || 1-3 || 6/- || +50 || +40 || 20 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| M13ショットガン || M13 Shotgun || P, AllW || 2700 || 2-3 || 7/- || +50 || +50 || 20 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| メガ・ビームライフル || Mega Beam Rifle || P, B || 2700 || 2-4 || 10/- || +25 || 0 || 30 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| フォトン・ライフル || Photon Rifle || - || 3000 || 1-6 || 8/- || +35 || +20 || 40 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| バースト・レールガン || Burst Railgun || - || 3000 || 2-6 || 10/- || +35 || +20 || 40 || S/B/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| スラッシュ・リッパー || Slash Ripper || P || 3300 || 1-3 || 6/- || +20 || +55 || 40 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ハイパー・ビームキャノン || Hyper Beam Cannon || B || 3400 || 1-6 || -/10 || +20 || +40 || 50 || S/A/D/S ||&lt;br /&gt;
|-&lt;br /&gt;
| ブーステッド・ライフル || Boosted Rifle || - || 3400 || 3-7 || 7/- || +15 || +35 || 50 || S/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| マグナ・ビームライフル || Magna Beam Rifle || B || 3100 || 2-7 || 8/- || +30 || +45 || 40 || A/A/D/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ツイン・マグナライフル || Twin Magna Rifle || P || 3300 || 2-4 || 6/- || +25 || +15 || 40 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| リープ・スラッシャー || Rip Slasher || - || 3700 || 3-6 || 8/- || +40 || 0 || 50 || A/A/A/A || Requires 110 Morale&lt;br /&gt;
|- &lt;br /&gt;
| グラビトン・ランチャー || Graviton Launcher || All || 4800 || 2-8 || -/35 || +45 || +10 || 60 || S/S/S/S || Requires 120 Morale&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3899</id>
		<title>Super Robot Wars/OGs/Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3899"/>
		<updated>2007-07-16T00:56:44Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTES: &lt;br /&gt;
* There are noticable differences in some of the weapons between OG and OG2, thus the double listing of Melee and Ranged weapons.&lt;br /&gt;
* Equippable weapons found only in OG2 will also appear in OG Special Mode.&lt;br /&gt;
* All Melee weapons take into account Enemy Terrain when calculating damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation Equippable Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack Power !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain (Air/Ground/Sea/Space)!! Notes&lt;br /&gt;
|-&lt;br /&gt;
| コールドメタルナイフ || Cold Metal Knife || P || 2200 || 1 || -/- || +60 || +65 || 15 || A/A/A/A ||&lt;br /&gt;
|-  &lt;br /&gt;
| ビームソード || Beam Sword || P || 2700 || 1 || -/5 || +45 || +5 || 20 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| アサルトブレード || Assault Blade || P || 2400 || 1 || -/- || +45 || +30 || 15 || A/B/A/A  || &lt;br /&gt;
|-&lt;br /&gt;
| ディバイン・アーム || Divine Arm || P || 3100 || 1 || -/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ロシュセイバー || Roche Saber || P || 3100 || 1-2 || -/10 || +30 || 0 || 30 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| シシオウブレード || Shishioh Blade || P || 4400 || 1 || -/- || +50 || +40 || 60 || S/S/S/S || Barrier Piercing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ranged&lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack Power !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain (Air/Ground/Sea/Space)!! Notes&lt;br /&gt;
|-&lt;br /&gt;
| M950マシンガン || M950 Machinegun&lt;br /&gt;
|-&lt;br /&gt;
| G・リボルヴァー || G Revolver&lt;br /&gt;
|-&lt;br /&gt;
| M13ショットガン || M13 Shotgun&lt;br /&gt;
|-&lt;br /&gt;
| メガ・ビームライフル || Mega Beam Rifle&lt;br /&gt;
|-&lt;br /&gt;
| フォトン・ライフル || Photon Rifle&lt;br /&gt;
|-&lt;br /&gt;
| バースト・レールガン || Burst Railgun&lt;br /&gt;
|-&lt;br /&gt;
| スラッシュ・リッパー || Slash Ripper&lt;br /&gt;
|-&lt;br /&gt;
| ハイパー・ビームキャノン || Hyper Beam Cannon&lt;br /&gt;
|-&lt;br /&gt;
| ブーステッド・ライフル || Boosted Rifle&lt;br /&gt;
|-&lt;br /&gt;
| マグナ・ビームライフル || Magna Beam Rifle&lt;br /&gt;
|-&lt;br /&gt;
| ツイン・マグナライフル || Twin Magna Rifle&lt;br /&gt;
|-&lt;br /&gt;
| リープ・スラッシャー || Rip Slasher&lt;br /&gt;
|-&lt;br /&gt;
| グラビトン・ランチャー || Graviton Launcher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3898</id>
		<title>Super Robot Wars/OGs/Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3898"/>
		<updated>2007-07-16T00:54:23Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTES: &lt;br /&gt;
- There are noticable differences in some of the weapons between OG and OG2, thus the double listing of Melee and Ranged weapons.&lt;br /&gt;
- Equippable weapons found only in OG2 will also appear in OG Special Mode.&lt;br /&gt;
- All Melee weapons take into account Enemy Terrain when calculating damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation Equippable Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Melee &lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack Power !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain (Air/Ground/Sea/Space)!! Notes&lt;br /&gt;
|-&lt;br /&gt;
| コールドメタルナイフ || Cold Metal Knife || P || 2200 || 1 || -/- || +60 || +65 || 15 || A/A/A/A ||&lt;br /&gt;
|-  &lt;br /&gt;
| ビームソード || Beam Sword || P || 2700 || 1 || -/5 || +45 || +5 || 20 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| アサルトブレード || Assault Blade || P || 2400 || 1 || -/- || +45 || +30 || 15 || A/B/A/A  || &lt;br /&gt;
|-&lt;br /&gt;
| ディバイン・アーム || Divine Arm || P || 3100 || 1 || -/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ロシュセイバー || Roche Saber || P || 3100 || 1-2 || -/10 || +30 || 0 || 30 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| シシオウブレード || Shishioh Blade || P || 4400 || 1 || -/- || +50 || +40 || 60 || S/S/S/S || Barrier Piercing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ranged&lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack Power !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain (Air/Ground/Sea/Space)!! Notes&lt;br /&gt;
|-&lt;br /&gt;
| M950マシンガン || M950 Machinegun&lt;br /&gt;
|-&lt;br /&gt;
| G・リボルヴァー || G Revolver&lt;br /&gt;
|-&lt;br /&gt;
| M13ショットガン || M13 Shotgun&lt;br /&gt;
|-&lt;br /&gt;
| メガ・ビームライフル || Mega Beam Rifle&lt;br /&gt;
|-&lt;br /&gt;
| フォトン・ライフル || Photon Rifle&lt;br /&gt;
|-&lt;br /&gt;
| バースト・レールガン || Burst Railgun&lt;br /&gt;
|-&lt;br /&gt;
| スラッシュ・リッパー || Slash Ripper&lt;br /&gt;
|-&lt;br /&gt;
| ハイパー・ビームキャノン || Hyper Beam Cannon&lt;br /&gt;
|-&lt;br /&gt;
| ブーステッド・ライフル || Boosted Rifle&lt;br /&gt;
|-&lt;br /&gt;
| マグナ・ビームライフル || Magna Beam Rifle&lt;br /&gt;
|-&lt;br /&gt;
| ツイン・マグナライフル || Twin Magna Rifle&lt;br /&gt;
|-&lt;br /&gt;
| リープ・スラッシャー || Rip Slasher&lt;br /&gt;
|-&lt;br /&gt;
| グラビトン・ランチャー || Graviton Launcher&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3895</id>
		<title>Super Robot Wars/OGs/Weapon List</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Weapon_List&amp;diff=3895"/>
		<updated>2007-07-16T00:40:21Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOTE: There are noticable differences in some of the weapons between OG and OG2, thus the double listing of Melee and Ranged weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation Equippable Weapons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Melee (All Melee weapons take into account Enemy Terrain when calculating damage)&lt;br /&gt;
{|&lt;br /&gt;
! Japanese !! English !! Type !! Attack Power !! Range !! Ammo/EN !! Hit !! Crit !! W-Gauge !! Terrain (Air/Ground/Sea/Space)!! Notes&lt;br /&gt;
|-&lt;br /&gt;
| コールドメタルナイフ || Cold Metal Knife || P || 2200 || 1 || -/- || +60 || +65 || 15 || A/A/A/A ||&lt;br /&gt;
|-  &lt;br /&gt;
| ビームソード || Beam Sword || P || 2700 || 1 || -/5 || +45 || +5 || 20 || A/A/B/A ||&lt;br /&gt;
|-&lt;br /&gt;
| アサルトブレード || Assault Blade || P || 2400 || 1 || -/- || +45 || +30 || 15 || A/B/A/A  || &lt;br /&gt;
|-&lt;br /&gt;
| ディバイン・アーム || Divine Arm || P || 3100 || 1 || -/- || +40 || +45 || 25 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| ロシュセイバー || Roche Saber || P || 3100 || 1-2 || -/10 || +30 || 0 || 30 || A/A/A/A ||&lt;br /&gt;
|-&lt;br /&gt;
| シシオウブレード || Shishioh Blade || P || 4400 || 1 || -/- || +50 || +40 || 60 || S/S/S/S || Barrier Piercing&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3878</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3878"/>
		<updated>2007-07-15T10:26:32Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Original Generation 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 ||  || 折れた翼、砕けた爪&lt;br /&gt;
|-&lt;br /&gt;
| 02 ||  || 新天地&lt;br /&gt;
|-&lt;br /&gt;
| 03 || || 斬られる前に斬れ&lt;br /&gt;
|-&lt;br /&gt;
| 04 || || 鋼鉄の孤狼&lt;br /&gt;
|-&lt;br /&gt;
| 05 || || 天の竜、異界の風&lt;br /&gt;
|-&lt;br /&gt;
| 06 || || 白銀の堕天使&lt;br /&gt;
|-&lt;br /&gt;
| 07 || || 北の大地、燃ゆ&lt;br /&gt;
|-&lt;br /&gt;
| 08 || || 離別、そして&lt;br /&gt;
|-&lt;br /&gt;
| 09 || || 月からの使者&lt;br /&gt;
|-&lt;br /&gt;
| 10 || || 再会、そして巨大なる盾&lt;br /&gt;
|-&lt;br /&gt;
| 11 || || 月灯りと銃身&lt;br /&gt;
|-&lt;br /&gt;
| 12 || || ムーンクレイドル&lt;br /&gt;
|-&lt;br /&gt;
| 13 || || バニシングトルーパー&lt;br /&gt;
|-&lt;br /&gt;
| 14 || || ブライアンという男&lt;br /&gt;
|- &lt;br /&gt;
| 15 || || 宇宙を貫く柱&lt;br /&gt;
|-&lt;br /&gt;
| 16 || || 「呪い」を封じ込めたもの&lt;br /&gt;
|-&lt;br /&gt;
| 17 || || エルピス、急襲&lt;br /&gt;
|-&lt;br /&gt;
| 18 || || 右手に剣、左手に希望&lt;br /&gt;
|-&lt;br /&gt;
| 19 || || いつか来るべき日のために&lt;br /&gt;
|-&lt;br /&gt;
| 20 || || プライベート・アイズ&lt;br /&gt;
|- &lt;br /&gt;
| 21 || || 小さな姫君&lt;br /&gt;
|-&lt;br /&gt;
| 22 || || 銃と拳&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ネビーイーム出現&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;リューネ、そしてヴァルシオーネ&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;毒蛇の牙&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;その男の真意&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ゲイム・システム&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;十字軍が消える日&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ジュネーブ壊滅&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;裏切りの銃口&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;仮面の下にある顔は&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || || 消えた白騎士&lt;br /&gt;
|-&lt;br /&gt;
| 33 || || 赤い修羅&lt;br /&gt;
|-&lt;br /&gt;
| 34 || || 亡霊、過去より来たりて&lt;br /&gt;
|-&lt;br /&gt;
| 35 || || 奪還&lt;br /&gt;
|-&lt;br /&gt;
| 36 || || 秘めたる力&lt;br /&gt;
|-&lt;br /&gt;
| 37 || || 遠き故郷&lt;br /&gt;
|-&lt;br /&gt;
| 38 || || 作戦コードS・R・W&lt;br /&gt;
|-&lt;br /&gt;
| 39 || || 一点突破&lt;br /&gt;
|-&lt;br /&gt;
| 40 || || 賭けの代償&lt;br /&gt;
|-&lt;br /&gt;
| 41 || || ただ、撃ち貫くのみ&lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt; 最後の審判者&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 18 || || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Europe Route !! Far East Route&lt;br /&gt;
|-&lt;br /&gt;
| 27 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 36 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 38 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 40 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 41 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 42 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || ||&lt;br /&gt;
|- &lt;br /&gt;
| 46 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 48 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 49 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;「かつて」と「これから」&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2.5&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| 01 || 甦る炎&lt;br /&gt;
|-&lt;br /&gt;
| 02 || 修羅の予兆&lt;br /&gt;
|-&lt;br /&gt;
| 03 || 悩める守人&lt;br /&gt;
|-&lt;br /&gt;
| 04 || 試される番人達&lt;br /&gt;
|-&lt;br /&gt;
| 05 || 捧げられた生贄&lt;br /&gt;
|-&lt;br /&gt;
| 06 || 群れなす機械&lt;br /&gt;
|-&lt;br /&gt;
| 07 || 欺かれた観客&lt;br /&gt;
|-&lt;br /&gt;
| 08 || 望まれぬ訪問者&lt;br /&gt;
|-&lt;br /&gt;
| 09 || 崩壊する理想&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 迫り来る惨事&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 押し寄せる悪意&lt;br /&gt;
|-&lt;br /&gt;
| Final || 迷宮の囚人&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3877</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3877"/>
		<updated>2007-07-15T10:25:31Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Original Generation 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 ||  || 折れた翼、砕けた爪&lt;br /&gt;
|-&lt;br /&gt;
| 02 ||  || 新天地&lt;br /&gt;
|-&lt;br /&gt;
| 03 || || 斬られる前に斬れ&lt;br /&gt;
|-&lt;br /&gt;
| 04 || || 鋼鉄の孤狼&lt;br /&gt;
|-&lt;br /&gt;
| 05 || || 天の竜、異界の風&lt;br /&gt;
|-&lt;br /&gt;
| 06 || || 白銀の堕天使&lt;br /&gt;
|-&lt;br /&gt;
| 07 || || 北の大地、燃ゆ&lt;br /&gt;
|-&lt;br /&gt;
| 08 || || 離別、そして&lt;br /&gt;
|-&lt;br /&gt;
| 09 || || 月からの使者&lt;br /&gt;
|-&lt;br /&gt;
| 10 || || 再会、そして巨大なる盾&lt;br /&gt;
|-&lt;br /&gt;
| 11 || || 月灯りと銃身&lt;br /&gt;
|-&lt;br /&gt;
| 12 || || ムーンクレイドル&lt;br /&gt;
|-&lt;br /&gt;
| 13 || || バニシングトルーパー&lt;br /&gt;
|-&lt;br /&gt;
| 14 || || ブライアンという男&lt;br /&gt;
|- &lt;br /&gt;
| 15 || || 宇宙を貫く柱&lt;br /&gt;
|-&lt;br /&gt;
| 16 || || 「呪い」を封じ込めたもの&lt;br /&gt;
|-&lt;br /&gt;
| 17 || || エルピス、急襲&lt;br /&gt;
|-&lt;br /&gt;
| 18 || || 右手に剣、左手に希望&lt;br /&gt;
|-&lt;br /&gt;
| 19 || || いつか来るべき日のために&lt;br /&gt;
|-&lt;br /&gt;
| 20 || || プライベート・アイズ&lt;br /&gt;
|- &lt;br /&gt;
| 21 || || 小さな姫君&lt;br /&gt;
|-&lt;br /&gt;
| 22 || || 銃と拳&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ネビーイーム出現&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;リューネ、そしてヴァルシオーネ&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;毒蛇の牙&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;その男の真意&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ゲイム・システム&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;十字軍が消える日&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;ジュネーブ壊滅&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;裏切りの銃口&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;仮面の下にある顔は&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || || 消えた白騎士&lt;br /&gt;
|-&lt;br /&gt;
| 33 || || 赤い修羅&lt;br /&gt;
|-&lt;br /&gt;
| 34 || || 亡霊、過去より来たりて&lt;br /&gt;
|-&lt;br /&gt;
| 35 || || 奪還&lt;br /&gt;
|-&lt;br /&gt;
| 36 || || 秘めたる力&lt;br /&gt;
|-&lt;br /&gt;
| 37 || || 遠き故郷&lt;br /&gt;
|-&lt;br /&gt;
| 38 || || 作戦コードS・R・W&lt;br /&gt;
|-&lt;br /&gt;
| 39 || || 一点突破&lt;br /&gt;
|-&lt;br /&gt;
| 40 || || 賭けの代償&lt;br /&gt;
|-&lt;br /&gt;
| 41 || || ただ、撃ち貫くのみ&lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt; 最後の審判者&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 18 || || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Europe Route !! Far East Route&lt;br /&gt;
|-&lt;br /&gt;
| 27 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 36 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 38 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 40 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 41 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 42 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || ||&lt;br /&gt;
|- &lt;br /&gt;
| 46 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 48 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 49 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2.5&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| 01 || 甦る炎&lt;br /&gt;
|-&lt;br /&gt;
| 02 || 修羅の予兆&lt;br /&gt;
|-&lt;br /&gt;
| 03 || 悩める守人&lt;br /&gt;
|-&lt;br /&gt;
| 04 || 試される番人達&lt;br /&gt;
|-&lt;br /&gt;
| 05 || 捧げられた生贄&lt;br /&gt;
|-&lt;br /&gt;
| 06 || 群れなす機械&lt;br /&gt;
|-&lt;br /&gt;
| 07 || 欺かれた観客&lt;br /&gt;
|-&lt;br /&gt;
| 08 || 望まれぬ訪問者&lt;br /&gt;
|-&lt;br /&gt;
| 09 || 崩壊する理想&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 迫り来る惨事&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 押し寄せる悪意&lt;br /&gt;
|-&lt;br /&gt;
| Final || 迷宮の囚人&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3876</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3876"/>
		<updated>2007-07-15T10:18:22Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Original Generation 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 ||  || 折れた翼、砕けた爪&lt;br /&gt;
|-&lt;br /&gt;
| 02 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 03 || || &lt;br /&gt;
|-&lt;br /&gt;
| 04 || || &lt;br /&gt;
|-&lt;br /&gt;
| 05 || || &lt;br /&gt;
|-&lt;br /&gt;
| 06 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 07 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 08 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 09 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 11 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 13 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 14 || ||&lt;br /&gt;
|- &lt;br /&gt;
| 15 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 18 || || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 22 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 33 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 34 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 35 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 36 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 37 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 38 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 18 || || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Europe Route !! Far East Route&lt;br /&gt;
|-&lt;br /&gt;
| 27 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 36 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 38 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 40 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 41 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 42 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || ||&lt;br /&gt;
|- &lt;br /&gt;
| 46 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 48 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 49 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2.5&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| 01 || 甦る炎&lt;br /&gt;
|-&lt;br /&gt;
| 02 || 修羅の予兆&lt;br /&gt;
|-&lt;br /&gt;
| 03 || 悩める守人&lt;br /&gt;
|-&lt;br /&gt;
| 04 || 試される番人達&lt;br /&gt;
|-&lt;br /&gt;
| 05 || 捧げられた生贄&lt;br /&gt;
|-&lt;br /&gt;
| 06 || 群れなす機械&lt;br /&gt;
|-&lt;br /&gt;
| 07 || 欺かれた観客&lt;br /&gt;
|-&lt;br /&gt;
| 08 || 望まれぬ訪問者&lt;br /&gt;
|-&lt;br /&gt;
| 09 || 崩壊する理想&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 迫り来る惨事&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 押し寄せる悪意&lt;br /&gt;
|-&lt;br /&gt;
| Final || 迷宮の囚人&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3875</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3875"/>
		<updated>2007-07-15T10:16:22Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Original Generation 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 ||  || 折れた翼、砕けた爪&lt;br /&gt;
|-&lt;br /&gt;
| 02 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 03 || || &lt;br /&gt;
|-&lt;br /&gt;
| 04 || || &lt;br /&gt;
|-&lt;br /&gt;
| 05 || || &lt;br /&gt;
|-&lt;br /&gt;
| 06 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 07 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 08 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 09 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 11 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 13 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 14 || ||&lt;br /&gt;
|- &lt;br /&gt;
| 15 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 18 || || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 22 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 33 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 34 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 35 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 36 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 37 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 38 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 18 || || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Europe Route !! Far East Route&lt;br /&gt;
|-&lt;br /&gt;
| 27 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 36 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 38 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 40 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 41 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 42 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || ||&lt;br /&gt;
|- &lt;br /&gt;
| 46 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 48 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 49 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2.5&#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
| 01 ||&lt;br /&gt;
|-&lt;br /&gt;
| 02 ||&lt;br /&gt;
|-&lt;br /&gt;
| 03 ||&lt;br /&gt;
|-&lt;br /&gt;
| 04 ||&lt;br /&gt;
|-&lt;br /&gt;
| 05 ||&lt;br /&gt;
|-&lt;br /&gt;
| 06 ||&lt;br /&gt;
|-&lt;br /&gt;
| 07 ||&lt;br /&gt;
|-&lt;br /&gt;
| 08 ||&lt;br /&gt;
|-&lt;br /&gt;
| 09 ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 ||&lt;br /&gt;
|-&lt;br /&gt;
| 11 ||&lt;br /&gt;
|-&lt;br /&gt;
| Final ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3874</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3874"/>
		<updated>2007-07-15T10:10:29Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Original Generation 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 ||  || 折れた翼、砕けた爪&lt;br /&gt;
|-&lt;br /&gt;
| 02 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 03 || || &lt;br /&gt;
|-&lt;br /&gt;
| 04 || || &lt;br /&gt;
|-&lt;br /&gt;
| 05 || || &lt;br /&gt;
|-&lt;br /&gt;
| 06 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 07 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 08 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 09 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 10 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 11 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 12 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 13 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 14 || ||&lt;br /&gt;
|- &lt;br /&gt;
| 15 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 16 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 18 || || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 22 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 33 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 34 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 35 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 36 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 37 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 38 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 39 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 40 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 41 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 17 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 18 || || &lt;br /&gt;
|-&lt;br /&gt;
| 19 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 20 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Europe Route !! Far East Route&lt;br /&gt;
|-&lt;br /&gt;
| 27 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 28 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 29 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 30 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 36 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 38 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 40 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 41 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 42 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 43 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 44 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 45 || ||&lt;br /&gt;
|- &lt;br /&gt;
| 46 || ||&lt;br /&gt;
|-&lt;br /&gt;
| 47 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 48 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 49 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Final || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;.&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3872</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=3872"/>
		<updated>2007-07-15T09:52:07Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;折れた翼、砕けた爪&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Skill_Point&amp;diff=3864</id>
		<title>Super Robot Wars/OGs/Skill Point</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Skill_Point&amp;diff=3864"/>
		<updated>2007-07-15T03:35:55Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;OG1 Skill Points/Battle Mastery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 || Defeat all enemies within 4 turns. || Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 02 || Defeat all enemies within 2 turns. || Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 03 || Defeat all enemies within 4 turns without Ryusei being defeated. || Defeat all enemies before the Tausendfussler reaches the western edge.&lt;br /&gt;
|-&lt;br /&gt;
| 04 || Defeat Tenzan. || Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 05 || Defeat all Garoikas within 2 turns. || Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 06 || Defeat all enemies within 4 turns. || Defeat Tempest within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 07 || Defeat Tenzan on or before the 6th turn, player&#039;s phase. || Defeat Julia and Leona. (Julia retreats at 30% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 08 || Defeat all enemies except Elzam on or before turn 5. || Defeat Tempest or Tenzan within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 09 || Defeat all enemies. || Defeat all enemies within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Defeat all enemies except Tempest within 4 turns. || Defeat Julia or Leona within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Defeat all enemies within 6 turns. || Defeat all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Defeat all enemies except Elzam within 6 turns. || Defeat all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Reduce Valsion&#039;s HP to under 80% on or before turn 7. || Defeat all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Defeat all enemies within 7 turns. || Reduce the Peregine&#039;s HP to below 75% within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| 15 || Defeat Thomas within 7 turns. || Defeat the Peregrine within 10 turns. (Siebel Retreats at 35% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Defeat all enemies and then defeat Tenzan and Thomas within 6 turns. || Reduce Peregrine&#039;s HP to below 25% within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Defeat Tempest. || Defeat all Peregrines.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Defeat the Kurogane on or before turn 7. || Defeat Siebel within 6 turns. &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Defeat Granzon(Granzon retreats at 30% HP). || Defeat Zengar. (Zengar retreats at 40% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Clear the map within 5 turns. || Clear the map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Defeat the Stork(The Stork retreats at 40% HP). || Reach the designated point within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Defeat all enemies within 4 turns, but do not blow up Alteisen. || Reduce R-1&#039;s HP to below 60% within 3 turns, but do not blow it up.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Siebel. (Siebel retreats at 45% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Zengar. (Zengar retreats at 50% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce Valsion Kai&#039;s HP to 60% within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce Shine&#039;s Valsion Kai&#039;s HP to 10% within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Ingram. (Ingram retreats at 50% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Galuin within 7 turns. (Galuin retreats at 50% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Defeat Gaza(Gaza retreats at 40% HP). || Reduce Grungust Nishiki&#039;s HP to below 10% within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Clear map objective within 7 turns. || Defeat all enemies except the Vaikule within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Reduce R-Gun Rival&#039;s HP to below 40% before or on turn 8. || Defeat Galuin. (Galuin retreats at 40% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Defeat all enemies before or on turn 6. || Reduce Weissritter&#039;s HP to below 10% within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Clear map objective within 10 turns. || Reduce Granzon&#039;s HP to below 70% within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Clear map objective within 7 turns. || Defeat Galuin within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Destroy all enemies before reaching the designated area. || Clear the map within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || One of your ships arrives at the designated area within 4 turns. || Defeat all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Defeat all enemies before or on turn 6. || Defeat Galuin within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Defeat Ingram within 7 turns. || Destroy the Judecca within 10 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OG2 Skill Points/Battle Mastery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Valsion Kai CF and Guarlion Custom &amp;quot;Mumyou&amp;quot; by Player Phase 6.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Guarlion Custom within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce the Rhinocerous&#039; HP to below 70% within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Yuuki and Carla within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Yuuki, Carla and Seolla. &lt;br /&gt;
&amp;lt;b&amp;gt;OR&amp;lt;/b&amp;gt; Defeat either Yuuki, Carla or Seolla.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 4 enemies within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Yuuki, Carla and Seolla within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 7 enemies. (Reduce their HP to 0)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce 1 Megilot to below 5% HP and defeat the rest within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Defeat all enemies within 6 turns. || Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Defeat all enemies within 3 turns. || Defeat all enemies within 5 turns. &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Defeat all enemies within 10 turns. || All NPC Barrelions must survive.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || All NPC Barrelions must survive. || Defeat 9 enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 15 enemies except the R-Eins within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 15 enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Do not let the Tausendfussler get hit.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies by Player Phase 3.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 4 turns after Enemy reinforcements appear.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Zweizergain within 3 turns after Enemy reinforcements appear.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Europe Route !! Far East Route&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Defeat all Randgrizs within 4 turns. || Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Clear the map within 8 turns. || Have one Player Unit reach the Tausendfussler within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Clear the map by Player Phase 5. || Clear the map within 10 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Defeat 15 enemies within 3 turns. || Defeat the Silverwind. (Agiha retreats at 9% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Persönlichkeit within 7 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 9 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Thrudgelmir and Razangriff within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 9 enemies except the Killer Whale, Wild Falken and Rapiéçage within 2 turns after Enemy reinforcements appear.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 15 enemies within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 36 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Have Masaki or Ibis reach the objective point within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Have Ratsel reach the objective point within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 38 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies and have all Player Units reach the designated area within 9 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Garugau and Greater Kin within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 40 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Seolla within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 41 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 10 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Have Tetsuya reach the designated area by Player Phase 6. || Defeat all enemies within 8 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Defeat 11 enemies with Player Units by Player Phase 3. || Convince Excellen with Kyosuke within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Defeat Archibald&#039;s Rhinocerous within 5 turns. || (First Half) Defeat all enemies except the Garugau within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce the Rein Weißritter&#039;s HP to below 80% within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 46 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Mekiboss. (Mekiboss retreats at 20% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 47 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce the Soulgain&#039;s HP to below 30% within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 48 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 20 enemies within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 49 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the Persönlichkeit. (Alfimi retreats at 20% HP or when the Einst Regisseur is at 60% HP)&amp;lt;/center&amp;gt; &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Skill_Point&amp;diff=3859</id>
		<title>Super Robot Wars/OGs/Skill Point</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Skill_Point&amp;diff=3859"/>
		<updated>2007-07-14T21:04:01Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;OG1 Skill Points/Battle Mastery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 || Defeat all enemies within 4 turns. || Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 02 || Defeat all enemies within 2 turns. || Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 03 || Defeat all enemies within 4 turns without Ryusei being defeated. || Defeat all enemies before the Tausendfussler reaches the western edge.&lt;br /&gt;
|-&lt;br /&gt;
| 04 || Defeat Tenzan. || Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 05 || Defeat all Garoikas within 2 turns. || Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 06 || Defeat all enemies within 4 turns. || Defeat Tempest within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 07 || Defeat Tenzan on or before the 6th turn, player&#039;s phase. || Defeat Julia and Leona. (Julia retreats at 30% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 08 || Defeat all enemies except Elzam on or before turn 5. || Defeat Tempest or Tenzan within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 09 || Defeat all enemies. || Defeat all enemies within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Defeat all enemies except Tempest within 4 turns. || Defeat Julia or Leona within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Defeat all enemies within 6 turns. || Defeat all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Defeat all enemies except Elzam within 6 turns. || Defeat all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Reduce Valsion&#039;s HP to under 80% on or before turn 7. || Defeat all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Defeat all enemies within 7 turns. || Reduce the Peregine&#039;s HP to below 75% within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| 15 || Defeat Thomas within 7 turns. || Defeat the Peregrine within 10 turns. (Siebel Retreats at 35% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Defeat all enemies and then defeat Tenzan and Thomas within 6 turns. || Reduce Peregrine&#039;s HP to below 25% within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Defeat Tempest. || Defeat all Peregrines.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Defeat the Kurogane on or before turn 7. || Defeat Siebel within 6 turns. &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Defeat Granzon(Granzon retreats at 30% HP). || Defeat Zengar. (Zengar retreats at 40% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Clear the map within 5 turns. || Clear the map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Defeat the Stork(The Stork retreats at 40% HP). || Reach the designated point within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Defeat all enemies within 4 turns, but do not blow up Alteisen. || Reduce R-1&#039;s HP to below 60% within 3 turns, but do not blow it up.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Siebel. (Siebel retreats at 45% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Zengar. (Zengar retreats at 50% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce Valsion Kai&#039;s HP to 60% within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce Shine&#039;s Valsion Kai&#039;s HP to 10% within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Ingram. (Ingram retreats at 50% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Galuin within 7 turns. (Galuin retreats at 50% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Defeat Gaza(Gaza retreats at 40% HP). || Reduce Grungust Nishiki&#039;s HP to below 10% within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Clear map objective within 7 turns. || Defeat all enemies except the Vaikule within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Reduce R-Gun Rival&#039;s HP to below 40% before or on turn 8. || Defeat Galuin. (Galuin retreats at 40% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Defeat all enemies before or on turn 6. || Reduce Weissritter&#039;s HP to below 10% within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Clear map objective within 10 turns. || Reduce Granzon&#039;s HP to below 70% within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Clear map objective within 7 turns. || Defeat Galuin within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Destroy all enemies before reaching the designated area. || Clear the map within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || One of your ships arrives at the designated area within 4 turns. || Defeat all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Defeat all enemies before or on turn 6. || Defeat Galuin within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Defeat Ingram within 7 turns. || Destroy the Judecca within 10 turns.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;OG2 Skill Points/Battle Mastery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Routes&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 01 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 02 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 03 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 04 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 05 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Valsion Kai and Guarlion Custom &amp;quot;Mumyou&amp;quot; by Player Phase 6.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 06 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 07 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Guarlion Custom within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 08 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce the Rhinocerous&#039; HP to below 70% within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 09 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Yuuki and Carla within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Yuuki, Carla and Seolla. &lt;br /&gt;
&amp;lt;b&amp;gt;OR&amp;lt;/b&amp;gt; Defeat either Yuuki, Carla or Seolla.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 4 enemies within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Yuuki, Carla and Seolla within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 7 enemies. (Reduce their HP to 0)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce 1 Megilot to below 5% HP and defeat the rest within 2 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Defeat all enemies within 6 turns. || Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Defeat all enemies within 3 turns. || Defeat all enemies within 5 turns. &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Defeat all enemies within 10 turns. || All NPC Barrelions must survive.&lt;br /&gt;
|-&lt;br /&gt;
| 20 || All NPC Barrelions must survive. || Defeat 9 enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 15 enemies except the R-Eins within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 15 enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Do not let the Tausendfussler get hit.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies by Player Phase 3.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 4 turns after Enemy reinforcements appear.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Zweizergain within 3 turns after Enemy reinforcements appear.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Europe Route !! Far East Route&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Defeat all Randgrizs within 4 turns. || Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Clear the map within 8 turns. || Have one Player Unit reach the Tausendfussler within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Clear the map by Player Phase 5. || Clear the map within 10 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Defeat 15 enemies within 3 turns. || Defeat the Silverwind. (Agiha retreats at 9% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Persönlichkeit within 7 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 9 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Thrudgelmir and Razangriff within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 9 enemies except the Killer Whale, Wild Falken and Rapiéçage within 2 turns after Enemy reinforcements appear.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 35 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 15 enemies within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 36 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Have Masaki or Ibis reach the objective point within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 37 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Have Ratsel reach the objective point within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 38 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies and have all Player Units reach the designated area within 9 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 39 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except the Garugau and Greater Kin within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 40 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies except Seolla within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 41 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 10 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! - !! Earth Route !! Space Route&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Have Tetsuya reach the designated area by Player Phase 6. || Defeat all enemies within 8 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Defeat 11 enemies with Player Units by Player Phase 3. || Convince Excellen with Kyosuke within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Defeat Archibald&#039;s Rhinocerous within 5 turns. || (First Half) Defeat all enemies except the Garugau within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 45 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce the Rein Weißritter&#039;s HP to below 80% within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 46 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Mekiboss. (Mekiboss retreats at 20% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 47 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce the Soulgain&#039;s HP to below 30% within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 48 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat 20 enemies within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| 49 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Destroy the Persönlichkeit. (Alfimi retreats at 20% HP or when the Einst Regisseur is at 60% HP)&amp;lt;/center&amp;gt; &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Spirit_Commands&amp;diff=3807</id>
		<title>Super Robot Wars/OGs/Spirit Commands</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Spirit_Commands&amp;diff=3807"/>
		<updated>2007-07-10T01:47:19Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;SP &amp;amp; Twin Commands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SP Commands as in the Search screen, check below for their effects:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5 !! Column 6&lt;br /&gt;
|-&lt;br /&gt;
| Valor || Strike || Guts || Drive || Scan || Gain&lt;br /&gt;
|-&lt;br /&gt;
| Alert || Attune || Trust || Rouse || Exhaust || Cheer&lt;br /&gt;
|-&lt;br /&gt;
| Invincible || Accel || Faith || Mercy || Love || Sense&lt;br /&gt;
|-&lt;br /&gt;
| Guard || Zeal || Renew || Snipe || Luck || Enable&lt;br /&gt;
|-&lt;br /&gt;
| Focus || Vigor || Spirit || Fury || Bless || Assail&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Twin Commands as in the Search screen, check below for their effects:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5 !! Column 6&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || Training || Disturbance || Follow up attack || Fighting Spirit || Prayer&lt;br /&gt;
|-&lt;br /&gt;
| Rouse(L) || Estimate || Soul || Sympathy || Hope || Fear&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SP Commands&#039;&#039;&#039;   As in User Menu (Asian Version) Page 22&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Target !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Valor (Hotblood) || 熱血 || Self || Next attack deals double damage.&lt;br /&gt;
|-&lt;br /&gt;
| Alert (Flash) || ひらめき || Self || 100% chance to evade the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| (Invincible) || 不屈 || Self || The next attack that hits this unit will deal 10 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Guard (Iron Wall) || 鉄壁 || Self || For 1 turn, decrease damage received from enemy to 1/4.&lt;br /&gt;
|-&lt;br /&gt;
| Focus (Concentrate)  || 集中 || Self || For 1 turn, hit &amp;amp; evade rates increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Strike (Surehit) || 必中 || Self || For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert.&lt;br /&gt;
|-&lt;br /&gt;
| Attune (Inspire) || 感応 || 1 Ally || For 1 turn, hit rate becomes 100% and enemies cannot dodge with Double Image. Does not override Alert.&lt;br /&gt;
|-&lt;br /&gt;
| Accel (Accelerate) || 加速 || Self/ Twin || +3 to movement, effect remains until unit moves.&lt;br /&gt;
|-&lt;br /&gt;
| Zeal (Awaken) || 覚醒 || Self/ Twin || Unit can act again after moving/attacking. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
| Vigor (Guts) || 根性 || Self || Recovers 30% of MAX HP.&lt;br /&gt;
|-&lt;br /&gt;
| Guts (Guts(L)) || ド根性 || Self || Fully recovers HP.&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 信頼 || 1 Ally || Recovers 2000 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Faith (Friendship) || 友情 || 1 Ally/ Twin Unit || Fully recovers HP.&lt;br /&gt;
|-&lt;br /&gt;
| Renew (Resupply) || 補給 || 1 Unit || Recover all EN and Ammo.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit (Yell) || 気合 || Self || +10 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Drive (Vigor) || 気迫 || Self || +30 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Rouse (Encourage)|| 激励 || 1 Ally || +10 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || てかげん || Self || If the next attack from this unit would destroy the target, the target&#039;s HP is reduced to 10 instead. Only works when the enemy&#039;s Skill stat is lower than the attacker&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 狙撃 || Self || +2 to weapons range except for MAP and weapons with 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Fury (Direct Hit)|| 直撃 || Self || The next attack ignores enemy barriers and defensive skills, including support defense.  (Except for LUCKY and Afterimage.)&lt;br /&gt;
|-&lt;br /&gt;
| Scan || 偵察 || 1 Enemy/ Twin || View an enemy&#039;s stats.&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 脱力 || 1 Enemy || -10 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Love || 愛 || Self || Use Accelerate, Valor, Flash, Strike, Yell, Luck and Effort at once.&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 幸運 || Self/ Twin || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 祝福 || 1 Ally/ Twin || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.&lt;br /&gt;
|-&lt;br /&gt;
| Gain (Effort) || 努力 || Self/ Twin || Gain double experience after the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 応援 || 1 Ally/ Twin || Gain double experience after the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Sense (Instinct) || 直感 || Self || Use Strike &amp;amp; Flash at once.&lt;br /&gt;
|-&lt;br /&gt;
| Enable (Move Again) || 再動 || 1 Ally/ Twin || Allow an ally that has already acted this turn to act again.&lt;br /&gt;
|-&lt;br /&gt;
| Assail (Assault) || 突撃 || Self || For one turn, use any weapon (except MAP weapons) after moving.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Twin Commands&#039;&#039;&#039;   --Page 23&lt;br /&gt;
&lt;br /&gt;
Note:  For using Twin Command(s), user must be in a team and BOTH members have the required SP for the command(s).  It takes full cost of the command SP on BOTH members.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Target !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 絆 || ALL Ally units || Recover 50% of MAX HP.&lt;br /&gt;
|-&lt;br /&gt;
| Rouse(L) || 大激励 || ALL Ally units || +5 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Training || 修行 || Self Twin || Receive double PP after the unit&#039;s next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Estimate || 予測 || All enemy units || Decrease evasion chances.&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance/ Confuse || かく乱 || All enemy units || Decrease to-hit chances.&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 魂 || Self Twin || Increase attack power of next attack by 150%.&lt;br /&gt;
|-&lt;br /&gt;
| Follow up attack || 連撃 || Self Twin || If the next attack destroys its target, this unit will be able to act again.&lt;br /&gt;
|-&lt;br /&gt;
| Synchronise || 同調 || Self Twin || For 1 turn, each stat of each pilot is set to the higher value of the two. Stats are compared separately (e.g. if one pilot has 150 Evasion and 200 Defense, and the other has 150 Defense and 200 Evasion, Sympathy will set both stats to 200 for both pilots)&lt;br /&gt;
|-&lt;br /&gt;
| Fighting Spirit || 闘志 || Self Twin || For 1 turn, all attacks have a 100% critical-hit chance.&lt;br /&gt;
|-&lt;br /&gt;
| Hope || 期待 || 1 Ally || Recover 50 SP.&lt;br /&gt;
|-&lt;br /&gt;
| Prayer || 祈り || 1 Ally || Remove bad status effects.&lt;br /&gt;
|-&lt;br /&gt;
| Fright/ Fear || 戦慄 || All enemy units || -5 to Will. Only affects enemies with a Skill stat lower than the user&#039;s.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Ace_Bonuses&amp;diff=3798</id>
		<title>Super Robot Wars/OGs/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Ace_Bonuses&amp;diff=3798"/>
		<updated>2007-07-09T16:05:39Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a pilot reaches &#039;&#039;&#039;50 kills&#039;&#039;&#039;, he/she obtains the &#039;&#039;&#039;Ace&#039;&#039;&#039; ranking, indicated by a silver &#039;A&#039; beside their kill counter.  Ace Pilots start with a &#039;&#039;&#039;+5 morale/will&#039;&#039;&#039; each map.&lt;br /&gt;
&lt;br /&gt;
If an ace pilot reaches &#039;&#039;&#039;100 kills&#039;&#039;&#039;, he/she will gain a gold &#039;A&#039; and a &#039;&#039;&#039;+10 morale/will&#039;&#039;&#039; start.&lt;br /&gt;
&lt;br /&gt;
The three pilots with the highest kill counts will be a &#039;&#039;&#039;Top Ace&#039;&#039;&#039;, they also get a &#039;&#039;&#039;+5 morale/will&#039;&#039;&#039; bonus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Without the aid of equip parts, a pilot can be deployed with 115 morale/will each map if he has over 100 kills (Gold Ace) and is within the players top three pilots (Top Ace)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A feature in OGs is when a pilot initially becomes an Ace at 50 kills, he/she will also gain an &#039;&#039;&#039;Ace Bonus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*Note: &amp;quot;Final&amp;quot; damage refers the the damage after all modifiers are taken into account, rather than the base damage as listed on the weapon screen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Pilot !! Japanese !! Ace Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Ryusei || リュウセイ || Final &amp;quot;Telekinetic&amp;quot; (念動) weapon damage + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Rai || ライ || Accuracy +10%, Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Aya || アヤ || Accuracy +10%, SP +20&lt;br /&gt;
|-&lt;br /&gt;
| Mai || マイ || Accuracy +10%, SP +20&lt;br /&gt;
|-&lt;br /&gt;
| Ingram || イングラム || Critical rate +20%, SP +10&lt;br /&gt;
|-&lt;br /&gt;
| Viletta || ヴィレッタ || Critical +20%, SP +10&lt;br /&gt;
|-&lt;br /&gt;
| Kyosuke || キョウスケ || Counter rate +10%, Final melee weapon damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Excellen || エクセレン || Final Support Attack damage +10%, Final Support Defence damage -10%&lt;br /&gt;
|-&lt;br /&gt;
| Bullet ||ブリット || Hit rate +10%, Critical rate + 10%&lt;br /&gt;
|-&lt;br /&gt;
| Kusuha ||クスハ || Support Defense +10%, EXP +10%&lt;br /&gt;
|-&lt;br /&gt;
| Masaki || マサキ || Damage +5%, Accuracy +10%&lt;br /&gt;
|-&lt;br /&gt;
| Ryune || リューネ || Damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Tasuku ||  タスク  || Lucky rate + 10%, &amp;quot;Luck&amp;quot; (幸運) cost reduced to 15SP&lt;br /&gt;
|-&lt;br /&gt;
| Leona ||レオナ || Accuracy +10%, Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Ryoto ||リョウト || Attack +5%, Damage -5%&lt;br /&gt;
|-&lt;br /&gt;
| Rio || リオ|| Accuracy +10%, Evasion +10%&lt;br /&gt;
|-&lt;br /&gt;
| Latooni || ラトゥーニ || EXP +20%&lt;br /&gt;
|-&lt;br /&gt;
| Guiliam || ギリアム || Evasion +15%&lt;br /&gt;
|-&lt;br /&gt;
| Irum || イルム || Cost of &amp;quot;Love&amp;quot; (愛) is reduced to 45SP&lt;br /&gt;
|-&lt;br /&gt;
| Sanger || ゼンガー || Melee Attack +10%&lt;br /&gt;
|-&lt;br /&gt;
| Elzam || エルザム || Shooting Attack +10%&lt;br /&gt;
|-&lt;br /&gt;
| Kai || カイ || Leadership +5%, Critical +10%&lt;br /&gt;
|-&lt;br /&gt;
| Radha || ラーダ || Evasion +10%, SP +20&lt;br /&gt;
|-&lt;br /&gt;
| Daitetsu || ダイテツ || Damage -10%&lt;br /&gt;
|-&lt;br /&gt;
| Giada || ジャーダ&lt;br /&gt;
 ||&lt;br /&gt;
|-&lt;br /&gt;
| Garnet || ガーネット&lt;br /&gt;
 ||&lt;br /&gt;
|-&lt;br /&gt;
| Lefina || レフィーナ || Leadership +5%&lt;br /&gt;
|-&lt;br /&gt;
| Katina || カチーナ || Accuracy +10%, Final damage received -10%&lt;br /&gt;
|-&lt;br /&gt;
| Russell || ラッセル || Final Support Defence damage -20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2 / 2.5&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Pilots returning from Original Generation 1 will have the same Ace Bonuses in Original Generation 2 / 2.5&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Pilot !! Japanese !! Ace Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Raul || ラウル ||&lt;br /&gt;
|-&lt;br /&gt;
| Roar || ロア ||&lt;br /&gt;
|-&lt;br /&gt;
| Ibis || アイビス || Movement +1&lt;br /&gt;
|-&lt;br /&gt;
| Srey || スレイ || Final damage when countering +10%&lt;br /&gt;
|-&lt;br /&gt;
| Lamia || ラミア || Shooting damage +10%, Accuracy +10%&lt;br /&gt;
|-&lt;br /&gt;
| Arad || アラド || Melee damage +5%, Kills +10%&lt;br /&gt;
|-&lt;br /&gt;
| Seolla || セオラ || Shooting damage +5%, EXP +10%&lt;br /&gt;
|-&lt;br /&gt;
| Yuuki || ユウキ || Evasion +10%, Critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
| Rilcarla || リルカーラ || Accuracy +10%, Kills +10%&lt;br /&gt;
|-&lt;br /&gt;
| Ratsel || レーツェル || Shooting Attack +10%&lt;br /&gt;
|-&lt;br /&gt;
| Shine || シャイン || Credit from kills +20%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Max_Upgrade_Bonuses&amp;diff=3797</id>
		<title>Super Robot Wars/OGs/Max Upgrade Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Max_Upgrade_Bonuses&amp;diff=3797"/>
		<updated>2007-07-09T15:51:37Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After fully upgrading a unit&#039;s HP, EN, Mobility, and Armour to max, a max upgrade bonus box opens.&lt;br /&gt;
&lt;br /&gt;
From this, players can choose from 5 bonus options of which the first 4 are generic:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HP + 10% / EN + 10% / Mobility + 10% / Armour + 10%&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The 5th upgrade option is unique to each unit:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! English !! Japanese !! Max Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
|- SRX || SRX || Parts equip slot +1&lt;br /&gt;
|-&lt;br /&gt;
| R-1 || R-1 || Nendou damage +200&lt;br /&gt;
|-&lt;br /&gt;
| R-2 / R-2 Powered || R-2 / R-2 パワード || Shooting damage +300&lt;br /&gt;
|-&lt;br /&gt;
| R-3 / R-3 Powered || R-3 / R-3 パワード || &amp;quot;Telekinetic&amp;quot; (念動) Field +300&lt;br /&gt;
|-&lt;br /&gt;
| R-GUN || R-GUN || EN +20%&lt;br /&gt;
|-&lt;br /&gt;
| Alt Eisen || アルトアイゼン || All fixed weaponry gain S terrain stats&lt;br /&gt;
|-&lt;br /&gt;
| Weiβritter || ヴァイスリッター || All fixed weaponry gain +2 Ammo&lt;br /&gt;
|-&lt;br /&gt;
| Grungust Type-0 || グルンガスト零式 || Melee weapons +200&lt;br /&gt;
|-&lt;br /&gt;
| Grungust || グルンガスト || Damage +200&lt;br /&gt;
|-&lt;br /&gt;
| Grungust Type-2 || グルンガスト弐式 || Nendou field +300&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst Type-R || ゲシュペンスト・タイプR || All fixed weaponry gain +4 ammo&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst Mk-II Type-R || ゲシュペンストMk-II・タイプR || Mobility +15%, HP +20%&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst Mk-II Type-TT || ゲシュペンストMk-IIタイプTT || Armour +15%&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst Mk-II Mass Production Model || 量産型ゲシュペンストMk-II || Armour +15%&lt;br /&gt;
|-&lt;br /&gt;
| Cybaster || サイバスター || Mobility +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| Valsionne || ヴァルシオーネ || Bunshin rate +20%&lt;br /&gt;
|-&lt;br /&gt;
| Valsion Kai || ヴァルシオン改 || Armour +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| Hagane || ハガネ || Armour +20%&lt;br /&gt;
|-&lt;br /&gt;
| Kurogane || クロガネ || Armour +20%&lt;br /&gt;
|-&lt;br /&gt;
| Hiryu Kai || ヒリュウ || Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
| Wild Raubtier || ビルトラプター || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| Giganscudo || ジガンスクード || Armour +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| Schutzwald || シュッツバルト || Gain AB Field&lt;br /&gt;
|-&lt;br /&gt;
| Wild Schwein || ビルトシュバイン || Armour +20%&lt;br /&gt;
|-&lt;br /&gt;
| Guarlion || ガーリオン || Weapon Gauge +30&lt;br /&gt;
|-&lt;br /&gt;
| Armourlion || アーマリオン || Armour +10%, HP +10%&lt;br /&gt;
|-&lt;br /&gt;
| Lion Type-F || リオン・タイプF || &lt;br /&gt;
|-&lt;br /&gt;
| Huckebein 009 || ヒュッケバイン009 || Weapon Gauge +50&lt;br /&gt;
|-&lt;br /&gt;
| Huckebein Mk-II || ヒュッケバインMk-II || Weapon Gauge +50&lt;br /&gt;
|-&lt;br /&gt;
| F-28 Messer || メッサー || Mobility +15%&lt;br /&gt;
|-&lt;br /&gt;
| SF-29 Rangzen || ランゼン || Mobility +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Original Generation 2 / 2.5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Units from Original Generation 1 will have the same max upgrade bonuses in Original Generation 2 / 2.5&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! English !! Japanese !! Max Upgrade Bonus&lt;br /&gt;
|-&lt;br /&gt;
| R-GUN Powered || R-GUN パワード || EN +20%&lt;br /&gt;
|-&lt;br /&gt;
| ART-1 || アート-1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Arblade || アルブレード || Weapon Limit +30&lt;br /&gt;
|-&lt;br /&gt;
| Angelg || アンジュルグ || EN Regen (Small)&lt;br /&gt;
|-&lt;br /&gt;
| Alt Eisen Riese || アルトアイゼン・リーゼ || All fixed weaponry gain S terrain stats&lt;br /&gt;
|-&lt;br /&gt;
| Rein Weiβritter || ライン・ヴァイスリッター || All fixed weaponry gain +2 Ammo&lt;br /&gt;
|-&lt;br /&gt;
| Wild Würger || ビルトビルガー || Mobility +15%, Armour +15%&lt;br /&gt;
|-&lt;br /&gt;
| Wild Falken || ビルトファルケン || All fixed weaponry gain +2 Ammo&lt;br /&gt;
|-&lt;br /&gt;
| Compatible Kaiser || コンパチブルカイザー ||&lt;br /&gt;
|-&lt;br /&gt;
| Excellence Striker || エクサランス・ストライカー ||&lt;br /&gt;
|-&lt;br /&gt;
| Excellence Flyer || エクサランス・フライヤー ||&lt;br /&gt;
|-&lt;br /&gt;
| Excellence Cosmo-Driver || エクサランス・コスモドライバー ||&lt;br /&gt;
|-&lt;br /&gt;
| Grungust Type-3 || グルンガスト参式 ||&lt;br /&gt;
|-&lt;br /&gt;
| RyuKoOh || 龍虚王 || EN Regen (Small)&lt;br /&gt;
|-&lt;br /&gt;
| KoRyuOh || 虚龍王 ||&lt;br /&gt;
|-&lt;br /&gt;
| DyGenGuar || ダイゼンガー || Melee Damage +200&lt;br /&gt;
|-&lt;br /&gt;
| Auβenseiter || アウセンザイター || Shooting Damage +200&lt;br /&gt;
|-&lt;br /&gt;
| Gespenst Type-RV || ゲシュペンスト・タイプRV ||&lt;br /&gt;
|-&lt;br /&gt;
| Giganscudo Duro || ジガンスクード・ドゥロ || Armour +10%, EN +15%&lt;br /&gt;
|-&lt;br /&gt;
| Giganspada || ジガンスパーダ ||&lt;br /&gt;
|-&lt;br /&gt;
| Fairlion Type-G || フェアリオン・タイプG || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| Fairlion Type-S || フェアリオン・タイプS || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| Astelion || アステリオン || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| Astelion AX || アステリオンAX || Mobility +20%&lt;br /&gt;
|-&lt;br /&gt;
| Calion || カリオン ||&lt;br /&gt;
|-&lt;br /&gt;
| Seigerlion || ズィーガーリオン ||&lt;br /&gt;
|-&lt;br /&gt;
| Ashsaviour || アシュセイヴァー ||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Series&amp;diff=3704</id>
		<title>Super Robot Wars/OGs/Series</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Series&amp;diff=3704"/>
		<updated>2007-07-06T07:24:43Z</updated>

		<summary type="html">&lt;p&gt;JL: /* Super Robot Wars R */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Super Robot Wars 2===&lt;br /&gt;
Bian Zoldark, Masaki Andou, Shu Shirakawa&lt;br /&gt;
===Super Robot Wars 3===&lt;br /&gt;
Lune Zoldark, Aguija, Mekibos, Sikalog, Vigagi, Wendolo&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars EX===&lt;br /&gt;
Thomas Bright&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars 4===&lt;br /&gt;
Irmgard Kazahara, Ring Mao&lt;br /&gt;
===Shin Super Robot Wars===&lt;br /&gt;
Aya Kobayashi, Raidese F. Branstein, Ryuusei Date&lt;br /&gt;
===Super Robot Wars Alpha===&lt;br /&gt;
Rio Mei Long, Tasuku Shinguuji, Yuuki Jegunan, Ricarla Borgnein, Eri Anzai, Kirk Hamill, Kenzo Kobayashi, Robert H. Oomiya&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Alpha Gaiden===&lt;br /&gt;
Ansuz/Thurisaz/Uruz, Egret Feff, Sanger Zonbolt, Sophia Nate&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Alpha 2===&lt;br /&gt;
Arado Balanga, Seolla Schweitzer, Ibis Douglas, Tsugumi Takakura, Sleigh Presty, Filio Presty, Ratsel Feinschmecker&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Compact 2===&lt;br /&gt;
Excellen Browning, Kyosuke Nanbu&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Impact===&lt;br /&gt;
Alfimi&lt;br /&gt;
&lt;br /&gt;
===Hero Senki===&lt;br /&gt;
Gilliam Yeager&lt;br /&gt;
===Super Hero Sakusen===&lt;br /&gt;
Ingram Plisken,  Viletta Vadim, Ryoto Hikawa, Brooklyn &amp;quot;Bullet&amp;quot; Luckfield, Kusuha Mizuha, Leona Garstein&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Reversal===&lt;br /&gt;
Fiona Gureden, Raul Gureden, Mizuho Saiki, Raji Montoya&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Advance===&lt;br /&gt;
Axel Arma, Lamia Loveless, Vindel Mauser, Lemon Browning&lt;br /&gt;
&lt;br /&gt;
===SD The Great Battle===&lt;br /&gt;
Fighter Roar&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Scramble Gather===&lt;br /&gt;
Katina Tarask&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Original Generation===&lt;br /&gt;
Elzam Branstein, Kai Kitamura, Latooni Subota, Daitetsu Minase, Tetsuya Onodera, Eita Nadaka, Lefina Enfield, Sean Webley, Russel Bergman, Shine Hausen, Radha Byraban, Yuan Mei Long, Yukiko Date, Tenzan Nakajima, Tempest Hawker, Marion Radom, Maier V. Branstein, Lily Junkers, Kar-Wai Lau, Julia Heinkel, Jonathan Kazahara, Hans Weber&lt;br /&gt;
&lt;br /&gt;
===Super Robot Wars Original Generation 2===&lt;br /&gt;
Lee Linjun, Ouka Nagisa, Archibald Grims, Aguila Setome, Van Vat Tran, Mitsuko Isurugi&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Skill_Point&amp;diff=3668</id>
		<title>Super Robot Wars/OGs/Skill Point</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Skill_Point&amp;diff=3668"/>
		<updated>2007-07-04T12:53:33Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;OG1 Skill Points/Battle Mastery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 || Defeat all enemies within 4 turns. || Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 02 || Defeat all enemies within 2 turns. || Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 03 || Defeat all enemies within 4 turns without Ryusei being defeated. || Defeat all enemies before the Thousand Flesser reaches the western edge.&lt;br /&gt;
|-&lt;br /&gt;
| 04 || Defeat Tenzan. || Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 05 || Defeat all Garoikas within 2 turns. || Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 06 || Defeat all enemies within 4 turns. || Defeat Tempest within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 07 || Defeat Tenzan on or before the 6th turn, player&#039;s phase. || Defeat Julia and Leona. (Julia retreats at 30% H{)&lt;br /&gt;
|-&lt;br /&gt;
| 08 || Defeat all enemies except Elzam on or before turn 5. || Defeat Tempest or Tenzan within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 09 || Defeat all enemies. || Defeat all enemies within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Defeat all enemies except Tempest within 4 turns. || Defeat Julia or Leona within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Defeat all enemies within 6 turns. || Defeat all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Defeat all enemies except Elzam within 6 turns. || Defeat all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Reduce Valsion&#039;s HP to under 80% on or before turn 7. || Defeat all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Defeat all enemies within 7 turns. || Reduce Peregine&#039;s HP to below 75% within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| 15 || Defeat Thomas within 7 turns. || Defeat the Peregrine within 10 turns. (Siebel Retreats at 35% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Defeat all enemies and then defeat Tenzan and Thomas within 6 turns. || Reduce Peregrine&#039;s HP to below 25% within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Defeat Tempest. || Defeat all Peregrines.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Defeat the Kurogane on or before turn 7. || Defeat Siebel within 6 turns. &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Defeat Granzon(Granzon retreats at 30% HP). || Defeat Zengar. (Zengar retreats at 40% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Clear the MAP within 5 turns. || Clear the map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Defeat the Stork(The Stork retreats at 40% HP). || Reach the designatied point within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Defeat all enemies within 4 turns, but do not blow up Alt Eisen. || Reduce R-1&#039;s HP to below 60% within 3 turns, but do not blow it up.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Siebel. (Siebel retreats at 45% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Zengar(Zengar retreats at 50% HP).&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce Valsion Kai&#039;s HP to 60% within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce Valsion Kai&#039;s HP to 10% within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Ingram(Ingram retreats at 50% HP).&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Galin before or on turn 7(Galin retreats at 50% HP).&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Defeat Geeza(Geeza retreats at 40% HP). || Reduce Grungust Nishiki&#039;s HP to below 10% within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Clear map objective within 7 turns. || Defeat all enemies except the Vaikel within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Reduce R-Gun Revale&#039;s HP to below 40% before or on turn 8. || Defeat Galin. (Galin retreats at 40% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Defeat all enemies before or on turn 6. || Reduce Weissritter&#039;s HP to below 10% within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Clear map objective within 10 turns. || Reduce Granzon&#039;s HP to below 70% within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Clear map objective within 7 turns. || Defeat Galin within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Destroy all enemies before reaching the designated area. || Clear the map within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || One of your ships arrives at the designated area within 4 turns. || Defeat all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Defeat all enemies before or on turn 6. || Defeat Galin within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Defeat Ingram within 7 turns. || Destroy the Judecca within 10 turns.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Skill_Point&amp;diff=3667</id>
		<title>Super Robot Wars/OGs/Skill Point</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Skill_Point&amp;diff=3667"/>
		<updated>2007-07-04T09:40:30Z</updated>

		<summary type="html">&lt;p&gt;JL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;OG1 Skill Points/Battle Mastery&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Stage !! Ryusei Route !! Kyosuke Route &lt;br /&gt;
|-&lt;br /&gt;
| 01 || Defeat all enemies within 4 turns. || Defeat all enemies within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 02 || Defeat all enemies within 2 turns. || Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 03 || Defeat all enemies within 4 turns without Ryusei being defeated. || Defeat all enemies before the Thousand Flesser reaches the western edge.&lt;br /&gt;
|-&lt;br /&gt;
| 04 || Defeat Tenzan. || Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 05 || Defeat all Garoikas within 2 turns. || Defeat all enemies within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 06 || Defeat all enemies within 4 turns. || Defeat Tempest within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 07 || Defeat Tenzan on or before the 6th turn, player&#039;s phase. || Defeat Julia and Leona. (Julia retreats at 30% H{)&lt;br /&gt;
|-&lt;br /&gt;
| 08 || Defeat all enemies except Elzam on or before turn 5. || Defeat Tempest or Tenzan within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 09 || Defeat all enemies. || Defeat all enemies within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Defeat all enemies except Tempest within 4 turns. || Defeat Julia or Leona within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Defeat all enemies within 6 turns. || Defeat all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Defeat all enemies except Elzam within 6 turns. || Defeat all enemies within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Reduce Valsion&#039;s HP to under 80% on or before turn 7. || Defeat all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Defeat all enemies within 7 turns. || Reduce Peregine&#039;s HP to below 75% within 3 turns.&lt;br /&gt;
|- &lt;br /&gt;
| 15 || Defeat Thomas within 7 turns. || Defeat the Peregrine within 10 turns. (Siebel Retreats at 35% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Defeat all enemies and then defeat Tenzan and Thomas within 6 turns. || Reduce Peregrine&#039;s HP to below 25% within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Defeat Tempest. || Defeat all Peregrines.&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Defeat the Kurogane on or before turn 7. || Defeat Siebel within 6 turns. &lt;br /&gt;
|-&lt;br /&gt;
| 19 || Defeat Granzon(Granzon retreats at 30% HP). || Defeat Zengar. (Zengar retreats at 40% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Clear the MAP within 5 turns. || Clear the map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Defeat the Stork(The Stork retreats at 40% HP). || Reach the designatied point within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Defeat all enemies within 4 turns, but do not blow up Alt Eisen. || Reduce R-1&#039;s HP to below 60% within 3 turns, but do not blow it up.&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Clear the map within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Siebel. (Siebel retreats at 45% HP)&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 6 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Zengar(Zengar retreats at 50% HP).&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 27 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce Valsion Kai&#039;s HP to 60% within 3 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Reduce Valsion Kai&#039;s HP to 10% within 5 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat all enemies within 4 turns.&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 30 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Ingram(Ingram retreats at 50% HP).&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=&amp;quot;2&amp;quot; | &amp;lt;center&amp;gt;Defeat Galin before or on turn 7(Galin retreats at 50% HP).&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Defeat Geeza(Geeza retreats at 40% HP). || Reduce Grungust Nishiki&#039;s HP to below 10% within 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Clear map objective within 7 turns. || Defeat all enemies except the Vaikel within 7 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Reduce R-Gun Revale&#039;s HP to below 40% before or on turn 8. || Defeat Galin. (Galin retreats at 40% HP)&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Defeat all enemies before or on turn 6. || Reduce Weissritter&#039;s HP to below 10% within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Clear map objective within 10 turns. || Reduce Granzon&#039;s HP to below 70% within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Clear map objective within 7 turns. || Defeat Galin within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Destroy all enemies before reaching the designated area. || Clear the map within 12 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 39 || One of your ships arrives at the designated area within 4 turns. || Defeat all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Defeat all enemies before or on turn 6. || Defeat Galin within 6 turns.&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Defeat Ingram within 7 turns. || Defeat the Judecca within 10 turns.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>JL</name></author>
	</entry>
</feed>